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BARK AVENUE box art

BARK AVENUE

Game ID: GID0452015
Game Info
Year
2023
Players
1-5
Age
10+
Playtime
75 min
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
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Description

Bark Avenue is a competitive route optimization pick up and deliver game centered around a day in the life of a dog walker in upper Manhattan. Players balance walking several dogs at once with competing needs – including walk length, preferred activities, bathroom breaks, and compatibility with your other dogs. You will be challenged with solving the puzzle of returning dogs on time and determining which dogs to walk next! In between walks, use public transportation to your advantage to position yourself for the best walks.

Description

Bark Avenue is a competitive route optimization pick up and deliver game centered around a day in the life of a dog walker in upper Manhattan. Players balance walking several dogs at once with competing needs – including walk length, preferred activities, bathroom breaks, and compatibility with your other dogs. You will be challenged with solving the puzzle of returning dogs on time and determining which dogs to walk next! In between walks, use public transportation to your advantage to position yourself for the best walks.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 28
This page: 28
Sentiment: pos 21 · mix 2 · neu 0 · neg 1
Mentions per page
Showing 1–28 of 28
Video 2p8kzQeYo7k Stonemaier Games Discussion at 19:11 sentiment: positive
video_pk 122145 · mention_pk 351342
Stonemaier Games - BARK AVENUE video thumbnail
Click to watch at 19:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful components.
  • Cute poop tokens.
  • Puzzly aspect.
  • Takes place in NYC.
Cons
none
Thematic elements
  • Taking dogs on walks.
  • New York City
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Poop scooping mechanism where you have to take care of the dog's excrement to a certain extent.
  • Set Collection — Walking dogs in New York City trying to figure out how to navigate.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is positively board gaming if we didn't say that already. I like to say that up front.
  • I tend to hedge a little bit where when I'm designing a game, I am hoping it does well. I'm hoping people embrace the the the gameplay, the world, whatever the game is all about, right? So that I can maybe make more more in that series or or expansions.
  • The whimsy, I think, takes the edge off of that. It's just so much fun.
  • They bring They bring so much love into the house. There's a lot of love in the house anyway, but coming home to them every day is just it makes you smile.
  • It's simple in its concept, but the way that it plays out is so interesting and so smart.
  • The fun of it is deciding what to do with the cards as you lay them out on the table, knowing that your opponent can see and is trying to beat each of those hands individually.
  • If I'm having such a great time as this is a two-player game, I'll just I'll just ride with that, right? I'll just go with that.
References (from this video)
No references stored for this video.
Video e4VJEe9HWSg Board Game Sanctuary Review at 1:04 sentiment: positive
video_pk 108974 · mention_pk 314552
Board Game Sanctuary - BARK AVENUE video thumbnail
Click to watch at 1:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute dogs
  • Engaging dog interactions
  • Charming theme
Cons
none
Thematic elements
  • Running a dog-walking business
  • New York City
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — A 'city or the park D' is rolled each turn, which can influence the direction of play.
  • Resource Management — Players can earn 'cash all at once' if they manage to walk multiple dogs simultaneously, implying a need to manage leashes and potentially other resources.
  • Set collection/fulfillment — Picking up dogs requires understanding their 'particular requirement' such as liking groups or not liking to be with bigger dogs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • when I think of New York City I imagine yellow taxes everywhere the Empire State Building and Broadway
  • It's a beautiful game called Bark Avenue
References (from this video)
No references stored for this video.
Video FnRwI7WSzaM Rolling Dice & Taking Names Discussion at 7:54 sentiment: positive
video_pk 103772 · mention_pk 299825
Rolling Dice & Taking Names - BARK AVENUE video thumbnail
Click to watch at 7:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great theme integrated well.
  • Clever pick-up and deliver mechanics.
  • Efficient route planning is key.
  • Iconography on the board is self-explanatory.
  • Plays in under five minutes to start.
Cons
  • Events can block paths and mess up routes.
Thematic elements
  • Dog walking
Comparison games
none
Mechanics (from transcript analysis)
  • Pick-Up and Deliver — Players pick up dogs, walk them, and bring them back within a certain time, sometimes walking multiple dogs at once.
  • route optimization — Players need to plan efficient routes to complete deliveries within time limits.
  • Set Collection — Objective cards may come out, and certain dogs may like walking with other dogs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mortal Kombat 11 Versus Deck we played that game when it first came out as a ccg many many many years ago
  • we took a flyer called Builder High we're going to report back on this it was very interesting
  • so I was like oh that's a good thing that we stayed and got that
  • we got to do an exciting demo of a new ccg style game coming from asthma Day called altered
  • instead of beating each other down no you're not but there are a lot of very similar elements between this and Star Wars unlimited
  • the art is some of the best art I've ever seen in a c game in a very long time
  • it's just a very uh fancy fasy colory it's very bright and it's gorgeous don't get me wrong but it's not my cup of tea
  • we're kind of wondering about those QR codes we talked about you can scan those into their application so that you can track who owns what card
  • if that sounds wild it is we can't fully wrap our minds around it but is a odd business model that you want to keep an eye on
  • J con the big things were the three card games
  • it was given to me by Rainer and it's a candy from from uh cck was it C I think I think so and he just said when you try it there's going to be he just said wait for it
  • it's salty that's different oh it's licorice it's licorice but salty
  • I don't like black licorice but this isn't this doesn't taste like there's that salty on the top
  • I do not like licorice at all at all
  • hey y'all thanks for listening and thank you so much for helping us get to 300 episodes
References (from this video)
No references stored for this video.
