Game Info
Year
2026
Players
2-4
Age
10+
Playtime
15 min
Complexity
2/5
Collection
Your Tier
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Description
Cooperative Codenames variant where a Game Master guides Critical Role party members through branching campaigns
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment:
pos 4 ·
mix 2 ·
neu 0 ·
neg 0
Showing 1–6 of 6
Video CrbHZDIAJ3k
BoardGameCo Discussion at 10:41 sentiment: positive
video_pk 99395 · mention_pk 276360
Click to watch at 10:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Not just a re-theming
- Entirely new way to play
- Good version of playing Codenames
Cons
- Do not let the theme pull you in or push you away.
Thematic elements
- Critical Role
Comparison games
- Codenames Duet
Mechanics (from transcript analysis)
- word association — Implied by the Codenames franchise.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- By all accounts, CMON backing out of this NFT investment, given how much uproar there was when it happened, by all accounts, this is the right move. But even this makes it seem like it's a ship without its rudder. Makes it feel like they don't really have a direction.
- Everything he says is completely on point except for one major issue. I personally prefer a sleeved deck of cards.
- Magic the Gathering, it's on the upswing, which is fascinating cuz this whole universe is beyond thing.
- The problem is, I'm not their target audience. I used to love Magic, don't play Magic anymore. They're not losing me as a customer. I wasn't a customer anyway.
- It's so weird. My relationship with CMON is weird.
- Should you sleeve your cards? Not necessarily, but I do think it's a good read. I think his logic holds up. It just depends on why you sleeve your cards.
References (from this video)
No references stored for this video.
Video -_8j_z_uLH0
Board Stupid Top List at 49:04:56 sentiment: positive
video_pk 81144 · mention_pk 200070
Click to watch at 49:04:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- cooperative and DM-led
- mission-based gameplay
- themed around Critical Role and D&D
Cons
none
Thematic elements
- co-op Codenames with RPG elements
- Critical Role / D&D inspired
- DM led
Comparison games
- Codenames
- Critical Role
Mechanics (from transcript analysis)
- cooperative play — it's kind of a fully co-op {slash} DM led Codenames.
- Deduction — giving clues to the player yeah to to get which words they need to get.
- Role-playing — one of the players will play the DM
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is the game of the show so far on the all the previews.
- It's chaotic by in a very good way.
- The new artwork is absolutely beautiful. I find like it looks unreal.
- You are competing to create the best yearbook essentially.
- Each one of the gods will have different powers, will have specific like asymmetric power.
References (from this video)
No references stored for this video.
Video vJqF8U007ck
BoardGameCo Top List at 6:34 sentiment: mixed
video_pk 81095 · mention_pk 199523
Click to watch at 6:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Cooperative play is a strong hook
- Generic RPG elements are appealing
- Intrigued by the innovation potential
Cons
- Doesn't care about Critical Role theme
- Potential for the new mechanics to be a miss
Thematic elements
- RPG
Comparison games
none
Mechanics (from transcript analysis)
- cooperative play — Features cooperative play with leveling up characters to defeat a final boss.
- Leveling up characters — Players can level up their characters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is one of those incredible games.
- This is a light dice chucking game, but I find it to be so much fun.
- It looks absolutely charming.
- Potatoes is your currency.
- It is incredibly tense.
- I thought this was absolutely brilliant.
- The experience I got was not the experience I was expecting to get.
- I love Dartmouth, I do.
- I think expansions improve the experience.
- one of the things that's actually funny about this one is if you look at the the the reviews on this, the reviews, one of the negative reviews has me more interested.
- I don't care about deck builders.
- similar to Lost Ruins of Arnak, one of my favorite games of all time, but with more deck-building, yes, please.
- this could be a CGE game that knocks it out of the park.
References (from this video)
No references stored for this video.
Video eA8Kuwc6mi0
The Broken Meeple Analysis at 1:07:27 sentiment: positive
video_pk 80801 · mention_pk 198024
Click to watch at 1:07:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Could be a cool way to utilize the Codenames system
- Co-op adventure with RPG elements
- Has potential
Cons
- Sounds like a gimmick
- Relies on Critical Role lore which reviewer is unfamiliar with
- Code Names can be AP-inducing
Thematic elements
- Generic dungeon crawl with Critical Role elements
- Dungeon crawl
- Co-op adventure with RPG elements
Comparison games
- Code Names
- Code Names: Pictures
- Code Names Duel
- Harry Potter Code Names
Mechanics (from transcript analysis)
- cooperative play — A co-op adventure with a code name system.
