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Great Western Trail: Argentina box art

Great Western Trail: Argentina

Game ID: GID0147308
Game Info
Year
2022
Players
1-4
Age
12+
Playtime
150 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Great Western Trail: Argentina, you own a vast estancia in Argentina at the end of the 19th century, and you will need to travel the plains of the Pampas with your cattle to deliver them to the main train station in Buenos Aires.

Great Western Trail: Argentina features gameplay elements similar to Great Western Trail such as deck management, the rondel mechanism, and the ability to upgrade your player board, along with twists on these elements and new features.

The player board features a new type of worker — farmers — and different paths await on the game board to confront you with more choices. Will you take the road with buildings or a path past farmers? Maybe you'll have the chance to use your cows — well, the strength on your cow cards — to help farmers, getting them on your side and adding grain, a new type of resource, to your income, with grain being used for boat and city tiles.

Perhaps you can unlock shortcuts that allow you to deliver your herd to Buenos Aires more quickly. Sure, you'll forfeit the use of action buildings, but maybe you can catch others unaware, with the ships leaving before they deliver. The timing of reaching the central train station to deliver your herd has never been so crucial, and valuable bonuses await on the city's port tiles.

Money is easier to get in Great Western Trail: Argentina, but you have more to manage in terms of action options, shortcuts, and cards (including the new exhaustion cards), so the challenges won't let up.

Great Western Trail: Argentina also includes a solitaire challenge in which Pedro is waiting for you to try to beat his score.

Description

In Great Western Trail: Argentina, you own a vast estancia in Argentina at the end of the 19th century, and you will need to travel the plains of the Pampas with your cattle to deliver them to the main train station in Buenos Aires.

Great Western Trail: Argentina features gameplay elements similar to Great Western Trail such as deck management, the rondel mechanism, and the ability to upgrade your player board, along with twists on these elements and new features.

The player board features a new type of worker — farmers — and different paths await on the game board to confront you with more choices. Will you take the road with buildings or a path past farmers? Maybe you'll have the chance to use your cows — well, the strength on your cow cards — to help farmers, getting them on your side and adding grain, a new type of resource, to your income, with grain being used for boat and city tiles.

Perhaps you can unlock shortcuts that allow you to deliver your herd to Buenos Aires more quickly. Sure, you'll forfeit the use of action buildings, but maybe you can catch others unaware, with the ships leaving before they deliver. The timing of reaching the central train station to deliver your herd has never been so crucial, and valuable bonuses await on the city's port tiles.

Money is easier to get in Great Western Trail: Argentina, but you have more to manage in terms of action options, shortcuts, and cards (including the new exhaustion cards), so the challenges won't let up.

Great Western Trail: Argentina also includes a solitaire challenge in which Pedro is waiting for you to try to beat his score.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 36
This page: 36
Sentiment: pos 27 · mix 5 · neu 0 · neg 1
Mentions per page
Showing 1–36 of 36
Video QB5YLcCXidk Board Games UnLocked Review at 0:15 sentiment: positive
video_pk 113824 · mention_pk 325644
Board Games UnLocked - Great Western Trail: Argentina video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More strategies available compared to the original.
  • Less punishing than the original Great Western Trail.
  • Grain management is an interesting addition.
  • Cities add a cool new element.
  • Less tight on money, allowing for more options.
  • More open to different strategies.
Cons
  • Art is too yellow and less pleasing than the original.
  • Ship flagging system is overly complex and not colorblind friendly.
  • Seems harder to get people (conductors/cowboys) than the original.
  • Thematic disconnect with helping farmers versus them attacking you.
Thematic elements
  • Cattle drive
Comparison games
  • Great Western Trail
  • Great Western Trail: New Zealand
  • Maracaibo
  • Rails to the North
Mechanics (from transcript analysis)
  • Area Control — Placing tokens on locations, particularly cities, is a part of the gameplay.
  • Deck Building — The game involves building a deck of cards, with a strategy focused on acquiring cattle.
  • Resource Management — Managing grain is a key aspect, influencing sailing actions and potentially making the game less tight on money.
  • Route Building — Players move a train along a path, with actions related to upgrading stations.
  • Set Collection — Collecting sets of farmers for points is a viable strategy, though it can lead to fatigue cards.
  • Worker Placement — Players place workers on the board to take actions, with mechanics related to hiring conductors and cowboys.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great Western Trails is 10 out of 10.
  • I don't think this game brings enough differences to Warrant owning both.
  • If you don't own either I would lean this one.
  • The punishing aspects of the original Great Western Trail aren't really here.
  • it's 10 out of 10.
  • it's so good.
References (from this video)
No references stored for this video.
Video Tu04YVgBZ2s Board Games UnLocked Playthrough at 0:16 sentiment: positive
video_pk 113823 · mention_pk 325643
Board Games UnLocked - Great Western Trail: Argentina video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Completing objectives can be rewarding.
  • The game offers a satisfying loop of actions and resource management.
  • Buildings can provide beneficial abilities like drawing and discarding cards.
Cons
  • Difficulty in acquiring certain components like cowboys.
  • Draw luck can be frustrating.
  • Some strategies can be difficult to execute.
  • Certain actions feel expensive or unattainable at times.
Thematic elements
  • Cattle driving
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions from available spots on the board, such as gaining resources or hiring characters.
  • Deck Building — Players are seen managing and discarding cards from their hand and deck throughout the game.
  • Hand Management — Players are frequently seen drawing and discarding cards, indicating a focus on managing their hand.
  • Resource Management — Players manage various resources like money, grain, and coins throughout the game.
  • Route Building — Players move their train along a track, upgrading it and placing tokens, suggesting a route-building element.
  • Set Collection — Collecting sets of cows is mentioned, and points are awarded for sets.
  • Worker Placement — Players move their player token to different spots on the board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Man, I cannot get the money for cows.
  • This guy goes back at the front, and it's yours.
  • I'm going to spend six and hire that that's seven because it has a stupid scythe.
  • So, I have 10, I am going to spend the ribbon. I'm going to spend three grain Oh, sorry, First, going to go here or here. So, I'm spending 11, so I'll go 11 bucks.
  • So, you did six points better and I did one point worse.
References (from this video)
No references stored for this video.
Video 1QXXALfh1JQ Board Game Sanctuary Review at 0:32 sentiment: mixed
video_pk 110559 · mention_pk 318092
Board Game Sanctuary - Great Western Trail: Argentina video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • New resource (grain) and its uses
  • More fleshed-out workers with a sense of purpose
  • More choice and options due to condensing trail and shortcuts
  • More fascinating forks in the road
  • Adds pressure with ship timing
  • Extends mechanics of the original game
Cons
  • Cities are abstract and mathematical, lacking thematic connection
  • City mechanism could have been more thematic or fleshed out with extra actions/bonuses
  • Can feel exhausting to manage the city mechanism
Thematic elements
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • Deck Building — Adds unique cattle species with high strength values that can be used to persuade farmers, though this may lead to adding exhaustion cards to the deck.
  • Hand Management — Players may discard cattle cards to gain strength when hiring farmers. This can introduce 'exhaustion cards' into the deck, hindering efficiency. However, these exhaustion cards can be discarded during cattle drop-offs for bonuses.
  • Resource Management — Introduces 'grain' as a new resource needed to feed cattle for shipping. Grain is harvested from wheat fields, and its quantity is based on the number of buildings constructed.
  • Route Building — Introduces 'shortcuts' that allow players to leave the trail early, avoiding risky building spaces or improving cattle delivery speed. The train engine's progress down the track grants access to more shortcuts.
  • Set Collection — Players aim to get their discs onto particular ships at various cities (Le Havre, Rotterdam, Liverpool) to earn cash or victory points. This involves deploying discs to specific keys within those cities.
  • Worker Placement — Introduces 'farmers' as a fourth type of worker who can be hired. Hiring farmers requires payment and sufficient grain. Farmers can be flipped to gain extra grain and help load ships more efficiently.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great Western Trail is the game that toys with this idea of moving along a path just like in Monopoly
  • The original Great Western Trail feels like a well-oiled machine
  • It's such a brilliant game that feels so rounded in every single way
  • The tempo of the original Great Western Trail is simply unbeatable
  • The workers in this game definitely feel a lot more fleshed out than the original game
  • My pick is Great Western Trail Argentina
  • Great Western Trail is probably one of my favorite Euros of all time it's definitely a 10 out of 10.
