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Carcassonne: Star Wars box art

Carcassonne: Star Wars

Game ID: GID0059722
Game Info
Year
2015
Collection
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Description

Description from the publisher:

Carcassonne: Star Wars combines the exciting adventures of the Star Wars universe with the gameplay of Carcassonne, with the known rules of the game being simplified through clever changes that bring an entirely new feel to the game.

This is similar to Carcassonne but with Roads replaced with Trading Routes and claimed by Merchants instead of Robbers, Cities replaced with Asteroid Fields and claimed by Explorers instead of Knights and Cloisters replaced with Planets and claimed by Conquerers instead of Monks. There is no farming equivalent. Faction symbols (Empire, Rebel Alliance and Bounty Hunters) provide scoring bonuses regardless of what faction your Meeples belong to. Majority control is determined by dice rolling with the highest result rather than the sum determining the winner, although tiebreaks and defeats still provide some points. A player receives dice equal to the number of his Meeples involved in the majority control plus an additional one for using his large Meeple and one for any matching Faction symbols but this is always capped at three dice. One notable change is that Planets can be conquered by placing tiles adjacent to the Planet tile where the player now has the options of placing a Meeple on the adjacent Planet tile or on the tile he placed.

There is also a four player team variant where it is the two Empire colours (black/Darth Vader and white/Storm Troopers) versus the two Rebel Alliance colours (red/Luke Skywalker and green/Yoda). Orange/Boba Fett is not used.

Description

Description from the publisher:

Carcassonne: Star Wars combines the exciting adventures of the Star Wars universe with the gameplay of Carcassonne, with the known rules of the game being simplified through clever changes that bring an entirely new feel to the game.

This is similar to Carcassonne but with Roads replaced with Trading Routes and claimed by Merchants instead of Robbers, Cities replaced with Asteroid Fields and claimed by Explorers instead of Knights and Cloisters replaced with Planets and claimed by Conquerers instead of Monks. There is no farming equivalent. Faction symbols (Empire, Rebel Alliance and Bounty Hunters) provide scoring bonuses regardless of what faction your Meeples belong to. Majority control is determined by dice rolling with the highest result rather than the sum determining the winner, although tiebreaks and defeats still provide some points. A player receives dice equal to the number of his Meeples involved in the majority control plus an additional one for using his large Meeple and one for any matching Faction symbols but this is always capped at three dice. One notable change is that Planets can be conquered by placing tiles adjacent to the Planet tile where the player now has the options of placing a Meeple on the adjacent Planet tile or on the tile he placed.

There is also a four player team variant where it is the two Empire colours (black/Darth Vader and white/Storm Troopers) versus the two Rebel Alliance colours (red/Luke Skywalker and green/Yoda). Orange/Boba Fett is not used.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video N3-UC-bcZys Watch It Played People Choice List at 4:42 sentiment: positive
video_pk 85026 · mention_pk 217123
Watch It Played - Carcassonne: Star Wars video thumbnail
Click to watch at 4:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun and interesting variations
  • Love trying all the different ones
Cons
  • Could be unlucky due to dice rolling
Thematic elements
  • Galaxy conquest
  • Star Wars universe
Comparison games
  • Carcassonne
  • Carcassonne Safari
  • Carcassonne Wild West
  • Carcassonne City
Mechanics (from transcript analysis)
  • Area Control — Boost your power when trying to take over a planet from another player or an asteroid field.
  • Dice Rolling — Dice to be rolled and faction symbols to collect.
  • tile laying — Core tile laying wondrousness.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Jazz, liquor, and points. That's what I'm all about.
  • This game is mean, but in the best way possible.
  • It's a mean gardening game with placing all these workers out in different parts of Paris.
  • This takes the thinky puzzle of Trek 12 and adds a battleground.
  • This game is beautifully produced with lots of decisions to make.
  • Man, this game looks silly fun.
  • A massive old west/horror/portal jumping themed cave crawl adventure.
  • This is such a hoot.
  • It's the silliness that we need right now.
References (from this video)
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