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Agricola box art

Agricola

Game ID: GID0018158
Game Info
Year
2007
Players
1-4
Age
12+
Playtime
90 min
Collection
Ratings
Expansions & Family
Agricola (Revised Edition) Agricola: Family Edition
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Description originally from BoardgameNews

In Agricola, you're a farmer in a wooden shack with your spouse and little else. At first, on a turn, your family gets to take only two actions, one for you and one for your spouse, as might be found among all the possibilities on a farm: plowing fields; collecting materials; building fences, and so on. There are numerous choices available, and while the game progresses you'll have more and more, as each round a new action card is flipped over, offering one more possible action. You might think about having kids in order to get more work accomplished but first you'll need to expand your house to make room--and what are you going to feed all the little rug rats?

The game supports many levels of complexity, mainly through the distribution of cards which represent Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release) these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist. Each player starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit into his/her strategy.

Agricola is a turn-based game, and the problem to be overcome is that each available action can be taken by only one player each round so it's important to be careful about your choices. There are countless strategies, some of which depend on your hand of cards. Sometimes it's a good choice to stay on course, and sometimes it is better to react to your opponents' actions...

Description

Description originally from BoardgameNews

In Agricola, you're a farmer in a wooden shack with your spouse and little else. At first, on a turn, your family gets to take only two actions, one for you and one for your spouse, as might be found among all the possibilities on a farm: plowing fields; collecting materials; building fences, and so on. There are numerous choices available, and while the game progresses you'll have more and more, as each round a new action card is flipped over, offering one more possible action. You might think about having kids in order to get more work accomplished but first you'll need to expand your house to make room--and what are you going to feed all the little rug rats?

The game supports many levels of complexity, mainly through the distribution of cards which represent Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release) these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist. Each player starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit into his/her strategy.

Agricola is a turn-based game, and the problem to be overcome is that each available action can be taken by only one player each round so it's important to be careful about your choices. There are countless strategies, some of which depend on your hand of cards. Sometimes it's a good choice to stay on course, and sometimes it is better to react to your opponents' actions...

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 252
This page: 50
Sentiment: pos 25 · mix 10 · neu 3 · neg 1
Mentions per page
Showing 101–150 of 252
Video LWuUuxbMDB0 Rules Teach at 0:01 sentiment: positive
video_pk 79255 · mention_pk 192614
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Overall sentiment (raw)
positive
Pros
  • Gives points for how large and varied the farm is.
  • Offers opportunities to make more food and expand family.
  • Multiple decks of cards (in original version) offer varying levels of complexity.
  • Revised edition has a scoring summary on the main board.
  • Solo mode has a challenging series of games and a campaign option.
Cons
  • Lose points for how large and varied the farm isn't.
  • Lose points for begging for food.
  • Losing points for unused farmyard spaces.
  • Wood huts earn no points.
  • Cannot mix materials in the farmhouse.
  • Certain animals cannot commingle in the same pasture.
Thematic elements
  • struggling farmers trying to build farms and feed their families year after year
  • 1600s
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose from a variety of action spaces that become available throughout the game's stages.
  • Card Drafting — Players can draft occupation and minor improvement cards, and some major improvements are also available on a first-come, first-served basis.
  • Engine Building — Players build improvements and hire occupations that provide perks, benefits, or new ways to convert resources into food or points, enhancing their farm's efficiency.
  • Hand Management — Players manage hands of occupation and minor improvement cards, deciding when to play them.
  • Resource Management — Players gather and manage resources like wood, stone, reed, clay, food, sheep, boars, and cattle to build, upgrade, and sustain their farms and families.
  • Set Collection — Points are awarded for having a diverse and thriving farm, including variety in fields, pastures, and animal types.
  • Tile Placement — Plowed field tiles are placed on farm boards, and fences are used to create pastures.
  • Worker Placement — Players take turns placing family members on action spaces to perform actions. Spaces are limited and can only be used once per round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • FIRST ONE’S FREE, MAAAN.
  • I think this is a fine time to point out just how difficult farming crops is in Agricola.
  • And it may surprise you to learn that you can’t just wander out into your pastures and take a bite out of a wild boar - you have to cook your animals before you can eat them.
  • Due to the questionable mores of this supposedly family-friendly board game, your six sheep all get together for one wild night, put their keys in a bowl, and wake up the next morning having conceived ONE baby sheep together.
  • The starting player is the last person to have died from starvation in the 1600s.
References (from this video)
No references stored for this video.
Video 4lW5pgNYAGg Rules Teach at 7:10 sentiment: positive
video_pk 79283 · mention_pk 192658
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Overall sentiment (raw)
positive
Pros
  • The animals are adorable
  • it's really really fun
  • really really thinky
Cons
  • The theme is extremely boring.
  • Why am i gonna spend my Friday night playing a game about subsistence farming in the 1600s?
Thematic elements
  • subsistence farming
  • subsistence farming in the 1600s
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — A fantastic worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What is a worker placement game?
  • This looks really really dumb and basic and simple, and why... why wouldn't everybody just choose 4?
  • unless there are sort of a bunch of rules, and unless your final goal is abstracted a little bit, it's not a very interesting game at all.
  • And that's why when you pull one of these off the shelf, and you see there's all kinds of stuff going on, that's the reason :a worker placement game sort of needs a whole pile of rules to make it interesting and fun!
  • If you're sort of slumming it watching this video and you already know all about worker placement games, tell me: what is your favorite worker placement game?
  • Nights Around a Table is the only place you can earn your pH B in board games.
References (from this video)
No references stored for this video.
Video YJqiNnqJnpk Top List at 37:50 sentiment: other
video_pk 78287 · mention_pk 190730
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Click to watch at 37:50 · YouTube ↗
Overall sentiment (raw)
high esteem, especially solo
Pros
  • peak solo experience
  • fun multiplayer with the right group
  • keeps satisfied when played a couple times a year
Cons
  • multiplayer can play out the same way every time
Thematic elements
  • farming
  • puzzle-like challenges
Comparison games
none
Mechanics (from transcript analysis)
  • Farming — farming
  • Solo Campaign — The solo campaigns really push you in in different directions,
  • Worker Placement — especially with the way that the breeding works.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really liked how uh bombastic the cards get in allowing you to do, you know, things on your own board and how to explore it.
  • Uh especially with the military aspect and, you know, creating or increasing the military might that you have to um impose on other opponents and when these battles really made our games uh come down to these in addition to uh the just straight-up deck building and um you know, playing cards from your hands and worker placement aspects that has a lot of good mechanisms that I enjoy.
  • This game I really enjoyed for the theme. I like the the thematic story and the arc of this game where the plague gets pretty bad uh during the game, uh but then slowly as you start to unders- or, you know, uh combat the disease, you start to uh rely less and less on taking out the plague and more and more coming back to repopulate Messina.
  • it's still a game that is is tough for me to play sometimes just because um you know, I if I think I know what is going on with the strategy of this game and and and you know, the the more that I have to learn from it and so it kind of deterred me from playing it more
  • But yeah, uh as as bland as it looks, it's actually really fun order fulfillment game.
  • Um it's not as deep or complex as Magic or Hearthstone or some of the other card games are, but it probably will get to that point at some at some point.