Video 21G1fi-wPcU Quackalope Unboxing at 23:32 sentiment: mixed
video_pk 88240 · mention_pk 317007
Quackalope - BARK AVENUE video thumbnail
Click to watch at 23:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Adorable theme
  • All dogs are actual real dogs with real names
  • Each dog has a little piece of personality
  • Cute game
  • Would be good to show to friends with dogs
Cons
  • Not the most complex game
  • Too flexible and open (2-player)
  • Almost no competition or challenge (2-player)
  • Lack of interaction or messing with each other (2-player)
  • Lack of nuanced choice
Thematic elements
  • Walking dogs
  • New York City / Central Park
Comparison games
  • Mercurial
  • Trick Draw
Mechanics (from transcript analysis)
  • Movement — Walking dogs through the city within a time allotment.
  • Objective Fulfillment — Getting dogs to pee, poop, do tricks, and get treats.
  • Set Collection — Trying to take dogs that like to be on walks together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have officially played all of the games that we have brought back from Gen Con
  • this is going to be a hot and heavy video we're going to go through every game we brought home why we brought them home and what our initial impressions of them
  • 10 Penny Parks should be on your on your radar like it's one that you might want to consider it does something different it's Unique it's got a cool theme
  • this is four science from gray fox games this is a real time uh stacking and building game trying to solve a science experiment
  • three ring circus by games you know I forgot about it still think trick draw T it for me I this would be number two though is okay that it can take number two for you
  • it is a tableau you have your three rows of cards and you have to sequence your numbers and the colors in the order that you want them to
  • we finished playing all of my city played through the entire campaign
  • we started the Legacy version of sagr and as any of you know this is a legacy game so we don't want to start another Legacy game while we're in the middle of a few other titles a few other campaigns
References (from this video)
No references stored for this video.
Video LcxIv_CrwAM Board Game Buzzz Review at 1:30 sentiment: mixed
video_pk 87732 · mention_pk 322373
Board Game Buzzz - BARK AVENUE video thumbnail
Click to watch at 1:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong, well-integrated dog-walking theme
  • New York City map layout that matches the theme
  • Cute dog tokens; some real dogs appear in the deck (Kickstarter involvement mentioned)
  • Pickup-and-deliver mechanic is appealing and well-implemented
  • Coffee tokens add energy and provide extra actions
  • Event cards add variety and theme-consistent twists
  • Bright, engaging artwork; enjoyable dog card design
  • Objective cards introduce extra goals and strategic considerations
Cons
  • Token management is fiddly and can feel overwhelming
  • Movement is simple and sometimes feels not very challenging
  • Limited player interaction; competition is mostly for top dogs rather than direct conflict
  • Two-player mode uses only half the board, giving a sense of half a game; suggestion for a double-sided board
  • Some event cards can feel underwhelming or fail to trigger consistently
  • Overall theme can feel like a glorified children's game to some players
Thematic elements
  • dog walking
  • New York City streets
Comparison games
none
Mechanics (from transcript analysis)
  • Dog treats — Dog treats can be applied to dogs to bribe them to ignore certain restricted attributes.
  • Drop-off and payment — Dropping off a dog after it has walked its minimum length earns the payment shown on the dog card.
  • End Game Bonuses — Extra tips can be earned if you took a picture of your dog or got it to poop.
  • End-of-round rewards — Rewards can grant better abilities (e.g., third dog walking space or access to a dog park).
  • Endgame scoring — Final scoring includes dollars from walked tips, reviews, personal goals, and any advertisements posted in the final rounds.
  • event cards and effects — Events can bring new event cards into play or trigger competitions that discard dogs.
  • Events — Events can bring new event cards into play or trigger competitions that discard dogs.
  • Movement governed by the slowest dog — Move exactly the number of spaces equal to the speed of the slowest dog, and end your movement in an empty space.
  • Neighborhood actions — Neighborhood actions allow activities with your dogs (e.g., take a photo or buy a coffee) which provides more energy and enables more future actions.
  • one action per turn — After moving you may perform one action: pick up a dog, do a neighborhood action, or drop off a dog.
  • Pick-Up and Deliver — Picking up a dog lets you choose one of the available dogs on your City Board that lives in the current neighborhood; dogs must be compatible with other dogs you are walking.
  • Picking up a dog — Picking up a dog lets you choose one of the available dogs on your City Board that lives in the current neighborhood; dogs must be compatible with other dogs you are walking.