  • The original Great Western Trail is absolutely brilliant
  • Argentina on the other hand feels like a Next Level Great Western Trail game that builds on the mechanics of the original game and extends them really far
  • if you haven't got either of the games and you really want that Great Western Trail experience then maybe the original game is one that's good for introducing you to the world of Great Western Trail
References (from this video)
No references stored for this video.
Video wHga-9r9ADI Board Game Sanctuary Top List at 5:01 sentiment: positive
video_pk 109320 · mention_pk 315130
Board Game Sanctuary - Great Western Trail: Argentina video thumbnail
Click to watch at 5:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extends mechanics of the original game
  • Adds strategic depth with new resources and timing elements
  • Shortcuts provide interesting decision-making
  • Strength mechanism enhances action economy
  • Enjoyable tempo due to relatively short turns
Cons
none
Thematic elements
  • Cattle Herding and train movement
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • Action timing — Adding a timing element to the ship departures.
  • Card Play (Strength) — Ability to play a cattle card from hand for its strength value.
  • Engine Building — Building properties along the trail to build your engine.
  • Resource Management — Introduction of grain as a resource.
  • Route Building/Movement — Shortcuts in the game allow exiting the trail earlier.
  • Worker Placement (Dual Function) — Worker tiles have two functions: increasing bonuses on the player board or adding strength for further actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I prefer to play them only at two plays and they rank pretty highly on the board game geek list
  • This is the kind of game that I like to play at the two-player level whilst the games are expansive enough that you can play them at three plays four plays and sometimes five or six plays
  • It's a beautiful marriage of Eur mechanics conversation and it does almost feel like you're sitting at a little mini board meeting when you play this game and I love it as a couple's game
  • The reason why I like it at a two-play level is because a lot of the times in wingspan you're really doing your own thing there's quite limited interactivity with other players at the table
  • At a two-player level wow wingspan becomes a head-to-head competitive game
  • Argentina seems to take the well fleshed out mechanics of the original game and extends them one or two steps further
  • The reason why I like it at two is the fact that you get to build these properties along the trail and as you move your worker through the properties and across the trails you get to stop and pass over other people's property and pay them a fee
  • Grand Austria hotel is a brilliant dice drafting game
  • Sometimes a classic game is a good game and sometimes it's better to not just mess with a classic game because they're just so good
  • There's so many satisfying buttons to push that makes this game super enjoyable and has that really nice crunchy replay feeling about it
References (from this video)
No references stored for this video.
Video X-p40UPKoJY Watch It Played News at 1:38 sentiment: positive
video_pk 90603 · mention_pk 242273
Watch It Played - Great Western Trail: Argentina video thumbnail
Click to watch at 1:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Being released in 2022
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's always kind of been known for having let's call it a divisive cover.
  • This new evocative art is all inspired from classic western films is meant to invoke the essence of a romanticized old west.
  • The quest star legend has it that mortal artistry and craftsmanship cannot compare to the stunning beauty of the quest star. It's real purdy.
  • Watch out for hidden dangers lurking within the dungeons you traverse. Can you avoid these perilous pitfalls?
  • A lot sensors indicate that aliens are invading the famous red planet. Long have conspiracy theorists predicted this. The threat to your mission is too great. You must take action.
  • Humanity's had a great run. It's been fun but it's the aliens turn to shine now.
  • I know this is not the end of legends of the five rings the card game. It's had a fantastic run and I believe it still has a bright future.
  • It's a confusing game for my 10 year old brain and I'm beginning to wonder when the confusion will wear off because I'm in my 30s now and I haven't understood anything since.
  • Consider me tantalized
  • Well make your own legally distinct klingons.
  • Bring on some type of giant space worms that feed on happiness and have an overly complicated judicial system.
  • I'm incredibly interested in this game. Incredibly. That's why it's getting my Matthew Jude seal of approval. No that's my utterly fantastic badge. No that's my wall rust my case match. You know just never mind.
References (from this video)
No references stored for this video.
Video VcOQ4yIN3HY Watch It Played Discussion at 8:41 sentiment: positive
video_pk 89600 · mention_pk 238253
Watch It Played - Great Western Trail: Argentina video thumbnail
Click to watch at 8:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New type of worker (farmers)
  • Different paths on the game board
  • New mechanics like befriending farmers for grain
Cons
  • Initial impression that it might just be the original game with different place names
Thematic elements
  • Traveling the plains of the Pampas with cattle to deliver them to the main train station in Buenos Aires.
  • Argentina at the end of the 19th century. Players own a vast estancia.
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • Cattle driving — Players travel the plains with cattle to deliver them.
  • Route Building — Features 'different paths awaiting on the game board'.
  • Worker Placement — Introduces a new type of worker: farmers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this whole theme which i for one think is pretty unique just speaks to me
  • i really am excited to see big box uve farming games leave the german countryside explore something fresh
  • this new exciting marvel cinematic universe legendary expansion features characters from the first and second guardians of the galaxy movies featuring images pulled straight from both guardians of galaxy films recapturing the adventure
  • terra nova is just that a more streamlined and accessible version of terra mystica
  • Cosmos games also announced a brand new second expansion to Targi just like that out of the blue another expansion to one of my all-time favorite games
  • this thing's going to go up against charizard a carves and lacquered box metal dragon and phoenix pieces stone textured resin tiles embroidered bags fabric game boards it's a sight to behold with a price tag that's also a sight to behold 350 dollars but for a luxury item to cherish for a lifetime i think this is a pretty amazing project
  • i love the base game and this is a no-brainer to me
  • the original king's dilemma was a blast so i'm really interested to see how this one unfolds
  • that bit does sound different and exciting
  • which i have to admit is a pretty cool theme for a game it sounds like the type of anime i like
References (from this video)
No references stored for this video.
Video QfdPzAMAGmU Nights Around a Table Playthrough at 0:25 sentiment: mixed
video_pk 89345 · mention_pk 237101
Nights Around a Table - Great Western Trail: Argentina video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting new mechanics compared to previous editions
  • City locations and ship mechanics add strategic depth
  • Double-sided board tiles offer replayability
  • Includes the 'cowbell' mechanic for fun interaction
Cons
  • Excessively long playtime, especially in a two-player game
  • Complex iconography and tiny symbols on the board
  • Requires a large amount of table space
  • Helping farmers can feel punitive and thematically disconnected
  • The 'strength' mechanic and managing cows for it can be cumbersome
  • The anchor/city color matching for ship disc placement is poorly implemented graphic design
  • Lack of scaling for playtime in a two-player game
Thematic elements
  • Cattle drive to Argentina
Comparison games
  • Great Western Trail (original)
  • Great Western Trail (second edition)
  • Ticket to Ride: San Francisco
  • Ticket to Ride: London
  • Ticket to Ride: Europe
  • Ticket to Ride: Marklin
  • Ticket to Ride: Switzerland
  • Maracaibo
  • Boone Lake
  • Power Grid
  • Dead Reckoning
  • Sea of Legends
Mechanics (from transcript analysis)
  • action selection — Players choose from a limited set of actions on their turn, often influenced by their current board state and hand of cards.
  • Deck Building — Players acquire new cow cards to improve their deck, cycling them through their hand and discard pile. Players must manage getting rid of duplicate cards or cards that don't fit their strategy.
  • End-Game Scoring Goals — Players can acquire 'gold cards' which provide end-game scoring opportunities based on specific conditions met during the game, such as having discs in certain city districts or collecting sets of farmers.
  • Hand Management — Players manage a hand of 'cow' cards, with the value of the hand impacting shipping options and scoring. Hand limits can be increased through game actions.
  • pickup and deliver — The core of the game involves moving cows to various destinations, ultimately shipping them via boats to European cities for points and money.
  • Resource Management — Players manage 'pesos' (money) and 'grain', which are used to pay for actions, hire workers, and fulfill certain game conditions.
  • Route Building — Players move their 'cow poke' along a trail, with the path and available buildings influencing their turn options. Shortcuts to cities are also a key element.
