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Mysterium box art

Mysterium

Game ID: GID0221540
Game Info
Year
2015
Players
3-7
Age
10+
Playtime
45 min
Collection
Ratings
Expansions & Family
Tajemnicze Domostwo Mysterium Park Mysterium: Secrets & Lies Exp (Refresh)
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery.

Unable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.

In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium.

Each hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses.

After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points.

If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit.

Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards — one for the suspect, one for the location, and one for the weapon — then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote.

If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...

Description

In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery.

Unable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.

In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium.

Each hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses.

After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points.

If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit.

Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards — one for the suspect, one for the location, and one for the weapon — then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote.

If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 163
This page: 13
Sentiment: pos 12 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 151–163 of 163
Video m74NcaQ2qe8 Board Game Hangover Top List at 6:23 sentiment: positive
video_pk 2092 · mention_pk 6103
Board Game Hangover - Mysterium video thumbnail
Click to watch at 6:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • shorter playtime than original
  • accessible for new players
Cons
  • may feel lighter for veteran players
Thematic elements
  • mystery deduction with a lighter, streamlined twist on the original
  • paranormal mystery in a park setting
  • ghostly investigation with atmospheric cues
Comparison games
  • Mysterium
Mechanics (from transcript analysis)
  • cooperative deduction — players work together to solve a mystery guided by one player's clues
  • Deduction — players work together to solve a mystery guided by one player's clues
  • hidden role / deduction — players deduce clues and roles through social deduction mechanics
  • Social Deduction — players deduce clues and roles through social deduction mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Destinies could be cool it's kind of Cooperative but only one of you will fulfill his Destiny so it's a race game
  • Time stories Revolution is something I'd say the smaller boxes the new ones yeah time series Revolution it will apply fine with two it's perfect with two I enjoy time stories more most with less people because you each individual can do more things
  • there's a game called mysterium Park which they say is better than mysterium because it's shorter
  • one person hides his treasures somewhere on the map just draws an X there and then he has to from time to time give Clues to other people to search and you actually can draw huge circles on the map from the information you have
  • draft desire is an amazing quick simple drafting game
References (from this video)
No references stored for this video.
Video ZQppVcQN6Tg The Secret Cabal Gaming Podcast Review at 2:22 sentiment: positive
video_pk 2016 · mention_pk 5750
The Secret Cabal Gaming Podcast - Mysterium video thumbnail
Click to watch at 2:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Unique communication mechanic
  • Expansions add depth
Cons
  • Can be frustrating for players
Thematic elements
  • Ghost communicating with psychics
  • Supernatural investigation
  • Abstract visual communication
Comparison games
  • Dixit
Mechanics (from transcript analysis)
  • Visual clue giving — Ghost provides abstract image clues to psychics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • they fit the halloween theme they cover the gamut of supernatural genres
References (from this video)
No references stored for this video.
Video iSl7OFtZ_hA The Secret Cabal Gaming Podcast Discussion at 4:19 sentiment: positive
video_pk 1814 · mention_pk 5234
The Secret Cabal Gaming Podcast - Mysterium video thumbnail
Click to watch at 4:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic ghost vibe and seance mood
  • Innovative use of dreamlike vision cards for social interaction
  • Atmospheric artwork that enhances the Halloween party feel
  • Flexible for large groups and party-style sessions
Cons
  • Learning curve can be steep for new players
  • Visions can be interpreted in divergent ways, leading to potential confusion
  • Cooperative deduction pacing can slow with many players
Thematic elements
  • ghosts, mystery, occult communication
  • A 1920s haunted mansion with a séance-like atmosphere
  • dreamlike visions guiding investigators from the ghost
Comparison games
  • Dixit
Mechanics (from transcript analysis)
  • asymmetric roles — One player is the ghost giving visions; others are investigators trying to solve the mystery.
  • Asymmetric Teams — One player is the ghost giving visions; others are investigators trying to solve the mystery.
  • cooperative deduction — Players work together to identify the suspect, location, and item from visions.