  • Roll-based actions — On each turn you roll a die; if starting on a city space you roll the city die, if starting at a park you roll the park die; the dice indicate what your dogs are up to and determine how likely they are to poop.
  • Simultaneous Actions — After moving you may perform one action: pick up a dog, do a neighborhood action, or drop off a dog.
  • Tips and bonuses — Extra tips can be earned if you took a picture of your dog or got it to poop.
  • Track Advancement — Walk trackers are advanced and tokens slide to track progress; when a dog reaches its minimum, the token flips to its home side and the dog must be returned before the track ends.
  • Tracking and progression — Walk trackers are advanced and tokens slide to track progress; when a dog reaches its minimum, the token flips to its home side and the dog must be returned before the track ends.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the strongest point for this game is its theme
  • the theme is dripping
  • I love pickup and deliver games
  • the artwork on the dogs
  • movement was pretty basic
  • there's not a ton of player interaction
  • end of the game you can't pick up any more dogs... but you can still do something and post those flyers
  • the theme came through so strongly
References (from this video)
No references stored for this video.
Video SEZnCNM3zxw Watch It Played Discussion at 3:14 sentiment: positive
video_pk 87358 · mention_pk 305340
Watch It Played - BARK AVENUE video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Charming and lovable
  • Good for new players
  • Adorable dog cards based on real dogs
Cons
  • Real-life dog walking is not as easy or streamlined.
Thematic elements
  • Dog walking and managing competing needs of multiple dogs.
  • Upper Manhattan, focusing on a day in the life of a dog walker.
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Taking more end-of-turn actions including picking up activities.
  • pickup and deliver — A competitive optimization pickup and deliver game.
  • Route Building — Competitive route building optimization game.
  • Set Collection — Balancing multiple dogs with competing needs like walk length, preferred activities, and compatibilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Gloom Haven but due to the time and setup and tear down and having to replay many missions my wife and I haven't finished any of the games until now.
  • I love buttons and bugs and for $15 I was able to take the cutest Gloom Haven on the planet which is a phrase I never thought I'd be saying on a business trip with me and play through three scenarios on the desk in the hotel.
  • The size and simplicity and the duration all make this game a winner for me and most likely the first Gloom Haven I'll finish.
  • I really enjoyed my play of buttons and bugs which I was not expecting.
  • I enjoyed it that much I thought it was great and at some point there's a Twist and you go what how okay cool let's do that.
  • This coin system has been the most remarkable bridge between different parts of the hobby that just really stands out and shows that it must be something very very special.
References (from this video)
No references stored for this video.
Video 5oKd87b6ULQ Where There's A Wilz, There's a Play Top 10 List at 17:17 sentiment: positive
video_pk 87222 · mention_pk 292317
Where There's A Wilz, There's a Play - BARK AVENUE video thumbnail
Click to watch at 17:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dog-walker theme is charming
  • two-player side choice adds balance
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my number 10 uh favorite game from the month was smitten
  • Kites was my number four
  • World Wonders is a polyomino tile-lane game like nothing I have
  • Forges of Ravenshire is definitely a keeper for me
  • Creature Comforts is usually one of those Comfort games for me
References (from this video)
No references stored for this video.
Video Z74LWjwjpZ4 Where There's A Wilz, There's a Play Top 10 List at 5:26 sentiment: positive
video_pk 87032 · mention_pk 292077
Where There's A Wilz, There's a Play - BARK AVENUE video thumbnail
Click to watch at 5:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun, thematic presentation
  • interactive shared space
  • engaging components (squishy poop)
Cons
  • specific theme may not appeal to all
  • some players may prefer more direct competition
Thematic elements
  • dog care and activities
  • New York City dog-walking
  • cute, lighthearted
Comparison games
none
Mechanics (from transcript analysis)
  • set collection / action scoring — collect and score dog-related actions and goals
  • Tile Placement — shared grid where players lay cards in a common space
  • tile placement / shared area — shared grid where players lay cards in a common space
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like this game as well not just because there's bears in it and I love bears
  • you don't have to think a lot, you just match the colors
  • it's a really fun game
  • I absolutely love this game
References (from this video)
No references stored for this video.
Video IwvMhsyE_wM Where There's A Wilz, There's a Play Top 10 List at 20:00 sentiment: positive
video_pk 86903 · mention_pk 292304
Where There's A Wilz, There's a Play - BARK AVENUE video thumbnail
Click to watch at 20:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • family-friendly and feel-good
  • engaging dog-walker mechanic
Cons
  • some may want tighter balance on scoring
Thematic elements
  • pet care economy with tips and rewards
  • dog walker in a city
  • light, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — timed scoring and sales interactions with dogs
  • set collection / timing-based scoring — timed scoring and sales interactions with dogs
  • tile/worker movement — move dogs around a park setting with varying speeds
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like this game
  • the squishy poop is always nice
  • you're drafting cards instead of just picking cards
  • you are pirates and you are trying to collect little tiles to earn different points
  • the solo is done really well as well
References (from this video)
No references stored for this video.
