25 Solo Games I Recommend - Part One
Why is everyone so stupid? Why aren't more people intelligent like me? I'm so [Music] ry. Hi there, I'm Luke Hector and this is the Broka, a show where I devote my time to ranting and raving about board games, but usually more the latter part. Although in this case, probably got a lot of ranting to be honest because this is a list that is a little unconventional from normal.
People have been clamoring at me for ages. Come on Luke, you're going to do another solo list. We want another solo list. Please update your top 10 solo games list. So, I thought fine, I'll do that. I'll go away and I'll try and do my top 10 solo games list. And I ended up basically damn near killing myself trying to do it to the point where I just kind of had to give up on the idea.
I can't do this because basically the problem was was that I play a lot of games solo. Okay, I live alone. Don't have a girlfriend. I missed the part where that's my problem. I go to games club so I get my stuff played with friends and stuff but you know that's all great but I still need to play games by myself a lot.
So, I do play a bunch of games solo, but I could play one game solo 20 times in the space of a month. I might not play it for a year before I play it solo again, but I still really love the game. I then tried to come up with like a short list of all the games that I play solo and like solo, and the list was just insane.
I mean, the short list could have been anywhere close to 50 games if I carried on much longer. It was just getting ridiculous. So, the idea of trying to condense it down to 10 and rank them from 10 to one was just a physical impossibility. it just cannot be done and I don't think I ever can do it. So I decided, well, okay, we got to do the list.
We got to find a way. So I decided, well, you know what? We're just going to blanket, you know, carpet bomb a bunch of them. So in no particular order, I have basically taken 25 games. I think I short list was somewhere around like the 35 mark by the time I sort of gave up. But, you know, I've taken 25 games that I play solo.
Chances are these are going to be in a sense my top 25. But I'm not ranking these ones. But basically, if this one becomes popular, then maybe down the line I'll do like another 25 solo games. But I'm just going to rack it through 25 different games that I like to play solo, explain why I like to play them solo, and hopefully that gives you what you wanted.
I mean, I can't really rank them. It's just not going to happen. You know, it could top chop and change on a moment's notice, and it's just not feasible. and there's just too many titles to count. You know, it's a lot easier to do other top 10 lists where the short list is maybe 15 to 20 games compared to this where the short list could go to somewhere like a hundred if I wasn't too careful.
So, without further ado, let's just get on with it. Carpet bombing 25 solo games that you should be checking out if you're a solo player like me. Now, obviously, I can't take out all 25 games to show you and stuff like that cuz that would take forever to, you know, deal with. while recording this. So, I figured, you know what, you're going to get the images, you'll see what the game is, but this is going to be sort of trying to run through them a little bit quicker than the average top 10.
So, maybe like closer to what my top 50 was going through in a sense. So, no particular order. Obviously, some of these I wrote first rather than others, but I've got my list here. So, we'll start off with probably one of the most quintessential solo games that's out there and certainly one of my favorites, Spirit Island.
Spirit Island is controlling a spirit that's chasing out the invaders. you have got god knows how many spirits now because I've got it expanded all the way up to nature incarnate and it's a great game to play multiplayer but just playing this solo on the Steam app or just getting out the game solo being able to try out the different uh like variants of all the spirits that they brought out against different adversaries.
I am not an expert at this game by any means. I mean, I only play mostly true solo and I try to keep the difficulty level down low so that it's a challenge but not like a complete like, you know, punch me in the face fest, you know, and I get a good kick out of this one. It is just really so enjoyable.
I'm really gutted about greater than games kind of halting production at the moment with all the tariff situation. That is really a lot a big of a bummer because they've made two of my favorite games ever. So, I'm hoping that maybe in the future they'll be able to bounce back if things can calm down, but we'll see.
That's a discussion for another time. But Spirit Island itself, it's just got so much variety, and I love playing with the events and all the extra tokens, disease, and that. It's just a wonderful puzzle. I'm even checking out people online on YouTube for like strategy guides and like different openings and like ways to play each spirit because, as I say, I'm effectively the noob in terms of how good at this game I am.
