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Khôra: Rise of an Empire box art

Khôra: Rise of an Empire

Game ID: GID0178632
Game Info
Year
2021
Collection
Ratings
Creator Score
Mechanic profile
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Description

In Khôra: Rise of an Empire, each player is the head of a blossoming city-state in Ancient Greece.

On your turn, you must take 2 of the following 7 Actions: Philosophy, Legislation, Culture, Trade, Military, Politics, or Development. Choose Actions that align with your strategy, but which also work with your dice roll.

You will need to adapt your strategy constantly and strengthen your Actions by moving your markers up on your Economy, Culture, and Military Tracks.

Move up on the Taxes Track to collect highly sought-after Drachmas, the Troop Track to Explore and gather Knowledge tokens, and the Glory Track to capitalize on your Knowledge.

Unlock Achievements and, above all, make sure you have the most points at the end of the 9th Round to be crowned with the laurels of victory!

—description from the publisher

Description

In Khôra: Rise of an Empire, each player is the head of a blossoming city-state in Ancient Greece.

On your turn, you must take 2 of the following 7 Actions: Philosophy, Legislation, Culture, Trade, Military, Politics, or Development. Choose Actions that align with your strategy, but which also work with your dice roll.

You will need to adapt your strategy constantly and strengthen your Actions by moving your markers up on your Economy, Culture, and Military Tracks.

Move up on the Taxes Track to collect highly sought-after Drachmas, the Troop Track to Explore and gather Knowledge tokens, and the Glory Track to capitalize on your Knowledge.

