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Deadline box art

Deadline

Game ID: GID0088525
Game Info
Year
2017
Players
1-10
Age
12+
Playtime
20 min
Collection
Your Tier
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Description

New York, the city that never sleeps. According to the high and mighty, things were supposed to be different in the Big Apple in 1938. No more poverty. Medicine that works. Shining skyscrapers and subway cars, the new age upon us. Sure. So why am I in the same dingy office, with a cheap desk and a cheaper secretary, paid to find a missing husband somewhere out in the mean streets? Simple job, except my wealthy socialite employer was hiding something. She was a good looker but a bad liar. I grabbed my hat and gun. I slipped a flask into the pocket of my overcoat. I was ready to wade into the cesspool.

Deadline is a film noir co-operative card game for 2-4 players from the team behind Galactic Emperor, Ninjato and Wizards of the Wild in which players as detectives use special abilities and hand management to follow clever clues to solve an original mystery.

Description

New York, the city that never sleeps. According to the high and mighty, things were supposed to be different in the Big Apple in 1938. No more poverty. Medicine that works. Shining skyscrapers and subway cars, the new age upon us. Sure. So why am I in the same dingy office, with a cheap desk and a cheaper secretary, paid to find a missing husband somewhere out in the mean streets? Simple job, except my wealthy socialite employer was hiding something. She was a good looker but a bad liar. I grabbed my hat and gun. I slipped a flask into the pocket of my overcoat. I was ready to wade into the cesspool.

