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Great Western Trail: New Zealand box art

Great Western Trail: New Zealand

Game ID: GID0147324
Game Info
Year
2023
Players
1-4
Age
12+
Playtime
150 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Great Western Trail: New Zealand, you are a runholder — that is, the owner of a sheep station — on the South Island of New Zealand at the end of the 19th century. Recent years have seen your family farm prosper by diversifying your breeds of sheep and by increasing the value of your wool.

With the dawn of the new century, new challenges have arisen. You must acquire new and improved breeds of sheep to ensure the prosperity of your family business and the laborers who work for you.

Description

In Great Western Trail: New Zealand, you are a runholder — that is, the owner of a sheep station — on the South Island of New Zealand at the end of the 19th century. Recent years have seen your family farm prosper by diversifying your breeds of sheep and by increasing the value of your wool.

With the dawn of the new century, new challenges have arisen. You must acquire new and improved breeds of sheep to ensure the prosperity of your family business and the laborers who work for you.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 46
This page: 46
Sentiment: pos 38 · mix 1 · neu 2 · neg 0
Mentions per page
Showing 1–46 of 46
Video PPhq2MHipxg Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 113662 · mention_pk 325438
Board Games UnLocked - Great Western Trail: New Zealand video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The AI is streamlined and makes the game play quickly.
  • The AI's rules are easy to learn and understand.
  • The player has agency in AI decision-making through tiebreakers.
  • Allows for strategy experimentation without competitive pressure.
  • The AI's progression makes it a challenging race.
  • The AI's actions feel fair and can be 'gamed' slightly.
  • The difficulty levels are well-implemented.
  • The AI design is brilliant, facilitating player focus.
  • The solo variant is phenomenal and feels like a complete experience.
Cons
none
Thematic elements
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • AI Opponent — The solo variant uses an AI named Sarah, represented by a deck of cards, to simulate an opponent. The AI's actions are determined by card draws and specific rules based on worker specializations.
  • Automated Scoring — The AI accumulates points from various sources like objectives and hazard tiles, even if it doesn't directly benefit from them in a multiplayer sense (e.g., it doesn't score for coins or harbor tiles).
  • difficulty levels — The game offers multiple difficulty levels by adjusting the number of cards removed from the AI's deck and its starting position on the score track.
  • Tiebreakers — When the AI needs to make a decision or faces a tie, the human player decides, offering a way to influence the AI's actions.
  • Worker Specialization — The AI has specialized workers (sheepherders, builders, sailors, shearers) that influence its actions, such as movement distance and the type of sheep it collects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just so streamlined because what you're doing, you play your game like you would against another player.
  • So, you learn how the AI is functioning very, very quickly.
  • The solo variant allows you to experiment without any type of pressure trying to compete.
  • That's brilliant AI design and solo variant design in my mind.
References (from this video)
No references stored for this video.
Video 0n6BpkqcgbI Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 113682 · mention_pk 325479
Board Games UnLocked - Great Western Trail: New Zealand video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The most different of the Great Western Trail trilogy.
  • Feels like it encourages deck-building more than others.
  • Offers more auxiliary actions on buildings.
  • Independent worker section and bonus tiles add new strategic layers.
  • Familiar mechanics make it easy to teach for existing players.
  • Offers a dynamic player interaction with more buildings out.
  • Satisfying gameplay length and sense of accomplishment.
  • Open-ended strategy with multiple viable paths.
  • Set deck-building aspect provides more control than RNG markets.
  • Warehouses offer bonuses for adjacent placements and don't require linear progression.
  • Fantastic artwork.
Cons
  • Can feel like 'Rails to the North' which might be redundant if players own that expansion.
  • Some players might find the core loop too similar to other Great Western Trail games.
  • Potential for certain strategies to become meta after multiple plays.
  • A comment was made about incorrect sheep art for New Zealand, though this is unverified.
Thematic elements
  • New Zealand
Comparison games
  • Great Western Trail Argentina
  • Great Western Trail (base game)
  • Rails to the North
  • Pandemic
  • Harbor Master
  • Train Conductor
  • Dinosaur Island
  • Dinosaur World
  • Kanban
  • Ticket to Ride
  • Ticket to Ride: Europe
  • Ticket to Ride: New York
Mechanics (from transcript analysis)
  • action selection — Players choose from various actions, including shearing sheep for money or placing discs, buying cards, or utilizing auxiliary actions on buildings.
  • deck-building — The game heavily encourages deck-building with mechanics for cycling and acquiring cards, and the availability of specific cards from the start adds a market-like element.
  • Route Building — Placing warehouses on different spaces to increase options for selling sheep is a key part of the game, with pairs of warehouses offering permanent bonuses.
  • Set Collection — Collecting specific sets of sheep or other elements is a core part of the strategy, influencing scoring and available actions.
  • Worker Placement — Workers are placed on a track, and their placement can lead to 'double bumps' or the acquisition of premium workers, with bonus tiles offering alternative actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This one might be my favorite.
  • There's not a meta like you're like your strategy uh in all the great westerners I play with you you go heavy on the cards and I'm like oh I'll just do the harbor stuff
  • This one out of all three felt like it wanted you to deck build way more
  • It is significantly more deck builder
  • It's like well I like all of them it's not a radically different game but I'm still gonna keep all of them
References (from this video)
No references stored for this video.
Video 0dsbBUuR_OQ Board Game Sanctuary Discussion at 0:04
video_pk 109248 · mention_pk 314972
Board Game Sanctuary - Great Western Trail: New Zealand video thumbnail
Click to watch at 0:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • whilst a lot of people like the insert I'm actually not a big fan because whenever I store my games vertically everything falls out
  • the most satisfying bit punching everything out
  • these boxes have removable dividers making them perfect storage compartments for the player pieces
References (from this video)
No references stored for this video.
Video ySUQAY5ZJq4 Board Game Sanctuary Analysis at 0:07 sentiment: positive
video_pk 109221 · mention_pk 315508
Board Game Sanctuary - Great Western Trail: New Zealand video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New sheep shearing mechanic allows cashing in sheep for wool value halfway through the trail, offering a dual strategy.
  • Gold is a valuable resource used to acquire powerful modular cards that introduce new synergies and abilities.
  • Removal of the train track, with transport costs now integrated into storehouse placement.
  • Market grid split into sections for workers and bonus tiles, influencing ticket timer effects.
  • Base objective cards have a base victory point value of three, providing a baseline score.
  • Shipboard offers new opportunities and encourages long-term planning with different pathways.
  • New Pathfinder track with a kingfisher bird symbol allows unlocking extra abilities and movement.
  • Buildings flip over halfway through the game, offering different actions and requiring adaptation.
  • Wild worker on the worker board provides extra flexibility and makes that section of the player board more interesting.
  • Small tweak to 'times two' tokens allows for gaining gold and removing sheep from the deck.
  • New action cards, like the Pathfinder Card, allow for powerful chain reactions and deck manipulation.
  • Main trail board has spaces with abilities (gold, actions) often placed before or after hazards, offering risky opportunities.
  • Spaces on the board have Pathfinder symbols, requiring a certain level on the Pathfinder track to build there.
  • Sequencing of building tiles can yield significant value and benefits.
  • Representation of New Zealand in a board game is appreciated.
  • Strengthened key mechanics from the original game.
  • Great Western Trail New Zealand is described as the next level Great Western Trail game or Great Western Trail 2.0.
  • Broadens the different choices in each of the areas, from deck building to worker usage and choosing sea board paths.
Cons
  • Could have been more opportunity to cull and thin the deck; often short by one or two cards.
  • The shipping mechanism in Great Western Trail Argentina was found to be lackluster.
  • Great Western Trail Argentina felt mathematical and not very thematic with its disc-on-ship mechanism.
  • The point salad nature of the game is increased by 25% compared to the original, which might not appeal to all players.
