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Star Realms box art

Star Realms

Game ID: GID0300822
Game Info
Year
2014
Players
2-6
Age
12+
Playtime
60 min
Collection
Ratings
Creator Score
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Star Realms is a spaceship combat deck-building game by Magic Hall of Famers Darwin Kastle (The Battle for Hill 218) and Rob Dougherty (Ascension Co-designer). It combines the fun of a deck-building game with the speed and interactivity of Trading Card Game style combat. In Star Realms, players make use of Ships and Bases to generate Trade to acquire new Ships and Bases or to generate Combat to attack their opponent to reduce their Authority or destroy their Bases. When you reduce your opponent’s Authority to zero, you win!

The Ships and Bases in Star Realms come in four factions. You may acquire and use cards of any faction, but many cards have powerful Ally abilities that reward you for using cards of the same faction together. As you acquire cards using Trade, you put them into your discard pile, to be later shuffled into your personal deck. When you play a Ship, you do what it says and then place it into your discard pile at the end of your turn. When you play a Base, you place it face up in front of you and may use its abilities once every turn. In addition to Combat being the way you reduce your opponent’s Authority to zero and win the game, it’s also useful for destroying your opponent’s Bases. Some Bases are designated as Outposts. Your opponent’s Outposts must be destroyed before you can use Combat to attack your opponent’s Authority directly.

Star Realms is easy to learn, especially if you’re familiar with deck-building games, but takes time to master. Each time you play, the game is filled with various strategic decision points. Should I take the best card for me or the best card for my opponent? Should I focus on taking cards of a particular faction or on taking the best card available? Should I be focusing on acquiring more Trade or more Combat? Should I attack my opponent’s Base or their Authority? These are just some of the many choices you’ll be faced with. New players needn’t agonize over these choices just to play, but as they become more advanced players, they will find this depth of strategy leads to great replayability.

The Star Realms set contains everything you need for two players. Including multiple copies (one copy for every two players) of the game and/or its standalone expansions, Star Realms: Colony Wars and Star Realms: Frontiers, allows up to six players to play a variety of multiplayer formats, including free-for-all and team play.

This is the first game of the Star Realms series.

Description

Star Realms is a spaceship combat deck-building game by Magic Hall of Famers Darwin Kastle (The Battle for Hill 218) and Rob Dougherty (Ascension Co-designer). It combines the fun of a deck-building game with the speed and interactivity of Trading Card Game style combat. In Star Realms, players make use of Ships and Bases to generate Trade to acquire new Ships and Bases or to generate Combat to attack their opponent to reduce their Authority or destroy their Bases. When you reduce your opponent’s Authority to zero, you win!

The Ships and Bases in Star Realms come in four factions. You may acquire and use cards of any faction, but many cards have powerful Ally abilities that reward you for using cards of the same faction together. As you acquire cards using Trade, you put them into your discard pile, to be later shuffled into your personal deck. When you play a Ship, you do what it says and then place it into your discard pile at the end of your turn. When you play a Base, you place it face up in front of you and may use its abilities once every turn. In addition to Combat being the way you reduce your opponent’s Authority to zero and win the game, it’s also useful for destroying your opponent’s Bases. Some Bases are designated as Outposts. Your opponent’s Outposts must be destroyed before you can use Combat to attack your opponent’s Authority directly.

Star Realms is easy to learn, especially if you’re familiar with deck-building games, but takes time to master. Each time you play, the game is filled with various strategic decision points. Should I take the best card for me or the best card for my opponent? Should I focus on taking cards of a particular faction or on taking the best card available? Should I be focusing on acquiring more Trade or more Combat? Should I attack my opponent’s Base or their Authority? These are just some of the many choices you’ll be faced with. New players needn’t agonize over these choices just to play, but as they become more advanced players, they will find this depth of strategy leads to great replayability.

The Star Realms set contains everything you need for two players. Including multiple copies (one copy for every two players) of the game and/or its standalone expansions, Star Realms: Colony Wars and Star Realms: Frontiers, allows up to six players to play a variety of multiplayer formats, including free-for-all and team play.