  • I wish that the meta game was more diverse. It hasn't been so since the start of the game.
  • And Wingspan for me, while it's a masterpiece of of a design um in my opinion, I really was really drawn to all of the birds and the individuality of these cards.
  • It does take a while to play, I think if you're playing with new people, which was kind of a deterrent for me for bringing this game out more often.
  • So, this is one of the latest Uwe Rosenberg games back in 2022, one of my favorite games. One for the solo version of this game. I think that is the peak way to play this game.
  • And so I I hold it in high esteem.
References (from this video)
No references stored for this video.
Video n-5UtFbnucU Discussion at 33:30 sentiment: positive
video_pk 77055 · mention_pk 185616
Agricola video thumbnail
Click to watch at 33:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability through card variety
  • Strategic depth
  • Scales well across different player counts
Cons
  • Can be slow to get into if not familiar with the game.
Thematic elements
  • Building and managing a farm
  • Rural farming
Comparison games
  • Fields of Arle
  • Le Havre
Mechanics (from transcript analysis)
  • Card Drafting — Players acquire cards that provide abilities or actions.
  • Resource Management — Players manage resources to develop their farms.
  • Worker Placement — Players use workers to claim action spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Like I just I remember thinking if we could play this a lot more, I think we would really like plumb the depths of what what makes this game so special.
  • Like it you should know it so well.
  • Um and I think it's either got to be lots of cards to explore or something kind of yeah with that classic feel.
  • Like that's one that has the depth there that if I was enjoying it, I probably could just get really into Through the Ages.
  • But if I could just like have a group where oh yeah, I'm playing Twilight Imperium once a month. I know the rules. I don't have to refresh and I'm just like playing the same faction for a bit then I'm trying a different one.
  • Like I don't know if there's really an answer. I more so I just want to get your thoughts on it.
  • So, I think it has done two things for me. One is that it has made me sort of upset that I didn't start like branching out sooner.
  • But at the same time it's given me the perspective to see the level of depth that games can have competitive to what it what you get on that first impression.
  • Gloomhaven is really the only board game that I have played consistently for a long period of time with the same people or same person or whatever um at a table, right?
  • It's like a lesson in you can't have your cake and eat it, too.
  • Like you kind of have to pick your lane and just commit to it at different points in your life. Otherwise, you're going to feel like you're not fully experiencing either lane to its fullest, you know?
  • I've had games that I've thought at times like this could be a lifestyle game, so I'm not going to play it yet because if I do, I'm going to get so into it that it's going to prevent me from getting to those other games that are should be a higher priority for me right now.
References (from this video)
No references stored for this video.
Video n-5UtFbnucU Discussion at 1:09:05 sentiment: positive
video_pk 77055 · mention_pk 185630
Agricola video thumbnail
Click to watch at 1:09:05 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Relatively simple core system.
  • High replayability through card expansions.
  • Plays well at various player counts, including two.
  • Was a personal 'lifestyle game' for the speaker in the past.
Cons
  • Less engaging than some other Uwe games for current lifestyle game consideration.
Thematic elements
Comparison games
  • Fields of Arle
Mechanics (from transcript analysis)
  • card expansion — Replayability and expandability are driven by card expansions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Like I just I remember thinking if we could play this a lot more, I think we would really like plumb the depths of what what makes this game so special.
  • Like it you should know it so well.
  • Um and I think it's either got to be lots of cards to explore or something kind of yeah with that classic feel.
  • Like that's one that has the depth there that if I was enjoying it, I probably could just get really into Through the Ages.
  • But if I could just like have a group where oh yeah, I'm playing Twilight Imperium once a month. I know the rules. I don't have to refresh and I'm just like playing the same faction for a bit then I'm trying a different one.
  • Like I don't know if there's really an answer. I more so I just want to get your thoughts on it.
  • So, I think it has done two things for me. One is that it has made me sort of upset that I didn't start like branching out sooner.
  • But at the same time it's given me the perspective to see the level of depth that games can have competitive to what it what you get on that first impression.
  • Gloomhaven is really the only board game that I have played consistently for a long period of time with the same people or same person or whatever um at a table, right?
  • It's like a lesson in you can't have your cake and eat it, too.
  • Like you kind of have to pick your lane and just commit to it at different points in your life. Otherwise, you're going to feel like you're not fully experiencing either lane to its fullest, you know?
  • I've had games that I've thought at times like this could be a lifestyle game, so I'm not going to play it yet because if I do, I'm going to get so into it that it's going to prevent me from getting to those other games that are should be a higher priority for me right now.
References (from this video)
No references stored for this video.
Video NBiugoNxm7U People University Top 10 List at 3:29 sentiment: positive
video_pk 74197 · mention_pk 178558
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Overall sentiment (raw)
positive
Pros
  • makes play much quicker due to BGA handling setup
  • fun on BGA
Cons
  • heavy
  • requires remembering card cycles
  • heavier end of information intake
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a long game, but I feel like Terforming Mask is longer.
  • I enjoy Arknova on BJ as much as I do in person, I think.
  • It's a game that on paper shouldn't actually work as a turnbased game because of how much you have to remember from turn to turn, but it's always been a nice one.
  • it's a very very great game on board game arena because there's less maintenance like because otherwise there are some maintenance there are some icons that can be just explained easily on board game arena mouse hovering action
  • Such a great game. Like it's such a great game in real but then the maintenance also less. So in board game arena.
  • A two-player cooperative game of limited communication which is that's what happened in Board Game Arena.
  • We pretty much had a game of The Crew going non-stop for a year, a year and a half.
  • BGA gives us the chance, even in slow turn-based version, to play those tough scenarios. I've had a lot of fun with many of those scenarios.
References (from this video)
No references stored for this video.
Video hthACbiQ1gY Top List at 1:01 sentiment: mixed
video_pk 74002 · mention_pk 177932
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Overall sentiment (raw)
mixed
Pros
  • Considered a classic game by the reviewer.
  • Has a fondness for it by the co-host.
Cons
  • One reviewer found it too much for them when they first played.
  • One reviewer still doesn't want to play it.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to be talking about the 10 best games in our collection but not according to us nope according to BGG these are the 10 highest ranked games in our collection
  • I feel like almost every gamer has a space for this game in their collection and that is castles of burgundy
  • it was so fun for me when I was introduced to this game to see that doesn't have to be how die rolls need to be you can use dice in really creative and interesting ways
  • AR NOA is a game where you are trying to build a zoo uh but you're also trying to support different conservation methods
  • for whatever reason she just instantly just got it just just clicked with her in a way that it was Unreal to me
  • what a great game what a great design to have that many cards to have them all kind of balanced within each other super super fun
References (from this video)
No references stored for this video.
