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Unmatched: Battle of Legends, Volume One box art

Unmatched: Battle of Legends, Volume One

Game ID: GID0372779
Game Info
Year
2019
Collection
Ratings
Creator Score
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Unmatched Adventures: Tales to Amaze Unmatched: Robin Hood vs. Bigfoot Unmatched: Jurassic Park – InGen vs Raptors
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Description

In battle, there are no equals.

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.

Battle of Legends, Volume One features four heroes. King Arthur sacrifices cards to power up his attacks and gets some timely assistance from Merlin's magic. Alice is back from Wonderland with a giant vorpal blade and the Jabberwock by her side as she grows and shrinks to gain advantages on attack and defense. Medusa is happy to attack from range and let her harpies hound you, but just one devastating glance could end the battle quickly. Sinbad grows in power as he gains experience on each of his voyages.

Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.

The game includes a double-sided board with two different battlefields, pre-washed miniatures for each hero, and custom life trackers that's brought to life with the stunning artwork of Oliver Barrett and the combined design teams of Restoration Games and Mondo Games.

Description

In battle, there are no equals.

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.

Battle of Legends, Volume One features four heroes. King Arthur sacrifices cards to power up his attacks and gets some timely assistance from Merlin's magic. Alice is back from Wonderland with a giant vorpal blade and the Jabberwock by her side as she grows and shrinks to gain advantages on attack and defense. Medusa is happy to attack from range and let her harpies hound you, but just one devastating glance could end the battle quickly. Sinbad grows in power as he gains experience on each of his voyages.

Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.