  • Set Collection — The game involves collecting diverse cow types and potentially achieving objectives related to specific farmers or city districts, which award points at the end of the game.
  • Strength (Cows) — New to this edition, some cow cards have a 'strength' value that can be used to help farmers plow fields, with higher strength requiring more cows from hand and incurring exhaustion cards.
  • Worker Placement — Players place their 'cow poke' or workers on various buildings on the board to take actions, acquire resources, or build their own private buildings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Great Western Trail Argentina.
  • The first game takes a little while to play. I found I don't want to say I overstate it, but it got there, it is long.
  • We don't want to be here for three hours so what we're gonna do is just like speed run this sucker and go through as fast as possible.
  • The iconography is just awful. I don't know what they're thinking. The farmers on the board, it's awful. That's some of the worst graphic design I've seen in a game in my life.
  • It feels like the definition of overstays its welcome.
  • I think it's disrespectful of the amount of table space that people have because I don't think their tables are that big.
  • It feels like the game is fined and like here which is what we set up at the base game like here like ended here I don't know because it's not it doesn't feel like it's accelerating and as long as we're talking as long as it's Fister Fester we're talking about this guy the designer of the game and what he likes to do in his games this does something a lot like Maracaibo does where it's a it's a whole run down you're moving through but you can crawl but in Maracaibo there's a detriment to crawling and here there's not as much of and Boone Lake as well there's a disincentive to crawling but here take as much time as you want it doesn't really matter the only things you're really racing and it's less pronounced in a two-player game you're Racing for these stations but here I don't know if we care too much we're evenly matched
  • I think it's disrespectful for the amount of time time it takes which is a more important that's more the thing like if I was gonna play this more often yeah I would like do like an in-house thing where I would like a house rule yeah yeah I would maybe make my own little mat where it's like this is what we're doing and it's shorter.
References (from this video)
No references stored for this video.
Video 4okhLJqRsCk Nights Around a Table Analysis at 21:51 sentiment: positive
video_pk 89370 · mention_pk 237206
Nights Around a Table - Great Western Trail: Argentina video thumbnail
Click to watch at 21:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Standalone game in a trilogy.
  • Includes a robust solo mode.
  • Expanded player boards with new sections and auxiliary actions.
  • Features a new resource to collect.
  • Includes a well-designed vacuum-formed insert with imprinted component shapes.
  • Upgraded player boards with indented sections.
  • New cow breeds are introduced.
  • The railway track is integrated differently on the board, allowing for more strategic movement.
  • Revised artwork and character designs (e.g., engineer, cow hands).
Cons
  • Box is substantially heavier than previous versions.
  • Learning the iconography and rules can be challenging.
  • The theme might not appeal to everyone.
  • The railway track's placement changes gameplay significantly.
Thematic elements
  • driving cattle
  • South America
Comparison games
  • Great Western Trail
  • Great Western Trail New Zealand
Mechanics (from transcript analysis)
  • Deck Building — Introduces a new type of card to manage in the deck.
  • deck management — Managing new types of cards in the deck for additional functions.
  • Modular Board — Features double-sided Port City tiles offering diverse bonuses.
  • Resource Management — Introduces a new resource to collect.
  • Rondel — Maintains the rondel mechanic from the base game.
  • Set Collection — Implied by collecting cows and managing decks/carts.
  • Worker Placement — The game adds a 'worker type' that is new to the series.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Possibly the worst board game I've ever made.
  • It's famous for being horribly hauntingly bad.
  • The issue with this one is that he has a section on the board this little TP section where you go and you trade with as the book says Indians.
  • It's a complete thematic reskin of Mombasa.
  • Little maple cowboys with interchangeable hats.
  • Blackout Hong Kong is algebra first semester and then Great Western Trail is the second half of the semester.
  • You bid on the tiles you want instead of randomly drawing.
  • This is an expansion that narrates a story over five chapters.
  • The cards look straight out of other game with extras.
  • It sounds like The Purge.
References (from this video)
No references stored for this video.
Video ljFVhxc4tMU Allies or Enemies Top 10 List at 10:13 sentiment: positive
video_pk 89013 · mention_pk 235769
Allies or Enemies - Great Western Trail: Argentina video thumbnail
Click to watch at 10:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Balanced and extended rail-route dynamics
  • Adds new balance with cows and engineers
Cons
  • Second edition specifics may be subtle for some players
Thematic elements
  • Array
  • Historical GUI of cattle and rail transport
  • Strategic with route optimization
Comparison games
  • Great Western Trail
  • Railways of the World
Mechanics (from transcript analysis)
  • Route Building / Engine-Engraving — Engine grows by building routes and upgrading railroad capabilities.
  • Worker Placement — Manage workers to activate actions and advance on a rail network.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the campaign has been kicking our butts
  • Storm adds these really interesting environmental effects
  • two-player mode as well and there's also a solo mode
  • it's fun to just get more different options of what cards come up and win
  • the artwork looks so much slicker and brighter
  • the personal goals are way better than the shared goals
  • the keepers in iron and the lord of the hundreds both work well for two players
  • we were worried that the whole crafting and building was going to overtake the main part of it and we're happy to say that it hasn't
  • two full dining room tables though or else you gotta take everything down and put everything out
  • I will retire that character
References (from this video)
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Video G-9EFFYj8y4 Meeple University Top 10 List at 0:10 sentiment: positive
video_pk 89000 · mention_pk 235715
Meeple University - Great Western Trail: Argentina video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hazards are now a way to gain money and an engine-building aspect.
  • The new setting in Argentina is cool.
  • The karaku cow provides a cheap and simple way to get victory points early and adds flexibility.
  • The Gran Jaro mechanism and strength add interlocking mechanics and engine building.
  • The game is shorter, making timing more critical.
  • The fourth farmer track interweaves directly with buildings, adding complexity to placement.
  • The grain mechanism provides new options and interweaves with other mechanics.
  • The railway mechanism allows for shortening the loop journey and adding action efficiency.
  • The port mechanism adds a competitive race element and precise timing.
  • The introduction of tokens for drawing and discarding cards is useful.
Cons
  • Randomness of new ships arriving can change things up unexpectedly.
  • Exhaustion cards (negative points) are gained when using cows to help farmers.
  • The shorter game makes it critical to get an extra delivery.
  • It can be expensive to get points from the port mechanism.
  • You can't substitute money for grain at the port mechanism.
  • Relying on train shortcuts means not using certain buildings.
  • The game can feel very tight.
Thematic elements
  • Cattle history
  • Argentina
Comparison games
  • Great Western Trail (first edition)
  • Great Western Trail (second edition)
Mechanics (from transcript analysis)
  • Employees — Hiring employees can provide strength icons and is a new way to build strength.
  • Grain — A new currency. Grain is needed to place a disc on a ship; if grain cannot be paid, profits from the delivery must be paid. Grain replaces the railway mechanism's interaction with deliveries. Grain is obtained efficiently from farmers on employees or inefficiently through auxiliary actions. Grain is critical for the port mechanism and cannot be substituted with money there.
  • Gran Jaro mechanism — Replaces hazards and bandits. Gran Jaro fill hazard tracks, providing a benefit for building on them. A new mechanism called 'strength' is introduced. Strength can be built by clearing icons on the player board, hiring employees with strength icons, or discarding cards. Using cows to help farmers gains exhaustion cards (negative points). Strength can be spent by landing on a farmer requiring it, or at a building that allows recruiting farmers as employees.
  • hazards — Hazards have turned into Gran Jaro and fill the role of hazards from the original game. Money is paid onto spaces, waiting for someone to clear the hazard and get the money. This increases the amount of money received from hazard tracks, allowing players to time their movement to clear hazards or new recruits.
  • ports — When a delivery is made to a boat, it moves to a port. When the marker passes the correct color anchor, the boat sails away, depositing the disc on the matching port. Players can pay grain to move their disc and gain money or points. Ports are first come, first serve, adding a competitive race element. Some farmer bonuses and buildings allow discs to be placed on ports without great cattle or timing.
  • Railway — The railway is no longer related to deliveries. It now offers a way to shorten the loop journey, allowing players to jump onto a train and go to Buenos Aires early, potentially skipping farmers and buildings. This provides action efficiency rather than money efficiency.