But I still really enjoy it. It's just so much fun. Such a brain burning like you know, you know, you're going to be knackered after each game because it's going to be, you know, nailbiting and down to the wall. But it's just great that you can come up with all these different ways to play the game based on what spirit you have.
And it's just wonderfully. It there's a lot of good stuff to say about I mean, what was this? My number five favorite game of all time. Where was it in my top 50? Something like that. I love this game. I love playing it multiplayer. Preferably with three players max. I think four gets a little bit unwieldy.
Two is fantastic. That's a great combination. True solo, really love playing it two solo. Maybe with a couple of easy spirits, like low complexity spirits, I would play it two-handed, but that doesn't happen often. You know, it's it's already a brain burning game as it is. But yeah, Spirit Island, if you're a solo player and you haven't checked this one out, then you are seriously missing out.
All right, next up, uh, haven't played this one in a while, and I probably ought to given that I've only just organized it for all the new packs I've got, but Marvel Champions. Marvel Champions is currently my pick of the free LCGs. And spoiler alert, Arkham Horror and Lord of the Rings is not on this list.
I mean, say maybe if I do another 25 games, I could put Arkham Horror LCG on this list. But here's the thing, this one, I think, works better in a solo capacity. It's easier to deck build. it's easier to get the game out, you know, in order to set it up and play. And solo, a lot of the heroes that you get in there can still work solo.
There may be like some adversaries that might be harder, but then chances are they're hard because they've just been made to be stupidly hard, but I find that even if I take a hero who's mostly about aggression, yeah, okay, I can't deal with the fret deck very much, but I can deal with my bit so well that that's not a huge problem or I can, you know, work that into my strategy.
I just need to go a little bit quicker, you know, while dealing with the opponent. And I think it works really well solo, true solo, as much as multiplayer is still fun. The problem with these ones, though, is that I get the impression that they work better multiplayer or at least two-handed rather than solo, particularly the Arkham Horror one, because Arkham Horror is still fun to play.
Still love the game. But when you play a investigator who's solely about clue finding clues and getting past the mission, that's all well and good, but if the mission throws a bunch of enemies at you, like a big elite or something like that, you're screwed because you've got pretty much no way to deal with it.
You won't have enough cards in your deck to be able to factor in this massive beasty. And it's the same the other way around. It's like, yeah, I can kill anything that comes my way. I have no idea how to read a book. Therefore, I can't physically get past a scenario. You ideally want two people, one that complements the other's weaknesses.
And that's why it seems to work better as a two-handed two-player game. And I don't tend to play games two-handed as a solo player. So, this one has dropped a bit. But Marvel Champions, I mean, I've just put in all the um where we got where is it? It's here somewhere. There we go. Agents of Shield box.
So, I've just got that expansion. I've got the Nightcrawler Magneto. I even though I haven't played this in a while, I still keep buying the packs cuz I just want to have the collection. It's never going to leave the collection. I just need to find time to play it. I've got this week off work. Maybe that's the fine.
Maybe I'll play some of it this week, actually. In fact, yeah, that's a date. But, you know, with this one, it's just great. If you love Marvel, if you like the LCG system, then this one, I think, is the it's the easiest one to get into because you don't have to do the campaigns. Yes, you can buy a campaign box, but you could just simply buy it and do the individual scenarios like I like to do.
But you got so much choice in heroes now. And the card pool is large, but it doesn't feel barrier to entry large. You can get as much of it as you like and it will do. Whereas with those ones, I think the card pool has got to a point where I just can't feasibly figure out what the hell's what anymore.
And you know, that does put me off wanting to play it solo. Have you ever tried Schwarma? I don't know what it is, but I want to try it. Third up, we have my favorite game of all time as per my top 50, and that is Ark Nova. Arknov. Yes. I mean, the Steam app has certainly helped with this. I've been playing through the digital Steam app, the early access one a ton, and that is both playing it solo with against the AI as well, but also the challenge modes that they have on it where they tweak the rules and you got to get through a specific scenario in order to win.
They've just been so much fun. But the app has allowed me to play it solo a lot, you know, a lot more often than I normally would. But even if I just get the game out and play it with the pieces, the solo mode in this is great. You know, you can play the Arno bot, whatever variant is online. I like it.
