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Vantage box art

Vantage

Game ID: GID0375724
Game Info
Year
2025
Players
1-6
Age
14+
Playtime
180 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Vantage is an open-world, co-operative adventure game for 1-6 players that features an entire planet to explore, with players communicating while scattered across the world. With nearly eight hundred interconnected locations on four hundred cards and over nine hundred other discoverable cards, the world is your sandbox.

You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location.

Vantage is not a campaign game, and it is completely self-contained with no expansions — just a few accessories like metal coins.

—description from the publisher

Description

Vantage is an open-world, co-operative adventure game for 1-6 players that features an entire planet to explore, with players communicating while scattered across the world. With nearly eight hundred interconnected locations on four hundred cards and over nine hundred other discoverable cards, the world is your sandbox.

You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location.

Vantage is not a campaign game, and it is completely self-contained with no expansions — just a few accessories like metal coins.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 276
This page: 50
Sentiment: pos 34 · mix 3 · neu 2 · neg 1
Mentions per page
Showing 51–100 of 276
Video QRLOyV7WvSY Hungry Gamer Other at 13:20 sentiment: positive
video_pk 84026 · mention_pk 212895
Hungry Gamer - Vantage video thumbnail
Click to watch at 13:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Upgraded components (metal coins, dual layer player boards, wooden tokens)
  • Ability to make your own pet into a card
  • First truly open world game that has grabbed me
  • A blast to play every single time
  • Weird, wacky adventure
  • Always find something fun and new
  • Playable over Zoom
  • Special little game
  • Great time with it
Cons
none
Thematic elements
  • Open world, adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Open world — this is the first truly open world game that has really grabbed me.
  • Pet creation — Jamie put out the ability to make your own pet into a card in the game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The reason that I do this starting in November is I've started doing my calendar year, I guess. Is that my fiscal year? I'm not making any money, but my fiscal year, I guess, from November to November.
  • So, what I do is I go back, I look at all the games I've played all year, and then I take those and in the month of November and into December, as necessary, I replay all of those games.
  • And so, what I've done this year is I have expanded the categories just a little, but I've split a category up that I had last year just a little bit to really try to lock in a way for me to rate these games.
  • And so the categories this year are going to be story, theme, and so I pulled story out of theme because story and games just matters a ton to me. I love story and games.
  • Next is weight. And this one is the most gimme of all of them because truth be told, there is a sweet spot for me in weights that I most enjoy.
  • And the last one is I'm adding this year, which is kind of in honor of my students vibes. Just how am I feeling about it? Right?
  • And at the end, whichever game has the lowest number, that's going to be the winner.
  • And the first one is Wandering Galaxy. This is a game from Platack Games and Jerry Hawthorne which took two preceding games of Forgotten Waters and Freelancers from Plahat Games and just distilled it to close to perfection.
  • And this is an evolution of Pandemic and I'm told of the Pandemic Fall of Rome series.
  • And this is the first truly open world game that has really grabbed me.
  • And then the last one is my only dungeon crawl on the list and I'm so happy that it is on this list because I waited I don't know four years for this game.
References (from this video)
No references stored for this video.
Video uMBpML_1mEQ Tim Chuon Top List at 7:09 sentiment: positive
video_pk 83984 · mention_pk 212716
Tim Chuon - Vantage video thumbnail
Click to watch at 7:09 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Massive world in a small package
  • Quick setup
  • No upkeep
  • No automa or AI
  • Intuitive rules
  • Vast exploration
  • Deep progression
  • Unpredictable twists
Cons
none
Thematic elements
  • Survival, Mission completion, Exploration
Comparison games
  • Breath of the Wild
  • Mythwind
Mechanics (from transcript analysis)
  • action selection — On your turn, all you're going to do is make a choice out of six available options. See, this right here is where all the fun begins because each card is going to give you a list of six different actions. You pick one
  • Dice Rolling — sometimes these choices are going to require you to make a check. The twist here is that you're going to pass every single one of these checks, but it just depends on what you roll and you may take a bigger hit to your stats depending on how well you roll.
  • mitigation — it's not always luck dependent though because there are a bunch of these skill tokens that you can use to mitigate your dice rolls.
  • Modular Board — every time you're playing the game, you're sort of discovering a brand new map.
  • Resource Management — You have three stats, health, morale, and time and if any one of them hit zero, then you lose.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love solo games that give me a reason to go back and keep exploring the world.
  • It's legit Breath of the Wild in tabletop form.
  • This game has been an absolute home run solo game because you get attached to your wee little character, but then as you build up, and you go to different towns, and you start fighting monsters, and getting all these rewards, your character gets bulky, and then by the end game, oh my god, the the final fight just gets so rewarding because you get to learn the different type of skills as you go.
  • Oathsworn combat just it hits different.
  • risks matter. Your choices with each fight are going to affect your choices down the line.
  • this game like respects your time in full.
References (from this video)
No references stored for this video.
Video _UG3SFtMs8E The Mill Discussion at 0:55 sentiment: positive
video_pk 83879 · mention_pk 212285
The Mill - Vantage video thumbnail
Click to watch at 0:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cuz there's one in the works somewhere.
  • we're grateful for you.
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 1:33 sentiment: positive
video_pk 83800 · mention_pk 212011
Stonemaier Games - Vantage video thumbnail
Click to watch at 1:33 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Tableau building
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 6:41 sentiment: other
video_pk 83800 · mention_pk 211966
Stonemaier Games - Vantage video thumbnail
Click to watch at 6:41 · YouTube ↗
Overall sentiment (raw)
Chill
Pros
  • solo play is very chill
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video 7NKQwd8Yi-g Hungry Gamer Top 10 List at 11:08 sentiment: positive
video_pk 83714 · mention_pk 211501
Hungry Gamer - Vantage video thumbnail
Click to watch at 11:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • massive amount of story
  • great for Zoom play
  • high replayability
Cons
  • can feel chaotic due to open-ended structure
Thematic elements
  • discovery and exploration
  • open sandbox sci‑fi adventure
  • emergent narrative
Comparison games
none
Mechanics (from transcript analysis)
  • open sandbox storytelling — pursue varied story objectives with a vast card/story deck
  • Zoom-ready play — can be played over Zoom if players have copies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wandering Galaxy has one of the most entertaining mashups of Star Wars and space piracy and just wackiness that you have ever seen.
  • My game of the year for 2025 is none other than Wandering Galaxy, designed by Jerry Hawthorne and published by Pla Hat Games.
  • I would love to get that to the table right now.
  • Stellagbite Deeper Caverns takes a fun game that maybe had a little bit of a limited shelf life and sends it into the stratosphere when it comes to replay.
References (from this video)
No references stored for this video.
Video Q71Fy81DZmc Hungry Gamer Analysis at 5:39 sentiment: positive
video_pk 83654 · mention_pk 211299
Hungry Gamer - Vantage video thumbnail
Click to watch at 5:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game mechanics and theme allow for pet inclusion as cards.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oo, that looks tasty.
  • And whoever gets the most points will get first pick of all the amazing prizes that we talked about in the previous video.
  • Old King's Crown knocked out.
  • Jerry Hawthorne will be crushed.
  • Beatric has always been a fan of Ivy Games.
  • Aberration has had quite the run and not what was expected as Dan it.
  • Definitely a surprise. I thought she was heading towards Aridia.
  • Clearly after her midternament nap.
  • Clearly allowing Beatatric to be multiple cards in your game is the path to victory.
  • It legitimately makes Beatatric really, really happy.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 15:41 sentiment: positive
video_pk 83614 · mention_pk 211087
Stonemaier Games - Vantage video thumbnail
Click to watch at 15:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • if I want to go on an adventure in the game, Vantage is that game
  • brought joy to people in a way that is different
  • excited to bring something new to the hobby
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 50:54 sentiment: positive
video_pk 83614 · mention_pk 211099
Stonemaier Games - Vantage video thumbnail
Click to watch at 50:54 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Brought something new to the hobby.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video 68IUBBWyRFI Stonemaier Games Discussion at 26:40 sentiment: positive
video_pk 83490 · mention_pk 210473
Stonemaier Games - Vantage video thumbnail
Click to watch at 26:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Origin Story
  • The Gang
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This friendship is costing me money, but that's okay.
