Game Info
Year
2021
Players
1-5
Age
14+
Playtime
120 min
Collection
Your Tier
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Expansions & Family
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Description
Second Tapestry expansion adding fifth Arts advancement track with masterpiece cards and 8 landmark miniatures
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment:
pos 3 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–6 of 6
Video Sk_IdQjvfDo
Tabletop Tolson Review at 3:02 sentiment: positive
video_pk 88817 · mention_pk 234938
Click to watch at 3:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds meaningful depth without breaking overall cohesion
- Provides more pathways to progress and upgrade tracks
- Consolidated rulebook across expansions for ease of use
Cons
- Increases setup complexity and rule overhead for new players
Thematic elements
- Urban growth and architectural expansion as an extension of civilization-building.
- Expansion focused on advanced city development within the tapestry engine.
- Array
Comparison games
- Tapestry
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- levitation would be one way for me to actually get a space tile
- the tapestry effects are so interesting, they're so unique
- the rulebook they made it smaller so it's a lot easier to hold and manage
- this expansion feels very cohesive and extremely thematic
- I love the abilities I love what they're doing it makes sense
References (from this video)
No references stored for this video.
Video ewn1wA2JK7c
Tabletop Tolson Review at 7:26 sentiment: positive
video_pk 88698 · mention_pk 234451
Click to watch at 7:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful component quality and thematic cohesion
- Adds depth through the five-track Arts & Architecture progression
Cons
- Increases setup and complexity
- Requires careful timing to collect landmarks
Thematic elements
- Art, architecture, inspiration and masterworks as pathways to victory
- Architectural progression and artistic mastery within tapestry
Comparison games
none
Mechanics (from transcript analysis)
- Inspiration Tiles — New tiles that boost resource income and scoring when advancing on tracks
- landmark cards and curated buildings — Includes landmarks with painted miniatures that align with base game aesthetics
- Masterpiece Cards — Three Masterpiece cards provide ongoing bonuses when chosen
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Landmark cards I love
- you might have a lot of you know these landmarks to pick from
- it's just really nice touch because sometimes
- the fifth track of arts and architecture
- I can't imagine playing without the fifth track of arts and architecture
- there are many civilizations to play with
- endless replayability and endless fun
- it's a really Dynamic game and I love trying a new play with those civilizations
References (from this video)
No references stored for this video.
Video kMfFleU4rVo
Meeple University Review
video_pk 70030 · mention_pk 166929
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a very gentle expansion
- it's all compatible and very little else changes
- not the most interactive
- if you like tapestry you'll like this expansion
- I like tapestry as a base game
References (from this video)
No references stored for this video.
Video KJ9qSauY7EI
kovray Review at 0:15 sentiment: positive
video_pk 68883 · mention_pk 240022
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds flavorful civilization mats (Collectors, Gamblers, Urban Planners, Relentless, Renegades) that diversify strategy.
- Arts track adds depth with Masterpiece cards and new landmarks.
- Six advanced maps increase replayability and challenge.
- Expansion contains more content than the first expansion.
- New artwork and components (landmarks, Masterpiece cards) enhance immersion.
Cons
- Archipelago map shapes can be confusing and require careful checking.
- Some maps/variants were not perceived as highly impactful.
- Perceived limitation for 5-player play until more tests with the new track.
Thematic elements
- storytelling through tapestry cards to shape your civilization
- civilization-building with tracks for science, technology, exploration, and military
- story-driven progression through tapestry cards and civilization advancement
Comparison games
none
Mechanics (from transcript analysis)
- Advanced capital city maps — Six new capital maps replace standard ones, adding twists to placement and scoring.
- Arts track and Masterpiece cards — A new purple arts track with Masterpiece cards providing bonuses and unlocking building types.
- Collecting on a dedicated mat — When taking various items (landmarks, tapestry cards, tiles, tech), you place them on a mat to collect and score points at game end.
- Income tiles and bulbs — Light bulb icons indicate column tiles that upgrade your income row.
- Lily pads swamp map — Lily pads count as completed plots and can be built over, but you lose points for visible lily pads at the end.
- New die for arts track — Arts track uses a new die, linked to the arts track.
- Relentless building track — If you build a building, you place a token; if you skip building, you remove tokens and gain a bonus based on tokens removed.
- Renegades track — A separate track with phases; taking its bonuses instead of the main board during certain phases.
- Tapestry card draw/playing — Gamblers draw tapestry cards (three) and may play one; if none drawn, take from hand.
- Urban planner advantages — Urban planners start with an extra landmark and score based on touching landmarks at the end.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the original tapestry game is essentially a civilization game
- it's almost as if they've fast-tracked this civilization game by making the moves that you make relatively simple
- last but certainly not least is the arts track
- a lot more content in this expansion than the first one
- this game is always different
- and that's why i think this game is so great
References (from this video)
No references stored for this video.
Video rfltBMvShH4
Watch It Played Rules Teach at 0:11 sentiment: neutral
video_pk 67363 · mention_pk 163458
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- arts_track_advancement — Introduces a new arts track to advance on in addition to the existing tracks; symbols can yield income buildings or mastery benefits.
- capital_and_integration_changes — Players receive advanced capital mats and can replace their capital mat; new civilization mats and changes to starting territory are introduced.
- inspiration_tiles — Each player receives four inspiration tiles and can place one onto its related income track; tiles can upgrade tracks temporarily during setup.
- landmark_and_tech_interaction — New land marks interact with tech cards; certain upgrades require a landmark to be on the tech to upgrade; upgrading a tech card may place and keep a landmark atop.
- landmark_selection_at_start — At setup, the last player draws landmark cards and selects one to keep; possibly shuffling into the face-down deck if using related expansions.
- masterpiece_acquisition_and_placement — Deck of masterpieces is drawn, players acquire a face-up or top card and place masterpieces in their play area, often near a maker of fire space.
- Track Advancement — Introduces a new arts track to advance on in addition to the existing tracks; symbols can yield income buildings or mastery benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we're going to learn the one to five player expansion for tapestry arts and architecture
- but here we'll assume you already know how to play and instead we'll focus on all the new things this expansion adds to the game
- also comes with rules and components for solo and advanced two-player games which i'll leave for you to discover on your own
References (from this video)
No references stored for this video.
Video Bi5izcgrOAA
Before You Play Review
video_pk 9264 · mention_pk 166616
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this expansion also comes with five new landmark cards
- this expansion introduces a new replacement die
- there is no limit to the number of them that you can have
- it opens up the decision space quite a bit more
- this expansion adds quite a bit more to the experience of the gameplay
- I personally like it
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–6 of 6