It's cool, but I find it's a bit cheaty uh for me, you know? I mean, it it can literally just leap bounds with the points it gets, but at a moment's notice without any real warning. It's just I don't know. I'm in two minds about it. But I like playing the normal solo mode in this. You've got 20 turns, so many breaks.
You've got to get to a certain points limit in the 20 turns. So, you got to be efficient. You got to try and get your action economy good. And I just think it makes for a fairly quickish game as well. But even playing on the digital app against the AIS, it's, you know, it's a decent AI system in the in the actual app.
You know, when you play on higher difficulties, you know, particularly on the hard setting. And it allows me to get everything I love about Ark Nova done, but in a shorter space of time than if I was playing it with three or four players. It's definitely a very different feeling game though when you're trying to condense yourself to that 20 turn limit rather than you know in multiplayer where chances are you will have a lot more than 20 turns by the time the game ends.
But it's good practice for you because if you're if you can be efficient and think right if nothing was in my way if I had 20 turns can I get to the end target? And the more you practice doing that the quicker you become in the multiplayer session. So it's almost kind of a good training tool but it's Arknova.
It's the card system. It's the typewriter mechanic as I call it. Whether you use the Arnobot or the digital app or the normal 20 turn solo mode, I still just really love playing this game and it can work multiplayer, but it especially still works solo. This is the life. You know, I've recently done a review for Apex Legends from this uh company, but uh that's not on this list.
I've never played it solo. This one is the one they did previously, their big walks one done by a computer game, which is Frost Punk. Frost Punk is a extremely faithful like adaptation of the computer game. And the computer game is already a good amount of fun. Although I've still not played Frost Punk 2.
I've heard mixed reviews about it. But it's on my agenda maybe to buy it at some point later in the year and play it when it's a bit cheaper. But with this one, Frost Punk, it's a great solo game to play because you can play it co-op and you can have each person on each station, but it's not too difficult to micromanage some of those things yourself when you play it solo.
And then you get all the decision-m about where you're going to explore, where you're going to dig for resources, the laws you're going to pass. And it just makes for like certainly one of the biggest table hogs in the world when you try and get it on your table. But for a goodatic setting, I mean, you play this with that tower in front of you with all the bits and bobs and then put on the frost punk soundtrack on in the background.
It makes for one of the most things that you can do. Maybe shy of one other one on this list. We'll get to that later, but you know, I find that putting soundtracks on when you play games solo really does add to the vibe. There are some people on YouTube, I forget like Board Game Music and a few others where, you know, they they release like ambient tracks for games.
Some are better than others in terms of their compositions. You know, some go a bit too rinse repeat for my liking, but you it's great where you do put on some of these games, even something like a, you know, a little nature themed game and you put on just like bird song in the background. It kind of just adds to the ambiance.
But getting back to Frost Punk, it's, you know, it's a very depressing game if you uh don't want to see your people have to like, you know, put children in labor camps and uh, you know, send someone off to their death knowing that it's for the greater good. The greater good. It's just such a behemoth on the table and it makes for a really good kind of solo storytelling session.
Not for the faint-hearted. There's a lot of rules. There's a lot of stuff to set up. You got to be in it for the event, but it's a great event when it happens. Shut it. Okay, this one uh I have a feeling I might be doing this as a two-parter video at this rate. Okay, so Imperium. Imperium is uh from Dave Turkey Nigel Buckle.
This is Osprey Games, I believe. And this is a a deck builder with a twist. And I do say that games need to bring in twists when they use the same mechanics. And Imperium does that in spades. You've effectively got a civilization with its own custom deck that you play against another civilization with their own custom deck.
and you're trying to get through your development cards as quick as possible and end up with the most points at the end of the game via various methods depending on what your civilization does, but they all play really differently. You can have a very different feeling game depending on which civ you play.
And with all the expansions in the big box that I've got, it is like, you know, tons of variety. I've got all the different ones that I can play. The main reason this one doesn't come out as often as I would like though is because of two things. And yes, the latest expansion did help to fix some of this, but it didn't go all the way.
