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7 Wonders Duel box art

7 Wonders Duel

Game ID: GID0008609
Game Info
Year
2015
Players
2
Age
10+
Playtime
30 min
Collection
Ratings
Expansions & Family
The Lord of the Rings: Duel for Middle-earth
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.

Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.

Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.

You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.

Description

In many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.

Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.

Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.

You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 279
This page: 50
Sentiment: pos 42 · mix 1 · neu 1 · neg 0
Mentions per page
Showing 101–150 of 279
Video aAOhBKwxQ30 Man vs Meeple Analysis at 1:42 sentiment: positive
video_pk 81971 · mention_pk 205306
Man vs Meeple - 7 Wonders Duel video thumbnail
Click to watch at 1:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Dice Throne
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Codenames is kind of legendary.
  • Lord of the Rings Duel deserves to make it to the finals.
  • Targi has been a fan favorite of mine since the beginning.
  • Unmatched is one of those games that's been around for almost 10 years. I feel like it's going to be around for 10 more. Unmatched is here to stay.
  • Zenith is the reason I wanted to do this whole thing in the first place.
  • Lost Cities and Jaipur are two of those games from way back when where they were they were like the some of the first two great two-player board games.
  • it made me like Splendor again. Revitalized my admiration for the game.
References (from this video)
No references stored for this video.
Video OhVHuwHAgt8 Man vs Meeple Analysis at 0:28 sentiment: neutral
video_pk 81859 · mention_pk 204704
Man vs Meeple - 7 Wonders Duel video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Star Wars Rebellion was knocked out by Unmatched, which was kind of I would consider that a little bit of an upset.
  • I've read the rules. I I want to play it very badly.
  • for me anyway it is my favorite abstract game period hard stop end of story.
  • It's a great two-player game.
  • Whether it's this or Seven Wonders Duel, sort of its predecessor, it is one of, and obviously according to our Discord community, the best two-player game, at least of the 32 that we had in the tournament.
References (from this video)
No references stored for this video.
Video OhVHuwHAgt8 Man vs Meeple Analysis at 5:58 sentiment: positive
video_pk 81859 · mention_pk 204705
Man vs Meeple - 7 Wonders Duel video thumbnail
Click to watch at 5:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a great two-player game.
  • It is one of the best two-player games according to our Discord community.
  • It was one of the 32 games in the tournament.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Star Wars Rebellion was knocked out by Unmatched, which was kind of I would consider that a little bit of an upset.
  • I've read the rules. I I want to play it very badly.
  • for me anyway it is my favorite abstract game period hard stop end of story.
  • It's a great two-player game.
  • Whether it's this or Seven Wonders Duel, sort of its predecessor, it is one of, and obviously according to our Discord community, the best two-player game, at least of the 32 that we had in the tournament.
References (from this video)
No references stored for this video.
Video Jkv1uK8dbv4 The Cardboard Herald Discussion at 3:54
video_pk 81804 · mention_pk 262001
The Cardboard Herald - 7 Wonders Duel video thumbnail
Click to watch at 3:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not holding anything back, for sure.
  • Mhm. Perception matters, I think.
  • Um so, maybe I should be in more in awe of designers who can do that.
  • I don't really love modular expansions in general.
  • I I'm kind of the purist in the sense that, you know, I want you to give me the game that you designed.
  • It's it's an excellent point and it was definitely a big point of discussion even when we were deciding whether or not to acquire the brand.
  • But there's also a soft spot in between because like with Libertalia: Winds of Galecrest, we had a pretty big first printing.
  • Well, it's time and money. I'll throw time in there, too, because it is significantly easier, in my opinion, to design an expansion for a game than to design a game from scratch.
  • Origin Story is probably my favorite Stonemaier game since Wingspan.
  • So, [...] I'm going to shuffle in all the birds.
  • I tend to really love an increase in complexity.
  • And then also like things that fundamentally change the nature of the game.
  • There there's people out there who do it on a regular basis.
References (from this video)
No references stored for this video.
Video boV4_W4ztuc The Dice Tower Analysis at 19:37
video_pk 81649 · mention_pk 203760
The Dice Tower - 7 Wonders Duel video thumbnail
Click to watch at 19:37 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • 7 Wonders
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • We're nominating them now, and as I always say, the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • These are going to be games that are fantastic to teach to someone who is not necessarily part of our fantastic little world of games. Something to get them in the door, get them excited about board gaming, get them introduced to all these amazing things you can do on the tabletop now.
  • And so, we got together a group of 50 plus people, that's Dice Tower staff and the other reviewers, different reviewers, and we vote on the nominations, and so we're going to present them to you.
  • Well, too bad to each of those nominations because you have to go up against the other four. That is a tough slate.
  • if you enjoy heavy strategy games, you were eating well in 2024.
  • This is a category for games that play really well with two. It doesn't mean they are exclusively two, although that's usually what is nominated, but it's just a great game for two players.
  • This is something that for the last several, several years has become an increasingly large segment of the board gaming hobby.
  • Not only are those like pretty strong solo games, but they're also some of the games that were mentioned in top lists of last year. That shows where the category has come.
  • So, these are games that do something different. We see a lot of the same stuff, which isn't necessarily a bad thing because same can be good and comforting. But, something that does something unusual or different or feels fresh, here's some games that meet that category.
  • My goodness, you now have to ask every time you sit at the table, 'Wait, is this cooperative or competitive?' That's something that was unheard of, you know, a decade ago even.
  • I used to not really appreciate how good party games can be.
  • So, this is going to be just that implementation of the theme, really immersing you into this world and this setting, uh doing something cool, or maybe just showing you a different kind of light on a thing that you're familiar with.
  • I always find it odd how the new designer category often also every year seems to dominate best games of the year category, and I like that a lot.
  • Artwork is something that just walking by a table, you can convince me to play a game just by showing me a good box cover. And I think that it's something that can We talked about the theme, can really sell that, but it's that first entry point in the game, and can grab your attention.
  • Games are a total production, and what this category is about is saying, 'This is the most impressive full productions of a board game we've seen this year.'
  • Now, in this category, we have 10 um 10 nominees, and they kind of encompass the whole package here. You know, we're we're looking at the mechanisms, we're looking at the theme, we're looking at the artwork, just all of it. Which one brought its best to the table?
  • Games that are fantastic
  • Then our next one is Codenames, a game that really brought party games back into the light, especially word team party games.
  • This has sold a gazillion copies.
  • And that is Pandemic Legacy Season 1.
  • But this is the game. It wasn't the first legacy game, but it was definitely the one that people that kind of exploded and changed
  • changing the landscape.
  • Talk about a game that truly shook everything up.
References (from this video)
No references stored for this video.
Video N8axtGDB_YM BoardGameGeek Top List at 19:42 sentiment: positive
video_pk 81563 · mention_pk 203249
BoardGameGeek - 7 Wonders Duel video thumbnail
Click to watch at 19:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful Vince Detroit art.
  • Smash hit right out the gate.
  • Based on Seven Wonders Duel, which is well-liked.
  • Massive Lord of the Rings fans will love it.
  • Multiple ways to win and lose.
  • Interesting implementation of military track with Frodo/Sam and Nazgûl.
  • Not just a re-theme; changes were made to fit the world.
  • Amazing Vince Dutrait art.
  • Cover is beautiful.
Cons
  • If you hate Seven Wonders Duel, you likely won't like this.
  • Military win condition is a bit different with an area control map.
Thematic elements
  • Lord of the Rings conflict between the shadow army and the free people.
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control (minor) — A small area control map is part of the military victory condition.
  • Card Drafting — Players take cards from a pyramid structure, revealing cards for the opponent.
  • Engine Building — Building up capabilities over the course of the game.
  • Multiple victory conditions — Features several ways to win or lose, adapted from Seven Wonders Duel.
  • Set Collection — Collecting sets of cards for various benefits.
  • two-player — A game designed for two players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Vince Detroit, one of the best.
  • like probably the one today still, uh, that has the most name recognition, I would guess.
  • So, what we want to do is talk about our favorite games that feature Vince Detroit's art and we're going to do that now.
  • Number two is Unconscious Mind, which actually has two artists, very centrally involved in the game.
  • So this is one for my money that works the best because it really kind of it reinforces the theme.
  • Number one is going to be probably my favorite racing game, and that's going to be uh The Quest for El Dorado.
  • I love this game. I really enjoy this race game a lot because this one always ends up being close.
  • Quest for El Dorado is great. It's a great intro deck-building game, great intro race game, and make sure to check it out.
  • Again, we were ranking them in terms of how much we like the games, not so much how much we like the art. Although again, the art's a banger in all of them.
  • So much good stuff out there for Vincent Dutrait. They're so prolific. I don't know how the heck they do it, but they're just it's just the best.
  • Vincent, keep doing what you're doing. Please make art forever. You're awesome.
References (from this video)
No references stored for this video.
Video nH6V3USBd3k Beyond Solitaire Discussion at 14:30 sentiment: positive
video_pk 81382 · mention_pk 201684
Beyond Solitaire - 7 Wonders Duel video thumbnail
Click to watch at 14:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good for two players.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I run basically what Alyssa said, I run uh weekly programs at the library for teens.
  • My role has very little to do with parents. I think um in a way that I intentionally curate.