This is the first game of the Star Realms series.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 106
This page: 6
Sentiment: pos 5 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 101–106 of 106
Video GfyF6X8En2c The Broken Meeple Top List at 7:44 sentiment: positive
video_pk 2432 · mention_pk 7093
The Broken Meeple - Star Realms video thumbnail
Click to watch at 7:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple deck builder
  • new gamer friendly
  • quick games (15 minutes)
  • beautiful space artwork
  • easy to carry in small tuck box
  • straightforward card effects
Cons
none
Thematic elements
  • space combat deck building
  • space sci-fi
  • thematic
Comparison games
  • Dominion
  • Valley of the Kings
Mechanics (from transcript analysis)
  • Combat: Damage Based — dealing damage to opponent and healing yourself
  • damage and healing — dealing damage to opponent and healing yourself
  • Deck Building — building personal decks over the course of the game
  • End Game Bonuses — triggering bonuses when playing cards from same faction
  • faction bonuses — triggering bonuses when playing cards from same faction
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • casual is just kind of what you make of it
  • I think I could defend that some of these are more casual than some of their choices
  • there's a good amount of tension of the whole idea of right well if I move this one to the pink square you're gonna remove the pink
  • it looks nice it's well produced you've got you know actual proper sort of castle looking pieces
  • it's such a cool concept the idea that you're collecting these cards to gain influence over the different Geisha
  • when nice Sarah did their nature games list that canopy did not feature more often honestly
References (from this video)
No references stored for this video.
Video FMjAlu5F1WA Tabletop Turtle Discussion at 1:54 sentiment: positive
video_pk 1816 · mention_pk 5239
Tabletop Turtle - Star Realms video thumbnail
Click to watch at 1:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced entry into deck-building
  • Good introductory gateway for new players
Cons
  • Shallow depth for experienced gamers
Thematic elements
Comparison games
  • Ascension
  • Aeon's End
Mechanics (from transcript analysis)
  • deck-building / hand management — Players build a deck to procure ships and attack rivals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm very bold in my opinions, I hate it but I'm still willing to give it a second and third try because it's better it's an expensive game
  • America blue shell is when you brace Mario Kart and then if you're in last place you get rewarded the blue shell
  • it's a shared objective, you really pay attention to what other people are doing
  • canvas... what a stinker... you're a pile of poops I love that game
  • Rise of X added ... I had the Dreadnought portion and it replaced the main board
  • I'll take it from me, I think he's French no he's Jamaican
References (from this video)
No references stored for this video.
Video e8gKdmPH3Hk Board to Death TV - Board Game Reviews Review at 0:00 sentiment: mixed
video_pk 1594 · mention_pk 4630
Board to Death TV - Board Game Reviews - Star Realms video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fast, compact two-player experience
  • Self-contained; no extra components needed
  • Portable and ideal for travel
  • Clear thematic flavor in artwork and color
  • Accessible entry point into deck-building games
Cons
  • Not highly innovative among deck-builders
  • Production quality issues (noted miscuts)
  • Limited to two players per box unless additional boxes are purchased
  • Luck of the draw and trade row can affect balance
  • Depth may be shallow for players seeking heavier games
Thematic elements
  • Deck-building intertwined with space combat and base defense
  • Sci-fi space opera, interstellar conflict between factions
  • Competitive head-to-head space battles with fast setup
Comparison games
none
Mechanics (from transcript analysis)
  • Base and Outpost mechanics — Bases remain in play and must be destroyed before striking the opposing player; outposts add defensive considerations.
  • Combat and Authority — Attacking reduces the opponent's Authority; some hits target bases to destroy them directly.
  • Combat: Damage Based — Attacking reduces the opponent's Authority; some hits target bases to destroy them directly.
  • Deck Building — Players build a personal deck from starting cards and trade from a market to improve options.
  • deck-building — Players build a personal deck from starting cards and trade from a market to improve options.
  • Market/Trade Row — A row of cards becomes the trade pool; players spend trade to buy ships and bases.
  • Scrap mechanics — Certain cards can be scrapped (trashed) to gain rewards or improve the deck.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Star Realms is a deck building game
  • it's not bad it's just not great either
  • Star Realms gets a six out of 10
  • it's only for two players
References (from this video)
No references stored for this video.
