Skip to main content
Arcadia Quest box art

Arcadia Quest

Game ID: GID0027102
Game Info
Year
2014
Players
2-4
Age
14+
Playtime
60 min
Collection
Rating
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

In Arcadia Quest, players lead guilds of intrepid heroes on an epic campaign to dethrone the vampire lord and reclaim the mighty Arcadia for their own. But only one guild may lead in the end, so players must battle against each other as well as against the monstrous occupying forces.

Arcadia Quest is a campaign-based game for 2 to 4 players, where each player controls a guild of three unique heroes, facing off against the other players and the various monsters controlled by the game. Players need to accomplish a series of quests in order to win each scenario and choose where to go next in the campaign.

Players are able to choose the path their campaign takes, navigating through six out of eleven available scenarios, so each time the campaign is played it can have a different configuration of scenarios. As the campaign progresses, the heroes are able to acquire new weapons, equipment and abilities that give them powerful options to tackle the obstacles ahead. Furthermore, by fulfilling specific quests in a scenario, players unlock exclusive features in subsequent scenarios.

Description

In Arcadia Quest, players lead guilds of intrepid heroes on an epic campaign to dethrone the vampire lord and reclaim the mighty Arcadia for their own. But only one guild may lead in the end, so players must battle against each other as well as against the monstrous occupying forces.

Arcadia Quest is a campaign-based game for 2 to 4 players, where each player controls a guild of three unique heroes, facing off against the other players and the various monsters controlled by the game. Players need to accomplish a series of quests in order to win each scenario and choose where to go next in the campaign.

Players are able to choose the path their campaign takes, navigating through six out of eleven available scenarios, so each time the campaign is played it can have a different configuration of scenarios. As the campaign progresses, the heroes are able to acquire new weapons, equipment and abilities that give them powerful options to tackle the obstacles ahead. Furthermore, by fulfilling specific quests in a scenario, players unlock exclusive features in subsequent scenarios.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 24
This page: 24
Sentiment: pos 13 · mix 4 · neu 1 · neg 0
Mentions per page
Showing 1–24 of 24
Video mm6MudhAuKY Watch It Played Playthrough
video_pk 68684 · mention_pk 164964
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 4cJyE02fj7o Watch It Played Playthrough
video_pk 68685 · mention_pk 164965
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video O2avtOBEyB8 Watch It Played Playthrough
video_pk 68686 · mention_pk 164966
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video OGLh-S6nAtA Watch It Played Playthrough
video_pk 68687 · mention_pk 164967
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video gLCZkCx8464 Watch It Played Discussion at 0:16 sentiment: mixed
video_pk 65296 · mention_pk 158940
Watch It Played - Arcadia Quest video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The Kickstarter version had upgraded components, additional figures, and a separate small campaign.
Cons
  • The Kickstarter version is expensive to purchase.
  • Not being able to play the campaign because it's an exclusive item is bothersome.
  • The base set won't come with exclusives.
  • It costs two times the market price to get the exclusive items.
  • The retail version does not contain Kickstarter exclusives.
  • The separate campaign is one that many people won't get to try out.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate exclusives the term means to exclude essentially I love promos though paid for or not because the main part of promos is that they're Promotional and you receive them For Your Love of the Game and you can get one if you fail at getting it the first time it may cost extra money or require going to a convention but they are findable assuming that they're not exclusive promos I just like this comment because I think well first of all there is some gray area isn't there because some promos are so hard to get they may as well be exclusive
  • I don't have the extras the upgraded components all the extra figures that separate campaign and I'm going to try to get them if I can but if I don't then I'm G try to recognize the existence of some other product out there somewhere in the world and somebody else having it should not affect my enjoyment of the product that I have in front of me if I like this game not having some other element of it shouldn't change that I what I'm saying is I think a lot of it's psychological and I don't want psychological tricks or compulsions to overwhelm my enjoyment of anything
  • my completionist side always seeks out the promos to go with a base game I will say that I have yet to have a gaming experience where I said wow that promo really makes this game shine most of the time we're not thinking of who played what card promo component during a certain turn because it doesn't add that much to the overall experience it's just those times that I'm admiring my collection when the Sinister completionist side comes out
  • I don't want psychological tricks or compulsions to overwhelm my enjoyment of anything
References (from this video)
No references stored for this video.
