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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment:
pos 9 ·
mix 2 ·
neu 0 ·
neg 0
Showing 1–16 of 16
Video yjfLCY8FSSU
Board Games UnLocked Review at 0:15 sentiment: positive
video_pk 114677 · mention_pk 326899
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Genius design and elegant mechanics
- Highly thematic integration
- Efficient gameplay loop
- Satisfying to play, engaging for its length
- Clear individual turn actions
- Good mix of mechanics
- Thematic feel of working in a factory
Cons
- Can be punishing if one mistake is made
- Lack of replayability due to efficiency focus
- Randomness of meeting cards can feel like 'top decking' for points
- Player interaction around stealing points or meeting objectives can feel bad
- Too many rules and little things to remember
- Some objectives feel tacked on and not thematic
Thematic elements
- Car design and production efficiency
- Car manufacturing industry
Comparison games
- CO2
- Lisboa
- CO2 on Mars
- Agricola
- Twilight Imperium
- Feast for Odin
- Great Western Trail
- Art Gallery
- Terraforming Mars
- Vineyard
- Food Chain Magnate
- Perseverance
- Paladins of the West Kingdom
- Escape Plan
- Vinhos
Mechanics (from transcript analysis)
- Action efficiency — A core aspect of the game is being the most efficient player, optimizing actions for the best outcome.
- End game scoring — Points are awarded based on various achievements, including car production, upgrades, and meeting objectives.
- Resource Management — Players manage resources such as parts and vouchers to build and upgrade cars.
- Set Collection — Players collect sets of car parts and designs to score points.
- Variable player powers — Implicitly present through players' different strategies and focuses.
- Worker Placement — Players place workers to take actions on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this one to me has the most glaring negatives uh for me as a personal player
- you really do have to do everything you do yeah you can't really focus there isn't one channel to success you really have to balance everything out which i think is a pretty genius design
- it's also the most punishing if you have one slip up
- this game is less about player choices on what strategy i want to do versus player choices of how am i going to be the most efficient player possible
- the stupid meeting objectives bugged me so much
- i don't like that i stole brett's five points because he got there first
- but i feel like kanban is just so brilliantly designed that it it's easier to play
- out of all his games this is the one that is like it has you basically have a checklist a b c d e f g games over follow these steps you'll do well
References (from this video)
No references stored for this video.
Video qn6mc0jHpGQ
Rolling Dice & Taking Names Other at 3:50 sentiment: positive
video_pk 93590 · mention_pk 253450
Click to watch at 3:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fabulous demo
Cons
- Approach it with wakefulness and extra coffee
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this game blows
- I have just ruined relations between the US and the UK
- The sign ups weren't very clear so I don't know if I'm in
- We'll get over it we'll be fine
- I just want to do a lot of open gaming
- it's got a degree of complexity but it's not really very difficult to learn
- I really liked kanban I really like the demo it took us an hour and like we came in first thing in the morning and we did it which is when our brains were the best and it was fabulous and then we tried to play our own copy a few hours later and we just wanted to melt
- this is like a deduction game kind of like like a nuns on the run or lettuce and white chapel
- pure net deck pure that i had no clue what i was doing and i came in third it was hilarious
- I won so I know there's something wrong with it I'm not supposed to win a game my first place
References (from this video)
No references stored for this video.
Video qn6mc0jHpGQ
Rolling Dice & Taking Names Other at 3:50 sentiment: positive
video_pk 93590 · mention_pk 254095
Click to watch at 3:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fabulous demo
Cons
- Approach it with wakefulness and extra coffee
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this game blows
- I have just ruined relations between the US and the UK
- The sign ups weren't very clear so I don't know if I'm in
- We'll get over it we'll be fine
- I just want to do a lot of open gaming
- it's got a degree of complexity but it's not really very difficult to learn
- I really liked kanban I really like the demo it took us an hour and like we came in first thing in the morning and we did it which is when our brains were the best and it was fabulous and then we tried to play our own copy a few hours later and we just wanted to melt
- this is like a deduction game kind of like like a nuns on the run or lettuce and white chapel
- pure net deck pure that i had no clue what i was doing and i came in third it was hilarious
- I won so I know there's something wrong with it I'm not supposed to win a game my first place
References (from this video)
No references stored for this video.
