June Monthly Wrap Up! | Stats, monthly awards & best of the month!
Transcript
Hey friends, it is Jenna. What is up? And welcome back to the board game garden. And welcome to the sixth monthly wrap-up this year. We are officially halfway through the year. And honestly, by the time this video goes up, we might be like halfway through July already. Apologies for this video being a little bit late. I don't think it's going to be too late, but uh yeah, it's been a very very busy last few weeks and I am probably going to continue staying busy for a lot of July with a lot of crowdfunding stuff going on this month and then also all of the uh exciting things happening leading up to Gen Con. So, yes, very busy July, but hopefully you guys are doing well. Welcome to the video. Welcome to the June monthly wrap-up. I am going to be going over my top five of June as well as I'm going to mention my herb garden picks, my smaller card game picks, as well as we are going to do the awards for the month as well and then obviously my board game stats.
So, if you guys are interested in hearing all about that, then just keep on watching. Give this video a big thumbs up if you enjoy. Also, hit that subscribe button down below if you've yet to do so. We'd love to have you here in the garden. And without further ado, let's get in to this June monthly wrap-up, shall we?
So, June ended up being a very board game-filled month. It was one of my better months. I did go to Edmonton in June, so I was in Edmonton for a week visiting my friends Tyler and Ilia. And then also our friend Natalie uh joined for that as well. And that was a whole week of board gaming. Um, I also had a few other board game days. We went to a local convention here and yeah, we played a lot in June. It was one of my better months. So, overall for the month of June for my board game stats, I had a total of 57 plays, which is fantastic. I think so far this year, that is my second best or possibly third best month of the year, which is awesome. Um, and then as for the number of different games that I played, I played a total of 34 different games, 27 of those games were new to me. I played a lot of new games this month, which I always love.
But then I also did have the opportunity to play a lot of games that I wanted to play again um again. So, that is awesome. And you guys will see one of them in my top five that I ended up being able to play again that I was really happy about. Um, but as for BGA plays, because I was so busy in June with traveling and just work in general, I had a total of six BGA plays. BGA, unfortunately, in June did take a little bit of a seat on the back burner. Typically when I have a slower, more chill month, I get a lot more solo gaming done and then also BGA uh like gaming done. But when I have a lot of inperson gaming happening and traveling and work, unfortunately uh those two numbers kind of go down. So you guys will also see with my solo plays, I had a total of nine solo plays. Uh which makes me a little bit sad. I think in May I had a lot of solo plays and May was just a great month for solo gaming and I want to get back to that because I just love coming downstairs into my office, setting up a solo game and just playing it for me, not for content just because I love solo gaming. I've also been doing a little bit of that in like the mornings with like I told you guys last month I played a lot of Murdo and then also Pentarini which I have still continued to do that this month which I really love and I don't include any of my Berdoku plays or my Pentini plays into like my overall plays. Those are just things that I do in the morning and I don't really consider those to be like
board game plays. So, uh, yeah, nine solo plays, a total of five different solo games, and then as for game days, I did, like I said, go to Edmonton, and I was there for a full week. We did play games every single day, but I didn't consider all days while we were there in Edmonton as game days because those are days that I specifically wake up and I go somewhere and I'm playing games the entire day. So what I did is I just considered the entire Edmonton trip as one game day because we played a total of like almost 30 games for that entire week. So we did play a lot of games but we didn't have like specific days where we woke up and played games all day. We did a lot of other things. It was very fun. We did some uh sightseeing in Edmonton and it was just fantastic. We went to GameCon. Yes, we didn't play board games the entire time which I actually appreciate. But anyways, as for game days, considering Edmonton as one game day, I had a total of three game days in June. So that's pretty awesome.
