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Patchwork box art

Patchwork

Game ID: GID0240947
Game Info
Year
2014
Players
2
Age
8+
Playtime
30 min
Collection
Ratings
Expansions & Family
Patchwork Express Patchwork Doodle Patchwork: Revised Ed
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player.

On a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the spool to that patch's location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved.

In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you earn "button income": sum the number of buttons depicted on your personal game board, then take this many buttons from the bank.

What's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board.

Additionally, the first player to completely fill in a 7x7 square on his game board earns a bonus tile worth 7 extra points at the end of the game. (Of course, this doesn't happen in every game.)

When a player takes an action that moves his time token to the central square of the time track, he takes one final button income from the bank. Once both players are in the center, the game ends and scoring takes place. Each player scores one point per button in his possession, then loses two points for each empty square on his game board. Scores can be negative. The player with the most points wins.

Description

In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player.

On a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the spool to that patch's location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved.

In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you earn "button income": sum the number of buttons depicted on your personal game board, then take this many buttons from the bank.

What's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board.

Additionally, the first player to completely fill in a 7x7 square on his game board earns a bonus tile worth 7 extra points at the end of the game. (Of course, this doesn't happen in every game.)

When a player takes an action that moves his time token to the central square of the time track, he takes one final button income from the bank. Once both players are in the center, the game ends and scoring takes place. Each player scores one point per button in his possession, then loses two points for each empty square on his game board. Scores can be negative. The player with the most points wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 199
This page: 50
Sentiment: pos 36 · mix 1 · neu 4 · neg 1
Mentions per page
Showing 51–100 of 199
Video mbtuGD4Q68o Ryan and Bethany Board Game Reviews Top List at 15:05 sentiment: positive
video_pk 86388 · mention_pk 223282
Ryan and Bethany Board Game Reviews - Patchwork video thumbnail
Click to watch at 15:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great two-player game
  • Simple and light
  • Perfect for a quick game
Cons
none
Thematic elements
  • Creating a quilt.
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Players manage two resources: buttons (currency) and time (which also acts as a turn order track).
  • Spatial Puzzle — Players try to fill their personal board (quilt) with the drafted tiles, leaving no empty spaces.
  • tile drafting — Players draft polyomino tiles from a shared market.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if we reach 3,000 subscribers we would do our top 100 games of all time
  • it's like how do you pick out the best ones and then on top of that how do you rank the best ones
  • if my mind is able to be fully present which game do I prefer
  • we're going through this 10 games at a time so today's video we're going through 100 through 91
  • this is such a fun pretty game and it's so mean like you don't realize how mean this game is until you play it
  • the game playay itself is so unbelievably chill this is super relaxing experience
  • the system the gameplay of this game is so strong and so good
  • I don't care if I win or lose it doesn't matter what matters is how good of a story did I create at the end of the game
  • Ticket to Ride what a classic uh game
  • Ticket to Ride Legacy garbage it doesn't count for this
  • it is incredibly adorable it is aggressively adorable
  • absolutely a brain burner thinky experience as well
References (from this video)
No references stored for this video.
Video VYN3MdsTfSM Watch It Played Top 10 List at 1:07 sentiment: positive
video_pk 86141 · mention_pk 222136
Watch It Played - Patchwork video thumbnail
Click to watch at 1:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered a phenomenal two-player title by the host
Cons
none
Thematic elements
Comparison games
  • Caesar sees Rome
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dynamic it's phenomenal it's exciting
  • one of the greatest games of all time one of my favorites
  • distill tension and stress in the most lovely way into a two-player game
  • Ticket to Ride is a great example
  • the thrill of the hunt
  • I own a fair amount of Ticket to Ride expansions
References (from this video)
No references stored for this video.
Video 3Ndq1AwcEak Where There's A Wilz, There's a Play Top 15 List at 19:36 sentiment: mixed
video_pk 86143 · mention_pk 222155
Where There's A Wilz, There's a Play - Patchwork video thumbnail
Click to watch at 19:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Tight two-player design
  • interesting rondel drafting mechanics
Cons
  • Some versions feel identical apart from themes
  • themes differ but pieces are the same
Thematic elements
  • two-player patchwork competition
  • quilting
  • light, humorous
Comparison games
none
Mechanics (from transcript analysis)
  • circle_rondel_drafting — draft from a circle of three patches
  • Grid Building — place patches on a grid to create a quilt; earn buttons
  • tiles_and_buttons — place patches on a grid to create a quilt; earn buttons
  • Time Track — time piece dictates draft opportunities and end game
  • time_track_and_payments — time piece dictates draft opportunities and end game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the dinos are so cute
  • it's an easy beginner drafting game
  • the rondelle idea of this of going around this circle and you only have three tiles that you can draft from
  • In Bot Factory you are doing a little worker placement where you're placing a worker onto one of four different Factory floors
References (from this video)
No references stored for this video.
Video zQP5gaa7usc Where There's A Wilz, There's a Play Top 10 List at 34:13 sentiment: positive
video_pk 86009 · mention_pk 221722
Where There's A Wilz, There's a Play - Patchwork video thumbnail
Click to watch at 34:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • improved version of Patchwork with doodle twist
  • engaging for fans of patchwork and polyomino puzzles
  • versatile scoring and replayability
Cons
  • rules nuance can be tricky to learn
  • not as portable as some lighter variants
Thematic elements
  • polyomino tiling with a drawing twist
  • patchwork-inspired doodle grid
  • light, abstract
Comparison games
none
Mechanics (from transcript analysis)
  • roll-and-write patchwork variant — players draft polynomino shapes and doodle on their grid; a rabbit mechanic moves between cards.
  • split piece / cut card option — cards can be split or used to fill spaces on the grid; one action may be used twice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is supposed to be a real time game which means you have to be rolling your dice fast and thinking quick
  • we've taken the real-time aspect out of it but kept some of the things in it
  • the turn-based I find it a lot more enjoyable
  • I think this is a really good version of Isle of Cats
  • the OG of rolling rights and that would be Yatsi
  • I have some great childhood memories when I used to go and stay at my grandma we would play yatsi all the time
  • the theme is so cool
  • Patchwork doodle more than Patchwork
References (from this video)
No references stored for this video.
