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Gloomhaven box art

Gloomhaven

Game ID: GID0143162
Game Info
Year
2017
Players
1-4
Age
14+
Playtime
120 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the roles of wandering adventurers with their own special sets of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.
This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions about what to do next, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a co-operative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn.

Each turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.

Description

Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the roles of wandering adventurers with their own special sets of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.
This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions about what to do next, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a co-operative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn.

Each turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 519
This page: 50
Sentiment: pos 29 · mix 3 · neu 3 · neg 2
Mentions per page
Showing 101–150 of 519
Video tqX7Y3ob69M Shelfside Analysis at 4:17 sentiment: mixed
video_pk 91059 · mention_pk 244021
Shelfside - Gloomhaven video thumbnail
Click to watch at 4:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Adds variety through dungeon/card randomness
  • Strong cooperative potential and strategic depth
Cons
  • Complex setup and long play sessions can be challenging
  • Random dungeon elements can disrupt planned strategies
Thematic elements
  • Array
  • Fantasy
  • Campaign-driven cooperative adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Multiple players work together to overcome dungeon challenges and enemy encounters.
  • cooperative play — Multiple players work together to overcome dungeon challenges and enemy encounters.
  • Deck-based dungeon setup — The game uses a deck of dungeon/encounter cards to generate scenarios and flow of play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • randomness is a tool to be used in design just like anything else you would put into a game it can make or break it
  • the better players shouldn't always win I'm not saying that
  • paralysis analysis
  • there's nothing quite as hype as when an enemy attacks you and they flat-out miss doing no damage
  • randomness can balance a multiplayer game basically lucky rolls and unlucky draws can limit the importance of pure skill and give newer players a chance
References (from this video)
No references stored for this video.
Video 0UPokmEm5VI Meeple University Analysis at 10:36 sentiment: positive
video_pk 91009 · mention_pk 243850
Meeple University - Gloomhaven video thumbnail
Click to watch at 10:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action pool management — Uses a mechanic similar to Concordia, which involves building up an action pool.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me it's quite important let's say you find out about the game or somebody suggests it to you a game you know that you know just like in this game have you heard this my automatic response would be to go to war game get calm page and then look at it and in my eyes guys from the title do the I remember it's on the on the desktop anyway I think on on the mobile phone or mobile the fastest different the title and obviously the picture make sure it's the right game and then my eyes go to the right down for mechanics first thing every time before going through the description
  • Mechanics for me it's the quickest one of the quickest way to find out what's the game's about
  • The mechanics are less important than the the tightness of the game
  • A giant tableau eventually breaks my brain
  • I think the perfect engine builder is is the one where you're basically winning or losing not on the quality of your engine but when
  • Mechanics for me it's the quickest one of the quickest way to find out what's the game's about.
  • I think overall for me the mechanics are less important than the the tightness of the game.
  • You want the actions that other players are taking to have a significant impact on your options or the profitability in your options.
  • Simultaneous action and turn order drafting.
  • Colome is another one I can see up there on the shelf with simultaneous oh yes he's got that same happy pigs thing yeah where you don't want to pick the most popular action and you've got a look at what around what people can do because again you can you can get yourself stuck in a situation where there's only one obvious thing for you to do and if that happens it's that's it I don't want to lose that for nobody so you gotta feed that into your strategy.
References (from this video)
No references stored for this video.
Video d1Gr31kUzZY Getting Games Discussion at 3:00 sentiment: positive
video_pk 90825 · mention_pk 243101
Getting Games - Gloomhaven video thumbnail
Click to watch at 3:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • host notes it as a very popular playthrough with high view counts
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the more interesting games that i've played recently
  • I really liked Terra Mara and wanted to play it again
  • Gloomhaven playthrough has reached the stratosphere as far as views are concerned
  • The Crew is excellent
  • I love dice in games but I dislike it when you have dice in games and there are just strictly good results and strictly bad results
References (from this video)
No references stored for this video.
Video yw-q35g05wY Meeple University Analysis at 11:34
video_pk 90837 · mention_pk 243151
Meeple University - Gloomhaven video thumbnail
Click to watch at 11:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the apps in general they've played through the games pretty well especially when you're familiar with the game
  • it makes it portable
  • they don't all translate perfectly well
  • the i think what works very well with this sort of thing is that it does let you play a game quickly
  • the thing that doesn't translate well and that's cards particularly cards with text
  • that's where the app versions of games do flourish is that they introduce things that make the game easier to play
  • the challenge of changing from digital then from board game to digital game is like the space where is the focus where your eyes are seeing like the cards there's no way you can include all the cards all at once
  • it would tell you when there is no longer a tile that existed that would go somewhere
  • no one plays carcass on like that
  • board game arena although this is it's kind of like a digital one
  • the absence of taxi backsies
  • most of them are expected that you play the board game the physical game before playing that digital version of the game
References (from this video)
No references stored for this video.
Video DIqBobqFVSY Watch It Played News at 6:50 sentiment: positive
video_pk 90802 · mention_pk 243034
Watch It Played - Gloomhaven video thumbnail
Click to watch at 6:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New series of fantasy novels set in the Gloomhaven world
  • One-shot comic book also coming
  • Expanded lore and flavor for the Gloomhaven world
Cons
none
Thematic elements
  • Fantasy novels and comics set in the world of Gloomhaven
  • World of Gloomhaven
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Descent: Legends of the Dark has been revealed to be an app-driven descent game with a bucket full of miniatures and 175 dollar price tag.
  • The year is 1926. an astronomy professor has been killed and you're in her mansion trying to solve the mystery
  • Concordia despite its box art is a firm top 20 game on board game geek there's just something about it it's got sticking power like a like sellotape or a small dog with separation anxiety
  • The foul-minded black-throated blue warbler for instance The mouth on it
  • i'm both very very excited and happy about it but i'm also livid it's coming next year
  • Gloomhaven is one of the most impressive new game worlds of recent times
  • The new beta is available now for you to go check out and you'll find it in a link in the announcement section of the board game geeks homepage
  • well you're placing it there because it's going to open up the shelves literary chakras or something right
  • and for another first we turn now to rodney smith for the first in a new segment the book loving board gamers book nook
References (from this video)
No references stored for this video.
Video 27K23b4hkNM Watch It Played Discussion at 5:45
video_pk 90642 · mention_pk 242364
Watch It Played - Gloomhaven video thumbnail
Click to watch at 5:45 · YouTube ↗
Pros
  • Has a lot of story and text for lore fans
  • Beautiful artwork
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not my intention to do multiple multiple multiples of these today to catch up even though that's what it feels like right now
  • live streaming so much fun
  • if you're into the lore of gloomhaven then there's gonna be quite a bit to dive into here and unpack and the artwork is really really nice
  • marvel or dc i'm a marvel guy but i grew up reading a lot of superman
  • dc tends to be gods among men kind of storytelling where you have these all-powerful creatures or beings or whatever and then marvel superheroes i often think of as down on your luck kind of humans who ended up with these powers that end up being kind of a curse along with a blessing
  • it's not surprising that board games did the same thing
  • oh that's what every woman feels like when they read a book oh i hadn't really thought of it that way because of course i didn't because of course this language was always catering to me traditionally
  • society does not typically change without some kind of effort
  • when the original blue haven came out i was like isaac childress what in the heck are you doing this is it this is doomed to fail in my mind because to me it looked like way too much game for anybody
  • you can't you you have to miss out there's no option but to miss out because no matter what you're playing there's like 100 other great games you could be playing
References (from this video)
No references stored for this video.
