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Ark Nova box art

Ark Nova

Game ID: GID0028616
Game Info
Year
2021
Players
1-4
Age
14+
Playtime
120 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.

Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are:

CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards).
BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions.
ANIMALS: Allows you to accommodate animals in your zoo.
ASSOCIATION: Allows your association workers to carry out different tasks.
SPONSORS: Allows you to play a sponsor card in your zoo or to raise money.

255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.

—description from the publisher

Description

In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.

Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are:

CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards).
BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions.
ANIMALS: Allows you to accommodate animals in your zoo.
ASSOCIATION: Allows your association workers to carry out different tasks.
SPONSORS: Allows you to play a sponsor card in your zoo or to raise money.

255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 485
This page: 50
Sentiment: pos 42 · mix 3 · neu 0 · neg 0
Mentions per page
Showing 201–250 of 485
Video rKB5JWdK38w Playthrough at 0:00 sentiment: positive
video_pk 67992 · mention_pk 164313
Ark Nova video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a streamlined tile lane game.
  • It's about an hour long, which is a benefit over Ark Nova.
  • The core mechanics of Ark Nova are present but streamlined.
  • No cards, everything is on tiles.
  • No money, it's all about power.
  • The close scoring and varied scoring methods are appealing.
Cons
  • Not a gateway tile game.
  • Adding more players increases playtime, though not near Ark Nova's length.
  • It can be tricky to get certain icons or combinations for end-game scoring.
Thematic elements
  • Filling a sanctuary with animals, buildings, and projects.
  • Arknova
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action selection — Players take one action using tiles in front of them, which are then moved back in a queue.
  • Drafting — Players draft tiles from a central display based on their current action power.
  • End game trigger — The game ends when a player achieves certain objectives like filling their board, placing all conservation tokens, or running out of tiles.
  • Engine Building — Players upgrade action tiles and build buildings that provide ongoing benefits or scoring opportunities.
  • Resource Management — The game focuses on managing 'power' for actions rather than money, with no explicit costs for playing cards/tiles.
  • Set Collection — Players collect sets of animal types and continent icons to score points and trigger end-game conditions.
  • tile laying — A tile lane game where players take tiles from a display to build their sanctuary.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a tile lane game, it's a streamline tile lane game.
  • There are no cards. Everything is printed on the tiles.
  • There's no money. There's no costs for anything. It's all about power.
  • This game can go very fast and you'll see for yourself.
  • The scoring was 120 to 119.
  • I love when a game can do that.
References (from this video)
No references stored for this video.
Video 4PwcUqkBeN0 Playthrough at 1:06 sentiment: mixed
video_pk 67995 · mention_pk 164316
Ark Nova video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The app is a good way to learn the game, easier than having someone teach it.
  • The tutorial is good and takes you through step-by-step.
  • Challenges add to the longevity of the game.
  • The interface is pretty cool and informative.
  • Ambience with bird noises can create a relaxing feel.
  • The app allows for online and local play, and has a tutorial.
Cons
  • The app is a tad on the expensive side at £18.
  • Leaderboards are disliked by the host.
  • The AI on hard mode is extremely difficult and feels 'cheaty'.
  • The AI got an "insanely good start" and "ridiculous" luck, leading to a loss.
  • Hand size limit of two was unpleasant and forced discarding of desired cards.
  • The game can feel disappointing when losing.
  • The host experienced bugs where the game wouldn't let them undo turns or place certain tiles.
Thematic elements
  • Zoo building and conservation
Comparison games
  • Deep Rock Galactic
  • Barrage
  • Lorenzo
  • Bianca Fico
Mechanics (from transcript analysis)
  • action selection — The host refers to 'various things down' like 'build menu card actions on the bottom' and upgrading actions like 'build' or 'associate'.
  • asymmetric start — The host discusses choosing a handicap, like a starting hand size limit or less cash, for 'malice mode'.
  • Card Drafting — The host mentions 'snapping cards' and 'drawing from the deck', and also discusses the AI 'drawing those' animals rather than them being in the display.
  • Hand Management — The host discusses having a limited hand size of two and the implications for playing cards.
  • Objective Fulfillment — The host mentions 'objectives' and 'project bonuses' like 'universities'.
  • Set Collection — The host talks about needing 'four herbivores' or 'four science points' and collecting animal categories.
  • Tile Placement — The host discusses placing enclosures and needing them to be connected to water or rocks.
  • Worker Placement — The host mentions 'workers' and the association action potentially using them up.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My favorite game of all time since my last top 50.