Deadline is a film noir co-operative card game for 2-4 players from the team behind Galactic Emperor, Ninjato and Wizards of the Wild in which players as detectives use special abilities and hand management to follow clever clues to solve an original mystery.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 6 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–8 of 8
Video v6ocajo45bk UndeadVikingVideos Discussion at 1:44:29 sentiment: positive
video_pk 88525 · mention_pk 233515
UndeadVikingVideos - Deadline video thumbnail
Click to watch at 1:44:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun
  • A lot of fun
  • Good product
Cons
  • Stretched a little bit towards the end
  • Stretched a little bit towards the end but I think there's a variant that they could be cool with larger player counts
Thematic elements
Comparison games
  • Timelines
Mechanics (from transcript analysis)
  • Player Elimination — Variant for larger player counts where getting three wrong means elimination.
  • Risk/Reward — High risk, high reward for knowing how people died.
  • Set Collection — Trying to organize people based on three categories.
  • Word Game — Like Timelines but with three separate categories.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you only have five tries to do it
  • it's too lucky
  • someone can just Crush by getting some good roles
  • The core still is flawed
  • I want to like it more than I do
  • she got that Mr carcasson age
  • Kickstarter is still where you gotta go
  • we call those people normies
  • I like to think that nobody's above the law
  • it's a train wreck
  • the acting is great
  • there's not a weak person weak actor in that group
  • the last lost no wow
  • absolutely sucks that Lance Reddick is no longer with us
  • The Mamas and the Papas I listen to that song a lot
  • It was great and then and then they just [ __ ] all over themselves
  • it's a little late
References (from this video)
No references stored for this video.
Video gtXXXAjSfIc Tabletop Minions Discussion at 13:56
video_pk 86056 · mention_pk 221884
Tabletop Minions - Deadline video thumbnail
Click to watch at 13:56 · YouTube ↗
Pros
  • Enjoyed painting the miniatures from the first version
Cons
  • Has not played version three despite painting miniatures for it
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I bought wargs this weekend because of your video made them sound cool well there you go that's pretty cool I hope you have a good time building them and painting them and then playing games with them
  • I swear they said we were going to get rid of this Daylight Saving Shenanigans and as everything else in the government nothing happened well nothing good at least
  • I don't mind it in the fall kind of I mean other than the fact all a sudden everything gets real dark and spooky all the time but that extra hour of sleep is sort of dope but yeah then you know in the spring they they steal it from you which is a bummer
  • I don't know what an ice NAD is but it sounds sounds sounds icy
  • To quote kitan from Batman the Brave and the Bold Ben Franklin was a fraud
  • I think there is too much weight on dice roll which removes maybe skill or for luck with the action success
  • The pain of wanting to play a game my area doesn't want to play it's real y'all I'm trying old world and Middle Earth
  • I'll be real Frank with you folks I haven't signed up to be in an event in a minute it's like cuz usually I'm there and I'm doing other stuff but I haven't taken a class or signed up for events or anything like that
  • I literally just want you to send it to me in a cardboard box and that I can recycle easily that's literally all I want I am unimpressed completely by packaging
  • the trick will be parking that bus
  • Harbinger of failure
  • I love when Amazon offers the minimalist packaging option for things usually a lot easier to get whatever I bought
  • the Virtual Boy was the Google stadia of its day
  • Companies will absolutely use the tariffs as an excuse to sneak in price increases in blame tariffs
  • I think that they're very much stuck in this situation where they're like things are going well somehow inexplicably and so let's continue doing it even though there may be some writing on the wall that reducing model count would maybe get more people into the hobby which could then end up being better
  • there's no benefit that's the problem with tech these days is that they're like trying to figure out how to it's like they learned how to do a thing and now they're trying to shoehorn it into stuff to make it a product
  • If I could get AI to clean the toilet that'd be great
  • I think machine learning AI where it's like doing a thing that saves you a whole bunch of time that's what I that's what I want more of that less of the other thing less of the the um what is it the um when you take somebody else's writing plagiarism less of the plagiarism machine and a little bit more of the saving me time machine that'd be great
  • the way that you roll can be kind of also modified depending as well and then that'll tell you basically you need a seven Up is basically the case in most situations but there can be modifications and tweaks and things like that
  • The the vending Hall was it was a nice space but it wasn't anywhere it was in like a kind of an odd spot and people weren't coming through much cuz they didn't sort of know where it was
  • The only benefit it seems like it's something that makes sense for gaming but for everything else yeah I don't want to do business with a VR helmet on my head
  • with dead zone I like painted up the the when I when dead zone 1 came out I painted up the enforcers and the plague and um it's now we're on dead zone version three and I still haven't played a game
  • I was just thinking about that game recently because I remember when there was like the kickstarter was like several years ago and I hadn't heard anything about it in a while and I was like I wonder if they ever like actually fulfilled or whatever
  • Cosmic frog World eaters from Dimension zero is a skirmish board game from Devious weasel games where you play as two mile tall extra planer frogs eating planets and fighting each other
  • I've only managed to play one trench Crusade game with a friend and I think that there is too much weight on dice roll which removes maybe skill or for luck with the action success
  • the person who's shooting at you gets to choose whether they want to use those blood markers the blood markers are not just like hey this is hit points they're almost like they're a little bit like marker lights like if you've ever played the TOA in 40K back in the day
  • it is a quick game you can definitely have somebody who can just get wiped out in one shot it just happens you know
  • Excessive packaging is bad.
  • VR makes me sick.
  • AI should be useful, not just a buzzword.
  • Companies should sell STLs.
  • Price increases are concerning.
  • um I wasn't wowed by cyber Punk either
  • any company not named Games Workshop needs to sell stls at this point or they're dead
  • the price per page for the type of books that we do is going up 76%
  • I don't use AI for artistic Creations I just don't even like the amount of power and energy that that takes personally
  • you think GW needs to rescale the amount of models in 40K especially with the focus on competitive events
  • it's unlikely that any of our titles would start losing money necessarily but we've been getting a certain amount of profit which pays for our ability to get artists and do all that kind of stuff that will dwindle drastically
  • I don't know it's a good question I'm glad I don't have to make the decisions over there
References (from this video)
No references stored for this video.
Video G2vb1I55jlk Drive Thru Games Discussion at 48:44 sentiment: positive
video_pk 84577 · mention_pk 215037
Drive Thru Games - Deadline video thumbnail
Click to watch at 48:44 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Manual provides crucial clues and lore.
  • Interesting analog-digital blend.
Cons
  • Requires manual to play effectively.
Thematic elements
  • Text Adventure
Comparison games
  • Zork
Mechanics (from transcript analysis)
  • Manual reliance — Consulting the manual is necessary for solving puzzles and progressing.
  • Text input — Players interact with the game by typing commands.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • God, there's a real interesting sort of analog digital tension going on here with some of these early games.
  • This is very like board gamey.
  • It feels very analog because I'm detached from the online.