Video detNB5fqxTs Getting Games Top 10 List at 21:02 sentiment: positive
video_pk 90706 · mention_pk 242610
Getting Games - Gloomhaven video thumbnail
Click to watch at 21:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Terraforming Mars
  • Jaws of the Lion
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i was blown away by how much i loved that game
  • i was blown away by the innovation that was in this game
  • i was blown away at how much fun i had actually playing this one
  • this game is so tense and so tight with such an elegant simple rule set
  • i don't think i actually enjoyed that play
  • i absolutely loved the experience
  • i was completely blown away by this game
  • i hated this game what a surprise
  • it's a top 10 game
  • so unfortunately my biggest surprise game overall is on the negative
References (from this video)
No references stored for this video.
Video 27K23b4hkNM Watch It Played Discussion at 1:02:41 sentiment: positive
video_pk 90642 · mention_pk 242382
Watch It Played - Gloomhaven video thumbnail
Click to watch at 1:02:41 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • Incredible accomplishment by the designer
  • Many people fell in love with the game
  • Demonstrates that initial judgments can be wrong
Cons
  • Initially perceived as too complex and doomed to fail
Thematic elements
Comparison games
  • Gloomhaven: Jaws of the Lion
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not my intention to do multiple multiple multiples of these today to catch up even though that's what it feels like right now
  • live streaming so much fun
  • if you're into the lore of gloomhaven then there's gonna be quite a bit to dive into here and unpack and the artwork is really really nice
  • marvel or dc i'm a marvel guy but i grew up reading a lot of superman
  • dc tends to be gods among men kind of storytelling where you have these all-powerful creatures or beings or whatever and then marvel superheroes i often think of as down on your luck kind of humans who ended up with these powers that end up being kind of a curse along with a blessing
  • it's not surprising that board games did the same thing
  • oh that's what every woman feels like when they read a book oh i hadn't really thought of it that way because of course i didn't because of course this language was always catering to me traditionally
  • society does not typically change without some kind of effort
  • when the original blue haven came out i was like isaac childress what in the heck are you doing this is it this is doomed to fail in my mind because to me it looked like way too much game for anybody
  • you can't you you have to miss out there's no option but to miss out because no matter what you're playing there's like 100 other great games you could be playing
References (from this video)
No references stored for this video.
Video IG2pR2NEdJk All You Can Board Top 5 List at 18:47 sentiment: positive
video_pk 90570 · mention_pk 242150
All You Can Board - Gloomhaven video thumbnail
Click to watch at 18:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, long-form campaign; strong group bonding
Cons
  • long sessions; heavy rules; commitment required
Thematic elements
  • cooperative progression across campaigns
  • fantasy dungeon-crawl; ongoing campaign
Comparison games
  • Forgotten Circles
  • Frosthaven
Mechanics (from transcript analysis)
  • campaign-driven cooperative play — regular meetings to progress through a campaign; shared narrative arc
  • Cooperative Game — regular meetings to progress through a campaign; shared narrative arc
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not a toy you can't you can't have fun with this
  • not a toy
  • the laughter is just contagious
  • not only is this a game but it's a social experience
References (from this video)
No references stored for this video.
Video jhGwRpAQuUw All You Can Board Review at 0:03 sentiment: positive
video_pk 90505 · mention_pk 241906
All You Can Board - Gloomhaven video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • iconic gloomhaven universe and world-building
  • core card-driven action system with deep tactical depth
  • long-form campaign content and rich setting
  • scenarios and city events contribute to immersion
  • progression and character development remain satisfying
Cons
  • narrative arc can feel lacking over the long term
  • final boss is not particularly memorable
  • long campaigns may be daunting, with a heavy time investment
  • retirement of characters is possible in base gloomhaven, but not emphasized in this entry (not explicitly stated in transcript)
Thematic elements
  • dungeon-crawl adventuring with a shared universe
  • Gloomhaven world
  • long-form campaign with world-building and city events
Comparison games
  • Gloomhaven: Jaws of the Lion
  • Forgotten Circles
  • Frosthaven
Mechanics (from transcript analysis)
  • card-based action selection — players use two ability cards per turn, combining the top of one card with the bottom of the other
  • Character progression — characters level up and gain new abilities over time
  • item ownership and equipment flow — items are bought with your own gold and there is limited ability to trade between players
  • scenario-based campaign with map tiles — scenarios use a map with tiles/hexes and a scenario book guiding monster setup
  • Semi-Cooperative — base gloomhaven is described as semi-cooperative with shared gold/items not tradable between players
  • semi-cooperative to cooperative dynamic — base gloomhaven is described as semi-cooperative with shared gold/items not tradable between players
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a fully cooperative game rather than semi-cooperative
  • the gold standard for board game tutorials
  • perfect introduction to this game in our hobby
  • the scenario book is a fantastic addition
  • the gloomhaven universe is iconic in our board game industry
References (from this video)
No references stored for this video.
Video zy_r6jm1M0U Drive Thru Games Analysis at 3:04
video_pk 90372 · mention_pk 241417
Drive Thru Games - Gloomhaven video thumbnail
Click to watch at 3:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the biggest tool out there is boardgamegeek.com
  • this does favor kind of the heavy strategic games just the general sort of user base of this website
  • people that like azul also like these other games so this gives you a nice jumping off point there
  • rodney smith he does probably the best how to play videos in the whole industry
  • the bigger the community the worse it is it seems like
  • i find that these targeted groups are very good
  • the weight rating is kind of in the middle range whereas if we go back here we can take a look on the side here and we'll go to azul remember it was a 2.4 for wingspan this one is a 1.76 so the order of magnitude in the weight is very very important here
  • two players is not really that good i mean it works and it plays fine but compared to playing with three four maybe even five players it's going to be a kind of a different experience
  • the main thing is having a good welcoming fun group that you can get along with and become friends with over the course of this hobby
References (from this video)
No references stored for this video.
Video 3ckQB2RsM7o Getting Games Interview at 16:46 sentiment: positive
video_pk 90334 · mention_pk 241223
Getting Games - Gloomhaven video thumbnail
Click to watch at 16:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging and expansive
Cons
none
Thematic elements
  • cooperative dungeon exploration
  • fantasy dungeon crawl
Comparison games
  • Descent
Mechanics (from transcript analysis)
  • deck-building with modifier deck — combat uses a modifier deck to mitigate randomness
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've owned this table since 2006. I picked this up for 60 at a used furniture store.
  • I call it the tank.
  • I will honestly be emotional today I don't have this table anymore.
  • Trans-Siberian Railroad is currently my favorite by a squeaker.
  • Imperial Steam is supposedly a heavy logistics type train game.
  • I would love to play oath.
References (from this video)
No references stored for this video.
Video neXcI7cuenE Getting Games Discussion at 27:00 sentiment: neutral
video_pk 90276 · mention_pk 241017
Getting Games - Gloomhaven video thumbnail
Click to watch at 27:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Concordia Venus is technically an expansion to Concordia, although you can buy it as a standalone thing, but it’s almost more of a sibling game to Concordia because it brings in team play
  • Captain Sonar, what a great six player game. It’s a simultaneous team versus team sonar hunting and seeking out game
  • Dual Gauge is a dipping your toes into 18xx
  • On Mars is easily my favorite Lacerda game
  • i liked Escape Plan quite a bit
References (from this video)
No references stored for this video.
