Game Info
Year
2024
Players
3-30
Age
7+
Playtime
120 min
Complexity
2/5
Collection
Your Tier
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Mechanic profile
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Description
Players spell out clues to lead one teammate called the Jibber to guess a secret word while watching for sabotage.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment:
pos 7 ·
mix 2 ·
neu 1 ·
neg 0
Showing 1–12 of 12
Video qEbHptdPYI0
The Dice Tower Event Coverage at 3:46 sentiment: neutral
video_pk 99359 · mention_pk 276227
Click to watch at 3:46 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
- Teaching people how to play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And so I wanted to go over in this video some of the things that we are doing there so that you can come by and see us.
- Come by our booth. It is 249 in the exhibit hall.
- If you see me walking around, you see Dice Tower people walking around, stop us to say hi.
- Well, good news, we're putting up a Gen Con blog.
- I'm Tom Vasel and you're watching The Dice Tower heading to Gen Con 2026.
References (from this video)
No references stored for this video.
Video J5Kw8JDxCPk
The Dice Tower Discussion at 5:10 sentiment: positive
video_pk 92850 · mention_pk 249690
Click to watch at 5:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Really like this party game
- Feels good if you're playing well
- Hilarious when playing poorly
- Riotously funny time
- Great cooperative party game
Cons
none
Thematic elements
Comparison games
- Telestrations
Mechanics (from transcript analysis)
- Communication restriction — Not allowed to communicate with each other about how you're trying to spell out those clues.
- Spelling Out Clues — Trying to spell out clues one letter at a time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And then Wild Blooms, a game in which you have these flowers that you're collecting. A nice a nice game. Uh you collect a flower, and it activates everybody else. Interesting ideas in it, seven out of 10.
- Uh Morty Morty, which is nominated for the Spiel des Jahres. And at this point, you know if it's won or not. I don't know if it's won or not. But at the we didn't like it at all. I gave it a five out of 10.
- And then King of Tokyo Godzilla, what a great breath of fresh air, great themeing, really cool. I like King of Tokyo anyway. This is the best version since I played, a nine out of 10.
- Hey folks, thanks for watching another one of our videos. If you like our videos, if you like our channel, if you would love to game with us at one of our conventions, check out Dice Tower Cruise, Dice Tower East, and Dice Tower West.
- False Logic Puzzles by Norman D. Willis. I haven't read a good book in a while, and I'm afraid that trend is going to continue here.
References (from this video)
No references stored for this video.
Video -XKzi3OyxCY
The Board Game Garden Discussion at 9:04
video_pk 81836 · mention_pk 204626
Click to watch at 9:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Remember, you are somebody's reason to smile.
References (from this video)
No references stored for this video.
Video grZZwObQ3Jc
The Board Game Garden Discussion at 9:07 sentiment: positive
video_pk 81577 · mention_pk 203338
Click to watch at 9:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We are gamers, so we probably will just start playing games.
- Oh my god. This is going to be negative for us.
- I didn't know what was IN THERE.
References (from this video)
No references stored for this video.
Video V6bWdSiGUdo
Banter and Boards Review at 0:12 sentiment: positive
video_pk 81028 · mention_pk 199197
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fun for big gatherings
- Good for killing time
- Easy to teach
- Staying in collection
Cons
none
Thematic elements
- word association
Comparison games
none
Mechanics (from transcript analysis)
- Clue guessing — One player is the clue guesser and picks a numbered word (1-6 difficulty).
- Hint Cards — Cards provide ways to ease the challenge, such as prompting everyone to say a letter, switching turns, or adding letters.
- word association — Players think of words associated with a given word, spelling out letters in clockwise order, with others guessing the word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is definitely staying in my collection.
- First Giants is another game I'm definitely keeping in my collection.
- Welcome To is phenomenal. I am definitely keeping this one in my collection.
- Really like this game. This is The Guilds of Merchant Explorers.
- Nippon Eiyo is a phenomenal game.
- I was not expecting to have my mind blown playing this game.
- I was absolutely blown away.
- I love this game.
References (from this video)
No references stored for this video.
Video kgtUwpqoalk
The Dice Tower Playthrough at 1:51:02 sentiment: mixed
video_pk 80684 · mention_pk 197304
Click to watch at 1:51:02 · YouTube ↗
Overall sentiment (raw)
Mixed, leaning towards challenging and humorous.