The game is quite complicated. There's a fair amount of rules and iconography to get down. And the rule book is um better than it was, but it's still not perfect. And the game takes too long. Way too frigin long. You know, this is a game that I can only play with house rules in place. And typically the house rule is to remove so many of the development cards from the the ys and the AI's deck before you start playing.
Yes, you won't see those developments um as you go through each game, but they'll be different each time because you'll just shuffle and dish them out randomly. But if you don't do that, the game just drags on and on and on and freaking on and it is way too long and so you have to do that. I even suggest doing it in the book.
I go the extra step and maybe remove a couple extra because the game really does drag. And that's why this one would definitely be on the bottom end of this 25 list if I was doing a ranking system. But I, you know, I'd be interested to know if the new Captain's Chair, the Star Trek one, speeds the game up and makes it better.
Maybe it could be a replacement. We don't know. But God knows if the UK will ever see any freaking copies of it outside of uh, you know, the, you know, David Turtzy's favorite people who have got the solo preview copies and have already tried it. I certainly want to try it. You know, I like Star Trek and I like the Imperium system.
I just wish it was a bit more condensed, bit more streamlined and damn sight freaking shorter. But, you know, if you're willing to put up with that, the game is still fantastic in terms of its gameplay system. Just needed a little bit of streamlining to make it perfect. But, you know, it's still pretty solid.
And if you're not bothered by that, then by all means, go grab it. Thank you, Mr. Cowboy. I'll take it under advisement. Next up, we have Lost Ruins of Arnac down here. Check game editions do a great job with their solo modes and some are better than others for sure and you might be surprised that one particular solo mode probably isn't on this list of 25 might be on a different list maybe in the future but you know this one Lost Runes of Ironac had a great solo mode to begin with in the base game.
It just got better and better and particularly with the latest expansion throwing in the campaign uh mode that just made the solo mode fantastic. I mean, you play through this whatever pseudo story part of several different games that tweak the system, tweak the rules, and you can play them one at a time.
You can I mean, you could just play a scenario on its own. You don't even have to do it as part of a campaign if you're desperate, but you've now got more variety with the solo mode. And the solo mode is very easy to operate. It doesn't take a lot of effort. I mean, it's mostly just an AI card deck that you flip the cards over and do its action.
And you can tweak the difficulty for green to red based on, you know, what scenario it is. But this allows you to have all the fun with Lost Runes of Arnac with the deck building part, the work of placement using a different temple board and trying out all the different characters because now you've got the like the leaders uh characters which basically allow you to have an asymmetric power and a different style of play.
All of these are really good fun to play with. So there's a lot of variety with this game now. And the latest expansion just really made the solo mode stand out. It was already good, but with this it becomes even better. And I'm certainly up for more content for this game. Just don't add any more complication.
You can just give me more leaders, more cards, and I'm perfectly sorted. The whole new big storage box thing, yeah, I'm definitely gunning for that because a I need a better box, but also I just want more content and I'm ready to eat it up because it is one of my favorite games. You know, this one is still fantastic and you know, I will play it multiplayer.
Perfectly fine to play it multiplayer. It's great fun to play at multiplayer, but the fact that I can bring this out for a relatively straightforward solo that doesn't take too long to learn all the extra like the the rules for the solo mode makes this one a good one. And that's something that really does help with solo modes.
You know, co-ops are fine because you have to learn all the rules of the game anyway. So whether you play it solo or multiplayer, it doesn't really matter. But for games where it's typically multiplayer and you have to learn a new set of rules for solo, I do like it when the solo rules are not like a whole extra game upon themselves.
and you know that can sometimes get in the way. There are tapestries. Next up on the list we have Cascadia. Cascadia. Nice little box down there. This one is just a nice quick and easy game to pull out for solo. Just being able to go, right, I'm going to say, you know what, I need a little puzzle game just to keep me entertained for like 30 minutes or so tops.
Uh there's this one. There's this one. Nope. Cascade. Here it is. And then you I mean I love playing this multiplayer with like the parents, family, and other people, but playing it solo, you've got all those different challenges that you do. So, right, I've got to play this scenario. So, I need to have, you know, this starting tile.