Thematic elements
  • New Zealand
Comparison games
  • Great Western Trail
  • Great Western Trail Argentina
  • Rails to the North
  • Settlers of Catan
  • Pandemic
Mechanics (from transcript analysis)
  • action selection — Players choose actions from available spaces on the main board and player board, including moving their ship and utilizing building abilities.
  • Deck Building — The core of the game revolves around building and refining your deck of cards, which represent sheep with different wool and strength values.
  • Modular Board Elements — The game includes modular cards that can be acquired to add new abilities and synergies to a player's deck. Some buildings also flip over, changing their available actions.
  • Resource Management — Players manage resources like wool, gold, and money to perform actions and acquire new cards.
  • Route Building — Players move a cowboy along a main trail, placing storehouses and interacting with building locations.
  • Set Collection — Players aim to collect sets of cards to fulfill objective cards and gain victory points.
  • Worker Placement — The game features a worker board with different types of workers (shepherd, builder, sailor, shearer) and a wild worker that can substitute for any other.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great Western Trail is probably one of my top five favorite Euro games of all time.
  • Great Western Trail New Zealand that is definitely my number one I definitely describe it as the next level Great Western Trail game Great Western Trail 2.0.
References (from this video)
No references stored for this video.
Video JpaDz0z2P4c Board Game Sanctuary Discussion at 0:25 sentiment: positive
video_pk 109227 · mention_pk 314928
Board Game Sanctuary - Great Western Trail: New Zealand video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Great Western Trail (original version)
  • Great Western Trail: Argentina
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've taken extra initiative to collect all your emails and your phone numbers and to be able to send you a copy to a link of an online how to play video that you need to watch two or three times before you turn up I've even linked everyone into the BGG online digital version of the rulebook so you can peruse it and don't forget we're playing Great Western Trail New Zealand not the Argentine inversion not the original version but the New Zealand version so try not to make a mistake and before the night I'll send you a text message to make sure that you've read everything that I've sent you I may even ask you out for coffee just to see how you're going with the rules learning
References (from this video)
No references stored for this video.
Video ctt89TOct4s Board Game Sanctuary Other at 7:24 sentiment: positive
video_pk 109216 · mention_pk 314920
Board Game Sanctuary - Great Western Trail: New Zealand video thumbnail
Click to watch at 7:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Moving sheep and wool
  • New Zealand
Comparison games
  • Great Western Trail
  • Great Western Trail Argentina
Mechanics (from transcript analysis)
  • Area Control — Building storehouses on islands.
  • Deck Building — Building a hand of different sheep species to trade in for cash and movement.
  • Pick-Up and Deliver — Buying different breeds of sheep and delivering them.
  • Worker Placement — A simplified job market with workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • good day friends it's Danny here I'm a modern board gamer who loves sharing my passion for this hobby with you my friends and my family
  • I really love board games that have a really strong theme kind of like reminds me of my choice of tea
  • I really want to get to the table
  • I gave in and I ended up buying the deluxe Master set version of this
  • I am absolutely in love with the art
  • there are quite a lot of games and I'm going to be spending a lot of time trying to explore some of the strategy that's involved and some of the worlds that they kind of evoke
  • This is what makes this hobby such a beautiful Community really
References (from this video)
No references stored for this video.
Video dmgvJ7ASiPk The Broken Meeple Discussion at 23:35:04
video_pk 99154 · mention_pk 275990
The Broken Meeple - Great Western Trail: New Zealand video thumbnail
Click to watch at 23:35:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Basically, I think this is the third maybe fourth. I think it's the fourth time I've done a top 10 overrated games list, hence more. And I called it you have been warned.
  • But actually, surprisingly, despite somebody sharing it on Facebook, which I was not happy about really, cuz I mean I I don't know. I I like my content being shared on Facebook and I do say do it, but that list is a dangerous one to put on Facebook because, you know, we do have this problem in the hobby of toxic positivity.
  • No, shut off. It is really is not. I'm doing it because I enjoy it.
  • There's certainly examples of this you see in real life and it's just gez, how closed is your bubble that you have to think that that argument still works?
  • Do not be misled thinking that you look at this game and it's going to be a charming little farming game. It is everything but.
  • This game isn't really a game about cultivating roses. This is a game about debt management.
  • This game is multiplayer solitaire through and through.
  • This is a solo puzzle.
  • Hated this.
  • The hobby has become very elitist and very clicky.
  • Shame on you if you do it.
  • If you are done with the table and you're not playing something next, then get off the freaking table and let someone else use it. Honestly, it is selfish and irresponsible.
  • If you are the sort of people who leave your games on a table for hours on end just to hog the table and stop anybody else playing on it. And you essentially don't return to the table for hours on end. [...] If you're doing that to gaming tables, then shame on you.
  • For a hobby that is meant to be about, oh, let's be inclusive and let's uh get new people in and stuff like that, it doesn't half do a pretty damn good job of excluding a lot and, you know, being very elitist.
  • It's not a good feeling and it is something that is hurting, you know, conventions in general and I think that's the biggest reason that conventions sometimes don't work.
References (from this video)
No references stored for this video.
Video X-p40UPKoJY Watch It Played News at 1:40 sentiment: positive
video_pk 90603 · mention_pk 242274
Watch It Played - Great Western Trail: New Zealand video thumbnail
Click to watch at 1:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Being released in 2023
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's always kind of been known for having let's call it a divisive cover.
  • This new evocative art is all inspired from classic western films is meant to invoke the essence of a romanticized old west.
  • The quest star legend has it that mortal artistry and craftsmanship cannot compare to the stunning beauty of the quest star. It's real purdy.
  • Watch out for hidden dangers lurking within the dungeons you traverse. Can you avoid these perilous pitfalls?
  • A lot sensors indicate that aliens are invading the famous red planet. Long have conspiracy theorists predicted this. The threat to your mission is too great. You must take action.
  • Humanity's had a great run. It's been fun but it's the aliens turn to shine now.
  • I know this is not the end of legends of the five rings the card game. It's had a fantastic run and I believe it still has a bright future.
  • It's a confusing game for my 10 year old brain and I'm beginning to wonder when the confusion will wear off because I'm in my 30s now and I haven't understood anything since.
  • Consider me tantalized
  • Well make your own legally distinct klingons.
  • Bring on some type of giant space worms that feed on happiness and have an overly complicated judicial system.
  • I'm incredibly interested in this game. Incredibly. That's why it's getting my Matthew Jude seal of approval. No that's my utterly fantastic badge. No that's my wall rust my case match. You know just never mind.
References (from this video)
No references stored for this video.
Video VcOQ4yIN3HY Watch It Played Discussion at 9:39 sentiment: neutral
video_pk 89600 · mention_pk 238254
Watch It Played - Great Western Trail: New Zealand video thumbnail
Click to watch at 9:39 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this whole theme which i for one think is pretty unique just speaks to me
  • i really am excited to see big box uve farming games leave the german countryside explore something fresh
  • this new exciting marvel cinematic universe legendary expansion features characters from the first and second guardians of the galaxy movies featuring images pulled straight from both guardians of galaxy films recapturing the adventure
  • terra nova is just that a more streamlined and accessible version of terra mystica
  • Cosmos games also announced a brand new second expansion to Targi just like that out of the blue another expansion to one of my all-time favorite games
  • this thing's going to go up against charizard a carves and lacquered box metal dragon and phoenix pieces stone textured resin tiles embroidered bags fabric game boards it's a sight to behold with a price tag that's also a sight to behold 350 dollars but for a luxury item to cherish for a lifetime i think this is a pretty amazing project
  • i love the base game and this is a no-brainer to me
  • the original king's dilemma was a blast so i'm really interested to see how this one unfolds
  • that bit does sound different and exciting
  • which i have to admit is a pretty cool theme for a game it sounds like the type of anime i like
References (from this video)
No references stored for this video.