Video q2gS0mF7MKk Where There's A Wilz, There's a Play Top 10 List at 37:44 sentiment: positive
video_pk 85845 · mention_pk 220766
Where There's A Wilz, There's a Play - Patchwork video thumbnail
Click to watch at 37:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great two-player puzzle
  • replayability with patches
Cons
  • space management can be harsh if misplayed
Thematic elements
  • patchwork puzzle and time/resource management
  • quilt-making workshop
  • cozy, domestic theme
Comparison games
  • Tetris-like tiling
Mechanics (from transcript analysis)
  • Resource Management — buttons are currency earned by passing spaces and used to buy patches
  • Resource management (buttons) — buttons are currency earned by passing spaces and used to buy patches
  • Resource/space management — buttons as currency to purchase patches
  • Rondel — move along a circle of patches to acquire new ones
  • Rondell mechanism — move along a circle of patches to acquire new ones
  • round-based tile drafting — tiles are drafted and placed to fill a 7x7 quilt grid
  • tile drafting and placement — draft patches and place on a personal quilt board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ticket to Ride ... this is the game that brought us into the modern board gaming world
  • this game is simple enough to be taught very quickly to new Gamers
  • it's a gateway game
References (from this video)
No references stored for this video.
Video q2gS0mF7MKk Where There's A Wilz, There's a Play Top 10 List at 37:52 sentiment: positive
video_pk 85845 · mention_pk 220759
Where There's A Wilz, There's a Play - Patchwork video thumbnail
Click to watch at 37:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging solo puzzle feeling with a two-player vibe
  • great color and tactile components
Cons
  • can be punishing if you mismanage space
Thematic elements
  • puzzle and patch placement
  • quilt-making workshop
  • cozy, cozy-competitive
Comparison games
  • Tetris-like tiling
  • Quirk/Quirkle
Mechanics (from transcript analysis)
  • tile-drafting / rondel — draft patches from a central circle and place on your 7x7 quilt board
  • tile-laying and resource management — patches have costs and time values; buttons act as currency
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ticket to Ride ... this is the game that brought us into the modern board gaming world
  • this game is simple enough to be taught very quickly to new Gamers
  • it's a gateway game
References (from this video)
No references stored for this video.
Video o-SMz66PoD0 Where There's A Wilz, There's a Play Top 10 List at 39:53 sentiment: positive
video_pk 85821 · mention_pk 220698
Where There's A Wilz, There's a Play - Patchwork video thumbnail
Click to watch at 39:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • travel-friendly variant of Patchwork
  • simplified scoring with a similar feel
Cons
none
Thematic elements
  • quilting and patchwork on paper
  • paper-doodle version of Patchwork
  • light, travel-friendly
Comparison games
  • Patchwork
Mechanics (from transcript analysis)
  • patchwork on paper rondelle — cards form a rondelle, dice indicate progress; same scoring idea as Patchwork with paper format.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a flip and write game where you are creating a castle.
  • I really like this game. I think this is a really good followup because cover your assets.
  • Patchwork Doodle is kind of like a followup to the original Patchwork.
  • The creatures are adorable.
  • I like the colors. They're pretty. They're really nice.
References (from this video)
No references stored for this video.
Video T1Qxa7UtJPk The Brothers Murph Review at 1:01:42 sentiment: positive
video_pk 85645 · mention_pk 220061
The Brothers Murph - Patchwork video thumbnail
Click to watch at 1:01:42 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Still great
Cons
  • Speaker keeps losing
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will try and solo it before we hang out on Tuesday to record this game is broken and we'll talk about it again.
  • I had a mental breakdown because I was just like, I can't I can't get it. I can't figure it out.
  • When did we decide to start making um paperbacks way bigger?
  • Paperback books are just the size of hard covers now.
  • I literally will only I will only actively seek out a place that sells it in the normal paperback size.
  • I do. I'm very mean to my books.
  • I dogge earring all day.
  • I hate reading series that aren't done. It drives me crazy.
  • The library in this is true for a lot of libraries around has so much more stuff than you think.
  • So free. So free. So incredibly free.
  • The Dresden Files has been the bane of my existence cuz it's just been for like a decade plus now.
  • I listen to more lecture series than probably anything else on Audible.
References (from this video)
No references stored for this video.
Video BnRPjFsjALw Foster the Meeple Discussion at 2:13 sentiment: positive
video_pk 85587 · mention_pk 219681
Foster the Meeple - Patchwork video thumbnail
Click to watch at 2:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ultimate cozy game for two players
  • Fits perfectly for a chill mood
Cons
none
Thematic elements
  • Building a quilt
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Players collect buttons to score points.
  • Tile Placement — The game is described as a 'polyomino tile placement game where all of the patches are kind of put into a circle and you get to select those patches and put them into your own little player board.'
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Survival of the fittest, baby. It is what it is.
  • you need to win. you need to defeat everybody else and it is not a nice game
  • Root is a very mean game because it does have kingmaking which is very mean and also very competitive
  • It's so freaking cute.
  • because what's more whimsical than a cafe where cappy bars are serving you?
  • I think Get Bit is not loved enough.
  • Phenomenal game. Phenomenal solo trick taking. Amazing.
  • It is meant to be a mindful activity for solo players.
  • you can play it so many times in a row, you will never get sick of it.
  • It's a great game for me time.
References (from this video)
No references stored for this video.
Video 67sbqQrrEVU Game Night Picks - Pair Of Dice Paradise Analysis at 1:18 sentiment: positive
video_pk 85507 · mention_pk 219273
Game Night Picks - Pair Of Dice Paradise - Patchwork video thumbnail
Click to watch at 1:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays significantly faster than estimated time on the box.
  • Fitting pieces into the grid can be very satisfying.
  • The time trial did not detract from the enjoyment of the game.
  • The race aspect for the 7x7 grid is a compelling element.
Cons
  • Under time pressure, strategic evaluation of pieces may be sacrificed.
Thematic elements
  • Patching/quilting
Comparison games
none
Mechanics (from transcript analysis)
  • economy — Buttons are used as both currency to buy tiles and as victory points.
  • Race for Objective — The first player to complete a 7x7 grid gets bonus points, introducing a speed element.
  • Set Collection — Players aim to fill their 9x9 grid to earn points.
  • Tile Placement — Players obtain tiles from a circle and place them on their 9x9 grid.
  • Time Track — Advancing on the score track costs buttons and moves the player forward, triggering button collection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me the biggest liar in board games is that little label on every box that tells you the estimated time to play.
  • It was the patch. I was thinking I I passed something. That's okay.
  • So, you're left with roughly 16 minutes left, which means that this thing actually played in 14 minutes.
  • Can you play Patchwork in a shorter amount of time than that, let us know down in the comments.
References (from this video)
No references stored for this video.
Video Tg3I-RgwO5k Sir Thecos Discussion at 14:05 sentiment: positive
video_pk 85149 · mention_pk 217650
Sir Thecos - Patchwork video thumbnail
Click to watch at 14:05 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • One of the best two-player games
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • STI, I will give this an A. I played this twice. I really like the game. I don't know how much I will like it in the long run, but I really enjoyed and I could imagine actually owning it.
  • It's like a um it's kind of a tile puzzling and resource management game. Um in a pretty short play time, very simple, very red, like very streamlined, which I like. Um but it like at the end it wasn't too special.
