Skip to main content
Arkham Horror (Third Edition) box art

Arkham Horror (Third Edition)

Game ID: GID0028744
Collection Status
Description

The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the War to End All Wars.

Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed before the Ancient Ones make our world their ruined dominion.

Only a handful of investigators stand against the Arkham Horror. Will they prevail?

Arkham Horror (Third Edition) is a cooperative board game for one to six players who take on the roles of investigators trying to rid the world of eldritch beings known as Ancient Ones. Based on the works of H.P. Lovecraft, players will have to gather clues, defeat terrifying monsters, and find tools and allies if they are to stand any chance of defeating the creatures that dwell just beyond the veil of our reality.

—description from the publisher

Year Published
2018
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Top
Showing 1–2 of 2
Video XooR4b5_xQg Meet Me at the Table playthrough sentiment: positive
video_pk 11612 · mention_pk 140758
Overall sentiment (raw)
positive
Pros
  • Compelling narrative
  • Multiple scenario options
  • Immersive storytelling
  • Complex game mechanics
Cons
  • Complex rules
  • Long play time
  • High difficulty
Thematic elements
  • Supernatural crime investigation
  • 1926 Arkham
  • Scenario-based storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — Players work together to complete scenario objectives
  • Cooperative Game — Players work together to complete scenario objectives
  • Dice rolling — Success determined by rolling dice against skill values
  • Token drawing — Mythos bag determines random events and challenges
  • Token/Chit Drafting — Mythos bag determines random events and challenges
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game. I can see why people said this one was fun.
  • We did it. Oh my gosh.
References (from this video)
No references stored for this video.
Video qGUzTAfpvfc The Secret Cabal general_discussion at 8:14 sentiment: positive
video_pk 4594 · mention_pk 116890
The Secret Cabal - Arkham Horror (Third Edition) video thumbnail
Click to watch at 8:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive Lovecraftian experience
  • strong narrative across sessions
Cons
  • rules-heavy, lengthy sessions
Thematic elements
  • cosmic horror, investigation, cooperation
  • Lovecraftian Arkham, investigators vs. Great Old Ones
  • story-driven, immersive
Comparison games
none
Mechanics (from transcript analysis)
  • board-based exploration — locations generate encounters and events
  • card-driven / event cards — cards drive encounters and outcomes
  • Cooperative Game — investigators work together to avert disasters
  • cooperative play — investigators work together to avert disasters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one is sort of a pure version of Rising Sun
  • you get a hand of cards
  • I can't beat the miniatures in the box
  • I happen to like Norse mythology so I think this one just fits me a little better than Rising Sun
  • it's such a heavy theme of like you're you get you have this attachment to your brothers in arms
  • City of Iron is my absolute favorite
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–2 of 2
View on BoardGameGeek