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Onitama box art

Onitama

Game ID: GID0234427
Game Info
Year
2014
Players
2
Age
8+
Playtime
20 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.

Each player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.

Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.

Description

Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.

Each player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.

Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 64
This page: 14
Sentiment: pos 14 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 51–64 of 64
Video b2qyR4b9oFk Zilla Blitz Playthrough at 0:04 sentiment: positive
video_pk 28207 · mention_pk 82679
Zilla Blitz - Onitama video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dynamic card-driven decision making
  • powerful air/naval support to influence battles
  • clear objective progression with expanding goals
  • bold planning moments that reward strategic risk
Cons
  • stubborn pillboxes and strong defensive lines
  • risk of gaps in lines and infiltrating defenders
  • uncertainties about reaching isolated regions
  • logistical complexity requiring careful planning
Thematic elements
  • U.S. invasion and island capture against Japanese defenses
  • World War II, Okinawa, 1945
  • historical simulation with card-driven decisions
Comparison games
  • Artinian Campaign
Mechanics (from transcript analysis)
  • air and naval bombardment — air and naval power are used to soften defenses and influence battles before land moves
  • beachhead expansion — frontlines expand inland from initial landings as the campaign progresses
  • card-driven play — turns and reinforcement options are governed by event cards, driving strategic decisions
  • reinforcement sequencing — reinforcements (e.g., Marine divisions) activate in stages across turns
  • territory capture objectives — players work toward capturing airfields, ports, villages, and peninsulas to win control
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a card based game
  • episode two in the bank
  • optimistically kind of cautiously optimistic that we're doing okay
  • thanks so much for tuning in everybody have a great day bye
References (from this video)
No references stored for this video.
Video 2obuWEpamQs Actualol Top List at 4:52 sentiment: positive
video_pk 10408 · mention_pk 30653
Actualol - Onitama video thumbnail
Click to watch at 4:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Different every time you play
  • Easy to learn
  • Quick gameplay
  • Balanced player experience
Cons
none
Thematic elements
  • Martial arts combat
  • Abstract strategy
  • Chess-like
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • Area Control — Capturing opponent's king
  • Card-driven movement — Moving pieces using specific movement cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These games, I feel so close to them that I would invite them to my wedding.
  • Deep down, you know, one or two of them you'll never see again.
References (from this video)
No references stored for this video.
Video yA4LlkUZBgA Actualol Top List at 22:06 sentiment: positive
video_pk 8706 · mention_pk 25685
Actualol - Onitama video thumbnail
Click to watch at 22:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant abstraction that feels chess-like but more approachable
  • Short, tense, highly replayable with rotating movement cards
  • Excellent two-player experience
Cons
  • Less accessible to players who dislike abstract strategy
  • Limited player count (two players)
Thematic elements
  • master-student duel with movement cards
  • Abstract martial arts-inspired battlefield
  • elegant, chess-like but streamlined
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven movement — Each card defines a unique set of moves; players exchange cards each turn.
  • duel-focused abstract strategy — Two-player, king-like goal with tension similar to chess but simpler.
  • turn-based tension with limited cards — Movement options rotate; players must anticipate opponent's card and respond.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a great dynamic in its information-driven setup; you are buying low and selling high and that extra insider trading twist means that you're always watching the other players
  • this is one of my favorite party games
  • there's backstabbing and it can be quite mean but I think as long as you go into it knowing that because it fits the theme I think people just really get caught up into it and enjoy it
  • Onitama is my favorite two-player abstract game
  • The Mind is one of the most fun I've had with some of my close friends; it really brings you together as a group
References (from this video)
No references stored for this video.
Video 4w2MlnVCP18 Actualol Review at 6:43 sentiment: positive
video_pk 7215 · mention_pk 21387
Actualol - Onitama video thumbnail
Click to watch at 6:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • elegant, accessible two-player abstract
  • tight playtime with deep strategic depth
Cons
  • thematic connection may be weaker for some players
  • abstract nature may deter some
Thematic elements
  • pure abstract strategy with moving and capturing
  • Japanese-inspired martial arts duel
  • sparse, elegant design; minimalistic theme
Comparison games
  • Patchwork
  • Arboretum
Mechanics (from transcript analysis)
  • action card movement — Each turn you select a move from a shared pool of cards to maneuver your master or student.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a lovely slice of bluff and Double Bluff
