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Final Girl box art

Final Girl

Game ID: GID0126712
Game Info
Year
2021
Players
1
Age
14+
Playtime
60 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Playing on a famous horror movie trope, Final Girl is a solitaire-only game that puts the player in the shoes of a female protagonist who must kill the slasher if she wants to survive.

The Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience!

In game terms, Final Girl shares similarities with Hostage Negotiator, but with some key differences that change it up, including a game board to track locations and character movement. You can choose from multiple characters when picking someone to play and multiple killers when picking someone to play against. Killers and locations each have their own specific terror cards that will be shuffled together to create a unique experience with various combinations of scenarios for you to play!

NOTE: The 2022 Kickstarter for Final Girl: Season 2 included a 13 card Final Girl: First Printing Correction Pack of corrected cards for the first printing of Final Girl: Series 1. The cards mostly fix typos and are not required to play the game. The cards were corrected for the second printing of Final Girl: Series 1.

—description from the publisher

Official FAQ and Errata for new players here (use caution, some questions slightly spoil some surprises): https://docs.google.com/document/d/1-W15lbbHdLvR3gMQZpUFWfuB...

Description

Playing on a famous horror movie trope, Final Girl is a solitaire-only game that puts the player in the shoes of a female protagonist who must kill the slasher if she wants to survive.

The Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience!

In game terms, Final Girl shares similarities with Hostage Negotiator, but with some key differences that change it up, including a game board to track locations and character movement. You can choose from multiple characters when picking someone to play and multiple killers when picking someone to play against. Killers and locations each have their own specific terror cards that will be shuffled together to create a unique experience with various combinations of scenarios for you to play!

NOTE: The 2022 Kickstarter for Final Girl: Season 2 included a 13 card Final Girl: First Printing Correction Pack of corrected cards for the first printing of Final Girl: Series 1. The cards mostly fix typos and are not required to play the game. The cards were corrected for the second printing of Final Girl: Series 1.

—description from the publisher

Official FAQ and Errata for new players here (use caution, some questions slightly spoil some surprises): https://docs.google.com/document/d/1-W15lbbHdLvR3gMQZpUFWfuB...