Video jZ8fMyOPZ1I watch it played Rules Teach at 0:22 sentiment: positive
video_pk 65301 · mention_pk 158947
watch it played - Arcadia Quest video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Campaign system allows for hero progression and better equipment over time.
  • Death curse system adds a consequence for recklessness.
  • Upgrade system allows for acquiring new items.
  • Campaign tracking sheets help manage progress and determine overall victory.
Cons
  • Death curses can have ongoing negative effects, such as reducing health or disabling natural abilities.
  • Players must discard unpurchased items after the upgrade phase.
Thematic elements
  • Humans have taken over elf and orc lands, and now dispersed humans are fighting a warlord and each other to reclaim Arcadia.
  • the great city of Arcadia
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign Tracking — A campaign sheet is used to track completed scenarios, winners, deaths, coins, rewards, and titles. Medals are awarded for achievements, contributing to overall prestige.
  • Combat — Attacks are made using attack cards. Ranged attacks require line-of-sight, while melee attacks require the target to be in an adjacent or the same space. Combat involves rolling attack dice versus defense dice.
  • Death Curses — If a hero dies, they collect death tokens. At the end of a scenario, they draw death curse cards based on these tokens, keeping the worst one, which imposes negative effects.
  • Dice rolling — Attack and defense dice are rolled. Swords and crits count as hits for melee, bows and crits for ranged. Defense dice rolls can be blanks, saves, or crits. Crits allow additional dice rolls (exploding dice).
  • Hero activation — Players activate one hero per turn to perform movement and one attack. Alternatively, players can rest their entire guild.
  • Hero Resting — Players can choose to rest their guild instead of activating a hero. This removes exhaustion tokens, allows rearranging cards/tokens, and resurrects dead heroes.
  • Line of sight — An imaginary line is drawn from the center of the active character's space to the target's space. This line must not be interrupted by walls, closed doors, or blocked spaces for ranged attacks.
  • Monster Reactions — Monsters react through 'guard' or 'payback' reactions. Guard reactions are triggered by hero movement into closed spaces relative to monsters. Payback reactions occur when a hero attacks a monster.
  • Movement — Heroes have 3 movement points to move between spaces. Movement can be blocked by walls, closed doors, or spaces full of enemy characters. Movement can pass through spaces with one friendly character.
  • Quest Completion — Players complete quests to win scenarios. A guild must complete a certain number of quests, including at least one PvE quest.
  • Upgrades and Purchases — At the end of each scenario, players can use collected coins to buy new equipment and items from an upgrade deck.
  • Wounds — Unblocked hits result in wounds assigned to the target. Heroes assign wounds to their cards, while monsters have wounds placed beside their figures. Heroes die when they accumulate wounds equal to their life total.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The intention is that you play several of them that come together to form a campaign and as you complete each scenario your heroes are going to be gathering treasure and able to buy much better equipment than what they start out with.
  • Now it's time to pay for your recklessness because each time you die you collect one of these death tokens and now you're going to have to draw a death curse card for each death token on each hero.
  • The game also comes with several campaign sheets and you use this to keep track of your progress throughout the campaign.
References (from this video)
No references stored for this video.
