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Nemesis: Legacy box art

Nemesis: Legacy

Game ID: GID0453609
Game Info
Year
2026
Complexity
3.7/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

A legacy sequel expansion to Nemesis where survivors face new horrors and permanent campaign consequences aboard a doomed ship

Description

A legacy sequel expansion to Nemesis where survivors face new horrors and permanent campaign consequences aboard a doomed ship

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 3 · mix 3 · neu 1 · neg 0
Mentions per page
Showing 1–7 of 7
Video e2H4ZLPNAnc BoardGameCo Unboxing at 0:04 sentiment: mixed
video_pk 151359 · mention_pk 425013
BoardGameCo - Nemesis: Legacy video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • It's Nemesis Legacy and the host wants to play it.
  • The host likes legacy games.
  • The host believes Rob Daviau's legacy games are generally his favorite legacy games.
  • The Sundrop miniatures from the base game are considered top-notch.
Cons
  • The host has a very tight schedule to cover it, only having two weeks.
  • There's a lot to cover in a short amount of time.
  • The host has mixed thoughts on Nemesis Legacy.
  • The host does not own the original Nemesis.
Thematic elements
Comparison games
  • Nemesis
  • Terraforming Mars Legacy
  • Legacy of Mars
  • The Witcher Legacy
  • Pandemic Legacy
  • Ticket to Ride Legacy
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you guessed anything other than Nemesis Legacy you are not reading the room correctly.
  • This is Nemesis Legacy.
  • I'm busy and overwhelmed and I also really want to play this.
  • This is a destructible Legacy game to many people's chagrin, but they're going full on Legacy.
  • I have had mixed thoughts on it.
  • I think there is a degree of gravitas that is added to a game when you're putting stickers, ripping up cards.
  • The entire deck says work in progress.
  • This is an entire deck full of cards that basically say work in progress.
  • The Nemesis Sundrop miniatures I think are some of the best miniatures out there.
  • Rob Daviau has not never let me down, but his his His legacy games generally are my favorite legacy games.
References (from this video)
No references stored for this video.
Video mkKuzJWZrUY Tantrum House Analysis at 2:14 sentiment: positive
video_pk 151305 · mention_pk 424903
Tantrum House - Nemesis: Legacy video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • If you're a fan of Nemesis or if the idea of combining Nemesis-style survival horror with a persistent campaign, that if that all sounds interesting, this is definitely one to watch.
Cons
none
Thematic elements
  • Survival horror with a persistent campaign
  • Nemesis universe
  • Interconnected scenarios with irreversible decisions, character customization, and narrative twists with consequences that carry from one session to the next.
Comparison games
  • Nemesis Retaliation
Mechanics (from transcript analysis)
  • legacy — Takes the Nemesis universe into a full legacy campaign with interconnected scenarios, irreversible decisions, character customization, narrative twists, and consequences that carry from one session to the next.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • October 2026 is shaping up to be a big month for board game crowdfunding with some really interesting games coming to Kickstarter and Gamefound.
  • This is sort of the game Bang and that meets the Werewolf theme.
  • This takes the Nemesis universe into a full legacy campaign with interconnected scenarios, irreversible decisions, character customization, narrative twists, and consequences that carry from one session to the next.
  • This is an epic strategy game based on Brandon Sanderson's Stormlight Archive with asymmetric factions, heroes, diplomacy, card play, and battles for control of Roshar.
  • The movement and puzzly nature of pattern creation makes this a unique game in the two-player space, and the alien ally cards create cool new combos to explore from game to game.
  • This tabletop adaptation is being designed by David Gordon and Tam, with players battling it out in the arena using the characters and troops from Clash Royale.
  • If you like smaller, quirky games that don't require 3-hour commitments, then Gatera is one worth checking out.
  • This is a remastered version of the classic 2005 Arkham Horror second edition with updated artwork, graphic design, components, and some rules clarifications, and quality of life improvements.
  • You're exploring the western wildlands, frontier in our own world, but so far in the future that the world we know has been completely transformed.
  • If you're a fan of collecting fossils, building a paleontology exhibition, and turning that theme into a strategic board game, this is definitely one to put on your October watch list.
References (from this video)
No references stored for this video.
Video 3Ah_V94PEJY Board Game Hangover Review at 0:03 sentiment: positive
video_pk 126042 · mention_pk 359880
Board Game Hangover - Nemesis: Legacy video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined first scenarios and rules make it a good entry point.
  • Engaging legacy mechanics with cooperative elements.
  • Sense of exploration and discovery is very exciting.
  • Good writing and story make it fun and scary.
  • Top-notch production quality.
  • Faster setup compared to previous Nemesis games.
  • Challenging and rewarding cooperative experience.
  • Evolving characters provide unique progression.
Cons
  • Skipping a turn never feels good, even if thematic.
  • Unique characters are not present from the get-go, takes time to build.
  • Only worth playing the legacy story a maximum of twice.
  • Some A4 pages printed out for components or glitches in prototypes.
  • The semi-cooperative nature of previous games is missed by some, but the full co-op works.
Thematic elements
  • legacy, cooperative, exploration, survival
  • sci-fi horror
  • storyheavy board game leading to paragraphs that branch out to different paragraphs and make your own story
Comparison games
  • Nemesis
  • Nemesis Retaliation
  • original Nemesis
Mechanics (from transcript analysis)
  • Action cards — Players play out cards for basic actions like moving, shooting, or picking up items, and for effects like healing.
  • Character progression — Character boards start empty and are upgraded over time by adding more and more things, making them unique.
