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Carnival Zombie: 2nd Edition box art

Carnival Zombie: 2nd Edition

Game ID: GID0060427
Collection Status
Description

Carnival Zombie is a co-operative board game for 1 to 6 players, following a group of characters who are fleeing on terra firma from a sinking city overrun by zombies. Players control this party of heroes as they fight their way to one of the possible escape routes out of the city. During the night they face restless hordes of zombies, while during the day they recover, move, or search for useful items and survivors.

The second edition includes new scenarios that will allow you to face totally new challenges! Some of the features that you will find in the scenarios are tutorial scenario, shorter & harder games, traitor mechanics, scalability (variable number of characters, one character for each player), competitive game, more dexterity game and night-only scenarios! Finales also can be played as stand-alone scenarios!

Year Published
2022
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video P7yM5Al9lL8 Holy Table top_10_list at 2:33 sentiment: positive
video_pk 28566 · mention_pk 83795
Holy Table - Carnival Zombie: 2nd Edition video thumbnail
Click to watch at 2:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • stunning production and components
  • fun zombie-pile dexterity gimmick
  • strong replayability through scenarios
Cons
none
Thematic elements
  • Cooperative defense with a silly, lighthearted tone
  • Venice, post-apocalyptic zombie scenario
  • Endings and replayability through multiple pathways
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative tower defense — Day phase builds defenses and gears up; night phase has zombie onslaughts to survive.
  • dexterity-based pile resolution — Killed zombies are dropped onto a pile of corpses; spills can re-enter play if they fall off the pile.
  • multiple endings and scenarios — Various endings and scenarios increase replayability.
  • Stacking and Balancing — Killed zombies are dropped onto a pile of corpses; spills can re-enter play if they fall off the pile.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my number 10 is Woodcraft
  • the zombies are represented by little cubes
  • I love the voucher system here where when you take one of the actions you have to pay certain vouchers and then you also receive other ones
  • Frostpunk has aspects of War of Mine it has aspects of Robinson Crusoe
References (from this video)
No references stored for this video.
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