And then lastly, for the total games played so far this year, I do have it up here. We are at a total of 274, which is absolutely fantastic considering that was half of the year. if I play another 274, that's like over 500 games in a year. So, uh, that's crazy and that would be fantastic. So, uh, yeah, that is everything for my board game stats for the month of June. Let's get into my herb garden picks, shall we? So, getting into my herb garden picks, I have four games that I want to chat about. I kind of want to talk about a fifth one because my friend Mele Mike recently came back from a trip to Japan and also Korea and he brought back a ton of games that we had an opportunity to play a lot of them at a local convention here called Tabscon. So, there were quite a few games that we played that he brought back that I really enjoyed. Um, the first one being Masquerade Trick, which this is a trick taking game, but also a little bit of like a not social deduction, but a little bit of a deduction game as well, because each player at the beginning of a round is given a specific character that is hidden from every other um player. And that character that they get is going to want to have something specific happen during the game. It might be to only win one trick or win the last trick or be the person that won the most tricks,
things like that. And what you are trying to do is you're trying to play out tricks like normal typical uh trick taking game, but at the same time, you're also trying to figure out what character um each person is. and the character that you have actually wants to find the specific one character that is connected to that specific character if that makes sense. So me as let's say the princess might want to figure out who the prince is. I actually don't know if that's a thing but at the end of the round once all the tricks have been played each player is then going to put their little rose meeple which I need those rose meeples in my life. um they were the cutest things. But you put your rose meeple on the character or the person that you think that character is.
And if you get that correct, you get a certain amount of victory points. And then I do believe that you get victory points for the tricks that you won as well. So overall, very fun, unique trick- taking game. I still can't get over the fact that we're still playing trick- taking games that are completely different than all other trick- taking games, but I feel like overall the base game of trick taking works really well with being changed and manipulated in different ways. So, yeah, love a good trick taking game. The other game that we played that I quickly want to mention is a game called Hund. It's H U N D, I think, if I'm not mistaken. But it was a tricking game about dogs and I absolutely love dogs. I think it was about dogs. Am I remembering correctly? Um but basically this one is hard to explain so I don't want to get fully into it, but um specific numbers that are played into a trick will then um lock in different things for the cards that you've won. So if someone for example plays out the blue two that will then lock in blue as the trump moving forward and then the next number might be the pink two. So then when someone plays out the pink two, the pink suit is then locked in for each pink being worth one point. So people can really think about the cards that they're playing into the tricks and the timing of when they play those cards in order to lock in these different suits um for different things. So at some point one
of the suit colors is going to be locked in as negative one point for each of those uh suits that you've won in a trick. So, you're trying to time that out so that it is a specific suit that you have a lot of that you've won, which I thought was so cool and such a fun trick- taking game that I really want to play again. So, yeah, those were two trick- games that I quickly wanted to mention. The next game is a party game that I played quite a bit in the month of June. I actually do have that game. I actually bought it while we were in Edmonton cuz I liked it so much. Um, but I don't have it. I didn't get it. So, that is one that I do physically have. But the game that I'm talking about is Jinxo, which Tyler and Ilia have talked about this game quite a bit recently. Uh because it truly is such a fun party game and I immediately once we played it a few times in Edmonton had to find a copy and we did end up finding a copy which is awesome. And I brought it home from Edmonton and I was very happy and I'm excited to play it. I'm hopefully going to be able to play it with Franc's family this weekend. Fingers crossed I can get them to play it because I feel like it'll be a lot of fun with them.
But yeah, Jinxo is a party game where you have prompts that you are answering on this 3x3 grid on your own board secretly and you're going to be writing three answers to three different prompts each round. And you're going to be placing them into this grid wherever you would like them to be. And then once that is finished, players in turn order are going to um say one of their answers. And then if you have people that have also said that answer, you get to circle and you get one victory point. But if you are able to get a bestie um or a jinx with someone else. So that is just one person uh writing the same thing as you, you get to color in the star and then you get some additional points. So you're ultimately trying to put in answers that only one other person uh is going to put instead of multiple or none. Um so very fun. And then you're getting victory points for the um circled answers, the starred answers, as well as the rows and columns that you've completed in your 3x3 grid.
You're going to do that three times and then whoever has the most victory points wins. Such a fun and funny party game that I definitely recommend. It is nominated for one of the spiel awards. So, uh definitely definitely deserves it because it is a fantastic party game like I said. So, yeah, that is Jixo. Another party game that I do quickly want to mention is one that I played again in Edmonton, and it is a game called Piggy Yellow, which I believe Tyler and Ilia got uh from a friend that went to the Tokyo Game Market if I'm not mistaken. So, it's one that is not really available here in Canada, which makes me sad. But Piggy Yellow is a color association game, which is a lot of fun. And all players have a hand of cards of the same colors and each you're kind of like doing different rows and it is cooperative. So you're working together and you are all trying to put the same color for the specific prompts.