Video _N3jJMD072s Getting Games Discussion at 20:46 sentiment: positive
video_pk 88905 · mention_pk 235283
Getting Games - Great Western Trail: New Zealand video thumbnail
Click to watch at 20:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • intriguing regional variant; curiosity about different mechanics
Cons
none
Thematic elements
  • backbone of Great Western Trail with regional twist
  • New Zealand; sheep farming
Comparison games
none
Mechanics (from transcript analysis)
  • backbone strategy with map differences — new regional map (NZ) with different dynamics; sheep focus; possible removal of trains in this variant
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm incredibly biased and I'm not going to sit here and tell you to back the Kickstarter campaign for this one
  • I wrote the rulebooks for all these four games
  • distilled two-hour 18nxx experience
  • I judge games by their cover; Katamino Tower looks cool
  • Clover really surprised me with how much I've enjoyed it
References (from this video)
No references stored for this video.
Video DyeaCsl6P_g Meeple University Top 10 List at 5:33 sentiment: positive
video_pk 88603 · mention_pk 233962
Meeple University - Great Western Trail: New Zealand video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intrigued by the small changes that add to the game, based on previous expansions.
Cons
none
Thematic elements
  • Sheep and ship herding.
  • New Zealand
Comparison games
  • Great Western Trail Argentina
  • Maracaibo
Mechanics (from transcript analysis)
  • Small changes — The host is intrigued by what New Zealand brings, referencing how small changes in Argentina and Maracaibo added a lot to the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to our top anticipated Gen Con game 2023
  • please come and say hello I might be at die sour Booth I don't have schedule yet but I will put it in the description below
  • so please please please do let me know in the comments if you are going to be there if you're not going to be there that's okay too I will report
  • and we will mention those games in no particular order because it's too hot it's too hard to list it from one to ten
  • I can't do more than a standard three ball and a really clunky tennis I can't do more than more how bad my juggling even that it's just like I can't do more than one
  • it's all about building wind farms in Uruguay which is not a sentence I thought I'd say at any given point in time
  • if you liked Century this is a half step more complex but it's going to be a game for you
References (from this video)
No references stored for this video.
Video hsy5ZQpz4hE Meeple University Playthrough at 0:46 sentiment: positive
video_pk 88497 · mention_pk 233328
Meeple University - Great Western Trail: New Zealand video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep deck-building element with many card options and new objective/action cards
  • dynamic board with shipping track and harbor masters adding variability
  • pathfinder track adds new strategic depth
Cons
  • potentially long and AP-prone play
  • very table-heavy setup with many components
Thematic elements
  • sheep farming and trading posts across a frontier
  • South Island of New Zealand
Comparison games
  • Great Western Trail (base)
  • Great Western Trail Argentina
Mechanics (from transcript analysis)
  • breeding_value_and_sheep_cards — sheep cards have breeding values that contribute to scoring when delivering to Wellington and at trading posts.
  • deck_building — players add and draw cards to form their own deck with sheep-related cards that influence actions.
  • hazards_and_turn_ordering — hazards appear on the board and affect play; the board ends when certain conditions are met.
  • path_and_sailing_actions — movement includes Pathfinder steps and sailing actions that advance along the map and grant bonuses.
  • pathfinder_track — there is a Pathfinder track with bonuses and points that players advance along during the game.
  • shipping_board — the shipping board replaces the traditional Railway path and introduces harbor masters and new shipping routes.
  • Track Advancement — there is a Pathfinder track with bonuses and points that players advance along during the game.
  • trading_posts_and_harbors — players place discs on trading posts and harbors to gain points and bonuses; storehouses unlock bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a huge table hog
  • we're streaming in 4K
  • it's a game of inches, it's a game of optimization
  • base Great Western Trail and Argentina
References (from this video)
No references stored for this video.
Video xJeP4MxxJ_I Meeple University Discussion at 14:37 sentiment: positive
video_pk 88535 · mention_pk 233586
Meeple University - Great Western Trail: New Zealand video thumbnail
Click to watch at 14:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New twist on a classic
Cons
none
Thematic elements
Comparison games
  • Great Western Trail Argentina
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pantera that was Prototype so I'm able to be bought just taken or whatever a peaceful garden obviously the one that I showed and here is the um the wind farms in Argentina correct correct well not volcano I'd like to probably sorry if I was in Uruguay yes so for on a volcano we just feel like a Harding's game I like to try it still
  • nucleum this is also a prototype that I saw this is coming David Torchy's next one yes yes by um by ball and dice so this is one that the same day is actually nuclear but they make it in the alternative world because otherwise you'll probably too controversial for nuclear
  • and then the um Star Trek Discovery black alert team assistant yeah that'll be the first Star Trek game in the in the new discovery Universe yep I'll just be um Spore driving all over the place
  • and then there's a game called armelo now this there is a video game called amelo and they're making the board game so it'll be exciting I don't know if you play have you played our Melo I haven't actually played I'm a lawyer yet myself have you okay it seems like a good like artwork as well it wasn't on Sega Mega Drive I probably haven't played it
  • it seems like a good like artwork as well
References (from this video)
No references stored for this video.
Video -JFUmAbQwhU Meeple University Top 10 List at 13:13 sentiment: positive
video_pk 88387 · mention_pk 232889
Meeple University - Great Western Trail: New Zealand video thumbnail
Click to watch at 13:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds more of a traditional Euro feel
  • More options than the original game
  • Less tight experience than the original
  • Deck building elements are very good
Cons
none
Thematic elements
  • New Zealand
Comparison games
  • Great Western Trail
  • Great Western Trail: Argentina
Mechanics (from transcript analysis)
  • Deck Building — More traditional deck building as well.
  • Money management — I feel like you get a bit more money in this game as well.
  • Route Building — Rather than just having that single Railway track it's got some different paths you can go on.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to our top games of August 2023
  • Please also let us know what is your top game or games in this month
  • Inside job was I believe a Gen Con release
  • It's the fourth game in the Forbidden series
  • This one was definitely a Gen Con released
  • Forest Shuffle this was another Gen Con release
  • Great Western Trail New Zealand
  • Last Light by Royal Kennedy and Gray Fox Games
  • Rubber Paper Scissors
  • Sweet Mess Pastry Competition
  • My most favorite out of the Great Western Trail series ever being made ever ever
  • Hopefully you've been doing bread you have a great day great weekend and we'll see you next time bye
References (from this video)
No references stored for this video.
Video an8WvpzzYlE Allies or Enemies Top 10 List at 12:58 sentiment: positive
video_pk 88085 · mention_pk 231242
Allies or Enemies - Great Western Trail: New Zealand video thumbnail
Click to watch at 12:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • smoother gameplay and clearer interactions
  • new cards grant bonuses without card-slot cost
  • sheep dogs and wool-shearing add flavor and additional worker dynamics
Cons
none
Thematic elements
  • cowherding, expansion of routes and systems
  • New Zealand-themed variant with island board
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • Deck Building — New cards provide bonuses without occupying hand slots.
  • deck-building — New cards provide bonuses without occupying hand slots.
  • Island board — An island board adds new paths and rails akin to the original game's rails.
  • modules — Optional modules allow further replayability and variability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great Western Trail New Zealand is phenomenal
  • this is by far the best version this takes everything I love about Great Western Trail and just it makes it smoother
  • the island board that feels a lot like the rails of the north from the original
  • the new cards you switch in it which lets you get a bonus without taking up a card slot in your hand
  • Village Big Box just takes everything from Village all the expansions and puts it all in one big box
  • Unmatched Adventures Tales to Amaze takes the original game and makes it cooperative
  • the stuff in the envelopes were more interesting as well
  • the aliens and The Thing are some of my favorite Final Girl variants
References (from this video)
No references stored for this video.