  • I'm I mean for my part, I'm honestly really surprised um whenever any like regular attendee seems to like remember me personally.
  • Don't sell yourself short. You're actually really good at it.
  • Um, and getting to know them over the years.
  • Yeah. Um, and y'all have kind of implicitly brought in a good point which is so I'm so used to my own experience as a teacher like having an audience of the unwilling people who had to be there.
  • Um, and uh, for, you know, for good or bad, I think during my work at the library, um, I get to skip past a lot of that and cut right to like the core of what I'm doing, which is trying to have fun and make a space for teens to have fun because I I know that if they're coming in, they want to be here.
  • Please just tell us.
  • Like Spirit Island is not the the the recommendation. Um although it's my favorite board game.
  • So, non-fiction sciency book, not my usual wheelhouse, but you know, I don't limit myself.
References (from this video)
No references stored for this video.
Video 1i4bQ6Uqfl8 Paula Deming Top 10 List at 1:43 sentiment: positive
video_pk 81344 · mention_pk 201369
Paula Deming - 7 Wonders Duel video thumbnail
Click to watch at 1:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Tableau Building — a quick tableau building card game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Game number four is Jaipore.
  • What a wonderful push and pull this game has.
  • I truly I cannot recommend Jaipore highly enough.
  • And that game is Florestry.
  • I cannot believe how fun this simple little game is.
  • It makes for some incredibly exciting moments.
  • Lost Cities game number two is so ding dang incredibly good.
  • Those kinds of strategic decisions of when and what card you're playing or drawing is what makes this game just so interesting to me.
  • And it's just like a delightful kind of anger when it happens.
  • Lost Cities, don't be like me. Do not sleep on this 30-year-old game.
  • The number one game on my list is another one that has been around for a good old chunk of time. It's Tari.
  • Tari just feels so unique.
  • It just feels different from anything else I own. And I just love it. I love Tari and that's what makes it my number one game.
  • Did you skip ahead to this one? Are you a kind of person who like reads the last page of a book before you've read the rest of the book? You're a monster.
References (from this video)
No references stored for this video.
Video qc48EbZ0ITo The Brothers Murph Analysis at 16:10
video_pk 81168 · mention_pk 275009
The Brothers Murph - 7 Wonders Duel video thumbnail
Click to watch at 16:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my worst pick. This is actually the pick my lowest pick on this whole list.
  • I feel like this one's going to be pretty good.
  • That dropping down to your eighth pick is wild.
  • Oh my god, that's not good.
  • Again, that is what I expected. That is your lowest pick of your draft.
  • For a nine pick, that's a gift.
  • That's a solid score for a nine.
  • Wow, that's low for your nine.
  • That's a really great Your nine and 10 were really solid.
  • For a total of 54,000.
  • Helge, if you're watching this, you screwed me over, damn it.
  • Multiple in the top 100, yeah.
  • It came down to three.
  • The worst designer? Yeah, who's got the worst bottom seven?
References (from this video)
No references stored for this video.
Video kal3-GrZk_I The Dice Tower Top List at 1:05:06 sentiment: positive
video_pk 80678 · mention_pk 197224
The Dice Tower - 7 Wonders Duel video thumbnail
Click to watch at 1:05:06 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Gorgeous game
  • Multiple paths to victory
  • Asymmetric gameplay
  • Quick loss condition
  • Strategic (though lighter)
Cons
  • Debatable if casual or mid-weight
Thematic elements
  • Fantasy Combat
  • Middle-earth
Comparison games
  • Unmatched
  • Star Wars Rebellion
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — It's so asymmetric as far as moving it around.
  • Multiple victory conditions — I love the different paths to victory.
  • Two-player duel — the greatest two-player games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a two-player trick taking game competitive this time, mixing it with the lane battler.
  • So, you're just as invested in win in losing as you are winning. But if you lose too much, you're not going to ever have enough power.
  • My number one is not joking a political uh themed game. It's also in a way a a war game, but it is card driven.
  • This is Twilight Struggle.
  • It is so smart. It is so strategic.
  • If you really want to play this well and have the best version of the game you can is is both players know both decks.
  • It's got a tug-of-war style to it. Has multiple victory conditions, which I also love.
References (from this video)
No references stored for this video.
Video J3hMJUahGzU Stonemaier Games Discussion at 5:27 sentiment: positive
video_pk 80597 · mention_pk 196601
Stonemaier Games - 7 Wonders Duel video thumbnail
Click to watch at 5:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Today is not an announcement day."
  • "I always learn a lot from playing with different people and it's nice to play sometimes with other designers because they offer a different perspective than um than than non-designers as well."
  • "I think there are certain mechanisms that struggle to work at higher player counts, but they work at lower player counts."
  • "I think that back and forth play uh and your ability to plan ahead and base your decision off of what the opponent is doing and hope for some them to do something or not to do something because you want to do something in response."
  • "I think that maybe is a little bit of a sign that you might try to test it a little bit with some distance between you as the designer and the game."
  • "I think that's one thing that online play testing can do a little bit where it adds that separation between you and the game because you got to keep in mind that if you want your game if you want thousands of people to play your game, you are not going to be there for every session."
  • "I really really enjoyed that and thanks to my co-worker Susanna for teaching that one."
  • "It really encapsulates how introversion feels in game form and gaming is one of my favorite outlets for me as an introvert."
  • "I I don't necessarily think it needs the Awakened Realms treat treatment to make it cost three times as much and look beautiful but be significantly more expensive."
  • "I love that idea. Um, so I I guess maybe I'll turn that answer around to you, Gary. Are there some games that you think are uh that are wonderful games that were held back by something that a publisher could revisit?"
  • "I think the art for Libertalia is is great. And pretty crucially, I think it's important that the characters in Libertalia don't look like real people."
  • "No, control there isn't an issue. Um, the only hesitancy is consideration for my co-workers time."
  • "I think my take in general is for for for people who love to sleeve cards is we are always happy. We always welcome you to do that, but it isn't always necessarily our responsibility to make a box big enough to to fit sleeve cards."
  • "It is heavier than the games that we publish."
  • "I would probably go on a show where I don't have to lie to people and where people don't have to lie to each other."
  • "Vidiculture released in 2013. 13 years ago is when Vidiculture originally released."
References (from this video)
No references stored for this video.
Video J3hMJUahGzU Stonemaier Games Discussion at 5:28 sentiment: positive
video_pk 80597 · mention_pk 262866
Stonemaier Games - 7 Wonders Duel video thumbnail
Click to watch at 5:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Today is not an announcement day."
  • "I always learn a lot from playing with different people and it's nice to play sometimes with other designers because they offer a different perspective than um than than non-designers as well."
  • "I think there are certain mechanisms that struggle to work at higher player counts, but they work at lower player counts."
  • "I think that back and forth play uh and your ability to plan ahead and base your decision off of what the opponent is doing and hope for some them to do something or not to do something because you want to do something in response."
  • "I think that maybe is a little bit of a sign that you might try to test it a little bit with some distance between you as the designer and the game."
  • "I think that's one thing that online play testing can do a little bit where it adds that separation between you and the game because you got to keep in mind that if you want your game if you want thousands of people to play your game, you are not going to be there for every session."
  • "I really really enjoyed that and thanks to my co-worker Susanna for teaching that one."
  • "It really encapsulates how introversion feels in game form and gaming is one of my favorite outlets for me as an introvert."
  • "I I don't necessarily think it needs the Awakened Realms treat treatment to make it cost three times as much and look beautiful but be significantly more expensive."
  • "I love that idea. Um, so I I guess maybe I'll turn that answer around to you, Gary. Are there some games that you think are uh that are wonderful games that were held back by something that a publisher could revisit?"
  • "I think the art for Libertalia is is great. And pretty crucially, I think it's important that the characters in Libertalia don't look like real people."
  • "No, control there isn't an issue. Um, the only hesitancy is consideration for my co-workers time."
  • "I think my take in general is for for for people who love to sleeve cards is we are always happy. We always welcome you to do that, but it isn't always necessarily our responsibility to make a box big enough to to fit sleeve cards."
  • "It is heavier than the games that we publish."
  • "I would probably go on a show where I don't have to lie to people and where people don't have to lie to each other."
  • "Vidiculture released in 2013. 13 years ago is when Vidiculture originally released."
References (from this video)
No references stored for this video.
Video aYgqG924K4s Stonemaier Games Top List at 19:27 sentiment: positive
video_pk 80394 · mention_pk 195607
Stonemaier Games - 7 Wonders Duel video thumbnail
Click to watch at 19:27 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Compares favorably to Seven Wonders Duel
  • Three distinct win conditions
  • Engaging card drafting and tableau building
  • Tense gameplay due to multiple win conditions
  • Strategic base replacement offers an advantage
  • Unique and satisfying interaction
Cons
none
Thematic elements
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Tokaido Duo
Mechanics (from transcript analysis)
  • Base destruction — Rather, they have three bases. They have one base at a time, and whenever they have a base in play, you are trying to destroy that base. Remove Put as much damage on it so the base is destroyed.
  • Card Drafting — you are selecting a fully exposed card from this this shared tableau of cards that's randomized.
  • Faction system — you have solidified alliances with I believe six different factions, the green cards, then you instantly win the game.