Pros
- Cooperative gameplay
- Humorous due to difficulty
- Engaging word-guessing challenge
Cons
- Difficult to say the name of the game
- Mentally taxing
- Potential for arguments
Thematic elements
- Word Game
Comparison games
none
Mechanics (from transcript analysis)
- Clue giving — One player draws a card with six words of varying difficulty (easy, medium, hard) and receives a number indicating the difficulty, then gives clues as letters.
- cooperative play — The game is described as cooperative, with players working together to guess the word.
- Limited Guesses — After three clues, the guesser gets one shot at guessing the word.
- Stop Mechanism — A player can say 'stop' to end the current clue and start another, with the player who said 'stop' giving the first letter of the next clue.
- word guessing — Players give clues using letters to help others guess a word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- You want money, don't you?
- I want that cash.
- I don't want to close my eyes.
- Go to space and then drill and then blow up steroids.
- It's hot, baby.
- This is where you want to be this week.
- I want to drill.
- Let's jump into drillers, guys.
- It's a competitive deck building game.
- Avert your gaze, Z.
- You want that cash.
- I miss those minerals.
- He's going to hit a gas deposit. Kaboom.
- You've been reading Red Rising?
- Gain two credits for each face up active drone that I have.
- I like my drones.
- What a sucker.
- Fool's errand.
- I'm not coming back up. I told you that.
- It was scary down there.
- These mechs don't have like air conditioning. No ventilation.
- I'm pretty sure I just win at this point.
- The Pro model is a lot better.
- You're a sucker if you buy the first gen.
- You're an animal.
- The claw.
- Weak sauce.
- Trolling three.
- Catman. The best superhero.
- He should have been an X-Men.
- Mike Heller to the rescue because he's a giant nerd.
- Second monitor. He googles it.
- I hate you so much.
- This is sketchy.
- I love that card.
- I don't believe so.
- You don't want.
- And you shouldn't do it.
- Bobby Fisher did it.
- Is that the law?
- I don't like how you say it.
- Sucker.
- No one's ever spent the fuel.
- Bad advice.
- They only left that rule in there for suckers.
- I don't like that you did that, Joey.
- Cheap thrills, right?
- You did good, though.
- I will say you did good.
- Good.
- I am maxed out.
- It would have been even better if it didn't have a damage in my
- Blame Adam, not me.
- I was trying to cheat the system.
- I'm going to hang on to this one.
- I have a movement left though.
- You want that? Go on. 3D printer.
- All right, I am.
- I think I'm done.
- I'm going to go ahead and save that. I'm good.
- You should be.
- Who's this?
- I think I might have purchased a little too much movement.
- I need a little I need some drilling, man.
- I was running right into a wall.
- Now, here's the thing. I can do a drone right now at the beginning of my turn.
- Yes, you could. Yeah, anytime.
- All right, I'm going to do that. I'm going to spend this little guy. Fetch boy, you get a coffee break.
- I'm going to go get something that gives me drills.
- Do I have a card that can take your cards away?
- No.
- Keep that card.
- That's so expensive. Oh, this is bad.
- Zoinks. Zoinks.
- Zoinks.
- Wait, I should have Oh. Oh, I've got five drills. Don't mind if I do.
- So, let's drill a little bit here.
- Drill a little bit.
- I keep thinking of uh is it Princess and the Frog? Got to drill a little deeper.
- You know what? I quoted Eminem. You quoted Princess and the Frog.
- I know. I'm with you, man.
- You have to choose a friend right now.
- Sorry. I'm going with mom spaghetti over here.
- That's That's me, right?
- Yeah, that's you, Joey.
- Does the frog, so I'm not sure.
- Well, she could.
- Oh, interesting. I'm actually taking this one as
- I call you the lame shady.
- Hey guys, check out what I'm about to do here.
- I've got two drones.
- What are you going to do with them?
- I'm going to use one drone to sell a mineral that I have for a dollar.
- So, four bucks.
- I'm going to then.
- use my other drone.
- Yeah,
- I flip it. I can go to the market. Hey, I say, 'Hey, boy, fetch me.
- fetch me a proper propeller.
- It cost five bucks. Here you go.
- It's like when you It's like sending a little kid to this door for you.
- Yeah.
- Fetch me a gallon of milk.
- Um, I am done with my
- That's how it used to be.
- It is.
- You know,
- when milk used to come in gallons.
- Did you know that?
- Had their own trucks.
- Tastes better in glass containers, isn't it?
- Yeah. I It's straight from the cow. It's the best way.