Video qMiu0llCopU Meeple University Top List at 1:25:34 sentiment: other
video_pk 88084 · mention_pk 231231
Meeple University - Great Western Trail: New Zealand video thumbnail
Click to watch at 1:25:34 · YouTube ↗
Overall sentiment (raw)
Number One Game of the Year
Pros
  • Best Great Western Trail game for Stella
  • Most interesting deck building
  • Euro-style map movement
  • Satisfying engine building
  • Amplifies unique GWT elements
Cons
none
Thematic elements
  • Cattle driving
  • New Zealand
Comparison games
  • Great Western Trail
  • Great Western Trail: Argentina
Mechanics (from transcript analysis)
  • Deck Building — Enhanced deck building is a core focus, with mechanics for drawing more cards by playing specific cards.
  • Engine Building — Players can build an engine through card play and drawing mechanics.
  • Movement (Ship Board) — Utilizes a separate ship board for movement across the map, replacing the train track of the original game.
  • Set Collection — Players engage in set collection, potentially related to hunting or other benefits on the map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Goblin vaults this year is not only that game but it's all the way up in my top five
  • the closest analog I haven't really seen anything exactly like it but the closest analog is Great Western Trail in terms of how the secondary scoring Market works
  • for me this takes classic Great Western Trail and adds that Medium interaction I'm looking for
  • I like Expeditions more than Scythe but I like Scythe
  • I really like a good two-player abstract and this is a really good two-player abstract
  • this has got this Euphoria bumping mechanics love it love it love it
  • this really hits the mark there is a lot of medium Euro interaction in this game
  • my number one game of 2023
  • this is my favorite of Great Western Trail well Great Western Trail Argentina is close second but I decided okay I can't really you know I just want to put one great won Trail as one game one entry
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 1:43 sentiment: positive
video_pk 84712 · mention_pk 215544
The Brothers Murph - Great Western Trail: New Zealand video thumbnail
Click to watch at 1:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The most Western Trail of them all in terms of stuff going on.
Cons
none
Thematic elements
  • Western
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video OaA4okJK2ns Allies or Enemies Top 100 List at 15:04 sentiment: positive
video_pk 84454 · mention_pk 214602
Allies or Enemies - Great Western Trail: New Zealand video thumbnail
Click to watch at 15:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Improves on core mechanics with tightened rules
  • Appealing theme and components
Cons
  • Possibly redundant for players who own the base game
Thematic elements
  • herding, cattle, and industrial progression
  • New Zealand-themed take on Great Western Trail
  • evolution of a base game with improvements
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • deck-building + track progression — Card-driven deck optimization with topographic scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number one of all time is Dwarf Romantic the board game.
  • Gaia Project is my number two.
  • Ultimate Railroads is my number one.
  • It's a cozy, delightful, cooperative game.
References (from this video)
No references stored for this video.
Video JAmU0ZhEyWw Beyond Solitaire Review at 59:24 sentiment: positive
video_pk 80948 · mention_pk 198779
Beyond Solitaire - Great Western Trail: New Zealand video thumbnail
Click to watch at 59:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very good design.
  • Highly enjoyable despite thematic discrepancies.
Cons
  • Does not resemble New Zealand in any meaningful way.
Thematic elements
  • New Zealand
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, um, you know, it it is all a fiction, but I you know, I I do I have spent time engaging with other RPGs for this you know, for this purpose and for a lot of other older things from the period.
  • The front cover of the adventure book implores the the reader or the player or or or whatever you'd call it to um Hang on, I have it here. I do to figure out the truth of this queer mystery and I used the word queer, you know, in two ways, one of which is is a very strange kind of thing going on within the fiction. And the other, of course, is you know, as a queer person who grew up in the '80s and '90s and had to try to figure herself out not entirely successfully during that time.
  • Because for the most part writing in board games especially is quite bad. Like the the quality of of of the flavor of the literary writing is quite abysmal almost across the board. Here's the thing. I'm good at it. I know I'm good at it. I know I'm probably a better writer than most people working in board games and I'm fine with that.
  • And then on top of all that, there's all these annotations of the person who owned it. And so, you also have to piece together like parts of the life of the author of the module and the person who owned that and the way that this book then interacts with these other personal effects.
  • And so, each of those things led into another thing. And while I was doing that video, um, and a big part of that story involves his time at Parker Brothers uh during a time when Parker Brothers was expanding to also do video games and children's books and records. And and then they ended up, you know, destroying their company doing that and that's how they were sold to Hasbro eventually.
References (from this video)
No references stored for this video.
Video mDrqQmyrSWM Meeple University Rules Teach
video_pk 69927 · mention_pk 166816
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • today I'll be teaching you how to play Great Western Trail New Zealand game
  • there are many ways to gain points
References (from this video)
No references stored for this video.
Video mDrqQmyrSWM Meeple University Rules Teach at 0:16 sentiment: positive
video_pk 69927 · mention_pk 233559
Meeple University - Great Western Trail: New Zealand video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Many ways to gain points and multiple scoring paths
  • Deck-building and card-driven decisions add depth
  • Turn chaining and building upgrades enable dynamic planning
Cons
none
Thematic elements
  • sheep farming, livestock trading, route upgrading and market interactions
  • the south island of New Zealand, with a path from sheep stations to Wellington
  • deck-building and route-based management with market and harbor interactions
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • breeding value and certificates — Players reveal sheep cards, sum breeding values, and apply certificates to adjust value before being paid.
  • Deck Building — There is a deck-building element where cards are drawn, discarded, and cycled for effects.
  • deck-building — There is a deck-building element where cards are drawn, discarded, and cycled for effects.
  • delivery to Wellington (end-game trigger) — Deliveries to Wellington trigger end-game conditions when a marker is pushed off the board.
  • End Game Bonuses — End-game scoring tallies money, building scores, path progress, and objective fulfillment; remaining cards and discs affect final score.
  • end-game scoring and remaining cards — End-game scoring tallies money, building scores, path progress, and objective fulfillment; remaining cards and discs affect final score.
  • Hand Management — Players have a hand limit, redraw at end of turn to the limit, and manage discards from hand.
  • Hand management and draw — Players have a hand limit, redraw at end of turn to the limit, and manage discards from hand.
  • harbor upgrades and harbor master — Harbors can be upgraded (small/medium/large) to access new delivery options and bonuses; Harbor Master can be appointed to gain bonuses.
  • market and tiles — Step 3 involves selecting employees or hazards; bonus tiles are drawn and placed; markets and tiles refill over time.
  • objective and bonus cards — Objective cards provide scoring conditions; bonus tiles grant immediate or ongoing benefits.
  • pathfinder track — A track on the board advances as actions are taken; it tracks progress toward end-game and bonuses.
  • Track Advancement — A track on the board advances as actions are taken; it tracks progress toward end-game and bonuses.
  • trading posts and hunting for points — Deliveries to Trading Posts, placing disks, and resolving costs/rewards tied to those spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • today I'll be teaching you how to play Great Western Trail New Zealand game
  • there are many ways to gain points
References (from this video)
No references stored for this video.
Video Sx_wl0GXPXo Review at 0:33 sentiment: mixed
video_pk 69731 · mention_pk 166415
Great Western Trail: New Zealand video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • New mechanics like deck building and shearing add interesting layers.
  • Can be a fun variant for experienced players of the series.
  • Thematic integration with shearing and sea track is well done.
Cons
  • Can be overwhelming for new players due to complexity and numerous mechanics.
  • The deck building cards can sometimes feel uninteresting or like just bonus cards or extra sheep.
  • The variability can lead to games where certain strategies are difficult to execute due to worker availability or card draws.
  • Feels like a 'kitchen sink' approach for fans who have played the other games extensively.
Thematic elements
Comparison games
  • Great Western Trail
  • Great Western Trail: Argentina
Mechanics (from transcript analysis)
  • action selection — Players choose actions to move their ships, purchase bonus tiles, engage with the worker market, and more.
  • Deck Building — A significant new element where players can purchase cards that provide immediate effects or end-game bonuses, using gold as a resource.