Video qJbghMXaE-Y Top List at 30:28 sentiment: positive
video_pk 73222 · mention_pk 174971
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Click to watch at 30:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Uwe's perfect game
  • Always be here somewhere
  • Favorite Uwe game
Cons
  • No one wants to play it in person
  • No one likes it as much as Jamie does
  • Less mean, less Cutthroat, less difficult than Caverna
Thematic elements
  • Surviving and farming
Comparison games
  • Caverna
Mechanics (from transcript analysis)
  • Worker Placement — very Cutthroat very difficult worker placement game where you are just trying to survive you're trying to build out your farm to survive and feed your family.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Faege is like I think Faege is a perfect game I love it so much
  • the board is a circle and the circle spins okay spin Spence and whichever section whichever quarter is in front of you is the area that you are playing in for your turn
  • every one of those quarters is kind of like its own little mini-game
  • I I love this game I we played it on BGA without even learning it and I was like I don't know what's going on all I know is I'm having a great time doing it
  • brass Birmingham is a it's amazing
  • brass Birmingham is a economic strategy game
  • I just absolutely love it
  • I love the aesthetic of this game I I think it is so so so good
  • I just wish wish wish I could play it more
  • we're GNA do processed cheese slices
  • Jeff and I are on a healthy life challenge it's been half a day I already cheated
References (from this video)
No references stored for this video.
Video w7JsptCXyzo Analysis at 13:58
video_pk 70955 · mention_pk 168109
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Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been going through all the most anticipated lists on Board Game Geek starting with 2010 I'm up to 2014.
  • I don't need to play it anymore and how much do I need to play a game to have gotten my worth out of it or whatever I'm not talking about dollar amount either it's like you know
  • better to let it move on to somebody else and they can enjoy it and they can pass it on to somebody else as well
  • so I think that's okay doesn't doesn't it because it's on my shelf has nothing to do with the quality of the game
  • so we have seen those disappear a little bit no still being made it's still being played and as we add more people to the Hobby by osmosis some of them are going to you know find out about war games
  • those big crazy games those coffin boxes and those those big splash releases from Fantasy Flight they just really haven't been doing that
  • I don't like that and I don't know that any of the games on the on the last two lists are like that but I'm sure God I know there was some of that
  • it's no different than like let's say GMT or Fantasy Flight or whoever has a newsletter you know that goes out let's say every month an email newsletter and they tell people hey we're nominated on this list go vote for
  • it's a reviewer getting a review copy is much less biased than a Kickstarter backer
  • The way the hobby has worked I think going back to the 70s somebody will do something and this is the way a lot of things work somebody will do something that's successful and so you get copycats you get people trying to iterate on that
  • expansions will show up on these anticipated lists and that kind of says something to the kind of known quantity
  • there was a fair number of games that had a lot of trouble whether it was licensing trouble like glory to Rome nothing personal alien frontiers or other kind of Kickstarter Shenanigans
  • crowdfunding we're going to see more of that for sure moving forward in the years but it was also kind of still like the wild west back then
References (from this video)
No references stored for this video.
Video 4dstLjBreLM Analysis at 0:04 sentiment: mixed
video_pk 70469 · mention_pk 167459
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Overall sentiment (raw)
mixed
Pros
  • The game itself is a well-regarded classic.
  • The "goodies" expansion adds cool shaped wooden pieces and extra cards.
  • The organizer offers a solution for multiple player counts and expansions.
Cons
  • Newer versions of the game have components stripped out and sold in expansions.
  • The organizer's tile tray is too small for tiles from the original version of Agricola.
  • The organizer does not have a designated space for horses from the "Farmers of the Moor" expansion.
  • The organizer has issues fitting all components from the original "Farmers of the Moor" expansion.
  • The organizer's instructions may not accurately reflect the pieces being popped out.
  • Pieces of the organizer can break when disassembled for gluing.
  • The organizer's instructions lack clear labeling for all pieces.
Thematic elements
  • Farming
Comparison games
  • Underwater Cities
  • Era of Tribes
Mechanics (from transcript analysis)
  • Worker Placement — Mentioned implicitly through the context of setting up the game's components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this video contains paid product placement or paid a paid relationship
  • i object to the use of the use of the word paid because i don't think that's quite spot on
  • so original agricola no farmers of the moor no agriculture revised edition yes five to six player expansion yes revised farmers for the more no
  • so this one i'm gonna call a bit of a bust to be honest
  • buyer beware and you might need to look for a different solution for your game
References (from this video)
No references stored for this video.
Video 40Qp35WX_2M Rules Teach at 15:43
video_pk 70450 · mention_pk 167439
Agricola video thumbnail
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Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you've ever wanted to see something crash and burn worse than a Formula 1 race, this is where you want to be because I I've I'm glad MikeyB's here because this is going to be all his fault.
  • This is a game that's for two to four players. There is no solo mode, but I'm going to play it solo.
  • No guts, no glory. I'm going to spend my last three gold in order to purchase an upgrade.
  • So, we're going to do that. So, bad guy says uh actually, it's the the aggressor that declares. So, he's the aggressor, so he declares board, and I declare should I declare board or should I declare shoot? I only have one cannon. I think I should declare board as well.
  • So, spectacular loss in round two, didn't even get a single point.
References (from this video)
No references stored for this video.
Video Rlq1AL3MJvU Top List at 1:34 sentiment: positive
video_pk 69715 · mention_pk 166370
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Overall sentiment (raw)
positive
Pros
  • Every game the same actions come out but you don't know which order they're going to come out and see your strategy as to change every time you play it
  • Huge array of different occupations available
Cons
  • Uwe Rosenberg keeps on coming back to this game it's spawned loads and loads of sequels that just sort of seem to tweak the principles that are available in this one
Thematic elements
  • Farming simulator
  • Medieval
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — A large number of occupation cards are available, which can be mixed together for varied play.
  • Worker Placement — Players place workers on the board to take different actions like getting resources or having families.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if your favorite ball game ain't on this list that's because a we ain't played it or B we think is complete and a dog [__]
  • The promise of this game is really really simple you either going to be placing a worker on one of the gears or you'll be taking them off
  • Yes if you ain't got it you're a [__] idiot
References (from this video)
No references stored for this video.
Video dEOi-7kQf2g Other at 19:33
video_pk 69201 · mention_pk 165605
Agricola video thumbnail
Click to watch at 19:33 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Whoever has the most monies at the end of this pop quiz will be employee of the month.
  • This game is broken every other Wednesday.
  • This is so bad for me, y'all.
  • I'm so bad at this.
  • My brain doesn't do these.
  • I guess I can give you a little clues if you want to.
  • So, this is uh this is from the teens.
  • This is the worst round of I've ever done in the history of these kinds of games.
  • The problem is these aren't helping because it's just flavor text from Lord of the Rings.
  • I was like, Lord of the Rings doesn't have flavor text and I was like, oh, what would have a ton of flavor text is the card game, of course.
  • So, we each have a strike. Strike.
  • Gosh, man.
  • Yeah. So, what's what's our current score right now?
  • So those are all basically fake on West but they were still number one.
  • Mike is the employee of the month.
  • Nick, you will be our next pop quiz master.
References (from this video)
No references stored for this video.