- What's he doing out there?
- Anyway. All right. Uh, Chris, did you do this?
- Oh, yeah. Right. I gain a fuel. Yeah.
- Thank you.
- It's better to go higher, isn't it?
- All right. Where am I you guys? Oh, everything sucks.
- Everything.
- My hand of cards is insanely dynamite. Dino. No.
- What is the opposite of dynamite?
- I'm going to do that. I'm going to scoot the boot a little bit here.
- Scoot the boot.
- I'm going to do that. I'm going to spend one and I get three movements. [snorts]
- I'm going to go one, two, three.
- Oh, we replace refreshes, right?
- Yes. Thank you.
- Yes. Um,
- I'm going to do this one. Oh, and I get a drone for that. Come on, boy.
- Oh, yeah.
- I'm going to do that one. And I get one drill. I'm going to spend that drill right now. Right now.
- Right now. Right now.
- And then
- I'm using three drills to do this. Three drills. Oh no. I'm gonna drill this.
- Get that stuff for me.
- Oh, I'm get down there.
- You can't get down there. That's too far. It's impossible.
- Oh, I'm going
- What else am I going to do? I'm going to just I'm I'm good. I think I'm I'm hanging out.
- Oh my god.
- Could I drill again?
- Don't worry about it. Don't do it.
- I don't think you're man enough to drill again. [snorts]
- Um,
- I'm gonna do it. I
- No, no, no, no.
- No, I'm not going to do it.
- I'm gonna chill out.
- Uh, in the chill out zone. I have to spend one to not die.
- I forgot.
- Oops.
- Stupid zone.
- Done.
- All right, let's refill.
- Oh, I I have two cards in my hand. So, if I want to keep both, I have to spend a few, right?
- Mhm.
- I will do that.
- One, two, I'm going to buckle my shoe, shuffle up, and draw kind of like I do.
- All right, here's what's happening here. Let's see here.
- There we go. You guys can see them. I am going to That's zero right there. So, I spin zero. I spin one to get I'm going to use that for the two movement.
- Wham. And I got the one from before. Then zero for that one movement. So, that gives me four movement.
- What are you going to do? I'm going to go one, two, three, four.
- I open I open fire upon you. [laughter]
- All right. I get my I spend one for drill.
- That's a very good point. Z, you sorry. You drilled the wall in the level here. So, you gain two fuel.
- Dose fuels fool.
- I like that. All right. I'm going to get what's expensive? The green one here.
- Yeah. Yeah.
- Green's the best. Yeah. Yeah. Oh, by the way, this gives me two
- two more drones, right?
- Two more drones or a repair. Yeah.
- Okay. Two drones. And I'm going to spend three. One, two, three for another drill.
- So, I can go ahead and drill this.
- How are you doing that?
- Takes four.
- Oh, shoot. I had a coupon.
- Wait, wait, no. You have a permanent card down there.
- I already used that.
- Oh, you did? You did? Okay,
- I did. Oh, you just have no drills at hand. No, [laughter] I've got none.
- I'm in the same boat.
- So, all right. I am going to send these guys back to sell them. Sell my wares.
- I love that they're like little droid merchants. You know what I mean?
- Oh, I know. That is eight plus five.
- How much is that?
- 13.
- 12. Stop cheating.
- 13. Yeah. [laughter]
- All right. Um,
- made to double take it though. You were like, 'Hold on.'
- All right. [laughter]
- But then I can use this. Gives me one more drone back. Right.
- Beautiful.
- And
- what an animal.
- Could I borrow a blue crystal?
- Yeah. Uh
- think so. All right. And I guess I think I'm stuck there.
- You done?
- I'm done.
- That's good. That's a great turn. What are you complaining about? You got to spend Yeah. A little a little fuel to keep you warm.
- Cuddly still an option?
- No. Okay, I'll spend my fuel then.
- Cuddly cost an executive action.
- All right. [sighs and gasps]
- All right. I love this. I I This is a small little touch here. I'm spending this piece of junk stock propeller for three fuel.
- A proper propeller looks way cooler and I get three boobs.
- That's a nice.
- Big word, right? I think that's what that means, right?
- What?
- Couple of P's in a row. I don't know. P. Yeah. Dot dot your P's and cross your eyes. Um, I'm spending a lot.
- You do have a lot of movement.
- Oh my gosh.
- Where you going, buddy?