  • Pick-Up and Deliver — The core loop involves making deliveries along a trail, with variations based on sheep shearing and wool deliveries.
  • Resource Management — Players manage money, gold, and potentially other resources to perform actions and acquire cards.
  • Route Building — Involves moving ships along a trail with different spots for deliveries and placing houses to unlock bonuses.
  • Set Collection — Mentioned in the context of collecting sheep for shearing and main deliveries.
  • Worker Placement — Discussed in terms of supply and demand, where more workers drawn make them cheaper, and wild workers can be placed anywhere.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the most complicated of them has the most going on and if you just jumped right into New Zealand you might be like what's all this crap you know all these levers I'm pulling like what is all it's like so much mechanics so many different little you know resources that you're tracking you know all these different things you have keep keep track so might be a it might be a tough first outing for your first Great Western Trail game and that's going to depend on the person and how much they like a game for mechanics and stuff like that
  • Argentina is the most solid like I think just top to bottom that game just all sort of flows makes sense and you can still play it different ways um but there's not a whole lot of like just what oh I forgot about this system over here you know um it's just not overload
  • but if you pinned me down and said oh Jo I want to try one of these Grand Western Trail games get get Argentina then you'll be fine no big deal
  • and then this one is kind of like if you like race Western Trail and you have played it to death I can emphasize that I think that's important then this is what you get to kind of go let's go to outer space with it right
References (from this video)
No references stored for this video.
Video sLQzfeIU2vE Review at 0:56 sentiment: positive
video_pk 69079 · mention_pk 165402
Great Western Trail: New Zealand video thumbnail
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I latched on to
  • really good
  • clears up a lot of the problems I had with the original one
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hated with a passion the first edition of Great Western Trail.
  • This is meant to be an introduction to Great Western Trail because it's not the lightest game ever.
  • this game really only has one, the cowboys.
  • So all in all, what are you left with at El Paso? A fairly mediocre experience, really.
  • I'm giving it a five out of 10. It is basically right in the middle. It's an average game.
  • It's by no means a bad game. It's just mediocre.
  • I think this one's going to get forgotten pretty quickly.
References (from this video)
No references stored for this video.
Video vyJGpXIdhjM Top List at 1:46:01 sentiment: positive
video_pk 67341 · mention_pk 163421
Great Western Trail: New Zealand video thumbnail
Click to watch at 1:46:01 · YouTube ↗
Overall sentiment (raw)
Extremely positive
Pros
  • Enhances deck building compared to original
  • Adds sea element with boat movement
  • More variety than the original
  • Great rondel game
  • Great deck builder
Cons
  • Hasn't been played recently, leading to its drop in rank
Thematic elements
  • Sheep herding and delivery
  • New Zealand
  • Economic, route building
Comparison games
  • Great Western Trail
  • Great Western Trail: Argentina
  • Great Western Trail: Rails to the North
Mechanics (from transcript analysis)
  • Deck Building — What makes New Zealand my favorite is that it is it enhances the deck building even more because whenever you are setting up the game.
  • Engine Building — This game handles upgrading like your board really well.
  • Rondel — where you are going across this rondelle to deliver uh sets of sheep or actually not sets, different sets.
  • Route Building — where you are going across this rondelle to deliver uh sets of sheep or actually not sets, different sets.
  • Set Collection — You are wanting to do better each time so you don't have to backtrack uh and sell to the same spot.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The theme really doesn't come through. It's just how the scoring and the gameplay is why it's here.
  • that that thing is always the thing that catches people that very first time. They're like, 'Oh, I see now.'
  • It's such a short game.
  • It takes longer to score the game than it does to play the game
  • Guards of Atlantis 2 is a MOA style uh t 2v2 game.
  • I absolutely love that there's a reason why I'm not a big fan of exceed or onward in this in this mobile case is because I don't like randomness in these head-to-head games
  • if I'm outplayed, I know my opponent outplayed me.
  • every single uh, hero has only five cards that they can play and they'll play four of them in a given round.
  • I really like that that level up system.
  • Onward 100% feels more like a MOA than Guards of Atlantis does.
  • I've had a great time every single time I've played it.
References (from this video)
No references stored for this video.
Video 1CwkjQ5MWQ8 Allies or Enemies Top 10 List at 17:06 sentiment: positive
video_pk 65865 · mention_pk 159924
Allies or Enemies - Great Western Trail: New Zealand video thumbnail
Click to watch at 17:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight, thematic, and well-balanced expansion of the base system
  • Strong production and a sandbox-like feel with meaningful choices
Cons
  • Can be heavy for casual players
  • Expansion content can be overwhelming to new players
Thematic elements
  • Ranching, card-driven decisions, and deck-building layered with rondelle mechanics
  • A reimagined Western frontier on a New Zealand map with maritime flavor
  • Array
  • Polished, thematic upgrade that tightens and expands a familiar system
Comparison games
  • Ark Nova
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Deck-building + rondelle tempo — Efficient card play and timing shape the engine.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are cooperatively trying to fight different monsters
  • each of the monsters have to be defeated in different ways
  • it's so instantly fun it's so likable it's so cool looking
  • the original one the universal monsters
  • this is one of my favorite mechanics
References (from this video)
No references stored for this video.
Video 0qOSjNeACVc Meeple University Top List at 1:29 sentiment: positive
video_pk 64592 · mention_pk 158087
Meeple University - Great Western Trail: New Zealand video thumbnail
Click to watch at 1:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expanded deck-building adds depth and modern Euro flavor
  • Pathfinder track and gold/resource tracks add strategic depth
  • Shipping board with branches provides more options and a Euro-style feel
Cons
  • Delivery costs are fixed, reducing some prior strategic balancing
  • Thinning the deck (card trashing) is less flexible than before
Thematic elements
  • sheep farming and wool export; early colonial economy
  • New Zealand (19th century)
Comparison games
  • Great Western Trail Argentina
  • Great Western Trail (original)
Mechanics (from transcript analysis)
  • deck_building — you add cards to your deck and cycle them; some cards give recurring bonuses and you replace them on your turn
  • delivery_and_hand_retention_change — delivery actions require keeping certain cards in hand to score; you cannot simply dump your hand as in some other versions
  • dual_value_cards — cards carry two distinct values (breeding and wool) that provide different economic benefits
  • fixed_delivery_costs_no_railway_discount — delivery costs are fixed and not discounted by a railway; discounts from a railway line no longer exist
  • harbor_posts_and_banners — trading posts have different banners, affecting which spaces are accessible and worth points
  • pathfinder_track — a path/track that players advance on to gain points, gold, and other bonuses; stepping on it changes timing and available actions
  • shipping_board_with_sailors — shipping replaces trains; sailors and a branching shipping track determine routes and access to spaces
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's based in New Zealand"
  • "I like Argentina"
  • "my favorite is New Zealand"
  • "Deck building in this game... oh love it"
  • "the deck building is actually the one I really love that building mechanic"
References (from this video)
No references stored for this video.
Video 8jKhBVhzzoA The Broken Meeple Top 50 List at 29:19 sentiment: positive
video_pk 42330 · mention_pk 128439
The Broken Meeple - Great Western Trail: New Zealand video thumbnail
Click to watch at 29:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • improved variety and open-ended play with New Zealand edition
  • great for players who enjoy heavy euro route-building and deck-building hybrids
  • online play via Board Game Arena boosts play frequency
Cons
  • still heavy; can be table-space intensive
  • expansion content can feel mandatory to get best experience
Thematic elements
  • pilot and optimize your wagon/train through maps
  • Western train empire in New Zealand with added regional flavor
  • heavy euro with new hooks and map variation
Comparison games
  • Great Western Trail (base game)
Mechanics (from transcript analysis)
  • Deck Building — build a deck of route cards and upgrade with tech tiles to optimize scoring
  • deck-building / hand management — build a deck of route cards and upgrade with tech tiles to optimize scoring
  • Network/Route Building — efficiently route cattle cards, hire workers, manage money and locomotives
  • Open-ended play with NZ expansion — expansion adds new tiles and choices to increase variety
  • Route planning & economy — efficiently route cattle cards, hire workers, manage money and locomotives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just so buttery smooth.