  • One of my most favorite word games. I would give this an A. We're trying to like um prevent goats from taking like the letters from a from a printing office. Very very cool.
  • Star Wars Imperial saw to play for the first time. Um and we're actually playing it again today. And I really like what I really like this. Um there was a lot of setup. The setup isn't very streamlined.
  • Tiny Towns on my list for a while. Finally, I got a copy and I really like this. I will give this an A for now as well.
  • Walking Birano. I will have to like do this here because this one also gets an S. Like always a great game to play. Really love this little puzzly game.
  • Wingspan amazing amazing my most favorite game ever. You know that. So of course Srank
  • It's a very good uh word game. I would give this a B. I enjoy that one.
  • Duel which is fine. It definitely is not as good as Azour. It's It's a fine enough game. I would probably play it again if you asked me, but I don't understand why it exists.
  • At the Helm, a deck building game by Buttonsh Games with only 18 cards, which is pretty good. Um, I'll give this an A as well.
  • Animal Kingdoms. That one surprised me. It's like a uh you like place cards down in specific regions and you're trying to get like the majority there.
  • And then Aon's End, of course, always gets an S for me. It's my most favorite solo game, and that will probably not change for a while.
  • And then I've also finally gotten Seventh Content. I got a like a huge collection. I've got almost everything that you can get at retail, uh, including like the cool white box and stuff. Um, and I would give this I've only played this once, but I would give it an A for now.
  • Loads of A ranks this time. Not bad. Not bad. Um, and a lot of B's as well and quite a lot of S's. No D's this time and only a few C's.
References (from this video)
No references stored for this video.
Video tzN7N9WJpuk Gaming Rules! Discussion at 57:31
video_pk 84991 · mention_pk 216921
Gaming Rules! - Patchwork video thumbnail
Click to watch at 57:31 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Endeavor Deep Sea is very, very high to the top of the list.
  • I am 90% sure they would say yes.
  • My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
  • So, yeah, it's very much a multiplayer solitaire game, but it's very good.
  • I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
  • Flam Rouge, fantastic game. Definitely Flam Rouge.
  • I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
  • I personally prefer Flam Rouge to heat.
  • Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video 68IUBBWyRFI Stonemaier Games Discussion at 16:20
video_pk 83490 · mention_pk 210471
Stonemaier Games - Patchwork video thumbnail
Click to watch at 16:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This friendship is costing me money, but that's okay.
  • I'm going to say more chocolate.
  • I have to finally see Jamie in person. Uh, this is, you know, this longist I'll say publicly, I don't know this long distance thing is working for me anymore, Jamie. I have to see you in person.
  • I was horrible bird that couldn't fly. What was it? I ended up being that one bird that couldn't fly.
  • If I weren't such a classy professional, I'd run into the garage and look, but um
  • The voice tends not to age as quickly as the rest of us.
  • This might be a year where I just acknowledge that in the video because I love all of our games when we publish them, but I I I really love these games and I love them in different circumstances, too.
  • When we turn 60, we'll do another one.
  • this is just so much fun to do and I think having the the live interaction with people, having these questions, being able to, you know, the people that listen or watch the show, ask us questions. It's just it's special and it's fun and I really appreciate it.
References (from this video)
No references stored for this video.
Video xhlft_2iEhM Game Night Picks - Pair Of Dice Paradise Discussion at 5:29 sentiment: positive
video_pk 83210 · mention_pk 209326
Game Night Picks - Pair Of Dice Paradise - Patchwork video thumbnail
Click to watch at 5:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to teach
  • Tense decisions despite quick play
Cons
  • Limited player count variability
Thematic elements
  • polyomino tiling to create a coherent quilt
  • quilting
Comparison games
  • Bonanza
  • Agricola
Mechanics (from transcript analysis)
  • Polyomino — Players draft and place Tetris-like patches onto a personal board.
  • polyomino tiling — Players draft and place Tetris-like patches onto a personal board.
  • Two-player spatial optimization — Competition over patch selection and board space with a tug-of-war tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm a gambling man all the way.
  • There's 25 million points on the line.
  • The student has become the master.
  • This little dice game, Mountain Goats, is one of my all-time favorite gateway games.
  • Snake eyes.
References (from this video)
No references stored for this video.
Video PGnQvzhlfB0 Grant Lyon Analysis at 4:27 sentiment: positive
video_pk 83100 · mention_pk 208835
Grant Lyon - Patchwork video thumbnail
Click to watch at 4:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great recommendation for couples new to board games
  • Good balance of strategy without being overwhelming
  • Updated components and visuals
Cons
none
Thematic elements
  • Patchwork
Comparison games
  • Timeline
Mechanics (from transcript analysis)
  • tile drafting — You're drafting polyomino tiles and then trying to fit them into your board together.
  • tile laying — Fitting polyomino tiles into your board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For anybody who's new to the channel, the way this video works is I include three types of board games here.
  • I put a lot of work and a lot of research into these videos and I'm glad it is useful to all the board gamers out there.
  • It's a great learning tool as well if you're trying to teach uh family members about history, um whether that being kids or whatever.
  • If I knew a couple that was wanting to get more into the world of board games, I think Patchwork is one of the best recommendations.
  • I think these are some of the best cooperative card games out there.
  • It is, you know, a dexterity game at its heart.
  • This is legitimately one of the heaviest weight strategy games out there.
  • You often do destroy some stuff in the game. Like you might cut things, you might rip things, uh but that kind of adds some fun layers to the challenge of the game.
References (from this video)
No references stored for this video.
Video _ALWkEppEBI Where There's A Wilz, There's a Play Top 10 List at 25:07 sentiment: positive
video_pk 82740 · mention_pk 207860
Where There's A Wilz, There's a Play - Patchwork video thumbnail
Click to watch at 25:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic two-player puzzle
  • compact footprint and avoid table hog
  • endless strategic depth for two players
Cons
  • can feel fiddly managing buttons and patches
  • some expansions and variants add complexity
Thematic elements
  • patchwork buttons and fabric pieces
  • two-player quilt-making race
  • puzzle/strategy with rondel
Comparison games
none
Mechanics (from transcript analysis)
  • currency/rondelle — buttons function as currency and scoring; strategy revolves around timing and space coverage
  • End-game trigger — game ends when one player fills their board; score ties broken by remaining patches and buttons
  • Polyomino — fill a personal board with patches to cover spaces and avoid penalties
  • polyomino tile placement — fill a personal board with patches to cover spaces and avoid penalties
  • Rondel — buttons function as currency and scoring; strategy revolves around timing and space coverage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you haven't played Boop, I highly suggest you run out and pick this one up.
  • it's a two-player maximum game. There is a solo mode to this game.
  • the artistry on this is absolutely adorable.
  • it's a really fun two-player kind of dueling game.
  • I really enjoy this game. The art is fantastic.