Unlock Achievements and, above all, make sure you have the most points at the end of the 9th Round to be crowned with the laurels of victory!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 7 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–10 of 10
Video Bs8cb4JQJ1g Rolling Dice & Taking Names Top List at 51:19 sentiment: positive
video_pk 98386 · mention_pk 273359
Rolling Dice & Taking Names - Khôra: Rise of an Empire video thumbnail
Click to watch at 51:19 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Clever dice mechanics.
  • Civilization type feel.
  • Really clicked with the host.
  • Lots of variability with different factions.
  • Clever action selection.
  • Ways to change dice values.
  • Doesn't punish with randomization, generates events/assignments.
  • Great game.
  • Historic and strategic.
  • Solid pick for game of the year.
Cons
  • Did not click for the host on the first play.
  • Rules can be a bit sticky.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players select actions based on their dice pool.
  • civilization building — Has a civilization-type feel.
  • Dice Rolling — Dice rolls determine available actions.
  • factions — Players can play as different factions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Brian Boru High King of Ireland as soon as you put that on the on the table and as soon as I saw trick taking I was like uh oh I'm all in I I pushed all the chips in I was fully engaged in this game
  • Clash of cultures Monumental Edition I'd like to commend the design development and Publishing team behind K C it's varied in strategy epic in scale and thankfully foot powder free
  • man it's one of those games for me that just created an experience every time I played and I've played with four player I've played with three player I've played with two player and every single time I enjoyed what that game brought to the table
References (from this video)
No references stored for this video.
Video 1c5tbjNocP8 Allies or Enemies Top 21 List at 5:38 sentiment: positive
video_pk 89716 · mention_pk 238734
Allies or Enemies - Khôra: Rise of an Empire video thumbnail
Click to watch at 5:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong production
  • engine-building appeal
Cons
  • not as lightweight as first impressions suggest
Thematic elements
  • action selection and track progression
  • avatar's world, empire-building
  • engine-building with asymmetric tracks
Comparison games
  • Terraforming Mars
  • Cascadia
Mechanics (from transcript analysis)
  • action selection / track advancement — play actions to advance on multiple tracks and combo moves
  • Card-driven actions — cards drive actions and allow combos
  • Track Advancement — play actions to advance on multiple tracks and combo moves
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so interchangeable
  • this is jurassic park the board game
  • easy number one with a bullet arc nova
  • you can picture how kind of your different zoo is gonna be as well
  • it's the heaviest rolling right that's out there
References (from this video)
No references stored for this video.
Video ScQt1jD7cyE Hungry Gamer Discussion at 8:31 sentiment: positive
video_pk 89372 · mention_pk 333315
Hungry Gamer - Khôra: Rise of an Empire video thumbnail
Click to watch at 8:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • potential for deep engine-building and player specialization
  • variety across factions
Cons
  • heavy and long sessions
  • crammed production can overwhelm new players
Thematic elements
  • empire expansion, resource tracking, and track-based progression
  • civilization/empire-building
  • Euro-style progression with asymmetric factions
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric factions — factions start with varied abilities and upgrade paths
  • Dice-driven actions — dice are used to select and resolve actions
  • Track Advancement — a dense board with many action tracks to advance along
  • Track-based progression — a dense board with many action tracks to advance along
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this gorgeous pop-up book and it's its own story
  • we played through the entire thing had a good time
  • it's my game of the year two years ago
  • I finished the rest of the story and it was a lot of fun
  • it's just this knife fight in a phone booth area control style game, it's very fast very quick
  • I played through an entire two chapters of the first era and I'm really excited to dive into more
  • I'm going to take it with me on a trip and power through the rest of the era
  • the cube Tower is actually in the box so you just put the Box on the side of the board
  • you’re rolling Dice and using those dice to pick different actions
References (from this video)
No references stored for this video.
Video KBzsNFu2-ak The Dice Tower Analysis at 5:25 sentiment: positive
video_pk 81323 · mention_pk 249511
The Dice Tower - Khôra: Rise of an Empire video thumbnail
Click to watch at 5:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • enjoyed it a lot
Cons
  • thought it'd be a a bigger deal than it was
Thematic elements
  • building an empire
Comparison games
none
Mechanics (from transcript analysis)
  • track movement — moving down tracks
  • upgrading — upgrading
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vasel and welcome to look back where I take a look at reviews that I've done here in the Dice Tower. Last year this time, 5 years ago, 10 years ago, and 20 years ago and I tell you what I think about these games now if I think about them at all.
  • So there you go folks, those are the games I reviewed one, five, 10, and 20 years ago.
  • I'm Tom Vasel and this is look back on the Dice Tower.
  • Hey, thanks for watching another video here on the Dice Tower. We really appreciate you stopping by and checking our things out. Thanks so much for joining us today and hey, if you really like what we're doing here at the Dice Tower then there are different ways to support the Dice Tower. One of those ways is through Patreon. We have links in the description to this video and we have links to lots of other things we do down there so definitely check it out but either way we're glad you watched us. Tell your friends about the Dice Tower. Until next time though, I'm Tom Vasel and I hope you enjoyed this video.
References (from this video)
No references stored for this video.
Video Zvm9LYnP6UY Watch It Played Playthrough
video_pk 68566 · mention_pk 164846
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to be playing the two to four player game Kora Rise of an Empire
  • Olympia is a very cultured people
  • the entire game was military heavy
  • that's an amazing card
References (from this video)
No references stored for this video.
Video Zvm9LYnP6UY Watch It Played Playthrough at 0:10 sentiment: positive
video_pk 68566 · mention_pk 351713
Watch It Played - Khôra: Rise of an Empire video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep multi-track engine design (economy, culture, military) with meaningful choices each turn.
  • Exciting endgame potential with high-scoring cards (e.g., Colossus of Roads).