Video plsm0rgdNDI Shelfside Playthrough at 0:00 sentiment: mixed
video_pk 90129 · mention_pk 240435
Shelfside - Gloomhaven video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • deep cooperative combat with strong thematic immersion
  • high replayability through modular scenarios and class variety
  • persistent character progression and itemization
Cons
  • complex rules and frequent rule interactions can be confusing
  • scenarios can be punishing or opaque without careful rule-checking
  • learning curve is steep for new players
Thematic elements
  • cooperative exploration, tactical combat with campaign progression
  • fantasy dungeon crawl, fantasy city/dungeons with evolving scenarios
  • scenario-based, episodic storytelling with persistent character/gear progression
Comparison games
  • Bloodborne
Mechanics (from transcript analysis)
  • Campaign — character leveling, loot, and long-term upgrades shape the campaign over time
  • campaign progression and item decks — character leveling, loot, and long-term upgrades shape the campaign over time
  • enemy AI deck and behavior — monsters use a deck-driven set of actions and patterns, adding unpredictability
  • Hand Management — players select two actions from a hand card each turn; timing and combo potential matter, with cards providing top and bottom actions
  • Initiative and action economy — turn order and initiative influence what actions are available each round
  • Modular Board — scenarios are built from variable tiles to create maps each session
  • tile-based modular board — scenarios are built from variable tiles to create maps each session
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • objectives can only be targeted by melee attacks
  • these traps explode
  • you must stand between the enemy and the wards to make sure the city remains safe this is where they die
  • wait we should use our own loss cards
  • spawn monsters drop loot in jaws
  • oh no we have to run from the bloodborne berserk monster
References (from this video)
No references stored for this video.
Video qJt2BW1cTO4 Allies or Enemies Top 10 List at 5:40 sentiment: positive
video_pk 90099 · mention_pk 240257
Allies or Enemies - Gloomhaven video thumbnail
Click to watch at 5:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, immersive, highly replayable
  • Strong sense of progression
Cons
  • Long play sessions
  • Rule complexity
Thematic elements
  • Cooperative dungeon exploration with legacy progression
  • Fantasy dungeon-crawling with evolving story
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together against AI enemies.
  • cooperative play — Players work together against AI enemies.
  • Deck Building — Use a unique ability deck to perform actions.
  • deck-building / hand management — Use a unique ability deck to perform actions.
  • legacy campaign — Campaign evolves with permanent changes across sessions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have come to the end of our top 100 favorite board games countdown
  • our top 10 favorite games are going to be more likely to be ones that we both really enjoy
  • it's a sandbox and it has asymmetry and different fantasy races
  • the expansion adds one of our favorite elements which is asymmetrical player powers
  • it's cooperative and so it's super nice to have a relatively light cooperative game
References (from this video)
No references stored for this video.
Video x9PtmaCOMQo kovray Discussion at 11:38 sentiment: positive
video_pk 90061 · mention_pk 240150
kovray - Gloomhaven video thumbnail
Click to watch at 11:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Long-running campaign and supportive, engaged community
  • Creative adaptation during the pandemic with webcam play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just like a culmination of different memories
  • we started out in this space and we were testing keystone when it didn't have any of the art
  • the rules were quite difficult and the rules were a little different
  • we played brew with brown beard gaming
  • we got to teach them how to play brew
  • we had a gloomhaven campaign they've been running for a couple years now
  • pandemic happened and we got really creative
  • it's been an intense year and with everything going on
References (from this video)
No references stored for this video.
Video 1kBm3P4eN8M kovray Discussion at 6:18 sentiment: positive
video_pk 90045 · mention_pk 240084
kovray - Gloomhaven video thumbnail
Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It is the ritual that makes the game great.
  • Setting up for Gloomhaven is fun and is part of the ritual.
  • Sharing responsibility in managing game aspects creates a communal aspect.
Cons
  • It's a little bit cumbersome sometimes flipping various aspects and keeping track of everything.
Thematic elements
Comparison games
  • Frosthaven
Mechanics (from transcript analysis)
  • Card-driven combat — Players use a card-marked system to battle monsters.
  • scenario-based gameplay — The game involves various scenarios.
  • setup — The process of setting up Gloomhaven is described as a fun little ritual.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello everybody my name is ilya and my name is tyler together we make up cavray a couple that loves to play board games and make traditions
  • now thank you so much for celebrating our one year content anniversary
  • we're ending it off with a frost haven pledge which was sponsored by cephala fair game so thank you so so so much
  • we pick a color and we stick with the color
  • when we get any new game it is customary to open the box and within a millisecond of the box being opened tyler will smell it
  • what's board games without snacks
  • saving all low scores because you get to see the high scores of the games in the past and compare all of it
  • the gloomhaven itself isn't the tradition it is the ritual
  • I love the full analog off the tactile experience
  • Gloomhaven has become one of our traditions where it's almost like a board game night but exclusively
  • Gloomhaven has been that game that has really cemented our game group
  • it's probably one of my top games out there
  • Frosthaven is a successor of the gloomhaven game which is currently number one on working geek
  • it is designed by isaac childress and published by several affair games who helped sponsor this giveaway so thank you so much for that
References (from this video)
No references stored for this video.
Video sAhRE8Eku5w kovray Discussion at 27:36 sentiment: positive
video_pk 89980 · mention_pk 239893
kovray - Gloomhaven video thumbnail
Click to watch at 27:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, campaign-driven experience with meaningful progression
  • High replayability due to scenarios and class variety
  • Strategic combat and cooperative play
Cons
  • Heavy rule set and long play times
Thematic elements
  • Heroic adventurers exploring modular scenarios with evolving story
  • Fantasy dungeon-crawl in a persistent campaign world
  • Campaign-driven, episodic narrative with branching outcomes
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven action selection — Players choose actions by playing cards from a hand, shaping turn order and effects.
  • Character progression — Campaign progression provides evolving abilities and items.
  • Cooperative Game — Players work together to complete scenarios and defeat enemies.
  • cooperative play — Players work together to complete scenarios and defeat enemies.
  • Modular Board — Scenarios use a grid-based map built from modular tiles for exploration.
  • tile-based modular board — Scenarios use a grid-based map built from modular tiles for exploration.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i belong here
  • abso freaking lutely we would
  • cephalofare announced that they're doing miniatures for all of their games which is the coolest we love gloomhaven
References (from this video)
No references stored for this video.
Video e4yhmBgFzjo All You Can Board Top 10 List at 1:01:42 sentiment: positive
video_pk 89963 · mention_pk 239852
All You Can Board - Gloomhaven video thumbnail
Click to watch at 1:01:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic scale and memorable adventures
  • rich campaign and character customization
Cons
none
Thematic elements
Comparison games
  • Feast for Odin
  • Agricola
Mechanics (from transcript analysis)
  • cooperative dungeon crawl with campaign progression — story-driven dungeon exploration with evolving character development
  • Dungeon Crawl — story-driven dungeon exploration with evolving character development
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a two-player game
  • it's such an amazing game
  • it's a hand management game where everything you hold in your hand at the end of the game is going to determine what you and as well as your opponents have the right to score
  • there's five different types of auctions in the game
  • this is the second best work replacement game of all time
  • the greatest uve rosenberg game of all time and that is a feast for Odin
  • gloomhaven is my number one game of all time
References (from this video)
No references stored for this video.
Video w2Qxas_xwc8 3 Minute Board Games Other at 4:48 sentiment: positive
video_pk 89931 · mention_pk 239621
3 Minute Board Games - Gloomhaven video thumbnail
Click to watch at 4:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good app implementation
  • Having a rolicking good time with it
  • Implementation of the game is on point
  • Includes a fun sandbox mode
  • Near perfect job implementing the board game as an app
  • Board game at perfection
Cons
none
Thematic elements
  • Campaign-based
Comparison games
  • Concordia
Mechanics (from transcript analysis)
  • Campaign — Most of the way through the campaign.