I need to have these particular animals. And as I play this, I'm not allowed to put hawks next to, you know, foxes for whatever reason. You know, you you basically have some other restriction and you're trying to get essentially like bronze, silver, gold for points, at least a minimum to pass and then how well can you do?
I love these in games. I love these little AI challenges. I mentioned Ark Nova earlier with the challenges they put on the digital app. I love these things because you get to play the game that you had before, but having the extra little challenge means that you've got something that you've got to adapt to.
It's better than just simply saying, "Right, here's 100 points. Try and get 100 points. All right, next difficulty. Here's 150. Try and get 150 points." It's like that that it works, but it's a little stale. I prefer like having a little twist. And yeah, this one says you got to get 50 points, 70 points, 100 points, whatever.
But by throwing the other challenges in, it just adds a little bit of extra variety to a game that, you know, is not exactly the most complex game in the world. There's only so many mechanics. So, having that little bit of extra variety just makes it really good fun to play solo, and you can play it super fast because it's just like, right, here's the tiles I can use.
Here's all the tokens in the bag. Lay out my set of four. What's the challenge? Right, go and get going. and within 30 minutes you're done. It's nice and super fast and super light and these ones get overlooked a lot. But yeah, Cascadia is just one of the quintessential gateway games that you should have in your collection.
I mean, if I was to do a top 10 essential games list, Cascadia would be pretty much up there on the top three because it works for it works for adults, it works for kids, it works for families, it works for gamers, it works for non-gamers, it works for solo players. There's just nothing the game doesn't achieve.
It's that solid. It really is. You're not sleeping with it, are you? Right. All right. Next up, we have Oh, another check game edition title. In fact, where far we are? Oh, go blind me. Yeah, this is definitely going to be a two-part video. Under Falling Skies is this next one. Under Falling Skies is effectively Space Invaders: The Dice game.
It's got a great little theme to it. It's a cool little puzzle. Not played it in a while, and this is definitely probably on the lower end of the 25 here, but it's pretty much only a solo game. I mean, if you play it multi, if you play it two-player, you're basically just sharing the workload, but it's a case that you've got to allocate these dice to things like power generators and guns and, you know, expand out your base with this little drill thing at the bottom.
But all the while, you've got the big space invader thing coming from up above. You know, it's like drop down and reverse direction, increase speed, drop down and reverse direction. It it's coming down, it's triggering other bad effects, but you're trying to fend off the fighters as they come by. Again, it is very much Space Invader style, and it's a cool little dice puzzle game.
You know, sometimes the dice will just hose you. It happens. It's a dice game. But, you know, there's a reasonable amount of mitigation. But if you just accept it's a dice game with a cool theme, then fine. I don't need to play the campaign mode in this. I think the campaign is like, eh, it's fine, but whatever.
But I do like just playing it as a one-off every now and again just to go, all right, I can do this, right? If I use this die here, combine this, right? I need to shoot that. Right, that's done. Oh god, I need to expand, though. H, you know what? Come on, ship. Come down a little bit further. I'll deal with you in a minute.
I need to expand the base. And these little tough decisions that you got to make. And the rules themselves aren't that complicated. You know, it's a relatively easy one to learn. There's a lot of playthroughs and tutorial vids out there for this. And it just Yeah, I think probably even an official one with check games.
I'm not sure. But it's yeah, it's a really solid solo only dice game. But it's not just simply chuck dice and hope for the best. You still have meaningful choices to do with said dice. And that again makes it relatively quick. We're probably talking 45 minutes with this one because you do need to do a bit more thinking on your turns if you want to actually succeed.
But yeah, once you got the rules down, it's not a particularly slow game at all. It's, you know, pretty quick, pretty fastpaced, and you'll know fairly soon whether you've got a chance of winning it or not. Why are the humans still eating their soft pretzels instead of surrendering? Next one on the list is a massive box.
Huge box from AEG. It is down there. It is good to play as a multiplayer game, but I actually found that the solo mode in this works pretty well at simulating what a multiplayer experience is. This is Edge of Darkness. Now, yeah, chances are you're going to find it hard to get a copy of this. I I think it was Kickstarter exclusive and with the whole tariff situation, I think AEG are going to struggle to even make this one anymore.