You'll go from left to right. All players have to choose a color that they think is associated with that thing. And then they're going to put them face down below that prompt. You'll go from left to right putting colors below. And then you'll go and reveal all the colors that all players have put below those prompts. And if you're able to successfully all put the same colors in all of the different uh spots, you will win, which I think we ended up doing once and then it all kind of went downhill after that and we did not do that again. Uh but a very fun game, very funny cuz there's just like arguments about like why would you associate that color with that thing? Like that's not the color of that thing. One I think was lettuce and a few of us put like a lime green and then one person Ilia put this like teal color which he will probably come into the comments and say that it wasn't teal and it was like definitely the same color as the lettuce but we had a funny little argument about what color lettuce is and if it's more teal than it is lime green.
Anyways, such a funny game, so much fun, and it's definitely one that if I could find it here in Canada or if I maybe find it when Francis and I go to uh Tokyo or Japan in November, I will definitely pick it up. So, that is Piggy Yellow. And then lastly, one more game that I quickly wanted to mention. This is another trick-T game that I believe again Tyler and Ilia got from a friend that went to Tokyo Game Market. This is one that I think Mike also had, but we just didn't have an opportunity to play this one, but I really wanted to. This is a trick game called Can't Win, which first off, I love the art in this game. It's like pixelated. Kind of reminds me of like Habbo Hotel, if anyone else remembers that. But it is again a very interesting trick- taking game where you are going to get your hand of cards and with those cards you are going to one estimate how many tricks you're going to be able to win but then also you are going to take one of these different tiles that is going to limit you on the um things that you can play into tricks in order to win. So, I don't really know exactly how to explain it, but basically, if I took a tile that says can't win yellow, that means that no matter what cards I play into a trick, I am not able to win with the yellow suit.
So, even if I played the highest of a yellow suit, I would not be able to win those. It would be the next highest person that played in that. So, you are trying to really think about once you get your cards what kind of tile you'll be able to take that best allows you to uh not be able to win tricks with certain things but still be able to win a lot of tricks if that makes sense. Um, also there's two tiles that are that you can't win with odd numbers and you can't win with even numbers. So, if you wanted to estimate that you'll win a lot of tricks and you have a lot of evens, maybe you would want to take the tile that says that you're not allowed to win with odds. I think I'm explaining that correctly. But overall, in general, it was a very fun trick- taking game, and I really, really enjoyed it. So, definitely recommend that one and the other four that I talked about here in the herb garden. That was a very long herb garden segment. Uh, but I did play a lot of really good um like trick- taking games and card games this month.
Another one that I actually wanted to mention was Trick to the Future, which is one from Game Head Games that they're coming out with. Very fun trick taking game as well, which I'm not going to go fully into that one, but Trick to the Future. Keep an eye out for that one. It's not quite out yet, but uh I had a lot of fun with that one as well. So, that is everything for The Herb Garden. All right, people. Getting into my top five for the month of June. Starting out with number five. This is a game that I need to get my hands on a copy of. This is from a publisher that I've really been enjoying a lot of their titles recently. Um, but that is a game called Inkwell, which this was one of my most anticipated. Still is one of my most anticipated for 2026. I had the opportunity to play it at a game day with some friends. And this is from DV Games. I believe that's the publisher.
Um, they've also made Scream Park, which I've really enjoyed, as well as Typeset. Um, and then I've also played a few other from them because my friend Mele Mike also really enjoys their games. So, uh, yeah, Inkwell was definitely one that I want to get into the collection as well. It is beautiful. It's a very chill, um, like open drafting game where you are drafting these colored cubes from these different areas. Kind of similar in a way to like a zool drafting where you're taking all the cubes from one area. Once all cubes from a specific area or from all specific areas of a certain shape are taken, that triggers the end of the round. And at the end of every three rounds, you're forced to um score this little paper because in inkwell, you're basically completing different manuscripts. You're placing those colored cubes onto specific spots in order to gain victory points. You can gain gold cubes, which are actually like heavy like pieces of gold, which are really cool. And those are wild. So you can place those on any of the colors.