Video otSj8LfUpig Foster the Meeple Unboxing at 31:09 sentiment: other
video_pk 86663 · mention_pk 285419
Foster the Meeple - BARK AVENUE video thumbnail
Click to watch at 31:09 · YouTube ↗
Overall sentiment (raw)
Enthusiastic
Pros
  • Received upgraded components including 'squishy poo'
  • Components are described as very satisfying
Cons
none
Thematic elements
  • Dogs
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the only game that I just straight up asked for this is this is actually iconic this is the only game in the history of uh Foster the meele that Jamie went up and just said hey I would really like a copy of that game
  • I'm not like super big into RPGs but this is one that could get me into RPGs
  • it is literally a pile of squishy poops
  • I really wanted to focus this packs on getting um games that are really hard to find in Canada
  • unless yeah something drastically changes just financially it does not make any sense for us to go
  • we'll see what that other 10% says
References (from this video)
No references stored for this video.
Video 4Y8tGpy2k4Y Where There's A Wilz, There's a Play Top 10 List at 14:04 sentiment: positive
video_pk 86545 · mention_pk 292434
Where There's A Wilz, There's a Play - BARK AVENUE video thumbnail
Click to watch at 14:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun dog-themed theme
  • accessible to families
Cons
  • higher production value may affect price
Thematic elements
  • dog-walking with task management and bonuses
  • dog walker in a city park setting
  • lighthearted, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • worker/action selection — choose actions and manage dogs to maximize bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I had a total of 50 games that came out before 2024 that I played for the first time in 2024.
  • we're starting to get a lot of games that um we really enjoyed.
  • Sea Salt and Paper oh really yeah I like that game.
  • The Bears and the Bees this is a tile placement game where basically the first person to get rid of their little tiles they have in their hand wins.
  • Summer Camp is a competitive deck building game where you are racing against other players to earn badges.
References (from this video)
No references stored for this video.
Video rY6gkXIFPQw Board Game Buzzz Discussion at 2:04 sentiment: positive
video_pk 86257 · mention_pk 322129
Board Game Buzzz - BARK AVENUE video thumbnail
Click to watch at 2:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The base Bark Avenue gameplay is engaging with pickup and deliver mechanics tied to a NYC theme.
  • A solid base for expansions with clear pathways to add depth without re-learning core rules.
  • Theme and setting are appealing and immersive for dog-loving players.
Cons
none
Thematic elements
  • dog walking / pet care business
  • New York City
Comparison games
  • Dog Park
Mechanics (from transcript analysis)
  • Actions after movement — Options include dropping off/picking up dogs, neighborhood actions, and purchasing items like treats or coffee.
  • dice-driven movement — Movement is determined by rolling park or city dice, representing dogs' activity; you move based on the slowest dog.
  • Dog cards and neighborhoods — Each dog has stats (movement, favorite activity, group/solo preferences) and requires location-based pickups/drop-offs.
  • End Game Bonuses — Reviews on the board influence endgame scoring bonuses.
  • Endgame scoring based on footprints and reviews — Footprint tracks and reviews influence final scores; mismanaging progress can reduce tips or points.
  • Footprint tokens and home symbol — Track each dog's progress with footprint tokens; reaching the home symbol signals readiness to drop off.
  • Items on credit and endgame payment — Item cards grant abilities and are purchased on credit, paid at end of the game; items can be discarded to avoid payment.
  • Pick-Up and Deliver — Players pick up dogs and walk them to drop-off locations around NYC to earn money and tips.
  • pickup and deliver — Players pick up dogs and walk them to drop-off locations around NYC to earn money and tips.
  • Reviews and endgame scoring — Reviews on the board influence endgame scoring bonuses.
  • Sun Tracker and events — Rounds progress the Sun Tracker; events can be drawn and affect play (e.g., Lawn Closed).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love expansions that do this that just offer a couple modules you can mix and match depending on the players around the table and it does enhance the base game.
  • I think the actions in this game are a lot more interesting and this expansion just kind of enhances the base game.
References (from this video)
No references stored for this video.
Video AzPwLaZPwoQ Board Gaming Ramblings Top List at 4:32:20
video_pk 85850 · mention_pk 281368
Board Gaming Ramblings - BARK AVENUE video thumbnail
Click to watch at 4:32:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • spoiler alert is the worst Legacy game I've ever played
  • it's a fun trick taking game I'm looking forward to play like all the chapters
  • it was a complete bust for me at least
  • it just fell flat
  • it wasn't exciting at all
  • it's lighter than I remembered
  • it's a medium game
  • it's like you are there's a city and it's in a crisis and there's like Point SCS basically
  • it's like a semic coop thing because everyone can end up losing but it's a very fun game
  • it is a a great game I really really like it I was very happy to be able to play it again
  • it's such an amazing game
  • I just love age of innovation
  • it's my number one as well it's a fantastic game for all the reasons you said
  • playing heyo because it's really fun
  • everybody's just like vibing
  • it's it's just like silly fun
References (from this video)
No references stored for this video.
