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Nemesis box art

Nemesis

Game ID: GID0224801
Game Info
Year
2018
Players
1-5
Age
14+
Playtime
2 min
Collection
Ratings
Expansions & Family
Nemesis: Space Cats Expansion Nemesis: Aftermath Exp
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Playing Nemesis will take you into the heart of sci-fi survival horror in all its terror. A soldier fires blindly down a corridor, trying to stop the alien advance. A scientist races to find a solution in his makeshift lab. A traitor steals the last escape pod in the very last moment. Intruders you meet on the ship are not only reacting to the noise you make but also evolve as the time goes by. The longer the game takes, the stronger they become. During the game, you control one of the crew members with a unique set of skills, personal deck of cards, and individual starting equipment. These heroes cover all your basic SF horror needs. For example, the scientist is great with computers and research, but will have a hard time in combat. The soldier, on the other hand...

Nemesis is a semi-cooperative game in which you and your crewmates must survive on a ship infested with hostile organisms. To win the game, you have to complete one of the two objectives dealt to you at the start of the game and get back to Earth in one piece. You will find many obstacles on your way: swarms of Intruders (the name given to the alien organisms by the ship AI), the poor physical condition of the ship, agendas held by your fellow players, and sometimes just cruel fate.

The gameplay of Nemesis is designed to be full of climactic moments which, hopefully, you will find rewarding even when your best plans are ruined and your character meets a terrible fate.

Description

Playing Nemesis will take you into the heart of sci-fi survival horror in all its terror. A soldier fires blindly down a corridor, trying to stop the alien advance. A scientist races to find a solution in his makeshift lab. A traitor steals the last escape pod in the very last moment. Intruders you meet on the ship are not only reacting to the noise you make but also evolve as the time goes by. The longer the game takes, the stronger they become. During the game, you control one of the crew members with a unique set of skills, personal deck of cards, and individual starting equipment. These heroes cover all your basic SF horror needs. For example, the scientist is great with computers and research, but will have a hard time in combat. The soldier, on the other hand...

Nemesis is a semi-cooperative game in which you and your crewmates must survive on a ship infested with hostile organisms. To win the game, you have to complete one of the two objectives dealt to you at the start of the game and get back to Earth in one piece. You will find many obstacles on your way: swarms of Intruders (the name given to the alien organisms by the ship AI), the poor physical condition of the ship, agendas held by your fellow players, and sometimes just cruel fate.