So, this might just be a personal thing that maybe you'll get lucky and find it on the brilliant buy somewhere. But Edge of Darkness is basically the super heavy version of John Declair's whole card crafting system. And the card crafting system is fantastic. I love it as a mechanic. But this one takes it to the next level.
You've got worker placement with all these different location boards, which there's so many of them now with the expansions I've got that allow you to lay up scenarios for games like different themes. Like this one's easier to get money, this one's easier to do fighting, that sort of thing. Or you can just randomize it to your heart's content.
But the real fun of this game is the card crafting system where all the cards go across this conveyor belt in the middle and you can take cards as part of like a drafting thing that you do every turn regardless. And you but the card crafting system allows you to upgrade the cards with those little transparent sleeve things.
And you do this every turn. So you don't have to do an action to do it. Yes, you can do it more times, but you'll always do it at least once. So the cards are always getting better and better and better. But whether you get the card that you want is not necessarily down to you because you have a situation where you create this really great card, but then somebody else takes the card off the conveyor belt before you do and now they've got it.
They've got to pay you money in order to use it, so you get some benefit, but you might be like, I really wanted that card. Well, you created it. You created a massive amazing card, you know, so you got to deal with that. And I love the fact that it can interact with players in that sense. Well, the solo mode does a pretty good job of having the AI create cards and decide, you know what, your card has a bunch of upgrades on it.
I'm going to take your card. So, it's not it's not 100% exactly how a multiplayer person would think, but it does a pretty good job of getting close. And it's not particularly difficult to use the AI card system. It's that classic thing. I'll flip a card, what difficulty setting is it on, you know, do this action, can you do this action?
If not, do this action. And it not that hard to actually do. Yes, it's a bit of a smorggas board to set up and, you know, get the rules down, but the fact that I can literally just go through the box and take out whatever combination of locations I like and go through it and play this really great fun mechanical game, it, you know, it does elevate this on my solo expectations, you know?
I mean, it's not an easy one to get to the table for multiplayer, but I don't know, maybe I should make more of an effort. Maybe the next convention I ought to try and book a game for this. But, as I say, it's just one of those games that's big. It's a grandiose, but uh definitely a lot of fun when it gets played solo or multiplayer.
We're just so busy. Well, make time. You remember when I talked about Frost Punk and I said we'll talk about this one a little bit later in terms of a depressing for thematic storytelling game. It's difficult to get more depressing and moreicatic and more storytelling than this War of Mine. Oh yeah.
This is basically, you know, would you like to take Grah Grave of the Fireflies and shove it into a board game? Yeah, it's basically this. This one is, you know, the war is happening. You're a survivor. You've got to make ends meet by literally scrging for food, trying to grab medical supplies, steal from other like, you know, people.
But the thing with this is that in normal solo mode, it's already great because you play a scenario or you just play the normal game and you try to survive until the game timer ends, which is a lot harder than it seems. You know, you try to, you know, scrge into houses and derelic buildings without getting caught or you come across, you know, an old lady and her husband in a room.
It's like, what do you do? Do you steal from them or do you actually give them some food? You know, are you going to play the moral character or is it a case of, well, if I don't get any food, I am literally going to die. Sorry, but that escalated quickly. You know, it's like it really is goes dark.
It really goes dark. But man, if you get the Days of the Siege add-on and the new uh Kickstarter or Game Found that's happening for this, uh I think they're going to include the Days of the Siege expansion as part of like the big box that they're doing for this War of Mine, the second edition. Seriously, get that box.
It is Oh man, in terms of campaigns, I have played a lot of campaign games, but this is probably the best campaign I've ever played. a threeact branching path campaign for this War of Mine, Days of the Siege, which you can play multiplayer or solo. It works perfectly great solo. And you've got so many different story elements that you can do.
So many different routes that you can take. I mean, the first time I played it, I spent most of my campaign trying to help out this orphanage. And I went and did all sorts of missions for them. Tried to get them to safety. Cocked it up at the end. Whole orphanage got bombed. Wow, that was pretty brutal, even by my standards.