Video sYrZ24-ZvPQ Where There's A Wilz, There's a Play Top 10 List at 6:21 sentiment: positive
video_pk 85313 · mention_pk 292510
Where There's A Wilz, There's a Play - BARK AVENUE video thumbnail
Click to watch at 6:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging dog-themed theme
  • tips mechanic adds incentive
Cons
  • Board can look crowded at a glance
Thematic elements
  • dog care and transportation logistics
  • Manhattan dog-walking with daily routes
  • tabletop strategy with real-time scoring
Comparison games
  • Wingspan
  • Draftosaurus
Mechanics (from transcript analysis)
  • pattern_matching — matching dog preferences and activities to maximize tips.
  • Pick-Up and Deliver — players plan routes to pick up and deliver dogs.
  • routing_and_delivery — players plan routes to pick up and deliver dogs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a really really good flip and right game
  • Blob Party is just a phenomenal very underrated party game
  • I really like this game. It's a really fun one
  • it's just a silly little game
  • I highly recommend this one for 2023
References (from this video)
No references stored for this video.
Video aB56LOh1DIU Where There's A Wilz, There's a Play Discussion at 1:30 sentiment: positive
video_pk 84834 · mention_pk 292474
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Click to watch at 1:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dog-themed, family-friendly
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're watching this video, please put orange in your games.
  • it's my birthday month.
  • There you have it. There is the wall for August.
References (from this video)
No references stored for this video.
Video ymlXMREErZU Where There's A Wilz, There's a Play Discussion at 4:15 sentiment: positive
video_pk 81852 · mention_pk 331879
Where There's A Wilz, There's a Play - BARK AVENUE video thumbnail
Click to watch at 4:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • enjoyable two-player game
  • expansion coming that features a dog on a card
  • compact and keeps in collection due to expansion
Cons
none
Thematic elements
  • dog walking / pet care
  • New York City
  • two-player strategy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our board game collection has grown a lot.
  • We have to make a decision right now.
  • Bamboozled is uh going to lead the collection.
  • Beasts is a cooperative number game.
  • This one definitely not leaving the collection.
  • This is one of our New Year's Eve staple games that we play.
References (from this video)
No references stored for this video.
Video iqXIc2ljEyE Tim Chuon Discussion at 5:24
video_pk 81346 · mention_pk 289501
Tim Chuon - BARK AVENUE video thumbnail
Click to watch at 5:24 · YouTube ↗
Pros
  • around the same complexity and difficulty level
  • cute C art
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Probably the most complex game I have in my collection, which is Lisboa.
  • Wild Garden, super fun, but the group I played it with just took so long in their turn so I'm like, I need a break from this game for a second.
  • Thunder Road: Vendetta continues to be a game that I introduce to brand new players and people just have so much fun with this game.
  • I played and I love this game.
  • this was so much fun.
  • This game slaps.
  • It feels like a 2D arcade scrolling game and we're looking for it.
  • I've had so much fun with Street Fighter and I've always kept it around because I just love the miniatures
  • This is a really fun building game.
  • This plays so different from other Lacerda games of course, because it's way easier.
  • I just think the style overall just feels a lot more like flowy, a lot more straightforward than his other games
  • Snow Planner, really love this game.
  • Thank you to Leder Games for sending this one over. Of course, I cannot wait to play this.
  • With that in mind, the final count is 160 games.
References (from this video)
No references stored for this video.
Video BbUVMujAxvk Where There's A Wilz, There's a Play Review at 21:17 sentiment: positive
video_pk 81097 · mention_pk 333645
Where There's A Wilz, There's a Play - BARK AVENUE video thumbnail
Click to watch at 21:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Personal connection through artwork
  • Fun dog walking theme
  • Challenging optimization
  • Nice dual-layer board
Cons
  • Can be difficult to optimize for perfect walks
  • Played only once
  • Expansion content not fully explored
Thematic elements
  • dog walking
  • New York City
Comparison games
  • Kings and Queens
Mechanics (from transcript analysis)
  • action selection — You get bonuses. You get paid. There's a little dollar signs down in the corner for how much you get for uh walking this dog. Uh you get him to uh poop. Uh you get him to uh Do their favorite activity.
  • Card Play — There's some things that you can't do throughout the game. So, you've got cards that are along this edge of the board that you flip every other round that um maybe takes away being able to go to the park or not being able to draw a a card or something to that effect.
  • Pick-Up and Deliver — You're picking up dogs at locations and then you're delivering back to locations.
  • Set Collection — If you do all three activities that they that they need to do, you get a bonus.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are almost to June of 2026.
  • I hate that word. Shellfish. Selfish.
  • It's just this really awesome experience where, 'Oh, I got a ring.'
  • It was a really good experience It was a really cool experience.
References (from this video)
No references stored for this video.
Video n5DbdPkS7Ss The Dice Tower Other at 5:22 sentiment: negative
video_pk 81032 · mention_pk 288263
The Dice Tower - BARK AVENUE video thumbnail
Click to watch at 5:22 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Not very good
Thematic elements
  • circle of cats that you put in the middle of the table and then you're trying to move around and collect cards.