Video FryeK1jrS98
Meeple University Analysis at 6:23
video_pk 91634 · mention_pk 245916
Click to watch at 6:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- scoring system — The scoring system was complicated and took multiple plays to understand how to work the system to get the score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It feels like we just celebrated 1,000 subscribers not good I say yeah thank you all for your support for bringing us to this milestone yeah what happened without you guys this means a lot to us
- I think the the other one the fewer rules but almost the more difficult structure was Kanban
- so trying to capture the rules and teach how you're gonna get your score and make that in a video that didn't blow out and become really circular that was quite a difficult one to put together
- I think the the vision was always - I don't want to sit down and watch two hours of play I know that's a type of video it's got it it's got its market that markets not me
References (from this video)
No references stored for this video.
Video FryeK1jrS98
Meeple University Analysis at 6:23
video_pk 91634 · mention_pk 307711
Click to watch at 6:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- scoring system — The scoring system was complicated and took multiple plays to understand how to work the system to get the score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It feels like we just celebrated 1,000 subscribers not good I say yeah thank you all for your support for bringing us to this milestone yeah what happened without you guys this means a lot to us
- I think the the other one the fewer rules but almost the more difficult structure was Kanban
- so trying to capture the rules and teach how you're gonna get your score and make that in a video that didn't blow out and become really circular that was quite a difficult one to put together
- I think the the vision was always - I don't want to sit down and watch two hours of play I know that's a type of video it's got it it's got its market that markets not me
References (from this video)
No references stored for this video.
Video irtRWvvLIyU
Meeple University Analysis at 7:09 sentiment: positive
video_pk 91078 · mention_pk 244078
Click to watch at 7:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Frequent emphasis on familiar mechanics making it approachable for a heavy game
- Clear movement of pieces
- Strong thematic production cues
Cons
- Scoring and action trade-offs can be difficult to grasp early on
Thematic elements
Comparison games
- Gallerist
- Lisboa
Mechanics (from transcript analysis)
- card play with multi-use decisions — Cards can be played under the player board to trigger minor actions or on a different area to trigger a major action; cards drive multiple outcomes.
- Compound Scoring — Scoring is described as the most complicated part of the game, requiring attention to align actions with scoring signals.
- Multi-Use Cards — Cards can be played under the player board to trigger minor actions or on a different area to trigger a major action; cards drive multiple outcomes.
- scoring complexity — Scoring is described as the most complicated part of the game, requiring attention to align actions with scoring signals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's the perfect entry game because it has the most familiar mechanics
- the bank mechanic it was something I've never seen before
- cooperative mode as well as the normal multiplayer against each other mode
- the Neapolitan maples in the middle
- it's puzzle cooperative… more puzzling than other co-ops
References (from this video)
No references stored for this video.
Video xeCOsdh-YLs
Getting Games Discussion at 29:05 sentiment: positive
video_pk 90625 · mention_pk 242319
Click to watch at 29:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- don't buy too many games all at once unless you love that part of it
- there's no such thing as hearing about a video too soon
- i plan out as far ahead as i can realistically
- i adore lost runes of arnac
- anno 1800 legacy thanks for putting that idea into my head
- on mars is right there at the top
References (from this video)
No references stored for this video.
Video xeCOsdh-YLs
Getting Games Discussion at 29:05 sentiment: positive
video_pk 90625 · mention_pk 326418
Click to watch at 29:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- don't buy too many games all at once unless you love that part of it
- there's no such thing as hearing about a video too soon
- i plan out as far ahead as i can realistically
- i adore lost runes of arnac
- anno 1800 legacy thanks for putting that idea into my head
- on mars is right there at the top
References (from this video)
No references stored for this video.