No backseaties. Damn. I was like, ah. But that was literally my playthrough of that particular campaign. I could literally go through the campaign again, never see that orphanage, and I would still have a ton of other story elements I could go through. I could see the orphanage again and do different things with them.
I didn't have to do everything for them. I could say, you know what, I'm not doing this bit or I'll do this bit instead of that bit. And there is a lot of different paths that you can take. But honestly, yes, as a solo mode, the Days of the Siege campaign is a must buy if you're grabbing this game. Okay.
But yeah, it's depressing. It's wonderfully for thematic. Great for storytelling. Easy to pilot solo because honestly playing this multiplayer doesn't really seem worth it to be honest. It really is more of a solo game. But oh man, dripping with theme. Dripping with theme. You're a monster. Okay, I think we can do two to three more.
I think we're at 10. So I think we can do 12 or 13 before we split this into two. Uh but yeah, this one, well, what can I say? It's one of my favorite games of all freaking time. Okay. And this one, even before Ark Nova turned up, was basically dominating my top 100 all the time because I still love playing this game.
I love playing it multiplayer, but I can play this freehanded solo, you know, free characters in front of me and still pilot it fine. And I know it's a bit janky. And I know even with the new definitive version, it's not the easiest one to remember all the effects, but I've got a system. I know how to lay the cards out to make it easier.
And I think maybe because it's just so embedded in my skull at this point, it's a lot easier for me to deal with it. Sentinels of the Multiverse, what more can I say? This solo game for me, I mean, I love playing it with some friends of mine who like playing it three or four player. Fantastic. There's a mate of mine who will happily play it two-player and we'll do two-handed.
But if I just want to play it solo, I will happily grab three heroes, villain, environment, and play through as a solo game, and I have a great amount of time. Yes, micromanaging three different hands worth of stuff gets a little tricky, but I've played the game enough that I can deal with it. And the idea that we're going to hopefully get, despite what happened to Great Games, we should still get the definitive edition brought to the digital Steam app platform.
The old app for the original edition was fantastic. The definitive edition on the computer version, oh my word. Oh, that's going to explode. I think that will be fantastic to have. It's not going to make me give up the paper copy, but to have it on Steam, I think it's going to be like, oh yeah, you got to try it.
But, you know, don't muck it up. But I still just love it. All the superhero stuff I can get. And I love superheroes. I love the thating games. So, all these different characters I've got, I've got the first expansion. Will we see Desperation at this point? I don't know. I'm hoping that we'll get more content for this game or at least this next expansion.
I guess we're just never going to see any more expansions after that. But oh man, I am still bummed out about that. But, you know, it's still really great game. Even if I never see any more content for this, there's still plenty enough in the box to keep me busy. And, you know, fans will make their own content, I'm sure.
So, this one is just great if you want that whole asymmetric character deck. You know, I don't want to deck build before I play this game. You don't have to because the deck's already preconstructed. You don't expand it. You don't tweak it. This is Legacy's deck. This is Tachon's deck. This is the villain, you know, uh, you know, Citizen Dawn's deck.
You don't tweak it. The most you would do is maybe flip it to advance mode where the effects are slightly increased. Like it may do plus one damage at a time in that, but that's mainly for the villain. For you, you've got all your different heroes and about three or four variants of each one. Yeah, there's a lot of ways to play this game and it's never going to get stale for me.
[Music] Next one is Big Euro, Big Sandbox Euro, big huge grandio Eurob box. And you know, it's pretty much mostly a solo game, frankly. I mean, you can play this two-player and the expansion made it three player. And that is fun. Still fun, but I still find myself playing it mostly solo. And that is Fields of Al.
This is the ultimate Ooue Rosenberg sandbox in a game. It's just, you know, all the euro mechanics you want. to me. I want to build all these buildings. I want to go raise animals. I want to farm wheat and reed. I want to expand my farmard. I want to clear up all these pey bogs and mine pete. Then I want to upgrade all my tools.
Then I want to make some coats and maybe some shoes. Trade with the local neighbors. Maybe import overseas. Could get some tea as well. Import some of that. You know what? What do I want to do? Do I want to chop trees down? Do I want to be a lumberjack, fisherman, baker? It's ridiculous the amount of options you have in this game.