Video C_8o51vtIlc Watch it Played Discussion at 2:37
video_pk 65267 · mention_pk 158906
Watch it Played - Arcadia Quest video thumbnail
Click to watch at 2:37 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everyone welcome to watch it played
  • my name is Rodney Smith and no this is not the beginning of a series for Imperial assault but if you've watched our Series in the past you may have heard me talk about Peninsula painting Services which is run by Cole Fisher longtime viewer of the series and friend of mine
  • we first featured his work when we did our playthrough of spacehulk and then later he painted all the Miniatures that we used in our descent video series as well and that got a very nice recep since that time he's now done commissions on I believe he's currently on his 28th base set of descent so big thanks from him to you guys for supporting his work something I'm also very happy to do
  • for something like Imperial assault it's not really possible to give an exact quote on the cost as most commissions will want to tweak the paint job at someway which either reduces or increases the charge but the level of detail would be equivalent to what your you're seeing here
  • and then you have options to add additional elements for example you might request to have the original Sabers replaced with plastic rods as you see on these models which is a really cool touch I have to say
  • but to make things a little quicker for him I left the bases as they are and instead he marked the duplicates with numbers and with different colored bases to Aid in the gam playay
  • I probably don't have to say too much more I imagine the work best speaks for itself but if you like the idea of having your Miniatures painted and you just don't have the talent or maybe the time then I think you'll be thrilled with these results I know that I was so in the description of this video you will find the email address you can reach Cole and talk to him about Imperial assault or any other game that you might imagine I know I just saw recently pictures he's painted of Arcadia Quest and that looks phenomenal as well but until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video 5AKBaJbz4JY Watch It Played Discussion at 2:09
video_pk 65173 · mention_pk 158799
Watch It Played - Arcadia Quest video thumbnail
Click to watch at 2:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Masora Dungeons of Arcadia
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone welcome back to watch it played
  • this is going to be a quick news and updates video and at the end I'm going to have a contest to give away a game so stick around for that
  • it's just going to be slight slight disruption to the recording schedule
  • speaking of content a few hours from now at the time of this recording of course pep and I are going to be going live with another one of our live Q&A videos
  • What if they included an optional add-on with another Kickstarter they're already running and that way the miniature is just added on to shipping they're already planning to do
  • I just wanted to start by mentioning that for the last week I've been working on painting up some Miniatures for the game Guild ball
  • I also need to say a huge thank you to our friends over at kolman you're not
  • I love these guys I love their content and one of the benefits of having a platform which I'm very fortunate to have like this one with so many enthusiastic viewers is that I can occasionally come on here and plug something that I'm excited about and would love to see supported
  • it says I am scorpy Marty one of the co-hosts of that podcast and I at the cool Min or not Expo last year and we were teamed up in a game of times up
  • I know there's lots of things competing for your attention so I really appreciate any of the time that you do give to us
  • to wrap up I'd just like to say a quick thank you to you thank you for watching this video and any of the other videos that we have on this channel
  • you have to get your contest entries in by March 19th 2016 and we'll do a draw shortly after that
References (from this video)
No references stored for this video.
Video obVsT_ArlrQ Watch It Played Discussion at 0:29 sentiment: positive
video_pk 39392 · mention_pk 118880
Watch It Played - Arcadia Quest video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent storage solution that consolidates Kickstarter and retail components
  • Keeps minis, cards, and tiles organized
  • Expandable with additional boxes/materials
Cons
  • High cost for premium inserts
  • Bulky setup and heavier shipping weight
Thematic elements
  • Cooperative/competitive campaign with persistent progression
  • Fantasy dungeon-crawl campaign world
  • Campaign-driven, episodic quests
Comparison games
  • Seven Wonders
  • Suburbia
Mechanics (from transcript analysis)
  • Campaign progression — Persistent state across sessions drives hero growth and quest variety
  • dice-based action selection — Players allocate dice to actions; higher dice values enable stronger actions
  • modular map and dungeon tiles — Tile-based board with scalable layout for quests
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these inserts are fantastic
  • I think these inserts are fantastic. And they certainly do their job and they make setting up the game, storing it, and putting away so much easier.
  • All right, so for the last insert, we're going to take a look at Suburbia.
  • Thanks for watching.
References (from this video)
No references stored for this video.
Video dfCcLi9vSC0 The Secret Cabal Gaming Podcast Discussion at 2:36 sentiment: mixed
video_pk 12722 · mention_pk 37105
The Secret Cabal Gaming Podcast - Arcadia Quest video thumbnail
Click to watch at 2:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great visual appeal and miniature quality
  • Engaging dungeon-crawl feel
Cons
  • Can be chaotic and messy in large sessions
  • Balance and campaign progression can be fiddly
Thematic elements
  • cooperative-maze adventuring with competitive outcomes
  • fantasy dungeon-crawl populated by miniatures
  • campaign-driven questing with episodic encounters
Comparison games
  • Descent
  • Mansions of Madness
Mechanics (from transcript analysis)
  • Cooperative/competitive play — Teams or players cooperate in dungeons but compete for loot and glory.
  • Miniatures campaign — Story-driven missions using a modular board and figures.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Artwork does have a big impact on my interest in playing the game.
  • I bought games just for artwork that I've never played.
  • Santorini doesn't turn me off, and Arcadia Quest doesn't turn me off exactly but I would prefer it to be more realistic in general.
  • I think games with Xavier Colette his kind of artwork he did the a lot of the dixit stuff.
  • I love getting up and coming down here and shooting a video and editing a podcast and developing content for the next show.