Comparison games
none
Mechanics (from transcript analysis)
  • Take That — It's kind of like a take that game, but with a circle.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vasel and welcome to look back where I take a look at reviews that I did last year, 5 years ago, 10 years ago, and 20 years ago during this same time frame. And I tell you what I think about those games now if I think about them at all.
  • Wasn't reviewing a lot of great games 10 years ago.
  • It blows my mind this game's 10 years old now and everyone has forgotten it ever existed.
  • This might have been the first game that I really like noticed who he was.
  • Destinies could have been even greater, um, but it was very good for its time.
  • And those are the games that I reviewed 1, 5, 10, and 20 years ago. Thanks for watching. I'm Tom Vasel and this is look back on the Dice Tower.
References (from this video)
No references stored for this video.
Video JM0chW8Skuw kovray Review
video_pk 68805 · mention_pk 165096
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a light to medium pickup and deliver game
  • it's fast-paced
  • thematic integration... not just that it's about dogs
  • you unlock the dog park action
  • you can take pictures with your dogs to get extra tip points
  • even if a dog is very picky and only can be walked with small dogs, if you give it a treat you can walk it with big or medium dogs
  • it reminds me of the movie... slow motion theme
  • we're excited for them and we wish them all the best in this project
References (from this video)
No references stored for this video.
Video JM0chW8Skuw kovray Review at 1:39 sentiment: positive
video_pk 68805 · mention_pk 292890
kovray - BARK AVENUE video thumbnail
Click to watch at 1:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic integration with urban dog-walking in New York City
  • Fast-paced and accessible for light-to-midweight gamers
  • Good tension between planning and reacting to dog dynamics
  • High-quality components and appealing art
  • Educational and entertaining aspects around dog breeds via cards
Cons
  • Not ideal for players seeking heavier Euro-style depth
  • Pacing can feel pressured for new players during peak rounds
  • Some frustration when desired dogs cycle out of reach quickly
Thematic elements
  • dog walking and urban pet care
  • New York City, modern day
  • fast-paced, competitive day-in-the-life of a dog walker
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — tips are earned via actions and icons on the player board and can be spent on additional actions or bonuses
  • Dice-based movement — roll the dice to determine how far you can move; city vs park dice depending on location, with movement affected by dog traits and chases (squirrel, pigeon)
  • dog compatibility constraints — you can only pick up dogs that are compatible with the dogs you already have; if incompatible with current dog, you likely cannot take that dog
  • end-of-walk action — after completing a walk, you choose one of three end-of-wurn actions: pick up a new dog, drop off the dog you walked, or take a neighborhood action
  • event cards — at certain points you may draw event cards that influence game state in varied ways
  • Events — at certain points you may draw event cards that influence game state in varied ways
  • poop tokens — humorous tokens representing dog poop that contribute to tips and scoring; adds flavor and risk management
  • resume builders — end-game goal cards (resume builders) shape strategy and scoring opportunities
  • reviews and markers — completing certain conditions yields reviews; unlocking benefits like dog park actions and other bonuses
  • sun track and end-game — the sun marker advances as rounds pass; at sunset the game ends and unfinished walks incur penalties
  • tips and currency — tips are earned via actions and icons on the player board and can be spent on additional actions or bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a light to medium pickup and deliver game
  • it's fast-paced
  • thematic integration... not just that it's about dogs
  • you unlock the dog park action
  • you can take pictures with your dogs to get extra tip points
  • even if a dog is very picky and only can be walked with small dogs, if you give it a treat you can walk it with big or medium dogs
  • it reminds me of the movie... slow motion theme
  • we're excited for them and we wish them all the best in this project
References (from this video)
No references stored for this video.
Video _-JDaHvM174 The Board Game Garden Discussion at 25:35 sentiment: positive
video_pk 41718 · mention_pk 126414
The Board Game Garden - BARK AVENUE video thumbnail
Click to watch at 25:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute, approachable theme
  • great for families and casual players
Cons
  • may feel light for heavier gamers
Thematic elements
  • pet care and dog-walking logistics
  • City streets with dogs on walks
  • lighthearted, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • Action Drafting — Choose actions to walk dogs and earn tips
  • Route placement — Place actions and routes to maximize scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am indecisive and cannot pick favorites.
  • I can't get enough of this game.
  • Negotiation is definitely not as bad as I thought it was.
  • Cascadia is one of my favorite games this year.
References (from this video)
No references stored for this video.
Video -bBI3Gk7P4I Board Gaming Ramblings Discussion at 5:05 sentiment: positive
video_pk 41602 · mention_pk 299077
Board Gaming Ramblings - BARK AVENUE video thumbnail
Click to watch at 5:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic feel
  • accessible and light-hearted
Cons
  • not a wow title; light on depth
  • reliant on luck at times
Thematic elements
  • dog-related thematic experience
  • dog-walking and pet care theme
  • light, approachable
Comparison games
none
Mechanics (from transcript analysis)
  • light resource management — managing basic resources to progress within dog-related tasks
  • Resource Management — managing basic resources to progress within dog-related tasks
  • thematic action selection — players choose actions in a dog-focused environment, driven by theme and luck
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a very fun little game.
