Many heroes go forth to battle, but some never return; leaving behind their prized possessions. You'll be part of the bidding war for the vaults they left behind to gain valuable items -- each providing Gold, Victory Points or new abilities. Outbid your opponents, equip artifacts to gain new abilities and find the gear your up-and-coming heroes are looking for to be victorious in Vault Wars.
Players will take turns as an Auction Master, leading a cut-throat bidding war to selling off Vaults full of items to the other players.
Each Vault provides a unique experience, introducing new ways for the players to bid.
No player quite knows everything that's in a Vault, and there's lots of junk to fool your opponents into bidding on.
Between auctions, players may sell off their items to gain Gold, or save them for Victory Points -- paying storage fees to keep them around.
Collect gems for massive Victory Points, Weapons to gain lots of Gold, or rare Artifacts to gain powerful abilities.
Each player has up-and-coming heroes who are looking specific items, giving out bonus victory points (but try to keep that a secret from your opponents).
The player with the most victory points after all the auctions will be the winner!
Vault Wars is a bidding and bluffing game for 3-5 player that plays in less than an hour.
- Artwork and production quality praised
- Deep card flavor and varied minions
- Strategic graveyard synergy
- Balance considerations between first and second player
- Endgame can be heavily influenced by dice luck
- Some rule clarifications arose during play (e.g., meditate interactions)
- necromancy, undead, arthropod followers
- Forgotten temple
- card-driven fantasy battle with minions and sorcery
- Hero Realms
- Star Realms
- Train Topia
Mechanics (from transcript analysis)
- action phase and sorceries — An actions phase governs playing minions, attachments, and sorceries.
- attachments and swords — Attachments modify minion stats; swords interact with battlefield mechanics.
- battlefields grid — Three battlefields exist; the winner is the first to claim two of them.
- Combat: Dice — Attacks are resolved via dice rolls at the end of each round.
- deck management — Players start with six cards and can discard or reshuffle non-minions into their grimoire and redraw.
- Dice combat — Attacks are resolved via dice rolls at the end of each round.
- domains/lineages/characters — Each player picks one character, one lineage, and one domain to gain unique powers.
- graveyard/discard interactions — Minions can be played from the graveyard; discard piles and graveyards interact with gameplay.
- Minion deployment — Players have a grimoire of cards with minions and attachments that are played onto battlefields to attack.
- omens — Certain cards and sorceries yield omen tokens that impact play.
- raise the dead — A sorcery that lets a minion from the graveyard be played with its cost lowered.
- Square Grid — Three battlefields exist; the winner is the first to claim two of them.
- Unique Player Powers — Each player picks one character, one lineage, and one domain to gain unique powers.
Video topics + discussion points
Quotes (from this video)
- this game called guilt wars
- the artwork of this game it's just absolutely wonderful
References (from this video)
- Written off as undelivered
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- the most gamery one I did was definitely Blood on the clock tower
- welcome to time Jinx you know we almost called this the dating game but they sent us a cease and desist
- the outlier doesn't know they're the outlier it could even be you so think about whose answers don't quite fit or seem a bit odd then on your device vote for whom you think the outlier most likely is
- the curtain for hypnot is about to go up you'll love it there's hypnosis and people thinking they're cartoon characters or inanimate objects then they have to figure out each other's identities laugh Riot
- sadly it was a bunch of you know get this old white men that weren't all that excited about the fact that there was a young woman that wrote a wrote a like a basically an RPG based on D and D that was people were that was doing well and so they were just like shock and awe
- I posted a video of uh of uh the the computer reading Ticket to Ride rules I just threw it up see what would happen in your feed throw it out in the world yeah
- it's actually like reading stuff out of order
- I've never seen that kind of play it's never been done I mean yeah he's and here's this thing that sucks is he's his YouTube channel he's a kid right so he can't have comments turned on
- the lead actor in parasite the main the father not the not the um the businessman father that's it yeah it's a it's odd yeah
References (from this video)
- Shipment never received
- Project funding/publishing fell through
- Lack of clear communication or news about status
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I never I still haven't gotten my shipment well so that's weird man
- the Catalyst games Peterson games like uh buyou like fell through and nobody knows exactly what happened it's just it's a big giant um C fuffle that
- the path to us for finally completing and delivering the gods War I is coming into view in the next few weeks we are going to have a major announcement on this thank you for your continued patience in t that we realize it's been a frustrating journey
- hyperspace is you know we'll get to it eventually
- I think I got my highest score ever on H Gaia project the other day 100 and something
- when people go silent like completely silent and they don't say anything for months it's because they have no interest zero interest zero interest of actually completing what they're doing
- I hate forgetting [ ] I hate it I hate you st lits you're getting old I know but I hate it
- you know they they say if you're afraid of homosexuals that means that deep down inside you're homosexual and that worries me because I'm afraid of dogs
- Growing up I never would have believed that one day i' need a computer just to masturbate
- he did that so he'd have something if you're one of those people that complains that their CVS receipts are too long oh man you're gonna [ ] hate books
- it's good it's a perfect movie
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- hey everyone welcome back to watch it played
- this is going to be a quick news and updates video and we're also going to do the draw to give away this copy of Vault Wars
- I love Periscope this is an app that allows me to create content live on the fly
- so although it's a closed event you can join me vicariously
- so let's draw for that right now and the winner drawn randomly from our contest app is Kevin Maloney congratulations Kevin
- anyone who donated at the $15 level or higher is going to be automatically entered into any contest we have during season 5
- there's only one of me and many many many of you so please don't write me until October 22nd
References (from this video)
- it's taking me forever I'm going so slow
- Age of Sigmar
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- We're going to do some more content over there finally I have no idea how it's going to go it could be a total train wreck but we'd love to have you there to sort of help us figure it out
- it feels like all of my time is being taken up with creating hopefully useful tutorials for you but we haven't done a gameplay for a while and this might be a way for us to fit one of those in
- this is an area you would not normally see on the channel but I've got all my paint supplies here and I've got Miniatures that I'm assembling and cleaning up and getting ready
- Ty congratulations you just won a brand new copy of the NECA underhive box
References (from this video)
- clever auction dynamics
- family-friendly entry into heavier games
- thematic cohesion can be loose
- not as deep as other heavy titles
- vaults, survival, competition
- post-apocalyptic vault-clearing and competition
- competitive with a light, humorous tone
- Bohnanza
- Munchkin
Mechanics (from transcript analysis)
- auction/bidding — players bid to claim valuable vault pieces
- Set Collection — collect vault pieces to complete sets and score points
Video topics + discussion points
Quotes (from this video)
- Spirit Island not Spirit Away mind you it's a great movie if we were giving away Badges of approval for movies Spirited Away a batch of approval but Spirit Island also and this is greater than games
- Spirit Island is a fabulous game... it's fantastic
- Terraforming Mars yes it's our favorite ugly game terrifying Mars is amazing
- I would play that anytime you brought it out
- it's so freaking cool
- we're giving away four copies of Sagrada to four different people