  • quit drinking soda it's poison.
  • Feast for Odin is a Viking-era title that rewards careful planning.
References (from this video)
No references stored for this video.
Video 9tReR2V0iNk The Secret Cabal Gaming Podcast Top List at 9:37 sentiment: positive
video_pk 12498 · mention_pk 36457
The Secret Cabal Gaming Podcast - Arcadia Quest video thumbnail
Click to watch at 9:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging campaign structure
  • high replayability
Cons
  • requires ongoing commitment
  • can be bulky
Thematic elements
  • hero campaigns and modular narrative
  • fantasy world with dungeon-crawl style quests
  • campaign-driven, narrative-tinged
Comparison games
  • Descent: Journeys in the Dark
Mechanics (from transcript analysis)
  • Campaign — story-driven progression across sessions
  • campaign sequencing — story-driven progression across sessions
  • mini-games — team-based skirmishes with collectible minis
  • miniatures — team-based skirmishes with collectible minis
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Eric Lang is the rock star of board-gaming
  • artwork and production matters; artwork and production matters; it's not just putting a game out
  • Jamie Stegmaier... Kickstarter guru
  • it's not just putting a game out, artwork and production matters
References (from this video)
No references stored for this video.
Video u3jqeBF4PPY BoardGameGeek Discussion at 2:02:28 sentiment: positive
video_pk 11617 · mention_pk 34126
BoardGameGeek - Arcadia Quest video thumbnail
Click to watch at 2:02:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich miniatures
  • strong thematic presentation
Cons
  • campaigns can be long
  • expansions may complicate rules
Thematic elements
  • fantasy quest / dungeon delving
  • Arcadia City of wonders
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign-style play — ongoing campaigns with modular scenarios and miniatures.
  • Miniature Combat — team-based skirmishes with dungeon-like missions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Harley Quinn a little bit more.
  • Harley Quinn a little bit more. It turned out pretty neat. I'm really quite happy with the end result.
  • We've got Batman.
  • Hush looks like he's wearing a leather coat.
  • Joker's Favor. Cool.
  • Wingspan since 2019.
References (from this video)
No references stored for this video.
Video uIiZuvmlBnM Going Analog Other at 2:43 sentiment: positive
video_pk 9473 · mention_pk 28006
Going Analog - Arcadia Quest video thumbnail
Click to watch at 2:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging campaign feel
  • customizable heroes and missions
  • strong thematic components
Cons
  • learning curve can be steep
  • sometimes fiddly production components
Thematic elements
  • team-based co-op with competitive elements
  • fantasy dungeon-crawl with modular boards
  • campaign-driven scenarios
Comparison games
  • Gloomhaven
  • Descent: Journeys in the Dark
  • Fury of Dracula
Mechanics (from transcript analysis)
  • area control / modular board — players move heroes across a modular map to complete objectives while competing with other players.
  • Campaign progression — scenarios advance a through-line with persistent upgrades.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to the Going Analog Quiz Show
  • you've earned a place on the leaderboard today
  • the name is Mallory, but the game is Megaland
  • it's War of Mine—the board game, not the video game
  • Puzzle Strike's puzzle-strategy vibe is surprisingly satisfying
References (from this video)
No references stored for this video.
Video Y5HRHMblXAI Foster the Meeple Review at 0:00 sentiment: positive
video_pk 7787 · mention_pk 22998
Foster the Meeple - Arcadia Quest video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
Positive but dated for experienced players
Pros
  • Fun tile-pulling mechanics
  • Character-driven gameplay
  • Great for newcomers
Cons
  • Less engaging after extensive play experience
Thematic elements
  • Fantasy Dungeon
  • Adventure
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If Jamie wins a game the first time we play it is an asterisk win if I win a game the first time we play it it is not an asterisk win
  • I absolutely love this game
  • We understand why everyone loves this game, in our playthroughs it just did not work for us
  • Instant love for me
  • Jason dominated our January
  • He's an undercover competitive person and he's just really good at games
  • We are even stevens
  • If one of us have no chance of winning and I'm hell-bent on making sure Jamie doesn't win
  • You should see us play ping pong
  • I feel like you were surprised that I liked this game
References (from this video)
No references stored for this video.
