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Elements: The Great Tournament

Game ID: GID0111979
Game Info
Year
2026
Players
1-5
Age
12+
Playtime
45 min
Complexity
2.5/5
Collection
Your Tier
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Mechanic profile
Not enough video data yet
Vibe profile
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Description

Players build a grimoire deck to master the five primordial elements and compete in a magical tournament

Description

Players build a grimoire deck to master the five primordial elements and compete in a magical tournament

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–2 of 2
Video sC_3TKMgnQY Bower's Game Corner Preview at 0:09 sentiment: negative
video_pk 81721 · mention_pk 204203
Bower's Game Corner - Elements: The Great Tournament video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Deck-building 2.0 concept is intriguing.
  • Zero downtime and simultaneous action programming.
  • France is generally good at supporting their own Kickstarter projects.
  • The price for the base game feels acceptable.
  • High quality components mentioned.
  • The concept of being able to collaborate on card art is appealing.
  • Supports indie art and is made by humans.
  • Solo mode is present.
Cons
  • Main image is boring and generic.
  • Lack of component and artwork detail in the presentation.
  • The 'deck-building 2.0' claim is questioned as the mechanic has been done before.
  • Controversy around using artwork from Magic: The Gathering for prototypes.
  • High funding goal ($30,000) seems excessive for the visible components.
  • Black core cards are a poor choice and increase cost.
  • The stretch goals are primarily cosmetic rather than gameplay enhancing.
  • The game feels overpriced at $80 for 150 cards.
  • Poor selling of the product and lack of effort in presentation (e.g., no translated quotes in videos).
  • The final grade given is a D-.
  • The main image is described as not doing anything for the game.
  • First-time publisher with many red flags.
  • Confusing pledge areas.
  • No clear gameplay shown or explained effectively.
  • The priorities on the project feel completely out of whack.
Thematic elements
  • Primordial energy, destiny, forging legends
  • A world with castles in the sky
Comparison games
  • Dominion
  • Magic: The Gathering
  • Feudum
  • Clank
  • Vikings Gone Wild
  • Star Realms
Mechanics (from transcript analysis)
  • Card Combination/Transmutation — Cards can be combined to turn them into other, more powerful cards.
  • deck-building — The game is described as 'deck-building 2.0', involving combining cards to create more powerful ones.
  • Programming — The game involves thinking and programming actions simultaneously, with zero downtime, suggesting it's a programming game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Deck-building 2.0 game. That's one of my favorite mechanisms of all time.
  • If that's the big thing, that has been done before. Quite a few times.
  • All right, 21,000 bucks. It is 2/3 of the way to happening. They have 13 days left to go.
  • So, after the video, do I want it? Not really. Not really.
  • The reason why I'm hawking on that $30,000 so much is because you bring up your stretch goals, and if you have a a a a a funded goal that seems way too high at $30,000, and then you have stretch goals on top of that funded goal, like the odds that you're hitting those just decrease exponentially, and everyone can see that, and it's just it's not a good look.
  • I hate that. If that was like, I know, $0, but I but I didn't pay $0 for them. They're bundled in.
  • Black core, it's just stupid. It's Unless unless this game has just an absurd amount of shovelware.
  • That is the deluxified of the deluxified.
  • France is destroying us 10 to 1. I don't know if I've ever seen that.
  • America just does not give a crap about Elements: THE GREAT TOURNAMENT.
  • The priorities on this project feel completely out of whack, and I hate it. I hate it.
  • So, do I want it? Not really. Nothing about it seemed to stand out to me.
  • This is an $80 game set in the United States of America. It is a deck building game. So cards are important.
  • It feels like and maybe it's not overpriced. Maybe it's worth all the every single penny of it but you didn't you didn't make me feel that way.
  • Final grade is not good. It's a D minus?
  • Fifth, stupid controversy with the AI-generated artwork, which looks even worse since you're one of those snooty, pounding my chest about how much you you love the uh the the human-drawn art kind of thing.
  • Yeah, D. I think you could talk me into lower.
References (from this video)
No references stored for this video.
Video R1IHEwFVA6s Gaming Rules! Discussion at 54:47 sentiment: positive
video_pk 81481 · mention_pk 202669
Gaming Rules! - Elements: The Great Tournament video thumbnail
Click to watch at 54:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • varied schools of magic
  • lots of customization and deck interaction
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building 2.0 — start with a basic deck; transmute spells using other cards; night phase lets you sell spells
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Voidfall. I think it's a great game.
  • The Gang works brilliantly.
  • The digital version of Talisman fifth edition actually has more content than the physical version.
  • This is not any kind of criticism on the game itself. It's just my expectations going into it based on the artwork.
  • Horror on the Orient Express has a lot going on, but the experience is special.
References (from this video)
No references stored for this video.
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