  • Ships — Replaced the Trail of destinations. Ships have a number and players choose a ship to place a disc on, with exceptions for the cheapest or most expensive ones. Ships sail away and randomly new ships come in, which can change things up in a random way.
  • solo mode — The game now includes a solo mode.
  • Strength — A new mechanism that works with Gran Jaro. Strength can be built by clearing icons on the player board, hiring employees, or discarding cards. Strength can be spent on farmers or at buildings to recruit them as employees, which adds an engine-building aspect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We had to pick one of our orders so you may disagree with my uh with my order but that's all right we'll uh we'll get uh you'll hear them all one way or another yeah
  • I love that because then you can time your movement and in time where when you're going to clear clear up those hazards or those new recruits which we will talk about later
  • So it's sort of a continuation of what I know was a change between first and second edition Base Great Western Trail which was increasing the amount of money you get back from the band of tracks and Hazard tracks this one continues that even even further
  • I don't know if I love the fact that they come in randomly because you can you can get an unexpected shift in lots of expensive Ships coming at the start of the game or the cheapest Ships coming and that's going to change things up in a somewhat random way
  • This gives you new type of engine build
  • So it becomes this new it becomes this new thing you can do with high value cattle that's probably the first thing normally you would in the original game you'll just get high value cattle in hand and then just hang on to it until you reach the delivery point now there are other things you can do out here and you can spend that strength
  • You know the hazards and the the hazards and the bandits always felt like yeah now I've got excess money I can spend it and get this thing that's going to score me points but now there's an engine building side to it
  • Oh yes I really love that one because it links in with the way you build your deck it kind of adds these um little interlocking mechanism that wasn't there
  • I really like that I do I do like that as well give chance to have more these workers out
  • So I think that's a again that's it doesn't feel like that big of a change but it's a really clever way of using the rail to give you an action efficiency rather than a money efficiency and it's all all these things are about diversifying everything away from that single money currency
  • I do find that in the first and second edition I feel like I want to go to all buildings oh I need this one I need to get money I need to forward my try and so on but then I also need to go to Kansas City so at the start of the game you need to start the game I want to go to every building to kind of an engine build or get resources and then get kind of I thought okay next time next time I will shortcut I will just jump ahead three steps to Kansas City but the next time comes in more building a piece so that has not happened so this actually helps me to just jump straight ahead
  • For me this is the best thing that the new game adds and it it really makes the timing of things really precise I like it
  • So you can draw two and discard two especially when later on in the game you really need that really good stock or when you have really bad card you could still draw bad but you know you can just use that it's a good it's a good little lock hedge
References (from this video)
No references stored for this video.
Video o02rc90zQok Meeple University Top 10 List at 0:21 sentiment: positive
video_pk 88958 · mention_pk 235554
Meeple University - Great Western Trail: Argentina video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adds interesting variations to the original
  • timing and engine-building enhancements
Cons
none
Thematic elements
  • variant of Great Western Trail with new elements (hazard tiles, ship, engine build)
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Engine-building components added to variant gameplay
  • engine-building — Engine-building components added to variant gameplay
  • Hazard tiles — Hazard tiles recruitable as engine-building tiles
  • timing/shortcuts — Option to shorten loops via train usage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a game called ecosphera rewilding the world
  • it's language independent
  • the transparent is not just a gimmick it's actually part of the mechanics
  • Great Western Trail Argentina compared to the previous versions
  • my number one for both of us was Great Western Trail
References (from this video)
No references stored for this video.
Video C_MUEgi0ohk Drive Thru Games Top List at 15:36 sentiment: positive
video_pk 88866 · mention_pk 235131
Drive Thru Games - Great Western Trail: Argentina video thumbnail
Click to watch at 15:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thought the hobby 'shut down' after playing it
  • Takes everything enjoyed about the original and improves it
  • Delivery part is turned up
  • Train part integrates differently and works well
  • Every little thing is better now
  • Loved the game
  • Solo game is satisfying for a fix
  • Works well with 2, 3, or 4 players
  • Rewarding with 3 or 4 players due to more dynamic
Cons
  • Newness might be hurting it on the list currently
  • Solo game is not the favorite player count
  • Two players might be the weakest count
  • Solo game cheats, strategies feel artificial
  • The solo game built every single building in one instance, which is not typical play.
Thematic elements
  • Cattle driving and delivering goods
  • Argentina
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Mentioned as a part of the original game that is tweaked and improved.
  • Delivery — The delivery part is a key mechanic that has been enhanced.
  • Set Collection — Implied by the theme of collecting and delivering goods.
  • Worker Placement — Implied by the movement around the board and delivery actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • urban sprawl is hands and above like there's nobody else in its class in terms of like a city building game
  • it is like SimCity the board game
  • the thing that I really liked about it and I think it's been really improved in the Third Edition is the whole narrative play thing
  • I do not play it to play it like a match with the Gathering player
  • this one I could see move up even higher just like Great Western Trail Argentina I can see League of legendaries get up there higher
  • just been blown away by this game
  • it's almost like he made a list and he said what are all the things Joel wants in a Dungeon Crawl and then he peeked into my head and said okay these are all the things he wants and so I'm gonna make a game with that
  • descent Legends of the dark is like kind of everything I don't want in a Dungeon Crawl but I still really enjoy it
  • my favorite version of all of those is the 1995 one and for a lot of the same reasons I like League dungeoneers
  • the absolute like brutality of it I really like
  • osworn is magical it is absolutely magical
  • every single scenario and story arc and that game has just been wow that's really cool this is really neat look at this little twist they did all this kind of stuff and everybody that I've talked to that is either much further than than us or finished I said yeah it just carries it up all the way through it's very very strong all the way through
References (from this video)
No references stored for this video.
Video ZPPnC1QTQPQ Drive Thru Games Top List at 18:22 sentiment: positive
video_pk 88153 · mention_pk 231754
Drive Thru Games - Great Western Trail: Argentina video thumbnail
Click to watch at 18:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Jumped right in and knocked the original out
  • Keeps New Zealand out
  • Everything just sings and hums
  • Theme and mechanics gel together
  • Nice good crunchy Euro
  • Works so beautifully
  • Everything about a good Euro game
Cons
  • Might be a tricky proposition to jump right into if you haven't tried any of the games
Thematic elements
  • Cattle driving, frontier expansion
Comparison games
  • Great Western Trail
  • Great Western Trail: New Zealand
Mechanics (from transcript analysis)
  • Hand Management — Implied by the deck building aspect of the original and likely carried over.
  • Route Building — Navigating the trail to deliver goods.
  • Set Collection — Collecting sets of cattle or resources.
  • Worker Placement — Likely present, similar to the original game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's my favorite coin game of all time now.
  • It's so Technical and crunchy and just immersive.
  • It comes with these really beautiful standies.
  • This is going to be part of the giveaway so just leave a comment below.
  • It feels like you're playing Skyrim or Fallout but in this Studio Ghibli style World post post apocalypse.
  • The way the mechanics and stuff which I'll talk about in the review which will be linked really lend itself to breathing life constantly through the course of the game.
  • And that to me is like such a new breath of fresh air.
  • So if you plucked me out of this universe somehow and you said you have a choice between you know Skyrim and Fallout no thanks and uh um you know this is like post postapocalyptic Earth I 100% I'm going to play in the world of the earthborne.
References (from this video)
No references stored for this video.
Video qMiu0llCopU Meeple University Top List at 1:10:53 sentiment: positive
video_pk 88084 · mention_pk 231226
Meeple University - Great Western Trail: Argentina video thumbnail
Click to watch at 1:10:53 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Adds desired medium interaction
  • Enhances competitive timing
  • Strategic shortcuts add depth
  • More forgiving than base game
  • Best of the Great Western Trail trilogy
Cons
  • Released late 2022/early 2023, borderline for 2023 lists
Thematic elements
  • Cattle driving
  • Argentina
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • economic engine building — Players build an economic engine to generate income and points.
  • Hand Management — Players manage a hand of cards to perform actions or gain benefits.
  • Route Building — Players move along a route, similar to the base game, but with added strategic elements.