Video bQMb0v5AIuw watch it played Discussion at 3:00
video_pk 69090 · mention_pk 165419
watch it played - Agricola video thumbnail
Click to watch at 3:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everyone welcome back to watch it played my name is Rodney Smith
  • this is going to be a very quick episode I want to announce a contest that you can enter to win a game and I want to draw and announce the winners of three pass contests for some go7 gaming products
  • I'm so excited I am going out of my mind waiting for it
  • she contacted Jamie from the secret cabal game podcast and said listen Rodney would love to go to Origins it's not technically in in the budget for work um but I want to buy him a ticket to go and uh and that's what she did
  • if you aren't already listening to the secret cabal gaming podcast they're my favorite podcast why aren't you listening to them it it's an insult to me that you aren't listening
  • this is my gift to you if you haven't already started listening to this podcast I'm going to put a link in the description of this video free to subscribe and check them out they're fantastic all kinds of great gaming goodness of all varieties and just super guys
  • if you'd like to follow uh my Adventures on my first trip to Origins uh I'll be posting pictures I'm sure and putting those up on Twitter if you'd like to follow at watchitplayed
  • the publisher very kindly offered to give us an additional copy along with a playmat that we could give out in a contest to one of our viewers and it could be you
  • the code word is the Twitter account for Robert Burke games just leave off the at symbol don't include that as part of the code word
  • go7 gaming as a quick reminder does these custom inserts to replace the generally junky ones that come with your games
  • congratulations Mike you just won an agricul insert from go7 gaming
  • congratulations you won
  • congratulations if you're a winner expect an email from me and I'll try to get these shipped out as soon as possible
  • listen that's everything I need to go somewhere and not think about Origins so until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video HlzrAwI-83Y Review at 0:06 sentiment: mixed
video_pk 67691 · mention_pk 163873
Agricola video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • Establishing a farm after the plague has been overcome
  • 1670 AD in Central Europe
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — At the beginning of the game, you'll start with a hand of seven occupation and seven minor improvement cards.
  • Resource Management — You'll use your cards to make bread, you'll expand your house and ultimately try to feed your people.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is 1670 AD in Central Europe and the plague that has raged for over centuries has finally been overcome.
  • Agricola is one of Uwe Rosenberg's most famous Euro games about setting up and establishing a farm.
  • Whilst this all sounds incredibly nice, it is incredibly brutal, too.
References (from this video)
No references stored for this video.
Video j4EXjDSJqRo Analysis at 1:33 sentiment: neutral
video_pk 67337 · mention_pk 163349
Agricola video thumbnail
Click to watch at 1:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • A very important worker placement game.
Cons
  • Can be hit or miss.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Considered a very important worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • put if you're going to put terraforming Mars, why don't you put Everddale, okay?
  • Or Wingspan, okay? Uh why not Wingspan? Why not Wingspan more than terraforming Mars?
  • for sale. I mean, really.
  • Acquire makes sense.
  • you know I'll even you know Magic makes sense.
  • if if you're talking about Grail Games, you have to talk all Arkham Horror.
  • the third edition really wasn't, you know, I mean, maybe that hurts.
  • all these other games that were spawned out of this universe was was was because of Arkham Horror and the popularity of it.
  • I hate taking it out of the box because I think it's such a classic.
  • Maybe, you know, it just it bewilders me.
  • This is just my opinion. and I would love to hear your opinion as well.
References (from this video)
No references stored for this video.
Video YBYRNHJUzdw All You Can Board Discussion at 1:18:54 sentiment: positive
video_pk 66029 · mention_pk 160480
All You Can Board - Agricola video thumbnail
Click to watch at 1:18:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Drafting hands and planning strategies around agriculture and expansion.
  • Hand management and drafting — Drafting hands and planning strategies around agriculture and expansion.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this first play of Queen's Dilemma is already feeling like some of this like was as good, if not better, than some of the strongest plays of King's Dilemma
  • 90% discussion, 10% gameplay
  • you are an actual individual person, but you have regions that you're responsible for
  • it's a game that stands on their own
  • Terramystica and Age of Innovation are probably 80/20 STR strategic
References (from this video)
No references stored for this video.
Video pf5KL-WrmoM jungkits games Live Q And A at 8:01 sentiment: positive
video_pk 66015 · mention_pk 160367
jungkits games - Agricola video thumbnail
Click to watch at 8:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the only constant is change
  • jungkus games is my full-time career
  • i want to make this digest of all games i've talked about on the site
References (from this video)
No references stored for this video.
Video gv8AjS5qbzk Top 5 List at 21:44 sentiment: positive
video_pk 65996 · mention_pk 160323
Agricola video thumbnail
Click to watch at 21:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • A Feast for Odin
Mechanics (from transcript analysis)
  • Worker Placement — player places workers to develop their farm and score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Photosynthesis is such a unique and beautiful game.
  • King's Dilemma is a game that has been out for a little while as a campaign game.
  • A Feast for Odin and Agricola we wage the war between.
  • this two player card battler is fantastic.
  • Cascadia is phenomenal.
  • Dune Imperium is a fantastic work placement game.
  • Mandala is a game that i'm gonna tell you why i haven't.
  • Savannah Park works really well.
  • The hunger is kind of similar to a clank in a lot of ways.
References (from this video)
No references stored for this video.
Video ujkgTt19BEs Rolls in the Family Top 10 List at 11:20 sentiment: positive
video_pk 65898 · mention_pk 160032
Rolls in the Family - Agricola video thumbnail
Click to watch at 11:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number one, Ryan, is not a surprise to anyone on the channel.
  • 174 times. Full games of Crokinol.
  • I will I will never buy a Polyomino game again.
  • You found the Unknown Planet.
References (from this video)
No references stored for this video.
Video 6atk6WkisJI Discussion
video_pk 65818 · mention_pk 159721
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • boom roasted
  • we're just here to have fun
  • this is a great start to the hobby
  • we're going to roast your collection
  • thanks so much for sending this in
References (from this video)
No references stored for this video.
Video mDp1N7fwkDU Rolls in the Family Top List at 31:08 sentiment: positive
video_pk 65510 · mention_pk 159205
Rolls in the Family - Agricola video thumbnail
Click to watch at 31:08 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Rewarding once you get better at it.
  • Satisfying building aspect.
  • Epic experience in larger player counts.
Cons
  • High learning curve and can be frustrating for new players.
  • Can lead to low scores for beginners.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players develop their farms and improve their capabilities over time.
  • Worker Placement — The game involves placing workers to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I suck at the Ryan really nice way to say this.
  • how much childhood trauma I have from a gricola.
  • It takes time. It really does. It takes time to get good at it.
  • It really nails the semi-ooperative experience. I think it just strikes that
  • And so you're kind of like paranoid about it.
References (from this video)
No references stored for this video.