  • Sandbox mode — There's an additional mode where you don't play the campaign that's in the box, you play a big sandbox mode.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All award shows including this one are just opinion pieces
  • Board games are constantly evolving it's one of the things I love about the hobby is game Games come out that do something different games come out that take an approach on something that's just a little unusual a little weird and you go huh why didn't someone think of this earlier
  • it's living proof that games that are pretty and come with a cosmetic sort of element don't have to be rubbish
  • They've taken a great board game one of the best board games out there and they have done a near perfect job of implementing it as an app and for me that is board game at Perfection
  • it took a genre I really really didn't care for and made me relook it and go okay maybe there's something here maybe there's something worth me looking at more games in this genre
  • just because a game's IP has been locked away because of lawyers and all that kind of carryon the mechanics can still be rebranded reorganized and repackaged into a way that can resonate that can work and that can still entertain
References (from this video)
No references stored for this video.
Video CBdC7nOvBz8 Shelfside Discussion at 2:16 sentiment: positive
video_pk 89891 · mention_pk 239452
Shelfside - Gloomhaven video thumbnail
Click to watch at 2:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep tactical depth
  • high replayability and variety
Cons
  • very heavy rules
  • long setup and play sessions
Thematic elements
  • cooperative exploration with evolving scenarios
  • fantasy dungeon crawl, persistent campaign
  • campaign-driven, evolving map and character progression
Comparison games
none
Mechanics (from transcript analysis)
  • campaign_progression — persistent character advancement
  • card_driven_actions — use ability cards for actions
  • Cooperative Game — players cooperate to complete goals
  • cooperative_play — players cooperate to complete goals
  • tile_based_exploration — map exploration with tiles
  • Tile/Map Shifting — map exploration with tiles
  • Track Advancement — persistent character advancement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • here come the upvotes
  • check out how cool my deck is
  • did you know that this used to be called settlers of catan
  • did you know that your game was originally designed by kevin wilson
  • you can't ever beat my high score
  • i managed to play ti4 over the weekend and by some stroke of luck i won
  • i just toned every single box of battlestar galactica wait what happened to them no i sold them for a profit
References (from this video)
No references stored for this video.
Video rnjPIM66L0o Shelfside Analysis at 13:11 sentiment: positive
video_pk 89852 · mention_pk 239324
Shelfside - Gloomhaven video thumbnail
Click to watch at 13:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting alternative to dice randomness via modifier deck
  • Well-integrated with game systems
Cons
  • Hates shuffling; deck fiddliness can be a drawback
Thematic elements
  • Deck management vs dice randomness
  • Fantasy dungeon-crawler with campaign
  • Campaign-driven with evolving decks
Comparison games
  • Ashes Reborn
  • War of the Ring
  • Twilight Imperium 4
Mechanics (from transcript analysis)
  • Attack modifier deck — Resolve attacks with a modifier deck instead of dice
  • Combat: Deck/Hand — Resolve attacks with a modifier deck instead of dice
  • Deck-building and shuffle mechanics — Decks are shuffled and modified over time, altering outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • randomness is a very good tool for building tension
  • let's say i roll this mana and then you can change that mana by paying stuff
  • the attack modifier deck is swingier than dice
  • you could change the die faces but at a cost
  • this game doesn't have dice how does that work
  • snake eyes
References (from this video)
No references stored for this video.
Video It_mW7aST24 All You Can Board Collection Roast at 6:41
video_pk 89707 · mention_pk 238690
All You Can Board - Gloomhaven video thumbnail
Click to watch at 6:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • fantasy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of those things where you spin it around it's sand and all the sand comes down like this isn't here
  • top shelf billing goes to the anniversary edition of cartoons beautiful like such yeah for those who don't know i love carcassonne
  • this has been fed to me on ads on my like it's like facebook instagram everything i'm getting ads fed for it to me for this thing constantly
References (from this video)
No references stored for this video.
Video Pql3gf-Qrpg Getting Games Discussion at 18:12
video_pk 89713 · mention_pk 238704
Getting Games - Gloomhaven video thumbnail
Click to watch at 18:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i understand a lot of people really enjoy solo games but um generally they're they're not really for me
  • it's essentially a fun thing that we like to do and we have to make sure that it doesn't turn into work
  • thousands of games come out every year and i feel like every couple of months i bump into something that i'm just like whoa that's totally new
  • i personally think patchwork is engine building because you're just kind of building up an income engine
  • sprinkles on the icing on the cake
References (from this video)
No references stored for this video.
Video 22JcjK3XvqQ Drive Thru Games Top List at 17:50 sentiment: positive
video_pk 89350 · mention_pk 237127
Drive Thru Games - Gloomhaven video thumbnail
Click to watch at 17:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Number one game on Board Game Geek.
  • Spawned successful follow-ups (Jaws of the Lion, Frost Haven).
  • Everyone has talked about it.
Cons
none
Thematic elements
  • Epic Quest
Comparison games
  • Gloomhaven: Jaws of the Lion
  • Frost Haven
Mechanics (from transcript analysis)
  • Card Driven — It's a card driven game.
  • Dungeon Crawl — A dungeon crawl experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This week might be the weakest week.
  • I don't know anything about this game.
  • I apologize it's just like I don't know what that game is.
  • This is a really fun game and you really don't see too many people talk about this one.
  • I don't care for Time Stories.
  • Get it out of here I'm done I don't have time for it I have better things to do.
  • I think this one will go away because the Star Wars license can be a Fickle thing.
  • I just don't understand the game that's that's my problem absolutely my problem is this kind of game.
References (from this video)
No references stored for this video.
Video 0NwYb79CE5U Getting Games Discussion at 29:18
video_pk 89373 · mention_pk 237271
Getting Games - Gloomhaven video thumbnail
Click to watch at 29:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video IRkX4buDe_4 kovray Discussion at 14:39 sentiment: positive
video_pk 89268 · mention_pk 236856
kovray - Gloomhaven video thumbnail
Click to watch at 14:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • so much fun
Cons
none
Thematic elements
Comparison games
  • Frosthaven
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We were nominated by boxed meeples Libby and Julian and congratulations on your recent engagements that's very very exciting
  • Biggest pet peeve in board games
  • biggest peeve someone stopping halfway through turn and yeah other explanation is exactly what it's nice
  • when there's a lot of strategy happening and then somebody decides to take them away right and write the whole story and just be like oh today I went to the mall and you will not believe and it's like the crucial turn where the game will be determined and there just has to be a story and I don't like that
  • when there's a important ruler element missed I don't think you're very harsh you're more harsh on yourself than anybody else
  • least favorite theme
  • least favorite mechanic
  • favorite mechanic
  • least favorite game
  • favorite game
  • let us know in the comments who won
  • thank you again to Julian and Libby from box meeples for nominating us for this make sure to check them out we'll link their Channel down below
  • hit that like button hit that subscribe button and even press that Bell notification because we make weekly video content about board games and couples
References (from this video)
No references stored for this video.
Video kEkB4P2xXIY Shelfside Top 100 List at 58:20 sentiment: positive
video_pk 89113 · mention_pk 236243
Shelfside - Gloomhaven video thumbnail
Click to watch at 58:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Fantasy/Adventure
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
No references stored for this video.