  • Set Collection — Players collect resources or complete sets for points.
  • Worker Placement — Players place workers to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Goblin vaults this year is not only that game but it's all the way up in my top five
  • the closest analog I haven't really seen anything exactly like it but the closest analog is Great Western Trail in terms of how the secondary scoring Market works
  • for me this takes classic Great Western Trail and adds that Medium interaction I'm looking for
  • I like Expeditions more than Scythe but I like Scythe
  • I really like a good two-player abstract and this is a really good two-player abstract
  • this has got this Euphoria bumping mechanics love it love it love it
  • this really hits the mark there is a lot of medium Euro interaction in this game
  • my number one game of 2023
  • this is my favorite of Great Western Trail well Great Western Trail Argentina is close second but I decided okay I can't really you know I just want to put one great won Trail as one game one entry
References (from this video)
No references stored for this video.
Video o3Pwu4xjc4c slickerdrips Discussion at 1:30:04
video_pk 86381 · mention_pk 223246
slickerdrips - Great Western Trail: Argentina video thumbnail
Click to watch at 1:30:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Restriction is supposed to be and when we moved which was a few years ago now it did get to these shelves are it get the games to fit on those shelves I think we did that and maybe had a bit of room to spare but since moving it's yeah there's a lot of extra shelves downstairs
  • 300 is the mark of too much and that includes like the shelves of tiny games of the game and the C crazy
  • it's size is driving it more than the numbers and as I said it's it's got a it's got to shrink down to mostly this room and there are big gaps but yeah it'll happen
  • Mansions is like a cube to itself Eldritch horror is a Quee to itself
  • Shadows of Brimstone that's probably the game that's it's probably tied from tied with Marvel United for a game that's taken up the most amount of space
  • box size is the issue and that's why like it's so one of them may be um like Imperial like Imperial was a cool idea and a a great train game but like one of the major things it's get it's got against it is that's one whole cax Cube for that game also box size is the issue
  • the game is always a favorite I think we've all got a copy of the game it never needs taken anywhere
  • My number one wish list for board game arena is more Cooperative games
  • I am continuously and constantly in gam castles of burgundy and I'm still no better at it
References (from this video)
No references stored for this video.
Video T1Qxa7UtJPk The Brothers Murph Review at 33:19 sentiment: negative
video_pk 85645 · mention_pk 220038
The Brothers Murph - Great Western Trail: Argentina video thumbnail
Click to watch at 33:19 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Streamlined and simpler version of Great Western Trail
  • Very Great Western Trail-y
  • Cards cycling through discard pile makes sense and is enjoyable when played correctly
Cons
  • Played incorrectly, leading to a very unenjoyable experience
  • Rules for discarding employees were not clear
  • Rulebook needs to be more clear about card cycling
Thematic elements
  • Driving cattle to El Paso, building buildings, and managing employees
  • The American West
Comparison games
  • Great Western Trail
  • Great Grz New Zealand
Mechanics (from transcript analysis)
  • Hand Management — Managing employee cards that are discarded and cycled back into the hand.
  • Set Collection — Collecting unique cattle to turn in at El Paso.
  • Trail building — Players move along a trail, similar to the original Great Western Trail.
  • Worker Placement — Hiring employees (cards) to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will try and solo it before we hang out on Tuesday to record this game is broken and we'll talk about it again.
  • I had a mental breakdown because I was just like, I can't I can't get it. I can't figure it out.
  • When did we decide to start making um paperbacks way bigger?
  • Paperback books are just the size of hard covers now.
  • I literally will only I will only actively seek out a place that sells it in the normal paperback size.
  • I do. I'm very mean to my books.
  • I dogge earring all day.
  • I hate reading series that aren't done. It drives me crazy.
  • The library in this is true for a lot of libraries around has so much more stuff than you think.
  • So free. So free. So incredibly free.
  • The Dresden Files has been the bane of my existence cuz it's just been for like a decade plus now.
  • I listen to more lecture series than probably anything else on Audible.
References (from this video)
No references stored for this video.
Video jzDSG7r-ioo Top List at 5:29 sentiment: mixed
video_pk 77057 · mention_pk 185649
Great Western Trail: Argentina video thumbnail
Click to watch at 5:29 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Opportunity to see the game before its potential long wait for Canadian release.
  • Adds an extra worker type and potentially new elements ('doo dads and whirly gigs').
Cons
  • Skepticism about the need for another version of the game.
  • The base game is very long.
  • Concern about reaching Canada after a long wait.
Thematic elements
  • Cattle drivers
  • Argentina
Comparison games
  • Great Western Trail
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Deck Building — There's a deck building component where players compose the most valuable hand of cow cards.
  • Rondelle — The game involves driving cattle up a rondelle-like path.
  • Worker Placement — Argentina adds an extra worker type to the three in the base game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • number two is a game called evergreen
  • look how different and striking these cards look look how juicy and enticing these dual layer boards look i'm a sucker for dual layer boards if a game has them i'm like take the money i don't have please
  • it looks neat it's appealing
  • number one game that i'm most excited about checking out is a game called weirdwood banner
  • i don't like cooperative games
  • i like pretty artwork i like nice components
  • it's steven spielberg it's stranger thingsy it reminds me of eerie indiana which was one of my favorite shows when i was a kid you know it's goosebumps it's scooby-doo it's that whole thing it's the the kid paranormal genre which i quite like
  • it's a game that i might not necessarily purchase myself or want to have in my collection but i do want to witness it and i want to see more about what it does and how it works
References (from this video)
No references stored for this video.
Video AN5nzYD1A-4 Meeple University Rules Teach
video_pk 69944 · mention_pk 166835
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a full teach no prior knowledge of previous Great Western Trail releases required
  • there are many ways to gain points
  • end of the game is triggered when this marker is pushed off the edge of the board as part of someone's delivery to Buenos Aires
References (from this video)
No references stored for this video.
Video SI0ZRZIsRkw Meeple University Playthrough
video_pk 69948 · mention_pk 166839
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the longer games that we played on live stream
  • this is a competitive timing element of the game
  • Playing is more important than winning
  • the 3D cowboy hat... it's topheavy
  • Oklahoma song about the farmers and the cowman
References (from this video)
No references stored for this video.
Video AN5nzYD1A-4 Meeple University Rules Teach at 0:04 sentiment: positive
video_pk 69944 · mention_pk 235192
Meeple University - Great Western Trail: Argentina video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Comprehensive rules-teach focused on the Argentina edition
  • Multiple scoring avenues and long-term planning emphasized
  • Detailed walk-through of delivery steps and upgrades
  • Clear end-game conditions and pacing overview
Cons
none
Thematic elements
  • cattle trading, route development, and export to Europe
  • Argentina; cattle ranching route from ranches through landscape to Buenos Aires to be shipped to Europe
  • mechanics-driven, with deck-building, hand management, and route progression
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • Cattle market and cattle upgrades — Gauchos upgrade cattle and allow drawing upgraded cattle; higher-value cattle offer more points.
  • Deck handling — Players start with a deck of cattle cards, draw to hand limit, and shuffle the discard back into a new deck when empty.
  • Delivery six-step sequence — Optional extra delivery, grain payments, moving disks to ports, loading ships, and resolving destinations before returning to the start.
  • End game and scoring — Final scoring aggregates money, buildings, ships, objectives, and tokens, including end-game bonuses.
  • End Game Bonuses — Final scoring aggregates money, buildings, ships, objectives, and tokens, including end-game bonuses.
  • Fork choices — On forks in the trail, players choose which direction to take, affecting route and tile access.
  • Hand Management — During delivery, players reveal the hand, calculate breeding value from cards, may spend beef certificates to boost value, and discard/trash cards accordingly.
  • Hand management and breeding value — During delivery, players reveal the hand, calculate breeding value from cards, may spend beef certificates to boost value, and discard/trash cards accordingly.
  • Hiring workers and constructing/upgrading buildings — Hire Gauchos, carpentero, makinisters; construct or upgrade tiles by paying costs and meeting carpentero requirements.
  • Movement along the estanciero track — Players move their estanciero a minimum of one space, with a maximum set by their board, increasing with upgrades.