And then basically at any time on like your turn, you're allowed to complete one of those manuscripts or at the end of every three rounds, like I said, you are forced to score your manuscripts. You are trying to perfectly gain the specific colored cubes you need in order to gain victory points for those. You're also gaining these different cards that I think they're called transcripts if I'm not mistaken. Um, but those then allow you to do special abilities and triggers different things based off of other like things that you do, cubes that you take, different things like that. And yeah, it ended up being a really just chill drafting game. I really enjoy that type of game. It does have a solo mode. It definitely was a little bit less complex than I thought it was initially, but overall, I enjoy that type of game. a very chill game that you can just play on a Sunday evening or in the evening in general with a cup of tea is just a very nice game. So yeah, that is my number five, Inkwell. Moving on to number four. This is a game called Falling, which I believe this is a new release coming to you by Capstone Games if I'm not mistaken. Um, but this one has really cool like anime style art, which I really like. And it is a fairly straightforward game. I actually when I first saw it and my friend Cat introduced it to us, I thought it was going to be more of a complex game than it actually is. Um, but it is the type of game that on your turn, you are simply just doing something and you're going to continue doing things on your
turn until you can't afford to do anything else and you want to pass. And the passing in this game is cool because it's actually pretty powerful. Not like super powerful obviously because you're giving up turns. Um, but if you pass you then every time it comes back to your turn, you go down this track and the stuff that you get gets better and better, which might be good for you if like other players continue on for quite a long time. It gets you quite a bit of stuff, which I appreciated, but obviously if you're passing sooner than other players, they're getting more stuff done than you are. Uh, but this game, like I said, on your turn, you are simply just spending stuff. There is going to be some income at the beginning of the round that gets you income and then you're also going to be getting things. Uh, and kind of similar to like a Lost Ruins of Arnack, SETI, um, that type of game where you're just simply trying to get as much done during a round as possible, trying to spend things to then gain more things to then do more things. That type of game. I really enjoy that type of euro. It's just so satisfying and feels good when you're able to get a ton done. Uh, but what you're doing in this game is you are building these buildings onto I believe Cat explained that it was like a city that is like slowly falling and the different layers kind of fall. So, if your buildings are on the bottom two layers at the end of a round, those two
layers are going to fall off. And all of your buildings that you've built in those two layers are then going to come back to you. And you actually are wanting them to come back to you because you are going to gain income based off of buildings that you have taken off of your board. And then also, you're going to gain more when they come back to your board as well. Really enjoyed that part of the game. Also, each player is going to have an asymmetric ability, which is really fun and kind of gives you a specific direction to go towards. My specific asymmetric ability was utilizing these specific little pink tokens. Um, which I forget what they were called, but I could uh trigger an ability in order to get victory points for just spending those, which typically you would spend those to trigger your own income on your board and then also get additional income on the main board.
but I could just use them to gain a lot of victory points, which was pretty cool. Um, but yeah, overall, Falling was very fun and definitely a game I recommend you check out. Um, I don't know if like obviously it is now available. It like just came out because Cat recently just got it, but yeah, definitely recommend you check out that one. Moving into my number three. This was a game that I saw and immediately I was like, I am going to enjoy this one because I just know I love this type of game. Uh it's a tile placement game and it is so incredibly satisfying to me. And that is a game called Even Glow. And this one, I believe, is coming out very soon, if not like tomorrow or the day after. Uh but this is, like I said, a tile placement game. On your turn, you're going to get a card that has four different ingredients on it. Um, basically, you're building up these two different gardens. The game is freaking beautiful. I can't get over it. Uh, but you're building up these two gardens and you're going to get a card and the two ingredients that are facing you, those are the two ingredients that you're going to get. And the other two that you decide to face outwards are going to be the two ingredients or the two tiles that all of the other players get. And those two tiles are then going to have to be placed in your two gardens in the exact same spots. And you are basically trying to set up these different tiles in specific ways based off of the type of tile they are because each tile is going to score differently. And you have to put them into specific configurations
um in specific spots in order to maximize your points. And oh my goodness, I love this very satisfying tile placement game. If you guys have played fountains from the OP, uh, Even Glow has the same type of tiles as fountains where they're like very light and squishy and just so satisfying and cool and yeah, overall absolutely loved Even Glow. Very puzzly like a lot of the towel placement games that I absolutely love. So that is my number three, Even Glow. All right, moving on to my top two. My number two is a game that is, I believe, on Kickstarter right now. I am going to do a solo playthrough for this one as well. But that is a game called Ringo, which I do believe that this one was on my list for my most anticipated for 2026 as well. And I'm so happy that I had the opportunity to play it. We played it multiplayer while I was in Edmonton. And this is a very cool game.