  • For a board game port, I think 18 quid is just sort of taking the mick really.
  • I hate leaderboards.
  • The AI just got so lucky with their star. It was ridiculous.
  • That is a disappointing game.
  • It's only a game. Bye for now.
References (from this video)
No references stored for this video.
Video dm3cp7lHvvs Rules Teach at 2:46 sentiment: positive
video_pk 67953 · mention_pk 164262
Ark Nova video thumbnail
Click to watch at 2:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stands alone as its own game, not just a lighter version of Ark Nova
  • Has unique gameplay mechanics like breeding and tile-laying that are interesting
  • Flows well once the core mechanisms are understood
  • Offers strategic depth with precise action orders and reasons for them
  • Game variability due to conservation projects, tile draws, and player decisions
Cons
  • Ark Nova fans who want more of the same might not like it
  • The relocation rule is complex
Thematic elements
  • Creating zoos
  • Zoos
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action selection — Players choose from a limited set of action tiles, sliding them down to indicate their chosen action, and their strength increases as they are used.
  • Action Upgrades — Players can upgrade their action tiles by meeting certain conditions, making those actions more powerful or allowing for multiple actions per turn.
  • area control/placement — Placement of tiles is restricted by adjacency rules, terrain types, and specific requirements for enclosures and buildings.
  • Breeding — Animals can breed if a male and female of the same name are placed next to each other, yielding tokens that can be used for scoring or boosting objectives.
  • Objective Fulfillment — Players work towards completing conservation objectives, which are a key part of scoring and can trigger the end of the game.
  • Relocation — A complex rule allowing players to move tiles within their zoo, with specific conditions for buildings and open areas.
  • Resource Management — Players manage action strengths and other resources to play tiles and perform actions.
  • Set Collection — Players collect animals and other elements to meet conservation objectives and score points.
  • Tile Placement — Players place hexagonal tiles onto their boards to build their zoos, with specific rules about adjacency and enclosure requirements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I firmly believe that this stands alone as its own game and isn't just a lighter version of Ark Nova.
  • There are Ark Nova fans who are not going to like this game because it's not Ark Nova.
  • This is the most important thing with this game is I would strongly recommend don't go into it going, 'Oh, this is a light game. I'll just do stuff.' You have to follow this precisely.
  • The order is really important and the game makes it easy for you to remember because it contains a reference card with everything on there.
  • When reading a rule book and learning how to play the game, make sure you read the whole thing first before sending emails.
  • I've never seen what we bred twice.
References (from this video)
No references stored for this video.
Video MPTdn1eHmqQ Review at 0:21 sentiment: positive
video_pk 67734 · mention_pk 163957
Ark Nova video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Puzzling nature
  • Cool theme
Cons
none
Thematic elements
  • building a scientifically managed zoo
  • modern
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Set Collection — Animal tiles provide tags and effects, and some can be paired for conservation markers. Building tiles have requirements based on adjacent tags (e.g., Africa tags or river). Project tiles give end-game scoring bonuses based on collected tags.
  • Tile Placement — The game involves placing unique zoo tiles (animals, buildings, projects) on a zoo map, with tile effects influencing conservation objectives and zoo appeal. Placement often depends on specific combinations of previously placed tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a game where you are building a modern scientifically managed zoo for animals and visitors.
  • I love its puzzling nature, its cool theme, and it's not to be compared to Ark Nova.
References (from this video)
No references stored for this video.
Video DNmG-vmxayY Discussion at 13:40 sentiment: positive
video_pk 67631 · mention_pk 163794
Ark Nova video thumbnail
Click to watch at 13:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More streamlined and faster than Ark Nova
  • More approachable for a wider audience than Ark Nova
  • Appealing game with great animals
  • Offers similar feelings to Ark Nova
Cons
  • Still pretty meaty, not exactly a light game
  • Not as entry-level as Cascadia or Shallow Sea
Thematic elements
  • collecting animals
  • zoo
Comparison games
  • Ark Nova
  • Cascadia
  • Shallow Sea
Mechanics (from transcript analysis)
  • Tile Placement — faster tile placement game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sanctuary is kind of a new version of Arknova. It's not necessarily a sequel to Ark Nova at all, but what it's doing is taking a lot of what people loved about Arknova, especially like the zoo, building and collecting animals, and it's repackaging it in a what I would call maybe a little bit smaller, but more streamlined, faster tile placement game that takes a lot of what people did love.
  • Orlone has continued to be my number one and it may still be my number one.
  • With that said, this big box has everything you've ever wanted. It has all of the expansions included. It has nice storage trays. Has all sorts of deluxe bits.