  • I'm going to say more chocolate.
  • I have to finally see Jamie in person. Uh, this is, you know, this longist I'll say publicly, I don't know this long distance thing is working for me anymore, Jamie. I have to see you in person.
  • I was horrible bird that couldn't fly. What was it? I ended up being that one bird that couldn't fly.
  • If I weren't such a classy professional, I'd run into the garage and look, but um
  • The voice tends not to age as quickly as the rest of us.
  • This might be a year where I just acknowledge that in the video because I love all of our games when we publish them, but I I I really love these games and I love them in different circumstances, too.
  • When we turn 60, we'll do another one.
  • this is just so much fun to do and I think having the the live interaction with people, having these questions, being able to, you know, the people that listen or watch the show, ask us questions. It's just it's special and it's fun and I really appreciate it.
References (from this video)
No references stored for this video.
Video VidDkpBgcWI Board Games UnLocked Top List at 1:36:48 sentiment: other
video_pk 83481 · mention_pk 210432
Board Games UnLocked - Vantage video thumbnail
Click to watch at 1:36:48 · YouTube ↗
Overall sentiment (raw)
Phenomenal
Pros
  • Unparalleled exploration feel
  • Massive content and replayability
  • Player-driven narrative creation
  • Masterful design
  • Feels like playing an open-world RPG
  • Can choose when to end the game
Cons
  • Some find it's an activity, not a game
  • Player boards are a necessary purchase for organization
Thematic elements
  • Exploration, discovery, and player-driven narrative
  • Open world fantasy
  • Player-created story elements
Comparison games
  • Tales of Arabian Knights
  • Tales of the Arthuran Knights
  • Agents of Submerge
  • Seventh Continent
  • Kingdom Death Monster
  • Gwent
Mechanics (from transcript analysis)
  • action selection — Players choose one of six actions per card, with possibilities to trigger additional actions.
  • Character progression — Players can acquire weapons, abilities, and customize their character boards.
  • exploration — Players explore an open world with countless locations and events.
  • Player-driven narrative — Players' choices and actions create their own story within the game world.
  • Resource Management — Managing money to buy locations or resources is implied.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grim Coven is an absolute amazing boss battler.
  • This is a genre that I just absolutely love. It is so good.
  • the stories that they tell are like nothing that we've seen, you know, and just just knowing that
  • that's Bonkers the for foresight and thought that had to go into designing this.
  • This just brings it into the into the Elder Scrolls universe.
  • it makes it a much more in my mind deeper experience than like a Too Many Bones cuz it's got a it's like a campaign game.
  • This game is a masterpiece in its design.
  • This is the epitome of where exploration RPG and campaign games really need to be.
  • It was a no-brainer at this case. I knew what my number one and number two were, you know, pretty pretty easily.
References (from this video)
No references stored for this video.
Video VidDkpBgcWI Board Games UnLocked Top List at 1:59:06 sentiment: positive
video_pk 83481 · mention_pk 210435
Board Games UnLocked - Vantage video thumbnail
Click to watch at 1:59:06 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • generates unique and compelling player stories
  • high replayability due to varied outcomes
  • ingenious and deep design
  • offers significant player agency with multiple choices
Cons
  • overarching story is not yet fully understood
  • uncertainty about future support or expansions
Thematic elements
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • branching paths/choices — players have multiple options when encountering events, leading to different outcomes.
  • Modular Setup — the use of numbered cards allows for potential additions and modifications.
  • Storytelling — the game generates unique stories through player experiences and choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grim Coven is an absolute amazing boss battler.
  • This is a genre that I just absolutely love. It is so good.
  • the stories that they tell are like nothing that we've seen, you know, and just just knowing that
  • that's Bonkers the for foresight and thought that had to go into designing this.
  • This just brings it into the into the Elder Scrolls universe.
  • it makes it a much more in my mind deeper experience than like a Too Many Bones cuz it's got a it's like a campaign game.
  • This game is a masterpiece in its design.
  • This is the epitome of where exploration RPG and campaign games really need to be.
  • It was a no-brainer at this case. I knew what my number one and number two were, you know, pretty pretty easily.
References (from this video)
No references stored for this video.
Video uZMiQry01bE Hungry Gamer Discussion at 20:48 sentiment: positive
video_pk 83424 · mention_pk 210187
Hungry Gamer - Vantage video thumbnail
Click to watch at 20:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beatric the Board Game Dogs game of the year
  • Allows players to put their own pets into the game and make up their own ability
  • Delightful experience
Cons
  • Best with three players, six can be too many
  • Rules are easier accessed via QR code than book
Thematic elements
  • Describing what you see
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Communication — you're describing what you see. But if you got six people that's five rounds of just oh what do you see? What do you see? And you just listen.
  • Worker Placement — Um, and our friend Amanda Panda has come over and she's she does like every game. So a lot of times when she sits down, she can actually teach the game that she's in and somebody else's game at the same time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That game makes me happy every single time.
  • I enjoy what's going on because the little stories and the stories are just my kind of kind of weird and whimsical and silly.
  • I have a lot of joy teaching that game and so it was the most joyful to say, listen, I love these newspapers and we put the um my favorite critic is the Chimera because it brings two critics.
  • It's definitely a top five game for me. I will never not play it.
  • I want to say that if Mark Dainty, Luke Lori, and Will Brown had not had not gone through this procedure to bring recall to a table, there is no way I would have picked this game up.
  • Kudos to whoever like the rule book is 16 pages.
  • This game blew me away.
  • I mean just smashed it and it was like two days before the con and I was like well here we go. And I loved it.
  • It's just a joy. It's always a joy to get to the table and playing with the new expansion content was a lot of fun.
  • The amazing thing that happens with games is how much they grow over time and how much fun I had playing on TTS. That is not a fun medium, people!
  • This is not I mean it is it is a baguer and it is uh probably up there with the weight of people have been debating if Andromeda's Edge is heavier or Whisperwood's heavier.
  • It has turned out to be uh the best moment of the year. Uh I I just appreciate that that gaming time with some friends.
References (from this video)
No references stored for this video.
Video WYGsRorORyI The Dungeon Dive Top List at 22:15 sentiment: other
video_pk 83356 · mention_pk 209800
The Dungeon Dive - Vantage video thumbnail
Click to watch at 22:15 · YouTube ↗
Overall sentiment (raw)
ecstatic
Pros
  • Brilliant and exceptionally good game.
  • Effortlessly easy to set up, learn, and play (approx. 5 minutes setup).
  • Offers immense variety and content, with players still discovering new aspects after multiple plays.
  • Allows for deep character customization (skills, equipment, companions).
  • Provides a vast planet to explore.
  • Rules never get in the way of fun.
  • Delivers an unparalleled illusion of infinite possibility.
  • Considered the perfected modern adventure game.
Cons
  • Not for players who want strong guide rails; some may find the lack of direction daunting (as noted by Joey from The Dice Tower review).
Thematic elements
  • Adventure, exploration, discovery
  • An entire planet to explore
Comparison games
  • Talisman
  • Roombound
Mechanics (from transcript analysis)
  • Character building — Players can build their characters with different skills and equipment.
  • Mission/Quest System — Features various missions, submissions, and side quests.
  • Open world exploration — Players have an entire planet to explore with freedom to pursue objectives or just discover.
  • sandbox gameplay — Allows players to ignore win conditions and focus on exploration and experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And in this video, I'll be discussing the best games that I played in 2025.
  • And the golden torch award I am giving out to games that uh are just shining examples in the hobby. They are the golden torches and I think the game that I am awarding that to this year really really does deserve it.
  • But my most disappointing was the uh the expansion for Talisman fifth edition, the co-op expansion. Man, what a disappointment.
  • Those house rules created by Dragon Phoenix Games, which are the designers and publisher for Gathering Gloom, are great. they make the game how it should have been from the beginning.