  • multiple win conditions — trying to either win in one of three different arenas... One of them is a battlefield style arena. Um one of them is a tug-of-war trap or kind of track or more in this game more of a chase track... the third way to win is... if you have solidified alliances with I believe six different factions, the green cards, then you instantly win the game.
  • Tableau Building — you're also building a tableau of cards that gives you ongoing stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the sense of mastery and experience in this game pursuing that path in the game is really satisfying.
  • that is really, really satisfying in this game to have this mind game of what is my opponent going to play right now and what is best for me sometimes even like regardless of what my opponent does.
  • this leads to so many interesting mind games in Mindbug because when you play a card, I'm deciding, 'Okay, is this the time early in the game, late in the game?' Based on the creature that you're playing, based on the game state, is this the time that I steal it that I take your card away and that I take it for myself?
  • So, the great tension in the game even early on when if I push out a little bit ahead in combat or I push out a little bit ahead in the ring, suddenly I'm putting a lot of tension on the other player to either outrace me in one of the other categories or try to pull back.
  • I love the Star Wars the Deck Building game, and I highly recommend it if you love head-to-head dueling games.
References (from this video)
No references stored for this video.
Video 1B8ZAFMK45Y The Dice Tower Top List at 14:22 sentiment: other
video_pk 80057 · mention_pk 194259
The Dice Tower - 7 Wonders Duel video thumbnail
Click to watch at 14:22 · YouTube ↗
Overall sentiment (raw)
Love
Pros
  • Best iteration of Seven Wonders: Duel
  • Streamlined gameplay
  • Better ease of entry than other versions
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders: Duel
Mechanics (from transcript analysis)
  • Card Drafting — Features a beefed-up card drafting system from Seven Wonders: Duel.
  • map movement — Incorporates a board and map with elements like the Nazgûl and Hobbit track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's truly astonishingly great.
  • The rules get out of the way. You're immediately in your opponent's head.
  • Brilliant, truly amazing.
  • This is the most streamlined version of it where I feel like they they really smoothened out some of the weirder edges.
  • Brilliant, absolutely amazing.
  • Brilliant, interesting tactical, you know, not combat but like area majority type decisions.
  • oh my gosh, this game is incredible.
  • It is so simple structurally but it does have a lot of powers.
  • It's just incredible how much gameplay you get out of this.
  • This is like a more approachable version of Agricola.
  • It's actually my preferred game in that whole series of It's one of my favorite Uwe Rosenberg games, actually.
  • This is I think Knetia's best two-player two-player game.
  • And yeah, this is one of my favorite two-player games of all time, if not my absolute favorite.
References (from this video)
No references stored for this video.
Video sEXnCFYBJWc Rules Teach at 0:11 sentiment: positive
video_pk 79790 · mention_pk 193349
7 Wonders Duel video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Multiple ways to win (military, science, points)
  • Strategic card drafting
  • Resource management with opponent interaction
  • Tense military conflict mechanic
  • Race for scientific supremacy
Cons
none
Thematic elements
  • becoming the most successful civilization
  • ancient civilization
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — The military track is used to advance a pawn, potentially leading to victory points or an immediate end to the game.
  • Card Drafting — Players select cards from a common pool, with accessibility determined by cards played or removed by opponents.
  • Resource Management — Players acquire and spend resources like stone and coins, with costs varying based on availability and opponent's holdings.
  • Set Collection — Collecting sets of science cards is one of the paths to victory, with pairs of identical science symbols yielding progress tokens.
  • Victory Points — A primary way to win is by accumulating the most victory points through various card types and other scoring elements at the end of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven Wonders duel this is a two-player card drafting set collection game where you take the role of an ancient civilization
  • first you went immediately if you get your military to the maximum level
  • second you win immediately if you collect six different science cards
  • the third way in which you can win the game is by having the most victory points at the end of the game
References (from this video)
No references stored for this video.
Video Z0yhujcXlq4 Rules Teach at 0:00 sentiment: positive
video_pk 79404 · mention_pk 192809
7 Wonders Duel video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, fun game
  • Worthy of time and attention
Cons
none
Thematic elements
  • Civilization building
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Wonders are distributed according to a draft method.
  • End game scoring — Points are tallied from buildings, guilds, wonders, progress tokens, coins, and military zones at the end of the game if not ended by military or science victory.
  • Immediate End Game — Military and science victories end the game immediately, regardless of the game's normal progression.
  • Resource Management — Players acquire resources like stone, which are needed to build other cards. Trading for resources is also a mechanic.
  • Set Collection — Players collect laurel leaf symbols (points) and science symbols.
  • Tableau Building — Players build a city tableau in front of them by acquiring building cards.
  • Variable player powers — Wonders grant players special advantages and powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Ryan from Nights Around a Table.
  • The game's called SEVEN Wonders... what are you trying to pull with his eighth wonder insanity, you maniac?
References (from this video)
No references stored for this video.
Video FBH_Y9mRt6U Top List at 22:28 sentiment: positive
video_pk 77795 · mention_pk 188151
7 Wonders Duel video thumbnail
Click to watch at 22:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • more interesting decisions than Seven Wonders
  • smaller table footprint
  • strategic
  • solid gameplay after many plays
Cons
none
Thematic elements
Comparison games
  • Seven Wonders
  • Seven Wonders Architects
  • Pantheon
Mechanics (from transcript analysis)
  • Card Drafting — i just find the system of how the cards are laid out and how you draft them so interesting
  • Set Collection — it's not really a paired down version of seven wonders because it does actually have i think some more interesting decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i would actually i would take this one over plain seven wonders any day of the week
  • it's such a solid kind of strategic two-player game
  • this is we always talk about building out this is like the original building out a big map game
  • i cannot believe that we still have not had a section where we've had a game crossover
  • i find next time there must be at least one that we'll have in the same section
References (from this video)
No references stored for this video.
Video YiyeWJl2JJE Playthrough at 14:38 sentiment: positive
video_pk 77136 · mention_pk 185744
7 Wonders Duel video thumbnail
Click to watch at 14:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Three different ways to win
  • Engaging card drafting
  • High player interaction
  • Strategic depth
Cons
  • Can be intimidating for new players due to the multiple victory paths
  • Luck of the draw can play a role
Thematic elements
  • building civilizations
  • ancient civilization
  • implied
Comparison games
  • Maracaibo
  • Targi
  • Castles of Burgundy
  • Everdell
  • Merchants and Routers
Mechanics (from transcript analysis)
  • Area Majority — The military track, where players advance a pawn towards the opponent's city, functions as a form of area majority.
  • Card Drafting — Players select cards from a central tableau, with available cards determined by their position and what opponents have taken.
  • Resource Management — Players must gather and spend resources like wood, stone, and papyrus to build structures and wonders.
  • Set Collection — Collecting unique science symbols is one of the ways to win the game.
  • three-pronged victory — The game can be won through science, military conquest, or by accumulating the most points by the end of the third age.
  • Variable player powers — Each player has unique wonders that provide different abilities and benefits throughout the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • move fast and break things
  • my t-shirt's too tight
  • This is only fans
  • democracy in action
  • my Xiphoid process
  • I'm sweating
  • I'm financially ruining myself
  • Hacking never pays
  • We're shattering the illusion of democracy while getting more attention on social media platforms
  • it's the kind of thing where like three turns later you can be like oh no I forgot to activate this card which gets me 12 more points
  • my middle name is Henson I actually legally changed my middle name to Henson
  • we've always done it that way
  • We shattered the illusion of democracy while getting more attention on social media platforms
  • The bot blocked your votes
  • I'm pretty sure that we don't um fill that with another token from the discard pile
  • It's a hail mary chance that you mess up this poll
  • We are shattering the illusion of democracy while getting more attention on social media platforms
  • Rayan does math
  • I'm not listening I'm not listening to you you've you're giving me bad advice
  • experimental actually downright dangerous because today what we're going to endeavor to do is play a game together
  • move fast and break things and and things will certainly be broken at this afternoon
  • I'm just going to give you three points right at the top I'll take them away don't worry one two three and that should update in a second there boom you've got three points one two three no more three points so that worked
  • It worked it worked you guys
  • there are three ways to win
  • if you collect six unique symbols then you instantly win the game
  • if you manage to get this military pawn all the way over to my side and sack my city then that's it too that's game over
  • I don't know if they make them in my size
  • I'll just say delicately I don't know if I could squeeze my chubby buns into a Deadpool costume here
  • the empire spice the rip up like exactly
  • The bot must be broken is it not working
  • The party works in our favor fellow members of the senate
  • I'm sweating you know what I didn't think I would feel this way playing against real people
  • hackers never pays
  • it's a neat game right like it's it's neat it's neat
  • The memes you make
  • The current ryan versus everybody score happening
  • if you want to see me do it again please let me know
  • I'll catch you in the next episode
  • The viewers in chat you won you won the game you've defeated impossible odds
  • I've been undefeated at Seven Wonders Duel for 67 years
  • The votes are in I closed the poll
  • You made us build that are you are we being did I make you did I cheat like I did something good that hurts you or did I actually
  • it's a difficult one okay I'm gonna I'm gonna end this one not because it's the result that I want but I'm just because we've had the poll up for a bit
  • You don't want that to happen
  • The five buck discard is very nice
  • I'm pretty sure it's not on if you cheated I haven't figured out how you've cheated
  • The pain of it is that you've got two different card sizes
  • The person with the least military gets to decide whether you want Ryan over here to go first or your host to go first
  • The winner is two fantastic
  • The poll is closed
  • This means that you the nice round of table chatters have taken the crown
  • it was very close by the way with points
  • The points don't matter if you get to the if somebody gets a military or a like a green or a red victory by the end
  • The viewers in chat you won you won the game
  • The current Ryan versus everybody score
  • The poll is done
References (from this video)
No references stored for this video.