Video 5oKtLnFOXF0 Watch It Played Biography at 8:56
video_pk 65472 · mention_pk 159146
Watch It Played - Agricola video thumbnail
Click to watch at 8:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I consider myself a board game media junkie anytime I have spare time I'm usually watching a video review or a walkth through or I am listening to a podcast
  • he does such a wonderful job of presenting how a game works in his video he couples that with excellent video work and then all the editing that goes into that I just it's it takes a lot of time and effort he does them so well it just I always walk away understanding how the game works
  • there's nothing pushy about it I always walk away knowing exactly what he thinks about the game and I never feel like um he's closed the door on on what I should think about the game either
  • basically on the board game geek forums there is a a section that's that's dedicated to the geek of the week and they give a thread each week to a new board game geek member well not not necessar a new member but to a different one each week
  • the first serious game that I remember playing oddly enough was a war game actually which surprises me because I don't really have war games in my collection today
  • I think I must have somewhere along the line Associated what I perceived to be all this incredible fun tied into these very thick complex rules
  • the Box said something like um you know would take you 2 hours to 2 months to play depending on what you played
  • I came to realize that I'm not going to be able to teach this game anyone who's going to want to play it with me
  • I wonder if that's part of why I get so much meaningful satisfaction out of making these videos I do about teaching games some of them complex and feeling um connected to the other people that I'm you know through online teaching these games too
  • This was it for me um when I saw this game on Board Game Geek I got excited because there was the complexity yes there was the complexity there but all of these components and were really goodlooking and and dripping with theme
  • I mean this is this is what I was looking for if you will this was the The Thing I needed to get me back and interested in this hobby really full force
  • I didn't really realize that games like this existed and that got me going to board game geek all the time
  • I really enjoyed watching his videos and it was very inspiring to me it made me think this this is what I would want to do
  • I have this I I say it's almost an irrational aversion to giving my opinion about games over the Internet because I never mind it when anyone else does it like that's that's great I don't always agree with all the opinions I hear but I enjoy hearing other Gamers opinions about games but I think on a personal level so I'm not critiquing anyone else who does this but just on a personal level I struggle with the idea if I tell someone A Game's really great and they go and buy it and they hate it I'm going to feel like I cause them to waste money
  • This was it I was now getting to play games outside the four walls of my own home with other people they were continuing to play with me and they seem to be enjoying it and I was really enjoying it
  • what surprised me believe me it was a surprise was that other people seemed to enjoy watching along with us
  • I think that's one of the one of the things that really got on to me early was instead of having just inviting a few people to join us invite everyone to join in people can leave their comments and vote for what ideas they want best that way everyone can feel like they're contributing to the gameplay
  • really we just wanted to complement the other great review videos that we were enjoying ourselves
  • it's really helped shape me as a gamer it's helped me evolve and and it's certainly made my enjoyment of this hobby all all the more meaningful
  • that's really the big part of this hobby that I enjoy the most is that interaction
  • thanks Joel thanks for this opportunity to be the geek of the week it's just another extension of being able to reach out to more Gamers and and meet them and and share that passion for this hobby
References (from this video)
No references stored for this video.
Video gHKvcjpPnA4 Board with Steve Top 10 List at 7:44 sentiment: positive
video_pk 65319 · mention_pk 158974
Board with Steve - Agricola video thumbnail
Click to watch at 7:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Worker placement game
  • Building and running your farm
  • Classic Uwe Rosenberg
  • Can choose building or animals
  • Have to do a bit of everything
  • Very hard to do everything
  • Agonizing when someone takes what you need
  • Have to feed your family every round (very important)
  • Score points through card strategy
  • Different hand of cards each game impacts route
  • Every action is critically important
  • Optimizing every single turn is necessary
  • Played over a hundred times
  • Never get bored
  • Always back at the table
  • Will never go out of the collection
Cons
  • Very very hard to do everything
  • Can't get everything done
  • Someone's going to take your spot and screw you over.
  • Feeling of personal failure if you don't feed your family.
  • If you screw up a turn, it can set the precedent for the rest of your game.
Thematic elements
  • Farming
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — you need to score as many points as possible through card strategy essentially. And every time you play the game, you're going to have a different hand of cards at the beginning to choose from.
  • Resource Management — You need to feed your family every round. It's very, very important.
  • Worker Placement — a gricola is a worker placement game and you are building and running your farm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love a good mix of strategy and tactics in a game and this one is the perfect blend.
  • Life of the Amazonia is like Cascadia on acid.
  • Terraforming Mars is the ultimate engine building game.
  • Every action in a Gria is critically important.
  • Five Tribes is the game that if I had to get rid of everything else from the collection and only have one game for the rest of time, it would be Five Tribes.
References (from this video)
No references stored for this video.
Video 2fxVvwkt5ZE watch it played Discussion at 1:08 sentiment: positive
video_pk 65251 · mention_pk 158885
watch it played - Agricola video thumbnail
Click to watch at 1:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • facilitates setup and put away
  • box sits nice and tight
  • sections to store various decks of cards
  • sections for tokens, animals, and other accessories
  • removable tray for gaming table
  • second layer for player pieces and tiles
  • pull-out box for organizing bits
Cons
  • space limited, may not accommodate expansions
  • inserts require assembly
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone welcome to watch it played
  • go7 gaming provided me with a ton of inserts and I want to share all them with you
  • hopefully from watching this video you can see why I would say that go7 gaming provides premium custom insert solutions for your favorite games
  • until then I'd like to tell you about a contest that we're offering so you can win the Agricola insert
References (from this video)
No references stored for this video.
Video QxNz2ttP_U8 Rolls in the Family Top List at 16:00 sentiment: mixed
video_pk 63750 · mention_pk 157263
Rolls in the Family - Agricola video thumbnail
Click to watch at 16:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — players develop farms by gathering resources, expanding buildings and managing workers.
  • engine-building / resource management — players develop farms by gathering resources, expanding buildings and managing workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like building a Lego set and I'm and then watch your brother come in and just smash it.
  • watch as your pieces get just like pinned down
  • you're surrounded by the queen bee
  • it's a tug-of-war
  • the bluffing style of games
References (from this video)
No references stored for this video.
Video 3ReUcMMH1v0 Getting Games Top List at 7:18 sentiment: positive
video_pk 63582 · mention_pk 157025
Getting Games - Agricola video thumbnail
Click to watch at 7:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Caverna
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pandemic Legacy Season 1 is amazing
  • Through the Ages… I am a huge fan of this game
  • this persistent story line with some tiny little Legacy elements… it has This brilliant combat mechanic
  • I would love to see more content come out for this one
  • I really like this game and would probably play it again
References (from this video)
No references stored for this video.
Video tPxmI75Yww8 The Board Gaming Doctor Review at 3:03
video_pk 63251 · mention_pk 156605
The Board Gaming Doctor - Agricola video thumbnail
Click to watch at 3:03 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hidden gem
  • Union Stockyard has you as you head of one of the meatpacking industries in Chicago in the 1800s.
  • this game is a quick, efficient, tight, and uh very, you know, interesting game
  • The tempo is just right for a lot of people
  • it's a very tight game resource-wise
  • I couldn't stop thinking about this game after playing it.
  • To give you a concept of how easy it was to learn, I was listening and not watching the rules as I was driving to game night
  • the game is so tight that those small changes from game to game really help this game feel different each time
  • I really enjoyed Union Stockyards for what it is
References (from this video)
No references stored for this video.
Video BWFt_NWu78k All You Can Board Analysis at 0:46 sentiment: mixed
video_pk 62962 · mention_pk 156109
All You Can Board - Agricola video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Tight, competitive worker placement with meaningful decision points
  • Card-driven strategy provides multiple viable paths
  • Strong replay value and nostalgic appeal for many players
Cons
  • Very punishing and unforgiving for new players
  • Steep learning curve and potentially complex setup with many components
  • Large negative scoring potential early in the game
Thematic elements
  • Farming, family growth, resource management
  • Farm/farming on your own farm
  • Unforgiving, tight resource management with punishing consequences
Comparison games
  • Feast for Odin
Mechanics (from transcript analysis)
  • Building and expanding the house — Players build rooms onto their house to accommodate growth and resources.