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 230
This page: 50
Sentiment: pos 28 · mix 10 · neu 3 · neg 3
Mentions per page
Showing 51–100 of 230
Video EzvE6xCax98 Our Family Plays Games Analysis at 59:15 sentiment: neutral
video_pk 85578 · mention_pk 284819
Our Family Plays Games - Final Girl video thumbnail
Click to watch at 59:15 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • THEM SILLY LITTLE KIDS, instead of trying TO HELP US GATHER STUFF FOR THE WINTER cuz winter is coming, y'all. They trying to make A FESTIVAL.
  • YOU CAN'T DO THAT. You can't pillage and plunder.
  • And that makes sense because Emily Vincent's first game is called knitting circle. And that's for Flatout Games. And it's about cats and quilts.
  • I BEAT THE DESIGNER, Y'ALL.
  • When you're a mom, you understand why Mama Bear's porridge was too cold.
  • Because its mother was a wafer too long.
  • And if you're looking for Our Family Plays Games you can find us on Facebook Uh-huh. Instagram Yes. Blue Sky Uh-huh. Vine Yes. TikTok Yep. on our website Website. and right HERE ON YOUTUBE.
  • We need a game on Goldilocks doing her thing and them bears getting mad at her.
References (from this video)
No references stored for this video.
Video nIGjlphNyKo Quackalope Playthrough at 1:04 sentiment: positive
video_pk 85460 · mention_pk 219079
Quackalope - Final Girl video thumbnail
Click to watch at 1:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The ending of the scenario was fun.
  • The game is designed to be thematic and engaging.
Cons
  • Doesn't like horror, prefers mechanics.
  • Hallway separation was not visualized well.
Thematic elements
  • final girl fighting a boss
  • horror themed
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players buy cards from a marketplace to improve their capabilities.
  • Hand Management — Players manage their hand of cards, with some zero-cost cards returning every other round.
  • Resource Management — Time is a primary resource that players must manage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You see, you see it's how you seduce women, guys. You got to work harder at this.
  • Catharsis has got to hit the table at some point.
  • I don't like horror. I like mechanics.
  • The organism is a fleshy bloody abomination that's inhabiting some of the uh regular station people here at our unit.
  • He just murdered himself? Yeah, she left him alive for him to kill himself.
  • Either way, we've made the ultimate sacrifice and we win.
  • Throw your dog in front of it. It'll work. I promise.
References (from this video)
No references stored for this video.
Video nIGjlphNyKo Quackalope Playthrough at 3:01 sentiment: mixed
video_pk 85460 · mention_pk 365641
Quackalope - Final Girl video thumbnail
Click to watch at 3:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The scenario involves investigating an organism and testing individuals.
  • Kate Carpenter's abilities include resilience and an ultimate ability that increases health.
  • Items like a Bowie knife can provide additional damage.
Cons
  • The host dislikes horror themes.
  • Mistakes were made during gameplay, requiring retroactive correction.
  • Finding the lab's location was initially unclear.
  • The game mechanics can lead to chaos when infections are revealed.
Thematic elements
  • Searching for and identifying a fleshy, bloody abomination inhabiting station personnel.
  • Station 2891 in a tundra.
  • Flavor text is provided for scenarios.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players use cards from their hand to perform actions, with some cards having zero cost and returning after a round.
  • Combat — If an infected individual is revealed, players must fight to the end.
  • Deduction — Players must test individuals to determine if they are infected with the organism.
  • Movement — Players manage movement on a board representing the station.
  • Push Your Luck — Decisions about staying outside or moving indoors involve managing frostbite risk.
  • Set Collection — Players need to collect test kits to run experiments.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You see, you see it's how you seduce women, guys. You got to work harder at this.
  • Catharsis has got to hit the table at some point.
  • I don't like horror. I like mechanics.
  • The organism is a fleshy bloody abomination that's inhabiting some of the uh regular station people here at our unit.
  • He just murdered himself? Yeah, she left him alive for him to kill himself.
  • Either way, we've made the ultimate sacrifice and we win.
  • Throw your dog in front of it. It'll work. I promise.
References (from this video)
No references stored for this video.
Video M-CUThH3EwA Quackalope Analysis at 5:17 sentiment: positive
video_pk 85468 · mention_pk 219096
Quackalope - Final Girl video thumbnail
Click to watch at 5:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A lovely solo game that the host expects to complete easily for his challenge.
Cons
  • Needs a dedicated space setup to generate content.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Have have I continued playing board games? And more importantly, how am I doing on my 10 by 10 challenge?
  • learning how to dad, which by the way is a fantastic comedy YouTube channel
  • I have what I think is one of the coolest things I've added to my board game yearly, you know, hobby. It is a challenge board.
  • This has to be one of their most popular items, the most popular features that they offer because it's just that good.
  • I'm starting to reanalyze and rethink through some of these titles.
  • Kingdom Death Monster is not on that list. I don't know why I thought that would be possible.
  • We never had a score because because we had a friend that quickly noped out of it.
  • I have no sense of time or space. I don't know how the months operate in the year.
  • it is going to be living, haunting, floating around my studio, hanging on the wall, maybe set on the table next to me.
  • My brain immediately went to burn Kingdom Death.
  • If you have ideas for reward or punishment, uh, let me know.
  • Burn one of your burn one of your favorite games. Just if you don't if you're not playing it enough, don't leave it on the shelf staring at you like a big black hole, sucking your very soul away
  • Burn it. Burn one of your burn one of your favorite games.
References (from this video)
No references stored for this video.
Video WrPjklxa21o Board Game Buzzz Discussion at 7:03 sentiment: neutral
video_pk 84998 · mention_pk 216994
Board Game Buzzz - Final Girl video thumbnail
Click to watch at 7:03 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Totally love this game. Okay, fantastic game.
  • This beautiful one, Nature just got sent in. Um, beautiful, beautiful game.
  • I am really excited about this one because it basically cuz they have um dice throne adventures, but missions is supposedly kind of a more approachable, easy way to play dice co-op, which I'm really excited to try out.
  • Final Girl I would normally classify that as black but I kind of need more red
  • This will be available at Gen Con.
References (from this video)
No references stored for this video.
Video DlAAABE2u1c Foster the Meeple Other at 4:37 sentiment: positive
video_pk 84708 · mention_pk 215464
Foster the Meeple - Final Girl video thumbnail
Click to watch at 4:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • horror
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you are watching this during the gameon you've got this you got this we got this you got this we're all out here just trying to survive playing games and not sleeping it's great
  • this is going to be the name that game challenge which we did three years ago like I said I am wearing my same sweater because I want to relive
  • we're going to describe them and how you get points is you guess correctly but is it if I describe it and you guess correctly I get the point no you get the point
  • all right how many did I get six
  • that wasn't so I have six points no I have six points okay oh I put the name WR that's fine
  • you're picking games we've played like one time
  • well you know what that's your fault you made that decision I did good game better luck next year
  • do you think I won
  • why are you picking these weird normal games would normally know about
  • you just don't know would you do you want to lose
  • I just could not remember the name of the game because honestly I don't really like it that much
  • why wouldn't you pick games I like I was just scrolling
References (from this video)
No references stored for this video.
Video sZ5JThUvgQE Allies or Enemies Top 100 List at 4:16 sentiment: positive
video_pk 84496 · mention_pk 214752
Allies or Enemies - Final Girl video thumbnail
Click to watch at 4:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly thematic solo experience
  • engaging tension despite randomness
  • pacing keeps sessions short and immersive
Cons
none
Thematic elements
  • survival with cinematic horror flavor
  • slasher-horror theme
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven mitigation — cards influence dice and outcomes to shape luck
  • Dice Rolling — core randomness drives outcomes but mitigations exist
  • Solo Play — designed for solo play with thematic progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this is an adorable looking game"
  • "it's chaos"
  • "an adventure in about an hour"
  • "this is a Star Wars game"
References (from this video)
No references stored for this video.
Video mmDRDYCaWrA Quackalope Analysis at 16:39
video_pk 83905 · mention_pk 212369
Quackalope - Final Girl video thumbnail
Click to watch at 16:39 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But by far the worst part of producing content here on this channel has to be filming gameplay videos.
  • Gameplay videos are the most challenging form of content to not only justify but also produce on, I would say, any board game channel.
  • Would you rather have a gameplay video that is more fun or more accurate?
  • But no matter how many fancy angles, B-roll, music, whatever we add, no matter what, board gameplay videos still get some of the lowest views across the board.
  • So, what do you prefer? quick, accessible 60 to 90 minute gameplay videos or giant aggressive behemoths that take three plus hours to play, table, and cover.
  • The leadup to filming is substantial as well.
  • So, as you answer those questions, I wanted to give you a quick run through of the production timeline we're talking about.
  • What takes a 1-hour gameplay recorded 1-hour gameplay and potentially turns it into a 12 or 13hour production nightmare?
  • So, would you rather engage with a well prodduced video that lives a little bit longer on the channel that is worth coming back to and consuming at your own speed? Or are live streams just more fun?
References (from this video)
No references stored for this video.
Video bq5by7hB_gw Board Game Buzzz Top List at 2:57 sentiment: positive
video_pk 83465 · mention_pk 210363
Board Game Buzzz - Final Girl video thumbnail
Click to watch at 2:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic resonance for horror and survival fans
  • Tight, tense decision-making with meaningful consequences
Cons
  • Theme and tension may be too intense or grim for some players
  • Scenarios can feel repetitive if played repeatedly without variety
Thematic elements
  • survival horror and storytelling; the tension comes from limited resources, escalating danger, and the need to outmaneuver the antagonist.
  • A cinematic survival scenario focusing on the 'final girl' archetype, where players face escalating danger and must outthink the menace.
Comparison games
none
Mechanics (from transcript analysis)
  • deck-driven pacing — Deck interactions determine event timing and threat escalation, guiding the flow of decision-making.
  • Narrative Choice — Each turn presents a small, calculated choice that influences the risk-reward balance and the story's progression.
  • puzzle-like decision space — Each turn presents a small, calculated choice that influences the risk-reward balance and the story's progression.
  • scenario-based play — Players navigate a scenario with unique threats, equipment, and win conditions that define the table's experience.
  • solo and cooperative options — Designed to support single-player experiences or group play with shared objectives.