Video 9UnP6_crQLg Tabletop Tolson Discussion at 0:27
video_pk 88897 · mention_pk 235241
Tabletop Tolson - Gloomhaven video thumbnail
Click to watch at 0:27 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • cooperative tactical combat with a persistent campaign and character progression
  • Gloomhaven's sprawling dark fantasy world, centered on dungeon delves and city-building in the aftermath of conflict
  • Array
  • positive
Comparison games
  • Frosthaven
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love opening up secret envelopes I love figuring out little puzzles and Mysteries
  • the folded space inserts take so much room that the map pieces don't fit in the box
  • it's a big old empty box
  • with teamwork we can make it happen
References (from this video)
No references stored for this video.
Video j5eVctKyIyo Watch It Played Top 10 List at 13:54 sentiment: positive
video_pk 88863 · mention_pk 235120
Watch It Played - Gloomhaven video thumbnail
Click to watch at 13:54 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Perfect adventure series for short attention spans.
  • Saves progress between sessions.
  • No need for paper and pencil bookkeeping.
Cons
  • Can be overwhelming to start when you have many other campaign games.
  • Difficult to finish if you play too many campaign games.
Thematic elements
  • Adventuring
  • Persistent world
Comparison games
  • Exit
  • Viticulture
Mechanics (from transcript analysis)
  • Campaign play — Designed for multiple plays with persistent elements.
  • Save and Load — Mechanism to continue games where they left off.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • People's Choice top 10.
  • This is now my all-time favorite game.
  • This is the perfect Adventure series for short attention spans.
  • This is the game I own that I most want to play but won't until five other Campaign games are at least good but not yet finished.
  • This month's top touted game is Scarface 1920.
  • I like more pretend Bloodshed than actual Bloodshed myself.
  • This game was the perfect thematic gangster board game we needed.
References (from this video)
No references stored for this video.
Video 9Z-RXd-SSBM UndeadVikingVideos Discussion at 3:24:22 sentiment: mixed
video_pk 88674 · mention_pk 234353
UndeadVikingVideos - Gloomhaven video thumbnail
Click to watch at 3:24:22 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Huge pre-launch numbers for the second edition
  • Expected to be a big boom for Backerkit
  • Will have minis and an RPG component
Cons
  • Some blowback from first edition owners
  • Players who bought the first edition may feel compelled to buy the second
  • Costly new edition
Thematic elements
  • Fantasy
  • Campaign
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — The game is played over a series of linked scenarios.
  • Card Play — Players use cards to determine their actions.
  • cooperative play — Players work together against the game.
  • miniatures — The second edition will feature miniatures for characters and potentially enemies.
  • Modular Board — The game map is built from various tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best game we played of the day was Nana
  • it's a stupid memory game
  • 100 bucks I will not be buying that
  • it was fine I I enjoyed it I had a good time
  • it's really good it's very good
  • Frost Haven's already on the top 100
  • I miss the old art
  • we offer a championship midgard for 40 bucks
  • it's too random it does you can't mitigate it at all and it's just rough
  • the dice mechanism is cool
  • there's a million copies of space games sitting around
References (from this video)
No references stored for this video.
Video Keus_sSIERc JestaThaRogue Top 11 List at 6:54 sentiment: positive
video_pk 88619 · mention_pk 234058
JestaThaRogue - Gloomhaven video thumbnail
Click to watch at 6:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic scope and immersion
  • highly thematic, tactile components
  • rich progression and replayability
Cons
  • heavy rules
  • long play sessions
Thematic elements
  • cooperative exploration, tactical combat, mission-based progression
  • Dark fantasy dungeon-crawl with ongoing evolving campaigns
  • campaign-driven, story-arc oriented with evolving character stories
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — the campaign evolves through linked scenarios and character advancement
  • Combat: Dice — combat relies on dice-based actions and card-driven effects
  • Cooperative Game — players work together to defeat dungeon scenarios and bosses
  • cooperative_play — players work together to defeat dungeon scenarios and bosses
  • dice_action_resolution — combat relies on dice-based actions and card-driven effects
  • scenario_based_progression — the campaign evolves through linked scenarios and character advancement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • number one purple is the color of royalty
  • it's the color of power and elegance
  • in Terra mystica only I seem to like
  • orange is the color for both cheerfulness and aggression so look out for them
  • the back of the magic the Gathering cards
  • Kingdom Death if you will the color of Goths death metal
References (from this video)
No references stored for this video.
Video w-cCLC7u7nk Watch It Played Discussion at 0:14 sentiment: positive
video_pk 88579 · mention_pk 343224
Watch It Played - Gloomhaven video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really liked it
  • Could see myself getting this one
Cons
none
Thematic elements
  • Becoming a famous adventurer and returning to normal size after being shrunk
  • Solo micro version of Gloomhaven
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • Campaign play — Features an original campaign story with a playstyle similar to Gloomhaven.
  • Card Play — Each mercenary has a hand of four double-sided cards that can be used twice before being discarded.
  • Character progression — Ability cards can be improved as players level up throughout the campaign.
  • Dice Rolling — Attacks are resolved using a die in conjunction with a modifier table.
  • Simplified Actions and AI — Each scenario pits one mercenary against enemies with simplified actions and AI.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tiny adventurers hard to find reprint
  • and an expansion I'm very excited about
  • hello I'm Matthew and welcome to your board game news
  • a long time ago we covered Gloom holding a solo micro version of gloomhaven that you can play in the palm of your hand
  • well it looks like cephyr were so impressed with Joe cliffall's shrink abilities that they with the help of co-designer Nikki Valens have created Gloom Haven buttons and bugs a solo mini version of one of the most popular games in the world
  • so buttons and bugs has an original campaign story written by Isaac Childress that features a play Star very similar to gloomhaven where on a quest to become a famous Adventurer You Get shrunk by an Acer recluse so you have a new mission to return to your normal size
  • each scenario is a single card pitting one mercenary against a handful of enemies with simplified actions and AI
  • each mercenary has a hand of just four double-sided cards but they can be used twice both the front and the back before they are discarded and attacks are resolved using a die in conjunction with a modifier table on both the table and the Mercury ability cards can be improved as you level up throughout the campaign
  • we played this as an exclusive over on our twitch Channel and I it was a sponsored segment but I really really liked it I'm probably never going to be the kind of person who's going to go and play all of gloomhaven but I could see myself getting this one it was an add-on to the big grand festival campaign that they ran on backer kit but buttons and bugs will also be coming to retail soon
  • and even more Adventures are ahead in the game that helped make this episode possible Everdell Farshore from styling games a new section of the land of Everdale comes to life in the rugged Northern Seaside land of Everdel Farshore here stormwatch Sailors search for Bountiful islands and valuable Treasures as hard-working folk gather resources and build the cities in unison with the ever-changing waves on the mighty ocean the Standalone game is set in the country of Far Shore within the Everdel universe where each season you lead a crew of Critters workers to build up a prosperous City to explore the enchanting ocean Beyond manual actions carefully in order to build and to sail because your Victor will require adapting to the Salty Winds of Change follow the link in this video's description to pre-order Everdale fashion now and be among the first to get it when it makes landfall in August
  • another new expansion I feel like we just spoke about this but another new expansion has been announced for the one to five player terrifying Mars a few weeks ago we were talking about Prelude 2 the sixth expansion which contained a second round of Prelude cards to speed up the beginning of the game and now we have automa which is to be part of an upcoming Kickstarter autumna or Mars but apparently they are still debating the name I'd have gone with solo Zone layer
  • it's focused on making a richer and more interesting solo experience which they want to be a welcome boost to the large community that enjoys playing terraforming Mars solo
  • this time instead of racing against the clock the Ultima allows you to compete against corporations run by algorithms and special cards that make it possible for you to add any of your favorite expansions to create the challenge you're looking for it's not yet known what else will be in this upcoming Kickstarter but I'm guessing there's still a lot more to come in this line
  • byr games had a bit of a surprise hit a couple years ago with the Belgian beer race where two to four players race through Belgium and it's breweries where you were tasked to visit as many breweries as you can buy the beers and drink with moderation throughout a three-day competition with no drink driving you had to travel by bike public transport or hitchhike while avoiding hangovers
  • now we are being treated to another round with the Belgian beer race dice a rolling right version of its Big Brother this one plays one to four Drinkers and is a lighter and faster game as you visit Belgium breweries drink and buy beers and trying to be the first to achieve three goals using dice rolling to move from one Brewery to another
  • Cosmos are releasing the English version of the one to four player the Lord of the Rings adventure to Mount Doom from the extremely acclaimed designer of Pillars of the Earth Michael Reinac in this Cooperative Adventure players are following the story of Frodo's perilous journey to destroy the one ring in the fires of Mount Doom accompanied by his familiar Fellowship who are charged with protecting him from the dangers he will face along the way
  • the players control the fortunes of this company together by moving the individual figures across the game board on a journey through well-known locations or while the nagsal Nazgul hunt you down I'm sorry I'm I'm sorry
  • the movement of the characters is controlled by a special dice mechanism with colored dice determining which figure can be moved and while the dice value determines the number of spaces a figure can travel choosing the dice before and after the role players are faced with decisions that have significant repercussions as the game continues and this one will be out soon
  • Aval
  • well to be announced later heard I don't know so more than that when we know but for now stick with us here on what you played for on the radar where there's even more announcements being made just no one told Rodney what they are
References (from this video)
No references stored for this video.