  • Image Deciphering — The ghost provides abstract imagery that investigators must interpret to derive clues.
  • Pattern matching / thematic association — Players associate dreamlike imagery with narrative elements to advance the solution.
  • Vision card interpretation — The ghost provides abstract imagery that investigators must interpret to derive clues.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very difficult category of board games
  • there aren't that many ghost games
  • I think it's a fantastic ghost game
  • Ouija board could be an awesome Halloween party
  • Mysterium could really be a fantastic party game Halloween mood
  • it's horrifically hard, insanely hard
  • the ghosts and ghouls are fun and creepy
  • haunted games can set the mood for a party
  • Ouija boards could provide a seance vibe for a party
  • the final boss in Ghost Stories is memorable and intimidating
References (from this video)
No references stored for this video.
Video RWuSvfm9HPI Actualol Discussion at 14:08 sentiment: positive
video_pk 1320 · mention_pk 3893
Actualol - Mysterium video thumbnail
Click to watch at 14:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • folded space insert stores all components and expansions neatly
  • premium feel with labeled trays and cards in sleeves
Cons
  • assembly may require care to align slots and lips
  • some users may prefer simpler inserts for speed
Thematic elements
  • dreamlike deduction with abstract imagery
  • Gothic/psychic mystery in a haunted mansion
  • shared storytelling through clue cards
Comparison games
  • Folded Space
  • Go7 Gaming
Mechanics (from transcript analysis)
  • card management — cards slot into trays and storage specific to sleeves
  • cooperative deduction — players infer clues to solve a mystery with a ghostly narrator
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the best looking insert that I own
  • level three the pinnacle of board game organization
  • there's no base to the insert to maximize space
  • everything is removable in this insert so you can have it out on the table
  • folded space makes inserts more affordable and portable
References (from this video)
No references stored for this video.
Video gHqXILFrg-A The Broken Meeple Top List at 13:26 sentiment: positive
video_pk 1262 · mention_pk 3668
The Broken Meeple - Mysterium video thumbnail
Click to watch at 13:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to teach
  • fun ghost role
  • compact form factor
  • quick play time
  • cooperative gameplay
Cons
  • limited themed sets available
  • publisher not making enough expansions
Thematic elements
  • mystery
  • ghost
  • deduction
  • circus
Comparison games
  • Mysterium
  • Obscurio
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is a difference between how great a game is and how much my personal enjoyment like my drive my passion for getting the game out is
  • should you really be really focusing on it in terms of a top 100
  • these games are awesome
  • I just want to talk about these top 50 games which I can do in about five videos Max
  • a game might be rated at a really high level in the past and then drop for me
  • just a simple role selection drafting game
References (from this video)
No references stored for this video.
Video 3dlfBO5Yv4w Board Game Hangover Discussion at 5:38 sentiment: positive
video_pk 1010 · mention_pk 2832
Board Game Hangover - Mysterium video thumbnail
Click to watch at 5:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong atmosphere
  • beautiful art and storytelling
  • excellent for groups that enjoy deduction
Cons
  • clue interpretation can be opaque
  • solo play is limited
Thematic elements
  • Cooperative deduction with dreamlike imagery
  • Victorian-era ghost mystery
  • Dreamlike, interpretive clues
Comparison games
  • Dixit
  • Clue
Mechanics (from transcript analysis)
  • cooperative_deduction — Players deduce a culprit and scenario from abstract vision cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really cool to talk with you have conversations with you of course
  • we travel a lot with car so we usually want to involve the driver as well so we can't use any games that have any like physical pieces really
  • i would take that pla be honest do you have plans for the rest of your life
  • there's going to be the next video
  • i could play forever
  • there is so much replayability
  • it's a six player only game that takes like eight or nine hours to play
References (from this video)
No references stored for this video.
Video rHrhMzW8kEw cardboardrhino Review at 0:06 sentiment: positive
video_pk 933 · mention_pk 2635
cardboardrhino - Mysterium video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Atmospheric theme and art that deliver a strong cinematic/mystery mood
  • Engaging ghost-investigator dynamics with rich nonverbal communication
  • Accessible to a wide range of players, including families and casual gamers
  • Supports expansions and offers replayability with different clues and scenarios
Cons
  • Clues can be ambiguous, which may frustrate some players
  • Pacing can feel slow for groups that struggle with interpretation or debate
  • The ghost's perspective is fixed in the base game, limiting some variety
Thematic elements
  • Mystery solving, supernatural communication, and atmospheric deduction within a cooperative framework.