  • team or solo play with modular difficulty — Designed to support solo play and cooperative play with varying degrees of challenge.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just a great game.
  • Trailblazers is a fantastic puzzle.
  • Final Girl is my go-to solo game.
References (from this video)
No references stored for this video.
Video GoLygHCLGv8 Rob's Tabletop World Discussion at 27:56 sentiment: positive
video_pk 83255 · mention_pk 209422
Rob's Tabletop World - Final Girl video thumbnail
Click to watch at 27:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered a core horror game by the host.
Cons
none
Thematic elements
  • horror
Comparison games
  • Arkham Horror
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, baseball highlights 20 45. So, I kind of want to start testing some things and I think I'm going to try something real simple like a nice little playthrough with this game and um because you could play it solo and you know each game takes about four to seven minutes to play.
  • And, you know, not the most high high high high quality game in the world, but as far as fun, I mean, isn't that what it's all about?
  • I'll tell you, Stonemaier Games. Dear God, that guy just he's special. He really is. Really is special. Special dude. Just knows what he's doing.
  • I can't even get rid of Star of Aaros because that piece of garbage is You got to have the 1.5. You know, they ruined they ruin any value of the the old game. If you ever want to get rid of the old game, it's it's completely useless because they had to come out with 1.5 version.
  • All I want is just one more championship to make up for that because they were robbed with the Steelers which was the what they which they call the most crooked game ever.
References (from this video)
No references stored for this video.
Video SLZ_UcnUg18 Totally Tabled Top 10 List at 11:39 sentiment: positive
video_pk 82962 · mention_pk 299037
Totally Tabled - Final Girl video thumbnail
Click to watch at 11:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a top 10 list of solo expansions for 2026.
  • I think for most people, they're excited by these legacy style elements, much more so than I am.
  • I can't wait to check it out.
  • I plan on collecting everything for this game.
  • Voidfall Resurgence ... I love Voidfall.
References (from this video)
No references stored for this video.
Video 4nvuLLjzdh8 Board Games UnLocked Top List at 22:40 sentiment: positive
video_pk 82929 · mention_pk 208375
Board Games UnLocked - Final Girl video thumbnail
Click to watch at 22:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High variety of killers and scenarios.
  • Drips with campy B-movie horror theme.
  • Incentivizes thematic or funny choices.
  • Lots of variety and content in each box set.
  • Confirmed Series 4 coming out.
Cons
  • Way too random for some players.
  • Edge cases can be confusing.
Thematic elements
  • Campy B-movie horror.
Comparison games
  • Madara
Mechanics (from transcript analysis)
  • event cards — Different events.
  • Item collection — Combination of items that come out.
  • Killer/Scenario variety — Tons of variety based on which killer you use.
  • Tarot card system — Combination of tarot cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is up there with my top games of all time. Like it's probably in the number three or number four slot
  • the bosses are super unique. Uh they each have their own special rules and conditions.
  • the characters are insanely diverse and they just keep on going.
  • It's great. It's just uh it can be mean.
  • it's one of those games, you know, most games that offer all those modes don't work that well, and this one is great with everyone.
  • I'm completely enamored with the with this one.
  • It just does everything in my opinion. It does everything right. uh for me in a boss battler
  • Sentinels of the Multiverse is my number one.
  • The bosses are crazy varied.
  • this for me is the best DC game ever made, the best Marvel game ever made because it doesn't have the IP
  • It is a little awkward for certain player counts.
  • it's famous for having a lot of effects to track.
  • It's just like nothing else does this.
  • Aon Trespass Odyssey is easily my number one.
  • there's way more mitigation. It's a cleaner, tighter boss fight.
  • the inverted paradigm system that they included where when you are taking damage, you get stronger. When you're when the boss is taking damage, they get stronger.
  • there's never a moment where you're like not about to get, you know, rocked for fighting against an enemy you've already fought before.
  • the enemies in this game are extremely creative and varied.
References (from this video)
No references stored for this video.
Video oVze6_9rCJg Board Games UnLocked Top List at 32:39 sentiment: mixed
video_pk 82604 · mention_pk 207544
Board Games UnLocked - Final Girl video thumbnail
Click to watch at 32:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great solo game
  • Takes the Hostage Negotiator solo system to the next level
  • Retro vibe in box themes
  • Many combinations of killers, characters, and locations
  • Will likely remain in top 20 due to being a solo game
Cons
  • Fell on the list due to not playing it as much
  • Dislikes the 'gruesome death' books interrupting flow and weak writing
  • The writing is 'not great'
Thematic elements
  • Surviving horror movie killers
  • Horror movie scenarios
  • Scenario-based
Comparison games
  • Hostage Negotiator
  • Dark Quarter
  • Family Guy
Mechanics (from transcript analysis)
  • Card Play — The host describes playing cards.
  • Dice Rolling — The host mentions rolling dice.
  • scenario play — The host mentions playing scenarios and fighting killers.
  • Set Collection — The host mentions collecting all the content for the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um, this one for the price of the game and for what you get like all those monuments and stuff that you get or the you know the the wonders.
  • They're like painted. They're all like chunky wood stuff. you know, it's a they're that's just retail relief and it's super nice.
  • This game is just so good. I really this theme that I just absolutely love.
  • That Cuphead style, what is a rubber hose animation?
  • So it completely changes the way that you're that you fight them versus all the other ones.
  • The components are outstanding for this game.
  • This one was one of those that I saw the cover, I nabbed it, and it's was such a a surprise for me, you know, like uh it's it's because it uses that brand.
  • Technically, you are not fighting the boss, but you're fighting things on the boss and the boss is fighting back for you.
  • I this one I just absolutely love it.
  • Every single boss is completely unique in in their their systems and mechanisms.
  • If you played Shadow of the Colossus, uh, then you're going to love I I feel like it's just a shoe.
  • Plays super well solo.
  • Phenomenal cooperative game.
  • It has so much content. There's so many uh spirits for this game that are all 100% unique.
References (from this video)
No references stored for this video.
Video Y1vCyXi4AqM The Dice Tower Discussion at 54:18 sentiment: negative
video_pk 82208 · mention_pk 206487
The Dice Tower - Final Girl video thumbnail
Click to watch at 54:18 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • requires expansions to be playable
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Food Chain Magnate.
  • Eric, your clue is Sanguin Anger.
  • That's Blood Rage.
  • Holy Knights from the Occidental Domain.
  • Paladins of the West Kingdom.
  • Stratosphere Squad.
  • Sky Team.
  • The Big One with the giant lion on the front.
  • Twilight Imperium four. Fourth edition.
  • Maritime Metropolis
  • Underwater Cities.
  • Fraudster Doctor
  • Quacks. Quacks of Quedlinburg
  • Art Curator
  • The Gallerist
  • Blue.
  • Azul.
  • Battles of Suns, Monarchical Violence.
  • Imperial Assault.
  • The Bleached Fortress.
  • White Castle.
  • Sand Bank Sovereignty.
  • Dune Dune Imperium.
  • This is the seeding round.
  • So, much like the famous game title recall, Oh. right? The this is the seeding round.
  • This game is broken. You win this game every time if you lose all your battles. Winning battles is the worst thing you can do, apparently.
  • One star review, Royalty free clip art, complete absence of graphic design, lowest possible grade components, and then priced above most ultra premium titles.
  • That is Food Chain Magnet.
  • No ducks, false advertising.
  • 70 collector's box plus crown expansion, first Kickstarter promo.
  • Watching paint dry or play this game about watching paint dry. Tough decision.
  • I love this one. I'm here to berate the designer of the game. I haven't even played the game, and it's already driving me to tears and make me want to flip the table. Who designed the pieces? Who? Zero stars for that junk.
  • This is like Sudoku, but worse and colorful.
  • Azul is way better than those.
  • The deck building is dull, the resource conversion is dull. It's just a mishmash of stuff.
  • Too old. Don't believe anyone who says that it's still relevant.
  • El Grande.
  • When I buy a core box, I expect to be able to play the game by itself and don't have to buy an expansion for it to be actually playable.
  • It's mostly about brewing coffee for rerolls.
  • It's a blowout.
  • Reading one star reviews is Oh. It's It's kind of a guilty pleasure, isn't it?
  • Remember to check out dicetower east.com if you want to register to play games with us
References (from this video)
No references stored for this video.
Video sQ3gQRksdM8 Banter and Boards Playthrough at 1:07:23 sentiment: positive
video_pk 82118 · mention_pk 206233
Banter and Boards - Final Girl video thumbnail
Click to watch at 1:07:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to attempt 30 solo games in 30 days.
  • This is totally not premature ranking of these games.
  • There's one takeaway, there's a solo game for everyone.
  • What a fitting end to this solo gaming journey that I play the hardest game on a cruise ship.
  • I ended up finishing this challenge at 32 days.
References (from this video)
No references stored for this video.
Video 1R2y3ixcI64 Totally Tabled Top 10 List at 16:01 sentiment: positive
video_pk 82106 · mention_pk 206173
Totally Tabled - Final Girl video thumbnail
Click to watch at 16:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cinematic survival storytelling
  • multiple settings add variety
  • dice-driven tension
Cons
  • dice randomness can be punishing
Thematic elements
  • horror tropes, empowerment of final girl protagonist
  • cinematic survival horror scenarios
  • survival storytelling with multiple settings
Comparison games
none
Mechanics (from transcript analysis)
  • card and dice driven — dice determine horror level and outcomes
  • risk/reward dice — dice simulate fear and panic under pressure
  • scenario-based with multiple settings — scenarios including Nightmare on Elm Street, Tremors, The Thing
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Doomtown has my favorite setting of all time, the weird West.
  • the single greatest game mechanism ever designed, and it's easily the most cinematic.
  • It's the mythical Wild West, but also with magic and advanced technology.
  • These factions are complete with unique characters that are so full of personality.
  • A cinematic adventure game should create memorable moments.
  • I could absolutely see this being a fantastic movie or TV series along the lines of Snowpiercer or Silo.
References (from this video)
No references stored for this video.
Video HksAmB_LMgI Board Gaming Ramblings Discussion at 17:06 sentiment: negative
video_pk 82019 · mention_pk 205686
Board Gaming Ramblings - Final Girl video thumbnail
Click to watch at 17:06 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
  • Felt like work in solo mode.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Girl I never got around to play. When I tried to getting into solo, I don't remember when it was like a couple years ago. I try thinking I'm gonna make a solo series because that's going to be a good idea and I didn't enjoy myself too much because it felt like work.
  • It's one of those where it's a very clever game. It's very good. It's just a little bit dry and a little bit long for what it was.
