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Apiary box art

Apiary

Game ID: GID0026193
Game Info
Year
2023
Players
1-5
Age
14+
Playtime
90 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient species.

Over the span of untold generations, one species of the humble honeybee evolved to fill that void. They grew in size and intelligence to become a highly advanced society. They call themselves Mellifera, and they have made substantial technological advances in addition to the technology they adapted from human ruins, up to and including space travel.

In Apiary, each player controls one of twenty unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction's strengths (measured in victory points) over one year's Flow. However, the Dearth quickly approaches, and your workers can take only a few actions before they must hibernate! Can you thrive or merely survive?

—description from the publisher

Description

In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient species.

Over the span of untold generations, one species of the humble honeybee evolved to fill that void. They grew in size and intelligence to become a highly advanced society. They call themselves Mellifera, and they have made substantial technological advances in addition to the technology they adapted from human ruins, up to and including space travel.

In Apiary, each player controls one of twenty unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction's strengths (measured in victory points) over one year's Flow. However, the Dearth quickly approaches, and your workers can take only a few actions before they must hibernate! Can you thrive or merely survive?

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 102
This page: 2
Sentiment: pos 1 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 101–102 of 102
Video HyfZjL2vicM BoardGameCo Discussion at 8:35 sentiment: mixed
video_pk 1834 · mention_pk 5297
BoardGameCo - Apiary video thumbnail
Click to watch at 8:35 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good game with potential for removal; speaker likes it but considers its place in purge
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity / resource management — Bee-themed engine-building with honey tokens and swarms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will not be going through campaign games in this.
  • I want to be more cutthroat than I ever have before.
  • Quad Heroes is going. I hate it. I hate it so much.
  • Monumental. If Monumental is still here in a year and hasn't been played, if next year's Purge, if I haven't played Monumental, it's going to go.
  • Last Light can go. I'm not thinking off the shelf.
References (from this video)
No references stored for this video.
Video rDBtLocfGn4 3 Minute Board Games Review at 0:11 sentiment: positive
video_pk 1362 · mention_pk 3991
3 Minute Board Games - Apiary video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Distinct space-bee theme with flavorful art
  • Rich engine-building with many upgrade paths
  • Seed cards offer impactful strategic swing
  • Overall openness supports creative play
Cons
  • Complex rules may overwhelm new players
  • Seed card hoarding can slow turns without a variant
  • Potentially fiddly to track resources and tiles for beginners
Thematic elements
  • Bee-themed space exploration with hive management
  • Space-based hive building and exploration
  • Thematic engine-building with modular upgrades and seed cards
Comparison games
  • Euphoria
  • Wyrmspan
Mechanics (from transcript analysis)
  • card management — Acquire, manage, discard, and convert cards for scoring and effects
  • conversion and resource exchange — Convert cards and resources using worker strength to optimize scoring
  • docking/worker recapture and shunting — Third worker triggers shunt; returned worker gains value; hibernation options
  • endgame trigger — End when every space on the hibernation comb is filled
  • exploration and resource generation — Move the Queen ship to unexplored spaces to generate resources
  • growth and upgrades — Grow your force to access board extensions, farms, recruits and developments
  • hibernation and scoring — Place hibernation tokens to claim rewards and free up workers
  • Income — Farm tiles generate income per worker claimed
  • income from farms — Farm tiles generate income per worker claimed
  • Resource Management — Convert cards and resources using worker strength to optimize scoring
  • seed cards and special tiles — Seed cards provide strong, game-changing effects; special tiles affect scoring
  • tile management — Claim tiles to your ship board; unlocks bonuses and upgrades
  • Worker Placement — Place workers on board spaces to gain actions and rewards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best thing about this game is space bees, I love this ridiculous theming
  • Apiary is a game about space bees and I can't for the life of me figure out if it started off about bees first or if it was sci-fi first
  • Seed cards are absolute game changers
  • The openness of the game can be a bit overwhelming for new players
References (from this video)
No references stored for this video.
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Showing 101–102 of 102
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