  • easy rules, smooth mechanics, and a good price point.
  • the flame track is the one weakness of the game
  • Here's a very easy house rule for it. If you're at the top of the flame track... discard a grunt token.
  • It looks absolutely beautiful on the table.
  • Life with the Amazonia is basically advanced Cascadia.
  • The Gallerist is the smoothest Lassers in existence.
References (from this video)
No references stored for this video.
Video CABkGM5wcVI Board Game Dad Review at 0:00 sentiment: positive
video_pk 42038 · mention_pk 127601
Board Game Dad - Great Western Trail: New Zealand video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Introduces new ideas without disrupting the core feel of the original
  • Shearing mechanic adds depth and flexibility to hand management
  • Pathing via SE routes and Harbor Master spaces offers player agency
  • Maintains familiar delivery-based scoring while expanding strategies
Cons
  • Adds complexity that may not appeal to all original fans
  • Balancing new mechanics with existing ones could be challenging
Thematic elements
  • Logistics, resource management, and growth through worker actions
  • New Zealand frontier with sheep ranching and trade routes
  • Engine-building through hand management and deck-building
Comparison games
  • Great Western Trail (original)
Mechanics (from transcript analysis)
  • action cards in deck — Deck can include cards with money or other benefits.
  • Deck Building — Build and optimize your action deck to perform efficient turns.
  • deck-building — Build and optimize your action deck to perform efficient turns.
  • delivery scoring — Deliver products at trail ends to gain points; variety increases points.
  • Hand Management — Manage hand to maximize delivery opportunities and actions.
  • Pick-Up and Deliver — Deliver products at trail ends to gain points; variety increases points.
  • route/space choice — Harbor Master spaces and SE routes replace train tracks; they provide bonuses and destinations.
  • shearing action — New action: shear sheep; limited by number of shearers hired.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great Western Trail New Zealand offers new ideas without affecting the overall feel of the classic original
  • it's a great mechanic for finessing your hand
  • the biggest scoring mechanism is making deliveries every time you reach the end of the trail
  • New Zealand also replaces the train track and stations with SE routes and Harbor Master spaces
  • they serve the same function as train stations offering bonuses and delivery destinations but they allow the player to choose their own path
  • delivering a flock with greater variety and value gives you more points
References (from this video)
No references stored for this video.
Video vWRKxnST84E Board Of It Discussion at 19:29 sentiment: positive
video_pk 41959 · mention_pk 127290
Board Of It - Great Western Trail: New Zealand video thumbnail
Click to watch at 19:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deck-building is elevated and central, but flows more easily
  • More breathing room and freedom to experiment
  • Introduction of boat and shipping routes adds variety
Cons
  • Can still be dense and heavy for newcomers
  • Deck-building choices can be overwhelming for some players
Thematic elements
  • Sheep-based economy with deck-building emphasis
  • New Zealand; sheep-centric version of the trail
  • Lower tension, more flexible play with faster progression
Comparison games
  • Great Western Trail Argentina
  • Great Western Trail (Original)
  • Great Western Trail 2nd Edition
Mechanics (from transcript analysis)
  • Deck-building core — Deck-building is central; more flexible card play; non-cheap cards exist but are drawn and used more fluidly.
  • harbor/boat path with multiple routes — Boat board with harbor tiles and different routes; buy/storehouses and foreign deliveries.
  • less pressure, more option to adapt strategy — Deck flow allows more room to try different routes and strategies.
  • sheep economy and wool value — Sheep cards have wool values that generate income and endgame points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great Western Trail is one of the alltime modern Euro greats, we both had it in our top 10 games of all time.
  • it's such an enjoyable experience to play because it gives you all these options but not enough resources to do all of them, so you have to make these important decisions about which routes to go down.
  • mechanically and in terms of engagement it's a joy to play through.
  • Argentina is GWT for people who love GWT because there's about 40 to 50% more mechanisms.
  • it's more complex so you have a lot more to consider; resources are generally a lot tighter.
  • New Zealand brings the deck-building aspect to the forefront and it's easier flows a bit easier; you have more freedom.
References (from this video)
No references stored for this video.
Video jK3UGet0uuA Board of It Top List at 23:12 sentiment: positive
video_pk 40897 · mention_pk 124057
Board of It - Great Western Trail: New Zealand video thumbnail
Click to watch at 23:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Scales well across all player counts with a quick two-player experience and deeper four-player play.
  • Maintains core appeal of Great Western Trail while introducing fresh elements (cow/cow value, wool value).
  • Tightens pacing relative to the original, reducing length without losing depth.
Cons
  • May feel less novel if you already own Great Western Trail or Argentina edition.
  • Some players may prefer the original track/tile economy for familiarity.
Thematic elements
  • Deck-building, route planning, and livestock delivery with regional flavor.
  • New Zealand frontier with cattle and railway logistics; a renarrated version of the Western Trail concept.
  • Strategic, route-focused with deck-building and efficiency optimization
Comparison games
  • Great Western Trail
  • Great Western Trail Argentina
Mechanics (from transcript analysis)
  • Deck Building — A deck-building core with new cow and wool resources as part of the flow.
  • deck-building — A deck-building core with new cow and wool resources as part of the flow.
  • Delivery route optimization — Deliver goods along a trail to Wellington and return, managing workers and actions along the way.
  • Market/economy scaling by player count — The Sheep Market scales with player count; more players influence pacing and decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really excellent example of this genre
  • it's short sharp like pretty easy and light together
  • you pick them up and I think it just it has a really nice balance of design
  • we actually enjoyed playing this more as a head-to-head
  • it's driven by a card action selection mechanism
  • we absolutely loved [Void Fall], although there are caveats behind us recommending it at 2P
References (from this video)
No references stored for this video.
Video hZceM02LSyo Board Gaming Ramblings Top 3 List at 6:52 sentiment: positive
video_pk 39552 · mention_pk 119406
Board Gaming Ramblings - Great Western Trail: New Zealand video thumbnail
Click to watch at 6:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • enjoyed the New Zealand variant and its changes
  • strong impression from play
  • appealing thematic integration
Cons
none
Thematic elements
  • railway expansion and cattle/production
  • New Zealand variant of the Great Western Trail universe
  • Euro-style strategic game
Comparison games
none
Mechanics (from transcript analysis)
  • action selection / board action path — players choose actions along a track and manage engine-based actions
  • Engine Building — developing efficiency over rounds via workers/cards
  • engine-building — developing efficiency over rounds via workers/cards
  • Hand Management — managing a hand of cattle/other cards to fulfill shipments
  • set collection / route planning — planning routes and collecting goods to deliver on the trail
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Time is weird
  • it's coming tomorrow so you can see it then
  • Age of Innovation... it was such a blast to play
References (from this video)
No references stored for this video.
Video UaX0paWH3uE Board Gaming Ramblings Top 20 List at 23:12 sentiment: positive
video_pk 34826 · mention_pk 103804
Board Gaming Ramblings - Great Western Trail: New Zealand video thumbnail
Click to watch at 23:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Different angle on the system; less punishing and more approachable than original
Cons
none
Thematic elements
Comparison games
  • Great Western Trail
  • Great Western Trail Argentina
Mechanics (from transcript analysis)
  • Deck Building — Different regional markets and cattle-herding plus deck-building elements.
  • Route-building / deck-building — Different regional markets and cattle-herding plus deck-building elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such an amazing experience, the story that we were in and explored.
  • I think one of the heaviest game experiences I've ever had, but it's so so good.
  • it's a heavy game to master, but the experience is worth it.