  • I feel like I played it enough because we got to play this a couple of times, a few times uh when we got it.
  • Legacies was for me too much work for the fun I had. It is a little convoluted. It's it's a it's a cool game, but it's not my kind of game.
  • In a crowded market of so many tile drafting, tile placement games, we have like we have harmonies, we have spectacular, what else do we have? Cascadia, we have still have Baron Park, we have King Domino, like we have ASU, we have so many games in this category.
  • But I think I would have chosen to play for example Spectacular over it.
References (from this video)
No references stored for this video.
Video tWY36NTe3kc BoardGameCo Top 10 List at 3:59 sentiment: mixed
video_pk 81663 · mention_pk 203819
BoardGameCo - Final Girl video thumbnail
Click to watch at 3:59 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Crafts an excellent story.
Cons
  • Gameplay mechanics feel negative to the speaker due to cascading failure and perceived lack of polish for their tastes.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Cascading Failure — Mechanic where things get worse as you fail; described as 'cascading failure'.
  • Modular Board — Modularity to create different stories through character and setting options.
  • modularity — Modularity to create different stories through character and setting options.
  • Push Your Luck — Described as a mechanic within the game.
  • Storytelling — Game is described as crafting an excellent story during play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey, I'm Alex Racker from Board Gameco.
  • I'm going to be going over the top 10 highest rated games on Board Game Geek that didn't work for me.
  • This does not mean that I did not like the games.
  • Cascading failure is the term I use.
  • I would rather play Mage Knight.
  • I've put over 300 hours into the world of Frost Haven, Jaws of the Lion, Gloom Haven, all of that.
References (from this video)
No references stored for this video.
Video J_fUN1hALw0 The Dice Tower Discussion at 31:28 sentiment: positive
video_pk 81521 · mention_pk 202891
The Dice Tower - Final Girl video thumbnail
Click to watch at 31:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
  • I'll tell you what, each year I play more more games and each year I have played fewer of the top 100.
Thematic elements
Comparison games
  • Lisboa
  • Great Western Trail
  • New Zealand
  • Void Fall
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, the highest ranked game I haven't played is Eclipse: Second Dawn.
  • Each year I play more more games and each year I have played fewer of the top 100. BGG's top 100 is turning into heavy game central, for sure.
  • Daydream is a cozy roll and write.
  • Stop telling me your games are cozy.
  • Terraria on the box says 45 minutes per player. I don't even know what what was going on there because someone was like, you lots of publishers lie about time. No one lies that that egregiously. It is not even remotely 45 minutes a player.
  • I don't like Imperial at all. There's my review of
  • Wise Wizards definitely said they're kind of on the uh that they're that they're struggling with a lot of stuff. So, I hope it works out pretty well.
  • That was Zen Camilla, and they said it was really really hard, which made me not really particularly want to play it that strongly. I like to play games that are easier, not as difficult.
  • Um, there's there's always things we're working on. Uh there's something small bag that we're working on. I can't really talk about that. Um, yet, but you'll know about that in a few weeks.
References (from this video)
No references stored for this video.
Video J_fUN1hALw0 The Dice Tower Discussion at 31:33 sentiment: neutral
video_pk 81521 · mention_pk 202906
The Dice Tower - Final Girl video thumbnail
Click to watch at 31:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • would also be the other one
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, the highest ranked game I haven't played is Eclipse: Second Dawn.
  • Each year I play more more games and each year I have played fewer of the top 100. BGG's top 100 is turning into heavy game central, for sure.
  • Daydream is a cozy roll and write.
  • Stop telling me your games are cozy.
  • Terraria on the box says 45 minutes per player. I don't even know what what was going on there because someone was like, you lots of publishers lie about time. No one lies that that egregiously. It is not even remotely 45 minutes a player.
  • I don't like Imperial at all. There's my review of
  • Wise Wizards definitely said they're kind of on the uh that they're that they're struggling with a lot of stuff. So, I hope it works out pretty well.
  • That was Zen Camilla, and they said it was really really hard, which made me not really particularly want to play it that strongly. I like to play games that are easier, not as difficult.
  • Um, there's there's always things we're working on. Uh there's something small bag that we're working on. I can't really talk about that. Um, yet, but you'll know about that in a few weeks.
References (from this video)
No references stored for this video.
Video y-vmbjaMGFs Paula Deming Rules Teach at 11:34 sentiment: mixed
video_pk 81441 · mention_pk 202271
Paula Deming - Final Girl video thumbnail
Click to watch at 11:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The flamethrower item was very useful in winning the game.
  • The host found the game's card luck to be good despite poor dice rolls.
  • The game offers a challenging puzzle and high stakes experience.
  • The thematic elements of survival horror are well-executed.
Cons
  • The initial event and dice rolls were very unlucky.
  • The 'Heavy Storm' event card was considered frustrating and was excluded from future play.
  • The game can be very difficult with a steep learning curve.
  • The dice luck was consistently poor throughout the playthrough.
Thematic elements
  • Survival horror against a parasitic organism
  • Arctic research station
Comparison games
  • Carnival of Blood
  • The worms
Mechanics (from transcript analysis)
  • Card Play — Players use action cards to perform various tasks.
  • cooperative play — Players work together to achieve a common goal of surviving and defeating the organism.
  • Dice Rolling — Dice are rolled for various actions, influencing success or failure.
  • Modular Board — The game uses a modular board with different locations.
  • Player Elimination — Players can die and be assimilated into the organism.
  • Set Collection — Players collect items like test kits and weapons to aid them.
  • Threat track — The 'blood lust' track increases, indicating escalating danger.
  • Variable player powers — The host mentions specific characters (like Ukie) with unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Curse words are just a uh reflection of classism.
  • The complexity of Green Terror is right up there with Killer from Tomorrow.
  • It's been wonderful. I've been very lucky. It's all been board game related.
  • The real baddies are the people.
  • I'm not playing with that anymore.
  • Thank goodness for the flamethrower.
  • The dice luck was so rotten, but our card luck was actually really good.
References (from this video)
No references stored for this video.
Video abpxnevUUwk 3 Minute Board Games Analysis at 1:37 sentiment: negative
video_pk 81354 · mention_pk 201493
3 Minute Board Games - Final Girl video thumbnail
Click to watch at 1:37 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Win condition of killing all zombies is nearly impossible before the finale.
  • The zombies don't make for a particularly interesting match-up.
  • The game is a little bit grindy.
Thematic elements
  • classic zombie tropes
Comparison games
none
Mechanics (from transcript analysis)
  • Dark power — The first time a horde is formed, the zombies' dark power is activated.
  • Finale — During the finale, there are no spawns, terror cards are gone, and the goal is to kill all zombies.
  • Horde activation — Hordes activate using the killer line and have killer stat numbers. They form when three zombies are in one space and have their own health pool.
  • Minion activation — Individual zombies act on the minion line, doing one damage and moving one space, and can be defeated with just one damage.
  • Terror cards — Terror cards can trigger spawns or have added effects when multiple hordes are in play.
  • Vehicle tokens — Flipping vehicle tokens in a location reveals if a vehicle is present, making its unique vehicle card available.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I find her to be a solid final girl who stays alive pretty well, but doesn't necessarily drive the tempo of the game along.
  • I just think that is flat out better than Gretel's ability.
  • Automatic damage is a great thing.
  • You just need to figure out ways to get your health back up to maximum and that's an extra free die.
  • Red is exceedingly mobile and suits a run and gun style of play.
  • Turns zero cost cards into really good cards.
  • And no other final girl hits quite as brutally as Heather does.
  • It's just up against terribly tough competition.
  • The Organism is really, really cool.
  • And Alien is just the best thing ever when it comes to horror.
  • The killer here is fantastic and it is a great, super fun location.
  • Season two is my favorite season of Final Girl to date.
  • 3-Minute Board Games does not do paid content.
References (from this video)
No references stored for this video.
Video abpxnevUUwk 3 Minute Board Games Analysis at 40:02 sentiment: other
video_pk 81354 · mention_pk 306979
3 Minute Board Games - Final Girl video thumbnail
Click to watch at 40:02 · YouTube ↗
Overall sentiment (raw)
Challenging and thematic, but frustrating
Pros
  • Thematic setting based on The Thing
  • Iconic references like Malamutes and roller skates
  • Flamethrower is a powerful weapon
  • Challenging gameplay
  • Busy terror cards create complex turns
Cons
  • Saving victims is a nightmare due to the helicopter mechanic
  • Frostbite mechanic is harsh
  • Busy turns can be overwhelming
  • Challenging in a way that doesn't feel hugely fun
  • Miserable location
Thematic elements
  • Isolation, extreme cold
  • Antarctic research station
Comparison games
none
Mechanics (from transcript analysis)
  • Complex turn structure — Terror cards have multiple steps that must be followed carefully.
  • Exit spaces — Only one exit.
  • Frostbite — A mechanic where victims and the final girl can gain frostbite, leading to death or damage.
  • Helicopter Rescue — A helicopter mechanic is used to save victims, but it requires multiple trips and is time-consuming.
  • Indoor/Outdoor areas — Clear delineation between indoor and outdoor areas.
  • Minion combat — The flamethrower is good at burning down minions.
  • Searchable locations — The station has three searchable locations.
  • Victim panic — Victims panic and are hard to control, making them easy prey for killers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I find her to be a solid final girl who stays alive pretty well, but doesn't necessarily drive the tempo of the game along.
  • I just think that is flat out better than Gretel's ability.
  • Automatic damage is a great thing.
  • You just need to figure out ways to get your health back up to maximum and that's an extra free die.
  • Red is exceedingly mobile and suits a run and gun style of play.
  • Turns zero cost cards into really good cards.
  • And no other final girl hits quite as brutally as Heather does.
  • It's just up against terribly tough competition.
  • The Organism is really, really cool.
  • And Alien is just the best thing ever when it comes to horror.
  • The killer here is fantastic and it is a great, super fun location.
  • Season two is my favorite season of Final Girl to date.
  • 3-Minute Board Games does not do paid content.
References (from this video)
No references stored for this video.
Video abpxnevUUwk 3 Minute Board Games Analysis at 1:04:11 sentiment: positive
video_pk 81354 · mention_pk 306980
3 Minute Board Games - Final Girl video thumbnail
Click to watch at 1:04:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good box
  • Good starter box
Cons
  • Up against tough competition from other boxes.
Thematic elements
  • Fairy Tale