  • If you know someone who owns it and loves it, get them this big box because the storage solution for all things Arnac is fantastic. Plus, it does come with new content.
  • It's heavy but in a very approachable way. They really did a great job with every aspect of this game.
  • It does give us sort of vibes, but it's kind of like a stepping stone into that that heavier game.
References (from this video)
No references stored for this video.
Video cqDpe0qsZQE Playthrough at 16:53
video_pk 67643 · mention_pk 163825
Ark Nova video thumbnail
Click to watch at 16:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I see Ian Mark uh Aak. Let me know your name so I can say your name.
  • I'm Jamie from Stillmire Games. I'm here to play round two of game 87 of Rolling Realms.
  • And I agree this is an interesting perhaps difficult combination of realms.
  • For every resource you're about to gain, you may gain another resource type instead. Flexibility. That's good.
  • I'm pretty sure I've activated all the realms every turn.
  • I'm essentially just going for completion and for using all three realms.
  • This was a lot of fun to see a bigger group of people hanging out and playing along.
References (from this video)
No references stored for this video.
Video kGRi7WcXwMk Playthrough at 0:03 sentiment: positive
video_pk 67462 · mention_pk 163584
Ark Nova video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Puzzly and strategic
  • Fun and not too complex
  • Enjoyed the gameplay
Cons
none
Thematic elements
  • Zoo building, conservation
Comparison games
  • Calico
  • Cascadia
Mechanics (from transcript analysis)
  • action selection — Perform one action with one of your action cards.
  • Area Placement — When you place your first tile, you have to place it in one of these three spaces of your zoo. So, I'm going to put it right here.
  • Card upgrading — Upgrade one or multiple of your action cards if possible. So, these larger kind of tiles, if we're able to meet those requirements, we could upgrade one of our action tiles, and these all start on the um uh level one side. If you flip it over, it's a level two side, and it changes or improves basically what you can do on your turn with this action.
  • End game trigger — If you place your fourth um basically your achievement, your fourth achievement, you trigger the end game. Once there are no more no more tiles in this box, that'll be another end game. Or if you fill every single space, excluding these two spaces on your board, you could trigger the end game. So, whatever comes first.
  • Set Collection — Conservation objectives could be completed during uh this part of the turn, and basically you'll be placing uh one of these. So, basically if you end up placing anywhere in your zoo uh a certain amount of these icons, you place that um matching marker.
  • tile drafting — Always take one tile within range from the display.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This video is sponsored by Noble Knight Games. Definitely check them out if you're interested in purchasing any kind of board game, um miniatures, TCGs, gaming accessories, um they really have such a wide variety, even toys.
  • This game kind of gives me like Calico um Cascadia vibes, uh which which I like. It's it's puzzly.
  • So, it looks like my score is 120. So, I guess it's just a beat your own score.
  • Um, so I think at this point we are going to do the scoring and I'm going to use my phone to do that. I hope I played correctly. If not, definitely let me know.
  • Thanks so much for watching if you made it this far. Um, if you're not already subscribed, please do consider subscribing.
References (from this video)
No references stored for this video.
Video _5uLWAy8iAw Stonemire Games Top List at 7:44 sentiment: positive
video_pk 67407 · mention_pk 163517
Stonemire Games - Ark Nova video thumbnail
Click to watch at 7:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The payoff after playing was absolutely worth the effort.
  • Streamlined action system with plain text explanations on cards is welcoming.
Cons
  • So much symbology and the actions and the breaks.
  • Took two hours to read the rulebook, and she was so overwhelmed.
  • The rule book is mostly just long paragraphs of text.
  • Tough game to learn from the rule book.
  • Very complex game with a lot going on.
Thematic elements
  • Zoo building and conservation.
Comparison games
none
Mechanics (from transcript analysis)
  • action system — A streamlined action system using five cards with plain text explanations instead of memorizing icons.
  • Card row — A card row is present.
  • Interconnecting tracks — Tracks for income versus conservation.
  • Sponsorship and tokens — There are boards for sponsorship and other tokens to gain.
  • Symbology — The game has a lot of symbology on actions and breaks.
  • Tile Placement — Involves tile placement rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video XqqgRsTIf7U Discussion at 0:23 sentiment: positive
video_pk 67351 · mention_pk 163434
Ark Nova video thumbnail
Click to watch at 0:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's Play Ark NOA I'm sure there's a deer in it that's like Santa's deer pretty much
  • o looks so pretty let's play that
  • play these Christmas theme games
  • terraforming Ms there is snow like Christmas in Mar surely
References (from this video)
No references stored for this video.
Video vyJGpXIdhjM Top List at 53:20 sentiment: positive
video_pk 67341 · mention_pk 163412
Ark Nova video thumbnail
Click to watch at 53:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging action selection mechanism
  • Satisfying zoo building and management
  • Strategic depth