It has like a lot of different aspects to it that feel very different from games that I've played. I absolutely love the theme with the Japanese forest conservation kind of theme to it as well. Similar to forestry because you are going to be chopping down trees, but then you are going to be planting new trees, growing those new trees, and trying to keep the forest uh planted and thriving. So, yeah, in this one, each player has their own personal board. There's actually two kind of different boards that you're going to have. One board has a track as well as these different buildings that you're going to be placing out onto your own other board, which your other board has a little bit of like a pyramid shape to it. Um, where it comes to a point at the top. But the really cool part with this and the really unique part of Ringo for me is that I believe it's at the end of each round or the beginning of each round, you are basically going to trigger these different events that are going to trickle down your uh pyramid.
And whatever is kind of underneath the specific colors that are getting triggered are then going to possibly get flooded. There's a lot of like flooding. Um, also whatever kind of type because there's different like terrain types. Whatever terrain type gets triggered and whatever is on that terrain type is then going to trigger other things. So if there's nothing there, you'll plant a new tree. If there's already a tree there, you're going to grow that tree. If there's a flood there, then that kind of is a bad thing and you're going to kind of spread that flood down the mountain, which makes sense thematically. And that was a really cool part. Um, you're also going to be taking trees and cutting trees in order to one fulfill these different like building objectives that then you're allowed to build that building out onto your other board, but then also uh you need specific heights and colors of trees in order to go up this track. That gets you specific rewards. There's also additionally some objectives, which I always love doing objectives. These are specifically like timed objectives. So, if you get there first and you complete that first, then you get the highest amount of victory points. There's also personal objectives, which I tend to always focus way too much on personal objectives, and I feel like when we played, I definitely like focus way too much on those personal objectives. Um, but it's always fun to have your own personal objectives. I don't know. I love that part of the game. So, I am really excited to try that out solo. I will be doing a solo live stream, I think, next week once this video goes
up. You guys will see that next week. So, keep your eyes peeled. I will also put the link to the campaign for Ringo down in the description box if you guys want to go and check it out. It is up for I think another two weeks. I think it ends on the 23rd of July. So definitely go and check it out if it sounds like something that you were interested in. Uh but yeah, that is my number two. And then lastly, my number one is a game that I actually had on my list of games that I've played once that I really want to play more because it has top 100 games of all time potential. And that is a game called Tua, which I finally had the opportunity to play this one again. I played it three players, which I didn't know if it playing at a lower player count would not be as good, but it ended up being fine at three players. I enjoyed it. I also I think the first time we played, we played it at the full four player player count.
Um, but overall, I love Tua. It is such a cool game and really truly feels different from any other game that I've played. It has dice drafting, which I absolutely love, with a lot of player interaction when it comes to that dice drafting because you have your own pool of dice, but then you can also purchase other players dice. And with those dice, you're going to be doing different things based off of the color and where you have workers out on these worker placement spots. These cards get revealed and you get to place workers onto there that then allow you to do different actions with these different colored dice. Um, you're going to be making groupings of dice, whether they are white, red, or yellow. There's also black dice that you have to kind of deal with kind of like semi-ooperatively in a way because there's these bad cards at the bottom, and those cards stay on the board until players deal with them. So, you are trying to, you know, semi-ooperatively deal with them. Some players might more heavily go into those because that might be the objective that they're going for, which is one of the best parts of this game is the fact that each player gets a different objective that all players are going to score, but that player is the only person that knows about that objective until the end of the game. Um, so you're really having to pay attention to what other players are focusing on. It's kind of hard throughout the game to really figure out what people are focusing on because most of the time everyone just focuses on everything to play it safe. Um, and to like make sure that other players don't figure out what they're focusing on. Uh,
but overall, I love the speculation in the game of being like, "Oh, why do you have so many coins? Like, are you going for that objective? Why are you um completing so many of these black cards? Is that your objective? Uh, why are you placing workers on so many cards?" It's just I love that part of the game and it is so much fun and that is why Tua is my number one for [snorts] the month of June. All right, moving into my awards for the month of June. The first award is going to be my biggest surprise of June and that is a game called Oasis and this is a new game coming to you by the OP. I don't think it is quite released yet, but I think it is getting released at Gen Con, but I could be wrong. Um, but Oasis I was presented pretty early on in the year. I typically have a meeting with Andrew from the OP. He shows all of the games that they are preparing to release for the year. And Oasis was one of the ones that caught my eye. And for some reason, I didn't remember how the game was played until Tyler Ilia and I ended up playing it in Edmonton. And I was like, "Oh my goodness, this is a fantastic game." I really, really enjoyed the gameplay of this one. It is a card hand management game and also tableau building game.