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I find her to be a solid final girl who stays alive pretty well, but doesn't necessarily drive the tempo of the game along.
  • I just think that is flat out better than Gretel's ability.
  • Automatic damage is a great thing.
  • You just need to figure out ways to get your health back up to maximum and that's an extra free die.
  • Red is exceedingly mobile and suits a run and gun style of play.
  • Turns zero cost cards into really good cards.
  • And no other final girl hits quite as brutally as Heather does.
  • It's just up against terribly tough competition.
  • The Organism is really, really cool.
  • And Alien is just the best thing ever when it comes to horror.
  • The killer here is fantastic and it is a great, super fun location.
  • Season two is my favorite season of Final Girl to date.
  • 3-Minute Board Games does not do paid content.
References (from this video)
No references stored for this video.
Video abpxnevUUwk 3 Minute Board Games Analysis at 1:04:24 sentiment: positive
video_pk 81354 · mention_pk 306981
3 Minute Board Games - Final Girl video thumbnail
Click to watch at 1:04:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wolf Asylum is a very fun location.
  • The Ratchet Lady is pretty cool.
  • Still a really good box.
Cons
  • Super tough competition from other boxes.
Thematic elements
  • Wolf Asylum
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I find her to be a solid final girl who stays alive pretty well, but doesn't necessarily drive the tempo of the game along.
  • I just think that is flat out better than Gretel's ability.
  • Automatic damage is a great thing.
  • You just need to figure out ways to get your health back up to maximum and that's an extra free die.
  • Red is exceedingly mobile and suits a run and gun style of play.
  • Turns zero cost cards into really good cards.
  • And no other final girl hits quite as brutally as Heather does.
  • It's just up against terribly tough competition.
  • The Organism is really, really cool.
  • And Alien is just the best thing ever when it comes to horror.
  • The killer here is fantastic and it is a great, super fun location.
  • Season two is my favorite season of Final Girl to date.
  • 3-Minute Board Games does not do paid content.
References (from this video)
No references stored for this video.
Video abpxnevUUwk 3 Minute Board Games Analysis at 1:04:42 sentiment: positive
video_pk 81354 · mention_pk 306982
3 Minute Board Games - Final Girl video thumbnail
Click to watch at 1:04:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The Organism is really, really cool.
  • Super themed, super interesting box.
  • Great version of the inspired movie's idea.
  • Fantastic feature film.
Cons
  • The ice stations are a bit nasty.
Thematic elements
  • Ice Station
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I find her to be a solid final girl who stays alive pretty well, but doesn't necessarily drive the tempo of the game along.
  • I just think that is flat out better than Gretel's ability.
  • Automatic damage is a great thing.
  • You just need to figure out ways to get your health back up to maximum and that's an extra free die.
  • Red is exceedingly mobile and suits a run and gun style of play.
  • Turns zero cost cards into really good cards.
  • And no other final girl hits quite as brutally as Heather does.
  • It's just up against terribly tough competition.
  • The Organism is really, really cool.
  • And Alien is just the best thing ever when it comes to horror.
  • The killer here is fantastic and it is a great, super fun location.
  • Season two is my favorite season of Final Girl to date.
  • 3-Minute Board Games does not do paid content.
References (from this video)
No references stored for this video.
Video abpxnevUUwk 3 Minute Board Games Analysis at 1:05:28 sentiment: other
video_pk 81354 · mention_pk 306983
3 Minute Board Games - Final Girl video thumbnail
Click to watch at 1:05:28 · YouTube ↗
Overall sentiment (raw)
number one
Pros
  • Killer is fantastic.
  • Location is great and super fun.
  • More compatible with other things than Into the Void.
  • Seeing the three killers at different locations is a great time.
  • The cottage is a fantastic place to take on any killer in the game.
  • Got a tough killer.
  • Got a really, really fun location.
  • Really good time.
Cons
none
Thematic elements
  • Cottage
Comparison games
  • Final Girl: Into the Void
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I find her to be a solid final girl who stays alive pretty well, but doesn't necessarily drive the tempo of the game along.
  • I just think that is flat out better than Gretel's ability.
  • Automatic damage is a great thing.
  • You just need to figure out ways to get your health back up to maximum and that's an extra free die.
  • Red is exceedingly mobile and suits a run and gun style of play.
  • Turns zero cost cards into really good cards.
  • And no other final girl hits quite as brutally as Heather does.
  • It's just up against terribly tough competition.
  • The Organism is really, really cool.
  • And Alien is just the best thing ever when it comes to horror.
  • The killer here is fantastic and it is a great, super fun location.
  • Season two is my favorite season of Final Girl to date.
  • 3-Minute Board Games does not do paid content.
References (from this video)
No references stored for this video.
Video nug0PscYL9Y The Dice Tower Discussion at 8:26
video_pk 80870 · mention_pk 198464
The Dice Tower - Final Girl video thumbnail
Click to watch at 8:26 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so you're thinking about what innovations have happened.
  • It's been my pleasure as always to say hello, answer a few questions from all of you lovely people in the chat.
  • Board game rule books need to get better. Period.
  • Not every game needs a solo mode. Period.
  • It's probably more card games or close to more card games and board games.
References (from this video)
No references stored for this video.
Video 0g7QLMMCyjY The Discriminating Gamer Top List at 4:37 sentiment: positive
video_pk 80638 · mention_pk 196881
The Discriminating Gamer - Final Girl video thumbnail
Click to watch at 4:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great solitaire game
  • Fun
  • Like the different variety that this brings to a solitaire game
Cons
none
Thematic elements
  • B movie horror films
Comparison games
none
Mechanics (from transcript analysis)
  • Action cards — Players use action cards to do different things during the game.
  • Item collection — Players can get weapons and items during the game.
  • Villain Combat — Players fight against villains like ghosts or slashers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number 10 from Renegade Game Studios is Unstoppable. This is a science fiction solitaire game.
  • This is 20 Strong. 20 Strong is not just a simple game. It's a game system because essentially, you have different decks, and you the way these decks play are very, very different.
  • Great artwork here. I love the artwork, but it's just a very tense game. I'll be honest, this is one I have never won.
  • Final Girl is a great solitaire game based on kind of B movie horror films.
  • Hoplomachus Victorum is huge. This is This is one of the bigger solitary games I played.
  • Mr. President is probably the biggest solitary game I've ever played.
  • This is The Pursuit of John Wilkes Booth.
  • I, Napoleon is essentially a Napoleon Bonaparte simulator.
  • And this is Batman: The Dark Knight Returns. [...] it is freaking awesome.
  • It's a horror game. It is chilling. And it is just so good.
  • Plague of Dracula is a great game where you take on the roles of the characters from the book Dracula.
References (from this video)
No references stored for this video.
Video 10Ljv0GAdbI Get into games Review at 0:00 sentiment: mixed
video_pk 80463 · mention_pk 195857
Get into games - Final Girl video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting and unique stories based on favorite horror movies.
  • Puzzles to solve in some scenarios (e.g., Saw-based).
  • Appealing artwork and design in certain editions.
  • The core concept of simulating a horror movie is engaging for fans of the genre.
Cons
  • Difficulty in achieving true horror immersion compared to movies.
  • Basic actions like walking are subject to frustrating dice rolls.
  • Gameplay can feel swingy and repetitive due to dice luck.
  • Requires multiple, season-specific playmats, leading to clutter.
  • Vast amount of content (seasons, expansions) can be overwhelming and costly.
  • Rules can be easily forgotten if not played frequently, requiring relearning.
Thematic elements
  • Horror movies
  • Simulator of a horror movie
Comparison games
  • Ticket to Ride
  • Everdell
Mechanics (from transcript analysis)
  • Card Play — Players use a deck of basic cards that remain with them throughout the game for actions, and can also buy new cards from a market.
  • Deck Building — New cards can be bought from a market, and used cards go back into the market, suggesting a form of deck construction.
  • Dice Rolling — Dice rolls determine the success of actions, such as walking, and contribute to the game's luck-based elements.
  • Modular board/playmat — Different seasons of the game utilize different playmats, affecting card placement and setup.
  • Set Collection — The game involves collecting specific cards or components, possibly related to movie themes or game seasons.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think there is ever such a thing as a scary board game.
  • Maybe that's where the immersion falls for me because my love of the horror genre is based on those emotions that the film is making me feel sometimes more than the movie itself.
  • Walking is really hard.
  • It feels very swingy.
  • There's just something that doesn't I don't know what it is.
  • There is too much Final Girl to have everything.
  • I don't love it. I don't love it like everyone else seems to absolutely adore this game.
  • Let me know what I'm missing.
References (from this video)
No references stored for this video.
Video 4t75S_Z1uog Top List at 3:29 sentiment: positive
video_pk 79912 · mention_pk 193526
Final Girl video thumbnail
Click to watch at 3:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly interchangeable components (girls, locations, baddies)
  • Great production, theming, and art
  • Cool concept drawing from horror tropes
Cons
  • Very hard
Thematic elements
  • Surviving as the 'final girl' in a horror movie scenario
  • Various horror movie locations
Comparison games
none
Mechanics (from transcript analysis)
  • Modular Board — There's a whole bunch of different final girls you can choose from. They all have slightly different abilities of stuff like that. And then you're going into like a horror movie cape. Basically, you are going to go into a location. That locations, all the locations are going to be different... And then there's also going to be a big baddy, the killer... And there's a whole bunch of these different baddies as well.
  • Solo Play — This is a solo only game where you are the final girl... So, this is a solo only game.
  • Variable player powers — There's a whole bunch of different final girls you can choose from. They all have slightly different abilities of stuff like that.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 2021 is somehow 5 years ago.
  • So, we're going to look back five years in the past and see which games really hold up.
  • We like doing these kinds of like five years, 10 years list.
  • 2021 was a really good year. There's some real big bangers that came out this year, some of our favorite games.
  • So, we're going to go ahead and talk about our top 10 games from 2021.
  • Really for us, the entire Imperium line, there's Imperium Classics and Imperium Legends, which came out uh around this time, and then Imperium Horizons. And all these games are are cross-co compatible.
  • I think that's what keeps this game really fun for us is like with between all three versions of the game, I don't know, there's probably like 40 civilizations now and they all have their own kind of vibe.
  • Arc Nova is a masterpiece. It's just what it is.
  • this game took the world by storm and just has not let up.
  • it's basically this big engine builder.