  • Wonder Tales, one person plays as the blue character, one person plays as the red character.
References (from this video)
No references stored for this video.
Video coqp-V9ABTk All You Can Board Discussion at 4:56 sentiment: neutral
video_pk 81995 · mention_pk 205462
All You Can Board - Patchwork video thumbnail
Click to watch at 4:56 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the goal is to win but it is the goal that is important not the winning
  • Fromage is a game where it seems like to me in the design of it that it's intended to very much be played in a sense where like you're doing your own thing and spinning
  • the simultaneous nature is just that whatever action card you see on the table, you're going to get to develop
  • Moon Colony Blood Bath will never feel good to win
  • winning just feels like an accomplishment
References (from this video)
No references stored for this video.
Video pXJ8dPybKrA The Dice Tower Discussion at 5:41 sentiment: neutral
video_pk 81964 · mention_pk 205263
The Dice Tower - Patchwork video thumbnail
Click to watch at 5:41 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Duck & Cover is a fantastic filler family game.
  • Pentago is one of the best abstract games of all time.
  • What is this in the middle of all the board games on BoardGameGeek?
  • This game truly is mid.
References (from this video)
No references stored for this video.
Video GUFzZIIdgdE Where There's A Wilz, There's a Play Analysis at 23:38
video_pk 81957 · mention_pk 205196
Where There's A Wilz, There's a Play - Patchwork video thumbnail
Click to watch at 23:38 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to go a little quicker through this because I am going to do all of round two now.
  • Please like, comment, and subscribe.
References (from this video)
No references stored for this video.
Video WOx8ta0AjMM Board Game Critique Analysis at 11:40 sentiment: positive
video_pk 81586 · mention_pk 203358
Board Game Critique - Patchwork video thumbnail
Click to watch at 11:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High tension per component; compact and accessible
Cons
none
Thematic elements
  • two-player tile drafting and tension
Comparison games
  • Hive
  • Wingspan
Mechanics (from transcript analysis)
  • Tile Placement — Delivers high tension per component; compact and elegant design
  • two-player tile placement on a shared board — Delivers high tension per component; compact and elegant design
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Casual gamers aren't malicious. They aren't sitting in rooms plotting to water down the hobby.
  • The confrontation is not the problem. It was always the point.
  • The hobby is not ruined, but it is under genuine pressure from a commercial logic that treats mechanical depth as an obstacle and player conflict as a liability.
  • The table erupted for 20 minutes of post-game analysis.
  • Deals can be made, broken, and punished.
  • The drama was the point.
References (from this video)
No references stored for this video.
Video MxrXmoZ4Jkk The Dice Tower Analysis at 8:06 sentiment: neutral
video_pk 81255 · mention_pk 200748
The Dice Tower - Patchwork video thumbnail
Click to watch at 8:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Patchwork
Mechanics (from transcript analysis)
  • abstract strategy — Small version of Patchwork.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carcassonne: Over Hill and Dale, this is one of those expansions that I just missed.
  • This is a big, grandiose game with a lot going on, and it's too slow and too boring for me to enjoy it.
  • This is my least favorite Carcassonne game. I hate this game.
  • This is one of the biggest, longest games I've ever played.
  • It's the bad quality's bad.
  • This one is fine. Um this one is not as bad as the other one I played was that you go around and you find stuff. It doesn't look very good though, does it?
  • Leaders on the other hand are a great two-player game where you have a bunch of leaders and you're trying to capture your opponent's leader.
  • Of all the games I talked about today, I think my favorite is actually Leaders.
  • Leaders is a very, very excellent two-player game.
  • This is a re-implementation of Survive: Escape from Atlantis.
  • A little auction game. There was just some really neat like there wasn't many games like this. Now, there are many, many, many games like it.
References (from this video)
No references stored for this video.
Video qc48EbZ0ITo The Brothers Murph Analysis at 2:35
video_pk 81168 · mention_pk 200209
The Brothers Murph - Patchwork video thumbnail
Click to watch at 2:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my worst pick. This is actually the pick my lowest pick on this whole list.
  • I feel like this one's going to be pretty good.
  • That dropping down to your eighth pick is wild.
  • Oh my god, that's not good.
  • Again, that is what I expected. That is your lowest pick of your draft.
  • For a nine pick, that's a gift.
  • That's a solid score for a nine.
  • Wow, that's low for your nine.
  • That's a really great Your nine and 10 were really solid.
  • For a total of 54,000.
  • Helge, if you're watching this, you screwed me over, damn it.
  • Multiple in the top 100, yeah.
  • It came down to three.
  • The worst designer? Yeah, who's got the worst bottom seven?
References (from this video)
No references stored for this video.
Video aPd9KN04hFI Board Game Critique Top List at 7:08 sentiment: positive
video_pk 80702 · mention_pk 197379
Board Game Critique - Patchwork video thumbnail
Click to watch at 7:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deepens with every play
  • Real interaction and tension
  • Mean in a quiet, satisfying way
Cons
none
Thematic elements
  • Quilting
Comparison games
  • Sagrada
Mechanics (from transcript analysis)
  • button economy — The button economy
  • Spatial Puzzle — a spatial puzzle
  • Tactical blocking — the tactical blocking.
  • Time Track — the time track mechanism
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A game can top every ranking, win every award, sell out every print run, and still sit on your table and leave you completely cold.
  • A game being widely loved does not mean it was built for you.
  • Your table is not our table.
  • If we are hard on a game you adore, that is a data point about us, not a verdict on you.
  • Race for the Galaxy instead.
  • It delivers the same engine-building tableau satisfaction, the same thematic richness of building a galactic civilization card by card in under 45 minutes.
  • Brass: Birmingham.
  • It is a game I admire far more than I enjoy.
  • Dune Imperium again.
  • Two of our 11 alternatives are the same game. I think that tells you something honest about what our table actually wants out of an evening.
References (from this video)
No references stored for this video.
Video E90zYeyCUD4 The Dice Tower Top List at 50:06 sentiment: positive
video_pk 80683 · mention_pk 197292
The Dice Tower - Patchwork video thumbnail
Click to watch at 50:06 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Classic and timeless
  • Comforting and cozy theme
  • Appeals to a wide audience
  • Variations available with different seasons
Cons
  • Can be expensive if buying multiple seasonal versions.
Thematic elements
  • Quilting
  • Seasonal
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Players manage buttons (currency) and time as resources.
  • Tetromino Placement — Players use Tetris-like pieces to fill their board.
  • Tile Placement — Players place polyomino pieces onto their player board.
  • Time Track — Players choose pieces that advance them on a time track, influencing turn order and progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The problem with two-player games is there's so many of them.
  • This is a great game. It really is.
  • It feels more strategic than it is.
  • It's a simple game, but it's beautiful.
  • This is just absolute comfort food kind of a game that still has a lot of player interaction.