Video iT58_GbrEzo Board Gaming Ramblings Top 10 List at 22:20
video_pk 88574 · mention_pk 233856
Board Gaming Ramblings - Gloomhaven video thumbnail
Click to watch at 22:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Time Story is a great game if you haven't played Time Stories go check it out with a lot of caveats
  • the narration is a big part of it
  • Time Stories is a great game
  • I love how it makes then all of the things you're doing in Clank evolve and change
  • the story part was so good yes like it was fantastic
  • We are so lucky to have all these great games in our lives
References (from this video)
No references stored for this video.
Video CZ2gdT5pxxQ Shelfside Top 10 List at 4:51 sentiment: negative
video_pk 88394 · mention_pk 232910
Shelfside - Gloomhaven video thumbnail
Click to watch at 4:51 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Impressive depth and design influence on the genre
  • Inspires a lot of innovation in dungeon crawlers
Cons
  • Combat system is fiddly and overly time-consuming
  • Complex bookkeeping and setup can detract from fun
Thematic elements
  • Cooperative exploration and combat with persistent progression
  • Fantasy dungeon crawl
Comparison games
  • Brass Birmingham
Mechanics (from transcript analysis)
  • Card-driven combat with exhaustion — Progression relies on hand management; cards exhaust.
  • cooperative dungeon crawl — Players work together to explore dungeons and defeat enemies.
  • Dungeon Crawl — Players work together to explore dungeons and defeat enemies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just want to play games with my friends and have it be utterly Solitaire the game
  • this game is absolute trading Mayhem
  • it's a fever dream
  • money is King with the bidding
  • the birds are all kind of copies and derivatives of each other
  • I think Vagabond is complete BS
  • this is a heavy game with lots of rules
  • Manchester Madness to be the best modern day Dungeon Crawler experience
References (from this video)
No references stored for this video.
Video 0p72H_rfe5g The Mill Interview at 34:35
video_pk 88364 · mention_pk 232795
The Mill - Gloomhaven video thumbnail
Click to watch at 34:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the premise of the game is what if you had workers that aged and died obviously with the move to space they now hibernate
  • it's such a cool part of the game
  • the very last thing I want to mention and I know I'm sort of droning on a little bit is the uh dances
  • I absolutely really love the double worker placement spaces in apiary
  • you can basically set your own conversion over the course of the game
References (from this video)
No references stored for this video.
Video 0p72H_rfe5g The Mill Interview at 36:10
video_pk 88364 · mention_pk 232800
The Mill - Gloomhaven video thumbnail
Click to watch at 36:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the premise of the game is what if you had workers that aged and died obviously with the move to space they now hibernate
  • it's such a cool part of the game
  • the very last thing I want to mention and I know I'm sort of droning on a little bit is the uh dances
  • I absolutely really love the double worker placement spaces in apiary
  • you can basically set your own conversion over the course of the game
References (from this video)
No references stored for this video.
Video rdzCPE1tCwU Board Games for One Top 10 List at 6:32 sentiment: positive
video_pk 88230 · mention_pk 232167
Board Games for One - Gloomhaven video thumbnail
Click to watch at 6:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, lengthy campaigns and high replay value
  • Excellent solo experience with automa variants
Cons
  • Heavy and expensive to run
  • Complex rules can be daunting for new players
Thematic elements
  • Cooperative exploration with persistent character progression
  • Dungeon crawling fantasy campaign
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — players work together against a modular dungeon system
  • cooperative play — players work together against a modular dungeon system
  • Hand Management — players manage an action deck and character abilities
  • hand_management — players manage an action deck and character abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Friday
  • it's Tetris on a boat
  • Root upside down sabotage all right it's root
  • you play as the final girl
  • Parks you are hikers going through the national parks
  • it's the aisle of cats
References (from this video)
No references stored for this video.
Video AWPUHnYUlYw BoardGameBollocks Top List at 13:42 sentiment: negative
video_pk 88229 · mention_pk 232162
BoardGameBollocks - Gloomhaven video thumbnail
Click to watch at 13:42 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Did change the face of board games
  • Influential in the industry
Cons
  • Repetitive gameplay, like Groundhog Day
  • Tedious setup and teardown
  • Took a long time to play and still unfinished
  • Biggest disappointment experienced
Thematic elements
  • Fantasy adventure
  • Dungeon
Comparison games
  • Dungeons and Dragons
  • Kingdom Death Monster
Mechanics (from transcript analysis)
  • Campaign play — The game features a long campaign with progressing levels.
  • scenario-based gameplay — Players complete individual scenarios or dungeons.
  • Tile-laying — Requires rummaging through a large box of tiles to set up each dungeon.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • top 10 games that I thought were going to end up making my knob look like that when instead they ended up making my knob look like that
  • This game is basically just a load of random [ ]
  • it's a roll and move game which out the gate is a pile of [ ]
  • on Piper it looks the dog's bollocks don't it yeah but in practice it's slow it's a Meandering unintelligible mess of a game and I was solely disappointed
  • it's like a cook has come up with this recipe for this [ ] awesome cake here and they just didn't know when to stop
  • it felt like I was wading through [ ] quicksand
  • it's so [ ] random there's just no way to tell whether you've got the resources to pass all of the tests in the game
  • Gloom Haven was probably the biggest disappointment that I've ever experienced in board gaming
References (from this video)
No references stored for this video.
Video 5iZKXhYfoaw UndeadVikingVideos Discussion at 3:10:15 sentiment: neutral
video_pk 88186 · mention_pk 231938
UndeadVikingVideos - Gloomhaven video thumbnail
Click to watch at 3:10:15 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Offered a large amount of content for its price.
