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Kingdom Come: Deliverance box art

Kingdom Come: Deliverance

Game ID: GID0179998
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Description

In the silver mining town of Skalitz, Henry is a young apprentice living with his mother and his blacksmith father, Martin. Henry and Martin finish a commissioned sword for King Wenceslaus' hetman, Sir Radzig Kobyla, who visits to admire the weapon with Hungarian nobleman Sir Ištván Tóth. Skalitz is then attacked by an army of Cuman soldiers under Sigismund's command, and Henry's parents are killed by Sigismund's adjutant, German nobleman Sir Markvart von Aulitz. Henry flees with the sword to Talmberg to warn its lord, Sir Divish, of the attack. Taking advantage of a storm during the night, Radzig sneaks the survivors out of Skalitz castle and towards Rattay. Meanwhile, Henry is devastated that his parents have not been properly buried, and sneaks back to Skalitz against Divish's orders.

It utilises a classless role-playing system, allowing the player to customise their skills to take on roles such as warrior, bard, thief, or a hybrid of these. Abilities and stats grow depending on what the player does and says through branched dialogue trees. During conversations, the time a player takes to make a decision is limited and has an effect on their relationships with others. Reputation is based on player choices and therefore can bring consequences. Character bodies and faces are created through the combination of multiple, individual pieces with finishing touches. The clothing system features 16 item slots and items on many areas of the body that can be layered. For example, a heavily armored knight may on his upper body wear a gambeson, followed by mail and plate armour, with a tabard or surcoat over top, for a total of four clothing items in the chest slots. Each clothing type provides different levels of protection against different types of weapons. Clothing also gets progressively more worn, dirty, or bloody through use, affecting the character's appearance. The player is able to use a variety of weapons, including swords, knives, axes, hammers, and bows. Horses are featured heavily in the game, and are designed to act with their own AI while under the player's control, moving or jumping to avoid small obstacles or dangers. The player can also fight from horseback and use their steed to carry items if they need additional inventory space, but warhorses are also competent combatants with their own AI. Steeds come with five slots for armor and attachments.

Description

In the silver mining town of Skalitz, Henry is a young apprentice living with his mother and his blacksmith father, Martin. Henry and Martin finish a commissioned sword for King Wenceslaus' hetman, Sir Radzig Kobyla, who visits to admire the weapon with Hungarian nobleman Sir Ištván Tóth. Skalitz is then attacked by an army of Cuman soldiers under Sigismund's command, and Henry's parents are killed by Sigismund's adjutant, German nobleman Sir Markvart von Aulitz. Henry flees with the sword to Talmberg to warn its lord, Sir Divish, of the attack. Taking advantage of a storm during the night, Radzig sneaks the survivors out of Skalitz castle and towards Rattay. Meanwhile, Henry is devastated that his parents have not been properly buried, and sneaks back to Skalitz against Divish's orders.