  • Wandering Galaxy was going to be my game of the year. It's a fantastic game.
  • Conversely, my game of the year and the winner of the very very first Dungeon Dive Golden Torch award is shockingly just shocked me to like I couldn't believe that I am giving my game of the year to a Stonemer Games game uh from from uh from Jamie Stagmire and that is Vantage.
  • It is so effortlessly easy to set up, to learn, to play. I mean, it literally takes about 5 minutes to set the game up and start playing.
  • What I care about is having an experience of having a fun experience of exploration of discovery of mystery of of that kind of illusion of infinite possibility.
  • And I can't think of another game that gives me that illusion better than Vantage does. It is absolutely truly the modern adventure game perfected.
  • So, all right. Well, hey, let me know some of the best games you played.
References (from this video)
No references stored for this video.
Video RHdnGHru8ys Where There's A Wilz, There's a Play Top 10 List at 50:51 sentiment: positive
video_pk 83304 · mention_pk 209585
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 50:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • zen, immersive experience
  • multi-hour sessions feel flow state-like
  • strong solo/discord play potential
Cons
  • very large and heavy; setup can be lengthy
  • thousand-card volume may be daunting
Thematic elements
  • Array
  • Planetary exploration with zen vibes
  • immersive
Comparison games
  • Emberleaf
  • Zen Garden
Mechanics (from transcript analysis)
  • dice-driven action selection — at locations you roll dice to determine success, with six actions per location
  • Scenario / Mission / Campaign Game — personal path with goals and a sense of discovery
  • Scenario-driven goals / mini-paths — personal path with goals and a sense of discovery
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a rolling right all about tending your garden on IT planet
  • these expansions of this one are really great and I could see them coming out with more
  • I'm your zen game of all games besides Zen Garden
  • When Emerald Skulls gets scary, it's a push your luck moment
References (from this video)
No references stored for this video.
Video AqVnxdWFyOQ Board Game Critique Review at 0:02 sentiment: mixed
video_pk 83209 · mention_pk 209319
Board Game Critique - Vantage video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Sandbox freedom with open-ended exploration
  • Fast, streamlined turns suitable for two to four players
  • Engaging early-to-mid game progression with clear sandbox loop
Cons
  • Early-game confusion and lack of a single, clear victory condition
  • Rule overhead can feel opaque during first plays
Thematic elements
  • environmental storytelling through card design and location flavor
  • Open-world exploration with modular missions in a sandbox environment
  • play-driven discovery rather than scripted narrative
Comparison games
  • Sleeping Gods
  • The Seventh Continent
Mechanics (from transcript analysis)
  • Action Following — players choose an action from their location card to advance
  • Boost economy of cards — slot dice to gain cards and various boosts, enabling snowball progression
  • Challenge dice and grid placement — roll dice and place them on a grid to mitigate consequences and gain cards
  • Location card actions — players choose an action from their location card to advance
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sleeping Gods nails the campaign experience.
  • The keywords create genuine branches.
  • Finish a campaign feeling like you've been somewhere.
  • By turn 15, we'd mapped about 15 locations mentally and suddenly understood the sandbox.
  • Solo is a masterpiece.
  • It's niche brilliance, not a universally good game.
References (from this video)
No references stored for this video.
Video wPIBUgwJlp0 Where There's A Wilz, There's a Play Top 10 List at 13:14 sentiment: positive
video_pk 83163 · mention_pk 209130
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 13:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent solo experience
  • Strong engagement with online play and streams
Cons
none
Thematic elements
  • Solitaire-style engine-building and map interaction
  • Solo-focused strategy game (tabletop)
  • personal strategic conquest
Comparison games
none
Mechanics (from transcript analysis)
  • solo_puzzle — Dominant solo play with online and Discord play via streams.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Vantage from Stomare Games. Absolutely 100% my number one game of 2025.
  • I absolutely love Emberleaf. It was my number two game of the year.
  • Citizens of the Spark definitely was uh one that really worked for me.
  • I like the rondelle drafting mechanism.
  • There’s a lot going on in Tea Witches.
References (from this video)
No references stored for this video.
Video N1GiqAxzO6Q Hungry Gamer Discussion at 841:32:00 sentiment: positive
video_pk 83149 · mention_pk 209073
Hungry Gamer - Vantage video thumbnail
Click to watch at 841:32:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's really really clever
  • It's a blast.
  • really good production
Cons
  • I don't want to play it on more than three players.
  • This game does not teach you the game when you read the rules.
  • people that I've played that don't like it really don't like it.
Thematic elements
  • Exploration and survival with a focus on player-driven narratives.
  • A planet after a crash landing.
  • Choose-your-own-adventure style where player choices lead to consequences.
Comparison games
  • Lands of Galzir
Mechanics (from transcript analysis)
  • card tableau building — Players collect cards and use dice to place them in their tableau, with penalties for not being able to place dice.
  • character-specific abilities — Each character has unique abilities and playstyles.
  • Equip mechanic — Players can equip themselves with items that guide their choices and path.
  • Mission/objective based — Random missions like 'fix the spaceship' or 'become rich' are given each game.
  • Resource Management — Manages morale, health, and time as key resources.
  • Shared actions/tokens — Players can share collected tokens that make jobs easier and sometimes use dice rolled by other players.
  • Storybook/App integration — A rulebook, storybook, or app is used to determine outcomes of actions and advance the narrative.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's number five on the BGG top 100, that's the game we're going to start with.
  • It's about trying to have the most influence in Afghanistan at the end of the game.
  • This is another one of those games that I think is just a masterpiece.
References (from this video)
No references stored for this video.
Video 1nAHs465f18 Board Gaming Ramblings Analysis at 17:55 sentiment: positive
video_pk 82890 · mention_pk 208263
Board Gaming Ramblings - Vantage video thumbnail
Click to watch at 17:55 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Tight game with engaging theme
  • Fun worker upgrading mechanic
  • New 2.0 rule set potentially improves gameplay
Cons
  • Can be a bit long
  • Potential for analysis paralysis (AP)
Thematic elements
  • Running an anime studio
Comparison games
none
Mechanics (from transcript analysis)
  • Employee/Worker Upgrading — Players can promote or upgrade their workers, making them more effective.
  • Set Collection — Gathering specific types of art and fulfilling thematic trends.
  • Trend fulfillment — Creating art and plots that align with current public trends to score points.
  • Worker Placement — Players place workers to perform actions within the game, such as producing art or fulfilling trends.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Are you ready? One, two, three. Boom.
  • It's a double curl.
  • It's a double kill.
  • It's a keep from me.
  • It's a curl from you.
  • Yeah, it was.
  • So, what was your favorite and least favorite of this?
  • My favorite I think I I really enjoyed playing Unmatched again, but I had really fun with Ice and Id dolls.
  • My least favorite I think Oh, I Yes, Blue. I didn't care that much for
  • And that is half of the games that we played in the marathon.
References (from this video)
No references stored for this video.
Video oVze6_9rCJg Board Games UnLocked Top List at 1:25:25 sentiment: positive
video_pk 82604 · mention_pk 207548
Board Games UnLocked - Vantage video thumbnail
Click to watch at 1:25:25 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Phenomenal gameplay that defies the 'activity, not a game' criticism.
  • Vast open world that encourages exploration and discovery.
  • Moments of genuine surprise and realization about the game world.
  • Includes 'games within games' for emergent experiences.
  • Evokes a similar feeling to playing Elden Ring.
  • The website integration fixed the issue of constantly digging through books.
  • Challenges are generally simple to overcome, making it accessible.
  • Players have agency to deviate from objectives to explore optional content.
Cons
  • The game can be 'super easy' with challenges being simple to overcome.
Thematic elements
  • Open world
Comparison games
  • Elden Ring
  • Madara
Mechanics (from transcript analysis)
  • Discovery — And then you mentioned there's games within games of that.
  • Open world exploration — this truly is the land in a spot, open world, where do I go?