Video MZ9Tx3gA2lc Top List at 57:19 sentiment: positive
video_pk 77041 · mention_pk 185413
7 Wonders Duel video thumbnail
Click to watch at 57:19 · YouTube ↗
Overall sentiment (raw)
Positive (but prefers another game)
Pros
  • Still a great game.
  • Love the card tableau system.
  • Like building up colors in front of you.
  • Likes insta-win victories.
Cons
  • Prefers Seven Wonders Duel.
  • Area control board is 'meh' and not interesting.
  • Race mechanic is less fun than the previous tug-of-war military mechanic.
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — A central board for area control.
  • Card Drafting — Building a tableau of cards.
  • Race — The game is presented as a race.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is better than I remember it from the first edition. Certainly, I think it's improved like streamlined a few things.
  • This one doesn't seem to know when it wants to finish. It just seems that too much is dependent on the players in this one.
  • I hate Concordia. I've hated Concordia since its inception. It's now a running meme that I hate Concordia. I have always hated it. I don't like it. It's boring. It's boring.
  • I just find it so tedious and dull that I practically fall asleep playing it.
  • it's just not a fun game for me. I just find it I don't I don't like it. It's I find it boring, tedious, and punishing for all the wrong reasons.
References (from this video)
No references stored for this video.
Video NBiugoNxm7U People University Top 10 List at 2:52 sentiment: positive
video_pk 74197 · mention_pk 178556
People University - 7 Wonders Duel video thumbnail
Click to watch at 2:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nice timekiller
  • still fun
  • allows responding to dice rolls
  • instantly highlights legal actions
  • makes it very easy to play
Cons
  • very much a time killer
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a long game, but I feel like Terforming Mask is longer.
  • I enjoy Arknova on BJ as much as I do in person, I think.
  • It's a game that on paper shouldn't actually work as a turnbased game because of how much you have to remember from turn to turn, but it's always been a nice one.
  • it's a very very great game on board game arena because there's less maintenance like because otherwise there are some maintenance there are some icons that can be just explained easily on board game arena mouse hovering action
  • Such a great game. Like it's such a great game in real but then the maintenance also less. So in board game arena.
  • A two-player cooperative game of limited communication which is that's what happened in Board Game Arena.
  • We pretty much had a game of The Crew going non-stop for a year, a year and a half.
  • BGA gives us the chance, even in slow turn-based version, to play those tough scenarios. I've had a lot of fun with many of those scenarios.
References (from this video)
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Video hthACbiQ1gY Top List at 7:13 sentiment: positive
video_pk 74002 · mention_pk 177938
7 Wonders Duel video thumbnail
Click to watch at 7:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appreciated for what it is as a two-player game.
  • Interesting card drafting mechanism.
  • Dynamic setup keeps gameplay fresh.
  • Multiple paths to victory create tension.
Cons
  • Initial dislike because the reviewer wanted to play the original 7 Wonders.
  • It's not the original 7 Wonders.
Thematic elements
Comparison games
  • 7 Wonders
Mechanics (from transcript analysis)
  • Card Drafting — A unique card drafting system where taking a card affects the availability of other cards.
  • multiple win conditions — Victory can be achieved through military, scientific, or civilian points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to be talking about the 10 best games in our collection but not according to us nope according to BGG these are the 10 highest ranked games in our collection
  • I feel like almost every gamer has a space for this game in their collection and that is castles of burgundy
  • it was so fun for me when I was introduced to this game to see that doesn't have to be how die rolls need to be you can use dice in really creative and interesting ways
  • AR NOA is a game where you are trying to build a zoo uh but you're also trying to support different conservation methods
  • for whatever reason she just instantly just got it just just clicked with her in a way that it was Unreal to me
  • what a great game what a great design to have that many cards to have them all kind of balanced within each other super super fun
References (from this video)
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Video ByOZ6u9L7So Top List at 3:17 sentiment: positive
video_pk 73819 · mention_pk 177627
7 Wonders Duel video thumbnail
Click to watch at 3:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great two-player game
  • Love the drafting system
  • Many decisions
  • Considered one of the best two-player games
Cons
  • Can instantly lose if military strength is ignored
Thematic elements
  • Civilization building, military conquest, scientific advancement
Comparison games
  • 7 Wonders
Mechanics (from transcript analysis)
  • Card Drafting — I love the drafting system, as you have all the cards kind of overlaying each other, and you can only draft the ones on the extremities, but when you do, it's going to reveal the cards beneath it.
  • military conflict — Worry about your military strength, because if you ignore that, people are going to just invade you, and you'll instantly lose.
  • Resource Management — Worrying about science.
  • Set Collection — Worrying about victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, another Feld game here, and this is Feld's take on the programming mechanism as you have to be very carefully plan which actions that you're going to take.
  • But, again, I do love the meticulous planning into this one as you know all your actions are laid out in front of you and you have to plan your route accordingly to what's going to suit you best.
  • So, Firenze, a classic Euro by Andreas Stealing, all about building towers and trying to fulfill these commissions.
  • I love this incentive building mechanism as you are taking blocks and these cards hand in hand.
  • I love the way this is kind of a one mechanism game. It kind of really does focus on that shifting card mechanism, which I love. You know, one of my favorite mechanisms for sure.
References (from this video)
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Video U2Auj6ql9_w Top List at 9:00 sentiment: positive
video_pk 72363 · mention_pk 170593
7 Wonders Duel video thumbnail
Click to watch at 9:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent two-player adaptation.
  • Unique drafting from a tableau.
  • Multiple, engaging win conditions.
  • Creates great tension.
Cons
none
Thematic elements
  • A two-player adaptation of Seven Wonders focused on drafting and strategic choices.
  • Ancient civilizations
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Drafting from a face-up tableau of cards.
  • Multiple victory conditions — Win through points, military dominance, or scientific advancement.
  • Resource Management — Gathering resources to build cards and wonders.
  • Tableau Building — Building a personal civilization tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is kind of a placeholder for all of the ticket to rides we own like five maps to this I think we own like nine if you factor in the sand alone Germany and Europe and London we have a ton of these Maps we really like these games they are extremely streamlined to what a game is
  • this is the game I would recommend every library to purchase if they have a circulating board game collection because it will get played and it will get circulated
  • also a great game by the way it's going to be higher up on my list spoiler alert but this game is also great
  • I just really really like that you don't have to be good at games be good at this game cuz you're just rolling dice like that's it that's all the game is you're just rolling Dice
  • because of that corers is in my heart
  • you are either playing a card you're getting a card or you're picking up your cards and that's it that's all you're doing
  • it's really challenging to know when to do that and when it's going to be beneficial
  • people feel really smart and clever while they're playing it but also not like overwhelmed with all these different things
  • this is a game that you have an action you get to play an action but then everyone to do that exact same action you just have to do a stronger version of it
  • the actions that don't get drafted actually get a little bit of money added to them
  • it's a classic
  • you're trying to draft all these marbles in order to make these drinks
  • there's also some that are not like what you want they will do bad things to you but some of those selections might have just a ton of marbles in them so you're willing to risk it risk this negative thing happening to you in order to gain all of these so you can complete your orders
  • it's really cool with this recessed board as you're putting all of these marbles in all of these places and you're drafting this these cards it just it's a really fun one to play
  • worker placement game but usually worker placement what that means is when you place a worker no one else can go there it's the exact opposite in fact you want to go where you already have people placed
  • my favorite mechanism in this game is you can go and you can arrest other people's groups of people and basically sell them to the jail for money
  • there's kind of this morality track as well as you're um as you're going up kind of building this church this Cathedral as well
References (from this video)
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Video q9r8Z3-BF5w Review at 0:00 sentiment: positive
video_pk 70381 · mention_pk 167319
7 Wonders Duel video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Three different ways to win provides strategic flexibility.
  • Prevents a feeling of inevitable loss by allowing shifts in strategy.
  • Smart design that keeps players engaged even when seemingly behind.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — Implied by 'hate drafting or getting rid of cards that you could collect'.
  • Multiple victory conditions — The game offers three distinct paths to victory: military, science, and points from civilian buildings.
  • Set Collection — Collecting golden or brass symbols for a scientific victory, and collecting enough civilian buildings for a point victory.
  • track movement — Pushing a token along a tug o' war track in the middle of the board, likely representing military.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So what's cool about 7 Wonders: Duel is that there are three different ways to win.
  • It's very smart. And it means that in a situation where you feel like you're losing, you might not be.
  • Let me know your recommendations in the comments. i'd love to hear all about it.
References (from this video)
No references stored for this video.
Video n3S8TO00rDk Review at 0:02 sentiment: positive
video_pk 69532 · mention_pk 166057
7 Wonders Duel video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mechanically makes a lot of sense with the theme.
