Star Realms: Rise of Empire is a new standalone pre-quel to the popular Star Realm series game with 141 cards, and a 12-game legacy scenario campaign. Rise of Empire introduces three brand new factions: the Consortium, the Scavengers, and the Kingdom. Rise of Empire will take players on an epic adventure over the course of 12 scenarios where players will permanently alter the market deck cards while tracking their battle wins and losses. Players will compete to achieve various objectives, earning them Campaign Victory Points and unlocking the secrets of the worlds around them. Rise of Empire can be played stand-alone or combined with all previous Star Realms content after you’ve finished the campaign.
Features
12 Legacy Scenarios
9 Sticker Sheets
Starting decks for 2 players featuring 3 brand new factions
8+ Legacy Component Envelopes
Narrative Campaign for 2 players
Competitive and Cooperative mode
Plays on its own, or combined with any other Star Realms set.
An all-new 60-card trade deck featuring new mechanics like "when acquired" abilities!
Market/Campaign Board
Full-color rulebook
—description from the publisher
Images
- Comes with enough to play regular Star Realms.
- Might be fun for those who love Star Realms and have never played a Legacy game or a deck builder before.
- The base game of Star Realms is described as 'fine' and 'serviceable'.
- The campaign is described as the 'most bog standard' and 'boring' Legacy campaign the reviewer has played.
- Legacy elements are minimal and considered 'lame' and 'whatever'.
- Modifications to the starting deck do not persist, and opponents can acquire upgraded cards.
- The campaign becomes repetitive after the first few games.
- The final scenario feels 'shoehorned in' and the semi-cooperative element is underwhelming.
- Missed opportunities for more creative and impactful legacy mechanics.
- The rulebook does not evolve, with changes only applying to specific scenarios.
- Campaign play with modifications over several games, leading to a final boss encounter.
- Pandemic
Mechanics (from transcript analysis)
- Card modification — Stickers are applied to cards to represent upgrades, which alter their stats or abilities. However, the reviewer found these modifications to be minimal and not impactful.
- Deck Building — The base game is described as a 'fine deck builder' and the campaign is built around playing multiple games of this core mechanic.
- legacy campaign — The expansion is framed as a legacy campaign with 12 games, involving stickers and modifications, though the reviewer found its execution disappointing.
- semi-cooperative play — The final scenario introduces a boss fight that players must overcome together, with incentives for cooperation but also allowing for continued player vs. player conflict.
Video topics + discussion points
Quotes (from this video)
- this is the most like bog standard Legacy campaign I've I've played in a very long time
- it's as simple as you could have made it
- in my head a legacy campaign was going to for a deck builder like this was going to be something like oh I'm actually going to be modifying my starting deck
- it's lazy of a legacy campaign as I I could even think of
- it's really an excuse to just have them play 12 games and we had to shoehorn in a story for it
- I'm completely completely underwhelmed by by this
References (from this video)
- Horrible campaign
- Clearly a cash grab
- Mismanaged company
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I believe the opposite needs to be true in that I need to tell you what I don't like or what I don't suggest to save you hundreds of dollars.
- Wise Wizard Games is probably in my opinion the worst company that is on this this particular campaign game list.
- Time Stories with its redo system, the time system funny enough in the game. I think that is probably the worst implementation of that idea than any game in this category.
- Kingdoms Forlorn as it is right now is an unbearable campaign structure.
- It's painfully long. The you're living in that box of cards nonstop. So, you can never fully digest what you're actually in.
- The theming of Clank I've never been super into anyway. and then you tack on this hamfisted business uh corporation model that I just also did not like.
- Destiny's is just ran in such a way, and I've heard this from other people as well, that it's like, oh, I've been on my iPad. I've been an iPad child this entire time. I forgot I was even playing a board game.
- And I think I'll put Hoplamas Victorium here. And this one I'll be fair this is kind of a copout category.
- I hate Primal's character builds and that's mainly because I played this as a campaign which otherw I mean you can't play Primal as a one shot and then it probably wouldn't go in here but as a campaign you're so restricted.
- The stalkers doesn't really do it justice.
- Solomon Kane's has has really terrible combat.
- came off as some edgy pre-teen trying to write um, just cringe excessive dialogue.
- Aeon Trespass: Odyssey is easily the worst beginner game. Uh, 70 to 80 page rule book.