  • You got to play to the middle to draw new cards. It's brilliant.
  • It kind of feels like cornhole but for indoors.
References (from this video)
No references stored for this video.
Video aYgqG924K4s Stonemaier Games Top List at 11:47 sentiment: positive
video_pk 80394 · mention_pk 195602
Stonemaier Games - Patchwork video thumbnail
Click to watch at 11:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever time track mechanism
  • Clever button economy
  • Satisfying progression
  • Abstract yet themed
Cons
none
Thematic elements
  • quilting
Comparison games
none
Mechanics (from transcript analysis)
  • economy — Buttons are used as currency and for income.
  • Race — Partially a race to fill a 7x7 portion of the quilt for a bonus.
  • Tile Placement — Players place polyomino tiles on their mat to fill their quilt.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the sense of mastery and experience in this game pursuing that path in the game is really satisfying.
  • that is really, really satisfying in this game to have this mind game of what is my opponent going to play right now and what is best for me sometimes even like regardless of what my opponent does.
  • this leads to so many interesting mind games in Mindbug because when you play a card, I'm deciding, 'Okay, is this the time early in the game, late in the game?' Based on the creature that you're playing, based on the game state, is this the time that I steal it that I take your card away and that I take it for myself?
  • So, the great tension in the game even early on when if I push out a little bit ahead in combat or I push out a little bit ahead in the ring, suddenly I'm putting a lot of tension on the other player to either outrace me in one of the other categories or try to pull back.
  • I love the Star Wars the Deck Building game, and I highly recommend it if you love head-to-head dueling games.
References (from this video)
No references stored for this video.
Video BQOrtL3KkrU Analysis at 321:48:00 sentiment: positive
video_pk 79927 · mention_pk 193570
Patchwork video thumbnail
Click to watch at 321:48:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very Tetris-like
  • Lots of stuff to consider
  • Very puzzly
  • Satisfying spatial arrangement
Cons
  • Can be punishing if gaps are left
Thematic elements
  • Creating a patchwork quilt
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Managing buttons (currency/points) and time.
  • Set Collection — Collecting button tokens from patches.
  • Tile Placement — Players place polyomino shapes onto their player board.
  • Turn order manipulation — The player furthest behind on the time track takes the next turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video -PiPVfioLfQ Rules Teach at 0:13 sentiment: positive
video_pk 79798 · mention_pk 193357
Patchwork video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gaining seven points for filling a 7x7 portion of the quilt board.
  • Gaining buttons equal to the number of buttons on your quilt when passing a button on the time board.
Cons
  • Losing two points for each empty spot on the quilt board at the end of the game.
Thematic elements
  • patchwork quilter
Comparison games
none
Mechanics (from transcript analysis)
  • Resource management (buttons) — Buttons are gained and spent as currency to acquire patch tiles.
  • Set Collection (Implicit) — Filling a 7x7 portion of the quilt board grants bonus points.
  • Tile Placement — Players place patch tiles on their quilt board.
  • Time Track — Players move their time tokens along a track, influencing turn order and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Whoever has the most points at the end of the game wins and is the best patchwork quilter.
References (from this video)
No references stored for this video.
Video 5e2FTpaCUes Top List at 8:32 sentiment: positive
video_pk 74843 · mention_pk 181602
Patchwork video thumbnail
Click to watch at 8:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the most played games of all time
  • Cozy at this point
  • Two player only
  • Fills up board as much as possible
  • Every empty space is negative points
  • Slight economic edge
  • Money management system for buttons
  • Build infrastructure or engine for constant flow of buttons
  • Mechanisms butt heads with optimization puzzle
  • Great little conundrum to overcome
  • Simplicity but cleverness of mechanisms
  • Perfect fit for the list
Cons
  • Don't really care about opponent's actions
  • Little bit of turn order in terms of them grabbing tiles you want
Thematic elements
  • Filling up a board with polyomino shapes while managing time and economy.
Comparison games
none
Mechanics (from transcript analysis)
  • economy — Pieces have a button cost and reimburse buttons, creating an economic system.
  • polyomino placement — Players fill up their board with Tetris-like pieces.
  • Time Track — Taking pieces costs time; players keep taking turns as long as they are behind on the time track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • coloretto which has been a go-to filler game for me for such a long time now
  • Get on Board now this is a flip and right Style game where you're trying to uh make this bus route on this communal board trying to pick up passengers and drop them off to their desired locations um gaining points as you do so in different ways
  • floriferous so floriferous is part of the pencil first series of set collection games and it's my favorite of the bunch actually
  • I love the drafting system in this game as each round there's going to be a display of cards and you're going to be going through these cards from left to right or right to left column by column
  • but despite that sounding like there's some turn angsten and there is what's good about this game and what makes it a good fit for this list is that there's always a compromise there's always a plan B
  • wonderfully Illustrated lovely flow uh only about 20 minutes to play
  • it's quickly actually risen my personal ranks when it comes to the best filler games out there every single play I enjoy it that a little bit more
References (from this video)
No references stored for this video.
Video 2KyvAJ2rEqw Before You Play Playthrough
video_pk 69797 · mention_pk 166618
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video qs6ziBqxWx4 Meeple University Review at 39:25 sentiment: neutral
video_pk 70084 · mention_pk 241805
Meeple University - Patchwork video thumbnail
Click to watch at 39:25 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Calico
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the idea of the game is to finish your pile first
  • whoever finish the pile of cards first wins the game
  • if you play one to your opponents out of the cards that you play you draw back up to six
  • if you can't put down any cards you lose the game
  • my mind was like because i'm not good at special rotation
  • break a bone and then get sympathy to get a boyfriend
  • it's like you don't want to because we can't communicate
  • it smells better than it tastes tastes it's not durian
  • the objective of the game is not to help your partner but to stop your partner from winning
References (from this video)
No references stored for this video.
Video rgpPA-uder0 Analysis at 8:45 sentiment: positive
video_pk 69350 · mention_pk 165818
Patchwork video thumbnail
Click to watch at 8:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nostalgic old favorite
  • Engaging economic system with buttons
Cons
  • Host did not perform as well as they used to
Thematic elements
  • Building a quilt
Comparison games
none
Mechanics (from transcript analysis)
  • economic — Focuses on building an 'economy of buttons' to purchase tiles.
  • Polyomino — A 'little polyomino economic Style game' involving placing shapes.
  • Time Track — Crossing a 'time track threshold' replenishes buttons.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's flawless I can't really find a single thing I don't like about this kind of bidding a little tile placement game
  • the economy is so fantastic as you are swapping meeples between all the players
  • one of the best auction games of all time by the great Dr Reiner Knizia
  • for me this is like Perfection
  • this one um it's a simple little uh root building Style game trying to connect things together
  • the game is so perfectly designed in terms of how clean it is
  • it's so lightning fast and you only looking at about 15 minutes to play this one at two which is a really good return on investment
  • it's actually a really cool racing game it's more on the familyfriendly end of the spectrum
  • I do like this game I definitely appreciate it maybe more than I like it
  • my only issue is that I think is a bit long and the pacing is a little bit off
  • the game seems to just delve into pure chaos where you can't really predict what anyone's going to do
References (from this video)
No references stored for this video.