  • Website integration — The one fault you had was rectified. I remember because you didn't like the digging in the books constantly, but then they had their the website that had the the all the books in it was was what fixed that.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um, this one for the price of the game and for what you get like all those monuments and stuff that you get or the you know the the wonders.
  • They're like painted. They're all like chunky wood stuff. you know, it's a they're that's just retail relief and it's super nice.
  • This game is just so good. I really this theme that I just absolutely love.
  • That Cuphead style, what is a rubber hose animation?
  • So it completely changes the way that you're that you fight them versus all the other ones.
  • The components are outstanding for this game.
  • This one was one of those that I saw the cover, I nabbed it, and it's was such a a surprise for me, you know, like uh it's it's because it uses that brand.
  • Technically, you are not fighting the boss, but you're fighting things on the boss and the boss is fighting back for you.
  • I this one I just absolutely love it.
  • Every single boss is completely unique in in their their systems and mechanisms.
  • If you played Shadow of the Colossus, uh, then you're going to love I I feel like it's just a shoe.
  • Plays super well solo.
  • Phenomenal cooperative game.
  • It has so much content. There's so many uh spirits for this game that are all 100% unique.
References (from this video)
No references stored for this video.
Video tQwmMMgeUa4 The Mill Discussion at 2:31
video_pk 82372 · mention_pk 206968
The Mill - Vantage video thumbnail
Click to watch at 2:31 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When revealed, you must declare your alignment as hero. Gain one stamina and place any of your stamina on this card.
  • In a few months, we'll offer a pack of all the updates story books as well as one final update he'll discuss when it's ready.
  • standalone scythe versus expeditions, which will have one faction for scythe and one faction for expeditions in this new game, but they'll also be compatible in their own games.
References (from this video)
No references stored for this video.
Video x92cZSjQ3tg Rob's Tabletop World Discussion at 14:38
video_pk 82224 · mention_pk 206570
Rob's Tabletop World - Vantage video thumbnail
Click to watch at 14:38 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Undaunted 2200 which is a very good game. Tactics II, very very good.
  • I've got all the Killforths.
  • Nemo's War, great game.
  • Defenders of the Realm, love that game. Love it.
  • I got some BattleTech on painting. Going to start painting again.
  • Ogre, great game.
  • We're going to be back in business, folks. We're going to be back in business.
  • We're going to be back to full strength again. Just like the old days.
  • People that want to work with me, great. People that don't want to work with me, great. Don't care.
  • Getting hacked, man. It was very It took a lot of wind out of my sails.
  • I'll get us there. All right, we got the other cable coming within the next month or so. Uh, they're going to be running that up here, so we're going to have fiber.
  • I got 10 videos I got to get done. I got more stuff coming.
  • We're turning the old game around.
  • I don't think I've ever been this busy. And I'm pretty happy about it.
  • We'll come back and uh, next week we'll start we'll start doing nice little short live play. Maybe we'll do uh, Val Petra.
  • Everything feels better. You know, everything feels good.
  • It is your old pal Earl.
  • This has been a long time coming and it's showing the subscriptions have gone up.
  • It's been a rough 2 days. But don't worry about it. I'll shake it off. I'll come back stronger than ever.
References (from this video)
No references stored for this video.
Video qw04Em0Qd7A Stonemaier Games Discussion at 29:40 sentiment: positive
video_pk 82235 · mention_pk 206630
Stonemaier Games - Vantage video thumbnail
Click to watch at 29:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Turn flow summary is easily accessible and helpful.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Turn Summary — A turn flow summary is included in the back of the rulebook for quick reference.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of Aaron's favorite games.
  • Having Walter in a in a closed, secure place with familiar smells and items will help reduce stress during the move.
  • maybe I'll move some of my clothes first so he can sit on them and and be near something that smells familiar to him uh during the move.
  • And if you can, take a second, if you haven't already, look at the survey down in the description below.
  • Three questions about games that you've already played.
  • Only answer for games that you have already played and they will impact something that I showcase in April, what I'm currently calling the power rankings.
References (from this video)
No references stored for this video.
Video MhsohveGAjc Stonemaier Games Discussion at 0:00 sentiment: positive
video_pk 82113 · mention_pk 206190
Stonemaier Games - Vantage video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers a lot of game for the price
  • Value-focused pricing mentioned by the host
Cons
  • Some potential purchase hesitancy around expensive campaigns
Thematic elements
Comparison games
  • Garden Club
  • Red Rising
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the last live cast that will be with this background in my current condo.
  • I'm backing Garden Club right now.
  • For the amount of game that you get, Vantage is a steal.
  • The no glare technology on Brass Pittsburgh is something I need to check out.
  • Crowdfunding being used for really expensive games? And is that economy for the rich?
References (from this video)
No references stored for this video.
Video YhtwrbG_7OI Crimsonboardgames Playthrough at 0:00 sentiment: positive
video_pk 82082 · mention_pk 206037
Crimsonboardgames - Vantage video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich, immersive exploration with multiple paths and personal objectives.
  • Dynamic dice and object interactions create a lively feel.
  • Strong sense of world-building and discovery throughout the playthrough.
Cons
  • Rule interpretation can be opaque at times, slowing early play.
  • Length can vary dramatically, potentially stretching play sessions.
Thematic elements
  • Exploration, survival, alliance with sentients, and destiny-driven progression on a dangerous world.
  • A distant planet featuring a central tower, varied climates, deserts, bone cities, and roaming sentient beings.
  • Open-ended, objective- and destiny-driven, with a book-based reference system guiding events.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Crafting — Crafting new items from resources; upgrading gear through crafting actions.
  • Combat and risk taking — Engaging in combat via dice tests (stun, attack), with options to gamble boosts for better results.
  • Combat: Dice — Engaging in combat via dice tests (stun, attack), with options to gamble boosts for better results.
  • Crafting and upgrading — Crafting new items from resources; upgrading gear through crafting actions.
  • Dice-based action resolution — Rolling colored dice to perform actions, with boosts and penalties shaping outcomes.
  • End Game Bonuses — Tokens can be added to a track to influence game end conditions or destiny outcomes.
  • Endgame token mechanics — Tokens can be added to a track to influence game end conditions or destiny outcomes.
  • grid-based exploration — A 3x3 action/placement grid and map references to navigate to objectives and locations.
  • Narrative Choice — A reference book that provides events, outcomes, and branching decisions based on actions.
  • Personal objectives and destinies — Pursuing personal objectives and destiny cards that steer progression and endings.
  • resource and item management — Collecting boosts, items, crystals, and equipment to trade for effects and personal objectives.
  • Resource Management — Collecting boosts, items, crystals, and equipment to trade for effects and personal objectives.
  • Sentient companions and NPCs — Enlisting or interacting with sentients who provide benefits or storyline hooks.
  • Story book / Book of Secrets — A reference book that provides events, outcomes, and branching decisions based on actions.
  • Trading — Trade interactions with vendors, paying coins or sacrificing items for advantages.
  • Trading and currency — Trade interactions with vendors, paying coins or sacrificing items for advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Vantage Time. I love this game so much.
  • The dragon became my friend and it was awesome.
  • Yo, spy. Yo, that's sick.
  • This game is so cool, I love it.
References (from this video)
No references stored for this video.
Video JdHPe1i5-mQ Stonemaier Games Discussion at 35:11 sentiment: positive
video_pk 82017 · mention_pk 205665
Stonemaier Games - Vantage video thumbnail
Click to watch at 35:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly flexible, non-linear finish options
  • Encourages personal playstyles
Cons
  • Endings can be soft; some players expect stronger closure
Thematic elements
  • Array
  • Exploration and open-world adventure with north-based exploration theme
  • Open-ended, freedom-centric design
Comparison games
none
Mechanics (from transcript analysis)
  • Freedom of Action / Open-Ended Play — The design emphasizes player freedom to choose paths, quests, and destinations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These soaps are real; they smell and look like the game themes.
  • I won this heads or tails thing out of around 150 people.
  • The soap went really fast.
  • The move has gone pretty well.
