Game Info
Year
2021
Players
4-8
Age
14+
Playtime
35 min
Complexity
2/5
Collection
Your Tier
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Description
A strategic set-collection card game where players bid and collect circus acts with unique final scoring rules determined during play
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 1 ·
mix 0 ·
neu 2 ·
neg 0
Showing 1–3 of 3
Video Bs8cb4JQJ1g
Rolling Dice & Taking Names Top List at 17:35 sentiment: neutral
video_pk 98386 · mention_pk 273213
Click to watch at 17:35 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Brian Boru High King of Ireland as soon as you put that on the on the table and as soon as I saw trick taking I was like uh oh I'm all in I I pushed all the chips in I was fully engaged in this game
- Clash of cultures Monumental Edition I'd like to commend the design development and Publishing team behind K C it's varied in strategy epic in scale and thankfully foot powder free
- man it's one of those games for me that just created an experience every time I played and I've played with four player I've played with three player I've played with two player and every single time I enjoyed what that game brought to the table
References (from this video)
No references stored for this video.
Video UlSNl9x0OqY
Watch It Played Discussion at 4:17 sentiment: positive
video_pk 90659 · mention_pk 242432
Click to watch at 4:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Really fun looking
- Clever
Cons
none
Thematic elements
- Circus
Comparison games
none
Mechanics (from transcript analysis)
- Card game — A clever card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- space the final frontier other than like our minds but no one wants to go in there because that would be terrifying
- terraforming mars ares expedition where we again return to mars to give it a good old once over making it fit for human life but this time only using cards
- you'd be forgiven for thinking that mars was well and truly terraformed but hey gloomhaven looked pretty finished until they released jaws the lion
- if you find a mysterious board game possibly magical don't play it
- bigfoot is real i fundamentally believe that
- i do love modules in games like first class and taverns of teeth and phone and while this is probably going to be different to those something about having various modules to pit against each other that just sounds cool
- i prefer to
- is sagrada legacy yep that's pretty much all we know so far about that one but i do love sagrada so a legacy version where the game evolves and changes as you play from game to game sounds good no idea how it will work but i'm very interested
- red raven have announced now or never the next game in the raven verse which is what i call it and almost no one else does but it follows near and far above and below and one north hollywood branch of in and out now or never has you and up to three of your friends though i prefer to play with my enemies competing to best rebuild your ancestral village and guide the rest of the villagers on their way home and although the creatures of the meteorite yep apparently there's a meter right now have lost much of their strength many of them remain and you must fight them off to protect traveling villagers now never is a competitive strategy game that has you choose one of four asymmetrical characters to play and you'll be rebuilding your village so that the returning villagers have a place to live and you interact with the other players by hiring their specialists to perform special actions they'll also have to combat dangerous creatures to rescue villagers or while you explore a fancy landscape filled with bizarre places technologies people and meteorites for heaven's sake watch out for meteorites and it includes two modes of play standard and story when playing in story mode you read from a storybook when you explore making choices and learning more about the characters and the world
References (from this video)
No references stored for this video.
Video IiHA4ZAirTs
UndeadVikingVideos Discussion at 3:49:09 sentiment: neutral
video_pk 85711 · mention_pk 220314
Click to watch at 3:49:09 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
Comparison games
- Treasure of the Dwarves
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I'll trade a $60 euro for that in a heartbeat. Not even think about it because $60 euro game I reviewed I didn't give a [ __ ] about.
- No, man. I grew up I grew up with a scarcity mindset. I hold to that dear.
- The majority of the games that I have at this point in my attic are absolute horseshit.
- It's got a really cool auction mechanism. I think you call it you can't go back where essentially you get offers and you look at the offer and you have to immediately accept it or immediately reject it and move on to the next offer and you so you you don't know what you're getting into.
- My goal is to be almost 100% board game free other than like a small handful of things that I'll play with my kids.
- My favorite thing about Strike is that the first time people play it, they're like, "That's all there is."
- It's 1:15 in the morning. Not early. Boom.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3