  • Pick-Up and Deliver — Optional extra delivery, grain payments, moving disks to ports, loading ships, and resolving destinations before returning to the start.
  • Railway engine movement — Move engines via machinisters, with stations and shortcuts that can be upgraded.
  • Tile-based actions — On most turns, players may take any or all actions printed at the bottom of the tile, with single or double auxiliary actions providing flexibility.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a full teach no prior knowledge of previous Great Western Trail releases required
  • there are many ways to gain points
  • end of the game is triggered when this marker is pushed off the edge of the board as part of someone's delivery to Buenos Aires
References (from this video)
No references stored for this video.
Video SI0ZRZIsRkw Meeple University Playthrough at 1:04 sentiment: positive
video_pk 69948 · mention_pk 235461
Meeple University - Great Western Trail: Argentina video thumbnail
Click to watch at 1:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Argentina edition adds new features (European ports, railway shortcuts) that add depth and variety.
  • First-come-first-serve port tiles create competitive tension and strategic timing.
  • Long, deep game with a lot of interaction and engine-building options.
  • Production touches like the 3D cowboy hat are charming.
  • Community and giveaways engage viewers during the livestream.
Cons
  • Early game can feel punishing with expensive choices and limited funds.
  • The length and complexity can be daunting for some players.
  • Camera setup issues during the livestream momentarily disrupted viewing.
Thematic elements
  • Cattle driving and trade across a frontier, with European port deliveries
  • Argentina (capital Buenos Aires referenced in transcript)
Comparison games
  • Kansas City
Mechanics (from transcript analysis)
  • Beef certificates — Beef certificates are earned for pairs of grand haras and contribute to scoring and actions.
  • Building Construction — Constructing buildings to gain abilities, upgrade actions, or enable special effects.
  • Cattle driving path — Players drive cattle along the map toward Buenos Aires, stopping at buildings and incurring costs or rewards.
  • End Game Bonuses — Station Master and endgame structures provide ongoing bonuses and points tied to discs and objective cards.
  • Exhaustion and deck management — Exhaustion cards can be trashed or removed to modify scoring and deck strength; there are mechanisms to trash or draw.
  • Hiring and employing workers — Recruiting employees (G Show, Cowboys, Carpos, etc.) to gain bonuses and enable better actions.
  • Objective Cards — Objective cards grant end-game scoring and guide actions toward meeting specific conditions.
  • Player Board | Main Board — Discs on the player board upgrade actions, hand limit, movement strength over the course of play.
  • Port and shipping economy — Loading cattle onto ships, delivering to European ports, and using grain to move discs for money and VP.
  • Railway and shortcuts — Building a railway line provides end-game shortcuts and affects timing for end-of-game triggers.
  • Risk track and auxiliary actions — A risk track allows discarding for money and enables extra actions via double/auxiliary actions.
  • Station Master and endgame bonuses — Station Master and endgame structures provide ongoing bonuses and points tied to discs and objective cards.
  • Upgrade discs on player board — Discs on the player board upgrade actions, hand limit, movement strength over the course of play.
  • Worker Placement — Recruiting employees (G Show, Cowboys, Carpos, etc.) to gain bonuses and enable better actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the longer games that we played on live stream
  • this is a competitive timing element of the game
  • Playing is more important than winning
  • the 3D cowboy hat... it's topheavy
  • Oklahoma song about the farmers and the cowman
References (from this video)
No references stored for this video.
Video G-VkvWiv0mo Review at 0:33 sentiment: positive
video_pk 69783 · mention_pk 166496
Great Western Trail: Argentina video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Improves on the original Great Western Trail in nearly all aspects.
  • The delivery system and train mechanic are significantly better and more thematic.
  • The interaction with farmers is more engaging and makes more thematic sense.
  • The addition of deck attrition (trashing cards) adds a nice strategic layer.
  • High variability makes for good replayability.
  • The solo mode is enjoyable and offers a different strategic challenge.
  • It's a great standalone game or a superior alternative to the original.
Cons
  • Component visibility issues, specifically with the bonus card markers and the color-coded ship delivery tiles.
  • Slightly more complicated than the original, making it feel like an 'advanced' version.
Thematic elements
  • Rustling and driving cattle through Argentina and shipping it to Europe.
  • Argentina
Comparison games
  • Great Western Trail
  • Dominion
  • Brass: Birmingham
  • Brass: Lancashire
Mechanics (from transcript analysis)
  • action selection — Players choose actions such as moving their character, recruiting farmers, or making deliveries.
  • Deck Building — Players build their deck of cards, with the addition of 'junk' cards that can clog the deck and need to be managed or trashed.
  • Pick-Up and Deliver — Players pick up cattle and deliver them to different ports in Europe.
  • Route Building — Players travel along a route on the map to make deliveries.
  • Set Collection — Collecting different colors of farmers and delivering to specific ships based on color provides bonuses.
  • Variable player powers — While not explicitly detailed, the mention of different helper workers and farmer bonuses suggests variability.
  • Worker Placement — Players move their 'Cowboys' to different buildings and can recruit 'Farmers' or 'Architects', 'Train Engineers', etc.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't need to play that anymore
  • to me this just does everything better it just improves on everything
  • This just knocked it out of the park
  • just shut the hobby down
  • so good this is so fun I love this game
References (from this video)
No references stored for this video.
Video Sx_wl0GXPXo Review at 16:02 sentiment: positive
video_pk 69731 · mention_pk 166417
Great Western Trail: Argentina video thumbnail
Click to watch at 16:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds extra mechanics that are seamlessly integrated.
  • The delivery part of the game is cool and interesting.
  • Considered a fixed version of the first game's expansion.
  • The most solid game in the trilogy, top to bottom.
  • Flows well and makes sense.
  • Can still be played in different ways without being overloaded.
Cons
none
Thematic elements
Comparison games
  • Great Western Trail
  • Great Western Trail: New Zealand
Mechanics (from transcript analysis)
  • Pick-Up and Deliver — The delivery part of the game is described as really cool and interesting, with a fixed version of the first game's expansion.
  • Worker Placement — Features an extra worker that can boost grain deliveries and help along the way.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the most complicated of them has the most going on and if you just jumped right into New Zealand you might be like what's all this crap you know all these levers I'm pulling like what is all it's like so much mechanics so many different little you know resources that you're tracking you know all these different things you have keep keep track so might be a it might be a tough first outing for your first Great Western Trail game and that's going to depend on the person and how much they like a game for mechanics and stuff like that
  • Argentina is the most solid like I think just top to bottom that game just all sort of flows makes sense and you can still play it different ways um but there's not a whole lot of like just what oh I forgot about this system over here you know um it's just not overload
  • but if you pinned me down and said oh Jo I want to try one of these Grand Western Trail games get get Argentina then you'll be fine no big deal
  • and then this one is kind of like if you like race Western Trail and you have played it to death I can emphasize that I think that's important then this is what you get to kind of go let's go to outer space with it right
References (from this video)
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Video 0qOSjNeACVc Meeple University Top List at 4:01 sentiment: positive
video_pk 64592 · mention_pk 158088
Meeple University - Great Western Trail: Argentina video thumbnail
Click to watch at 4:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Two markets add meaningful strategic choices
  • Wellington bonus tile mechanic creates timing-based decisions
  • Branching shipping options increase replayability
Cons
  • Delivery costs fixed may reduce balancing tension
  • Deck thinning pace may be affected by the changes
Thematic elements
  • beef/cattle focus and a shipping/trading network
  • Argentina
Comparison games
  • Great Western Trail New Zealand
  • Great Western Trail (original)
Mechanics (from transcript analysis)
  • delivery_hand_restriction_change — you must keep cards in hand to score; you cannot simply discard all as in some variants
  • dual_value_cards — cards carry two values (breeding and wool) providing separate economic benefits
  • fixed_delivery_costs — shipping does not discount delivery costs; costs are fixed
  • shipping_board_with_harbors — no trains; harbors and bannered spaces influence delivery access and scoring
  • split_markets — an employee market and a bonus tile market introduce distinct costs and opportunities
  • Wellington_bonus_tile — each delivery to Wellington adds a new bonus tile, shaping strategy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's based in New Zealand"
  • "I like Argentina"
  • "my favorite is New Zealand"
  • "Deck building in this game... oh love it"
  • "the deck building is actually the one I really love that building mechanic"
References (from this video)
No references stored for this video.