Video 9_sVx0-Vm14
Nights Around a Table Discussion at 1:00:29 sentiment: other
video_pk 90253 · mention_pk 240891
Click to watch at 1:00:29 · YouTube ↗
Overall sentiment (raw)
Intriguing
Pros
- Impressive production value
- Recessed boards that help components stay in place
Cons
- Dense and takes a long time to learn, play, and teach
- Color scheme might be visually challenging
Thematic elements
- Production Line Management
- Car Company
Comparison games
- Tricarnion
- Trello
Mechanics (from transcript analysis)
- Production management — The game involves managing a workflow process and an assembly line.
- Worker Placement — Implied through the discussion of moving items through columns and stages, similar to Trello.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's not that bad no i can survive your eyes are
- So this is like the prisoner's dilemma
- This is giving me 1960s discontinued science textbook free moon landing feel.
- Oh my gosh look what you got this piece is oh look at that oh open it open it uh you do it okay
- I don't even know what I'm talking about it's working
- My wife asked how much do you think I weigh I told her I'm definitely not going there
- So in order to get on the list to be pickable to win a copy of talisman digital pickle pick pickleable
- I can't handle the thought of it
References (from this video)
No references stored for this video.
Video TbBN3M28zcU
Allies or Enemies Top List at 7:06 sentiment: positive
video_pk 90136 · mention_pk 240457
Click to watch at 7:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- System works really well
- Makes sense once played
- Clicks best for Feld games
- Feels so smooth
- Mechanics are so good
- Mechanics work well with scoring
Cons
- Don't like the theme at all
Thematic elements
- Optimizing a running factory
- Car factory
Comparison games
- Great Western Trail
Mechanics (from transcript analysis)
- action selection — All of the actions are connected in order to go to a certain space you have to have gone to another space to get parts or another space to get the design.
- Production management — The premise of Kanban is to have the most optimized running factory.
- Rondel — Implied by the interconnected actions and needing to visit spaces in a certain order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's kind of this is really a snapshot of our favorite games as of like august 10th or something
- the selling point is the huge board of actions there's 60 some actions in this game
- it's interesting because it is a work replacement slash tile placement game and the tile placement part definitely tripped me up at the beginning because this is a game that at the start i i did not did not hook me at all because i just found the so punishing
- it is one you get a lot better the more you play and for me the norwegian expansion made a really big difference for that
- i love a legacy game it's really fun to go through a campaign together and open up new things and this one does it really well
- the board itself by the end of the game you have a two-sided board that we use regularly which again for legacy can be a bit rare sometimes at the end of it you're just kind of done with it but this one we can still keep playing
- and the story again is good like the writing's really short but it's funny
References (from this video)
No references stored for this video.
Video tzN7N9WJpuk
Gaming Rules! Discussion at 19:00 sentiment: positive
video_pk 84991 · mention_pk 216899
Click to watch at 19:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Thematic explanation for tie-breaker rules makes them understandable and memorable.
Cons
none
Thematic elements
- automotive production/design
- factory
Comparison games
none
Mechanics (from transcript analysis)
- Track Advancement — Players move discs up tracks representing knowledge. Tie-breaker rules are based on who arrived last, signifying more recent knowledge.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Endeavor Deep Sea is very, very high to the top of the list.
- I am 90% sure they would say yes.
- My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
- So, yeah, it's very much a multiplayer solitaire game, but it's very good.
- I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
- Flam Rouge, fantastic game. Definitely Flam Rouge.
- I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
- I personally prefer Flam Rouge to heat.
- Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video J5cwEGem5Dk
JestaThaRogue Event Coverage at 0:04 sentiment: mixed
video_pk 80785 · mention_pk 197929
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Looks really pretty
- Nice ceramic feel to paint pots
- Visually appealing components
Cons
- Came last in the game
- Difficult to think of gravity and planning ahead
Thematic elements
- gathering paint pots
Comparison games
none
Mechanics (from transcript analysis)
- action selection — You can switch two adjacent paint pots in the middle and then pick any one orthogonally adjacent group of the same color.
- Pattern Building — You're trying to match patterns with the paint pots.
- Set Collection — You're trying to match patterns with the paint pots to put those tiles on the board.
- Tile Placement — You put those tiles on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The game was ticking along really quickly considering all four of us had never played before.
- But this was a very fun game.
- It is a good fun game. It's quite light, medium, light.