  • The Nazgûl track is extraordinarily thematic.
  • The three rounds effectively represent the themes of the books.
  • The map presence mechanic feels very different and more dynamic than Seven Wonders Duel's tug-of-war.
  • Sudden wins are more possible and exciting than in Seven Wonders Duel.
  • Streamlined mechanics make it more accessible than Seven Wonders Duel.
  • Discarding cards for money is straightforward and easy to teach.
  • The absence of the resource cost adjustment mechanic from Seven Wonders Duel simplifies play.
  • The map-based tie-breaker avoids points and is a clear outcome.
  • Purple cards representing battle are a thematic change from Seven Wonders Duel's scoring focus.
Cons
  • The end condition is always sudden, with no points system.
  • Ties are possible on the map-based end condition.
  • Emily initially found the Lord of the Rings movies long and fell asleep multiple times.
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Majority — Having presence in all areas of the map is a win condition.
  • Card Drafting — Players take cards from an available row if they can pay for them.
  • military conflict — Players build towers and add troops to specific areas on a map, leading to conflicts.
  • Resource Management — Players pay for cards with resources, skills, or money.
  • Set Collection — Collecting six different symbols of green cards is one of the win conditions.
  • track movement — The Nazgûl move up a track towards Mount Doom, representing a win condition for the Sauron player.
  • Variable player powers — Some cards grant immediate or ongoing powers, such as taking extra turns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven Wonders duel sort of reimagined and re-themed but it is not just a retheme with a new skin yes they've definitely put a lot of thought into changing this game and I think mechanically makes a lot of sense with the theme that they've got going on
  • The Nazgûl that are going up this track trying to catch Sam and Frodo The Fellowship of the Ring
  • Fellowship wins if the Nazgûl ever catches Sam and Frodo they win
  • There are no points in this one yes there are no points
  • If your favorite part of Seven Wonders duel is that part where you got that gotcha moment and then you like suddenly win the game this is better for you
  • This is solid bones from being built on the shoulders of Seven Wonders Duel
References (from this video)
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Video TmGu1fi0Yo0 Review at 0:24 sentiment: positive
video_pk 69352 · mention_pk 165822
7 Wonders Duel video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great at two players
  • Plays quickly (around 30 minutes)
  • More options for immediate victory than Seven Wonders Duel
  • More engaging and interactive than Seven Wonders Duel
  • Awesome components, especially the ring track and map
  • A good stepping stone into War of the Ring
  • A fantastic game by itself
Cons
none
Thematic elements
  • The Lord of the Rings universe
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • War of the Ring
Mechanics (from transcript analysis)
  • Area Control — Players place soldiers on a map, and having presence in all regions is a win condition. Towers and fortresses offer permanent footholds.
  • Card Drafting — Players draft cards from a central display, which can be used for various purposes or discarded for money.
  • Multi-Use Cards — Cards can be used for their primary function, discarded for gold, or provide symbols that reduce the cost of future cards.
  • Resource Management — Players manage resources represented by symbols on cards to pay for other cards, or use coins as wild resources.
  • Set Collection — Collecting symbols from green cards is one of the ways to win the game.
  • Track Advancement — The ring track advances based on card drafting, with Frodo and Sam's progress or the Nazgûl's pursuit leading to potential instant wins.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven Wonders Duel set in The Lord of the Rings universe
  • This has fully replaced Seven Wonders Duel for me
  • The components are freaking awesome
  • This is a fantastic stepping stone into playing War of the Ring with just about anybody
  • I can't recommend this enough 100% across the board
References (from this video)
No references stored for this video.
Video pxSFpe20Jow Rules Teach at 0:00 sentiment: positive
video_pk 69109 · mention_pk 165463
7 Wonders Duel video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple, easy to learn
Cons
none
Thematic elements
  • building rival neighborhoods on either side of a river and attracting residents
  • a city
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority/Influence — The core objective is to have the most residents, indicating a form of area control or majority.
  • Card Play — Players play cards from their hand either for their road or for their building.
  • Hand Management — Players have a hand of cards and must discard them to pay for buildings.
  • Set Collection — Special buildings have requirements to be constructed, implying a need to collect specific card types or conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a simple, easy to learn two-player city-building card game where you build rival neighborhoods on either side of a river.
  • The aim of the game is to attract residents to your side of the city.
  • Each building has a cost in the top left-hand corner, which is how many cards you need to discard from your hand in order to build it.
  • As you satisfy the requirements, each card has flowers on them. If it's a red flower, it's positive. If it's a gray flower, it's negative, meaning there's a lot of pollution.
  • As you play the game, there's a tug-of-war. Whoever has the most residents wins.
References (from this video)
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Video z0wNmlFKFSk Discussion at 2:25 sentiment: positive
video_pk 68484 · mention_pk 164741
7 Wonders Duel video thumbnail
Click to watch at 2:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the best two-player only games
  • One of the best drafting systems out there
  • Brilliant games
  • Phenomenal value
Cons
none
Thematic elements
  • Ancient history
Comparison games
  • Lord of the Rings: Duel
Mechanics (from transcript analysis)
  • Card Drafting — As you're drafting cards, um building up your resources to get better cards.
  • Combat — Fighting on multiple fronts.
  • Resource Management — Building up your resources to get better cards.
  • Track Advancement — Climbing tracks militarily or collecting these science symbols or just collecting victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And the final one is three chapters.
  • very reminiscent to a kind of recent hit called Fantasy Realms.
  • In this one, you are playing kind of a trick taking game.
  • And then you're building a tableau with all the cards you've collected throughout the game to score points.
  • Just over a tenner, so just about10 to buy this one.
  • I think it's a great value with tons of, you know, where you get like 50 unique cards with great artwork, different combos throwing themselves at you throughout the entire game.
  • And the final game I'm going to talk about is a straightup Euro game, a kind of maybe a lighter Euro game with Loot.
  • Loot is a kind of a hybrid of a puzzly almost like set collection style game.
  • As you're deploying your little adventurers on or your Vikings onto this map, collecting tokens, those tokens are going to be populating your own playerboard.
  • And it's all about this kind of spatial puzzle on how you line things up and position things next to each other to try and optimize your layout and squeeze every point out this game as you can.
  • the uh components you get here way outweighs the cost of the game.
  • You know, you can get this one for, I think, less than £20 for a full puzzle euro game experience.
  • brilliantly done, and it's so charming and easy to play, too.
  • So, I definitely recommend casting your eye over that one.
  • So, that's all the games I wanted to talk about, and I will say, you know, I will personally advocate all of these.
  • They are all in my own personal collection and I'm sure there are way more games out there which I think is a a nice sign of the strength and the position of the hobby at the moment because again despite there being um you know huge price hikes in some aspects of the hobby, there are still tons of great games out there that you can buy at a very affordable price.
References (from this video)
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Video awjEOjo3LTU Watch It Played Rules Teach at 0:00
video_pk 68123 · mention_pk 164481
Watch It Played - 7 Wonders Duel video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi and welcome to watch it played
  • The Lord of the Rings duel for Middle Earth
  • you can win by advancing this tray so that the one ring shown here reaches Mount Doom space
References (from this video)
No references stored for this video.
Video m-vLojjWbyM Top List at 10:50 sentiment: positive
video_pk 67952 · mention_pk 164260
7 Wonders Duel video thumbnail
Click to watch at 10:50 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Great two-player adaptation of Seven Wonders
  • Engaging card drafting system
  • Multiple paths to victory
  • Enjoyable even without winning
Cons
  • Initial play can be confusing
  • Original two-player variant of Seven Wonders was clunky
Thematic elements
  • Civilization building
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Drafting cards from a tableau that shrinks and reveals over time.
  • Multiple victory conditions — Players can win through points, military conquest, or scientific advancement.
  • Tableau Building — Building a tableau of cards where only revealed cards can be drafted.
  • War Track — A track that players advance on, representing military conflict.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the best experience we've ever had gaming or one of them, you know, one of the very very very best experiences gaming.
  • Absolutely genius design. Absolutely brilliant. Super fun to play. Very challenging.
  • So, in this game, it's a a similar system of you're you're drafting cards, but you're drafting from this tableau, and the tableau is shrinking and things are being revealed, and you can only draft a card if it's completely revealed.
References (from this video)
No references stored for this video.
Video 2PxQRLCskZE Analysis at 18:53:28 sentiment: positive
video_pk 67729 · mention_pk 163936
7 Wonders Duel video thumbnail
Click to watch at 18:53:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliant, wonderful, delightful game.
  • Arguably more popular and potentially better than the original Seven Wonders.
Cons
none
Thematic elements
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This has ruined not only the evening but potentially some of my closest friendship style hate.
  • I mean, don't we have enough AI slop floating around the world and the internet as it is?
  • The third player AI that has to be run for a two-player game is one of the worst things about Dune Imperium.
  • I want to share with them. I want to brag. I want to boast. I want to win.
  • Put your best foot forward, please.
  • I don't want player elimination in my games.
  • My dyslexic brain will never be able to attach to that new rhythm you set and the pace of play and the strategy is thrown off entirely.
References (from this video)
No references stored for this video.
Video JjhKJfvLPO0 Top List at 24:18 sentiment: positive
video_pk 67338 · mention_pk 163397
7 Wonders Duel video thumbnail
Click to watch at 24:18 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • The IP makes the game easier to teach.