Video nC-ixS0xHDQ Top List at 0:04 sentiment: positive
video_pk 68089 · mention_pk 164416
Patchwork video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • host likes it a lot
  • host trusts it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's rank some board games.
  • I'm ranking these one to five in order without seeing what's coming next.
  • I like my list. That's how I do.
References (from this video)
No references stored for this video.
Video zz9-sEfx4Xo Top 10 List at 6:06 sentiment: positive
video_pk 67938 · mention_pk 164216
Patchwork video thumbnail
Click to watch at 6:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quintessential two-player game
  • accessible to casual gamers and non-gamers
  • competitive and strategic
  • streamlined design
  • inspired many other games
Cons
  • only a two-player game
Thematic elements
  • quilting
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — finding that balance between having enough resources, you do generate an income of these resources throughout the game, as well as managing the timing aspect in order to get all the tiles that you can and need to score well in this game
  • tile drafting — while you're drafting these car or these tiles, you have to draft them with the resource or currency in the form of buttons.
  • Tile Placement — fitting patch tiles onto your board in a style similar to Tetris
  • Time Track — There is the concept of time, too. So every time you purchase a tile, you move forward that many spaces depicted on the tile on the time track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oftentimes on this channel I feature heavier games, meaning games that are typically longer and have more complex rule sets.
  • But ultimately, I've come to realize that the way that I think about and rate games differs completely from a heavier game compared to a lighter one.
  • So that's why today I wanted to talk about my top 10 lighter games.
  • And so any game below 2.4 though, out of the majority of the ones that I've played, kind of fit that category that I was looking for.
  • This game is, I think, my lightest game on this list.
  • It still scratches an itch for me that I tend to see in heavier games, you know, it's it's a really light experience and quick and I've had a lot of success teaching this to gamers who weren't familiar with some of these mechanisms and so I think it's a a great hit.
  • And so, if you're looking for a light game that provides a lot of tough decisions at this complexity level, then Age of Civilization might be a great game to try.
References (from this video)
No references stored for this video.
Video gL5gv-Hb4fU Discussion at 26:31 sentiment: positive
video_pk 67625 · mention_pk 163775
Patchwork video thumbnail
Click to watch at 26:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple rules
  • Good for kids
  • Engaging for young players
Cons
  • Only a two-player game
Thematic elements
  • Quilting
Comparison games
none
Mechanics (from transcript analysis)
  • economy — The game involves managing buttons and time.
  • Tile Placement — The game involves placing patches to create a quilt.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I did. You know what? You know what? I know whether I'm serious now or I just have want to have that dramatic. That moment where I just look at the camera.
  • Control the narrative and the message and he decided to just drive.
  • And if you get hit by a, you know, obviously it's it's terrible to, you know, injure or kill an animal, but when you're talking about animals of that size and density, the mass of those animals, like you can bounce off of a bear.
  • It's like a little snack pack. So, you're not going to eat too much. We eat just the right amount.
  • And in true Stegmire fashion, these boxes were not sealed.
  • The body wants what the body wants.
  • It's the only board game convention that I've been to and it's I I thought maybe we should talk a little bit about what are the things that we love about going to a board game convention.
  • So that's one thing, the proximity and it it sort of can be unwieldy just being in large spaces.
  • And you get to share it with the person who created it. That's really kind of special.
  • It's also really good for getting questions answered because t they tend to know the rule book pretty well.
  • So I I really really do love that part of Geekway.
  • Um, so my topic kind of today is the types of games that I think can work well with kids.
  • And even though [laughter] we all very clearly saw that pizza card, because we're trying to remember all these other cards that are being passed around and was that a was that the car? Was that not a card, we rather rapidly forget that that was actually a pizza?
  • Um, but I think that the fact that the rule set is fairly simple and it's incredibly visual and really cute. It's really pretty on the table.
  • I was like, 'Sugar. I started popping it. No blood work for me for the rest of the weekend.'
References (from this video)
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Video JjhKJfvLPO0 Top List at 8:08 sentiment: positive
video_pk 67338 · mention_pk 163390
Patchwork video thumbnail
Click to watch at 8:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Best chill game on the list
  • Excellent gateway game for new players
  • Enjoyable puzzle aspect, similar to jigsaw puzzles
  • Accessible to learn but has hidden depth
  • Plays quickly (around 30 minutes)
Cons
  • Can have cutthroat moments when desirable tiles are taken
Thematic elements
  • Creating a quilt
  • Quilt making
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Managing 'buttons' (currency) and 'time' is key to drafting tiles.
  • Tile Placement — Players draft polyomino tiles and fit them onto their personal board to create a quilt.
  • Time Track — Players move around a circle, affecting turn order and tile availability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This process has shown me why I haven't done this before because I've been so stressed out.
  • I have lost sleep over the last couple nights thinking about this top 10 video, you know, because you're constantly like, 'Well, how do I leave that game out? I love that game, but I got to leave that game out.'
  • So, these are my top 10 uh two-player games of all time.
  • And then my number one two-player game of all time is sort of a slash pick because it is Lord of the Rings Duel for Middle-Earth slash Seven Wonders Duel.
  • I still have 7 Wonders Duel in my collection and it will never leave.
  • I would love to hear uh what you love in the comments and stuff.
  • What What are your favorite two-player games of all time?
  • Next month will be my top 10 cooperative games of all time.
References (from this video)
No references stored for this video.
Video HOnGem6MIy4 Analysis at 8:26 sentiment: negative
video_pk 67331 · mention_pk 163312
Patchwork video thumbnail
Click to watch at 8:26 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Did not ring the reviewer's bell.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just going to be the winner of this tournament because we've done some randomization here with some of the games that we've matched up.
  • kind of a popularity contest each time.
  • there I don't think there is a single pairing where to me it's just an obvious choice. These are all going to be tough choices.
  • Again, they're all two player games, so we won't belabor it by telling you that every single time.
  • I don't mind stepping my foot on the scales as much as I possibly can, as much as you even care, but come on, Quarto.
  • I do love Crokinole, but It would have been too easy he thinks if Crokinole was on the list. Clear winner.
  • Maybe my favorite two player game. So, I mean, I it is my probably my favorite
  • It is addictive. Once I started playing it, I just kept playing it.
  • It's so good.
  • It is like one of the greatest two-player game experiences.
  • If you don't know what Zenith is, give Zenith a try.