  • Card system (occupations and minor improvements) — A starting hand of cards guides strategy and progression.
  • Harvests and feeding — Harvests distribute crops and players must feed their family members each round.
  • Work replacement — Two family workers are assigned to action spaces to perform actions on the board.
  • Worker Placement — Two family workers are assigned to action spaces to perform actions on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Feast for Odin is our number one game of all time.
  • Agricola is the more punishing game.
  • There are loads of different strategies and paths to victory in Feast for Odin.
  • Feast for Odin is the more visually appealing game and table presence is strong.
  • Agricola has better starting card options and draft potential with seven occupations and seven minor improvements.
References (from this video)
No references stored for this video.
Video 0phWJuxK4so All You Can Board Top List at 13:00 sentiment: positive
video_pk 62975 · mention_pk 156177
All You Can Board - Agricola video thumbnail
Click to watch at 13:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • depth and replay value from occupations and minor improvements
  • large strategic space; long, immersive plays
Cons
  • brutal and unforgiving; long play times
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • occupation cards and minor improvements — large deck of occupations and minor improvements driving strategy
  • Resource Management — you must feed your family each harvest; missteps cost points
  • resource management and feeding — you must feed your family each harvest; missteps cost points
  • variable player interactions — many different paths to victory with diverse play styles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a game that has so much replay value despite the simple rule set
  • it's a game that i owe a lot to and i'll continue to play off and on
  • one of the greatest games of all time
References (from this video)
No references stored for this video.
Video TFeLJEtKE3Y All You Can Board Top List at 23:43 sentiment: mixed
video_pk 62990 · mention_pk 156213
All You Can Board - Agricola video thumbnail
Click to watch at 23:43 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • deep, punishing strategic choices
  • highly thematic and engrossing
Cons
  • after many plays, stress can lessen as familiarity grows
Thematic elements
  • farming / family growth
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — players assign workers to actions to gather resources and develop their farm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so stressful because the whole tile length thing we are connecting all the pipes
  • there's always an infinite number of possible moves
  • every choice you make you feel is going to be the wrong one
  • we love games where you have to take your turn and agonize over having to take your turn
  • it's such a good level of stress and a lot of fun
  • the stress is the best kind of stress
References (from this video)
No references stored for this video.
Video yPY1qpi-aXw All You Can Board News at 40:11 sentiment: neutral
video_pk 62966 · mention_pk 156122
All You Can Board - Agricola video thumbnail
Click to watch at 40:11 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're approaching 10 000 subscribers on our channel
  • merchandise is available
  • we are launching our own discord channel
  • this is absolutely 100% optional
  • thank you so much for all the support that you guys continue to give us
  • this is our two year anniversary
  • we want to foster more of an aycb community
References (from this video)
No references stored for this video.
Video wLSd7-PBA7Q All You Can Board Discussion at 2:27 sentiment: mixed
video_pk 62903 · mention_pk 155786
All You Can Board - Agricola video thumbnail
Click to watch at 2:27 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Drafting variant adds depth and strategic variety
Cons
  • Can be less satisfying without drafting; depends on player skill and meta
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — optional drafting variant discussed
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not going to be an official debate structure or anything like that it's just something that you know once when we're playing games we notice you know I say something and Dylan disagrees with or vice versa
  • Wingspan is the single most important board game to release since Katan
  • Pandemic would be the most important game of the last five years
  • Charterstone I just straight up disliked
  • Dominion I think from a design standpoint like the first ever deck building game
References (from this video)
No references stored for this video.
Video g-P6uKtIX6Q Board Game Critique Discussion at 10:00
video_pk 62890 · mention_pk 155718
Board Game Critique - Agricola video thumbnail
Click to watch at 10:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The cult of the new isn't an affliction of the careless.
  • Judge the game, not the funding number.
  • The crowd is not wise.
  • Great theme compensates for mediocre mechanics. Theme gets you to the table once. Mechanics determine whether you come back.
References (from this video)
No references stored for this video.
Video yr9MMc4Ln_o All You Can Board Top List at 1:02:24
video_pk 62914 · mention_pk 155879
All You Can Board - Agricola video thumbnail
Click to watch at 1:02:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video T-kBBwCrMK4 All You Can Board Top List at 1:07:18
video_pk 62894 · mention_pk 155757
All You Can Board - Agricola video thumbnail
Click to watch at 1:07:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the meanest game in my top 10, no question
  • there's just always something exciting to do on your turn
  • it's an absolute hit
  • it's the best social deduction experience I've ever had
  • the shortest playing time
References (from this video)
No references stored for this video.
Video OuB-U2HV6s0 All You Can Board Discussion at 11:35 sentiment: neutral
video_pk 62459 · mention_pk 155008
All You Can Board - Agricola video thumbnail
Click to watch at 11:35 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Classic heavy Euro with depth
Cons
none
Thematic elements
  • resource management, worker placement
  • 17th-century rural farming life
  • historical, agricultural
Comparison games
none
Mechanics (from transcript analysis)
  • action_selection — earlier turns unlock stronger actions
  • Resource Management — manage food, wood, etc.
  • resource_management — manage food, wood, etc.
  • Worker Placement — assign family members to actions
  • worker_placement — assign family members to actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Zenith is honestly just really addicting.
  • Playing Zenith is why I'm feeling so conflicted on it.
  • Are you bribing me by having Castles of Burgundy and Feast Froen not only having top shelf billing, but also getting their own cubes just for themselves? Because if so, it's working.
  • 10 out of 10. Best collection we've ever received.
  • Extra points for a Gricola being one shelf lower than Fused and only showing the spine of the box. Well played.
  • a full cube of Dungeons and Dragons stuff.
References (from this video)
No references stored for this video.
Video nJHQ93IKZ2Y All You Can Board Discussion at 16:23 sentiment: positive
video_pk 62465 · mention_pk 155033
All You Can Board - Agricola video thumbnail
Click to watch at 16:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic planning with high replayability
  • Rich thematic integration and meaningful choices
Cons
  • Steep learning curve for new players
  • Longer setup and playtime on first plays
Thematic elements
  • worker-placement, resource management
  • Medieval farming life
Comparison games
  • Feast for Odin
Mechanics (from transcript analysis)
  • Card Drafting — Occupations and improvements influence strategy and scoring paths.
  • card drafting / card-driven choices — Occupations and improvements influence strategy and scoring paths.
  • Resource Management — Careful balancing of food, wood, clay, stone, and other resources to survive and score.
  • Worker Placement — Players allocate family members to actions to gather resources, build structures, and develop their farm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mental health is something that is really important to us and ever since then it's kind of been a big proponent of our channel and of our community.
  • This allows us more opportunities to do topics like that on the podcast.
  • bi-weekly podcast every other Friday.
  • Carcasson being my true love in my wife's wedding vows.
  • Seven Wonders Duel showed how you don't need to play a three-hour game to be completely enraptured by a board game.
  • Gloomhaven opened doors to ongoing legacy and campaign experiences for us.
  • There is now an entire audience that might not have found us because they don't consume YouTube or watch video content; podcast opens that door.
References (from this video)
No references stored for this video.