Some of my favorite games are hand management tableau building games. It kind of gave me similar vibes to the Veil of Eternity in a way where basically you have cards in your hand. You're going to be picking up more cards, playing out more cards, and you are just trying to play down cards into your tableau that then kind of chain into different actions and get you victory points in different ways. Um, and the really cool part of this is that there are cards that you're placing above your board. Then there's cards that you're placing below your board. The cards that you place below your board can be anything. And there are going to be kind of three slash four cuz there's a wild but three different kind of colors that you're going to be placing. And then the cards above need specific colors below them in order to be played. So I might have to place two green cards um beside each other in order to play a card above them kind of in a triangle formation. Um and that card played above needs two green played below in order to play it. And you're going to be playing these cards. Some of them have instant abilities. Like I might play a card that then instantly gets me uh a draw of one card into my hand. You can pick whatever uh one of the two types of cards. So the below cards or the above cards. You're also collecting these different tokens on the side because at the end of each round uh people are going to gain victory points for these little trophies based off of how many of each of the three different colors that they have. So the green, yellow, and pink. And I really had fun
with this one. Like I said, it kind of gave me similar vibes to the Veil of Eternity just with the way that you're playing out cards and trying to chain different things together and having to like pre-plan um different cards getting played. And then you also have cards that are going to give you bonuses for taking them off or out of your tableau, which kind of give me similar vibes to uh Moon Colony Blood Bath in a way because it almost feels like a tableau builder, but then also Tableau Destroyer cuz you're trying to work out the timing of when you take cards away in order to gain victory points and to gain different rewards. So yeah, overall Oasis was a huge surprise to me. I did not expect to like it as much as I did and I am so excited to get a copy of that one and share with you guys the solo mode for that one cuz I will be doing that hopefully sometime in August.
Fingers crossed. Uh but yeah, that is my biggest surprise for June. Oasis. Moving into my favorite art for the month of June. The art in this one is not like beautiful art. Typically I choose games that are like, "Oh my goodness, that's so beautiful. I love the art." But the art in this one I really wanted to spotlight because it is just so freaking cute. And the puns in this game with the different like card and like the characters on the cards was just so funny to me. Uh but the game that I'm talking about is Pet Quartet which is a game coming to you by Game Head Games. And this game is a very cute kind of tableau building card drafting game in a way. um where basically you're flipping out cards and you're going to be placing them into one of three different columns. I guess we're playing a three player game, so I think in a higher player count, you would make more columns, but a column per player. And you're placing out cards in one of these columns. And then at any time on a player's turn, they can decide instead of placing out a card, they can take a row of cards or a column of cards, sorry. And then they are going to place those cards into their tableau. you're trying to either have a singular card of a number or you're trying to get up to a quartet. So, it's this very interesting uh game of taking the numbers that you want, then at the same time not wanting specific numbers because you don't want any more than one if you don't get to four, if that makes sense. But I'll stop yapping about the game because the main
reason I wanted to mention this. It is a very fun game. I really enjoyed it. Um, but the main reason why I wanted to mention this game was because of the card art, all of the cute little animals on all of the cards and then the funny and punny names that they gave to each of these different characters. Just so fun to see all of them as they were flipped out and put into our tableau. Just the different names were hilarious and I just loved the adorable art as well. So yeah, that was the best art for June. That is Pet Quartet. Moving into the game that had the most laughs in the month of June. That is a game that I've already mentioned and that is Jinxo. This one made so many funny moments and created so many funny moments and there were just so many times where we were laughing so hard. I cried multiple times playing this game. And I just cannot wait to have more of those funny moments with more people in my life. So yeah, most laughs for June was Jinx. All right, moving into the game that broke my brain, which this is the first game that I actually have physically, and it's a very small game. A game that I played solo, which this one was I don't know why it broke my brain. It's a very small game. It's just oh my goodness, one of the wallet games from Buttonshy Games. And that is a game called Fishing Lessons, which this was designed by Scott Elms. And this game, for some reason, broke my brain. It is a very simple little puzzly card game, but for