  • Was well-received upon release.
Cons
  • May have set unrealistic expectations for other games due to its extensive content.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like Cthulhu could still be milked
  • the cases are really solid
  • the writing's really good it's a little wordy but I can edit that down
  • Origins is garbage it was just absolute garbage
  • he made it because I had 2,000 copies of him and I I threw in a dumpster eventually
  • I hate the theme
  • I'm agreeing to this is if it's overpowered
  • that damn Joshy balancing lame who needs that in the game
  • it's a super broken busted card
References (from this video)
No references stored for this video.
Video 5k3PFe-Qrn4 UndeadVikingVideos Discussion at 3:48:56
video_pk 88069 · mention_pk 231153
UndeadVikingVideos - Gloomhaven video thumbnail
Click to watch at 3:48:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Peter Piper oh oh yeah is correct yes
  • It's not a problem it's who cares it's just it's just drop in the bucket doesn't matter these people's ratings doesn't matter at all
  • I think that person would just go pound sand
  • It's like you know you know who I am me it's just like you know I am like no [ __ ] no no I was I was quoting Quint
  • I think the fact that you like like Lance Evan you get an email Board Game Geek that you know with this new system six negative reviews have been removed here you know the reasons because they mentioned shipping was the issue or you mentioned the word first edition
  • You're becoming the Arbiter of what is or isn't an acceptable reason to rate
  • It's like you can't create anything without without yes there's warts I Make Some somebody say that you suck right
  • I think it's cool I think it's a cool idea think it's a cool system I think it make the board game geek rating that much better and more reputable
  • You know it's like it's like you know you say hey look this is [ __ ] you'd be like okay fine it's [ __ ] but if like I went in there and I was like oh well you know it's like if somebody said play it played R to three played this game way too random
  • You know it's like you can’t create anything without without yes there’s warts I Make Some somebody say that you suck right
  • I think the rating system I I don't know what I would change for that one but there there's definitely other things I would change
  • I think you're just not looking at from the perspective of a really small I guess that's my perspective I'm thinking of a firsttime Kickstarter who actually is on board game geek
  • I think you're becoming the Arbiter of what is or isn't an acceptable reason to rate
  • The idea is you want to make the ratings you want to see and that'll be what I mean I get it
  • The fact that you like like Lance Evan you get an email Board Game Geek that you know with this new system six negative reviews have been removed here you know the reasons because they mentioned shipping was the issue or you mentioned the word first edition
References (from this video)
No references stored for this video.
Video kX95Vu8pSkI Shelfside General Discussion at 10:54 sentiment: positive
video_pk 87803 · mention_pk 230111
Shelfside - Gloomhaven video thumbnail
Click to watch at 10:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability
  • Rich storytelling
Cons
  • Very heavy for casual players
  • Long setup and playtime
Thematic elements
  • Array
  • Dark fantasy dungeon-crawling
  • Campaign-driven, evolving story
Comparison games
  • Brass: Birmingham
  • Frosthaven
  • Catan
Mechanics (from transcript analysis)
  • Cooperative Actions — Players cooperate to explore dungeons and complete missions.
  • Cooperative campaigning — Players cooperate to explore dungeons and complete missions.
  • Deck Building — Character actions are driven by ability cards and hand management.
  • deck-building/hand-management — Character actions are driven by ability cards and hand management.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • please play board games with me
  • it is not optimal
  • be honest with yourself come on be for Real
  • we're going to show the entire process of planning and making the profile with Prav
  • thank you to all our actual patrons
References (from this video)
No references stored for this video.
Video zo58jrefMSk Watch It Played Discussion at 2:39 sentiment: neutral
video_pk 87775 · mention_pk 229982
Watch It Played - Gloomhaven video thumbnail
Click to watch at 2:39 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • castles or burgundy which is my favorite game of all time
  • Hispania the Roman Conquest a Cooperative game
References (from this video)
No references stored for this video.
Video kGWETVxgg-k UndeadVikingVideos Discussion at 4:33:59
video_pk 87757 · mention_pk 229918
UndeadVikingVideos - Gloomhaven video thumbnail
Click to watch at 4:33:59 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was a little too long 12 hands was too many I would have preferred playing the 500 instead of a thousand
  • this system was had its cool things it had some cool things but it also had just some garbage ideas
  • it's just like who came about these rules it's just like these aren't streamlined these are garbage they are horrible
  • the Marvel superheroes game was like the Marvel Universe
  • spacehulk spacehulk spacehulk space Hulk I knew it was Warhammer I just didn't know
  • it's the one where you uh you're playing as a disease trying to kill everybody take over the world it's like an AA control game
  • I think it's in my top 25 or 50 games of all time
  • the game just chef's kiss
  • Shadows of Brimstone game and it's just like yeah doing nothing
  • Brimstone is our money maker they they'll milk the dead
  • it's sort of a Rog likee and I think it doesn't get enough credit
  • like you're doing the same thing just longer and more tedious and more like that's that's bad
  • the deluxe version of it um had a basically kind of a foil cover like as the person's casting a spell and so there's this kind of rainbow effect foil cover of like the magic that's coming up
  • it was it was insane yes crazy what people go foil covers bring to the end
  • the Cliffhanger game with a more compact box size streamline rule book and over a decade's worth of Polish and AATA worked in this is the ultimate edition of the classic Cliffhanger Adventure game
  • the cards were tiny
  • Shadows of Brimstone game and it's just like
  • we couldn't get any traction we couldn't get anybody to notice the game even existed anywhere
  • it was like it sold it we sold out day and a half just because it had a foil had a foil rainbow cover
  • I hate those things yeah I pick every box sleeve off of every game I've ever got
  • we would rather be cheated out of money than refuse a customer service request from somebody who honestly needed it
  • the owner said why isn't that guy allowed in the store and they told him why and he's like it's a free country he can say whatever he wants
  • I was like Rich if like quite literally Rich you should just tell people that I will be there and that will get more people to come in and and sell stuff and I and give me the table for free
  • I don't make anything so what's the point of
  • I don't have to pay $5 just so sit at a [ __ ] table now
  • we're not coming here anymore you come to my house for board game night that's it
  • well how about you buy it and when you're done with it bring it back to me and I'll give you the money back minus five bucks
References (from this video)
No references stored for this video.
Video KEALe5uq_oA Quackalope Analysis at 0:24 sentiment: positive
video_pk 87697 · mention_pk 229596
Quackalope - Gloomhaven video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The single most ambitious fan-made expansion ever witnessed was Crimson Scales, related to Gloom Haven.
  • Gloom Haven set a model for aggressive pricing to get games into many hands.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Retiring Characters — Characters retire, unlike in Crimson Scales where they evolve.
  • Top and Bottom Actions — Mentioned as a contrast to Rove's rally and rave system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the only game on Kickstarter that I'm backing this year.
  • Crimson scales the single most ambitious fan-made expansion I have ever witnessed.
  • Rove is the very first project coming from addict games but it's not the first thing they've done.
  • I think the game is incredible.
  • Mechanics: they're using a new style of card management system where you're flipping cards front and back.
  • They're using an interesting choose your own adventurous style story progression in a rich fantastic ethereal world.
  • The story progression has consequential narrative branching pathways that open up.
  • The AI driving the game won't let you forget about the things you passed by.
  • All of this stuff that you see both in Crimson scales over here and with Rove is all done by the original Gloom Haven artist.
  • Quote from Isaac Childress: 'I want to see more games like Rove in the world, deep tactical campaign-oriented dungeon crawling with a myriad of player decisions determine success or failure.'