Video vWRKxnST84E Board Of It Discussion at 17:30 sentiment: positive
video_pk 41959 · mention_pk 127289
Board Of It - Great Western Trail: Argentina video thumbnail
Click to watch at 17:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More crunch and depth for fans of the series
  • New worker types and grain economy add strategic texture
  • Rich in theme and highly variable due to deck and tiles
Cons
  • Significantly harder for new players
  • Complexity can slow beginners; more analysis required
  • Requires careful planning to avoid deck clogging
Thematic elements
  • Cattle delivery with international trade, grain and farming elements
  • Argentina; extended supply chain and port routes integrating Europe
  • Density of systems, multi-mechanism crunch; more punitive economy if mismanaged
Comparison games
  • Great Western Trail (Original)
  • Great Western Trail New Zealand
  • Great Western Trail 2nd Edition
Mechanics (from transcript analysis)
  • deck-building / hand management — A much larger and more varied deck; non-cheap cards retained to enable actions.
  • expanded worker market and tile market integration — More decisions around markets and endgame tiles; endgame triggers evolve.
  • grain/wheat resource management for shipments — Grain acts as a global cost to deliver shipments and to operate ports.
  • new worker types (farmer) — New workers expand the hazard tile economy and resource flow with wheat and grain.
  • ship deliveries and port timing — Discs ship to Europe; grain payments required for shipments; endgame timing added.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great Western Trail is one of the alltime modern Euro greats, we both had it in our top 10 games of all time.
  • it's such an enjoyable experience to play because it gives you all these options but not enough resources to do all of them, so you have to make these important decisions about which routes to go down.
  • mechanically and in terms of engagement it's a joy to play through.
  • Argentina is GWT for people who love GWT because there's about 40 to 50% more mechanisms.
  • it's more complex so you have a lot more to consider; resources are generally a lot tighter.
  • New Zealand brings the deck-building aspect to the forefront and it's easier flows a bit easier; you have more freedom.
References (from this video)
No references stored for this video.
Video uv_IlUb8rgg Board Of It Top 10 List at 18:30 sentiment: positive
video_pk 40808 · mention_pk 123778
Board Of It - Great Western Trail: Argentina video thumbnail
Click to watch at 18:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • shipping-off mechanism adds jeopardy and flow
  • new twists and theme depth
Cons
  • setup can be brutal
  • not as fresh as original for some players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's underrated
  • it's absolutely brilliant
  • it's a crowd pleaser
  • print-and-play roll and write game
  • shipping off mechanism and making sure you've done certain things by certain times
References (from this video)
No references stored for this video.
Video woTwnf784S8 Board Of It Top List at 1:02:30 sentiment: positive
video_pk 35496 · mention_pk 105961
Board Of It - Great Western Trail: Argentina video thumbnail
Click to watch at 1:02:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • new workers and sheep mechanics
  • engaging route loop; high variability
Cons
  • some find it too long or heavy
Thematic elements
  • expanding the classic with new workers, sheep, and delivery system
  • South America; Great Western Trail series
  • strategic rail network and livestock management
Comparison games
  • Argentina and New Zealand variants in the same series
Mechanics (from transcript analysis)
  • cow/sheep deck management — manage livestock along the trail to optimize trips and points
  • Deck Building — cards unlock actions and can be added to your deck
  • deck-building — cards unlock actions and can be added to your deck
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really nice concise little game
  • it's like playing a movie to me
  • the art style is gorgeous and the mechanism is clever
References (from this video)
No references stored for this video.
Video EHm9exSuXrY Board Gaming Ramblings Review at 0:06 sentiment: positive
video_pk 34807 · mention_pk 237204
Board Gaming Ramblings - Great Western Trail: Argentina video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high production quality and upgraded components
  • thematic flavor is strong with Argentina-specific naming and artwork
  • grain mechanics and ship-delivery add depth and new decision points
  • two distinct board sides (A/B) provide varied strategies and replayability
  • standalone game with substantial changes, not just an expansion
  • rulebook is clear, concise, and self-contained
Cons
  • placing many cows on the same buildings can require a lot of table space
  • changes may feel incremental to some players, more expansion-like than a completely new game
  • you may not need both versions unless you are a die-hard collector or fan of the original
Thematic elements
  • railroad logistics and cattle trading during continental expansion
  • Argentina, 19th-century expansion of railroads and cattle ranching
  • system-driven with thematic flavor (Gauchos/Argentine frontier spirit)
Comparison games
  • Great Western Trail
  • Great Western Trail: Birmingham
  • Great Western Trail: Lancashire
Mechanics (from transcript analysis)
  • auxiliary action redesign — auxiliary action now draws a card and discards a card from the game—changing deck quality and potential chain effects.
  • board-modular bonuses (A/B sides) — city boards come in A and B sides offering different bonuses, making some paths easier or harder to reach and altering strategy.
  • cattle-card strength and farmer interactions — cows have strength values; helping a farmer yields bonuses but can exhaust cattle and incur negative points; some cows and helpers influence bonuses.
  • contracts and discards — hazards are replaced by General/Farmers; combat-like and contract-driven bonuses; discs can be moved, spent, or removed for points and money.
  • Deck Building — build and cycle a hand of cow cards with varying strengths; some cards can become negative points when used to help farmers.
  • deck-building — build and cycle a hand of cow cards with varying strengths; some cards can become negative points when used to help farmers.
  • Hand Management — manage a hand of cow cards, decide when to play or discard, and cycle through decks while chasing optimal combos.
  • hand-management — manage a hand of cow cards, decide when to play or discard, and cycle through decks while chasing optimal combos.
  • Modular Board — city boards come in A and B sides offering different bonuses, making some paths easier or harder to reach and altering strategy.
  • rail-delivery and track progression — deliver cattle along a train track with route choices and costs; train placement influences scoring and timing.
  • randomized ships and time-track — ships have color-based variations; some ships sail away while others remain; time-tracker and ship movement tie into game progression.
  • Resource Management — balance grain and money; grain is used to move discs on city boards and to feed ships; money can substitute grain for payments.
  • resource-management — balance grain and money; grain is used to move discs on city boards and to feed ships; money can substitute grain for payments.
  • ship-delivery and city-board bonuses — cows on ships; grain or money triggers bonuses on city boards; bonuses are awarded when ships are delivered.
  • train shortcuts — train shortcuts open optional spaces that shorten routes to delivery points; shortcuts exist to accelerate progress but may demand resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't Cry For Me Argentina
  • I think it's a fantastic game
  • this is the one to get
  • Argentina adds just that little tiny bit with the double delivery and the grain
  • it's an independent game yeah it's not an expansion
References (from this video)
No references stored for this video.
Video X4dCMg4YeOI Board Of It Top List at 25:27 sentiment: positive
video_pk 28425 · mention_pk 83434
Board Of It - Great Western Trail: Argentina video thumbnail
Click to watch at 25:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong euro flavor with satisfying route optimization
  • Great two-player experience; scalable with more players for longer sessions
Cons
  • Some variability in player pace depending on playcount
Thematic elements
  • deck-building and route optimization
  • Pioneering cattle herding in 19th-century Argentina
  • high-level strategic journey with route planning
Comparison games
none
Mechanics (from transcript analysis)
  • board-driven decisions and building use — Use buildings and landmarks on the board to influence efficiency.
  • deck-building and route planning — Develop routes and optimize actions to maximize income and points.
  • hand management and currency flow — Manage hand contents to balance actions and earnings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's a really nice game for two players because you both always involved essentially"
  • "this is one of my favorite story driven I think it is my favorite actually"
  • "you've still got to come first otherwise what's your point"
References (from this video)
No references stored for this video.