  • We paid her, of course, to make these soaps.
  • The core tenet of Vantage is freedom, giving you the freedom to decide things on your own terms.
References (from this video)
No references stored for this video.
Video 2mOCPT-aS7A The Mill Discussion at 1:39 sentiment: positive
video_pk 82009 · mention_pk 205515
The Mill - Vantage video thumbnail
Click to watch at 1:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Sail action — Adds a sail action to boat cards to sail across the surface of the ocean.
  • Trailblaze Action — Adds a trailblaze action to quest cards to transport you to a quest destination.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this shirt.
  • Jamie was kind of taking each out individually and he would show us the soaps.
References (from this video)
No references stored for this video.
Video GUFzZIIdgdE Where There's A Wilz, There's a Play Analysis at 24:42
video_pk 81957 · mention_pk 205197
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 24:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to go a little quicker through this because I am going to do all of round two now.
  • Please like, comment, and subscribe.
References (from this video)
No references stored for this video.
Video n0IJuO5csV0 The Discriminating Gamer Top 30 List at 2:05 sentiment: positive
video_pk 81879 · mention_pk 204778
The Discriminating Gamer - Vantage video thumbnail
Click to watch at 2:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great storytelling experience
  • Strong sci-fi theme
  • Engaging dice mechanics
Cons
none
Thematic elements
  • Array
  • Planetary exploration and settlement
  • Storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • card tableau building — Players create card tableaus that grant special abilities during the game.
  • Dice Rolling — Dice are used to resolve various game effects and actions.
  • Storytelling — Players participate in collaborative storytelling that guides the game events.
  • Storytelling / Narrative — Players participate in collaborative storytelling that guides the game events.
  • Tableau Building — Players create card tableaus that grant special abilities during the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really really a fun game.
  • I was delightful. I really enjoyed it.
  • it's a hoot.
  • I really enjoyed it.
  • This is a great solitaire game.
  • I would read it to her and she'd make all the decisions.
References (from this video)
No references stored for this video.
Video W8JuWmcIl8I Stonemaier Games Discussion at 8:48 sentiment: positive
video_pk 81891 · mention_pk 204924
Stonemaier Games - Vantage video thumbnail
Click to watch at 8:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • heist
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know if I have a you know, I actually am treating myself today a little bit because I just opened So, this this is a ChocXO love chocolate hazelnut chocolate that that I opened yesterday.
  • Are you still collecting data for Tapestry?
  • I love Game Changer.
  • I would say no for nine pretzels. I would much rather have just gone to a bakery and and gotten them.
  • Clank is definitely up there for me.
  • I do think Magic Maze Magic Maze is a is a heist-themed game.
  • It's on the edge. I can see why you thought of it. I don't feel like I'm doing a heist when I play for I feel like I'm uh feel like it's more of a bribery game, but you are sneaking things in, which is definitely heist adjacent.
  • Colt Express, great pick there. Yeah, a train heist.
  • I do I love heist fiction. I really love heist fiction.
  • I think Charterstone is definitely a step up from Cozy Sticker Ville.
  • This is a heist-themed game that I am playing this Friday morning before I record my podcast episode with Mitchell.
  • It's a slower burn heist movie.
  • It was actually quite entertaining. The action was quite good. There was a good amount of humor in it. It's definitely outlandish. It's It's cartoonish in a way even though it's live action, but Kung Fu Hustle I I enjoyed returning to that.
  • My favorite heist-themed game.
  • My favorite head-to-head game.
  • I do really like the standing desk. This is in an Uplift standing desk.
  • I only recently picked up Viticulture and Euphoria, loving them both as two-player games
  • I I don't care about dings and dents on them. I'm I'm totally fine with that.
  • the solo mode they added to Brass Brass: Birmingham gave me the idea.
References (from this video)
No references stored for this video.
Video EF5RQeQRTPE Where There's A Wilz, There's a Play Top 5 List at 14:02 sentiment: positive
video_pk 81892 · mention_pk 204940
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 14:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • large open-world exploration feel
  • strong narrative/choose-your-own-adventure vibe
  • great for family time
Cons
none
Thematic elements
  • exploration, questing, upgrading character
  • open world exploration
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — You may upgrade your character with abilities.
  • missions and quests — There are missions and quests to pursue while exploring.
  • six actions per location — At locations, you can do one of six actions; you always succeed, and the success level determines your dice results.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoy this game.
  • It's quick. It's easy to get to the table.
  • They're just so cute. I love the little penguins in this as well.
  • An absolute excellent addition to the Rove series of games.
  • Cozy Stickerville, both of our number one games for the month of March.
  • This feels like a giant choose your own adventure that I will never experience the whole thing.
References (from this video)
No references stored for this video.
Video _rvEwQHgaJo Where There's A Wilz, There's a Play Top 16 List at 20:52 sentiment: positive
video_pk 81814 · mention_pk 204516
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 20:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great solo play, including remote play via Discord
  • easy to explore cooperative play
Cons
none
Thematic elements
  • choose-your-own-adventure in a box
  • planet exploration / choose-your-own-adventure
  • sandbox exploration
Comparison games
  • Fromage
Mechanics (from transcript analysis)
  • choose-your-own-adventure actions — six actions; you pick one per space and outcomes depend on dice results
  • Tableau Building — build a tableau of items / maps / animals depending on exploration results
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to where there's a wills, there's a play.
  • My name's Ian and today I'm here with my March Madness board game bracket.
  • There you have it, guys. There is the sweet 16.
References (from this video)
No references stored for this video.
Video mhfLOHq9XNs Hungry Gamer Discussion at 1:27:04 sentiment: positive
video_pk 81769 · mention_pk 204346
Hungry Gamer - Vantage video thumbnail
Click to watch at 1:27:04 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Won Board Game Dogs Game of the Year.
  • Fun open-world romp.
  • Beautiful art on the cards.
  • Clever design.
  • Allows for player-generated content like pets and couples.
  • Creator provides extra support and personalization options.
  • Was in development for eight years.
Cons
  • Games can potentially go very long, though not experienced by the speaker.
Thematic elements
  • Exploration and survival after crash landing
  • A planet
  • Emergent narrative
Comparison games
  • Lands of Galoir
Mechanics (from transcript analysis)
  • Dice Rolling — The whole time you're just rolling dice and you're finding ways to use the dice because the dice are representing how you succeed.
  • Resource Management
  • Set Collection
  • Tableau Building — Each card has like five different options that you can interact with.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The strategies are varied. It's never boring, you're never just going through a rote experience with it.
  • It is just this fun open world kind of romp that you go on.
  • It just has beautiful art on these cards.
  • And it's just so clever. So clever.
  • Every card has like five different options that you can interact with and it's just so clever. So clever.
  • I really have a hankering to play Sweetlands again.
  • Very, very heavy. Gorgeous to look at. You're going to love the production.
  • This really cool thing by using cards that you can either play for their abilities or sometimes you can play them and keep them and they will keep activating over and over again.
References (from this video)
No references stored for this video.
Video W0OD6GTBFYQ BoardGameCo Discussion at 11:41 sentiment: neutral
video_pk 81686 · mention_pk 203997
BoardGameCo - Vantage video thumbnail
Click to watch at 11:41 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Host plans to dive in; rulebook updated/
Cons
  • Limited information in this segment
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — rulebook revision and prototype to final changes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's crazy out there.
  • the week of crazy crowdfunding is continuing
  • Fury of Dracula coming back with a fourth edition in 2026
  • I love the pirate theme.
References (from this video)
No references stored for this video.
Video boV4_W4ztuc The Dice Tower Analysis at 8:51
video_pk 81649 · mention_pk 203746
The Dice Tower - Vantage video thumbnail
Click to watch at 8:51 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • We're nominating them now, and as I always say, the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • These are going to be games that are fantastic to teach to someone who is not necessarily part of our fantastic little world of games. Something to get them in the door, get them excited about board gaming, get them introduced to all these amazing things you can do on the tabletop now.