  • A haunted mansion where seven investigators work alongside a mute ghost to solve a murder through interpretation of dreamlike visions.
  • Dreamlike, surreal, and interpretive; clues arrive as visions that must be interpreted non-verbally.
Comparison games
  • Cluedo
  • Dixit
Mechanics (from transcript analysis)
  • cooperative play — Players work together to identify the correct suspect, location, and murder weapon, guided by the ghost's visions.
  • Epilogue vote — If investigators reach a threshold, they trigger an epilogue where a majority vote determines the final outcome.
  • Hidden Information — Only the ghost knows the actual solution; investigators must infer it from limited, thematic clues.
  • Nonverbal reasoning — Communication relies on artwork and symbolism rather than direct verbal hints, creating a unique interaction dynamic.
  • Timed turns — The game unfolds over seven hours/turns; time pressure influences clue interpretation and decision-making.
  • Vision card communication — The ghost hands out dreamlike vision cards to investigators; players interpret these abstract cues to make deductions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Cluedo meets Dixit but the result that came out is actually something really unique"
  • "it's a very thematic and engaging game that really creates interesting interaction between the players and succeeds in creating this mysterious atmosphere"
  • "one of the games you should definitely have in your collection"
  • "Mysterium made a big splash when it came out three years ago and I think it's totally justified"
  • "simplified you could say it's like Cluedo meets Dixit"
References (from this video)
No references stored for this video.
Video cvthbqIgJ5I The Broken Meeple Top List at 2:28 sentiment: positive
video_pk 898 · mention_pk 2555
The Broken Meeple - Mysterium video thumbnail
Click to watch at 2:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique and innovative concept combining clue with Dixit cards
  • Plays well with most people
  • Portable version available (Mysterium Park)
  • Great co-op experience
Cons
  • Clairvoyance tokens are a weak link
  • Big version has more setup
Thematic elements
  • Ghost communicating through clues in silence
  • Murder mystery
  • Cooperative mystery solving
Comparison games
  • Obscurio
  • Dixit
Mechanics (from transcript analysis)
  • cooperative play — Players work together to deduce the solution from visual card clues
  • Dixit Card Mechanic — Players use cards to communicate clues about person, location, and weapon in a murder mystery
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm sorry I'm sorry please forgive me I blatantly overworked myself through September
  • this is such a cool unique Innovative idea but it plays really well
  • such a good Gateway game that deserved the award
  • one of my probably my favorite dice that existed any game ever
  • Scythe is just such a cool big Euro engine builder game
  • all the decisions feel like juicing the agonizing but in a fun way
  • you will constantly regret the order that you did those four actions in because there's no technical right answer
  • most thematic laserder game
  • card art in this is Sublime Instagram is wet dream
  • I think it is a 10 out of 10 game for me
  • Hidden Gem one that I never saw coming at all
  • Shut Up And Take My Money
References (from this video)
No references stored for this video.
Video kv1kkuuNhj4 Rolls in the Family Top List at 11:25 sentiment: mixed
video_pk 941 · mention_pk 2648
Rolls in the Family - Mysterium video thumbnail
Click to watch at 11:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • creative discussion and group storytelling
  • distinctive artwork and interpretive play
Cons
  • can hinge on the group’s ability to interpret imagery
  • Mary explicitly dislikes it in some instances
Thematic elements
  • cooperative deduction through imagery
  • haunted mansion / dreamlike setting
  • psychological and interpretive
Comparison games
  • Dixit
  • Stella
  • Nironauts
Mechanics (from transcript analysis)
  • clue-giving through images — one player acts as the ghost, providing visual clues via cards
  • cooperative deduction — players work together to interpret abstract imagery to identify a culprit or objective
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Code Names. Hit it.
  • The tension of the words start getting blocked off
  • I love the tension of the words start getting blocked off
  • Dixit. The OG. The OG is still the king.
  • It's Willy Wonka themed.
  • I don't like Mysterium.
References (from this video)
No references stored for this video.
Video jlV5c3lOn1w Our Family Plays Games Discussion at 17:07 sentiment: positive
video_pk 771 · mention_pk 2242
Our Family Plays Games - Mysterium video thumbnail
Click to watch at 17:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong theme and accessible for beginners
  • Cooperative play with engaging narratives
Cons
  • May require group memory and patience
  • Some players may want a more direct competition
Thematic elements
  • supernatural/mystery deduction
  • Haunted mansion, spirit communication
  • immersive storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative deduction — Players interpret visions from a ghost to deduce the killer, location, and weapon.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our goal is to make this world a better place one board gamer at a time