  • it's the quintessential economic Euro game.
  • this is such a good game, the White Castle is a perfect jam for me.
  • you need everything and you need to plan ahead, and it's intense.
  • the balance of high dice and low dice in Bora Bora is really interesting.
  • Nations is the nicer Euro version of Through the Ages.
References (from this video)
No references stored for this video.
Video UaX0paWH3uE Board Gaming Ramblings Top 20 List at 23:59 sentiment: positive
video_pk 34826 · mention_pk 103809
Board Gaming Ramblings - Great Western Trail: New Zealand video thumbnail
Click to watch at 23:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Different angle on the system; less punishing and more approachable than original
Cons
none
Thematic elements
Comparison games
  • Great Western Trail
  • Great Western Trail Argentina
Mechanics (from transcript analysis)
  • Deck Building — Different regional markets and cattle-herding plus deck-building elements.
  • Route-building / deck-building — Different regional markets and cattle-herding plus deck-building elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such an amazing experience, the story that we were in and explored.
  • I think one of the heaviest game experiences I've ever had, but it's so so good.
  • it's a heavy game to master, but the experience is worth it.
  • it's the quintessential economic Euro game.
  • this is such a good game, the White Castle is a perfect jam for me.
  • you need everything and you need to plan ahead, and it's intense.
  • the balance of high dice and low dice in Bora Bora is really interesting.
  • Nations is the nicer Euro version of Through the Ages.
References (from this video)
No references stored for this video.
Video 7F01QIU1-8I Board Gaming Ramblings Analysis at 0:07 sentiment: positive
video_pk 33733 · mention_pk 100317
Board Gaming Ramblings - Great Western Trail: New Zealand video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Money is more available during rounds, reducing financial pressure
  • Cards provide bonuses without occupying hand space and draw new cards for free actions
  • Three distinct route/strategy paths on the map open up varied strategies
  • Bonus tiles and market options increase variability and strategic depth
  • Pathfinder track adds meaningful strategic choices
Cons
  • Increased complexity makes teaching and learning the game more demanding
  • The addition of many new concepts can feel punishing if a player centers on a single strategy
  • There are a lot of new rules and components, making it potentially the most complex Great Western Trail title to date
Thematic elements
  • Trading and moving livestock/wool across a frontier-like landscape with ships and routes
  • New Zealand map with railway/ship routes and a cattle/sheep economy anchored in wool production
  • historical-fantasy frontier trading with thematic flavor rather than heavy storytelling
Comparison games
  • Great Western Trail
  • Great Western Trail Argentina
  • Birmingham and Lancashire
  • Age of Innovation
  • Gana Project
Mechanics (from transcript analysis)
  • action_selection_on_one-way_street — Actions are taken along a linear, one-way track with strategic choices affecting future options.
  • bonus_tiles_market_and_worker_hazards — A market of bonus tiles, workers, and hazards that influence available actions and scoring opportunities.
  • deck_building_cards_with_bonus_draws — Deck-building-style cards provide bonuses and automatically refill from a draw pile, creating frequent, low-friction actions.
  • expanded_money_flow — Money can be earned throughout the round, reducing the tightness of cash flow in play.
  • location_unlocks_and_delivery — Deliver to specific locations to unlock additional actions and scoring options.
  • pathfinder_track — A new track offering optional extra movement or benefits, adding strategic choice.
  • Pick-Up and Deliver — Deliver to specific locations to unlock additional actions and scoring options.
  • resource_replacement_and_wool_sharing — Key sheep have been replaced by cows with a wool sharing mechanic that converts into revenue.
  • Rondel — A rotating action wheel (rondelle) that provides different actions as it progresses.
  • rondelle_and_action_waypoints — A rotating action wheel (rondelle) that provides different actions as it progresses.
  • ship_movement_on_map — Movement is by ship on a mapped world rather than a traditional train path, with multiple route options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the biggest change is that you can now get money throughout the round
  • the cards have bonuses that when you play it you draw a new card back on your hand so it's like free actions
  • it's more sandbox; there are many things to do here and many things that are unique for this game
  • I went super heavy for this
  • I'm going to give it a nine
  • the most complex Great Western Trail game I think
References (from this video)
No references stored for this video.
Video vwNcT48viZI The Dice Tower Discussion at 1:11
video_pk 29912 · mention_pk 87775
The Dice Tower - Great Western Trail: New Zealand video thumbnail
Click to watch at 1:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We added them together. That was the incorrect usage there.
  • Blast some imps. Do it.
  • Tea fatigue is what I'm calling it.
  • We’re going to show you 200 through 101 and talk about them.
References (from this video)
No references stored for this video.
Video WoyWR9aLmd4 The Broken Meeple Top List sentiment: positive
video_pk 13601 · mention_pk 39747
Overall sentiment (raw)
positive
Pros
  • decent solo mode
  • good difficulty balance
  • multiple ways to increase challenge
  • progressive difficulty feels fair
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not even a game it's just like a story
  • why is it there this is the game about inventions and this is basically telling me to make cutesy patterns with tiles
  • the bane of my freaking life this horrible game
  • I just want to feel like right I can do this I can do this
  • just design one good game one good game one good mode
  • why can't I tell you
  • they just made them a lot worse
  • it's a red flag to the game is going to suck
References (from this video)
No references stored for this video.
Video MDAwF_LtpDc The Broken Meeple Top List sentiment: positive
video_pk 13083 · mention_pk 38275
Overall sentiment (raw)
positive
Pros
  • multiple distinct paths to victory
  • looser and more open than original
  • excellent solo mode
  • variable game setup with different buildings
  • good replayability
  • works with different strategies
Cons
  • front-loaded teaching
  • massive table hog
  • extremely large table space required
  • not recommended as first GWT experience
Thematic elements
  • sheep ranching
  • trading
  • New Zealand setting
  • pastoral activities
Comparison games
  • Great Western Trail (original)
  • Great Western Trail: Argentina
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • theme wise couldn't really care less
  • I never thought I'd say it but yeah Great Western Trail yes
  • really surprised me probably one of the biggest surprises of the previous year
  • Deep Rock Galactic is a brilliant poster child example of how to treat your IP right
  • just such a good amount of variety
  • this is one of the most fun convention games I can take
  • I can remember stories of how certain games went even like years ago
References (from this video)
No references stored for this video.
Video agHKzVuQ6t0 Going Analog Discussion at 3:59 sentiment: positive
video_pk 12873 · mention_pk 37645
Going Analog - Great Western Trail: New Zealand video thumbnail
Click to watch at 3:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New Zealand edition introduces a richer, more flexible deck-building dimension compared to the original
  • smoother economy with more opportunities to maneuver between cash generation and board development
  • expanded card pool and new strategies create a fresh yet familiar feel
Cons
  • some players prefer the economics of the original, citing a tighter, punishing rhythm
  • learning curve remains moderate for newcomers due to the integration of deck-building and board upgrades
Thematic elements
  • economic engine, deck-building and route-building wrapped in a large, scenic Euro style
  • New Zealand ranching and wool trade, framed around building a logistical trail to transport goods to market
  • strategic, puzzle-like with a focus on optimizing income and the path to upgrade infrastructure
Comparison games
  • Great Western Trail (original)
  • Great Western Trail: Argentina
Mechanics (from transcript analysis)
  • board_building — Players can unlock and construct new buildings to lengthen and diversify their trail. This evolving board state makes each game feel distinct, providing new routes and bonus actions that alter long-term planning.
  • deck_building — Players assemble a hand of animal and worker cards over the course of a round, aiming to turn in curated cards for income and end-game scoring. The deck-building element adds a dynamic variability to every session, forcing players to balance hand quality with the timing of turns.
  • economic_engine — Income is generated along the trail, with money being spent on building improvements and making strategic plays. The economy acts as a governing force that shapes risk assessment and resource allocation, contributing to a tight, punishing-but-rewarding pacing.