Video agHKzVuQ6t0 Going Analog Discussion at 4:45 sentiment: mixed
video_pk 12873 · mention_pk 37646
Going Analog - Great Western Trail: Argentina video thumbnail
Click to watch at 4:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • adds fresh twists to known mechanics, offering new routes to income and victory
  • more approachable flow for some players compared to the original due to streamlined decisions
  • thematic variant feels distinct while preserving core strategic rhythm
Cons
  • for some players, changes feel less cohesive than NZ edition
  • may not capture the same tight economy of the original, depending on group dynamics
Thematic elements
  • continuous route building and cow trading, with a distinct regional flavor
  • Argentina segment of the Great Western Trail, with a focus on cows and allied markets along a continental route
  • similar to original but with shifts in the cost structure and a more legible flow for new players
Comparison games
  • Great Western Trail (original)
  • Great Western Trail: New Zealand
Mechanics (from transcript analysis)
  • deck_building — A variant of the core deck-building mechanic, with cards representing different cattle and actions that power progress along the trail and toward shipment to the port.
  • income_and_upgrade_pressure — Argentina introduces nuanced economic choices that emphasize early-term planning and longer-term payoff through upgraded infrastructure and revenue streams.
  • round_based_action_selection — Players still navigate a central action wheel, choosing efficient sequences and planning around opponents’ choices to maximize early-game momentum.
  • set_collection — Strategic card selection and hand synergy reward players for diversifying their card pool and optimizing hand composition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we often talk about how board games can bring people together or tear them apart
  • it's a social lubricant
  • the economy is tight in the original Great Western Trail and this New Zealand version adds more money and a smoother flow
  • the power level of the cards has gone up
  • it's a very strange game, very strange mix
  • three-way utility per card really changes how you think about your options
References (from this video)
No references stored for this video.
Video uJX9ak45cAg Our Family Plays Games Discussion at 38:04 sentiment: positive
video_pk 11544 · mention_pk 33944
Our Family Plays Games - Great Western Trail: Argentina video thumbnail
Click to watch at 38:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fresh setting and map variety
  • solid Pfister design with familiar mechanics adapted for new content
Cons
  • can be heavy for newcomers
  • manners of scoring can require careful tracking
Thematic elements
  • railways, cattle herding, and expansion
  • late 19th-century South American frontier
  • euro-style historical abstraction
Comparison games
  • Great Western Trail (base)
Mechanics (from transcript analysis)
  • Card-driven engine-building — cards drive actions, selecting routes and managing crews
  • tile/route optimization — layout and route planning to optimize movement of cattle and goods
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm already getting my wish of Terraforming Mars going into it.
  • Stranger Things Upside Down is coming straight to retail in 2023.
  • The global board game market size is growing and mainstream, and we're part of that wave.
  • Happy Salmon is being given away as part of the festivities, which is a fun party game to kick off the holidays.
References (from this video)
No references stored for this video.
Video J8DHgXjzkz8 Board Game Hangover Review at 0:07 sentiment: mixed
video_pk 9599 · mention_pk 86338
Board Game Hangover - Great Western Trail: Argentina video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong flow and fast turn cadence when executed well
  • Deep deck-building integration with engine-building and path planning
  • High replayability due to variable board setups and harbor variants in Argentina edition
  • Satisfying sense of progression as the train advances and you optimize cows and buildings
  • Clear sense of theme and thematic decisions that matter at the moment of scoring
Cons
  • Rulebook is lengthy and challenging to teach to new players
  • Iconography is dense and some icons are unclear or similar, reducing accessibility
  • Table time can be long, especially at higher player counts; not ideal for 4 players
  • Some fiddly maintenance tasks (refill bags, refresh workers) can interrupt flow
Thematic elements
  • economic engine-building, logistics, and route optimization
  • 19th-century South American cattle industry and railroad expansion, Buenos Aires
  • economic simulation with tight resource management and path optimization
Comparison games
  • Bitoku
  • Great Western Trail
Mechanics (from transcript analysis)
  • area_control_and_pacing — players' actions influence which spaces are contested, with limited interaction and race to end-game.
  • deck_building — you draft and play action cards to perform multiple actions; your hand determines available options.
  • resource_and_points_management — grain, money, and cattle types determine VP and actions; hidden VP chips or scoring areas add complexity.
  • tile_and_building_placement — you place buildings and tiles on the map to unlock actions and create longer-term advantages.
  • train_and_route — the train moves along a track; advancing the train shortens routes to Buenos Aires, affecting scoring and options.
  • worker_hiring_and_management — you hire workers to perform tasks; you refresh them when you reach Buenos Aires and manage resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a deck-building game.
  • Flow at your turns you just move your cowboy and those actions there and usually they're really really quick.
  • Everything matters at that exact time.
  • There are so many things you can do; every game will be different because of the layout.
  • Not a short game; you can expect around two hours or more, especially at higher player counts.
References (from this video)
No references stored for this video.
Video K302ie5dGo0 The Broken Meeple Top List at 15:55 sentiment: positive
video_pk 9113 · mention_pk 26844
The Broken Meeple - Great Western Trail: Argentina video thumbnail
Click to watch at 15:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Continues the Western Trail trilogy with a regional variant
  • Rich thematic flavor and strategic depth
Cons
  • Variant may introduce perceived imbalance or accessibility concerns
  • Can be heavy and lengthy for some groups
Thematic elements
  • Cattle herding, rail expansion, and commodity management
  • Wild West / South America cattle ranching and train routes
  • Strategic resource and route optimization
Comparison games
  • New Zealand
  • Original Great Western Trail
  • Stellaris (online campaigns)
Mechanics (from transcript analysis)
  • routing / route optimization — plan efficient sequences to maximize efficiency and score
  • set collection / resource management — collect goods to upgrade tracks, move cattle, and score points
  • worker placement / rondel — propel cattle and workers along the map to fulfill orders and advance the ranch
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Mr. President, the American Presidency 2001 to 2020.
  • It's basically a solo beast of a game.
  • Well, this one again, when you see it, it's a giant box.
  • This is based off a computer game. It's Paradox Interactive, I believe.
  • I like these civilization-based games.
  • Two-player only games—they're a struggle for me to get to the table.
  • I would certainly like to try it just to see how it plays.
  • Star Trek Ascendancy is kind of I don't know. It looks like a Twilight Imperium game but themed around Star Trek.
  • Beautiful artwork makes it look gorgeous even before you learn the rules.
  • There's a limit to how much the cost justifies it.
References (from this video)
No references stored for this video.
Video l7XU8oWRoIc Our Family Plays Games Discussion at 9:22 sentiment: positive
video_pk 7827 · mention_pk 23118
Our Family Plays Games - Great Western Trail: Argentina video thumbnail
Click to watch at 9:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds new flavor to a well-regarded title
Cons
  • Expansion may be pricey or require base game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Railroad/theme-based engine-building — expansion to a popular rail-themed euro with Argentina setting
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the solo gaming community is made up of a lot of people who are chronically ill disabled or suffering from some kind of ailment involving chronic pain that prevents us from engaging in the hobby in the traditional sense
  • nobody is perfect
  • learning from your mistakes is what we do as humans
References (from this video)
No references stored for this video.
Video EIiUSBj15xE Getting Games Discussion at 21:21 sentiment: positive
video_pk 5382 · mention_pk 16013
Getting Games - Great Western Trail: Argentina video thumbnail
Click to watch at 21:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting variant with new settings
  • Keeps core system familiar
Cons
  • May diverge from base experience for some players
Thematic elements
  • Rail logistics, worker efficiency, route planning
  • Rail-driven cattle drive in a New World setting
  • Strategic / engine-building
Comparison games
none
Mechanics (from transcript analysis)
  • Standalone stand-in for GWT with new setting — Argentina variant exploring different mechanics and settings
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a euro style game that plays up to six
  • it's fully simultaneous
  • Concordia Venus ... brings in team play and that lets you play two on two which is a four player game and it also lets you play two versus two which is a six player game
  • not a euro game really it's more of a deduction style game where it's one versus many
  • I started to work on that video and I'm hoping to make it happen
  • Miniatures don't do anything for me
References (from this video)
No references stored for this video.
Video hoa-XHWAym4 Our Family Plays Games Analysis at 33:04 sentiment: positive
video_pk 4558 · mention_pk 130466
Our Family Plays Games - Great Western Trail: Argentina video thumbnail
Click to watch at 33:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Black history is American history.
  • We are rating games we played in 2022.
  • OMPG endorsed.
References (from this video)
No references stored for this video.
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