Video 20LsjQOS4Gw Board Gaymes James Review at 0:29 sentiment: positive
video_pk 62200 · mention_pk 154714
Board Gaymes James - Agricola video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic depth and variety
  • Rich farming theme with satisfying growth arc
  • Strong replayability due to occupations and improvements
Cons
  • Steep learning curve and complex rules for new players
  • Can feel punishing if not managed carefully
Thematic elements
  • farming, resource management, family growth
  • 17th-century rural Europe, farming life
  • procedural/resource-management
Comparison games
  • Agricola
Mechanics (from transcript analysis)
  • Animal management and crop production — Raising sheep and managing crops contribute to resources and scoring; breeding affects economy.
  • Development cards (occupations / minor improvements) — Acquisition of cards provides ongoing bonuses and specialized actions, shaping strategy.
  • House building / farm expansion — Grow and customize the farm with buildings and rooms to increase capacity and points.
  • Resource Management — Players must balance food, wood, stone, and other resources to feed family and develop improvements.
  • Turn phases and scoring — Rounds proceed with phased actions and end-game scoring based on farm development and family size.
  • Variable Phase Order — Rounds proceed with phased actions and end-game scoring based on farm development and family size.
  • Worker Placement — Players assign workers to action spaces to gather resources, build, and develop their farms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is largely inspired by Uli rosenberg's Agricola however it's a lot less punishing and much simpler to learn
  • the water tokens stack on top of each other and then the dike pieces you build across each other and let them stack up as well
  • the water pieces are really cool but the dike pieces I think could have been a little bit more thematic
  • one of the really cool things about this game is the fluctuating Point mechanic when you let the dike break your sheep are worth less money but your dike points are worth more money
  • it's a very delicate balance
  • overall low ends you've got beautiful artwork beautiful pieces a great game to play
References (from this video)
No references stored for this video.
Video asVlioRpx_4 Shelfside Playthrough at 0:00 sentiment: positive
video_pk 60769 · mention_pk 153211
Shelfside - Agricola video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability due to varying combinations of occupations and improvements
  • Deep thematic worker-placement with strong strategy
  • Solid solo mode and forgiving family variant
  • Rich card interactions through occupations and minor improvements
Cons
  • Steep learning curve and heavy reading load for new cards
  • Potentially punishing with more players and longer playtimes
Thematic elements
  • farming, family, resource management
  • medieval farming world, rural Europe
  • card-driven, procedural progression
Comparison games
  • Caverna
Mechanics (from transcript analysis)
  • Drafting occupations and minor improvements — Choose from a deck of cards at game start that grant abilities and scoring opportunities.
  • Family growth and feeding pressure — New family members increase workload and food requirements, influencing end-game scoring.
  • House building and farm expansion — Upgrade living space and farm to support more workers and capabilities.
  • Resource Management — Sourcing food and resources to feed your family each round while expanding capabilities.
  • Resource management and food economy — Sourcing food and resources to feed your family each round while expanding capabilities.
  • Worker Placement — Assign workers to actions to gather resources, build structures, and advance on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Agricola is a quintessential farming game
  • this game has a lot of replayability
  • the occupations and minor improvements which are cards you select at the beginning of game are insane
  • it's actually pretty darn fun to play solo
  • the family mode was more forgiving
References (from this video)
No references stored for this video.
Video 03gLiufMjgU Shelfside Analysis at 0:03 sentiment: mixed
video_pk 60772 · mention_pk 153213
Shelfside - Agricola video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Tight, punishing design that rewards careful planning
  • Iconic wooden components and thematic flavor
  • Strong appeal for competitive players with a well-defined engine
Cons
  • Can be punishing and less accessible to casual players
  • Long setup and fiddly components (e.g., many assets to organize)
Thematic elements
  • Array
  • Medieval farming
  • Analytical
Comparison games
  • Caverna
Mechanics (from transcript analysis)
  • Resource Management — Manage food, wood, crops, and other resources to feed family and develop farm
  • Worker Placement — Players place workers on action spaces to collect resources and perform actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Agricola the predecessor to caverna had always been heralded as the tighter yet more punishing game
  • there's 48 different options to buy at the beginning
  • you start the game and you have 48 different options to buy
  • you always have perfect information on everyone's board and resources
  • there's so much in the town that there's something for everyone
  • ten minutes setting up
  • a very bloated game
  • enjoyable crew project
References (from this video)
No references stored for this video.
Video REVyHbPUl_c Neon Gorilla Discussion at 0:32 sentiment: positive
video_pk 60524 · mention_pk 152907
Neon Gorilla - Agricola video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic layer that rewards long-term planning and adaptation to changing board state
  • strong thematic immersion in medieval farming life and family growth
  • excellent social dynamic for couples and friends; rivalries can create memorable stories
  • high replayability due to card variety, board layout, and multiple viable strategies
Cons
  • steep learning curve for new players, with many rules interactions to absorb
  • long play sessions can lead to downtime and fatigue during heavier plays
  • scoring can be unforgiving in tight games, which may discourage casual players
  • component density and setup time can be intimidating for first-timers
Thematic elements
  • agrarian survival and growth; family expansion; careful resource stewardship and long-term planning
  • medieval farm life in rural Europe; a small household tending crops, animals, and improvements over a seasonal cycle
  • puzzle-like, eurogame storytelling through persistent resource juggling, board development, and scoring emphasis
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven actions — Occupation and Minor Improvement cards provide varied actions and bonuses, driving strategic diversity each session.
  • Engine Building — Players construct living spaces and farm buildings to increase capacity and access to new actions.
  • House/estate expansion — Players construct living spaces and farm buildings to increase capacity and access to new actions.
  • Resource Management — Balancing wood, clay, reed, stone, food, and other resources to feed the family and develop structures and improvements.
  • Seasonal / scoring planning — Players plan around seasonal phases with scoring opportunities tied to occupancy, farm development, and card synergies.
  • Worker Placement — Players allocate family members to actions to gather resources, build, and advance the farm, shaping turn order and opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • No one cares about who actually wins in board games. Like it's about fun and people.
  • It's all about fun. It's about community.
References (from this video)
No references stored for this video.
Video ixOjAYfvew0 Neon Gorilla Top List at 0:51 sentiment: negative
video_pk 59490 · mention_pk 152039
Neon Gorilla - Agricola video thumbnail
Click to watch at 0:51 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Deep strategic potential for players who master it
  • Rich thematic flavor for farming life
Cons
  • Age of the design can feel dated and fiddly
  • Multiple closely related variants (OG Agricola, revised, and Caverna) dilute identity
Thematic elements
  • Agrarian resource management, family growth, farm development
  • Medieval rural life and farming in Europe
Comparison games
  • Caverna: The Cave Farmers
  • Stardew Valley
Mechanics (from transcript analysis)
  • Card Drafting — Utilize occupations and improvements to gain actions and bonuses throughout the game.
  • Card drafting/improvement cards — Utilize occupations and improvements to gain actions and bonuses throughout the game.
  • Resource Management — Plan and balance food, wood, stone, and other resources to support your family and development.
  • Worker Placement — Assign family members to actions to gather resources, build, and improve your farm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Agricola is dated; it shows its age.
  • The Crew I just can't recommend.
  • A Feast for Odin after quite a few plays is a pretty decent game.
References (from this video)
No references stored for this video.
