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Trajan box art

Trajan

Game ID: GID0363886
Game Info
Year
2011
Players
2-4
Age
12+
Playtime
120 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Set in ancient Rome, Trajan is a development game in which players try to increase their influence and power in various areas of Roman life such as political influence, trading, military dominion and other important parts of Roman culture.

The central mechanism of the game uses a system similar to that in Mancala or pit-and-pebbles games. In Trajan, a player has six possible actions: building, trading, taking tiles from the forum, using the military, influencing the Senate, and placing Trajan tiles on his tableau.

At the start of the game, each player has two differently colored pieces in each of the six sections (bowls) of his tableau. On a turn, the player picks up all the pieces in one bowl and distributes them one-by-one in bowls in a clockwise order. Wherever the final piece is placed, the player takes the action associated with that bowl; in addition, if the colored pieces in that bowl match the colors shown on a Trajan tile next to the bowl (with tiles being placed at the start of the game and through later actions), then the player takes the additional action shown on that tile.

What are you trying to do with these actions? Acquire victory points (VPs) in whatever ways are available to you – and since this is a Feld design, you try to avoid being punished, too. At the Forum you try to anticipate the demands of the public so that you can supply them what they want and not suffer a penalty. In the Senate you acquire influence which translates into votes on VP-related laws, ideally snagging a law that fits your long-term plans. With the military, you take control of regions in Europe, earning more points for those regions far from Rome.

All game components are language neutral, and the playing time is 30 minutes per player.

Description

Set in ancient Rome, Trajan is a development game in which players try to increase their influence and power in various areas of Roman life such as political influence, trading, military dominion and other important parts of Roman culture.

The central mechanism of the game uses a system similar to that in Mancala or pit-and-pebbles games. In Trajan, a player has six possible actions: building, trading, taking tiles from the forum, using the military, influencing the Senate, and placing Trajan tiles on his tableau.

At the start of the game, each player has two differently colored pieces in each of the six sections (bowls) of his tableau. On a turn, the player picks up all the pieces in one bowl and distributes them one-by-one in bowls in a clockwise order. Wherever the final piece is placed, the player takes the action associated with that bowl; in addition, if the colored pieces in that bowl match the colors shown on a Trajan tile next to the bowl (with tiles being placed at the start of the game and through later actions), then the player takes the additional action shown on that tile.

What are you trying to do with these actions? Acquire victory points (VPs) in whatever ways are available to you – and since this is a Feld design, you try to avoid being punished, too. At the Forum you try to anticipate the demands of the public so that you can supply them what they want and not suffer a penalty. In the Senate you acquire influence which translates into votes on VP-related laws, ideally snagging a law that fits your long-term plans. With the military, you take control of regions in Europe, earning more points for those regions far from Rome.

All game components are language neutral, and the playing time is 30 minutes per player.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 52
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 51–52 of 52
Video 3g94C0Im4XY Chairman of the Board Top List at 2:34 sentiment: positive
video_pk 276 · mention_pk 835
Chairman of the Board - Trajan video thumbnail
Click to watch at 2:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic payoff
  • Interlocking systems reward forward planning
Cons
none
Thematic elements
  • Point-salad / engine-building
  • Ancient Rome
Comparison games
none
Mechanics (from transcript analysis)
  • Round-based action selection — Multiple minigames in a single board allowing scoring in many ways
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • card drafting to the forefront of gaming mechanisms
  • it's very difficult but again if you especially love the Lord of the Rings this is one to definitely sink your teeth into
  • this really is a family weight game you can play this one with just about anybody
References (from this video)
No references stored for this video.
Video niZP8Bxb68M BoardGameBollocks Top List at 6:23 sentiment: positive
video_pk 126 · mention_pk 349
BoardGameBollocks - Trajan video thumbnail
Click to watch at 6:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant puzzle and feedback loop,
  • Good abstract feel with thematic veneer
Cons
  • Can be punishing for new players who don't grasp rondel
Thematic elements
  • roles in Senate, trade, and governance
  • Ancient Rome economic and political influence
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • area control / bidding — Conquest and resource allocation through a rondel-style action selection
  • Resource Management — Careful scheduling and planning to maximize efficiency
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a wonderful wonderful game
  • it's one of our favorite worker placement games of all time
  • Carnival Zombie is a fantastic tower defense game
  • the turn order bidding system really does elevate the game
  • it's the quintessential cooperative zombie experience
  • everybody loves this
  • if you like these sort of what people like to call point salads then you all love Trajan
  • it's a cycling racing game
  • we really really like glam Bruges
  • it's our Legends of a Drift System
  • it's actually a really really good game
  • one of his best games of all time
References (from this video)
No references stored for this video.
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