Video kkH2PSy-Odw BoardGameBollocks Top List at 4:07 sentiment: positive
video_pk 6307 · mention_pk 18642
BoardGameBollocks - Arcadia Quest video thumbnail
Click to watch at 4:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to learn and teach
  • flavorful miniatures
  • campaign-driven progression
Cons
  • fiddly line-of-sight rules
  • balance can be inconsistent
Thematic elements
  • campaign-driven dungeon crawling with rival players
  • fantasy realm with guild-like adventurers
  • episodic progression with carryover rewards
Comparison games
  • Blood Rage
  • Rising Sun
Mechanics (from transcript analysis)
  • Campaign — players progress through campaigns; carry over cash and equipment
  • competitive objectives with co-op flavor — collect objectives and confront rivals
  • persistent upgrades — carry forward resources to later rounds
  • six-part campaign progression — players progress through campaigns; carry over cash and equipment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • chaos in the old world feels a little bit dated
  • it's marvel dice masters
  • we hired a cultural consultant for this one who turned out actually to be a kiwi farmer from australia
  • blood rage is still a fantastic fun game
  • this game's very very easy to play very easy to teach
  • i am a little bit concerned about the pillaging aspect
References (from this video)
No references stored for this video.
Video KZX76gMnoYg BoardGameBollocks Top List at 8:02 sentiment: positive
video_pk 5689 · mention_pk 16924
BoardGameBollocks - Arcadia Quest video thumbnail
Click to watch at 8:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • chibi miniatures and aesthetic
  • campaign-driven progression and boss fights
Cons
  • rule complexity and line-of-sight fiddliness
Thematic elements
  • campaign progression, boss battles, competitive heroism
  • fantasy dungeon-crawl with chibi minis
  • campaign-based with escalating challenges
Comparison games
  • Starcadia Quest
Mechanics (from transcript analysis)
  • Campaign-based progression — six-game arc with boss encounters and evolving goals
  • player-vs-player objective — some scenarios require direct PvP outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is skull and roses.
  • This is a game called Forbidden Stars.
  • The first action that you put down is going to be the last action that you activate.
  • It's a fantastic tease and you get this tragic sinking feeling when you know that you [__] the card that you want to play at the end of your turn.
  • This is another hidden trader game called Shadows Over Camelot.
  • you can change allegiance when it suits.
  • you could make the people on your side think that you are aligned with them and then just basically jump ship and tell them to [__] off.
  • If you like being dripfed morphine-like rewards, then Space Base definitely going to be a game for you.
  • This broke new ground with the advent of the crossroads cards that have largely been absent since Gen 7 itself.
  • Risk Legacy is basically Risk, but you will be changing the way the game plays.
References (from this video)
No references stored for this video.
Video G2AqXva0Zag Foster the Meeple Discussion at 7:46 sentiment: positive
video_pk 5558 · mention_pk 16543
Foster the Meeple - Arcadia Quest video thumbnail
Click to watch at 7:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful components from Coolbox Games
  • High-quality miniatures for painting
  • Fun light combat system
  • Character progression between scenarios
  • Gateway to campaign dungeon crawlers
  • Expansion content available
Cons
  • Less exciting compared to heavier games played later
Thematic elements
  • Character progression and adventure
  • Fantasy village with dungeon scenarios
  • heroic
Comparison games
  • Starcadia Quest
  • Gloomhaven
Mechanics (from transcript analysis)
  • Campaign scenarios — Progression through linked scenarios
  • Character development — Gain new items and abilities between scenarios
  • dungeon exploration — Explore dungeon tiles and fight enemies
  • Miniature-based combat — Use detailed miniatures for combat
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • when you start playing like modern board games you realize how it's not that great
  • we could not stop we were so addicted to this game
  • this was our first foray into like modern board games and heavy strategy games
  • when you think about it like that was literally our gateway game into the hobby
  • i freaking love that game
  • that was the game that i learned that i loved deck builders even before dominion
  • i have so many good memories about that game
  • we dove into the deep end and it's funny because
  • i think actually now that i think about it it probably has is the reason why i'm so competitive with games
  • there was no mercy yeah it was super competitive
  • the components are beautiful
  • everyone knows how good their figures are
  • this was really the game that got me into campaigning dungeon crawlers
References (from this video)
No references stored for this video.