The game includes a double-sided board with two different battlefields, pre-washed miniatures for each hero, and custom life trackers that's brought to life with the stunning artwork of Oliver Barrett and the combined design teams of Restoration Games and Mondo Games.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 4 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video Lso-d_0JpLo Top List at 1:17 sentiment: positive
video_pk 129716 · mention_pk 369126
Unmatched: Battle of Legends, Volume One video thumbnail
Click to watch at 1:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cool miniatures
Cons
none
Thematic elements
  • fighting to the death
Comparison games
none
Mechanics (from transcript analysis)
  • Character Selection — You're picking your character
  • Combat — fighting to the death until you get your opponent to zero hit points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Insert witty joke here.
  • I'm very tired.
  • Great collection, don't you agree?
  • That's pretty rough. Get it? Pretty rough.
References (from this video)
No references stored for this video.
Video a8hcZuTqcFE Meeple University Playthrough at 9:45 sentiment: positive
video_pk 90725 · mention_pk 351979
Meeple University - Unmatched: Battle of Legends, Volume One video thumbnail
Click to watch at 9:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Asymmetrical hero decks create diverse play styles
  • Multiple boards and zones provide variety
  • High level of interactivity and close back-and-forth combat
  • Tactile production details discussed positively (minis, wash, color differentiation)
  • Live-stream format with audience giveaways and community engagement
Cons
  • Card draw/hand management can be punishing and require careful planning
  • Rule flow and some interactions (order of defender, after-combat effects) can be confusing for new players
  • Potential downtime due to card draw and hand cycling
Thematic elements
  • mythology and legend clashes with asymmetrical character decks and abilities
  • arena-style duel between legendary figures (e.g., Medusa vs Sinbad) with additional characters like King Arthur and Alice as part of the base box
  • asymmetrical character decks with distinct powers, sidekicks, and a focus on positioning and timing
Comparison games
  • Star Wars: Epic Duels
  • Imperial Settlers
  • Dice Throne
Mechanics (from transcript analysis)
  • Action Interruption — certain cards can cancel or alter effects during combat
  • Area Movement — the board uses colored zones; some spaces share zones; range and movement depend on zones
  • asymmetrical_heroes — each character (e.g., Sinbad vs Medusa) has a distinct deck and abilities, making them play differently
  • combat_resolution — combat is resolved by comparing card values and applying post-combat effects
  • deck_driven_battle — a deck of battle, move, and power cards drives actions and combat resolution
  • harpy_spawns_and_minis — harpies act as obstacles; minis have distinguishable features (wash, color) for differentiation
  • interrupts_and_cancels — certain cards can cancel or alter effects during combat
  • two_actions_per_turn — players have only two actions per turn, with adjacency affecting what can be done
  • voyage_cards_and_discard — voyage cards power Sinbad and deck-building dynamics grow stronger as voyage cards cycle back into play
  • zone_based_movement — the board uses colored zones; some spaces share zones; range and movement depend on zones
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Unmatched Battle of Legends Volume 1
  • completely unique characters we have a deck of these battle and move and power cards
  • I really like that each character is asymmetrical
  • it's very interactive I really like it actually
  • this is the last battle I have a feeling
  • the board here different colors of spaces those are called zones
  • Australia-only giveaway
  • two actions per turn
References (from this video)
No references stored for this video.
Video 43svmKcWFOo BoardGameBollocks Review at 0:13 sentiment: mixed
video_pk 87592 · mention_pk 314137
BoardGameBollocks - Unmatched: Battle of Legends, Volume One video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Miniatures look really good.
  • Component quality is nice.
  • Insert is fantastic.
  • Character abilities are unique and thematically appropriate.
  • Allows for crossover of characters from different genres/epochs, similar to Heroscape.
  • Good for thematic matchups.
Cons
  • Melee characters can be vulnerable if forced to engage.
  • Simplicity leads to shallow gameplay with limited strategy/tactics.
  • Can suffer from bad card draws with no easy way to mitigate.
  • Can result in a 'cat and mouse' game with no clear resolution.
Thematic elements
  • Skirmish game with unique characters from different genres and epochs fighting each other.
Comparison games
  • Heroscape
Mechanics (from transcript analysis)
  • Card Play (Attack/Defense) — Players play attack cards and opponents play defense cards to resolve combat. Some cards have special abilities.
  • Hand Management — Players draw cards into their hand and must play them for actions like scheming or attacking. Hand size is limited to seven cards.
  • Movement — Players can move their miniatures and minions on a zoned map.
  • sidekicks — Characters may have sidekicks that assist them in combat and can be targeted.
  • Skirmish — A simple Skirmish game where players use unique character abilities to defeat opponents.
  • Unique character abilities — Each character has unique special abilities tied to their theme.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The component quality is absolutely outstanding for such a cheap game.
  • The fact that each of the characters in the game is thematically sound is a bit of a bonus.
  • The fact that you can sort of pretend that you're playing heroscape with this game it's absolutely fantastic.
  • The simplicity of the game is Its Own Worst Enemy.
  • Sometimes you just end up having bad cards.
  • The move attack attack move mechanism is so shallow it makes love Island look like a safe space for refugees.
References (from this video)
No references stored for this video.
Video d6MeSwSVmUo Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 81857 · mention_pk 334104
Board Games UnLocked - Unmatched: Battle of Legends, Volume One video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to learn and teach
  • A lot of strategic depth
  • Dynamic movement and positioning are important
  • Characters have unique and interesting abilities
  • Streamlined range combat system
  • High-quality art and miniatures
  • Clean rules and easy to resolve timing conflicts
  • High replayability due to character variety
  • Accessible and quick setup
  • Boards offer different tactical considerations
Cons
  • Initial impression was that it felt too random and drawing meaningful cards was difficult.
  • Some versions might have more complex boards than others.
Thematic elements
Comparison games
  • Cobble & Fog
  • Bruce Lee versus Muhammad Ali
  • Evion
  • Mythic Battles
  • Summoner Wars
  • BattleCon
  • Exceed
  • Houdini
  • Loki
Mechanics (from transcript analysis)
  • action selection — Players have three options for two actions: maneuver (draw a card and move), scheme (play a certain type of card), or attack.
  • Area Control — The game involves moving around a board and positioning characters in specific zones, some of which have effects or trigger abilities.
  • Combat — The core of the game involves attacking opponents to reduce their health to zero.
  • Deck Building — Each character has their own unique deck of cards. While there is no deck building involved in the game setup, the composition of these decks defines the character's strategy.
  • Hand Management — Players draw cards and use them for maneuvers, schemes, or attacks. Managing your hand is crucial, especially in late-game scenarios.
  • Modular Board — The game uses double-sided boards, and the positioning and available zones change based on the board used, affecting strategy.
  • Set Collection — Some character abilities or boosts are based on having certain types of cards or a specific number of cards in the discard pile (e.g., Sinbad's voyage cards).
  • sidekicks — Many characters are accompanied by sidekicks, which can be defeated and can affect gameplay, sometimes providing additional abilities or acting as blockers.
  • Variable player powers — Each character has unique abilities, movement, and health, influencing their playstyle and strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have done a complete 180 on Unmatched and I love this game.
  • It's very simple to learn and teach.
  • the game is extremely simple and yet I have found that there is a lot of strategic depth.
  • this game is deceptively strategic in the way that the cards work.
  • there's actually a deeper level of this game even though it is very simple to teach.
  • All of them can be just completely mixed and matched with any of the Unmatched sets.
  • I love the ease of play. It's so nice, and it doesn't feel like you're going through the motions.
References (from this video)
No references stored for this video.
Video yBstl5NK5aU Our Family Plays Games Discussion at 36:50 sentiment: positive
video_pk 8315 · mention_pk 24494
Our Family Plays Games - Unmatched: Battle of Legends, Volume One video thumbnail
Click to watch at 36:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dynamic two-player duels
  • Lots of expansion/box variety
Cons
  • Not ideal for solo play
Thematic elements
  • Heroic combat with asymmetric decks
  • Two-player duel across cinematic combat
  • Fast-paced, thematic
Comparison games
  • Marvel Champions
  • HeroClix
Mechanics (from transcript analysis)
  • asymmetric characters — Each character has distinct powers for unique strategies.
  • Asymmetric Player Powers — Each character has distinct powers for unique strategies.
  • Card Drafting — Use character decks to duel with unique abilities.
  • card drafting / card play — Use character decks to duel with unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great game
  • it's a hit
  • it's beautiful it's got great chunky components
  • the sweet spot
  • it's a puzzle
  • it's a fun game
  • it's the love of the game
References (from this video)
No references stored for this video.
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