  • cooperative play — The legacy part is fully cooperative, and the co-op aspect is very challenging. There's a lot of table talk and back and forth to help each other out.
  • Deck Building — Players add cooler cards to their deck in scenarios, or if they die, they scratch off cards and add worse cards to their deck. There's a potential for deck building mid-game.
  • Dice Rolling — Used for actions like attacking, where players roll dice to see the result.
  • exploration — Moving to undiscovered rooms triggers entries that lead to reading paragraphs and potentially revealing new tiles. Players can use a scanner to discover new things in a room.
  • legacy — Involves adding stickers to a rulebook with new rules, opening envelopes with secrets, and ripping open boxes to find new things. The legacy part is fully cooperative.
  • scenario-based play — The game features multiple scenarios with distinct objectives and story progression.
  • Scratch-off Mechanics — Scratch-off action cards and scratch-off weapon cards are used. If a weapon malfunctions, a part is scratched off, potentially losing a life point.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my favorite Nemesis.
  • This is the second best nemesis right now after two scenarios with what we've seen.
  • The legacy game is the best entry point in the series cuz the first scenarios are so streamlined.
  • The sense of exploration and new stuff is just fantastic.
References (from this video)
No references stored for this video.
Video X4VTvBuPKig BoardGameCo Review at 7:13 sentiment: mixed
video_pk 81434 · mention_pk 202180
BoardGameCo - Nemesis: Legacy video thumbnail
Click to watch at 7:13 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • First ever full campaign system in the Nemesis universe.
  • Rob Daviau is involved in this legacy project, which inspires confidence.
Cons
  • Nemesis has had inconsistent gameplay in the past, raising hesitations about longevity.
  • Legacy format is a different risk than standard campaigns.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tamashii is a very solid game though.
  • Tamashii is a very cool game.
  • 20 Strong is a great game system.
  • Scoundrels excites me as much as it frustrates me.
  • Stalker is an incredible game.
  • The table presence is going to be top-notch.
  • Deluxe-ification and bling is still 100% worth it.
  • The world of Nemesis does feel like a perfect fit for an RPG.
  • Concordia is a great game.
  • Agricola, I don't have an opinion there because Agricola is a game that I'm not quite as convinced that I need to get it just because Awaken Realms did it.
References (from this video)
No references stored for this video.
Video ro6E0uATlw0 The Dice Tower Interview at 21:17 sentiment: positive
video_pk 81240 · mention_pk 200655
The Dice Tower - Nemesis: Legacy video thumbnail
Click to watch at 21:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Would be the preferred choice if available.
  • Eagerly anticipating its release.
  • Excited for the extended version of untold stories.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • officially Castles of Burgundy has grown on me.
  • Betrayal at House on the Hill. Everyone's like that's not a party game. It's like a game night game. I'm like well, that's what I want.
  • Bad Bunnies.
  • It was it was it was really it was cute. I enjoyed that one.
  • Do you expect any more Kinfire Delve sets to be produced?
  • I don't expect any more to be produced, but I you know, and I can't even say that I want more to be produced. I'm very happy with what we have, and I like it. I think there's so much variety already. I don't need more. But if they produced it, I'd buy it because I'm a sucker and that's what I do.
  • the biggest thing that I I think still shocks me sometimes is how small the industry is. It is still very um just a bunch of friends in a lot of time in a lot of ways, you know?
  • It's um in a it's a well-established industry that still has that young excitement and and kind of um um, blood in it and I I I really like that.
References (from this video)
No references stored for this video.
Video z4GAeGsynqU BoardGameCo Top List at 1:52 sentiment: mixed
video_pk 80998 · mention_pk 198994
BoardGameCo - Nemesis: Legacy video thumbnail
Click to watch at 1:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Legacy format generally provides progression and unlocks.
Cons
  • The reviewer has had mixed feelings about the Nemesis game system in the past.
  • Uncertainty about game length.
Thematic elements
Comparison games
  • Pandemic
  • Charter Stone
  • Rise of Queens Stone
  • Aeon's End
  • Clank
Mechanics (from transcript analysis)
  • legacy — The game is a legacy game, which the reviewer generally enjoys due to the progression and unlocking of new content.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number one in this video, meaning the one I am most excited about, is the impetus for this video.
  • I like Legacy games as an experience.
  • It's one of those things that I managed to get a sense of seeing the way things chain and interact with each other. But, I don't fully get a sense of it until it's on my table and I'm making those decisions and thinking through the actions.
  • I've been pulled in more by games that are easier to table than games that are more complicated and possibly more rewarding.
  • Single session does not a review make.
  • This is my most anticipated Awaken Realms game, not even a question.
References (from this video)
No references stored for this video.
Video TAjKOWCDspw BoardGameCo Discussion at 14:45 sentiment: neutral
video_pk 80403 · mention_pk 195654
BoardGameCo - Nemesis: Legacy video thumbnail
Click to watch at 14:45 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Nemesis
  • Legacy
Comparison games
  • Nemesis
Mechanics (from transcript analysis)
  • legacy — Mentioned as 'Nemesis Legacy'.
  • Legacy Game — Mentioned as 'Nemesis Legacy'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher Old World review is still one of my my my most watched single one of my most videos in general.
  • I did play Size Wise a few times cuz I was like, why not? We have it here, let's go ahead and get it tabled.
  • Origins feels more and more dead each year.
  • So, Cow, Cowcifer is is my oldest um oldest cat, not kid.
  • Guys, guys, you're being so stupid.
  • This is not safe. This is not safe. I have to go deal with this.
References (from this video)
No references stored for this video.
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