Video lounB_Yf1N8 BoardGameBollocks Top List at 10:15 sentiment: positive
video_pk 4885 · mention_pk 14533
BoardGameBollocks - Arcadia Quest video thumbnail
Click to watch at 10:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adorable minis
  • solid progression and campaign potential
Cons
  • rules can be fiddly (line-of-sight, etc.)
  • campaign length may be long
Thematic elements
  • team-based dungeon exploration with progression
  • Chibi dungeon crawl with miniatures
  • campaign-driven with episodic arcs
Comparison games
none
Mechanics (from transcript analysis)
  • Character_progression — characters gain equipment and carryover between scenarios
  • tile placement — build dungeon layouts with modular tiles
  • tile_placement — build dungeon layouts with modular tiles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's very very simple it's a move attack attack move game
  • prepainted Miniatures which is awesome cuz I can't paint
  • Hasbro did try and bring this back on two occasions
  • Beyond the Sun this has been described as Tech Tree the board game essentially
  • the board is very Bland it's sort of like a white and blue aesthetic
  • it's skull and roses an insanely simple concept
  • the meta game that appears out of blue in this game
  • Brass Birmingham has done the unenviable task of converting an already classic game and actually making it better
  • Project Elite is like shooting a load of cocaine coming down off of it and then shooting another load of cocaine
  • the player that spends the most money automatically loses the game
References (from this video)
No references stored for this video.
Video xe9xtMnBd_o BoardGameBollocks Top List at 5:24 sentiment: positive
video_pk 4288 · mention_pk 12486
BoardGameBollocks - Arcadia Quest video thumbnail
Click to watch at 5:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple to teach yet deep to master
  • numerous expansions and campaign depth
  • beautiful components and presentation
Cons
  • can become heavy with many expansions
  • some may dislike the campaign-long commitment
Thematic elements
  • team-based skirmishes with ongoing campaigns
  • fantasy dungeon-crawl campaign
  • campaign-driven narrative with dramatic flair
Comparison games
  • Descent: Legends of the Dark
  • Zombicide
Mechanics (from transcript analysis)
  • Campaign progression — Six scenarios per box; can be played standalone or in campaign mode across sessions.
  • miniature-based dungeon skirmish — Players command chibi-like miniatures to complete quests, fight monsters, and compete in PvP skirmishes.
  • player-versus-player combat — Direct combat between players occurs within dungeon floors.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • QE is an absolutely fantastic game I've had so much fun with this since we picked it up about a year ago.
  • it's absolutely hilarious when somebody just goes absolutely mental with the bids.
  • Arcadia Quest is an absolutely compelling campaign Skirmish game that looks absolutely fantastic and still plays fantastic today.
  • Eric M Lang's Masterpiece in my opinion.
  • The Lost Ruins of Arnak doesn’t feel reinvented, but it feels exceptionally well balanced and clearly designed.
  • Dune Imperium is absolutely outstanding. this is a deck-building worker placement game.
References (from this video)
No references stored for this video.
Video BduJ9PE35Oc Foster the Meeple Discussion at 3:29 sentiment: neutral
video_pk 3416 · mention_pk 10123
Foster the Meeple - Arcadia Quest video thumbnail
Click to watch at 3:29 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Say Anything board game challenge with a board gamey twist
  • That is the say anything board game challenge definitely try this at home and let us know
  • It's not as easy as people probably think it is
  • We cheated maybe we should have draped something over them
  • Both said Chronicles of Crime at least four times
  • We were talking about the expansions in our heads
References (from this video)
No references stored for this video.
Video EcUAggAMZyM Board Game Coffee Interview at 3:51 sentiment: mixed
video_pk 3390 · mention_pk 10029
Board Game Coffee - Arcadia Quest video thumbnail
Click to watch at 3:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • campaign progression adds long-term motivation
  • strong minis potential and thematic vibe
Cons
  • initial balance and complexity can be a barrier
  • older production quality compared to newer CMON lines
Thematic elements
  • guild-based fantasy campaign with dungeon crawling
  • Fantasy city of Arcadia; guilds and dungeon excursions
  • campaign-driven experience with evolving narrative across sessions
Comparison games
  • Arcadia Quest Riders
Mechanics (from transcript analysis)
  • Campaign progression — characters develop over campaigns with recurring elements
  • Dice combat — abstracted combat using dice pools and special powers
  • modular board / dungeon layout — changing map layouts for variety in scenarios
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these minis are insanely insanely cool looking
  • Blood Rage is my number one game of all time
  • the dragon hostage mechanic is not fun when it comes up
  • I want to see a God of War board game
  • the minis and campaigns in Rising Sun are just so immersive
References (from this video)
No references stored for this video.