  • We are going to keep it.
  • This is a roll and write game. It was fine enough.
  • I thought this was a fun resource management game.
  • The core concept are very good. I do not recommend playing this game.
  • It's so easy to teach. People understand it even though they haven't played a lot of games.
References (from this video)
No references stored for this video.
Video DBveL_yUoQM The Board Game Garden Top List at 1:14 sentiment: positive
video_pk 40027 · mention_pk 120989
The Board Game Garden - BARK AVENUE video thumbnail
Click to watch at 1:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun and engaging
  • added player interaction with Kings & Queens expansion
  • strong thematic joy and charm
Cons
  • expansions add complexity and components
  • not as widely owned as core game
Thematic elements
  • urban pet services and profitability
  • New York City dog walking
  • light, humorous
Comparison games
  • Concrete Jungle
Mechanics (from transcript analysis)
  • Pick-Up and Deliver — move dogs around the city to maximize points while meeting dog preferences
  • pickup and deliver — move dogs around the city to maximize points while meeting dog preferences
  • star/objective placement — place stars on objectives to trigger actions on the burrow board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Creature Caravan is absolutely wonderful
  • these expansions add a little bit more player interaction which I think is absolutely amazing
  • I think this is one of the most aesthetically pleasing games I've played
  • Beyond the Sun is space-themed
  • Fromage is truly just a really great game
  • MOS: Dawn of the Bronze Age is absolutely wonderful
References (from this video)
No references stored for this video.
Video CYgSBXTHdqU The Board Game Garden Review at 2:04 sentiment: positive
video_pk 36508 · mention_pk 109526
The Board Game Garden - BARK AVENUE video thumbnail
Click to watch at 2:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly thematic integration of New York dog-walker theme into gameplay
  • Intuitive and easy to learn/teach, with clean flow from setup to play
  • Beautiful artwork (dog illustrations, board art) that enhances immersion
  • Strong replayability due to a large pool of dog and event cards, with future stretch goals promising even more variety
  • Solid solo mode that adds bite-sized variety for solo players
  • Wide accessibility in weight; approachable to a broad range of players while still offering meaningful decisions
  • Nice tension between speed and planning given the moving dog cards
Cons
  • Five-player games can run long, especially with new players learning the rules
  • Dog cards move quickly, which can create planning paralysis or require rapid adaptation
  • Board art, while stunning, can obscure city overview; some viewers wished for clearer route visibility
  • Prototype components differ from final production; some expectations may shift once production is finalized
Thematic elements
  • dog walking, route optimization, and reputation building among competitive walkers
  • New York City streets
  • immersive, highly thematic integration of theme into mechanics
Comparison games
none
Mechanics (from transcript analysis)
  • die-driven movement — Each turn you roll either the city die or the park die to determine how many steps you can take and which directions you must move toward.
  • dog card attributes — Dog cards specify speed, walk length, favorite activity, and dog type, which influence movement, scoring, and actions you can take.
  • end-of-day sunset scoring — The day ends at sunset; the most money earned through tips, reviews, and bonuses wins.
  • Pick-Up and Deliver — You must be in the dog card's designated location to pick up or drop off a dog, and you must walk a required amount before dropping off.
  • pickup/drop-off with location constraints — You must be in the dog card's designated location to pick up or drop off a dog, and you must walk a required amount before dropping off.
  • power-up tokens — Coffee tokens grant extra actions; Dog Bone tokens allow you to ignore a dog's negative attributes, enabling tougher combos.
  • rating discs and reviews — After a successful drop-off, you can remove rating discs from your board to upgrade your walking abilities or gain bonuses.
  • replay variability — A large pool of dog cards and event cards ensures high replayability; stretch goals add even more variety.
  • solo mode with rivals — In solo play, you compete against two rival walkers using their colors and chips to target dogs and outcomes differently.
  • sun tracker / round tracker — A sun tracker advances each round, flipping event cards and shifting conditions that affect scoring and actions.
  • tips economy — Successful activities earn tips, which translate into money at the end of the day.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • bark avenue is a route optimization pick up and deliver game where players are dog walkers on the streets of new york city
  • this is the most thematic game that i have ever played
  • the theme integrating into what you are doing in the game
  • everything is intuitive and makes sense
  • i wish that ultimately you could see that art more... maybe if they made the multi-colored spots where you're walking slightly smaller or translucent so you could see the overview of new york city a little bit better
  • this is probably like a light to medium weight game
  • the five player game did run a little bit long
  • analysis paralysis is something that happens in this game for sure
  • penny is going to be in the game
  • i backed this game
References (from this video)
No references stored for this video.