The gameplay of Nemesis is designed to be full of climactic moments which, hopefully, you will find rewarding even when your best plans are ruined and your character meets a terrible fate.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 210
This page: 10
Sentiment: pos 8 · mix 0 · neu 1 · neg 1
Mentions per page
Showing 201–210 of 210
Video NTEbaFu0VYo Board Game Hangover Top List at 9:41 sentiment: positive
video_pk 3215 · mention_pk 9447
Board Game Hangover - Nemesis video thumbnail
Click to watch at 9:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Iconic space horror atmosphere
  • Both the alien threat and other players create tension
Cons
none
Thematic elements
  • survival, betrayal, and claustrophobic tension
  • spacefaring horror aboard a derelict ship
  • emergent storytelling through actions and hidden objectives
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven actions — cards drive events, actions, and encounters with aliens.
  • random encounters and threats — aliens and hazards escalate tension.
  • semi-cooperative play with betrayal — players pursue personal objectives while potentially undermining others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Star Wars Rebellion has everything a Star Wars fan would need.
  • This is Star Wars in a box.
  • Combat Commander Europe has one of the best emerging storytelling ever.
  • This is what real men play.
  • It's gorgeous, eye candy.
  • Space horror is one of my favorite themes.
  • The diplomacy, the backstabbing, the negotiation, it's never boring.
  • Here I Stand is epic like no other game I've ever played.
References (from this video)
No references stored for this video.
Video NV50fOuXDrk The Broken Meeple Discussion at 10:39 sentiment: negative
video_pk 2810 · mention_pk 8203
The Broken Meeple - Nemesis video thumbnail
Click to watch at 10:39 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Memorable atmosphere and lore
Cons
  • Lengthy playtime
  • Elimination and luck elements can be frustrating
Thematic elements
  • Alien invasion with hidden agendas
  • Sci-fi horror aboard a spaceship
  • Semi-cooperative with potential traitor dynamics
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative exploration — Players explore, complete objectives, and contend with threats.
  • Event/alien encounter system — Random events and alien presence drive tension.
  • Events — Random events and alien presence drive tension.
  • Hidden agenda/traitor — Some players have secret goals that can destabilize others.
  • Traitor Game — Some players have secret goals that can destabilize others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • BGG top 100 list is broken.
  • Two Brass games in the top 10? duplicates are broken.
  • I hate Eclipse Second Dawn for the galaxy.
  • Ticket to Ride should be number one on Board Game Geek.
  • Ark Nova being at number three, I would like to see it creep up a bit more.
  • This is how exploitative the BGG top 100 list is.
  • Three brass games in the top 25? It's going to highlight even more how broken this list is.
  • You cannot look at that and call it fair without being the most biased individual.
  • The system itself is broken.
  • It's a gamers list. It is purely based on diehard dedicated board gamers who make this list what it is.
References (from this video)
No references stored for this video.
Video vaOkHtEmqBk No Rolls Barred Rules Teach at 0:13 sentiment: positive
video_pk 2337 · mention_pk 6850
No Rolls Barred - Nemesis video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging theme and tension
Cons
none
Thematic elements
  • alien threat, crew survival
  • space survival aboard a sleeper ship
  • cinematic science fiction horror
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • Cooperative/semi-cooperative play — Players work together with potential hidden loyalties.
  • Semi-Cooperative — Players work together with potential hidden loyalties.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a perfectly balanced game
  • moves like a chess Queen
  • fantastic
  • great
References (from this video)
No references stored for this video.
Video WzHDSjUbOD4 No Rolls Barred Top List at 13:36 sentiment: positive
video_pk 2347 · mention_pk 6883
No Rolls Barred - Nemesis video thumbnail
Click to watch at 13:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immersive theme with standout production
  • Tense, high-stakes gameplay with a strong 'cinematic' feel
Cons
  • Expensive and heavy to learn and execute
  • Expansions can escalate complexity
Thematic elements
  • cooperative/competitive sci-fi horror with a 'big bad' antagonist
  • A derelict spacecraft with alien intruders
  • cinematic, claustrophobic, tense exploration
Comparison games
  • Alien
  • Mansions of Madness
Mechanics (from transcript analysis)
  • asymmetric roles — some players are crew heroes, one might be a hidden antagonist or special crew member
  • Cooperative with betrayal tension — players must cooperate to survive while some secretly pursue their own goals
  • Deck Building — players manage actions and equipment while the ship's alarms and hazards unfold