It utilises a classless role-playing system, allowing the player to customise their skills to take on roles such as warrior, bard, thief, or a hybrid of these. Abilities and stats grow depending on what the player does and says through branched dialogue trees. During conversations, the time a player takes to make a decision is limited and has an effect on their relationships with others. Reputation is based on player choices and therefore can bring consequences. Character bodies and faces are created through the combination of multiple, individual pieces with finishing touches. The clothing system features 16 item slots and items on many areas of the body that can be layered. For example, a heavily armored knight may on his upper body wear a gambeson, followed by mail and plate armour, with a tabard or surcoat over top, for a total of four clothing items in the chest slots. Each clothing type provides different levels of protection against different types of weapons. Clothing also gets progressively more worn, dirty, or bloody through use, affecting the character's appearance. The player is able to use a variety of weapons, including swords, knives, axes, hammers, and bows. Horses are featured heavily in the game, and are designed to act with their own AI while under the player's control, moving or jumping to avoid small obstacles or dangers. The player can also fight from horseback and use their steed to carry items if they need additional inventory space, but warhorses are also competent combatants with their own AI. Steeds come with five slots for armor and attachments.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment: pos 5 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–6 of 6
Video 01yggAF2Ts8 Board Gaming Ramblings Top List at 4:17 sentiment: positive
video_pk 126238 · mention_pk 360236
Board Gaming Ramblings - Kingdom Come: Deliverance video thumbnail
Click to watch at 4:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great designers
  • Based on a video game
Cons
  • Very long game
Thematic elements
Comparison games
  • Mage Knight
  • Vark
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you want to see us, you can see us. If you find us, if you can't find us, you won't see us because we will be hiding.
  • Caveat number one, we haven't played any of these games because the games we have played, we're not putting on the anticipated list.
  • We will be hiding hopefully to see you there. But today, top 10 anticipated spills.
  • It's like a hide and seek. We will be always hiding before you will get a point if you find us. But if you do do see us, please show us the secret sign.
  • We can't do the same thing two times in one video, but we just did because this is our channel and you can subscribe to it because it's a pretty cool channel.
  • If a lot of the components in this game is plastic components, you can really say it's an oil based game.
  • Um, but other than that, um, I don't know anything about this game.
  • This is rambling, but that's what we do.
  • So, we had to film this video before we played it.
  • We hope you enjoyed it. We hope you see your spiel. If you have any questions, you can find out more information.
  • If you see us at Spiel, we hope to see you there.
  • What is your most anticipated game?
References (from this video)
No references stored for this video.
Video 5DT0O-_JUrQ The Dice Tower Event Coverage at 16:14 sentiment: positive
video_pk 100806 · mention_pk 337220
The Dice Tower - Kingdom Come: Deliverance video thumbnail
Click to watch at 16:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quite the designer pedigree involved
  • a whole lot happening here
  • very, very, very excited about Kingdom Come Deliverance.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is effervescent. It's an effervescent energy in the room.
  • The tension is palpable. It can be palped. Let's palp some tension.
  • You You earn these cards.
  • I love the details on there.
  • I love that you can super build a deck around that.
  • The wait is over.
  • Joey has something that he wants to say to you guys.
  • If you're not here to buy, it's time to keep walking, boy. Keep walking.
  • Super excited about it.
  • I'm just another brick in the wall.
  • Fun is being had by all.
  • This right here's my shopping list.
  • Check. Check. And done.
  • Oh, it's so beautiful.
  • Look at what type of a display they put on here. This is amazing.
  • What a setup. Look at this.
  • Tom is unreasonably excited about uh Crossfire coming back.
  • I will say these two gentlemen are lovely when one of them left. I did beat both of them.
  • Looks absolutely amazing.
  • These are the tables where the award nominees are going to sit and the award winners are going to be panned to with these uh with these cameras these panable panable cameras. That's that's the best description I've got for you.
  • Podiums are pieces of crap. Do you understand me? That's a lectern.
  • Eric's blocking is a thing of beauty. He spends 80 plus hours on his blocking.
  • If there's one thing that Eric Summer is known for, it's blocking.
  • This award show is as the result of hours and hours of preparation by people who have obviously mastered jazz hands.
  • This piece of equipment here, very specialized piece of equipment, is a catalytic converter.
  • He did it. I kind of need to do jazz hands. Success.
  • Tom Vassel has turned into his inner Michael Jackson. He's now going to spin move crotch grab. Let's see it.
  • This is a side of Tom I've never seen either.
References (from this video)
No references stored for this video.
Video wITFbErTZNk Meeple University Top List at 5:30 sentiment: positive
video_pk 99461 · mention_pk 280582
Meeple University - Kingdom Come: Deliverance video thumbnail
Click to watch at 5:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excited to demo it.
