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Some good CMON news (!)(?) Cool Mini Or Not BTW. Bower Rides The News

Bower's Game Corner Feb 17, 2026
Transcript 12:15

Ohoy there YouTube. I'm back again for another episode of Bower Rides the News where I take a look at a different tabletop gaming news story and put it into your ear and eyeholes as I do to mine at the same time. Right now 21 hours ago as posted on Reddit some good Sean news and they could use some good news. Sean cool mini or not famously was bis on a gravy train with biscuit wheels for a long long long time. Uh then they ran into some issues, transitioned over to gamefound, rated some more issues, and now question marks for a lot of backers like are we gonna get our stuff? So let's see what the good news is. Sean valued at more than 7.5 million through successful share sale will put bulk of proceeds towards game development. This is from Mike Ditimus. True. February 12th, 2026.

Board game crowdfunding major Seaman has secured new capital for game development thanks to a successful share sale which valued the business at more than $7.5 million. The muchneeded capital raise is the latest move by Sean as it continues its attempt to recover from massive losses racked up over the past two years. Seaman suffered two failed efforts to bring in new shareholders last year to bolster its working capital, having posted losses of nearly $7 million in the first half of 2025 and another 3 million across 2024. Figures which dwarf the overall $4.2 million profit it had managed to make over the previous nine years combined. Wow, 10 million in two years. That is rough. The new share sales sees six extra shareholders come into business, holding a combined 16.66% of the company. It gives Sean a valuation more than 50% higher than they expected through the failed the share placement from two months ago. I won't even pretend to know what I understand what that meant. Sean said in a stock exchange filing that more than half of the Hong Kong 9.4 million or 1.2 2 million United States dollars proceeds would go towards game development, including prototype design, content development, and artwork creation, while another 2.35 million Hong Kong, which let me do some quick math there, would bust out to like roughly 275,000ish ballpark would be used for the marketing and events, including participation in trade fairs and promotional campaigns.

Makes sense. The company has been scrambling to stem growing losses since the start of the last year by laying off staff, halting new game development and campaign launches and selling off a string of its biggest intellectual properties. Also potentially in some of those instances selling off their debt. Uh those IPs sales have included Blood Rage, Rising Sun, and its most famous and profitable title, Zombicide, as well as Cthulhu Death May Die and former Mythic Games title Anastere and Hell the Lost Saga. Sean announced towards the end of last month that more intellectual property sales would be on the way alongside making an apology for delaying to its outstanding crowd funds, some of which are now running almost two years beyond initial delivery estimates. The company's remaining significant intellectual property includes the Massive Darkness series with the most recent installment, Massive Darkness: Dungeons of Shadow Reach, completing a 2.85 million crowdfunding game front game found early last year. They're trying to like hold on to the big ones.

It's like if we can ship this out, then that means we can also ship out the expansion, right? Like we can ship out the expansion, we can potentially get get back in this game, right? Like you got to hold on to some of those. Uh and yeah, that's not a bad one to hold on to. A figure which rose to more than $3.7 million including in late pledges. Wow, that's eye opening. So what what percentage is that? They added $900,000 almost, which would be roughly a third. That's really good. Sean's eight undelivered campaign. I I don't know that for a fact, but that sounds really good in my mind. By the way, I don't study those numbers on the back end to see how people do, even though it is fascinating. I might do a video on it sometime. Sean's eight undeliver campaigns include DC Superheroes United, which raised more than 4.4 million, and Deceased, which brought in over 2.5 million. Both campaigns were initially due to be delivered later, delivered last year. It is also has five undelivered pre-order campaigns on its books, including Dune: Desert War. Yeah, they'd like to get that one. And the Assassin's Creed role playing game.

Yikes. They'd like to get that one too, right? Like more details about Sean's current financial situations are set to be unveiled by the end of the next month with the publisher required by Hong Kong stock exchange rules to submit its annual results by that date. Last year, Sean missed the stock exchange deadline for publishing its financial results, blaming an understaffed finance department, a situation which saw it shares suspended for trading for several weeks. Not good. The company announced last July that rather than focusing on large-scale miniatures heavy crowdfunding campaigns, it had pivoted to releasing several smallbox games direct to retail, which it showed off at the Essence Spill Game Fair last October. Those titles include Collect, Peanuts Talent Show, Fairy Perfume, Rocket Punch, and Yo-kai Carnival. Okay, they're going full Tasty Minstal Games here. Switching to all those small box ones. For more stories like this direct to your inbox, thank you. Uh so let's take a look at the things I decided to open. So this was uh this is about their Hong Kong stuff. That's those are numbers that someone much more intelligent with me were the numbers. We could go through those. Sean shares sales to raise company funds fall through for the second time this year.

Financially troubled game publisher Sean's latest attempt to sell those shares to raise capital for the business has fallen through. So this was uh late last year 2025. Hong Kong listed Semod had hoped to sell more than 360 million new created shares in a process which would have valued the company at just over five million with the money raised going towards developing new games marketing. So they're trying everything they can to keep things afloat. Then we go back a little bit more. Two weeks after revealing its 2024 losses could exceed 2 million. COD delayed publishing annual results citing underststaff finance department. Yeah. Uh and then these are the games that were released. collect small box cards. Simple, cheap. Okay. Peanuts talent show. That's what trick taking. Deck building. What? I'm interested in this. Where the heck did this wish upon a star? Uh, so it's based on another game. What? Where did this I wonder if I want to play that fairy perfume? 15,000. These are not very well-rated games. Yeah, these are 20,000.