Video 0B5H8lkU2Ug The Board Game Garden Discussion at 11:35 sentiment: positive
video_pk 34009 · mention_pk 298129
The Board Game Garden - BARK AVENUE video thumbnail
Click to watch at 11:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong solo mode with satisfying pacing
  • Good potential at higher player counts for competitive feel
  • Theming around dogs and New York is charming
Cons
  • Shines brightest with 4-5 players; smaller player counts reduce board intensity
Thematic elements
  • competing to be the best dog walker and collecting achievements
  • New York City dog-walking competition with dogs and owners
  • light, competitive atmosphere with personal and public objectives
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Personal and public objectives drive scoring; stars unlock further progress and power.
  • Objective-based scoring — Personal and public objectives drive scoring; stars unlock further progress and power.
  • pick up and deliver / route optimization — Move around the board to pick up dogs at various locations and deliver them to owners, optimizing routes and actions.
  • Pick-Up and Deliver — Move around the board to pick up dogs at various locations and deliver them to owners, optimizing routes and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • remember you are somebody's reason to smile
  • I will link all of the links down below to any of these games that I live streamed here on the board game Garden
  • level up is convention like no others I've been to
References (from this video)
No references stored for this video.
Video SKr1aRR9M1A The Board Game Garden Monthly Overview at 2:30 sentiment: positive
video_pk 32773 · mention_pk 297926
The Board Game Garden - BARK AVENUE video thumbnail
Click to watch at 2:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun theme with approachable mechanics
  • Good for lighter game nights and casual play
  • Prototype quality indicated strong design intent
Cons
  • As a prototype, balance may shift
  • Future production details unknown
Thematic elements
  • Pet care, route optimization, service economy
  • New York City dog walking lifestyle
  • Casual, light-hearted, route-planning rhythm
Comparison games
  • Tuki
  • Cartographers
Mechanics (from transcript analysis)
  • Deck Building — Use cards to improve actions and efficiency each round.
  • deck-building / action selection — Use cards to improve actions and efficiency each round.
  • Pick-Up and Deliver — Plan routes to pick up and drop off dogs for tips while optimizing paths.
  • Route optimization / pickup-and-deliver — Plan routes to pick up and drop off dogs for tips while optimizing paths.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Lawson's varnak is such a fantastic game it's one of our favorites.
  • Roxley sent us Brass Birmingham to try—huge shout out to them; this game is great.
  • I'm getting really into solo gaming and it's just so therapeutic to me.
References (from this video)
No references stored for this video.
Video I0An6MXke-0 The Board Game Garden Playthrough at 7:31 sentiment: positive
video_pk 32278 · mention_pk 298164
The Board Game Garden - BARK AVENUE video thumbnail
Click to watch at 7:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adorable dog-themed aesthetic and IP integration (Penny in the game)
  • simple, approachable solo mode that is easy to learn
  • live-stream friendly with engaging commentary and moments of excitement (e.g., Penny's appearance)
  • interaction between player and AI adds strategic tension without heavy complexity
  • storytelling and personalization (streamer's narrative around Penny) enhances enjoyment
Cons
  • the board is very large and not modular by default, which can feel unwieldy in smaller play areas
  • east/west side limitation for 1-4 players reduces board variety in small player counts
  • no explicit in-video rating; scoring ended up being judged subjectively rather than via a shown scorecard
Thematic elements
  • urban pet care and dog-walking economics
  • New York City dog-walking environment, neighborhood by neighborhood with Central Park boundary
  • live-stream commentary focused on solo play against AI, with personal anecdotes about Penny and the dogs
Comparison games
  • Dog Park
Mechanics (from transcript analysis)
  • Action Points — Tokens (coffee, biscuit, paw, etc.) unlock extra actions or provide temporary advantages, affecting turn order and efficiency.
  • action_tokens — Tokens (coffee, biscuit, paw, etc.) unlock extra actions or provide temporary advantages, affecting turn order and efficiency.
  • event_and_weather — City events and surge pricing introduce dynamic changes to turns, movement options, and scoring opportunities.
  • Events — City events and surge pricing introduce dynamic changes to turns, movement options, and scoring opportunities.
  • Pick-Up and Deliver — Players pick up dogs and complete owner goals (hydrant, ball, water, photo, poop) to earn tips; must manage multiple dogs and objectives per walk.
  • pickup_and_deliver — Players pick up dogs and complete owner goals (hydrant, ball, water, photo, poop) to earn tips; must manage multiple dogs and objectives per walk.
  • Set Collection — Players collect dog cards and personal/owner objectives; completing sets and managing dogs yields points and in-game currency.
  • set_collection — Players collect dog cards and personal/owner objectives; completing sets and managing dogs yields points and in-game currency.
  • solo_mode — Two AI dog walkers compete, with dogs and scoring influenced by AI cards; the player aims to outpace or limit AI gains by clever dog selection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Penny is in Bark Avenue
  • I genuinely really enjoy this one
  • that's the highlight of the stream
  • Penny Penny no you can't be walked by someone else
References (from this video)
No references stored for this video.
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