Cons
none
Thematic elements
  • Sandbox video game questing and character progression
Comparison games
  • Kingdom Come Deliverance (video game)
Mechanics (from transcript analysis)
  • Deck Building — Deck building is mentioned as a mechanic.
  • progression — Character progression is a key element.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi everyone, Stella here from Mele University and that's Tarant and we are doing our Gen Con anticipated games which are the games that we are anticipating and wanting to play or de buy a demo and we haven't played them yet.
  • So um, again, we're going to talk about these 10 games in no particular order. And game number one is called Falling.
  • So, that makes for an interesting point of decision tension.
  • And it is beige. So, it's going to be a good game, right? A good Euro game.
  • And if that doesn't sound like a classic Euro theme we say with nothing else
  • So, this is for demo and it's recently on crowdfunding. So, I think just finished.
  • Yes. Well- loved game and given a redo. Yeah, must be a a reason I mean people there want to be a demand for this game right like container they redo that and a few other games these days is more of a trend
  • So those are our 10 anticipated games genon if you see me please say hello even even though I'm in a meeting that's okay you can just I'm happy for people to interrupt me no problems and hopefully I'll see you there soon.
References (from this video)
No references stored for this video.
Video QJWm0r5mB4Y Man vs Meeple Analysis at 6:48 sentiment: positive
video_pk 99393 · mention_pk 280498
Man vs Meeple - Kingdom Come: Deliverance video thumbnail
Click to watch at 6:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • from Vlada and Thomas Holik
  • looks to be a wildly open world sandbox game
  • great presentation
  • everyone in the industry is looking forward to this
Cons
  • mechanics are not well known yet
Thematic elements
Comparison games
  • Mage Knight
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is about the games first and foremost.
  • This is probably my number one game that I'm looking forward to.
  • The box is one of the best boxes right now in board games.
  • This is what looks to be a wildly open world sandbox game.
  • Everyone was loving it.
  • So, I think everyone in the industry is looking forward to this thing.
  • I don't think this is It is just demo cuz I think it's going to be potentially available for pick up at Essen.
  • It just adds a ton of new cards without complicating the game.
  • This looks really cool.
  • Gen Con Saturday night, from 7:00 to 11:00.
  • Last year was such a good time.
  • We're not giving away Galactic Cruise Excursions.
  • Make sure everyone has fun at the table and at our party, and hopefully we'll see you there.
References (from this video)
No references stored for this video.
Video PMzLPLMze_o Quackalope Top List at 4:22 sentiment: positive
video_pk 86526 · mention_pk 284324
Quackalope - Kingdom Come: Deliverance video thumbnail
Click to watch at 4:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Remarkable combination of video game exploration, multi-voiced narration, and live-action on the table.
  • Very compelling to play.
Cons
  • Did not work for the consumer base.
  • The video game was weird and quirky.
  • The disconnect between the theme and gameplay style.
Thematic elements
  • 15th century
  • multi-voiced narration
Comparison games
none
Mechanics (from transcript analysis)
  • narration — Features multi-voiced narration.
  • Video game adaptation — The game is based on a video game IP.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hold on to things that are unique that tell a story that you enjoy that give you pleasure and get rid of all the other stuff
  • this is an industry built off of passion and love
  • this is like Lego building bricks except for an RPG
References (from this video)
No references stored for this video.
Video 6735WvqpT1o Man vs Meeple Analysis at 10:45 sentiment: mixed
video_pk 83848 · mention_pk 304648
Man vs Meeple - Kingdom Come: Deliverance video thumbnail
Click to watch at 10:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Incredibly detailed simulation
  • High degree of player agency and consequences
  • Feels like a traditional RPG in a box
  • Granular mechanics appeal to some
Cons
  • Can be tedious
  • Granular mechanics may not appeal to all
Thematic elements
  • Simulation RPG
  • Historically based
Comparison games
  • Skyrim
Mechanics (from transcript analysis)
  • crafting — In-depth crafting system, potentially using gathered resources.
  • Player choice and consequence — Actions have significant repercussions, including the ability to kill NPCs.
  • rpg progression — Character leveling, gear acquisition, and skill development.
  • simulation — Deep simulation of various aspects like inventory management, crafting, and survival.
  • Survival Elements — Mechanics like managing sleep and basic needs are present.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going to talk about them as though they'd be turned into board games. What ones would make good board games?
  • The the the touch point for for expedition 33 is the expedition is the exploration.
  • Pick up and deliver. That's I mean that is that is the heart of really what you're doing in Death Stranding
  • Dexterity.
  • The novelty is you're destroying everything.
  • I think it'd be a crazy cool dice game.
  • It is a Metroid Vania style game.
  • This is like a hardcore. It's been definitely historically based, but a hardcore sort of simulation RPG experience.
  • My favorite one would be if they made a board game of Arc Rage.
  • Call me because I have ideas for an Arc Raider board game.
References (from this video)
No references stored for this video.
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