  • deck-building / action selection — players manage actions and equipment while the ship's alarms and hazards unfold
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the best time and boy do we have some creepy crawlers for you
  • for most lists for nrb i try to feature mostly games we haven't covered before but for this one i'm going to be covering a few ones that we have
  • it's a pulpy cinematic style game for movie fans and zombie heads alike
  • it's a heady tense and brutal deduction game
  • there's no horror experience like nemesis
References (from this video)
No references stored for this video.
Video t_PKBzzqnb8 Rolls in the Family Top List at 57:10 sentiment: positive
video_pk 2110 · mention_pk 6189
Rolls in the Family - Nemesis video thumbnail
Click to watch at 57:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Outstanding thematic immersion and tense atmosphere.
  • Challenging and satisfying group puzzle with clear escalation.
Cons
  • The rule set can be dense for new players.
  • Balancing solo risk/reward with cooperative play can be tricky.
Thematic elements
  • survival, paranoia, and betrayal
  • spacefaring horror ship with lurking threats
Comparison games
  • Alien: Isolation (feel and theme)
  • Alien: The Board Game (cooperative immersion)
Mechanics (from transcript analysis)
  • Cooperative Game — noise, alien encounters, and event sequencing drive tension.
  • cooperative puzzle with enemy spawn — noise, alien encounters, and event sequencing drive tension.
  • hidden objectives — each player has personal goals that may conflict with group aims.
  • Hidden Roles — each player has personal goals that may conflict with group aims.
  • Semi-Cooperative — players work together to survive but have individual goals and priorities.
  • semi-cooperative play — players work together to survive but have individual goals and priorities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the Pinnacle experience of what I love in this
  • the rule book is terrible but it is a dense rule book
  • we love to give away board games
References (from this video)
No references stored for this video.
Video iBgXD8Fh6Pk The Discriminating Gamer Review at 1:26 sentiment: positive
video_pk 1624 · mention_pk 4701
The Discriminating Gamer - Nemesis video thumbnail
Click to watch at 1:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong theme with cinematic tension
  • Asymmetrical, private objectives add depth and replayability
  • Tension and intrigue from hidden information and betrayal
  • flavorful interaction with a chaotic but cinematic encounter system
Cons
  • Steep learning curve and heavy rulebook
  • Not primarily designed for solitaire play
  • High price point and complexity may deter casual players
Thematic elements
  • Survival, betrayal, and survival under threat with hidden objectives and alien horror.
  • A derelict spaceship infested by deadly aliens, operating in hibernation sleep and on the brink of catastrophe.
  • cinematic, tension-driven with emergent storytelling and traitor-like dynamics
Comparison games
  • Battlestar Galactica (board game)
  • Alien (Ravensburger) board game
Mechanics (from transcript analysis)
  • Bag Building — A bag of tokens determines intruder type and spawning when triggered by gameplay or sound checks.
  • Combat and dice resolution — Combat resolves with dice and card-based modifiers; ammunition and injuries affect outcomes.
  • Combat: Dice — Combat resolves with dice and card-based modifiers; ammunition and injuries affect outcomes.
  • Contamination and infection — Contamination cards can accumulate, potentially infecting players and altering end-game conditions.
  • Engine Building — Engines must be repaired and the ship's course set to Earth to win; failure reduces survival odds.
  • Engine repair and course alignment — Engines must be repaired and the ship's course set to Earth to win; failure reduces survival odds.
  • event cards — Event cards introduce fires, malfunctions, or other disasters and move intruders around the ship.
  • Events — Event cards introduce fires, malfunctions, or other disasters and move intruders around the ship.
  • Exploration and room tokens — Rooms are initially hidden; exploring reveals actions and room-specific effects via exploration tokens.
  • Hidden objective cards — Each player receives a private objective that may conflict with teammates, creating mistrust and tension.
  • Intruder bag and random encounters — A bag of tokens determines intruder type and spawning when triggered by gameplay or sound checks.
  • Two actions per turn — Players take two actions per round; they alternate around the table, advancing toward a global event phase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game does it about as good as any game i've ever played
  • it's a perfect thematic game
  • the game shines when you're playing with multiple people
  • i love games that tell stories
  • buy it it's it's awesome you'll love it
  • this game makes it terrifying to find out what's gonna happen
References (from this video)
No references stored for this video.
Video q7BQEhUy39c Board Game Hangover Discussion at 4:26 sentiment: positive
video_pk 1040 · mention_pk 2932