  • the presidency can switch hand many times as players try to get the best deal for themselves
  • how much corruption can you get away with
  • it's very easy to get into it, plays in about 30 minutes and yet has an incredible depth of strategy
  • Pantheon is a solid expansion; it adds a few extra elements without overcomplicating things
  • the gods are powerful, copying symbols or boosting science can create big moments
  • Checkpoint Charlie works well for what it is a simple speed deduction game
  • there's so much going on in this game that it's very hard to pull off thought out moves
References (from this video)
No references stored for this video.
Video JzsHIDw7adE Actualol Top List at 4:30 sentiment: positive
video_pk 5867 · mention_pk 17373
Actualol - Onitama video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • short, approachable, and teachable
  • every game feels different due to card variety
  • beautiful production and table appeal
Cons
  • box is a bit larger than ideal for travel
  • some players may wish for a travel-focused edition
Thematic elements
  • martial arts, dojo confrontation
  • Japanese themed martial arts duel
  • abstract strategy with elegant balance
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • Card exchange and asymmetry — Using a card transfers its move to the opponent, creating tension and counterplay possibilities.
  • Card-driven movement — Each card defines a unique move for a selected piece; once used, the card passes to the opponent.
  • Objective-based win condition — Defeat the opponent's king or move to their home space to win.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • chess is like marriage it lasts forever you're always waiting for the other person to make a mistake and you get upset when she takes your porn
  • Onitama is like chess it's a lot more fun it's over quicker and every time you try it it's a bit different
  • The challenge is in reading your opponent trying to work out where they've hidden the winning card or what traps they've set for you
  • 13 days captures its theme but it also transcends it
  • this game completely delivers Twilight Struggle
  • this would still be brilliant if it was themeless and that's what makes it a great couple's game
References (from this video)
No references stored for this video.
Video Vs_E90dua8A The Dice Tower Top List at 36:00 sentiment: positive
video_pk 5030 · mention_pk 107125
The Dice Tower - Onitama video thumbnail
Click to watch at 36:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very tight, cat-and-mouse feel
  • short and intense
Cons
  • thematic clarity can be sparse
Thematic elements
  • two-player abstract with chess-like feel
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • move-forward with a shared move pool — Players select from a common pool of moves; the opponent gets to use the copied moves later.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our top 10 games that are 30 minutes or less.
  • The undisputed king of quick games.
  • It's a pub game you can take to a restaurant and play while you're waiting for your food.
  • Do it.
  • My number one is Nar Vikings.
References (from this video)
No references stored for this video.
Video P9zZvuyYDis The Dice Tower Other at 3:40 sentiment: positive
video_pk 4840 · mention_pk 14268
The Dice Tower - Onitama video thumbnail
Click to watch at 3:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic abstract strategy game
  • Top favorite on second row
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shelf 16 is kind of a an odd mix here
  • This shelf has twice as many games as most shelves
  • one of my favorite two-player games, but it's very difficult to learn and play
  • Fantastic abstract strategy game
  • Such a classic game and I like it a lot
  • I don't know why I like it so much, but I do
  • one of the most beautiful dexterity/party games there are
  • There are so many games on the shelf
References (from this video)
No references stored for this video.
Video C8-XiI8b6OE cardboardrhino Top List at 0:25 sentiment: positive
video_pk 3736 · mention_pk 86075
cardboardrhino - Onitama video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined gameplay
  • Easy to explain
  • Lovely illustrations
Cons
  • Not recommended for two players
Thematic elements
  • Kingdom expansion and prosperity
  • Kitara Empire, African fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Expanding kingdom and controlling spaces
  • Card Drafting — Players draft kingdom cards for recruits and movement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let me know in the comments what are you playing these days
References (from this video)
No references stored for this video.
Video _hc8JbbRCK8 Foster the Meeple Discussion at 22:30 sentiment: positive
video_pk 3469 · mention_pk 121063
Foster the Meeple - Onitama video thumbnail
Click to watch at 22:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting addition to chess-like catalog
  • potential for accessible play with approachable rules
Cons
  • not yet widely played by the group
  • rules and components may be unfamiliar to newcomers
Thematic elements
  • tactical interplay with minimalistic components
  • abstract strategic tile placement
  • abstract
Comparison games
  • Hive
  • Go
Mechanics (from transcript analysis)
  • tile/placement with strategic synergy — placements interact with a simple rule set to create tension
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's 100% strategy you are just trying to optimize the placement of your pieces and trying to block the other person