  • More thematic and tangible than Seven Wonders Duel due to map and troop movement.
  • High tension throughout the game.
  • Games often end on the last turn.
  • Component quality is really cool.
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Splendor Duel
Mechanics (from transcript analysis)
  • Card Drafting — I love the card drafting in the game.
  • Engine Building — I love the engine building in the game.
  • map movement — There is a map and there are troops and you're moving around the map and sort of eliminating your opponent's troops and adding your own towers on there.
  • Multiple paths to victory — Both of these sort of... Seven Wonders Duel and Lord of the Rings Duel for Middle-earth both also have three different paths to victory.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This process has shown me why I haven't done this before because I've been so stressed out.
  • I have lost sleep over the last couple nights thinking about this top 10 video, you know, because you're constantly like, 'Well, how do I leave that game out? I love that game, but I got to leave that game out.'
  • So, these are my top 10 uh two-player games of all time.
  • And then my number one two-player game of all time is sort of a slash pick because it is Lord of the Rings Duel for Middle-Earth slash Seven Wonders Duel.
  • I still have 7 Wonders Duel in my collection and it will never leave.
  • I would love to hear uh what you love in the comments and stuff.
  • What What are your favorite two-player games of all time?
  • Next month will be my top 10 cooperative games of all time.
References (from this video)
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Video JjhKJfvLPO0 Top List at 24:30 sentiment: positive
video_pk 67338 · mention_pk 163398
7 Wonders Duel video thumbnail
Click to watch at 24:30 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Helped the host get into board games.
  • High tension throughout the game.
  • Games often end on the last turn.
Cons
  • Military track is abstract.
Thematic elements
Comparison games
  • Lord of the Rings: Duel for Middle-earth
  • Splendor Duel
Mechanics (from transcript analysis)
  • Abstract Military Track — the military track is fairly abstract. It's just kind of a tug-of-war push and pull.
  • Card Drafting — I love the card drafting in the game.
  • Engine Building — I love the engine building in the game.
  • Multiple paths to victory — Both of these sort of... Seven Wonders Duel and Lord of the Rings Duel for Middle-earth both also have three different paths to victory.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This process has shown me why I haven't done this before because I've been so stressed out.
  • I have lost sleep over the last couple nights thinking about this top 10 video, you know, because you're constantly like, 'Well, how do I leave that game out? I love that game, but I got to leave that game out.'
  • So, these are my top 10 uh two-player games of all time.
  • And then my number one two-player game of all time is sort of a slash pick because it is Lord of the Rings Duel for Middle-Earth slash Seven Wonders Duel.
  • I still have 7 Wonders Duel in my collection and it will never leave.
  • I would love to hear uh what you love in the comments and stuff.
  • What What are your favorite two-player games of all time?
  • Next month will be my top 10 cooperative games of all time.
References (from this video)
No references stored for this video.
Video HOnGem6MIy4 Analysis at 4:54
video_pk 67331 · mention_pk 163302
7 Wonders Duel video thumbnail
Click to watch at 4:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Lord of the Rings
Comparison games
  • Seven Wonders: Duel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just going to be the winner of this tournament because we've done some randomization here with some of the games that we've matched up.
  • kind of a popularity contest each time.
  • there I don't think there is a single pairing where to me it's just an obvious choice. These are all going to be tough choices.
  • Again, they're all two player games, so we won't belabor it by telling you that every single time.
  • I don't mind stepping my foot on the scales as much as I possibly can, as much as you even care, but come on, Quarto.
  • I do love Crokinole, but It would have been too easy he thinks if Crokinole was on the list. Clear winner.
  • Maybe my favorite two player game. So, I mean, I it is my probably my favorite
  • It is addictive. Once I started playing it, I just kept playing it.
  • It's so good.
  • It is like one of the greatest two-player game experiences.
  • If you don't know what Zenith is, give Zenith a try.
  • This is a toss-up. This is going to be a jump ball for sure.
  • If there's a game that I think more unanimously will get uh votes other than War of the Ring, it might be Star Wars Rebellion.
  • Boop is so well loved that I think Pagan might have a uphill battle, but Pagan is a little newer.
  • Splendor Duel is worth trying for sure.
  • It is such a great two-player game.
  • Fugitive is probably uh even more so than Pagan my pick for like two-player deduction
  • Twilight Struggle I think was number one for for years. Like you forever. Like for a very very long time.
  • Lost Cities. People that have been in the hobby long enough at this point.
  • Make sure everyone has fun at the table
  • We are going to do a bracketed tournament for two player games culminating in not what I would say, it's not going to be the best two player game necessarily. It could be. It might be, but it's just going to be the winner of this tournament because we've done some randomization here with some of the games that we've matched up
  • You can fill out your own brackets, but you are also going to be picking the winners cuz we're going to be running polls on our Discord for each and every match up so that it's I mean, for lack of a better way of putting it, kind of a popularity contest each time.
  • I think Twilight Struggle was the game that popularized the two-player experience, at least as far as I'm concerned.
  • Oh, for a long time. Forever.
  • it is what a lot of people think of when you say when you say, 'Name a two-player game.' Lost Cities.
  • These These do have the the downside of being a little older games.
  • go to our Discord cuz as you're watching this right now, you can go to our Discord and go to the two-player March Madness channel on Discord. You'll be able to download the brackets. You'll be able to participate in all the polls that we're doing there.
References (from this video)
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Video S_0DucRLAYw Top List at 0:22 sentiment: positive
video_pk 67204 · mention_pk 163175
7 Wonders Duel video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • building up a card engine
  • fast-paced tug-of-war type games
Cons
none
Thematic elements
  • One player plays as the fellowship and the other player will play as Sauron.
  • Middle-earth
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — building up a card engine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are my top five two-player board games of all time.
  • And my favorite two-player board game of all time, Aquatica.
References (from this video)
No references stored for this video.
Video jMATfG38ha8 Top List at 2:59 sentiment: positive
video_pk 66485 · mention_pk 162015
7 Wonders Duel video thumbnail
Click to watch at 2:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The games that you have played at least once that you are the most excited to play again.
  • One thing I think I'd like to mention is that I still think it's fairly unique that in Scythe, the resources that you earn, the the the wheat, the wood, the the ore, the oil, that they are all kept on the board itself.
  • I love the interactions that happen here. It's one of my favorite types of interactions in games.
  • I think what I will say is uh I'm kind of amazed that it uses such a clever dice selection mechanism. And I'm kind of amazed that other games haven't tried to use this.
References (from this video)
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Video ZH3q13eGLtw Allies or Enemies Top 100 List at 6:47 sentiment: positive
video_pk 66396 · mention_pk 161632
Allies or Enemies - 7 Wonders Duel video thumbnail
Click to watch at 6:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • streamlined two-player variant
  • tight drafting and pacing
Cons
  • Expansion can adjust balance and pacing
Thematic elements
  • Ancient civs and strip-drafting
  • A two-player adaptation of the original 7 Wonders
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Strategic selection under constraints to optimize civilization cards
  • card drafting with limited visibility — Strategic selection under constraints to optimize civilization cards
  • pyramid drafting — Draft from a nested pyramid of cards to build your civilization
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the heaviest of the Shem Phillips SJ McDonald games
  • it's a puzzle you're exchanging stuff for stuff
  • the coolest part is one of my favorite mechanics
  • you pick an action everyone else could do that action but try to time it so they definitely can't
  • one of my absolute favorite themes
  • the back of the card read are so clever
  • there are a ton of them and they are basically like Escape rooms in a box
References (from this video)
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Video k4LjWCLwoeA All You Can Board Rules Teach at 12:22 sentiment: positive
video_pk 66232 · mention_pk 161081
All You Can Board - 7 Wonders Duel video thumbnail
Click to watch at 12:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic appeal for fans of Middle-earth
  • Offers a twist on drafting to deepen decision making
Cons
  • Not as widely known or accessible as more mainstream titles
Thematic elements
  • Array
  • Fantasy, Middle-earth
Comparison games
  • Seven Wonders Duel
  • Sushi Go Party!
Mechanics (from transcript analysis)
  • Card Drafting — Cards are selected from a pool and passed to opponents, shaping strategy and what remains available.
  • Card selection and pass (drafting variant) — Cards are selected from a pool and passed to opponents, shaping strategy and what remains available.
  • Closed Drafting — Publicly available options are revealed and selected, influencing what remains for opponents.
  • open drafting — Publicly available options are revealed and selected, influencing what remains for opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sushi Go Party is essentially one of like one of the easiest and purest drafting games.
  • This is a great introductory drafting game.
  • Res Arcana is a really, really great game.
  • open drafting is sort of, I would say, the easier one to go into.
  • Biblios is essentially a drafting game, but it has this twist on.
  • Evolution is a really, really fun process.
References (from this video)
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Video BhUPad-QAzA Murf Brothers Top 10 List at 20:44 sentiment: positive
video_pk 66220 · mention_pk 161024
Murf Brothers - 7 Wonders Duel video thumbnail
Click to watch at 20:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight, tactical two-player experience
  • Three simultaneous paths to victory create dynamic choices
Cons
  • Can feel heavier than gateway titles for some players
Thematic elements
  • Array
  • Ancient civilizations
Comparison games
none
Mechanics (from transcript analysis)
  • multiple win conditions — Science, military, or cultural victory paths exist to win the game.