  • It's it's a digital little, you know, ones and zeros little etched thing on this this motherboard or this cart that is detached from, you know, the master control of, you know, the online social media nonsense.
  • It feels very like almost post-apocalyptic, like you've you've dug up this thing and then you have this little like working device and then you like you slap it a couple of times and it like comes alive and it like does a couple of things and then it goes away and then it it feel goes back to the earth.
  • There's something about there's a sinisterness to it to that sort of master control type of online thing.
  • Like my brain after a session of, you know, one of these things I've talked about, it's in a similar spot to my brain after a board game night.
References (from this video)
No references stored for this video.
Video 7T01Uo7Lsmw Neon Gorilla Interview at 1:32:10 sentiment: positive
video_pk 81886 · mention_pk 204865
Neon Gorilla - Deadline video thumbnail
Click to watch at 1:32:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fresh card drafting in a two-player format
  • Engaging tension and take-that potential
  • Thematic and accessible with depth
Cons
  • Potential learning curve for new players
Thematic elements
  • band lineup and headlining
  • band tours, performance venues
Comparison games
  • For Sale
  • Key Master
  • Lodge
Mechanics (from transcript analysis)
  • Drafting and bidding for bands — Players draft cards to form their band, head to venues, and bid secretly to recruit members.
  • Location requirements on board — Locations require different icons to score points; strategic placement matters.
  • Set collection and scoring via bucks — First to 100 bucks from performances wins; bidding and negotiation add depth.
  • Two-player headlining dynamic — Headlining ends with a breakup; ability to take a band member from the neighbor.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I'm a psychopath. That's why I'm doing more."
  • "Sneakily strategic."
  • "The friction creates bonds."
  • "This is a gamers game 100%."
References (from this video)
No references stored for this video.
Video 6c1JRRBve_4 The Dice Tower News at 12:04 sentiment: positive
video_pk 81030 · mention_pk 199208
The Dice Tower - Deadline video thumbnail
Click to watch at 12:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Super cute look and captivating art.
  • Visually interesting.
  • Love the theme and drafting.
Cons
  • Disappointment with the specific card drafting/reveal mechanic.
Thematic elements
  • Music game
Comparison games
  • Power Vacuum
Mechanics (from transcript analysis)
  • Card reveal — Disappointment with the simultaneous reveal mechanic where players put hands out to choose cards, preferring a hand of cards to reveal at the same time.
  • Drafting — The reviewer enjoys drafting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And this is uh Jason and the Argonauts. So, a solo quest with uh silver foiled cards, you know,
  • But I felt like it was a bridge too far. I hope that they I I think a couple of of little tweaks honestly could have turned it into a really good game.
  • Um, I think stealth in board game form is a little hard to pull off.
  • Why why why would you call this Legacy of Mars?
  • The legacy is the biggest complaint about this. The calling it a legacy, calling it legacy of Mars, I think is a problem.
  • It's just a big old gamble on a piece of tech that you don't know is proven, right?
  • My pick of the week is Jason and the Argonauts, a solo quest.
  • I really like the theme. Jason the Argonauts is a great theme. I think the production value here of Envorn Games is fantastic.
References (from this video)
No references stored for this video.
Video wcKA544rnNo Neon Gorilla Analysis at 10:48 sentiment: positive
video_pk 80358 · mention_pk 195491
Neon Gorilla - Deadline video thumbnail
Click to watch at 10:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Theme of becoming a successful band.
  • Engaging drafting and venue matching mechanics.
  • Interesting band member effects.
Cons
none
Thematic elements
  • Becoming the first band to go on a nationwide tour.
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — Choosing musicians from different stages to add to your band.
  • Pick-Up and Deliver — Driving your van to different venues to play gigs.
  • Resource Management — Earning cash and fame to achieve victory conditions.
  • Set Collection — Building a band with members that fit categories like sound, stage presence, and music genre.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am so impressed by the stories and passion of the indie publishers in this hobby.
  • The night before last as I sit there trying to go to sleep, I'm just overwhelmed with I don't know, I guess happiness and getting us to see so many of these incredible people that are essentially in charge of the future of this hobby and this overwhelming need to see them succeed.
  • By you watching this video to the very end, you are supporting indie publishing as a whole.
  • Supporting independent publishers is a huge deal, and I realize that more than ever after visiting Origins for the first time.
References (from this video)
No references stored for this video.
Video qF6eoyZ_hCo Discussion at 13:35 sentiment: positive
video_pk 66842 · mention_pk 162646
Deadline video thumbnail
Click to watch at 13:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the theme
Cons
none
Thematic elements
  • Music-themed, building bands and chasing hype in the spotlight.
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — Described as a set collection drafting game.
  • Set Collection — Described as a set collection drafting game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • May the fourth be have been with you yesterday.
  • Our first game we're talking about is Kohaku, the big pond expansion and reprint.
  • Pressed. Wait, this game sounds incredible.
  • I love Ascension, and even though I'm not the biggest Lord of the Rings fan, I I would want to play this because it looks amazing.
  • So, this is Justin Gary's deck building game.
  • On the table today is a Battle of Hoth.
  • Empire Strikes Back, the best of of the best movie ever released in the Star Wars universe.
  • So, this is a game based on Memoir '44.
  • And I think I like this implementation of the game better because you're the Empire instead of the Nazis.
  • Hoth did not fall today, friends.
  • Rebel scum, uh, you did it.
References (from this video)
No references stored for this video.
Video KAUpP_e6LkM Watch It Played Discussion at 5:30
video_pk 65286 · mention_pk 158932
Watch It Played - Deadline video thumbnail
Click to watch at 5:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Necromunda
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • sometimes when we see age restrictions on games it leaves us scratching our heads
  • Publishers are trying to avoid certain fees and costs associated with testing for choking hazards and so it's just easier for them to say okay this is for 10 and up and they can forgo those costs
  • so is that a consideration when you're thinking about games that might be appropriate or inappropriate for your children not just what they're visually going to see but what they're going to be doing in the game play
  • sometimes if I watch a board game review and it's particularly critical in the post of people's comments they'll often say things like thanks for your honesty or this is why I value you as a reviewer you're not afraid to speak the truth
  • but is criticism inherently more truthful than a compliment
  • I don't review games I never share my opinions on them one way or the other but I do wonder what the psychology is behind that
  • I prefer to play games across the table from somebody but that's just not always possible
  • remote gaming gives me that opportunity
  • Grail games these are games that you really want but they're maybe hard to find out of print quite expensive
  • my gril game is necromunda this is the first m game that I ever played I introduced it to some friends in University who were not Gamers but then we all really got into it building our little gangs painting them up and then playing against one another it was a lot of fun but my attachment to the game is primarily sentimental
  • there's arguably better Miniatures games out there now I've been told that Dead Zone by Mantic Games is basically an equivalent to necromunda and I'd probably enjoy that but I still for whatever reason one necromunda is that nuts probably a little nuts
References (from this video)
No references stored for this video.
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