- Deduction — The Codenames mechanic is how it works.
- Grid Movement — You have a code names grid.
- Role-playing — You have a character, it levels up with experience, gets new abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I do like the fact that it's um don't be the loser and there's no actual winner in a game that I think is quite cool.
- And I found this to be like really interesting. Like this was a cool twist on the trick taker.
- It's got a German name with Japanese writing on the back. It was kind of weird.
- But this just felt too random.
- I just felt like it's not really a strategic game. It's just basically the dice are going to dictate what you can do.
- I just found it a bit boring and found it underwhelming when everything resolved, you know.
- The expo is getting to the point where it's pricing itself out of being worth going.
- Remember, it's only a game.
References (from this video)
No references stored for this video.
Video cREQujhHnxA
Rules Teach at 0:20 sentiment: positive
video_pk 79464 · mention_pk 192899
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Cooperative nature of the game.
- Character progression system with XP and new abilities.
- Thematic integration with Critical Role.
- Branching narrative and choices.
- Ability to print more character sheets from the website.
Cons
none
Thematic elements
- Heroes going on quests that shape the destinies of nations.
- Tal'Dorei
- Mission-based narrative with branching scenarios.
Comparison games
- Codenames
Mechanics (from transcript analysis)
- character abilities — Each character has unique special abilities that affect gameplay.
- cooperative play — All players work together on the same team towards a common goal.
- Deduction — Players must deduce the correct cards based on clues given by the game master, similar to Codenames.
- die rolling — The game involves rolling a 20-sided die for various effects and character modifiers.
- Hand Management — Players manage character actions and potential guesses.
- Press Your Luck — Players can choose to stop guessing or continue to try and get more experience, but risk losing time or lives.
- Set Collection — Players aim to collect specific cards (e.g., yellow or blue spots) to meet mission objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is Codenames Critical Role Adventures.
- This is a cooperative game. We're all going to be on the same team here.
- You were born to be heroes, going on quests that shape the destinies of nations.
- The black one here and if you guess that one, we you instantly lose.
- I love life.
- My first clue will be games three.
- Party games are pretty good. I think so, too.
- This was such Yeah, he'll roll This is what I would call a critical roll.
- I don't want to be like the worst
- The bear is actually the the smart one of the group.
- Cinder blocks.
- He's a sweet baby.
- The Keg and Caviar is actually a solid like Yeah, it's a good um tavern name.
- That's the best word you could come up with for a one?
- Nightcrawler, you idiots.
- I feel bad here. I don't think that blue one counts as a yellow. I didn't think about that.
- My first clue is weapon two.
- This was a red one and it was [clears throat] the first red one you got.
- Oh, wow.
- Travel cart is a pretty good guess.
- We know it's not a tortoise.
- I know. Yeah. So, we're going to run through this pretty quickly cuz we got to end here.
- This is considered a boss fight.
References (from this video)
No references stored for this video.
Video NjOn5NPyG9g
BoardGameCo Discussion at 2:44 sentiment: mixed
video_pk 30221 · mention_pk 88856
Click to watch at 2:44 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Fully cooperative variant of Code Names
- Accessible to players who may not know Critical Role
- Modular, story-driven experience
Cons
- Requires knowledge of the base Code Names to teach easily
- Potentially high price point
Thematic elements
- Fantasy RPG crossover
- Cooperative adaptation within the Code Names framework using the Critical Role IP
- Array
Comparison games
- Codenames Duet
Mechanics (from transcript analysis)
- Cooperative Game — All players work together to achieve victory rather than competing.
- cooperative play — All players work together to achieve victory rather than competing.
- IP-driven content — Incorporates Critical Role themes and rewards into the Code Names framework.
- word association — Clue-giving connects multiple words on the board with a single word and a number.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's fully cooperative, so it totally changes up code names
- you can swap out any cards if you like the RPG kind of vibe
- Bloodstone is that game that once upon a time existed and then didn't.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–6 of 6