  • pyramid card drafting — Cards are arranged in a pyramid; players draft with some cards exposed and some hidden.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're a two-player game, right?
  • We're the brothers Murf. As you heard there are there's there's another brother and a sister. So there's four of us.
  • Let's talk about our favorite ones.
  • This is our favorite two-player versions of game.
  • I really enjoy tug-of-war games.
References (from this video)
No references stored for this video.
Video BhUPad-QAzA Murf Brothers Top 10 List at 23:32 sentiment: positive
video_pk 66220 · mention_pk 161025
Murf Brothers - 7 Wonders Duel video thumbnail
Click to watch at 23:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic tie-in with Lord of the Rings
  • Solid port of a strong two-player mechanism to a map-based setting
Cons
  • Niche appeal to LOTR fans
Thematic elements
  • Array
  • Fantasy / Middle-earth
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Adapts Seven Wonders Duel mechanics into a Middle-earth map context; adds region control feel.
  • Card drafting with map-like play — Adapts Seven Wonders Duel mechanics into a Middle-earth map context; adds region control feel.
  • Hidden Victory Points — Candidates to win via ring destruction, alliances, or map dominance.
  • Multiple victory conditions — Candidates to win via ring destruction, alliances, or map dominance.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're a two-player game, right?
  • We're the brothers Murf. As you heard there are there's there's another brother and a sister. So there's four of us.
  • Let's talk about our favorite ones.
  • This is our favorite two-player versions of game.
  • I really enjoy tug-of-war games.
References (from this video)
No references stored for this video.
Video WZp2H_60To4 Allies or Enemies Top 10 List at 20:01 sentiment: positive
video_pk 66212 · mention_pk 160976
Allies or Enemies - 7 Wonders Duel video thumbnail
Click to watch at 20:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant two-player adaptation of a popular drafting system
  • Pantheon expansion adds variety and alternative routes
Cons
  • Some players feel the base game rails can be tight; Pantheon expansion mitigates this
Thematic elements
  • civilization-building through two-player drafting
  • Ancient wonders and civilizations in a two-player framing
  • strategic, compact
Comparison games
  • Seven Wonders
  • Architects
Mechanics (from transcript analysis)
  • Drafting with a pyramid layout — Cards are laid in a pyramid; taking a card reveals new options for the other player, creating constant tension
  • two-player focus — A streamlined version of Seven Wonders designed for head-to-head play
  • Victory paths: military, science, and wonders — Players can pursue different routes to victory, creating strategic trade-offs
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really different from chess
  • it's different cards every time
  • it's a really quick playing kind of tableau builder
  • the art this is like a neon pinks and blues which I'm such a sucker for
  • it's basically bug chess
  • it's the same game again so you got air, land and sea you got three different theaters
  • it's a two-player drafting game
  • surrounding different regions of Rome and you're Pompey versus Caesar
  • this is when you're talking about it being like a full game this fills your table
References (from this video)
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Video NPB6SzRILcs Matthew answers the internet Analysis at 12:41 sentiment: positive
video_pk 65979 · mention_pk 160253
Matthew answers the internet - 7 Wonders Duel video thumbnail
Click to watch at 12:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • one of the best head-to-head card games
  • It's a great game
  • so many options options and possibilities
Cons
  • so many times they're going to go totally wrong for you and your opponent
Thematic elements
  • card drafting and civilization building
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — one of the best head-to-head card games
  • civilization building — you're trying to build out resources build buildings build your Wonder to do special powers
  • Set Collection — you're trying to build out resources build buildings build your Wonder to do special powers to get extra turns to score points you've got different ways to win you want to win on the military track you want to win scientific track you're going to get professional ability to do different things oh so many options options and possibilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • dealing with cheaters is easy you simply burn down their house but with board game cheaters ah I don't feel like I run into that many people cheating in board games
  • I think cheating by its very nature denotes intent there has to be an intent to cheat for it to be cheating otherwise it's just playing the game wrong
  • no game is that important who cares it's not like the world league of Poker there's no money on the line it's just meant to be a bit of fun in a make-believe world pushing cardboard around a table it's just not that important
  • should I just buy the games in the top 100 on Board Game Geek no good Lord no
  • Board Game Geek leans heavy the games that are popping on Board Game Geek most often lean heavy they are heavier more complicated games and when you're just getting to the Hobby they're not the games that I would recommend you play
  • people will rank lighter weight games easier games lower than heavier games and by that I mean if the game is very easy to play learn it's just a very quick and easy game regardless of the fun factor of the game people will rank it lower
  • what they're looking for is what are the fun games what's the most fun and I often think those late games are the games are going to really get someone who is just nuzzling into the heartbeat thinking oh this is fun that's what's gonna like latch them on Like A Parasite and grab them and keep them in and suck them into our world our board game world
  • Dominion is a fantastic one of the absolute OG death building games
  • The only problem with Dominion is it it is a dangerous pit to fall in because I tell you you'll want more sets
  • Keyflower is just amazing I love that game
  • The incomparably fantastic Five Tribes
  • Azul one of the modern Evergreen games I think people will be playing us all for many many years to come
  • The devious nature of it is that is is when you're Drafting and putting them onto your board there's some limitations there that mean that you can really get screwed and you can really screw other people and that's the fun bit
  • Crocodile one of the games that was there then went away for a very long time and now it's back again
  • Power Grid is a great game in it it's got the best color palette of any game I think out there
  • The Crew: Mission Deep Sea is my favorite game
  • Mission Deep Sea is just better than Quest Supply 9 in every single way
  • Viticulture is a game of making wine and selling wine and it's just the most wonderful worker placement game I can think of
  • Seven Wonders Duel one of the best head-to-head card games
  • The Castles of Burgundy is one of the best games ever made
  • it's probably just the closest thing I can think of to a masterpiece in Euro board games
References (from this video)
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Video Wqv_PmgZi3k Discussion at 2:22 sentiment: positive
video_pk 65881 · mention_pk 159994
7 Wonders Duel video thumbnail
Click to watch at 2:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite two-player only game
  • Perfect amount of strategic depth and variety
  • Different win conditions add replayability
  • Engaging to play
  • Accommodates expansions
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a shared pool, influencing strategy and replayability.
  • multiple win conditions — The game has different win conditions, such as science victory or military victory, which adds variety and requires players to react to their opponent's actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • never get rid of is a bold claim
  • there's different reasons that we keep games in our collection and for each of the games i picked i i'm gonna have a reason attached to it and why it's in it why i'm deciding i'm never going to get rid of it
  • it's not just going to be oh i like it so my one of my favorite games one of them for instance might that might be the reason but i tried to keep the reasons varied
  • it's just a great experience uh i just can't see myself ever getting rid of it
  • this is my default game and i can't see myself getting rid of it unless i happen to get a game that replaces it in that genre and makes it so that i don't need to have this one in my collection
  • it is my sort of gateway game to the advanced level of games that are on my shelf
  • this is just such an accessible solo game that i needed to include a solo game on this list because there are gonna be situations where i just feel like playing a game by myself
  • it's just one of those ones i'll never get rid of because it'll always serve a purpose on my shelf
  • it kicked off the hobby for me
  • i absolutely adore it
  • i think it would take something really really special to replace it to the point that i would get rid of it
References (from this video)
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Video 6hYgn8lTNR4 All You Can Board Discussion at 1:02:33 sentiment: positive
video_pk 65831 · mention_pk 159775
All You Can Board - 7 Wonders Duel video thumbnail
Click to watch at 1:02:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is in lieu of us doing our yearly top 10; it’s a category-based discussion.
  • I think this format is more interesting and adds flexibility in terms of the games we’re talking about.
  • Anyone who says this game is luck-based, you’re just wrong.
  • Through the Desert is one of the greatest designs ever in my opinion.
  • Magic's back in my life now because of drafting.
References (from this video)
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Video mFVVF9u4pwo Review at 0:03 sentiment: positive
video_pk 65778 · mention_pk 159559
7 Wonders Duel video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced dueling game with next to no luck.
  • Incredibly good niche for a game.
  • Small box, portable, small play area, painless setup.
  • Great pillow or travel game.
  • Interesting layout system making for good decisions.
  • Easy to identify with and associate theme with mechanics.
  • Hard to pack more game into 30 minutes.
Cons
  • Can sometimes feel a little on Rails, especially when short on money and forced to discard cards for cash.
  • Can lead to a feeling of sameness in the game as card sets don't change much between plays.
Thematic elements
  • competition between two civilizations to determine whose legacy will be the greatest, involving elements like raising pyramids, scientific genius, or military might.
  • ancient times
Comparison games
  • Mint Works
  • Seven Wonders
Mechanics (from transcript analysis)
  • area control / track advancement — Military cards advance a military track, which is with victory points and may harm your opponent's economy.
  • Card Drafting — Players alternate turns picking available cards and playing them.
  • Engine Building — Players select cards that work well together in order to win the game.
  • Resource Management — Resources like wood, clay, glass are permanent upgrades and not expended when used. Players must pay costs shown on cards, potentially using gold to cover shortfalls.