  • it's the cutest version of a chess like game
  • Santorini is probably one of the closest like direct comparisons
  • Go which is probably even older than chess and more popular than chess
References (from this video)
No references stored for this video.
Video GGsz1oocD1o No Rolls Barred Top List at 4:09 sentiment: positive
video_pk 3025 · mention_pk 8834
No Rolls Barred - Onitama video thumbnail
Click to watch at 4:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • sharp, elegant core idea; two-player abstraction with rich feel
Cons
  • theme can feel abstract to some players
Thematic elements
  • discipline, movement, and strategy
  • Ancient martial arts dojo
  • punchy, quick duels
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • Card-driven movement — each card dictates a unique move for any piece
  • fog of knowledge — cards shift and replacement creates a shifting board state
  • short game length — fast rounds emphasize deep calculation
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board gaming remains the best thing in a bad world
  • this is a collection starter and this time we're looking at ten terrific two player games
  • it's watertight... you feel like you're scraping your elbows on the sides of the game
  • it's a wonderful little gem from Tim Fowlers and Ace Artist Ryan Goldsbury who channels that particular 50s and 60s era art...
References (from this video)
No references stored for this video.
Video TMfzPhJNIL0 Going Analog Analysis at 28:08 sentiment: positive
video_pk 1283 · mention_pk 99026
Going Analog - Onitama video thumbnail
Click to watch at 28:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clear information display and open decision space
  • simple rules but deep tactical layers
Cons
  • two-player only design may limit audience
  • some players may prefer more thematic heft
Thematic elements
  • martial arts/chess-like with simplified action choices
  • Two-player abstract duel with a master and five apprentices on a grid
  • spartan, tactical
Comparison games
  • Onitama
  • Duel of some kind
Mechanics (from transcript analysis)
  • dual-action card choice — each card offers a unique move; players rotate cards and react to opponents
  • open information / board state clarity — you can see all possible moves; easy to teach and understand
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's pure abstract two players
  • it's so clever
  • the rules are easy but then the more you play the better you get
  • the setup for Fantasy Realms... there is no other setup than that
  • the Marine World's expansion for Arc Nova is a nice touch
  • the dice tracking in Rumble Nation is really clever
References (from this video)
No references stored for this video.
Video fBWDfXE9xsU Adam in Wales - Board Game Design Top List at 25:10 sentiment: positive
video_pk 988 · mention_pk 2772
Adam in Wales - Board Game Design - Onitama video thumbnail
Click to watch at 25:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • hybrid feel with drafting
  • replayable and accessible
Cons
  • card swapping can be confusing at first
Thematic elements
Comparison games
  • Quarto
  • Gipf
Mechanics (from transcript analysis)
  • card-driven moves — each move is dictated by cards; rotating cards creates asymmetry
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games have no theme
  • it's a toolbox for you as a game designer which of these mechanisms do you want to employ in your own abstract strategy game
  • product design is everything
  • the single most impactful feature of connect 4 was that little hatch beneath the frame
  • abstract strategy games are some of the most interactive games in existence
References (from this video)
No references stored for this video.
Video 0Gr8a-a3UBc Rahdo Runs Through Top List at 1:25:40 sentiment: positive
video_pk 1044 · mention_pk 89909
Rahdo Runs Through - Onitama video thumbnail
Click to watch at 1:25:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • archaeology / paleontology
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am just a huge fan of this kind of time loop sort of thing
  • The more people respond, the better this system is going to be
  • Spoiler alert for a game that's I'll be covering soon on the channel
References (from this video)
No references stored for this video.
Video oT2nhR8q06Y The Dice Tower Top List at 8:03 sentiment: positive
video_pk 890 · mention_pk 99563
The Dice Tower - Onitama video thumbnail
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very quick to learn and play
  • Aesthetically pleasing with accessible rules
Cons
  • Artwork/style may not appeal to everyone
  • Limited player count (two-player only)
Thematic elements
  • Tactical movement and patterning
  • Two-player abstract on a matrix grid
  • Minimalist, zen-like
Comparison games
none
Mechanics (from transcript analysis)
  • grid movement with five-move cards — Players use cards to move a set of pieces across a grid.
  • two-player abstract — Direct puzzle-like head-to-head play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That's my number 10.
  • It's just a game that hits the table at our house.
  • The Crew will always be in my repertoire of games to play.
  • Vincent Dutrait's artwork on the table is a real draw.
  • "It's a great two-player game and it's one that we can pull out and play and enjoy."
  • "This might be my favorite Euro game. Not No, there's a couple others in there."
References (from this video)
No references stored for this video.
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