- I spent half of those for fuel to pay for the other things. Yeah. So, that's the cool thing. Even if you kind of walk into a corner, you can just I collected fuel with half of them, so I could pay for these uh pay for that stuff.
- Yeah. The fact that every card could also just be fuel is, you know, works out.
- Oh, it's so helpful. So, I'm going to I'm going to go uh deeper here. So, I got three moves. So, that's one two of them.
- This guy's in here, too. Now,
- getting awful crowded. three
- drills.
- So, I get two uh fuel for digging into the wall here. I release those gems.
- And release the gems
- and I cover up the second milestone here.
- Oh, this guy.
- Come on, man.
- About to release the gems.
- We just got here.
- Everybody else gets four credits.
- I'll take that.
- I got five points for the end of the game.
- Two.
- I need them. I have so many credits.
- Three, four, five. I'll make change. Turn in five. Take a 20.
- All right. I still have uh I have four fuel. So, what I'm going to do, I'm going to spend my four fuel to get one more drill action because I want that [clears throat] green and then I'm gonna use my last move.
- Moonwalk my way back up here.
- You want that? You want that drone money?
- Oh, no. I have no drones. I just I just can't afford to stay down there. So,
- I wash my hands of this mess that I've created. I'm done.
- That was good. I thought that was good.
- Pretty good.
- That was good. A little biased, but I think it was the most brilliant move I've seen all game.
- All right, that's me.
- Uh,
- you
- I'm going to play this card right here for fuel. Dose fuels.
- Oh. Oh.
- Then I'm going to play this card right here for drills. I spend four fuel for two drills. Then I'm going to drill into the wall.
- I'm going to drill this right here. A blue and a yellow mineral go there. And now I
- get the first milestone by covering that up.
- Yep. Hook it up. So Z is going to get here four points for that milestone.
- However, every other player is going to get a benefit.
- You guys get three bucks.
- Four credits.
- Cash money.
- Three cred.
- Put that right there.
- Um
- then kids,
- what have I got? I'm gonna do that.
- You go home.
- Did I drill?
- Yes. I forgot to spend that. Uh, I'm going to spend that for two movements. I can't quite make it home.
- You can go hang out there. You can probably talk to us from like one blow. Have to talk louder.
- I'm stuck in here. Um,
- you're all right.
- Hey, live chat. I'm very confused what you mean by ads. Drillers looks great. Ads don't later. Let me like what ads are you guys seeing?
- I guess you have ads.
- Yeah. Yeah, I'm very curious if is are there ads popping up or are you talking about something different? Anyway, please let me know.
- sorry.
- Sounds like maybe they were getting po like breaks in the footage is
- Yeah, hopefully not. It's not supposed to be set to do that. Um, okay. I am
- Boy, this really sucks, but I'm gonna do it. One, two, three. I want to come up to the surface. So, I'm going to do that.
- Do I want to come up to the surface? How badly do I want to go up to the surface?
- On the surface, we look calm and ready.
- It's awful.
- I caught an Eminem and Hotel Transylvania both today.
- Yeah. No, you're doing great. Okay, I'm going to do it. I'm going to take a damage card. I get three fuel for that.
- So, one damage card
- and then I'm going to spend three fuel to get another move.
- Where you going?
- Out.
- Hey, buddy.
- Oh, I barely escaped. How was it down there?
- It was terrifying. I'm going to spend this for three coins.
- Let me get them juicy credits. And now that I'm outside,
- I'm going to fuel up.
- I'm actually before I do that, I'm going to do this, too. I'm going to spend two of these credits to move up my tracker.
- Yeah, I love that. I love that you get to upgrade and and then like juice. Yeah.
- Um I'm going to sell this guy here. He sells for four.
- And then I might even buy a thing. You nerds recommendations.
- No. Uh, let me get the rocket drone.
- You could also just invest it.
- Rocket drone
- droning up here by hair alone.
- Pretty cute. He played the clippy.
- All right,
- this goes here. I am done, you guys.
- Are you done?
- Refills to proper propeller.
- Proper propeller.
- Hard to say. Harder than I thought it was going to be. All right. Here we go.
- I prefer improper propellers.
- Send toward a lot. Three. And that's going to cost me three.
- No, it's going to cost me six. I was incorrect. Expensive. This only cost me one for three.
- Keep playing a little more on camera.
- Yeah. Where? Wait. Wait a minute. There we are.
- Come on. You're a mess.
- And then reckless drilling. one
- to give me two movement and I can get three movement
- or one movement for three. Oh, spends a lot.