some reason I just could not figure out how to win this game and it broke me. Basically, you are trying to you're going to have a card that tells you the fish that you are needing to end the game with face up and you're going to be using these different cards in order to move your boat to specific spots above this row of cards that is like the pond, I guess. Um, but you're going to move your boat a certain amount of times and then it's going to tell you what cards to flip over. Um, whether that is flipping them up or flipping them face down. And you are trying to end depends on the like difficulty of the game, but you're trying to either end your turn, end the round, or end the whole game with specific fish being face up. And the interesting part of this game is that you're going to have these cards that you're playing out and every time that you play out one of those cards, you're going to have to activate all of the cards that you have currently um played out. So, you are really trying to like figure out like if I play this card, then I'm going to have to activate this card, then this card, then this card. Um, you can actually discard cards as well, which I think that's probably the reason why I wasn't able to do it is because I kept on adding cards into the row of cards that were activated. So, so many things were happening. Um, and my brain just couldn't keep up with if this happens, then this happens, then this happens, then where are we going to be
with what's going to be face up? Where's my boat going to be? What's going to be face down? Which fish are going to be face up? Oh my goodness, this thing broke me. and I need to play it again cuz it was very fun, but uh it was just a lot to have to figure out in my brain. So yeah, that is my broke my brain award for the month of June, Fishing Lessons. Next award is the game that I played the most in the month of June. And by no surprise, that is Jinxo. Again, I played this I think probably a solid like six or seven times. And it has been just so much fun, like I said, with a bunch of different groups. So that is my most played for the month of June. Jinto. Moving into the last award for the month of June. This is my favorite solo game that I played in the month of June. This game I do have physically and this I believe was the only game that I played solo on live stream um in the month of June. Uh but the game that I'm talking about is Kingdom Crossing, which this game is so good. This is my most recent obsession game. It is just living rentree in my head and I have loved playing it. I played it twice solo in the month of June. Um, like I said, this was the only one that I played on stream in June. I did play other solo games in the month of June, but they were just games that I've already talked about a ton here on the channel. Toddoku, Fishing Lessons, like I already said, um, Daydream. Oh, I also played Otter as well. um a few of like the oceanwater
themed games that I wanted to get played uh because for the theme for June it was ocean/water. So anyways, back to Kingdom Crossing. I ended up playing this solo. Absolutely loved it. The solo mode is fantastic. you are going against a solo AI that is taking cards away from you, scoring victory points um based off of the cards that they gain as well as going up different tracks um and then multiplying those like in the multiplayer game of Kingdom Crossing. And it really truly does feel like you're playing against another player, which I feel like with this game, it was pretty easy to mimic another player simply just taking cards from you. That's really the biggest thing that other players do. Um, but yeah, overall absolutely love Kingdom Crossing, both multiplayer and solo as well. Now, uh, now that I know how to play this one solo, it's going to be a lot easier to get back to the table. And yeah, it does have animals, which animals is the theme for uh, July, so maybe I can play it again in uh, July. But yeah, that was my favorite solo game for the month of June, Kingdom Crossing. All right, friends, that is going to be everything for today's video. So hopefully you enjoyed hearing about all of the games that I played in the month of June, my favorites, the awards for the month of June, Herb Garden, my stats, all of that. Thank you guys so much for hanging out today. If you enjoyed, please give it a big thumbs up. Also, hit the subscribe button down below if you get to do so. We'd love to have you here in the garden. Like always, be sure to comment down below with your favorites for the month of June. What have you
been playing recently? I'd love to talk about that down in the comment section. I love you guys so so much. Remember, you are somebody's reason to smile. And I will see you guys in the next board game video. Bye, friends.