Board Game Hangover - Nemesis video thumbnail
Click to watch at 4:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tense atmosphere and strong theme
  • high replayability
Cons
  • steep learning curve
  • resource-intensive to run well
Thematic elements
  • survival with paranoia and potential traitors
  • spaceship crew in peril
  • semi-cooperative with hidden objectives
Comparison games
  • Ark Nova
  • Alien-themed games
Mechanics (from transcript analysis)
  • Combat: Dice — combat relies on dice outcomes
  • Dice combat — combat relies on dice outcomes
  • hidden objectives — traits and ulterior motives influence decisions
  • Hidden Roles — traits and ulterior motives influence decisions
  • semi-coop — players share goals but some may act against the group
  • Semi-Cooperative — players share goals but some may act against the group
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's still a must have
  • the twist to this role play is that you all text in a WhatsApp group
  • it's a semic which means you all are stuck in the ship and want to get out together
  • it's not fantastic, not even fantastic; it's very good
  • the game is not simple
References (from this video)
No references stored for this video.
Video 0o0TZ4IoIrE Shelfies Top 10 List at 0:51 sentiment: neutral
video_pk 824 · mention_pk 2355
Shelfies - Nemesis video thumbnail
Click to watch at 0:51 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • immersive theme
  • high production values
Cons
  • steep learning curve
  • rule density
Thematic elements
  • Cooperative mission-based play with thematic threats
  • Space horror, sci-fi survival
Comparison games
  • Dune Imperium
  • King's Dilemma
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to survive against threats and complete objectives.
  • cooperative play — Players work together to survive against threats and complete objectives.
  • Semi-Cooperative — Elements of hidden goals or evolving threats that alter player decisions.
  • Semi-cooperative / hidden consequences — Elements of hidden goals or evolving threats that alter player decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're gonna rank them and we're also gonna suggest a game that you could add to that collection
  • If you become our patreon and send us a selfie or better yet posted in our Discord Channel which is another perk that you get access to you will always be featured in our videos
  • this shelf is a quality over quantity eclipse is pretty popular here
References (from this video)
No references stored for this video.
Video sbJ63luddoc The Dice Tower Top List at 1:12:14 sentiment: positive
video_pk 656 · mention_pk 1874
The Dice Tower - Nemesis video thumbnail
Click to watch at 1:12:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very strong theme; immersive atmosphere
  • Good balance of suspicion and cooperation
Cons
  • Complex rules can be a barrier to new players
Thematic elements
  • Alien-invasion aboard a ship with hidden threats
  • Spacecraft with alien intrusions
  • thematic, suspense-driven, with asymmetric crew roles
Comparison games
  • Arkham Horror: The Card Game
  • Mansions of Madness
Mechanics (from transcript analysis)
  • deck-building / threat management — Character progression and equipment tie into theme
  • semi-cooperative / betrayal tension — Players can distrust others; threats are both alien and human
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "This is Spooktacular. It is spectacular and spooky."
  • "The theme is very well integrated into the story that you're playing through."
  • "You can feel the humanity of the ghosts and the dream transitions."
  • "It's like Ford versus Ferrari for fashion."
  • "The alien gets on board and starts growing. It’s iconic."
  • "This is Mad Max on a board. Thunder Road Vendetta is fantastic."
References (from this video)
No references stored for this video.
Video RlmHg-2bB10 Meet Me At The Table Discussion at 1:57:32 sentiment: positive
video_pk 292 · mention_pk 897
Meet Me At The Table - Nemesis video thumbnail
Click to watch at 1:57:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tense, cinematic pacing
  • Strong theme integration with mechanics
Cons
  • Can be harsh and unforgiving
  • Setup can be lengthy
Thematic elements
  • Survival against Xenomorph-like threats in a derelict ship
  • Co-op sci-fi horror with a tense mission framework
  • Story-driven with evolving player goals
Comparison games
  • Oathsworn: Into the Deep
  • Kingdom Death Monster
Mechanics (from transcript analysis)
  • Card-driven combat — Card-based actions determine outcomes against alien threats.
  • Cooperative play with hidden info — Players work together but must manage conflicting objectives and hidden cues.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you don't have to be fantastic to put some paint on a miniature and put on the board
  • every game is awesome I want to play them all
  • the only way to play that game is permadeath
  • I'm excited to play tomorrow
  • I love Wander Cult of Barnacle Bay
  • Dry brushing fixes everything
References (from this video)
No references stored for this video.
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