Cons
  • Military emphasis can dominate events, making the game feel very 'military heavy' at times.
  • Some dice results can be very punishing, introducing luck-driven swings.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action tiles — Each round, players select two action tiles to perform, which resolve in a sequence and may require spending citizens to balance dice vs. track progress.
  • citizens and achievements — Citizen tokens and an achievements board track progress toward milestones, providing rewards and endgame scoring implications.
  • dice phase — At the dice phase, players roll dice; a low combined total can grant philosophy tokens when a specific event occurs (e.g., 'Growing populations').
  • End Game Bonuses — Endgame scoring considers tokens (major/minor power tokens) and cards/developments that provide endgame points.
  • endgame scoring via tokens and developments — Endgame scoring considers tokens (major/minor power tokens) and cards/developments that provide endgame points.
  • philosophy tokens — Philosophy tokens are earned via events and actions, used to modify tracks or other costs (e.g., discounted movements).
  • politics cards and power tokens — Politics cards from hand can be played to gain power tokens or other effects that influence scoring and track advancement.
  • progress phase — After actions, players progress along tracks, gaining resources, extra dice, and sometimes other benefits that affect future turns.
  • Track Advancement — Players advance along economy, culture, and military tracks to gain resources, tokens, and additional die opportunities.
  • tracks (culture, economy, military) — Players advance along economy, culture, and military tracks to gain resources, tokens, and additional die opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to be playing the two to four player game Kora Rise of an Empire
  • Olympia is a very cultured people
  • the entire game was military heavy
  • that's an amazing card
References (from this video)
No references stored for this video.
Video WUCNuZh48RU Watch It Played Rules Teach at 0:00
video_pk 68261 · mention_pk 164640
Watch It Played - Khôra: Rise of an Empire video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ancient greece as leader of a city-state with all the responsibilities that go with it
  • the game is played over a series of nine rounds and each round is broken into seven phases
References (from this video)
No references stored for this video.
Video WUCNuZh48RU Watch It Played Rules Teach at 0:12 sentiment: neutral
video_pk 68261 · mention_pk 351837
Watch It Played - Khôra: Rise of an Empire video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Clear, step-by-step setup and playthrough explanation.
  • Demonstrates the core mechanics and how the deck/tile interactions work.
  • Shows thematic elements and table presence through components.
Cons
  • Described as a complex, multi-phase game which may be heavy for new players.
Thematic elements
  • Empire-building and governance
  • Ancient Greece city-state management
  • Strategic planning and resource management with event cards
Comparison games
none
Mechanics (from transcript analysis)
  • action tiles with values — Tiles have numeric values that determine whether effects occur; higher rolls let you use higher tiles.
  • developments and knowledge tokens — Players unlock city developments and acquire knowledge tokens to enable advanced actions.
  • event deck and stages — Event cards shape rounds and determine the flow of the round, including the initial growing population event.
  • Events — Event cards shape rounds and determine the flow of the round, including the initial growing population event.
  • politics deck management — Politics cards provide yellow/purple/red card types with instant/ongoing/end-game effects.
  • Resource Management — Citizens, drachma, and other tokens track population, economy, and military capabilities; excess can be spent.
  • resource tracking and spending — Citizens, drachma, and other tokens track population, economy, and military capabilities; excess can be spent.
  • roll-and-assign dice with tiles — During the dice phase, players roll dice and assign them to action tiles to trigger effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ancient greece as leader of a city-state with all the responsibilities that go with it
  • the game is played over a series of nine rounds and each round is broken into seven phases
References (from this video)
No references stored for this video.
Video XYAcUdJiOm0 Board Gaming Ramblings Top 3 List at 3:16 sentiment: positive
video_pk 42599 · mention_pk 249453
Board Gaming Ramblings - Khôra: Rise of an Empire video thumbnail
Click to watch at 3:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun to play again
  • delightful and always fun
  • a super duper cool game
  • I loved it
Cons
  • no rating given during discussion
  • limited explicit mechanical detail in transcript
Thematic elements
  • short, sharp decisions; compact package with deep decision points
  • feudal empire building with political and strategic considerations
  • short decision, highly thematic
Comparison games
  • The Assafarian Guard
Mechanics (from transcript analysis)
  • unknown — No explicit mechanics described in transcript; analysis focuses on decisions and vibe
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just so enjoyable
  • the puzzle with building the katanas and the weapons is really um puffly and cool
  • I enjoy many parts of it
  • this is my number one as well
  • a game that we both really enjoy, yes like a great campaign game
  • it's hard to combine with all the other games that we need to play with the videos and the reviews
References (from this video)
No references stored for this video.
Video RosrP4jUF4g Board Gaming Ramblings Discussion at 10:44 sentiment: positive
video_pk 39023 · mention_pk 249459
Board Gaming Ramblings - Khôra: Rise of an Empire video thumbnail
Click to watch at 10:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cozy, approachable, yet satisfying
  • Nice dice mitigation without heavy randomness
Cons
  • Not groundbreaking for seasoned gamers
  • Dice luck can influence outcomes
Thematic elements
  • ancient/imperial expansion
  • dice-driven empire-building with mitigation
  • cozy and approachable yet appreciably strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Action selection aligned with dice results — Choose actions that align with dice outcomes and strategy.
  • Dice Drafting — Roll dice to take actions; players mitigate luck via choice.
  • Dice drafting / mitigation — Roll dice to take actions; players mitigate luck via choice.
  • Resource Management — Spend resources and plan actions to advance empire.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really neat game and it's so small it's easier to keep
  • I think Airlines Europe is what Ticket to Ride needs to be
  • it's the tech tree of games
  • this has some cool elements to it and it really fits the theme
References (from this video)
No references stored for this video.
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