- Uh out of every game that is on here, I think uh KDM is the most expensive.
- it is painful to play true blue where you're meant to walk from one node to the next and draw a token from a bag and maybe you'll get lucky and it's a and it's a compass which get puts a cube on the region you're in to have an event but more often than not it's going to be a fight and isoparian guard is grind city
References (from this video)
- So good they created extra content for it.
- Great at two-player.
- Appealing artwork.
- Enjoy playing legacy games with wife.
- Publisher silence after chaos erupted a year ago is a concern.
- Hasn't received a copy yet.
- Star Realms universe
- legacy
Mechanics (from transcript analysis)
- Card Drafting — Implied through the nature of deck building and progression.
- Deck Building — Part of the Star Realms deck building universe.
- legacy — The game permanently changes as you play.
Video topics + discussion points
Quotes (from this video)
- We are sad to be missing I'm I'm crushed
- these are the five games we think you should not miss out on at Gen Con
- we are saving for a child the child needs a bed to sleep in first not board games
- I don't have games on here that I don't think I'm going to be able to play
- you're going to stand in line yes I'm for one of the games yes so and this is where you're this is where he made a face at me
- my problem with this game is that as far as I'm aware I have never seen a music oriented like become become people saying that people are saying that becoming a musician is not a very common theme among board games there's a reason
- I love my boards I didn't know that about you
- I'm going to have a baby duck
- if I can only have one knowing that we might have friends who will be sending us some of these titles
- we missed um and let us know how J goes
- it's a Euro with very with variable carplay
References (from this video)
- worst Legacy game I've ever played
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- spoiler alert is the worst Legacy game I've ever played
- it's a fun trick taking game I'm looking forward to play like all the chapters
- it was a complete bust for me at least
- it just fell flat
- it wasn't exciting at all
- it's lighter than I remembered
- it's a medium game
- it's like you are there's a city and it's in a crisis and there's like Point SCS basically
- it's like a semic coop thing because everyone can end up losing but it's a very fun game
- it is a a great game I really really like it I was very happy to be able to play it again
- it's such an amazing game
- I just love age of innovation
- it's my number one as well it's a fantastic game for all the reasons you said
- playing heyo because it's really fun
- everybody's just like vibing
- it's it's just like silly fun
References (from this video)
- Star Realms is fun
- Had fun playing Star Realms with you
- Worst legacy game ever played
- Not a legacy game, just adds stickers
- Story was very short
- Felt like the bad guy the entire time
- One faction gets infinite life
- Rule book is very bad
- Doesn't recommend this version
- Star Realms
Mechanics (from transcript analysis)
- Campaign play — Played the whole thing over four hours.
- Deck Building — Mentioned as "just playing Star Realms" in the middle of the game.
- legacy — A legacy game with stickers, but the implementation was criticized.
Video topics + discussion points
Quotes (from this video)
- We have like nine games and I think all of them we never played before.
- This is the worst legacy game I've ever played.
- This is the worst stock game I've ever played. The best thing about this game is the name.
- We called eight of them. That's good. And we kept the smallest one.
References (from this video)
- Starts off so strong.
- Fun game and liked the first part a lot.
- Ending is destroyed.
- Lackluster ending.
- Unexpected shift to co-op.
- Ran out of stickers before the end.
Mechanics (from transcript analysis)
- Cooperative (ending) — The end game shifts to a cooperative mode.
- Deck Building — Players upgrade their decks.
- legacy — Permanent changes are made to the game as players progress through a campaign.
Video topics + discussion points
Quotes (from this video)
- If you like Reesside, I think this is better.
- If there's a legacy game that has brought me more joy than almost any other legacy game, this might win for that.
- This is the best family legacy game, I think.
- It's a straight Euro style game where you're rolling dice and using resources and kind of building out this area.
- This game is just blowing me away.
- Think drugs or slavery or things like that.
- This is basically trigger warning the board game.
- This is the game that put Legacy on the map.
- The pressure of not letting a city outbreak in this game is still so tangible to me.
- This is my number three and your number my number five.
- Pandemic Legacy season zero. It's funny because this is where we agree.
- This is my favorite of the Pandemic Legacies. It's just amazing.
- Then our my number one, which Chris has not played, is Clank Legacy.
- This one just hit for me.