Yeah, these are uh like in the board game Geek Spear, if you're over 20,000, that probably means way more misses than hits on your game. Um people liking it. So those that seems like a really odd assortment. So there you go. Uh I guess that's catching you up on COD. So let's read some of the comments of people who are much more engaged who might have a little bit more the ear on the ground. Coz shout very weird to be honest. Who wants to buy shares from a failing company unless they can extract as much profit as fast as possible? Also, doesn't sound much is going to be used for production of their ongoing campaigns. Yeah, that's the other thing, too. Uh they're like, yeah, that wasn't mentioned. More than half of the proceeds would go towards game development, including prototype design, containing development, and artwork creation, while another would be used for marketing and events. That's rough.

Like that's what uh why aren't these ready to manufacture? Like why was Sean? Because you know why I I think probably I would say because of all the stupid expansions the stupid expansionfest thing that Sean I don't know if they were the first people to do it but they sure as heck latched on to it where that game could not launch without multiple expansions because they know the people in the hobby they're completionisters they don't want to give you 80 bucks they want to give you $212 right I want everything and apparently they weren't already and so now like as they're trying to get themselves out of the situation. It's not just as simple as all right, tell the manufacturer, ship uh like print them and ship them. No, it's like we got to do a bunch of stuff before we get to that. That's yay.

Hopefully, it's someone who sees that COD is pretty good games and a terrible business model. An investor could come in and shift the business model to do something more sustainable, then they could be a great investment. hopefully. I don't think it's re-releasing Fairy Perfume uh or Rocket Punch and maybe they're spectacular, but at least according to the BG ratings, people are not loving them. So, it's like that just feels like a really odd collection. They're like, "Yeah, here's what we did." Um, see sold most of the games. I think Marvel United is the only big one left and it shares with Spin Masters. They still have 4050 games with several major titles such as DC, Sparkle Zombies, Dude, Sheriff of Nottingham. I love Sheriff Ningham. Bloodborne. Oh yeah. DC Superheroes United alone has 14,000 people put in close to 5 million. People severely underestimate the size of Seaman, especially relation to the size of other companies. It reminds me a bit of how Reddit every day predict the death of Asthma. Meanwhile, they paid off onethird of all their debt this year and had a revenue growth of 20%.

I like it. All the zombic line is no longer theirs. So no deceased Marvel Zombies, etc. Sheriff is a great game, but definitely not a big hitter. Yeah. So, some of the stuff they had sold off. We'll go with one more. See what's going on. Also, it doesn't sound uh much is going to be the ongoing campaigns are already in production. They probably don't need to dedicate the new cash to them. This is a good sign because it means they won't have to pull money that was set aside for the ongoing campaigns to keep the lights on. Five of their crowdfunding campaigns aren't in production yet, and four of their pre-orders aren't either. And that's info on their own site. Ow. Yeah, I think this is the biggest upside. They're obviously running on a skeleton crew right now. Uh, and if money can't go to the general operations, then it makes something everything run smoother. Investing that money and marketing in new game development to me sounds like they're doubling down on running on the insolveny treadmill that got them into this mess. That word is impressive. It gets a thumb up. I don't think this is cause for optimism at all. To be honest, I Hey, Miko boy. Yeah. What he said. I think I think that's kind of what I said a little bit. Like I get that you're putting out games, but like what? Like that one. Peanuts talent show. Don't get that one. I could see. Like that one. I could see 1000% if that's like a really cool fun little trick taking deck building card game. Oh, IT'S NOT OUT YET. OH, OKAY. SO, this one's coming.

They're about to drop this bomb on us in Peanuts talent show. Two to four players completing a fast and lively card game that combines trick taking with light deck building. Yes, please. With peanuts. I I don't do this. I want to know more about that. Why Why isn't that on mine? This one. Is this one not out? These ones are out. Yeah, these ones are out. uh one year ago. I don't know. So, Sean does it. So, I guess the end of the day, the news was some good news from Sean. And I don't I don't know if I don't know if good's the right word. It's Sean news and it's concerning, but I guess that's from an out. I don't know. When this whole thing shook out, I pretty much remember looking at a lot of their their Kickstarters that were not shipped out to people and like putting in my brain the tier that I think they would ship them out because it's like we want to maintain a good relationship with these customers. So, if we can get the publisher, like if we can get the person to make more expansions, we could potentially get ourselves another, you know, multiple million dollar pipeline kind of thing, right? Which is exactly what they should be doing. Um, but there was a lot that I was like, "Yeah, they're not going to get to you for a while, if ever." And so, I don't know. I guess it depends on which campaign. If if you if Simon owes you money on a campaign that is not the end of the cash cow, I think you probably would say this is good news. And if you're not one of those people, then this is just more Sean news. Let me know in the comments below what you think about it. Also, if

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