  • Quote from Board Game Co: 'A puzzle of card manipulation in an epic Dungeon Crawler campaign. I've enjoyed the game so far and can't wait to see the progression and character depth.'
  • Quote from Chris George: 'Rove has really nice has a really nice balance of existing decisions while not overstaying its welcome. Quick setup and type scenarios make this a campaign that's easy to get on the table and actually finish.'
  • Quote from Paul Gren: 'The Tactical nature of the combat system allows for each character to plan and then execute some very cool moves which when it comes together can be very rewarding.'
  • Quote from Michael Kelly: 'I really enjoy the management and the varied action choices every turn. The Tactical play is great.'
  • They're offering for anyone who backs this and decides it's not the right game for them within 14 days of receiving their pledge package up ship it back and get a full refund.
  • I just want to see them do well, I want to see them succeed and I want to see them prove that being optimistic and being ambitious and pursuing a dream is worthwhile.
  • I want you all to play their game because it's cool and it's Unique and it's fun and I can't wait to play it myself.
References (from this video)
No references stored for this video.
Video 2aR1MhwCUvw Quackalope Discussion at 1:10
video_pk 87653 · mention_pk 229426
Quackalope - Gloomhaven video thumbnail
Click to watch at 1:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mmm, when in doubt, err toward omission. A null field is always better than a wrong field.
  • The most important thing: rules are meant to be broken. Why else would they make books so thick and impossible to remember?
  • Here's the thing I think it balances itself out and I also think you never play board games right.
  • We're playing through Gloom Haven right now, we're actually going through we're we're probably going to get I hope almost done with Crimson scales Trails of Ashes.
References (from this video)
No references stored for this video.
Video zb28drGXb1c Quackalope Analysis at 1:11 sentiment: positive
video_pk 87618 · mention_pk 229310
Quackalope - Gloomhaven video thumbnail
Click to watch at 1:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • favorite game of all time
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kickstarter today is not what Kickstarter yester year was
  • Kickstarter has bought paid tricked lied swindled and convinced you that you need every single thing under the sun
  • The stuff that's getting the most attention the stuff that's getting the most noise the stuff that is tricking people into backing buying and supporting beyond their reasonable means a lot of that stuff is stuff that doesn't belong on the platform
  • this video is an analysis of what's gone wrong on Kickstarter and an advocacy for holding Publishers accountable and rewarding Publishers who are doing things right
  • The contrast of that and the thing we have to recognize is that creators like this need to succeed on the platform
  • if you are frustrated with how the kickstarter industry is you should do something about it
  • Creators like this Indie creators small creators firsttime Publishers creators from diverse backgrounds from various regions of the world who are collaborating working and bringing a dream to life are often times the most abused and overlooked on our platform and in our industry
  • Our industry disregards takes advantage distorts lies manipulates betrays you the fans betrays the Publishers who are trying to make a dream come true takes money right from us from them
  • Publishers who care about their Community who support their fans who give updates who let you know what's happening Who deliver products
  • we should support and reward the public Publishers who do it right
  • Ro's my example I can't think of another person in our industry who has went out of their way for a board game they loved to the degree that Mti and his team have
  • if you're complaining on my videos if you're talking about how manipulative the kickstarter space is to me in person or over the phone or you leave a comment my first response from this point forward is going to be hey who'd you back for a dollar who' you support
  • The dollar just allows you to make the comment that's it and and that's where these small Indie Publishers that are trying to battle the big you know Mega companies that are you know a ble to uh generate thousands and thousands and thousands of comments in a day on their first day of C of launching the people who need the attention are those small guys they need that algorithm boost
References (from this video)
No references stored for this video.
Video BFekUQP5Ugg Quackalope Analysis at 0:04 sentiment: positive
video_pk 87580 · mention_pk 229124
Quackalope - Gloomhaven video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The mechanics engine is phenomenal and unique.
  • The game can lead to new friendships.
  • The mechanics tell the story and provide epic climactic finishes.
Cons
  • Overwhelming and massive, requiring significant commitment.
  • Setup and teardown can be a major barrier to playing without an organizer.
  • Can become a costly addiction with upgrades and accessories.
  • Requires a dedicated commitment, potentially preventing play of other 'lifestyle' games.
Thematic elements
Comparison games
  • Kingdom Death
  • Jaws of the Lion
  • Crimson Scales
  • Frost Haven
  • Marvel Champions
  • Sleeping Gods
  • Tainted Grail
  • Oathsworn
  • Falling Skies
  • Rove
Mechanics (from transcript analysis)
  • card-based mechanics — The game's narrative and character stories are conveyed through a deck of cards and a mechanics engine.
  • Monster AI — The host initially misunderstood the monster AI, playing it with more intelligence than it possesses, which made the game harder.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the 10 things we wish we knew before ever buying or diving in to this Behemoth Masterpiece and uh overwhelming board game
  • one thing I wish I knew before I started playing is the monster AI is not like Dungeons and Dag dragons
  • Jaws the lion I wish I knew jaw the lion existed
  • you're going to have some new best friends through through Gloom Haven
  • I wish I knew that I needed an organizer
  • the Mechanics will tell the story The Mechanics will reveal the characters the mechanics will give you epic climactic finishes almost every time you go on this journey
  • Gloom Haven is a commitment
  • you don't have room in your life to play table purchase obsess over any of these other big box scale games you can only have room for one
References (from this video)
No references stored for this video.
Video kWkwzGp_Ca8 Watch It Played Discussion at 10:00 sentiment: positive
video_pk 87400 · mention_pk 228314
Watch It Played - Gloomhaven video thumbnail
Click to watch at 10:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great value
  • massive content library
Cons
none
Thematic elements
  • content-rich, campaign-oriented
Comparison games
none
Mechanics (from transcript analysis)
  • campaign with multiple scenarios — large library of scenarios and campaigns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am very good friends with people who with whom I disagree greatly
  • it's not a reflection on you as a person or as even them as a person
  • Gloom Haven is Great Value
  • Skull King will be the one I'll probably go for
References (from this video)
No references stored for this video.
Video s5AXQaKovcQ Tabletop Tokki Playthrough at 12:44 sentiment: positive
video_pk 87346 · mention_pk 228069
Tabletop Tokki - Gloomhaven video thumbnail
Click to watch at 12:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic depth
  • Rich theming and campaign feel
  • High replayability
Cons
  • Heavy rules and long setup
  • Significant table footprint
Thematic elements
  • Cooperative tactical combat, dungeon exploration, campaign progression
  • Fantasy dungeon-crawl
  • Campaign-driven, evolving story
Comparison games
  • Gloomhaven: Jaws of the Lion
Mechanics (from transcript analysis)
  • Campaign — World and character progression across a campaign with evolving scenarios.
  • campaign progression / legacy-like elements — World and character progression across a campaign with evolving scenarios.
  • Cooperative Game — Players work together to complete scenarios against AI enemies.
  • cooperative play — Players work together to complete scenarios against AI enemies.
  • deck-building and card-driven actions — Actions are selected from ability cards that cycle and interact with enemy phasing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gloomhaven is this chunky big epic feeling experience, but in a tiny little box.
  • Sea Dragons is a sleeper hit for me with gorgeous art and a straightforward pattern-making mechanic.
  • I am on the lookout for a copy of Sea Dragons because it is not an easy one to find, but once I do it's coming home with me.
  • Gloomhaven: I would definitely recommend this one if you're looking for a chunky big epic feeling experience but in a tiny tiny little box.
References (from this video)
No references stored for this video.
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