- I love that your drill is a your your driller is a boat.
- I'm a I'm like a reclaimed train car.
- No, you're like a VW bus. A little VW bus, right?
- Ready?
- That's what he looks like.
- Hey guys,
- what am I?
- You're a You're like a drill dozer. your kill dozer over there.
- Yeah. Spin all three. And then look all these drills I have. I got six drills.
- Holy smokes.
- You guys have never seen drills like this. I'm going to drill
- four to get this.
- We're going down a level.
- Yes. Okay. So, a couple of things happen. You get that.
- Uhhuh.
- And then this reveals what this is is the chill out zone.
- So, there's a reveal ability. You get two fuel.
- Oh my goodness. And then when you drill the wall here, you get two fuel. And if you end your turn there, that's what happens. But also these two cards now become part of this market over here.
- Yep. So,
- and I I have to move down there.
- You do.
- So, this market here for the specialized battery cards has expanded. Uh, and it will be uh four cards for the rest of the game basically.
- Sweet. All right. I'm using my two drills right here to get these. What's my Yes, blue. Blue is the best out of the bunch. Or wait, no. Uh, green. Green's the best out of that bunch.
- Yeah. So, I got that. That my drill. I got three.
- So powerful. How do you do it?
- So, because this is the froze zone, the chill zone, at the end of your
- This game is gonna break my brain, you guys.
- There was a heated debate before we went live. This table was flipped. We had to put it back.
- My fleet will sink you.
- He stole first place from me. Oh, no. You can't. It doesn't matter.
- So, like, the second they're done with their turn, they're like, 'WHY ISN'T THE NEXT PERSON GOING?'
- This is the leftorium.
- Holy macaroni.
References (from this video)
No references stored for this video.
Video o987zJDAfkw
The Dice Tower Review at 0:21 sentiment: mixed
video_pk 80404 · mention_pk 195657
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- The cooperative nature can be engaging.
- The challenge of guessing words from abstract clues.
Cons
- Can be difficult to say the name of the game.
- The game can be frustrating due to misinterpretations and difficult clues.
- Difficulty in guessing words can lead to a feeling of being stuck.
- The rules around clues and stopping can be complex to navigate.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Clue giving — Players give clues based on a word, with different levels of difficulty for the clues.
- Cooperative Game — Players work together as a team to successfully guess the word within the game's parameters.
- cooperative play — Players work together as a team to successfully guess the word within the game's parameters.
- Letter by letter deduction — Clues are given as single letters, requiring players to deduce the word from these fragmented hints.
- Word Deciphering — Players attempt to guess the target word based on the clues provided by other players.
- word guessing — Players attempt to guess the target word based on the clues provided by other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- With a name like Jibberjabble, you better make sure you get it right.
- This is going to break my brain, you guys.
- It's a cooperative game, by the way, folks.
- You can say jibber to indicate you understand what's happening. You can say jabble to indicate you are confused.
- The word had to be legible, right?
- I feel like if I finish it worse, I agree. Jabble.
References (from this video)
No references stored for this video.
Video 11863WCrqYw
Review at 0:09 sentiment: positive
video_pk 79900 · mention_pk 193492
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Hilariously funny when it doesn't work.
- Small and simple.
- So pure with almost no product.
- Great experience to see people struggle.
- Even better when it's falling apart.
Cons
- Confusing tagline ('not your grandma's word game').
- Can be difficult if a clue is not understood by others.
Thematic elements
- Word spelling clue giving
Comparison games
- Talking Tango
- Just One
- Telestrations
- Bull's Eye
Mechanics (from transcript analysis)
- Cooperative word spelling clue giving — The game of Jibber Jabber is a cooperative word spelling clue giving game wherein one player is going to be the guesser.
- Hint cards/special powers — The game does also include a system of hints. At the start of the game, each player is going to have one of these little special powers in front of them if you need, and then on your turn, you can activate one of these powers.
- Letter by letter spelling — Everyone says word number three, great. Starting with the player to my left, they're going to start spelling out a clue and without any communication, every player around the table is going to have to spell one letter at a time.
- Nixing letters — You can nix a letter. You can be like, 'Actually, you know what? That last letter didn't exist.'
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The tagline is not your grandma's word game.
- Grandma can play any game she wants to, Tom.
- This is a funkier word game than I think people used to seeing.
- The game of Jibber Jabber is a cooperative word spelling clue giving game wherein one player is going to be the guesser.