  • This is kind of a game that's got like a whole bunch of different mechanics.
  • not every game needs to do something new. Like not every game needs to think of a new mechanic or a new this or a new that. You can take things that exist already in board games or in other board games or in the general board game industry and just put them into a really really good game.
  • Arnova is nothing new. Absolutely nothing new. But it does it in such a good way that it's become this number two game of all time. I think eventually probably going to be number one.
  • Arnova is one of my favorite games of all time. It's incredible. I love it so much and it had to be number one on this list.
  • what games stand the test of time? Uh Arknova obviously definitely does that. That's a clear number one for us.
  • But, let us know what are your favorite games from 2021. Which things did you buy back then or discovered after the fact that you are still playing just as much today?
References (from this video)
No references stored for this video.
Video wzyBY4InfxQ Top List at 17:37 sentiment: positive
video_pk 79862 · mention_pk 193451
Final Girl video thumbnail
Click to watch at 17:37 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Well-developed and well-designed core mechanism
  • Highly modular
  • Captures specific horror movie vibes
  • Good for fans of specific horror movies or settings
Cons
none
Thematic elements
  • Slasher movies
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Used to perform actions and drive the game.
  • Dice Rolling — Used in conjunction with card play.
  • Modular Board — Combines a killer, a final girl, and a location for varied gameplay.
  • Player Elimination — Implied by the goal of surviving against a killer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my top 10 horror themed games.
  • Board games can't really evoke horror very well.
  • Final Girl is another modular game where you're going to choose a final girl, which is a slasher movie trope.
  • Nemesis is this idea of you are characters that wake up on a ship through cryo after cryosleep.
  • This one really does evoke some sense of dread, right? Some sense of anything can happen at any time.
  • Just a really really great the most cinematic board game probably I've ever played.
References (from this video)
No references stored for this video.
Video HusgwaVR428 Top List at 12:25 sentiment: positive
video_pk 74149 · mention_pk 178437
Final Girl video thumbnail
Click to watch at 12:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Remarkable, random, and chaotic.
  • Modularity allows mixing of expansions.
  • Strong storytelling within the horror genre.
  • Enjoyable hand management and dice rolling.
  • Scenarios allow players to feel like they have an advantage.
Cons
  • Can be cruel and luck-dependent.
  • The host enjoys playing it two-player, but it is solo only.
Thematic elements
  • Surviving horror scenarios against a villain.
  • Horror genre scenarios
  • Storytelling incumbent in the horror genre and narrative.
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Enjoyment of dice rolling and weighing the odds.
  • Hand Management — Love the hand management of the game.
  • modularity — Ability to mix different expansions and scenarios.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The spice must flow
  • The two Titans of what we once were and the two games that haven't ever tried to leave my collection haven't ever been disparaged or gotten rid of
  • if you twist the dials just the right way you feel like you've really uh got a hand up one step over you found that trigger that allows you to take advantage of the villain as opposed to being the victim
  • We did not survive spoiler alert
  • Get out and play some games don't just look at them or Li them I mean the mouth feels lovely but it only lasts so long
References (from this video)
No references stored for this video.
Video _z48O3s6mvM Meeple University Playthrough
video_pk 70009 · mention_pk 166906
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the box opens up and become the game board
  • it's a sandbox game, anything can happen
  • we are playing as Charlie, the final girl
  • Charlie’s giant hammer
  • great game
References (from this video)
No references stored for this video.
Video M_kWYn2CBtc Review at 4:51 sentiment: positive
video_pk 69446 · mention_pk 165952
Final Girl video thumbnail
Click to watch at 4:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun set with holiday themes.
  • Wacky events and scenario changes add character.
  • Dramatic and tense gameplay with a close final confrontation.
  • Minis are good quality.
  • The finale card reveal was exciting.
Cons
  • Elves can be annoying with their time drain.
  • Forgetting to flip Terror cards caused confusion.
  • The game can feel very tough at times.
Thematic elements
  • Fighting Krampus, Santa Claus's evil twin, on Christmas Eve to save Christmas.
  • Santa's Village
Comparison games
none
Mechanics (from transcript analysis)
  • event cards — The game includes event cards that can introduce unexpected effects, such as the Yeti or explosive gifts.
  • Item cards — Various items like Santa's Sack, Workshop Hammer, and Slingshot can be found and used by the Final Girl.
  • Killer Powers — Krampus has a 'dark power' and a 'finale power' that change the game's dynamics, and he throws presents onto the board.
  • Player actions — Actions like 'Walk', 'Sprint', 'Search', and 'Focus' are used to navigate the board and interact with game elements.
  • Terror cards — Terror cards like 'Claws are Out' and 'Explosive Gifts' escalate the danger and change game conditions.
  • Victim Interaction — Elves are 'normal victims' who drain time when encountered but can be brought along with the player. They also open presents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Krampus sucks.
  • Mrs Claus who looks ready to wck shop by the way.
  • It's a fun set that they did.
  • I love the misfit toys.
  • This was pretty wacky.
  • Wow that was dramatic.
  • I couldn't have been more dramatic.
References (from this video)
No references stored for this video.
Video v2xicuez4Iw Playthrough at 0:44 sentiment: positive
video_pk 69410 · mention_pk 165897
Final Girl video thumbnail
Click to watch at 0:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging horror theme
  • Replayability through scenarios and expansions
  • Can be played solo or co-operatively
  • Interesting mechanics like hand and resource management
Cons
  • Significant randomness from dice rolls
  • Can be scary for those who dislike horror
Thematic elements
  • Surviving as a final girl against a killer
  • Horror scenarios
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players purchase cards from a marketplace that are added to their hand.
  • Dice Rolling — Dice rolls introduce randomness, and players can mitigate this with learned strategies and in-game actions.
  • Hand Management — Players start with a hand of zero-cost cards and use time to buy cards from a marketplace, which then cycle back.
  • Mini-expansion Integration — The playthrough incorporates mini-expansions like an 'Ambush' card and a 'Death Die'.
  • Resource Management — Time is the primary resource used to acquire new cards from the marketplace.
  • scenario-based play — The game features various scenarios with different objectives and challenges, including custom scenarios like 'Wolf Asylum' and 'Mad House Face Off'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The only way that we can continue doing this is if you at least do the minimum amount well
  • This is a hand management Resource Management game
  • I don't like horror I didn't ask you about the lore I ask you what the game is
  • My goal is see we're playing this one V one I'm going to play as the ratchet lady
  • The ratchet lady is an agent of Madness anyone who will not accept Madness deserves only death
  • I have seen a tactical flaw in our plan recovering Health
  • we won you did it I did it
  • Brave citizens of the insane asylum volunteered their bodies to be used for a greater cause
  • get out play some games smush smash the G push metal carts into the ratchet lady down
References (from this video)
No references stored for this video.
Video xItMlnbevU0 Playthrough at 7:35 sentiment: positive
video_pk 69129 · mention_pk 165486
Final Girl video thumbnail
Click to watch at 7:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The thematic 'Exposing the Lab' mini-scenario is considered fun and well-integrated.
  • The 'pizza delivery van' event is described as chaotic and hilarious.
  • The game has good replayability due to multiple scenarios and card decks.
  • The core mechanic of collecting items and weapons is enjoyable.
  • The 'Final Girl' character abilities offer interesting choices.
Cons
  • Some terror cards are described as 'cheesy' and potentially game-ending.
  • The game can be complex, especially with certain scenarios like the Terminator one.
  • The expansion model relies on completionism and FOMO.
  • The dice rolls can be punishing, leading to frustrating starts.
Thematic elements
  • survive and kill the big baddy
  • an old little '80s town called Falconwood
Comparison games
  • Hostage Negotiator
  • Aridia
  • Arkham Horror
  • Lord of the Rings: Duel for Middle Earth
Mechanics (from transcript analysis)
  • Area Movement — Players move their character token across a board representing different locations.
  • Bag Building — The 'pizza delivery van' event allows for extra movement and carrying victims, described as a chaotic element.
  • Card Play — Players use cards for actions, and certain cards have specific effects or are used to modify actions.
  • cooperative play — Although primarily solo, the host mentions playing with chat interaction and rules corrections.
  • Dice Rolling — The game is described as 'dice based' and dice rolls are used for various actions and outcomes.
  • Mini-scenarios — The game includes multiple distinct scenarios within its boxes that serve as different win conditions.
  • Resource Management — Managing 'time' (used as currency for actions) and 'health' are crucial.
  • Set Collection — Collecting mission tokens is a core part of the 'Exposing the Lab' scenario's win condition.
  • Terror cards — These cards introduce negative effects or trigger killer actions.
  • Variable player powers — The host discusses the abilities of two different 'Final Girl' characters, Janelle and Octavia, highlighting their unique strengths.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • only you watching live can prevent live rules mistakes.
  • This game is genius designed to milk fans for expansions.
  • It's more of the preying on completionists. It's more more of the people's praying on FOMO and completionism and like you know having to have it all and feeling incomplete if you don't have it all.
  • The Terminator series of films. And uh they have one with the hunter and it's like the first one in the in the full rule book too. So I I just grabbed that one first. Opened it up like two or 3 weeks ago.
  • There's way too many rules and situations and there's like way too much to it. It's like very bloated with like lots of of weird how things work.
  • I just picked this one cuz it's a more offensive ability.
  • So, it's super important we get this done while also trying to survive, save hostages or whatever or victims.
  • You know what? I'm thinking, I'm thinking either taking this or this. I like the slingshot, but I have to be a few spaces away.
  • Pizza delivery van for the win.
  • Yeah, that event that shortened the the mission the tokens like that made it we only needed two that changed everything. That bought us a couple rounds for sure.
References (from this video)
No references stored for this video.
Video 6XaeE4fIV3M Review at 8:37 sentiment: mixed
video_pk 69105 · mention_pk 165458
Final Girl video thumbnail
Click to watch at 8:37 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Thematic integration is strong.
  • High replayability due to modular board and various scenarios.
  • Engaging puzzle to manage the game state and survive.
Cons
  • Can be overly punishing and random.
  • High difficulty, especially in certain scenarios.
  • Component management and setup can be extensive for some players.
  • The reviewer felt this specific scenario was overly punishing and the dice rolls were consistently bad.