Video jKtjj4_5sik The Secret Cabal Gaming Podcast Top List at 7:42 sentiment: positive
video_pk 1259 · mention_pk 3655
The Secret Cabal Gaming Podcast - Arcadia Quest video thumbnail
Click to watch at 7:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Vibrant minis and thematic flavor
  • Engaging campaign structure with varied scenarios
Cons
  • Can be chaotic in larger groups
  • Learning curve for new players
Thematic elements
  • campaign-driven dungeon exploration
  • fantasy dungeon crawl with miniatures
  • story-driven, with scenarios and progression
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign progression — Character advancement and scenario-based storytelling across sessions.
  • Dungeon crawl / cooperative combat — Players control heroes with unique powers to tackle dungeon scenarios.
  • Miniatures / themed combat — Tactical positioning and combat using collectible-style minis.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are stories in a giant book and it randomizes when you go down in the caves
  • it's always a new adventure
  • the one thing I like is the way that people can take people on missions
  • it's got aspects of why I love Battlestar Galactica and the hidden Trader
  • the stock market of this game
  • it's still there, it's still a great game to play
  • the Rondell is so neat
  • you can lock out tiles if you take one of the scoring spaces
  • the more cards you pull back to your hand when you recall them the better the benefit is
  • the minis are really cute, this like cute chibi style
  • the artwork and graphic design of this game it is just gorgeous
  • it's fascinating to watch people and their logic for figuring out who is The Insider
References (from this video)
No references stored for this video.
Video DsAsoxxUHzM Board Game Coffee Discussion at 0:34 sentiment: positive
video_pk 760 · mention_pk 2222
Board Game Coffee - Arcadia Quest video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high-quality minis and artwork
  • deep campaign potential
  • varied scenarios and boss fights
Cons
  • heavy box and setup
  • complex rulebook can be daunting
  • storage considerations for many components
Thematic elements
  • heroic team-based dungeon delving with competitive overhead
  • fantasy dungeon-crawl in a city-state of Arcadia
  • campaign-driven, monster encounters and boss fights
Comparison games
  • Zombicide
  • Marvel United
Mechanics (from transcript analysis)
  • Campaign progression — heroes gain experience and equipment across scenarios
  • Dice-driven actions — players roll action dice to determine available moves and actions per turn
  • modular board with scenario tiles — board built from tiles to create varied dungeon layouts per quest
  • team-based PvE with bosses — cooperative play against monsters with boss mechanics and loot
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Not only have I never played Arcadia Quest outside of a Kickstarter page
  • this is going to be cool this is a whole new license thing for me this star Cadia Arcadia type of gameplay thing that's happening
  • I love the colors I really like I like your style I like that kind of manga style artwork
  • these minis are adorable
  • I instantly drawled look
References (from this video)
No references stored for this video.
Video oRkbtTeh4qw BoardGameGeek Discussion at 41:38 sentiment: mixed
video_pk 598 · mention_pk 1757
BoardGameGeek - Arcadia Quest video thumbnail
Click to watch at 41:38 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Rich miniatures and guild-play feel
  • Deep campaign depth and replayability
Cons
  • Availability and retail stock variable
  • Steep learning curve and setup time
Thematic elements
  • cooperative/competitive skirmish against monsters and rival guilds
  • fantasy dungeon-crawl with guilds and quests
  • campaign-driven with ongoing character progression
Comparison games
  • Starcadia Quest
  • Starcadia Quest / Arcadia Quest family
Mechanics (from transcript analysis)
  • Campaign progression — Characters and gear improve over sessions.
  • guild-based skirmish — Multiple guilds vie for objectives and control.
  • modular board / scenario variety — Boards and quests change the strategic landscape.
  • story/quest-driven objectives — Quests define when and how victory is achieved.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Eight minis isn't bad. Comes out to $4 a mini.
  • Go for it. It's pretty not terribly expensive.
  • The main box from Marvel United Multiverse is available on Amazon. I think it's $40.
  • I really hope they can pull it off.
  • Peak Team... it's great. Not sure how available it is.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–24 of 24
Game Deep Dive
View on BoardGameGeek