  • This is a toss-up. This is going to be a jump ball for sure.
  • If there's a game that I think more unanimously will get uh votes other than War of the Ring, it might be Star Wars Rebellion.
  • Boop is so well loved that I think Pagan might have a uphill battle, but Pagan is a little newer.
  • Splendor Duel is worth trying for sure.
  • It is such a great two-player game.
  • Fugitive is probably uh even more so than Pagan my pick for like two-player deduction
  • Twilight Struggle I think was number one for for years. Like you forever. Like for a very very long time.
  • Lost Cities. People that have been in the hobby long enough at this point.
  • Make sure everyone has fun at the table
  • We are going to do a bracketed tournament for two player games culminating in not what I would say, it's not going to be the best two player game necessarily. It could be. It might be, but it's just going to be the winner of this tournament because we've done some randomization here with some of the games that we've matched up
  • You can fill out your own brackets, but you are also going to be picking the winners cuz we're going to be running polls on our Discord for each and every match up so that it's I mean, for lack of a better way of putting it, kind of a popularity contest each time.
  • I think Twilight Struggle was the game that popularized the two-player experience, at least as far as I'm concerned.
  • Oh, for a long time. Forever.
  • it is what a lot of people think of when you say when you say, 'Name a two-player game.' Lost Cities.
  • These These do have the the downside of being a little older games.
  • go to our Discord cuz as you're watching this right now, you can go to our Discord and go to the two-player March Madness channel on Discord. You'll be able to download the brackets. You'll be able to participate in all the polls that we're doing there.
References (from this video)
No references stored for this video.
Video LSOFUbOMcnw junkets games Top 10 List at 12:09 sentiment: positive
video_pk 66046 · mention_pk 160531
junkets games - Patchwork video thumbnail
Click to watch at 12:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pioneered polyomino explosion in board games
  • Accessible but deep strategic decisions
Cons
none
Thematic elements
  • two-player quilt-building
  • quilting quilt-making
Comparison games
  • Cottage Garden
  • Patchwork
Mechanics (from transcript analysis)
  • buttons and time as resources — spend buttons and time to acquire tiles and advance on the board
  • end-game scoring by filled spaces — points come from filled spots and unused spaces reduce score
  • tile drafting from a middle row — players take polyomino-like patches while balancing a time track
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Isle of cats is a brilliant polyomino style game.
  • patchwork made polyominoes explode onto the board gaming scene
  • I love cats
References (from this video)
No references stored for this video.
Video uB1RyRBcKcw Top 50 List at 3:58 sentiment: positive
video_pk 66025 · mention_pk 160443
Patchwork video thumbnail
Click to watch at 3:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great two-player game
  • beautiful production
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • patchwork/drafting — polyomino quilt tiling (two-player drafting)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is sort of our way of capping off the year which is a really exciting video
  • marshmallow on a stick candy and for some reason it just reminded me of you
  • Board Game Arena was such a huge asset to us over the pandemic
  • nostalgia factor if they've been like a big part of me as a gamer over the years
  • the highs were real high but the lows were lower
  • it's an amazing game and great for introducing people
References (from this video)
No references stored for this video.
Video uB1RyRBcKcw Top 50 List at 42:00 sentiment: positive
video_pk 66025 · mention_pk 160451
Patchwork video thumbnail
Click to watch at 42:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • noted as a strong debut design by a husband-and-wife team
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • patchwork/drafting — patchwork style drafting on a two-player quilt-building board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is sort of our way of capping off the year which is a really exciting video
  • marshmallow on a stick candy and for some reason it just reminded me of you
  • Board Game Arena was such a huge asset to us over the pandemic
  • nostalgia factor if they've been like a big part of me as a gamer over the years
  • the highs were real high but the lows were lower
  • it's an amazing game and great for introducing people
References (from this video)
No references stored for this video.
Video 9v7E3uKo0lY Top List at 5:07 sentiment: positive
video_pk 65890 · mention_pk 160022
Patchwork video thumbnail
Click to watch at 5:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ignited the polyamino genre for the host and many others.
  • Solid and tight polyamino experience.
  • A familiar game to return to.
  • Fits well with the quilt theme.
  • Lends to a relaxing nature.
  • Great for two players, especially for partners.
  • High replayability as a go-to game.
Cons
  • Only a two-player experience.
  • Has been overshadowed and replaced by newer games, even by the designer.
Thematic elements
  • Quilts
Comparison games
none
Mechanics (from transcript analysis)
  • economy — Managing buttons (currency) and time.
  • Polyamino — Fitting Tetris-like shapes.
  • Tile Placement — Placing polyomino tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For those unfamiliar polyomino games are those that have the Tetris-like shapes that you're usually fitting together in a grid on a player board of some kind.
  • there's sort of this unspoken rule when I'm playing that is regardless of what the rules are and what the win condition is you're trying to see if you can fully complete your grid.
  • The only way you win in New York Zoo is being the first player to fully complete your grid and there's something really satisfying about that because no matter what when you win you have this fully completed grid and it just gives you this sense of satisfaction and completion that you don't always get from other polyamino games.
  • it has easily the most exciting theme in any board game ever created - Quilts
  • it is a legacy polyamino game and I can honestly say that before My City came along I never quite thought about mashing up those two genres together.
  • By far the most complex and involved experience on the list.
  • the polyamino aspect definitely gives it a more inviting feel. There is something inherently welcoming about polyamino.
References (from this video)
No references stored for this video.
Video 6hYgn8lTNR4 All You Can Board Discussion at 4:19 sentiment: positive
video_pk 65831 · mention_pk 159760
All You Can Board - Patchwork video thumbnail
Click to watch at 4:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is in lieu of us doing our yearly top 10; it’s a category-based discussion.
  • I think this format is more interesting and adds flexibility in terms of the games we’re talking about.
  • Anyone who says this game is luck-based, you’re just wrong.
  • Through the Desert is one of the greatest designs ever in my opinion.
  • Magic's back in my life now because of drafting.
References (from this video)
No references stored for this video.
Video 6atk6WkisJI Discussion
video_pk 65818 · mention_pk 159725
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • boom roasted
  • we're just here to have fun
  • this is a great start to the hobby
  • we're going to roast your collection
  • thanks so much for sending this in
References (from this video)
No references stored for this video.
Video UjJODCeo2FQ Stonemaier Games Top 10 List at 1:37 sentiment: positive
video_pk 65350 · mention_pk 158995
Stonemaier Games - Patchwork video thumbnail
Click to watch at 1:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fascinating time track mechanism
  • Challenging tile selection
  • Bright and colorful art
  • Good at lower player counts
Cons
none
Thematic elements
  • Quilt making
Comparison games
  • Unknown Planet
Mechanics (from transcript analysis)
  • One-way track movement — You're moving on the time track. And I think that was really fascinating to me and I had a lot of fun balancing when I needed to take income and what patches I could place.