Video 4yw-_d7eIkQ Board Stupid Top List at 8:03 sentiment: mixed
video_pk 59338 · mention_pk 151923
Board Stupid - Agricola video thumbnail
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • deep strategic depth and long-term planning
  • highly replayable with multiple strategies
Cons
  • heavy and lengthy
  • learning curve can be steep for new players
Thematic elements
  • farm optimization, resource management, family growth
  • Agricultural life in a farmstead; from simple huts to thriving homesteads
  • heavy euro with realistic production chains
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — developing a sustainable production engine for points.
  • engine-building — developing a sustainable production engine for points.
  • Resource Management — management of food, wood, etc. to feed family and develop the farm.
  • Worker Placement — players assign workers to actions to build farms, plow fields, and raise resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my number five is Quacks.
  • It’s a fun fun game. I love games where you pull things out of a bags, test your luck, try not to explode.
  • Number two is Twilight Struggle. So cold. Probably quite nothing. Do say I’ve never played that.
  • I love two-player games. Patchwork is a classic.
  • Puerto Rico, which I’ve been just introduced to recently and I think it’s a great great game.
References (from this video)
No references stored for this video.
Video UkTw6HbjC54 Board Gaming Ramblings Discussion at 5:17 sentiment: mixed
video_pk 42426 · mention_pk 128792
Board Gaming Ramblings - Agricola video thumbnail
Click to watch at 5:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • deep gameplay for some players
Cons
  • prefer other titles like Cava
Thematic elements
Comparison games
  • Caverna
Mechanics (from transcript analysis)
  • Worker Placement — resource gathering and farming optimization
  • worker_placement — resource gathering and farming optimization
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to say now that we're going to try to not say the reason we're not keeping this is because we're not going to play it or this is a great game but we just don't play it now
  • it's better that they have it and maybe play it themselves
  • nostalgia and memory... you can't live off nostalgia
  • subscribe to your channel that's the drill
  • it's just like a pure fun game; it doesn't have to be deep or strategic
  • this journey of getting from Stone Age to Burgundy is kind of legendary
References (from this video)
No references stored for this video.
Video nLkdo8n6rJg The Broken Meeple Top 50 List at 9:42 sentiment: positive
video_pk 42464 · mention_pk 128967
The Broken Meeple - Agricola video thumbnail
Click to watch at 9:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly regarded as a classic farming euro
  • strong expansion content adds replayability
Cons
  • accompanied by power-level discussions and occasional balance concerns
  • table time can be prohibitive in large groups
Thematic elements
  • resource management with worker placement and farming
  • Medieval farming and family growth
  • strategic, resource-focused
Comparison games
  • Caverna: Cave Farmers
Mechanics (from transcript analysis)
  • Card/house building — constructing improvements and expanding capabilities
  • Deck Building — constructing improvements and expanding capabilities
  • Resource Management — balancing food, wood, stone, and other resources for scoring
  • Worker Placement — placing workers to gather resources and grow the family
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easier to deck build for Marvel and get to the table
  • the starter deck gives you a decent amount of chance
  • this is my favorite Garfield Games release in the Tigris trilogy
  • Whistle Mountain is a really solid worker placement game with a changing board
References (from this video)
No references stored for this video.
Video R3yRJm_fSZ0 The Board Gaming Doctor Top List at 10:31 sentiment: positive
video_pk 42463 · mention_pk 128962
The Board Gaming Doctor - Agricola video thumbnail
Click to watch at 10:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • farming, resource management, family growth
  • 17th-century farm life in rural Europe
  • thematic yet robust euro
Comparison games
  • Ark Nova
  • Age of Innovation
  • Arcs
Mechanics (from transcript analysis)
  • Resource Management — carefully balance food and building resources
  • Worker Placement — allocate workers to actions to feed and develop your farm
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this game really shines with its thematic integration and the way that its mechanisms work
  • it's not perhaps the most replayable but it does or at least the most variable
  • the solo mode is very interesting and yeah just a very solid game by Rosenberg
  • I love the the depth that this game provides and I still enjoy playing this game over 50 times now
  • the player interaction is very awesome I love the simpleness of this game yet it's very reactive and hard to master
  • Age of Innovation I feel not as daunting to me for someone who hasn't put in the time
References (from this video)
No references stored for this video.
Video dMsxduwtKFc The Board Gaming Doctor Top List at 17:45 sentiment: positive
video_pk 42142 · mention_pk 127839
The Board Gaming Doctor - Agricola video thumbnail
Click to watch at 17:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic tie to farming life
  • robust engine-building and planning
Cons
  • can be heavy and time-consuming
Thematic elements
  • farming / agriculture
  • Medieval farming and resource management
  • cozy yet challenging, pastoral life
Comparison games
  • Feast for Odin
  • Caverna
  • Viticulture
Mechanics (from transcript analysis)
  • Worker Placement — Players assign workers to actions to grow crops, raise animals, and improve their farm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like theme really matters to me if I want to put myself in a setting in a board game and have a relatively good understanding of how to play
  • the theme that it's set in as well as how well those mechanisms integrate with the theme
  • I think it's my number one theme because of how interested I am in games that I'm previewing and looking at further in the Horizon
References (from this video)
No references stored for this video.
Video kLHwoaZX0aU Board Of It Top 10 List at 14:48 sentiment: positive
video_pk 41767 · mention_pk 126597
Board Of It - Agricola video thumbnail
Click to watch at 14:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the classic, tight worker-placement games
  • Highly asymmetric due to starting hands and worker powers
  • Satisfying sense of progress and punishment for mistakes
Cons
  • Can feel punishing and extremely tight at higher player counts
  • Beige theming may feel dated to some players
Thematic elements
  • Farming, sustenance, and resource management
  • Medieval farmstead life
  • Beige, harsh, competitive yet communal
Comparison games
  • Caverna
  • Lacerda euro-simulation games
Mechanics (from transcript analysis)
  • Endless point tension — Players score for everything and anything, with negative points possible for overextension.
  • Resource scarcity and competition — Limited spaces create intense competition for resources; some spaces are powerfully coveted.
  • Worker Placement — Assign workers to actions such as farming, building, and resource gathering.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we absolutely loved it
  • it's very tense and very mean
  • it's a really brilliant game at any player count from two to five players
  • it's a terrific game to play at two players basically
References (from this video)
No references stored for this video.
Video nNbCrNBDeMU Rolls in the Family Year In Review at 8:24 sentiment: positive
video_pk 39567 · mention_pk 119455
Rolls in the Family - Agricola video thumbnail
Click to watch at 8:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid, classic heavy-weight game
  • good with multiple players
Cons
  • the group had a non-winning experience here in one instance
Thematic elements
  • resource/worker-placement strategy
  • medieval farming life
  • ethnographic engine-building
Comparison games
  • Lorenzo Il Magnifico
  • Gricola
Mechanics (from transcript analysis)
  • Worker Placement — place family members to gather resources and develop the homestead
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a life-changing moment
  • polyomino game
  • the most improbable sequence of events in this
  • Perfect 28 to take the lead
  • engine rolling, I mean, the gap often just continues to separate
  • this is the epitome of rolls in the family
  • this game is amazing
  • Hanabi? Nah, Hanabi
References (from this video)
No references stored for this video.
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