- After spelling out three clues and saying stop three times, the guesser now has to say, 'Oh, I think the word is dentist.'
- The whole spelling things out one letter at a time, I know I've definitely seen it in at least one other party game.
- And when everyone else at the table goes, 'Oh, no.' That's when this this game becomes golden for me, right?
- This is a game that's better when it falls apart.
- I have never once kept score.
- I like it a a lot. I think it's hilariously funny when it doesn't work.
- This is one of my most laughed at party games in a long time.
- This one is so pure. This one has almost no product to it.
- It's great when it works well, even better when it's falling apart.
References (from this video)
No references stored for this video.
Video GVta3y98WKc
The Board Game Garden Haul at 27:54
video_pk 39435 · mention_pk 119041
Click to watch at 27:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- spoiler alert, one of my current favorite games.
- I cannot wait to play this one.
- The Luna expansion for Galileo Galilei is my number one thing I had to grab at Pax Unplugged.
- This is probably the game or one of the games that I'm most excited about coming home with from Packs Unplugged.
References (from this video)
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Video RPYNzVoAmv8
Going Analog Top 10 List at 15:58 sentiment: positive
video_pk 37313 · mention_pk 112049
Click to watch at 15:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- very funny when played with friends
- cooperative deduction among teams
Cons
- requires good group vibe; humor can be hit or miss
- rules can feel loose
Thematic elements
- language and team communication
- word-guess/drawing of clues through limited spelling
- high-energy party game
Comparison games
- Just One
- Codenames
Mechanics (from transcript analysis)
- turn-order spelling constraint — players can only say one letter at a time in sequence.
- Word Deciphering — one player describes a word with limited letters; others guess.
- word guessing — one player describes a word with limited letters; others guess.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's like drunken mascots
- it's a quick race, but the system is rewarding
- the box sells itself
References (from this video)
No references stored for this video.
Video zBjGzwvqE2A
BoardGameCo Review at 0:00 sentiment: positive
video_pk 34809 · mention_pk 103769
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Chaotic yet charming chaos that yields memorable stories and shared laughter
- Refined rules in the revised edition; clearer flow than the earlier version
- Strong party-game energy that emphasizes interaction and communication
Cons
- Rules can be loose and exploitable, leading to gaming the system
- House rules may be needed to curb rule-bending in some groups
- Players can feel suddenly stuck or like the 'village idiot' if miscommunication dominates
Thematic elements
- linguistic puzzle and miscommunication; cooperative teamwork under uncertainty
- Casual party setting where a group cooperatively clues a guesser toward a central word
- chaotic, humorous, story-like chaos as players interpret clues and stumble toward the word
Comparison games
- Just One
- Captain Obvious
- Monikers
Mechanics (from transcript analysis)
- cooperative clue-spelling — Players give hints to lead the guesser to the target word without stating it; three hints per round within a six-card challenge structure.
- hint cards with special powers — Power cards introduce actions such as shouting letters or adding constraints to aid the guesser.
- phonics/alternative clue variants — Variants like phonics-based clues require spelling sounds rather than exact spellings, adding a layer of challenge.
- scoring by team success — Teams score based on how many clues successfully lead to the correct word within the round structure.
- three-hint limit and stop rule — Each word must be clued by up to three hints, with the option to stop early and move to the next word.
- word-based hint construction — Hints are built from letters or partial associations; players must align on a chain of clues to guide guesses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Ultimately, this is a game of pure chaos disguised with a goal of, hey, we are trying to work together to give hints to the guesser so that we can actually win.
- This is a fun party game.
- I give it a four out of five.
References (from this video)
No references stored for this video.
Video rQCqShL4ZSA
Banter and Boards Convention Walkthrough at 3:18 sentiment: positive
video_pk 31669 · mention_pk 93328
Click to watch at 3:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- easy to teach
- great in large groups
- organic humor
Cons
- group size may affect pace
Thematic elements
- spontaneous clue generation under constraint
- word guessing party game
- light, comedic, social
Comparison games
none
Mechanics (from transcript analysis)
- clue-drafting with letters — group spells out the target word while giving clues.
- communal clue construction — clues are built letter by letter by different players.
- Word Deciphering — clues are built letter by letter by different players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- PAX Unplugged was a great time this year
- it's so easy to teach and it created these organic hilarious moments
- this is Mountain Goats, but now a legacy game
- I really enjoyed this one and it's so easy to teach
References (from this video)
No references stored for this video.
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