- Production quality for a work in progress game is really good.
- Parking is £10 a day if you pre-order, £20 if you pay on the day, which is expensive.
- The halls themselves, like I said, I think the layout is much better.
- If you look above the exits, cuz that was the problem I was having before. I couldn't find an exit sometimes depending where I stood. I didn't see there's massive black and white stripes painting above each exit.
- Most importantly, of all the games I've played, I've not played a bad one.
- This feels like the pre-COVID times.
References (from this video)
No references stored for this video.
Video J5cwEGem5Dk
JestaThaRogue Event Coverage at 0:04 sentiment: mixed
video_pk 80785 · mention_pk 342881
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Looks really pretty
- Nice ceramic feel to paint pots
- Visually appealing components
Cons
- Came last in the game
- Difficult to think of gravity and planning ahead
Thematic elements
- gathering paint pots
Comparison games
none
Mechanics (from transcript analysis)
- action selection — You can switch two adjacent paint pots in the middle and then pick any one orthogonally adjacent group of the same color.
- Pattern Building — You're trying to match patterns with the paint pots.
- Set Collection — You're trying to match patterns with the paint pots to put those tiles on the board.
- Tile Placement — You put those tiles on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The game was ticking along really quickly considering all four of us had never played before.
- But this was a very fun game.
- It is a good fun game. It's quite light, medium, light.
- Production quality for a work in progress game is really good.
- Parking is £10 a day if you pre-order, £20 if you pay on the day, which is expensive.
- The halls themselves, like I said, I think the layout is much better.
- If you look above the exits, cuz that was the problem I was having before. I couldn't find an exit sometimes depending where I stood. I didn't see there's massive black and white stripes painting above each exit.
- Most importantly, of all the games I've played, I've not played a bad one.
- This feels like the pre-COVID times.
References (from this video)
No references stored for this video.
Video GsSQqvXuQkQ
Other at 12:19
video_pk 79502 · mention_pk 192954
Click to watch at 12:19 · YouTube ↗
Pros
none
Cons
- I don't really play heavyweight games like that. I I I lose patience.
Thematic elements
- spreadsheet
Comparison games
- Tracks
- The Great Split
- Terra Mystica
- The Gaia Project
- Yokohama
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- On this episode, we give you terrible descriptions of games and hope you figure it out and don't get lost in the shuffle.
- We are going to receive five, believe it or not, terrible game descriptions.
- They say if you can get through the rulebook, you're the real winner. Thank God for Paul Grogan.
- Do you know there's a whole thing, Mage Knight miniatures game? Before, that's why it's called Mage Knight the board game.
- I don't feel very lucky at all. In fact, I feel like you might be an idiot.
- Look I know sometimes people say that games are just spreadsheets but this is just a spreadsheet, right?
- What's a game with a bunch of ducks, but not enough ducks?
- If you are out there and you got a perfect score, let us know down the comments so that I can celebrate your life.
References (from this video)
No references stored for this video.
Video aEAxbzWx414
Meeple University Rules Teach
video_pk 70709 · mention_pk 167718
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the scoring can be very hard to grasp until you've seen the game in action
- you want the factory to make cars but that's not your primary aim you want to further your own career
- players can get as many as ten points at a time on each turn towards the end of the game
- the boss is sick of hearing about chassis x'
References (from this video)
No references stored for this video.
Video Xu9ZiP419V0
Before You Play Top List at 6:53 sentiment: positive
video_pk 12910 · mention_pk 99573
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- clean, elegant design
- strong two-player dynamic with interaction
Cons
- some players may find it less approachable than newer titles
Thematic elements
- production/warehouse workflow
- unknown
- unknown
Comparison games
none
Mechanics (from transcript analysis)
- Card-driven actions — cards influence Sandra’s movement and actions
- Worker Placement — move workers around the board to perform actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Lisboa such a good game
- The Gallerist was the first design that I saw that looked absolutely beautiful
- Kanban is a fantastic game
- it's a clean and elegant design
- Escape Plan is the outlier in this group
- On Mars is a great game, but it's hard to teach
References (from this video)
No references stored for this video.
Transcript Navigation
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