  • tile drafting — There's almost a secondary track in the tiles that you're choosing from. You surround it with tiles and on your turn you're on most turns you are you are choosing from the next three tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me it's no longer eligible for my list since it is a game that we published took Tokaido Duo and soon this year Namiji.
  • the track changes almost every round because all of your everybody's generally building buildings as you go through that track.
  • This is kind of a masterpiece of of oneway action tracks.
  • It uses this mechanism three times throughout the game in really three different ways. So, I guess three different one-way action selection tracks.
  • My first thought when I think of one oneway track are all of the kids games of like um life and Monopoly and Shoots and Ladders and Candyland and stuff.
References (from this video)
No references stored for this video.
Video lx7EyNo2daY Meeple University at 0:02
video_pk 64028 · mention_pk 157529
Meeple University - Patchwork video thumbnail
Click to watch at 0:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 7R7pudzokHc Meeple University Discussion at 2:48 sentiment: positive
video_pk 64040 · mention_pk 157536
Meeple University - Patchwork video thumbnail
Click to watch at 2:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mentioned as part of the episode's games
  • Associated with casual banter
Cons
  • No explicit mechanics described
Thematic elements
Comparison games
  • Betrayal at House on the Hill
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a Halloween game
  • wait is this a Nightmare Before Christmas for refence no it's just a fun game
  • Patchwork isn't
  • boogie boogie always beats me
  • it's just a fun game
  • I win
References (from this video)
No references stored for this video.
Video y5FsLlaBARE Meeple University at 0:05
video_pk 64001 · mention_pk 157509
Meeple University - Patchwork video thumbnail
Click to watch at 0:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video ftEMraqsgZg Getting Games Review at 0:02 sentiment: positive
video_pk 63640 · mention_pk 157130
Getting Games - Patchwork video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Almost every turn provides a satisfying and interesting thing to do
  • Elegant and easy to teach; the mechanisms click together in an easygoing way
  • Production value and component quality; unique, colorful tiles
  • High replayability due to randomization of tiles every game
  • Strong two-player focus; highly enjoyable to teach and play
Cons
  • The 7x7 bonus tile is a neutral point of contention for the reviewer; not overpowering but not universally loved
Thematic elements
  • quilting and patchwork, with buttons and a time track as resources
  • Two-player game with each player building a quilt on their own board using a central ring of tiles.
  • expository demonstration/review
Comparison games
none
Mechanics (from transcript analysis)
  • 7x7 bonus tile — A bonus tile awards seven victory points (described as worth seven buttons or seven victory points) for completing a 7x7 grid first.
  • End-game and scoring — Game ends when both players reach the center; players lose two points per uncovered space; total button points determine winner with a tiebreaker by who reached center first.
  • leather patch mechanics — Crossing leather patch spots grants a leather patch tile that helps fill hard-to-reach spaces on the board.
  • tile drafting from central ring — On each turn, a tile is chosen from the central ring within a restricted area three spaces clockwise from a neutral pawn; tiles have button costs and a time cost.
  • Tile Placement — Tiles can be placed on a personal board, flipped and oriented in different ways to fit the quilt grid.
  • tile placement and rotation — Tiles can be placed on a personal board, flipped and oriented in different ways to fit the quilt grid.
  • Time Track — A spiral time track determines turns; the player farthest back takes a turn and crossing income slots yields button income equal to the number of buttons on a player's board.
  • timetrack with income — A spiral time track determines turns; the player farthest back takes a turn and crossing income slots yields button income equal to the number of buttons on a player's board.
  • two currencies — Buttons (also victory points) and time (hourglass) are used to acquire tiles and advance on the time track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Almost every turn of this game provides the player with something satisfying and interesting to do
  • elegant and easy to teach this game is the different mechanisms that are going on in the game just click together in such an easygoing way
  • it's so much fun to play and I want to introduce it to all of my friends
References (from this video)
No references stored for this video.
Video UU9r2QZnqNk Getting Games Discussion at 9:10 sentiment: positive
video_pk 63604 · mention_pk 157065
Getting Games - Patchwork video thumbnail
Click to watch at 9:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • enjoyed Patchwork; well-regarded as a clever tiling game
  • influential in how Feast for Odin is approached (Patchwork-style mechanics in a larger Euro)
Cons
  • potentially heavy or long for some players; not explicitly stated as a con by the reviewer
Thematic elements
  • patchwork-style tiling
Comparison games
none
Mechanics (from transcript analysis)
  • tile placement / patchwork tiling — polyomino-like tiles placed on a large board to fill spaces and optimize scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm excited to try playing those Patchwork style gameplay mechanics in a larger Euro experience
  • the most asymmetric game I've ever played
  • it's not a crazy frantic game; it's methodical
  • I spent a humongous amount of money on it but I have no regrets about having this game
References (from this video)
No references stored for this video.
Video 3X6qw9XIp8U Getting Games Top List at 11:35 sentiment: positive
video_pk 63559 · mention_pk 156993
Getting Games - Patchwork video thumbnail
Click to watch at 11:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • low-overhead rules
  • satisfying puzzle-tilling experience
  • two-player focus
Cons
none
Thematic elements
  • quilting puzzle / personal style
  • two-player quilt building
Comparison games
none
Mechanics (from transcript analysis)
  • tile drafting — Draft polyomino-like shapes to place into your quilt
  • time and buttons resource — Buttons and time are used as resources; time track determines turn order
  • Time Track — Buttons and time are used as resources; time track determines turn order
  • Two-Player Only — Exclusively two players; head-to-head quilting
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The ambience of voices and words and things that people are saying is just fun to hear as people are struggling to make these things work.
References (from this video)
No references stored for this video.
Video 5AxQdt4MWj0 All You Can Board Top List at 6:28 sentiment: positive
video_pk 63008 · mention_pk 156276
All You Can Board - Patchwork video thumbnail
Click to watch at 6:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • relaxing and consistently enjoyable
  • great introductory polyomino experience
  • good for teaching new players and easing into board games
Cons
none
Thematic elements
  • calm, relaxing, cozy quilting-like experience
  • polyomino tiling with a quilt-building theme
Comparison games
  • Robin of Loxley
Mechanics (from transcript analysis)
  • Polyomino — placing patch pieces to fill a quilt layout while managing time and resource costs
  • Polyomino placement / tiling — placing patch pieces to fill a quilt layout while managing time and resource costs
  • Resource Management — balancing space, time, and cost to complete the quilt engine
  • time / resource economy — balancing space, time, and cost to complete the quilt engine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the least stressful one on my list
  • the three elements of the game there's space time and cost
  • the genius of reiner kenitzy at work
  • it's such a great game that is not only fun but brutally tough
  • the pyramid of cards that you're having to pick from
References (from this video)
No references stored for this video.
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