Thematic elements
  • Based off of Hellraiser
Comparison games
  • Hostage Negotiator
  • Arkham Horror LCG
Mechanics (from transcript analysis)
  • Afflictions — Special cards that present challenges or objectives that must be completed to defeat the killer, with penalties for not completing them.
  • card drafting/buying — Players acquire new cards from a market using in-game currency to improve their abilities and options.
  • Dice Rolling — Dice are used for various actions, including determining tile effects, combat, and other game events.
  • Horror Track — A track that represents the rising fear or danger, which can trigger negative effects and impact the game state.
  • Modular Board — The game features hellscape tiles that can move, flip, and rotate, changing the layout of the board during play.
  • Set Collection (Implicit) — While not explicitly stated as a mechanic, the game involves collecting items and completing afflictions, suggesting a form of set collection for victory.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But I'm a sucker for theme.
  • As a gamer, this is a gamer problems I experience.
  • When the setup and the barrier of entry to get back to the table outweighs the actual enjoyment I would have for a couple hours, that game I just don't need anymore.
  • The Hellraiser movie. Oh my, that is uh quite It's not the movie I watched before. I thought that's the one I saw. It definitely wasn't.
  • This is rough. Oh, so rough.
  • I feel like this one there's some scenarios where like items you can kind of ignore and they're not as um important. I feel like this one is definitely leaning into the items are a necessity.
  • This is the one that if we saw in setup, I would totally start over. Just draw a new card. Uh this is disgusting.
References (from this video)
No references stored for this video.
Video 6XaeE4fIV3M Review at 9:31 sentiment: mixed
video_pk 69105 · mention_pk 165459
Final Girl video thumbnail
Click to watch at 9:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Enjoyable solo experience.
  • Thematic immersion through film-inspired scenarios.
  • Provides a core game with potential for varied experiences with expansions.
Cons
  • Can lead to collection bloat and decision paralysis.
  • The constant release of new series can be overwhelming.
  • Risk of buying content that is not utilized due to lack of play time.
Thematic elements
  • Based on horror films
Comparison games
  • Too Many Bones
  • Explore It
  • Arkham Horror LCG
  • Game of Thrones LCG
  • Lord of the Rings LCG
  • Marvel Champions
  • Aon's End
  • Spirit Island
  • Haven games
Mechanics (from transcript analysis)
  • Deck building (implied) — Players acquire cards that improve their capabilities, similar to deck-building games.
  • Modular Board — Different locations and killers can be combined for varied gameplay.
  • scenario-based play — Each game or 'feature film' represents a unique scenario with specific objectives and a killer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But I'm a sucker for theme.
  • As a gamer, this is a gamer problems I experience.
  • When the setup and the barrier of entry to get back to the table outweighs the actual enjoyment I would have for a couple hours, that game I just don't need anymore.
  • The Hellraiser movie. Oh my, that is uh quite It's not the movie I watched before. I thought that's the one I saw. It definitely wasn't.
  • This is rough. Oh, so rough.
  • I feel like this one there's some scenarios where like items you can kind of ignore and they're not as um important. I feel like this one is definitely leaning into the items are a necessity.
  • This is the one that if we saw in setup, I would totally start over. Just draw a new card. Uh this is disgusting.
References (from this video)
No references stored for this video.
Video --0JRmABxNE Playthrough at 5:02 sentiment: mixed
video_pk 69065 · mention_pk 165385
Final Girl video thumbnail
Click to watch at 5:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The final girl Mandy's ability to add damage without weapons is good for dealing with traps.
  • The 'Merrick Murders' scenario has a unique mechanic where the killer doesn't appear until the finale card, allowing time to build up.
  • The forklift item can help with rescuing victims from storage racks.
  • The 'click' cards to unlock exits add an interesting dynamic.
  • The scenario is described as different and cool, with neat traps.
  • The trap mechanics are a neat addition to the game.
  • The final showdown can be interesting with the killer's specific movement and locking behavior.
Cons
  • Traps can be very annoying and time-consuming to deal with.
  • Victims can die easily in traps.
  • The exit spaces being locked at the start adds a significant challenge.
  • The 'tick tock' terror card can advance traps, causing time loss.
  • The killer not being on the board for most of the game can feel strange.
  • Mandy's ability cannot be used with reaction cards.
  • Cassie's ability requires saving five victims, which can be difficult.
  • Falling from storage racks can cause health loss.
  • The forklift item cannot enter search spaces or storage rack spaces.
  • The 'no escape' finale condition where the killer locks exits is very challenging.
  • The game can feel messy and require frequent rulebook lookups with certain scenarios.
  • The Terminator scenario was described as convoluted and messy.
  • Some scenarios can feel too similar or not offer enough variety.
Thematic elements
  • Horror
  • Merrick Warehouse
Comparison games
  • Hostage Negotiator
  • Nemesis Lockdown
  • Arc Nova
  • Terminator 1
  • Stranger Things
  • Ringu
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Action Card Management — Players utilize a hand of action cards for movement, attacks, and special abilities, requiring strategic use and resource management.
  • character abilities — Different Final Girls have unique abilities that can be activated under specific conditions, influencing strategy.
  • Dice Rolling — Dice are used extensively for skill checks, attacks, and resolving various game effects, contributing to the randomness of the game.
  • Horror Track — A horror track increases over time or due to game events, which can trigger negative effects or lead to game loss.
  • Limited Time/Turns — The game has a time track that advances, and running out of time can have negative consequences.
  • Modular Board — The game uses modular components and different killers/locations can be mixed and matched for replayability.
  • Set Collection (Items) — Players search for items to aid them, with specific scenarios having unique ways of revealing or acquiring these items.
  • Trap Disarming — Players must spend time and actions to disarm or progress through various traps that impede progress and harm victims.
  • Variable player powers — Each 'Final Girl' character has unique abilities that change how the game is played.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • At this point, shouldn't this game be called another Final Girl?
  • This is phenomenal. This makes it so if I can't find a weapon, which sometimes can tank a playthrough if you just can't find one, you run out of searches or searches suck.
  • Who knew the traps would be annoying. Like who knew?
  • The dice gods are with me today, guys. Holy crap.
  • This is so bad. This is so bad.
  • Conversational gaming. Yes. Hanging out on at Rob's gaming table. shooting the crap and playing the games.
  • Those videos are like I don't know. They're interesting. Some people like them, I'm sure, but they're more of just like for content creators who I don't know who just want an easy out to make a video. That's like a lazy video to me.
References (from this video)
No references stored for this video.
Video Id6yuQtoftA Playthrough at 0:38 sentiment: positive
video_pk 67723 · mention_pk 163922
Final Girl video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The new set (Rotten Harvest with Grimlash and Shady Acres) is considered very fun and engaging.
  • The game is described as 'really good' and 'so fun'.
  • The mechanics, particularly the 'harvest madness' with Grimlash and the children in Shady Acres, are found to be fun.
  • The game can be enjoyed even by non-solo gamers.
  • The playmats are highly recommended for functioning without them.
Cons
  • Jeff's previous experience was a 'brutal death'.
Thematic elements
  • Survival horror
  • Halloween
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players play cards from their hand to perform actions like moving, attacking, or focusing. Cards also have a time cost and can be used to buy new cards.
  • cooperative play — Although a solo game, it can be played cooperatively with players making collective decisions.
  • Deck Building — Players buy new cards from a display to improve their hand and options over the course of the game.
  • Dice Rolling — Players roll dice, referred to as 'horror rolls', to determine success or failure in actions. Special rules exist to manipulate dice results by discarding cards.
  • Hand Management — Players have a hand limit and must manage which cards to play, sell, or keep for future turns.
  • Set Collection — Specific sets are discussed, such as the 'Rotten Harvest' set featuring the killer Grimlash and the 'Shady Acres' location.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just so fun.
  • This is one of my new favorite sets.
  • I'm like Goku. I'M LIKE Super Saiyan.
References (from this video)
No references stored for this video.
Video MBvLBlqiZ-0 Analysis at 7:24 sentiment: mixed
video_pk 67708 · mention_pk 163900
Final Girl video thumbnail
Click to watch at 7:24 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The host loves the villains, systems, and mechanics of the core game.
  • There is high variability across the four seasons.
Cons
  • The Christmas/Crumpus edition is not something the host celebrates or would choose to play.
  • The Crumpus edition's standalone box doesn't fit with the rest of the display.
  • The collector in the host doesn't want to get rid of the Crumpus edition despite knowing it won't be played.
Thematic elements
Comparison games
  • Final Girl: Crumpus edition
Mechanics (from transcript analysis)
  • Modular system — The game's systems and mechanics are praised, with multiple seasons offering variability.
  • Villain/Hero Play — The game features distinct villains and heroes that are part of the game's appeal.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But the collector in me doesn't want to let them go.
  • Three copies of Great Western Trail, a game that is part of our collection and has been for a very long time. A game that is not going anywhere.
  • But the collector in me, the collector in me doesn't want to let it go.
  • And yet, and yet that little bug, that little whisper, that other part of my experience of the gaming hobby starts to tell me that this looks really nice on the shelf sitting next to Wingspan.
  • How do you decide? Where do you draw the line? Or do you just suffer along with me?
References (from this video)
No references stored for this video.
Video 4cW9IHMcTNo Playthrough at 0:03 sentiment: mixed
video_pk 67089 · mention_pk 163077
Final Girl video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting game with dice rolling.
  • Engaging theme with the killer and afflictions.
  • Ability to modify dice rolls and improve outcomes.
Cons
  • Brutal and difficult to win.
  • Dice rolls can be unfavorable, leading to frustration.
  • Host admits to making strategic mistakes.
Thematic elements
  • hellscape
Comparison games
none
Mechanics (from transcript analysis)
  • Afflictions — Afflictions have purge requirements and effects, and they must be purged before a final hit on the killer can be made.
  • Card Play — Players play action cards to perform actions, and discarding cards can be used to modify dice rolls or guarantee successes.
  • Dice Rolling — Dice rolls are used to determine the success of actions, with outcomes like 'two successes' or 'one success' impacting movement and abilities.
  • Hand Management — Players manage a hand of action cards, deciding when to play them and when to save them.
  • Horror Management — Players can lower the horror level, and certain actions or events can increase it, affecting the game state.