And that's why I love it because every time I play it, I can do something completely different and it will feel thematic. It will feel cool and it's a point salad. So, you're getting points for just about everything. So, you know, it doesn't always you don't have turns where you feel like you're being useless.
You know, it's just really, really solid. And, you know, I get that maybe it could overwhelm a few people, but you know, the rules themselves aren't that complicated. It's just there's a lot of options, and that's what tends to overwhelm people. It's like, I get how these work, but where do I even faking start?
And it's all, well, I love games like that. That's the kind of sandbox I go for, so why do you think I'm loving this one? And it just it always ticks the boxes. You know, I've seen like damaged copies of this on uh shops and retailers before, and people have sort of said, you know, it's like, you know, do you like fancy this one?
It is quite an expensive box. And it's like, there's one with a damaged box. Trust me, if you can get this game for like, what was it? I think it was like4 something pound because as a damaged box, you know, that's pretty cheap for Fields of Ale or something. With all the stuff you get in it, it's totally worth that price.
Yeah, seriously, go for this one if you find it. You know, it can work two-player. It still works as a two-player game, but the fact that it works so well solo just means that someone like me can actually get some time with it because if I couldn't play it solo, I don't think it would be in a collection for that long.
Uh, right. And last one we're going to talk about here is Star Wars, specifically Outer Rim. Outer Rim's really gone up in my list recently with the expansion fixing a lot of problems with it and just the fact that I'm enjoying playing it more often, you know, because there are players I have now found who enjoy it as much as I do.
But the Unfinished Business expansion really did elevate the solo mode a bit by making sort of bounty hunters a lot more viable. But, you know, playing this game solo is just good fun. You know, you've got the galaxy laid out, all the different contacts and everything, and you've got an AI opponent that's running around trying to get to 10 fame.
You've got to beat them to that point. So, it feels like you're playing a multiplayer game in some respect, but you get to enjoy all the sandboxy choices of all right, which items do I feel like, who which character am I going to have? What ship do I want? Fast ship, shooty ship, am I going to go around bounty hunting?
Am I going to do missions? Am I going to just basically explore? You know, all these different choices you can make. And it's not a complicated AI system to do. It is mostly just a case of right, this is the action they want to do based on where everything is. This is the priority they're going to pick.
It doesn't take that long to learn it. And yet, you get all the fun sandboxy thematic Star Wars experience. I mean, this is one of the best Star Wars games that's out there. You've got this one, Star Wars Rebellion, which I've actually managed to play a couple of times lately. Thank god I still remember how good it was.
But, you know, in terms of what are the best Star Wars games out there, you Outer Rim is one of the better ones that there is. It's just, you know, good fun to play. A bit long when you play it multiplayer for sure. You know, you play this with four players, you're going to be there for the long haul, and it's probably a bit overkill.
Three players works pretty good. Two players is pretty cool, but the fact that I can play it solo does mean that this can come out a little bit more often. And it looks great on the table, play some Star Wars music in the background. As I said, you know, the ambiance and that, you know, just adds to it.
and it really is solid one that I really enjoy. Right, my voice is starting to go and this video is already getting on to the 30 40 minute mark. So, I think it's probably best to do this as a twoparter. So, yep, don't worry. Hope you've enjoyed the list so far of me talking about some, you know, solo games that you should check out.
Join me in the next video over the next 12 or like 13 games to bring this up to 25. And uh yeah, hopefully it won't be too long. I might even release them both at the same time. But until next time, thank you for watching. thumb this video up and consider subscribing to the channel. Let me know your thoughts down below about the games I've mentioned.
Do you agree or disagree with this particular section? Hopefully there's no game on here you detest. But if you do, then by means say why cuz I'm interested to see both sides of the coin. Of course, keep all your comments civil, keep them on topic, no insults, no flaming, you know, let's just keep it as a fun discussion.
Until next time, remember, regardless of whether you're a sad loner like me who has to play games in this fashion, it's still only a game and it's still fun either way. Take care. [Music]