  • And so, we got together a group of 50 plus people, that's Dice Tower staff and the other reviewers, different reviewers, and we vote on the nominations, and so we're going to present them to you.
  • Well, too bad to each of those nominations because you have to go up against the other four. That is a tough slate.
  • if you enjoy heavy strategy games, you were eating well in 2024.
  • This is a category for games that play really well with two. It doesn't mean they are exclusively two, although that's usually what is nominated, but it's just a great game for two players.
  • This is something that for the last several, several years has become an increasingly large segment of the board gaming hobby.
  • Not only are those like pretty strong solo games, but they're also some of the games that were mentioned in top lists of last year. That shows where the category has come.
  • So, these are games that do something different. We see a lot of the same stuff, which isn't necessarily a bad thing because same can be good and comforting. But, something that does something unusual or different or feels fresh, here's some games that meet that category.
  • My goodness, you now have to ask every time you sit at the table, 'Wait, is this cooperative or competitive?' That's something that was unheard of, you know, a decade ago even.
  • I used to not really appreciate how good party games can be.
  • So, this is going to be just that implementation of the theme, really immersing you into this world and this setting, uh doing something cool, or maybe just showing you a different kind of light on a thing that you're familiar with.
  • I always find it odd how the new designer category often also every year seems to dominate best games of the year category, and I like that a lot.
  • Artwork is something that just walking by a table, you can convince me to play a game just by showing me a good box cover. And I think that it's something that can We talked about the theme, can really sell that, but it's that first entry point in the game, and can grab your attention.
  • Games are a total production, and what this category is about is saying, 'This is the most impressive full productions of a board game we've seen this year.'
  • Now, in this category, we have 10 um 10 nominees, and they kind of encompass the whole package here. You know, we're we're looking at the mechanisms, we're looking at the theme, we're looking at the artwork, just all of it. Which one brought its best to the table?
  • Games that are fantastic
  • Then our next one is Codenames, a game that really brought party games back into the light, especially word team party games.
  • This has sold a gazillion copies.
  • And that is Pandemic Legacy Season 1.
  • But this is the game. It wasn't the first legacy game, but it was definitely the one that people that kind of exploded and changed
  • changing the landscape.
  • Talk about a game that truly shook everything up.
References (from this video)
No references stored for this video.
Video 6U6T3WrImlM BoardGameCo Analysis at 13:15 sentiment: positive
video_pk 81552 · mention_pk 203200
BoardGameCo - Vantage video thumbnail
Click to watch at 13:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Likes Vestige
  • Great game
Cons
  • Prefers Vindication before introducing the Nemesis
  • Needs more plays to give final thoughts
Thematic elements
Comparison games
  • Vindication
Mechanics (from transcript analysis)
  • Competitive play — The speaker intends to play the game competitively.
  • cooperative play — The speaker intends to play the game cooperatively.
  • Nemesis module — The game can be played with or without a Nemesis, and the speaker wants to play with it in various modes.
  • Solo Play — The speaker intends to play the game solo.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rebuilding Seattle is excellent. I love it. It's probably a 4.5 for me. I think it's amazing.
  • Rebuilding Chicago over here, I am excited to play. It looks mostly the same, with some small differences.
  • CMON, you make it so hard to defend you. You make it so hard to like you. You make it so hard.
  • The Line Must Go Up or The Line Goes Up. It's a 2-hour video documentary on the nature of of of more NFTs, but it touches upon the general idea of cryptocurrencies across the board.
References (from this video)
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Video DOJ-k52YDOE Going Analog Discussion at 1:49 sentiment: positive
video_pk 81456 · mention_pk 202336
Going Analog - Vantage video thumbnail
Click to watch at 1:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fascinating and very sandboxy.
  • Offers a lot of exploration.
  • Different gameplay every time.
  • Fascinating system.
  • A lot of content in the box.
  • Works better at a lower player count for faster play.
Cons
  • Can feel like it drags at higher player counts if players are new.
  • Cooperation is limited to specific actions, not deep interaction.
Thematic elements
  • Open world exploration and adventure
  • A strange planet
  • Cards with vivid paintings and passages
Comparison games
  • Above and Below
  • Familiar Tales
  • Sleeping Gods
Mechanics (from transcript analysis)
  • action selection — Players choose from a bunch of choices of actions to take based on cards they draw.
  • Card Drafting — Players draw cards that present choices and potential actions.
  • Dice allocation — Anything you want to do, you will succeed. It just might hurt you a lot if you are not prepared for it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not going Analog Podcast anymore. It's the Going Analog Show.
  • So, we're going to do a pal- pallet cleanser, right?
  • This is not a campaign on the website like this is not a campaign cuz that's what you think because even on the back of the box I'm looking at right now it says non-campaign
  • from that tableau, you're trying to combine some um different cards that your word qualifies for, but they have to be orthogonally adjacent, and you have to be able to trace a pathway through the cards that you're going to score.
  • There's this extra puzzle element of not just like, oh, I'm not rewarded for just the longest word. I might have the longest word, but that doesn't necessarily mean it's going to score well.
  • if I pick these scoring word scoring tiles over here, I can make a pretty good word. But, if other people also use the same scoring cards, then the value of that card goes gets lower and lower.
  • So, if you've played Point Salad, this feels very much like Point Salad. There's going to be a But with fruit.
  • Each basket will have its own scoring condition based on what fruits are in that basket.
  • the rocks then you could keep them in your discard pile. They're worth a point each or fill up your bonus baskets with rocks, which eats up one of those three spots.
  • It is mean, but because it's so easy just to get more fruit and more baskets, it's not that big a deal.
  • he threw a rock down making it impossible for me to meet that goal because I need three specific fruit for a high value and now he a rock is eating up one of those spaces.
  • It is mean, but at the same time it's like Too mean, but adds a layer of strategy to the game, you know?
  • It's It was garbage day when we were recording today.
References (from this video)
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Video iqXIc2ljEyE Tim Chuon Discussion at 1:59
video_pk 81346 · mention_pk 201392
Tim Chuon - Vantage video thumbnail
Click to watch at 1:59 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Probably the most complex game I have in my collection, which is Lisboa.
  • Wild Garden, super fun, but the group I played it with just took so long in their turn so I'm like, I need a break from this game for a second.
  • Thunder Road: Vendetta continues to be a game that I introduce to brand new players and people just have so much fun with this game.
  • I played and I love this game.
  • this was so much fun.
  • This game slaps.
  • It feels like a 2D arcade scrolling game and we're looking for it.
  • I've had so much fun with Street Fighter and I've always kept it around because I just love the miniatures
  • This is a really fun building game.
  • This plays so different from other Lacerda games of course, because it's way easier.
  • I just think the style overall just feels a lot more like flowy, a lot more straightforward than his other games
  • Snow Planner, really love this game.
  • Thank you to Leder Games for sending this one over. Of course, I cannot wait to play this.
  • With that in mind, the final count is 160 games.
References (from this video)
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Video bsrZwwOVe9A Ryan and Bethany Board Game Reviews Top List at 9:42 sentiment: mixed
video_pk 81347 · mention_pk 201469
Ryan and Bethany Board Game Reviews - Vantage video thumbnail
Click to watch at 9:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Audacious and insane design.
  • No chance of quarterbacking due to player separation.
  • Game begs to be explored.
  • Unbelievably cool, weird, and rare.
Cons
  • Polarizing game, some loved it, some hated it.
  • Not for everyone.
  • Does not have a finite end or clear victory condition like points or turn limits.
Thematic elements
  • Crash landing on a planet and exploring it cooperatively.
  • A planet
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players play cooperatively.
  • Goal-oriented — Players have personal goals and overarching goals.
  • Open Exploration — Players can explore the planet with no limit to what they can do, interact with locals, get gear, upgrade gear. No finite end, play until done.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Tag Team. This is a dueling game, but it's a deck programmer as well.
  • So, this is five, Bethany's number four. Yes, this is a legacy game um based on Flash Point.
  • And this is one of I you can you can speak to this as well, but this is probably this the only legacy game that I would ever go back to just because of how it's set up.