  • Item cards — Item cards can be acquired and used to gain advantages or fulfill requirements.
  • Resource Management (Time) — Time is a resource that is spent on actions and can be gained or lost, impacting the planning phase and card purchases.
  • Tile Flipping/Swapping (Hellscape) — The hellscape tiles move or can be flipped, with dice rolls determining their effects each round, changing the board layout.
  • Victim rescue — The objective involves saving victims by bringing them to safety (exits) and moving them to specific locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is not going to be a rules teach. This is going to be a playthrough.
  • Apologies if I make any rules mistakes. I tend to uh forget things if you know anything about my channel, but um you really do get a good gist of how the game plays if you're curious if this game is for you.
  • Wow, this is such a brutal game.
  • But yeah, pretty interesting game. I like the dice rolling.
References (from this video)
No references stored for this video.
Video v8qZkvN1JJw Top List at 1:02:52 sentiment: positive
video_pk 66676 · mention_pk 162462
Final Girl video thumbnail
Click to watch at 1:02:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Outstanding solo game.
  • Easier to play and set up compared to some other games.
  • Fits the speaker's current horror kick.
  • There are so many combinations possible between characters and villains.
  • Broke Kickstarter records for solo games.
  • Has stellar writing.
  • The 'Shriek' box set, based on Scream, is a favorite.
Cons
  • The speaker is far behind on content releases.
  • The distribution method for Season 4 caused some confusion and frustration.
  • The speaker considers the distribution confusing.
Thematic elements
  • Survival horror, slasher films
  • Horror film scenarios
  • Scenario-driven
Comparison games
  • Marvel Champions
  • Sentinels of the Multiverse
  • Dark Order
Mechanics (from transcript analysis)
  • Character Selection — Players choose a 'Final Girl' character.
  • enemy/killer mechanics — Features different 'bad guys' or killers with unique behaviors.
  • Modular system — Combines different Final Girls and killers for varied gameplay.
  • scenario-based — Features distinct scenarios based on horror films.
  • solo-only — Explicitly stated as a solo-only game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It turns into one big puzzle because there's just a line of enemies that you have to defeat.
  • So much stuff.
  • And Vantage is just a masterpiece. It's so [ __ ] cool.
  • Just the scenario ingenuity of these games is so cool because of different stuff just popping up and happening.
  • Um this one [clears throat] is a a super and and this is the reason this is the sole reason why this game beat out Elder Scrolls when we were doing that comparison.
  • It's just a masterful achievement.
References (from this video)
No references stored for this video.
Video Kgdh0zj9rzc Rules Teach at 6:21 sentiment: positive
video_pk 66526 · mention_pk 162119
Final Girl video thumbnail
Click to watch at 6:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The soldiers are fun and add an interesting strategic layer.
  • The game is complicated but rewarding once you start to understand it.
  • The ultimate ability unlocked by tier tokens was crucial for the win.
  • The combat mechanics with the M16 provided satisfying damage output.
  • Season 4 feature films are on fire and have been recent favorites.
Cons
  • Poor dice luck can lead to significant setbacks like friendly fire and failed actions.
  • The killer can become very powerful with added health from minor dark powers.
  • The movement and targetting mechanics can be difficult to track and resolve correctly.
  • The initial turns were very difficult and resulted in a rough start.
  • Some mechanics, like the tier dice 'fail' option, were initially misunderstood.
Thematic elements
  • Surviving a killer in a dangerous location
  • Pesadia Verde, a jungle
Comparison games
none
Mechanics (from transcript analysis)
  • card play for actions — Players use various action cards from their hand to perform actions like moving, attacking, training, or tracking.
  • Deduction/Guessing Attacks — Players can target a space on the board to attack the killer, but damage is only applied if the killer is in that space when their path is resolved, otherwise, the player suffers an ambush.
  • event cards — A deck of tarot cards introduces random events and challenges that affect gameplay.
  • Horror Level Management — The game tracks a 'horror' level that increases with certain events and failures, affecting dice rolls and potentially leading to negative outcomes.
  • Killer Movement Track — Cards are added to a movement track, sometimes face-up and sometimes face-down, to determine the killer's path and actions.
  • Skill Checks/Dice Rolling — Many actions involve rolling dice and achieving a certain number of successes, often with ways to modify rolls using cards or tier tokens.
  • Soldier Orders — Players can use an action to give soldiers orders, such as moving or attacking, by placing cubes on action slots that then slide over.
  • Special Abilities (Final Girl/Killer) — The chosen Final Girl and the killer have unique abilities and mechanics that influence the game.
  • Tier Dice/Tokens — A mechanic involving collecting 'tier' tokens which can be spent to gain advantages like rerolls or to unlock ultimate abilities.
  • Upgrade system — Players can spend time and successes on 'training' to unlock upgrades for soldiers or other game elements.
  • Victim Saving — The goal includes saving victims, who in this scenario are soldiers with unique abilities and order systems.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a hype train.
  • I'm gonna do my best.
  • We're going to be playing Final Girl.
  • It's a little more complicated.
  • Looks like a pretty place to die.
  • It means green nightmare.
  • Big girls don't cry over forgotten tear dice.
  • Final girls don't cry.
  • Knowing my dice luck and how many ones and twos I tend to roll, I feel like this is important to upgrade very quickly.
  • I'm a final girl. I'll cry if I want to cry if I want to cry.
  • Miraculous victory from the stomach of defeat.
  • This one is complicated, but I think these soldiers are so fun.
  • I really think season 4 has really been on fire for me.
References (from this video)
No references stored for this video.
Video mPcTiKf4dIc Watch It Played Discussion at 11:53:06
video_pk 66042 · mention_pk 160512
Watch It Played - Final Girl video thumbnail
Click to watch at 11:53:06 · YouTube ↗
Pros
none
Cons
  • slasher horror themes might not appeal to everyone.
Thematic elements
  • slasher horror
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mechanisms over theme for the win
  • Stories can be great the first time around but I think atmosphere is way more important
  • I like feeling immersed in the aesthetic and setting of a game
  • if you can get someone invested in the story of what they're doing I have seen time and time again how that can increase their capacity to learn the rules because now they have a sense of motivation
  • for me if a board game tries too hard to tell me a specific story it takes away from my experience
  • I like ludo-narrative Harmony when mechanics match story and it's great when the story Jump Start strategy
  • Ludo stands for play and narrative so it's where those two things meet
  • if the story is poorly written poorly read or it was just more story than what the players were looking for it's not going to work
  • English isn't my native language and others around me aren't very fluent in English and reading well
  • one thing I expected with Rodney standing next to those shelves of coin games was for him to take one out and talk about how games can retell stories
  • if some players really want to embrace the story of a game while others aren't in the mood for elaborate theatrics or dramatic readings those story elements they just they won't land
  • I'm glad there's a wide spectrum of games to choose from so that everyone can find something that provides enjoyment for them and the other players that they game with
References (from this video)
No references stored for this video.
Video ujkgTt19BEs Rolls in the Family Top 10 List at 37:48 sentiment: positive
video_pk 65898 · mention_pk 160037
Rolls in the Family - Final Girl video thumbnail
Click to watch at 37:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number one, Ryan, is not a surprise to anyone on the channel.
  • 174 times. Full games of Crokinol.
  • I will I will never buy a Polyomino game again.
  • You found the Unknown Planet.
References (from this video)
No references stored for this video.
Video JB4C89D-YL4 Allies or Enemies Discussion at 12:23 sentiment: positive
video_pk 65855 · mention_pk 159909
Allies or Enemies - Final Girl video thumbnail
Click to watch at 12:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging horror-theme with clean time-card engine
  • Solid cooperative experience even in a solo game format
Cons
  • Horror theme may not appeal to all players
Thematic elements
  • Array
  • Horror-themed cooperative/slashers setting with time-track mechanics
  • cinematic, suspenseful
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven actions — Actions come from playing cards that unlock new potential moves as time advances.
  • Cooperative Game — Two-player team decision-making to overcome the killer and progress toward victory.
  • cooperative play — Two-player team decision-making to overcome the killer and progress toward victory.
  • Time Track — A progressing time track gates new actions and influences card availability; players must balance timing with purchases.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was really the bell of the ball i think yeah i think this ended up being the favorite game that we played and that we purchased at the convention
  • we immediately bought it
  • it's a track game and and just the combos that you can do
  • the giant t-rex is so worth it
  • gaia project which is one of my absolute favorite of favorite games
  • the look is amazing the fact that they all look like vhs tapes and how it fits together
References (from this video)
No references stored for this video.
Video -JChgKgr7a4 Allies Are Enemies Discussion at 21:35 sentiment: positive
video_pk 65838 · mention_pk 159806
Allies Are Enemies - Final Girl video thumbnail
Click to watch at 21:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive theme
  • randomness adds excitement
Cons
  • collectible aspect can be costly for some players
Thematic elements
  • collectible horror films with varied gameplay
  • horror movie anthology theme
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Aircon is the UK's second largest board game convention.
  • they run these events and last year we attend them we love them
  • it's the first time we'd been recognized
  • this amazing shared experience that for the rest of the weekend any time I ran into any of those folks as part of the game it was like we were friends
References (from this video)
No references stored for this video.
Video pO5E40vN8rU Allies or Enemies Top 100 List at 12:47 sentiment: positive
video_pk 65828 · mention_pk 159748
Allies or Enemies - Final Girl video thumbnail
Click to watch at 12:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong slasher theme, nostalgic for 80s horror
  • very popular for solo play
  • treats horror IP with playful presentation
Cons
  • dice luck can be punishing
Thematic elements
  • 80s horror icons and scenarios
  • slasher/horror film meta
  • campy, genre homage
Comparison games
none
Mechanics (from transcript analysis)
  • dice chucker / dice-driven gameplay — Dice determine outcomes in a horror-slash theme; solo play is common.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we suck at drawing oh our cats are terrible
  • it's a flip and write version and they did such a great job of turning the big game into a flip and write
  • resting is like the most exciting because when you rest you bring all of your people back
  • asymmetry is phenomenal
  • this is my most played solo game
  • it's a brain burner
  • it's a little interactive but a step removed
References (from this video)
No references stored for this video.
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