  • Set Collection — Gaining two Science cards with the same symbol grants a science token and its benefits.
  • Wonder Building — To build a wonder, players must pay its costs and take a card from the display to place under the wonder.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to seven wonders jewel
  • it is a game for two players there is no official solo mode playing time is around 30 minutes
  • the game is won by the civilization with the most points at the end of the game
  • the single best thing about the game is the play time it's hard to pack more game into 30 minutes than seven wonders jewel does
  • however sometimes the game can feel a little on Rails especially the players are short on money and are being forced to discard cards for cash
  • multiplies with the same player can lead to a feeling of sameness in the game as the card sets don't change much between each play
  • if you like the ideas of Seven Wonders jewel the one a multiplayer game pick up the original seven wonders
References (from this video)
No references stored for this video.
Video NY0MTheFvQg watch it played Playthrough at 0:19 sentiment: mixed
video_pk 65198 · mention_pk 158826
watch it played - 7 Wonders Duel video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The custom house ability to buy glass at a reduced cost, regardless of the number of glass cards owned.
  • Building the palace costs only one gold due to a specific building discount.
  • Selling military buildings can provide needed gold.
  • Taking a lighthouse provides coins and victory points.
  • The custom house discount makes acquiring glass very efficient.
  • The Arsenal card is worth significant points due to military track advancement.
  • The Tactician's Guild provides gold based on military strength and end-game points.
  • The Port provides money for owned brown cards.
  • The Senate card provides gold based on owned gray and brown buildings.
  • The Armory card provides money.
  • The Obelisk provides points.
  • The Magistrate's Guild provides gold based on owned blue buildings.
  • The Garden card provides points and potentially calms down the civilization.
  • The game can end on points, military, or science.
  • Progress tokens are awarded for building paired structures.
  • The game has a good economy system with ways to gain gold.
Cons
  • Building a structure requiring glass can be costly if the opponent has many glass cards.
  • Selling military buildings can reveal cards to the opponent.
  • Leaving military buildings might tempt the opponent.
  • Building a structure that reveals science cards can be risky.
  • The cost of resources can be high if players don't have the required ones.
  • Some buildings are in undesirable positions.
  • There's a risk of revealing science cards when selling military buildings.
  • The military track advancement can be costly.
  • A miscalculation in selling a military building led to a gold discrepancy.
  • Dedication to science might be a folly.
  • Going further into military might have secured a win.
  • Aggressiveness on points instead of science could have led to a closer game.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a central display, with some cards being revealed as others are taken.
  • Guilds — Guild cards provide scoring opportunities based on owned buildings.
  • military conflict — Military strength is tracked, and advancing on the military track can lead to penalties or a potential win condition.
  • Resource Management — Players manage resources like gold, brick, wood, stone, and paper to build structures. The cost of resources can be affected by cards already owned or by market discounts.
  • science victory — Collecting science symbols is a path to an instant victory.
  • Set Collection — Collecting sets of cards (e.g., brown, gray, blue buildings) provides end-game scoring bonuses.
  • Trading posts — Trading posts can affect the cost of resources or provide gold.
  • Wonder Building — Players can build wonders, which provide victory points and potentially other benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what they don't remember is that I bought the customs house earlier that turn which allows me to buy glass at the cost of one it doesn't matter how many glass you have it reduces the cost to one no matter what
  • I think if I had gone a little further into military for that last round I probably could have taken you out
  • The scientists have revolted they've taken up arms they're just buying destroying claiming everything they can
  • I look kind of like you know when you go get your photo done it looks like you're kind of like getting a prison mug shot I look like that the whole video
  • regardless how many glass you could have 23 glass cards over there and I'd be like nope you could go to the hardware store right now and say Here's a gold coin give me all your glass I need all your glass I can just take the windows right the building doesn't matter whether the're real Windows computer Windows oh you're taking the monitor screens too monitors one gold coin for this anything that has glass in it sand I have sand cuzz you can make glass out of sand watch out deserts
References (from this video)
No references stored for this video.
Video SxQkMRUvCJ8 watch it played Rules Teach at 0:19 sentiment: positive
video_pk 65208 · mention_pk 158836
watch it played - 7 Wonders Duel video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Shares similarities with the bestselling Seven Wonders but is its own game.
  • Designed specifically for two players.
  • Multiple paths to victory (military, science, victory points).
Cons
none
Thematic elements
  • build a civilization
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Area Majority — Military strength is tracked on a conflict board, with players advancing a pawn towards their opponent's capital. Reaching the capital results in an immediate win.
  • Card Drafting — Players choose an accessible card from a layout, playing it by paying its cost or discarding it for coins.
  • Resource Management — Players gather wood, stone, brick, papyrus, and glass, which can be used to construct buildings or wonders, or purchased from the bank.
  • Set Collection — Collecting identical science symbols allows players to gain progress tokens, and collecting six different science symbols results in an immediate win.
  • Variable player powers — Wonders provide unique benefits when built, some of which can grant immediate second turns.
  • Victory Points — Victory points are gained from blue civilian buildings, wonders, progress tokens, and sets of three coins, with the player with the most points winning at the end of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi welcome to watch it played my name is Rodney Smith
  • and let's learn how to play
  • and that's the setup in Seven Wonders duel
  • After the Wonder is constructed you then gain the benefits of these symbols again the help sheet will guide you through them
  • and that's how you play Seven Wonders duel
  • if you have any questions don't hesitate to put them in the comments below and I'll gladly answer them as soon as I get a chance but until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video q9HRIIzzojs watch it played Playthrough at 0:20 sentiment: positive
video_pk 65200 · mention_pk 158828
watch it played - 7 Wonders Duel video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strategic depth and multiple paths to victory
  • Engaging player interaction
  • Tension created by different victory conditions
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority/Influence — Players compete for control over different tracks, such as the military track, which provides benefits and points.
  • Card Drafting — Players select cards from a face-down and face-up display, revealing new cards as they are taken.
  • Resource Management — Players acquire and spend various resources (gold, wood, brick, stone, papyrus, glass) to construct buildings and wonders.
  • Set Collection — Players collect sets of symbols or resources to build structures and achieve victory conditions.
  • Variable victory conditions — The game can be won through military conquest, scientific discovery, or by accumulating the most points.
  • Wonder Building — Players can construct Wonders, which offer unique abilities, points, and can significantly impact the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • no science as it was foretold I shall be the first to construct my wonder
  • I cannot with good conscience let you beat me with wonders
  • when I win with science is it doesn't matter how many points I have
References (from this video)
No references stored for this video.
Video YW8DW6JAlnU watch it played Playthrough at 0:20 sentiment: positive
video_pk 65201 · mention_pk 158829
watch it played - 7 Wonders Duel video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a good two-player game.
  • It has interesting strategic elements that force difficult choices.
  • The military aspect adds tension.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — The players discuss selecting cards from a shared display, such as 'we already did the draft for the Wonders' and 'anything I take here is going to unlock more cards for you'.
  • Military Track — There is a distinct track for military progress that players can advance on, shown by 'that's also going to bump me up here on the military track' and 'push the military towards you'.
  • Resource Management — The gameplay involves acquiring and spending resources like stone, wood, and gold, as seen with 'I want Stone', 'it's going to cost you a coin', and 'I'm really running out of gold here'.
  • Science — The game incorporates a science element, mentioned when one player takes a card that is 'science' and another discusses 'the science you've got going on here'.
  • Set Collection — The game involves collecting sets of cards, indicated by the discussion of different card types like yellow cards and science cards.
  • Tableau Building — Players add cards to their personal play area to gain benefits, evidenced by 'add it to my board' and 'add it to my civilization'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're here to start our playthrough of Seven Wonders duel
  • you're playing right into my hands though
  • I'm really running out of gold here
  • you're getting too smart for your own wood
  • you've got me on the ropes a little here
References (from this video)
No references stored for this video.
Video zTrg_xkMrbY BoardGameGeek Top List at 18:36 sentiment: positive
video_pk 65211 · mention_pk 158845
BoardGameGeek - 7 Wonders Duel video thumbnail
Click to watch at 18:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent two-player experience
  • More tactical and strategic than Seven Wonders
  • Appeals to dedicated hobby gamers
Cons
none
Thematic elements
  • civilization building
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a central pyramid structure, with some cards being face up and others face down.
  • Resource Management — Players manage resources to play cards and develop their civilization.
  • Tableau Building — Players build a tableau of cards representing their civilization's advancements.
  • Three-Pronged Scoring — Victory can be achieved through military, science, or civic points, adding multiple strategic paths.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a lot of objective data data and facts and empirical facts.
  • It's one of the definitive like gateway games.
  • So many cards. That's one of the reasons what's so compelling about this game is you can take like, okay, I'm going to try and do this strategy
  • The theming, the art, all of that mixed with the mechanisms came together so perfectly
  • This is a BGG game. It's a weight level and stuff that people who are going to be really into this hobby
  • It's good to show them something that's accessible, but also something that is something they've never seen before.
  • For many people, ourselves very much included, this was the gateway game. This was the game that got you into the hobby.
  • It's still probably the biggest gateway game out there that gets people into the hobby.
  • We owe so much of our hobby to that game and stuff and it's one that like deserves its praise and and deserves its place in in history and its importance
References (from this video)
No references stored for this video.
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