  • My number four is a Valkyrie, a Black Orchestra game.
  • Whereas Valkyrie gives you that same emotion, that same challenge level, but in a half an hour, 45-minute package.
  • This is Lord of the Rings: The Fellowship of the Ring, a trick-taking game.
  • Uh, think something like The Crew, I guess, would be the most similar, most relatable kind of game.
  • And uh, it's I just really enjoy being able to see all these little Easter eggs and little plot points from the books popping up throughout these card games.
  • I love The Crew and this is way better than The Crew.
  • My number two is Potions of Azmaré and this is an order for fulfillment game where there's just a bunch of people coming into your village and so you're building all these um you're making all these potions, but there's all also these kind of like um kind of tech trees, but not really that you're trying to build up so you can do better things, more things and you kind of have to go up on everything to do well on everything.
  • All right, my number two is a game called Flip Tunes.
  • I saw this game and I just hated the artwork. I didn't like that classic old school like Disney cartoon style artwork or Cuphead. And they had that vintage cartoon and I just don't I don't know. It doesn't appeal to me. It's a big turn-off. And this whole game it uses that artwork.
  • But, I do love deck-building games and I will try any deck-building game I can get my hands on.
  • Um and it's just kind of a race to get to to 30 fame and then you have one final round after that as well.
  • This is Luthier. Luthier is from Peterson Games and it is basically a big old Euro where you are a luthier who is either making instruments, repairing instruments, or doing performances with certain kinds of musical genres, musical instruments as well.
  • It's absolutely stunning art. It's a huge table hog.
  • This right here is a giant pipe organ dice tower.
  • So even if you take all the cool stuff away, this is one of those perfect games where you can see a unique and interesting theme that you haven't seen before implemented so well into the gameplay.
  • Man, Lutiear so good visually, gameplay, every bit of it is awesome.
  • Number one game of 2025 Lutiear.
References (from this video)
No references stored for this video.
Video uj31QmJ3zdE BoardGameGeek News at 2:38
video_pk 81233 · mention_pk 200619
BoardGameGeek - Vantage video thumbnail
Click to watch at 2:38 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Superb artwork and graphic design really can bring you into a game and support its success.
  • Great art is often the reason I love a game.
  • There's nothing more fun than a great cooperative game.
  • It's one of our favorite types of games.
  • Who doesn't love a good party?
  • Who doesn't want more of their favorite game?
  • Solo games have really taken off in popularity.
  • So much so that it's almost become a requirement for a new game to have a single-player mode.
  • Most of us here at Game Night are big fans of thematic games.
  • Podcasts are such a great way to go deeper into the hobby that we love.
  • We definitely know it takes a lot of work to create and produce shows like these.
  • We have a few favorites ourselves and are always looking for a great digital board game implementation.
  • this continues to be our most played category.
  • but I would say that we have played more heavy games this year than in recent years.
  • Congratulations go not only to the winners, but also to all of the nominees.
  • Thanks for so many wonderful games.
  • You make Board Game Geek what it is and your participation in selecting the nominees and the winners is much appreciated.
References (from this video)
No references stored for this video.
Video 8_kGBqsfBT8 BoardGameCo Discussion at 5:39 sentiment: mixed
video_pk 81272 · mention_pk 200825
BoardGameCo - Vantage video thumbnail
Click to watch at 5:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good for solo play against a Nemesis.
  • Small box form factor makes it easier to table.
  • Potentially better for players who want a smaller, less intimidating game than Vindication.
Cons
  • Host prefers Vindication.
  • Too similar to Vindication to justify owning both for the host.
Thematic elements
Comparison games
  • Vindication
Mechanics (from transcript analysis)
  • nemesis system — Mentioned as a feature for solo play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I didn't have anything particularly interesting as far as the various news sources that I try to uh keep up with.
  • people are allowed to not like a game.
  • It is okay for people not to like the game you like.
  • Although good conversation is important, but sometimes people pop up into groups and they're like, "I didn't like super popular thing." And then people really just don't react the best way in a way that's really super welcoming.
  • It's just always helpful if we do so in a way that actually fosters relevant, meaningful, helpful conversation as opposed to just simply, you know, dunking on people for not liking the thing that you like.
  • I like it probably about as much as I like Things in Rings.
  • I just prefer Vindication and they're a little too similar. I don't feel the need to own both.
  • Orléans is one of those very very classic games that's just so smooth and elegant and well done.
  • I'm sorry there wasn't a lot of news this week. Although sometimes that can be a good thing.
  • it doesn't seem to be a COVID thing to be afraid of. Like this is not COVID 2.0.
  • Hantavirus it requires significantly more work for it to spread.
  • it's not COVID-level big deal. It's a big deal for a smaller group of people, and the level of contagion is not nearly what we're talking with COVID.
References (from this video)
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Video _qeaVjxzhck Neon Gorilla Interview at 1:27:41 sentiment: other
video_pk 81273 · mention_pk 200906
Neon Gorilla - Vantage video thumbnail
Click to watch at 1:27:41 · YouTube ↗
Overall sentiment (raw)
Skeptical
Pros
none
Cons
  • I don't even think that was original.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Choose Your Own Adventure — Compared to a choose your own adventure book.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I mean, you had ready, set, bet. Like, uh, The Last Kingdom was like a a fantastic game that just flew under the radar. Do you know what I mean? Nobody nobody played it at all, you know?
  • They charged a hundred quid for a game that was made out of a bog roll.
  • I think I compared my copy of War of the Ring to a Garen Hospital.
  • I have 15 burner accounts just just tearing you down.
  • It's all me. I've got 15 burner accounts just just tearing you down.
  • I don't care whether AI has had a hand in designing it. If the game is good and I find it fun, then I'll play it.
  • I don't care whether it's designed by a woman, by a man, by, you know, a capybara.
  • The incentive system is totally broken.
  • I honestly think like the whole board game review system in general is like is broke, especially if you are and we can't afford to get all these games. You do have to get some review.
  • I think there's something to say for people um wanting to maintain publisher relationships.
  • You know, my core audience are grumpy old white men that just want to hear somebody slag off a game.
References (from this video)
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Video hijwyZRPPqU Stonemaier Games Discussion at 14:14 sentiment: positive
video_pk 81184 · mention_pk 200400
Stonemaier Games - Vantage video thumbnail
Click to watch at 14:14 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Innovative approach to exploration and dungeon crawl genres
  • Uses a first-person perspective
Cons
none
Thematic elements
  • Exploration
  • First-person perspective
Comparison games
none
Mechanics (from transcript analysis)
  • Dungeon Crawl — The game is described as a dungeon crawl game.
  • exploration — The game involves exploration.
  • first-person perspective — The game utilizes a first-person perspective.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nearly 10 years to the to the day since I was last in Ireland and I'm so jealous of your trip. Did you rent a vehicle or utilize public transportation to get around?
  • Ah, this just isn't enough This isn't complex enough for me.
  • Have a great day, and I will see you next week or Geekway if you'll be there.
References (from this video)
No references stored for this video.
Video NyJ0GfKrkU0 UndeadVikingVideos Discussion at 1:42:15 sentiment: positive
video_pk 81172 · mention_pk 200293
UndeadVikingVideos - Vantage video thumbnail
Click to watch at 1:42:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative
  • does something unique
Cons
  • runner up for medium game of the year
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called Schllock. It's pretty good.
  • I love Habitats.
  • You're making a you have a movie theater and you're making like Bem movie posters to draw people into your theater and uh Yeah. It's pretty neat.
  • It's like a poker game where you're trying to predict who wins the wins the hand.
  • I had for our quiz today, I had I even showed the three frigin stripes. I'm like, that was way too easy.
  • The scammers have figured out a way around my anti-scammers work.
  • It's like an arms race.
  • It's like, you know, like you you know what you want. You have expressed it. But but when it was like the the fourth and fifth time that he brought it up in the thing trying to get people to to ban behind him that that was that was the you know I I I understood shooting his shot, you know, saying saying what he wanted out of his out of his board game so he could have a really awkward game night.