  • Merry Christmas happy holidays and seasons greetings to you all
  • a potentially a Christmas version of taco cat goat cheese pizza
  • it's not just about creating these beautiful layered illustrations it's also how you use the art in a game
  • the Wolves is great for thematic gameplay
References (from this video)
No references stored for this video.
Video SiZ_RtxNLXM The Secret Cabal Gaming Podcast Top List at 0:50 sentiment: positive
video_pk 616 · mention_pk 1797
The Secret Cabal Gaming Podcast - Mysterium video thumbnail
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fuels imagination and storytelling
  • Dixit-like art provides evocative cues
  • strong social interaction among players
Cons
  • can be punishing when interpretations miss the mark
  • the ghost–psychic dynamic may cause frustration if clues are vague
Thematic elements
  • mystery solving through supernatural clue interpretation
  • haunted mansion where a ghost communicates with psychics
  • cooperative deduction with abstract, surreal artwork
Comparison games
  • Dixit
Mechanics (from transcript analysis)
  • cooperative deduction — Players work together to deduce the ghost's story from abstract clue cards.
  • Deduction — Players work together to deduce the ghost's story from abstract clue cards.
  • Image Deciphering — Psychics interpret visual cue cards to piece together the narrative.
  • peer interpretation of abstract clues — Psychics interpret visual cue cards to piece together the narrative.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Conan really captures the essence of those Robert E. Howard stories
  • it's like a Conan story is playing out even to the fact that many of the characters are different in every story you listen to
  • there's a ton of storytelling potential
References (from this video)
No references stored for this video.
Video wn68NByIIU0 Actualol Top List at 1:41 sentiment: positive
video_pk 546 · mention_pk 1643
Actualol - Mysterium video thumbnail
Click to watch at 1:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic execution
  • engaging use of artwork for communication
  • highly replayable with vivid ambiance
Cons
  • clue interpretation can frustrate some players
  • pace can slow as players discuss clues
Thematic elements
  • paranormal communication through artwork
  • haunted mansion/murder mystery
  • cooperative deduction with surreal art clues
Comparison games
  • Dixit
  • Cluedo (Clue)
Mechanics (from transcript analysis)
  • communication via artwork — ghost uses surreal art cards to convey clues to psychics
  • Cooperative Game — players work together to deduce a killer, location, and weapon
  • cooperative play — players work together to deduce a killer, location, and weapon
  • Image Deciphering — ghost uses surreal art cards to convey clues to psychics
  • limited information — clues are open to interpretation, creating discussion and misinterpretation
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the satisfying interlocking puzzle
  • I would much rather play this than Cluedo
  • it's such an amazing theme that sure is set in a futuristic city but has such a comment on our modern world
  • I just really love that form of communication
  • this is one of the best party games there is
References (from this video)
No references stored for this video.
Video p9JmpZmsG5Q Might I Suggest A Game Top List at 3:30 sentiment: positive
video_pk 221 · mention_pk 597
Might I Suggest A Game - Mysterium video thumbnail
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful, thematic artwork
  • Accessible for families and casual players
  • Engaging social atmosphere without direct competition
Cons
  • Clue interpretation can feel vague for some players
  • Pacing slows with larger groups
Thematic elements
  • Cooperative mystery solving through interpretation of visions
  • Haunted mansion with a ghost guiding investigators
  • Story-driven, atmospheric
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative deduction with asymmetric roles — Investigators interpret visions provided by the ghost to identify the culprit, location, and instrument.
  • Image Deciphering — Abstract art cards serve as clues that players must collectively decode.
  • Vision-card clue interpretation — Abstract art cards serve as clues that players must collectively decode.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • thanksgiving is a holiday about bringing people together so i wanted to include games that make you want to high five instead of punch each other in the face
  • every game on this list is a different variation on a cooperative game
  • it's time to talk turkey
  • Spirit Island features some amazing asymmetrical powers that really offer a plethora of gameplay options for all different kinds of players
  • it's definitely a longer heftier co-op game unlike most in the genre
  • the irony of putting a game on my thanksgiving list about driving colonists out of your native land is not lost on me but what better time than a colonizer's holiday to bring awareness to its origins and help write a new narrative of kindness to our indigenous peoples
  • I love a game that makes you think and also sparks great conversations
  • this has been a mighty suggested game production and i'm alex your board game sommelier signing off
References (from this video)
No references stored for this video.
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