  • round_based_action_selection — Actions are chosen in a rotating, rondel-like fashion on a wheel-like board. This structure creates tension as players optimize move order, anticipate opponents’ bookings, and maximize synergy between activations and upgrades.
  • set_collection — Certain card pools enable players to pursue set collections that trigger point bonuses or additional benefits, adding a subtle layer of strategic depth beyond immediate income and placement choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we often talk about how board games can bring people together or tear them apart
  • it's a social lubricant
  • the economy is tight in the original Great Western Trail and this New Zealand version adds more money and a smoother flow
  • the power level of the cards has gone up
  • it's a very strange game, very strange mix
  • three-way utility per card really changes how you think about your options
References (from this video)
No references stored for this video.
Video GHDui2jydwY Gaming Rules! Top List at 2:05:45 sentiment: positive
video_pk 9630 · mention_pk 28440
Gaming Rules! - Great Western Trail: New Zealand video thumbnail
Click to watch at 2:05:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Void Fall is my number one game of 2023.
  • I will be donating all ad revenue to charity; it’s a long-running commitment of mine.
  • Kickstarter print runs can be problematic when issues are discovered after release.
References (from this video)
No references stored for this video.
Video MYDzUFtL2EU The Broken Meeple Discussion at 46:34 sentiment: positive
video_pk 8243 · mention_pk 24155
The Broken Meeple - Great Western Trail: New Zealand video thumbnail
Click to watch at 46:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • expands the series with new options and flexibility
  • tight, thinky gameplay at a nice pace
Cons
  • risk of mission creep if players expect a completely new feel
  • may require previous GWt familiarity to fully click
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine-building / route optimization — build and optimize routes for cows, trains, and trader actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Earth I really like Earth
  • I hated Brussels 1893 before and I still hate it now boring as hell
  • spoiler alert I like the game
  • Treron is one of my friends' favorite games
  • Wayfarers of the South Tigress is up there with possibly my favorite Garfield game
  • Hegemony is a contender for game of the year at this point
  • This is the four-player game with two new players and we had tight scoring
References (from this video)
No references stored for this video.
Video nlB0ZVFLuuE The Broken Meeple Top List at 16:33 sentiment: positive
video_pk 7408 · mention_pk 21909
The Broken Meeple - Great Western Trail: New Zealand video thumbnail
Click to watch at 16:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dense, rewarding strategy
  • NZ edition adds new flavor and choices
Cons
  • Long teaching and heavy for new players
Thematic elements
  • Economic route-building and cattle drives
  • New Zealand frontier cattle ranching and rail expansion
  • Euro-style engine-building with modular depth
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Use cards to perform efficient actions and bonuses
  • deck-building — Use cards to perform efficient actions and bonuses
  • Engine Building — Develop networks and facilities to improve efficiency
  • engine-building — Develop networks and facilities to improve efficiency
  • Tile Placement — Place buildings and routes to score and fulfill objectives
  • variable scoring — Points come from multiple interacting tracks and goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spirit Island's fantastic it is one of my favorite co-ops of all time
  • it's not for everybody
  • I love teaching games
  • I just want a nice Speedy game
  • The Crew is a great trick taking game
  • Scythe is not a fun one to teach
  • it's got the most stuff in it which also makes it the harder one to play with Noobs
  • ironically the first game I ever played at a board game club that got me into the hobby was Seven Wonders with leaders included where I actually won the game
  • it's a fantastic fun game
  • I've played this game a lot
References (from this video)
No references stored for this video.
Video Z2eLZqo_jdE Before You Play Top List at 11:59 sentiment: positive
video_pk 2711 · mention_pk 7982
Before You Play - Great Western Trail: New Zealand video thumbnail
Click to watch at 11:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Continues a beloved trilogy with new thematic twist
  • Strong fan familiarity via Argentina edition and public ports (Board Game Arena) for async play
Cons
  • Fans may prefer the original or Argentina variant depending on playgroup
  • Some players may find rule-set similar to prior titles
Thematic elements
  • trilogy expansion with new workers
  • New Zealand sheep-based frontier
  • evolving strategy within a connected series
Comparison games
  • Great Western Trail
  • Great Western Trail Argentina
Mechanics (from transcript analysis)
  • trilogy expansion — build upon Great Western Trail base and Argentina edition ideas
  • worker placement / route optimization — build trails, hire workers, move sheep
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a flip and write game
  • open world style flip and write
  • I'm very intrigued by the fact that it's designed by Stephen Aramini
  • standalone sequel to My City
  • two-player only fully Cooperative game
  • pure deduction
  • it's the next in the South Tigris series
  • draft your actions at the very beginning of the game
  • asymmetric compared to everybody else
References (from this video)
No references stored for this video.
Video 8dRk-3uWzqo BoardGameCo Top List at 3:26 sentiment: neutral
video_pk 1557 · mention_pk 130865
BoardGameCo - Great Western Trail: New Zealand video thumbnail
Click to watch at 3:26 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no real order.
  • There are ties on the dates.
  • The 12 oldest and the 12 newest.
  • There's just brownie points.
  • I haven't played Age of Innovation.
References (from this video)
No references stored for this video.
Video TMfzPhJNIL0 Going Analog Analysis at 24:09 sentiment: positive
video_pk 1283 · mention_pk 3740
Going Analog - Great Western Trail: New Zealand video thumbnail
Click to watch at 24:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • refined pacing and improved progression over the original
  • strong sense of place and thematic coherence
  • engaging endgame scoring that rewards planning
Cons
  • slightly heavy for lighter gamers
  • the cut from base game may require a long setup for some players
Thematic elements
  • large-scale rondell-style engine-building through cattle (sheep) and infrastructure
  • New Zealand ranch/railroad frontier with local flavor
  • evolution of a long journey with progressive upgrades and expansions
Comparison games
  • Great Western Trail
  • Ark Nova
Mechanics (from transcript analysis)
  • deck-building with evolving cards — cards enable better actions and endgame scoring opportunities
  • round-based rondel engine-building — plan ahead to optimize where you place workers and how you advance your board state
  • tile/board progression with upgrades — buildings and milestones shape long-term payoff and pacing
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's pure abstract two players
  • it's so clever
  • the rules are easy but then the more you play the better you get
  • the setup for Fantasy Realms... there is no other setup than that
  • the Marine World's expansion for Arc Nova is a nice touch
  • the dice tracking in Rumble Nation is really clever
References (from this video)
No references stored for this video.
Video gHqXILFrg-A The Broken Meeple Top List at 11:56 sentiment: positive
video_pk 1262 · mention_pk 3667
The Broken Meeple - Great Western Trail: New Zealand video thumbnail
Click to watch at 11:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • improved from previous editions
  • multiple viable strategies
  • diverse paths to victory
  • excellent balance
Cons
  • large table hog
  • long play time (2.5-3+ hours)
  • complex to teach
  • unnecessary new versions
Thematic elements
  • western
  • shepherding
  • New Zealand
Comparison games
  • Great Western Trail (original)
  • Great Western Trail (second edition)
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is a difference between how great a game is and how much my personal enjoyment like my drive my passion for getting the game out is
  • should you really be really focusing on it in terms of a top 100
  • these games are awesome
  • I just want to talk about these top 50 games which I can do in about five videos Max
  • a game might be rated at a really high level in the past and then drop for me
  • just a simple role selection drafting game
References (from this video)
No references stored for this video.
Video BQsvXoMbWt0 Tabletop Turtle Top List at 1:11 sentiment: positive
video_pk 81 · mention_pk 175
Tabletop Turtle - Great Western Trail: New Zealand video thumbnail
Click to watch at 1:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Warning the following is based on one man's opinion and is not indicative of some otherworldly objective measurement of game quality
  • Don't let one man hating on a game you enjoy Ruin Your Love of the Game
References (from this video)
No references stored for this video.
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