  • It's like, Oh, I want to play X. Well, I've got X. I can bring it. And so, it has matches.
  • The thing I couldn't figure out was I finally got it to figure out how to go to the geek and like if your game is like, 'What the hell is this game?' You can click on it, it'll go to the geek, it'll do a search for Ghost Tower.
References (from this video)
No references stored for this video.
Video NyJ0GfKrkU0 UndeadVikingVideos Discussion at 1:46:13 sentiment: positive
video_pk 81172 · mention_pk 200308
UndeadVikingVideos - Vantage video thumbnail
Click to watch at 1:46:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called Schllock. It's pretty good.
  • I love Habitats.
  • You're making a you have a movie theater and you're making like Bem movie posters to draw people into your theater and uh Yeah. It's pretty neat.
  • It's like a poker game where you're trying to predict who wins the wins the hand.
  • I had for our quiz today, I had I even showed the three frigin stripes. I'm like, that was way too easy.
  • The scammers have figured out a way around my anti-scammers work.
  • It's like an arms race.
  • It's like, you know, like you you know what you want. You have expressed it. But but when it was like the the fourth and fifth time that he brought it up in the thing trying to get people to to ban behind him that that was that was the you know I I I understood shooting his shot, you know, saying saying what he wanted out of his out of his board game so he could have a really awkward game night.
  • It's like, Oh, I want to play X. Well, I've got X. I can bring it. And so, it has matches.
  • The thing I couldn't figure out was I finally got it to figure out how to go to the geek and like if your game is like, 'What the hell is this game?' You can click on it, it'll go to the geek, it'll do a search for Ghost Tower.
References (from this video)
No references stored for this video.
Video wBrqZ_2cDkA Board Game Hangover Analysis at 25:32 sentiment: neutral
video_pk 81120 · mention_pk 199932
Board Game Hangover - Vantage video thumbnail
Click to watch at 25:32 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Magical Athlete
  • Star Wars Battle of Hoth. Oh, it doesn't fit there. But take time.
  • Hot Streak. HOT STREAK FROM PUBLISHER CM. SHOULD HAVE TRUSTED MY INSTINCTS AND VOTED IT.
  • It's uh fate. It's fate. It's fate.
  • The Lord of the Rings. The Fate of the Fellowship from publisher Zman Games.
  • It's a cooperative Lord Rings game based on the pandemic system, which is super popular where you cure diseases and is one of the first cooperative games. At least it's the one that blew everybody's minds when it came out because you can play ball games cooperatively. And if you know the Lord Ring story, you have to take the ring to the volcano and destroy it.
  • Elder Scrolls? Really?
  • It's the most thematic game.
  • Galactic Cruise from publisher Kinsson Key Games.
References (from this video)
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Video HTGiav6wl00 The Broken Meeple Analysis at 15:58 sentiment: negative
video_pk 81114 · mention_pk 199841
The Broken Meeple - Vantage video thumbnail
Click to watch at 15:58 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
  • Not innovative
  • Repetitive gameplay
  • Lacks direction
  • Can be tedious
Thematic elements
  • Planet
Comparison games
  • The Seventh Continent
  • Moon Colony Bloodbath
Mechanics (from transcript analysis)
  • Area exploration — Players wander aimlessly around the planet.
  • Deck Building — The card system is not considered innovative.
  • Dice Rolling — The dice system is not considered particularly innovative.
  • Objective Fulfillment — Winning involves finding and fulfilling objectives, such as towers or gems.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to know what they're doing for the seven to 10 players though. If they're literally just giving you more chips and cards so you Yeah, if if all it is is just they're giving you more chips and saying, 'Now you can play it with 10.' That's rubbish. That's BS, okay? Because the game just fundamentally wouldn't work.
  • The thing that has me worried though is this 120 to 180 minutes. Is this a game that warrants two to three hours though?
  • The game is basically just area control cubes. That to me doesn't scream out crazy fun.
  • Deep Regrets is one of the worst games I've ever played, so screw that for a game of toy soldiers.
  • I think we've hit that peak of board gaming and now it's mostly a kind of downhill slope for gaming because we've now seen everything that can be kind of done. We're now recycling ideas.
  • Board games are getting to a point where we are seeing the same stuff all the time and it just means that it's hard to get excited for another convention.
  • UK Games Expo is mostly just recycling stuff that we've already reviewed at a few months ago in which case I don't need to look at it again.
References (from this video)
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Video BbUVMujAxvk Where There's A Wilz, There's a Play Review at 26:28 sentiment: positive
video_pk 81097 · mention_pk 199540
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 26:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Creates emergent narratives
  • Satisfying exploration
  • Engaging discoveries
  • Good integration of expansion content
Cons
  • Can feel like you're not getting anywhere at times
Thematic elements
  • exploration and discovery
Comparison games
  • Cozy Shack
Mechanics (from transcript analysis)
  • exploration — I was just kind of wandering and I loved the exploration part.
  • Movement — I followed it. So, I just followed the sentient to where it went.
  • Objective Completion — I wasn't anywhere near the stuff to win, but I was like, 'I don't even have like these little gold things on the side. So, I'm like, let me trailblaze. Let me see what this does. So, it takes you to the place where you need to go.'
  • Set Collection — I got to a spot where I end up getting a map of rings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are almost to June of 2026.
  • I hate that word. Shellfish. Selfish.
  • It's just this really awesome experience where, 'Oh, I got a ring.'
  • It was a really good experience It was a really cool experience.
References (from this video)
No references stored for this video.
Video -3g0yVc-nG4 Stonemaier Games Discussion at 3:48 sentiment: positive
video_pk 80868 · mention_pk 198432
Stonemaier Games - Vantage video thumbnail
Click to watch at 3:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Player enjoyed the game, reaching 77 plays.
Cons
  • Game didn't last long when starting at a higher difficulty ('brazen').
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Variable player powers — The host mentions different starting levels for players, implying variable starting conditions or powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In my opinion, I think they are trying to make the right amount of games for people, but uh print to demand or print on demand is is very different.
  • We haven't discontinued Charter Stone. In fact, we haven't discontinued any of our games.
  • If there if there is demand for a game, we will make more of it.
  • I really love what Covenant is doing lately with these long form discussions that are available on their YouTube channel and also as a podcast.
  • I wonder if maybe it was put in there because the designer thought the game was running a little long in general.
  • My I've only played Deep Regrets once, but it lasted over 3 hours, which did feel a little long for the game.
  • I think um getting uh quantity of blind playtesting with that asymmetry and variability, and also analyzing that data.
  • I think it's a good question to ask yourself. Like how how much um if I'm putting a component that I think will cost quite a bit to make, how much value is that adding to the game?
  • I do have a recent video about regrets. In fact, I have two videos about regrets, so you can see um the types of things that I regret about game design and product design decisions.
  • If we can combine those two together for a seamless experience without increasing the price, we're happy to do that.
  • I truly truly am not interested in using AI at all.
  • I think the original Between Two Cities box, I think it was too small.
  • People the contestants on Survivor have gotten really focused in my opinion of on trying to bring people to the finale that they think they can win against.
  • "Human made no generative AI." We have that on the box of the the reprint of the Wingspan European expansion.
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Video 0imMpeMh0OE Stonemaier Games Discussion at 53:36 sentiment: positive
video_pk 80725 · mention_pk 197571
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Click to watch at 53:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The host enjoys playing it solo.
  • The solo experience is integrated into the core design.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Plays up to six players cooperatively.
  • Solo Play — Designed to be playable solo without needing a bot or special solo rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Generative AI is creating is creating the output for you. It isn't being used as a tool in that way.
  • AI is a tool, but its functionality depends on the wholesale theft of data.
  • It's like some people use the same argument like, oh, like why don't we still ride horses? Like did cars replace horses? Is that all that bad? That's still a very different thing.
  • Once men turned their thinking over to machines in the hope that this would set them free, but that only permitted other men with machines to enslave them.
  • The car isn't stealing anything from the horse. It is uh it's it's it's just a completely different thing than than a horse.
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