Video owVDrK0Yv0k Our Family Plays Games Discussion at 31:52 sentiment: positive
video_pk 1288 · mention_pk 3786
Our Family Plays Games - Star Realms video thumbnail
Click to watch at 31:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast pace
  • great introductory deck-builder
Cons
  • luck can influence outcomes
Thematic elements
  • deck-building combat
  • space fleet warfare
Comparison games
  • Star Realms: Shards of Infinity
  • Star Realms: Star Wars Deck Building Game
Mechanics (from transcript analysis)
  • attack and economy — balance offensive actions with deck-building economy to outpace the opponent
  • deck-building — buy powerful ships and bases from a central market to improve your deck
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hanamikoji yeah I love this game the first time I saw it the artist beautiful yes and it plays very simple yeah yet thinky yes
  • there's only four actions you can take yes so you don't have to learn many rules but it's so thinky
  • the timing is so important
  • it's thinky like you said because you can't just put the cards you want on your side of the table you have to find a way to get the other player to take something for you
  • this is like a chess match
  • I love this game the first time I saw it
References (from this video)
No references stored for this video.
Video OCzj6hWP1rk The Broken Meeple Top List at 8:00 sentiment: positive
video_pk 1141 · mention_pk 3288
The Broken Meeple - Star Realms video thumbnail
Click to watch at 8:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Most gamery game on the list
  • Beautiful artwork
  • Tiny box with great replay value
  • Perfect stocking stuffer size
  • 10-15 pounds price point
  • Great for new and experienced gamers
  • Ranked in top 50 of host's top 100
  • Multiple deck-building options via different factions
  • Top #1 pick from host and Zatu combined
Cons
none
Thematic elements
  • Deck-building card game
  • Space combat
  • Competitive sci-fi
Comparison games
  • Star Realms Frontiers
  • Star Realms Kickstarter edition
Mechanics (from transcript analysis)
  • Card purchasing — Face-up display of ships to purchase from different factions
  • Deck Building — Start with basic cards and buy better ones to build powerful deck
  • Faction system — Four factions (red, yellow, blue, green) with different abilities
  • Life points — Players whittle down opponent's life to zero
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a bit of a different top five to what i'm used to doing because normally i do a solo top 10 or i do a collaboration with other people
  • so you're getting 10 games for the price of five basically we'll call it a special deal because it's christmas
  • palette cleanser you know i'm full i'm stuffed after that meal can we just do something simple now
  • this is basically i got a big group of people at christmas most of them aren't gamers we just want something a little bit light
  • you literally destroy pretty much every content in this box in order to finish the game
  • for a tenner what does it matter you get yourself a good 90 minutes of solid puzzle solving fun
  • this is a really cool twist on the love letter series
  • this is a really ingenious innovative like trick taking game which is a cooperative game
  • this is definitely the one that i put my stock behind in that sort of genre
  • it's one of my favorite two player games in existence
  • every time i teach this to people they go out and buy it it's that much of a success
  • it's only a game bye for now
References (from this video)
No references stored for this video.
Video UDeTnco9k4g Board Game Coffee Discussion at 35:00 sentiment: positive
video_pk 378 · mention_pk 86555
Board Game Coffee - Star Realms video thumbnail
Click to watch at 35:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple to teach
  • quick to play
  • great for casual players and families
Cons
  • not as deep as heavier deck-builders
Thematic elements
  • sci-fi space combat
  • space-themed deck-building duels
Comparison games
none
Mechanics (from transcript analysis)
  • base building / persistent cards — bases stay on the table and provide ongoing bonuses.
  • Deck Building — acquire ships and bases to improve your deck and fight your opponent.
  • deck-building — acquire ships and bases to improve your deck and fight your opponent.
  • Hand Management — play cards for economic and attack actions, manage your draws and discards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We the really all we do is give you the toys but the people who make you the toys—the elves there's the really the important ones.
  • the more subs we get actually helps us more grow and then if we grow we can do more of these and get stuff to you
  • donate to Sick Kids it’d be great help just to help the little ones
  • Encore is a rolling right game.
  • Star Realms is simple to teach and always fun to play.
  • Flick of Faith is a rolling right game.
References (from this video)
No references stored for this video.
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