  • High replayability due to variability
Cons
  • Can be a long game
  • Initial learning curve for scoring and some interactions
  • Some cards (snake/player interaction) are considered thematic outliers.
Thematic elements
  • Building and managing a zoo, conservation efforts
  • Zoo
Comparison games
  • Sanctuary
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Action Drafting — depending on where it's at in that row depends on how, you know, good it's going to be, you know. So, and then when you pick an action from that card, it goes to the end of the line. Everything moves over.
  • Area Control — helping out with the conservation deals.
  • Set Collection — You're trying to build up get the right animals for your park. You're trying to build your right enclosures.
  • Worker Placement — you're placing shop owners into into the spawn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The theme really doesn't come through. It's just how the scoring and the gameplay is why it's here.
  • that that thing is always the thing that catches people that very first time. They're like, 'Oh, I see now.'
  • It's such a short game.
  • It takes longer to score the game than it does to play the game
  • Guards of Atlantis 2 is a MOA style uh t 2v2 game.
  • I absolutely love that there's a reason why I'm not a big fan of exceed or onward in this in this mobile case is because I don't like randomness in these head-to-head games
  • if I'm outplayed, I know my opponent outplayed me.
  • every single uh, hero has only five cards that they can play and they'll play four of them in a given round.
  • I really like that that level up system.
  • Onward 100% feels more like a MOA than Guards of Atlantis does.
  • I've had a great time every single time I've played it.
References (from this video)
No references stored for this video.
Video Kc_CjLg_BlE Review at 0:08 sentiment: mixed
video_pk 67179 · mention_pk 163158
Ark Nova video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun aspects to it too despite it not being as strategic of an experience.
  • The nuances it provides such as the Everdell type chase for two animals of the same species.
  • The spatial puzzle element to this game.
  • Pleasantly surprised by how fun it was to play.
  • Creates a different enough experience while mixing in a lot of the familiar mechanisms and theme.
  • If Arknova is a little bit too complex for comfort, Sanctuary also hits pretty well there.
Cons
  • Falls in the category of possibly being still a bit too long for what it's trying to do.
  • Not only too long, but also a little too complex to play comfortably in a scenario with friends at work.
  • Doesn't necessarily make the experience feel quicker at higher player counts.
  • Feels a little bit longer than it should for the amount of complexity that it provides in its gameplay.
Thematic elements
Comparison games
  • Ark Nova
  • Cascadia
  • Wingspan
  • Everdell
Mechanics (from transcript analysis)
  • action selection — Using many mechanisms that you find in Arc Nova, namely action selection with the dynamic power scale for those actions.
  • Set Collection — There are nuances it provides such as the Everdell type chase for two animals of the same species. You get a small bonus if you have the male and female versions of an animal on your board.
  • Tableau Building — A large selection of tiles to build out your tableau from, including animals, projects, and houses.
  • tile laying — If you really like that tile lane experience from games like Cascadia, for example, then I think you would really enjoy Sanctuary.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the point of this game was to make a tile version of the card game that is Ark Nova, quote unquote card game, and perhaps make an experience that is quicker than Ark Nova.
  • To me, Sanctuary falls in the category of possibly being still a bit too long for what it's trying to do.
  • Unfortunately, I think Sanctuary is not only too long, but also a little too complex to play comfortably in that scenario that I have personally.
  • It's definitely not as strategic of an experience as Archanova is.
  • I was though, you know, pleasantly surprised by how fun it was to play.
  • It doesn't replace Arknova, but it does create a different enough experience while mixing in a lot of the familiar mechanisms and theme that make Ark Nova unique and special.
  • Sanctuary is a little bit more tactical, less strategic, and feels a little bit longer for what the complexity it provides uh when it comes to play time.
  • Very good game, but not quite for me.
References (from this video)
No references stored for this video.
Video vDgxTs6msCE Top List at 0:40 sentiment: positive
video_pk 67126 · mention_pk 163106
Ark Nova video thumbnail
Click to watch at 0:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Res Arcana
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I rank five board games, but the only thing is I don't know what game is coming next.
  • I enjoy Hero Realms better, but Star Realms is great.
  • I'll live to regret it. I don't care. I'm not scared.
  • Ooh, I would have loved that as my number one with Res Arcana as number two, but alas, it is a blind ranking.
  • Overall, I'm happy with the exception of the top two.
References (from this video)
No references stored for this video.
Video 5hVrRFlo7go jungus games Discussion at 5:56
video_pk 67052 · mention_pk 163022
jungus games - Ark Nova video thumbnail
Click to watch at 5:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the big change here is i'm turning the good games vlog into a patreon exclusive
  • the only constant is change
  • i adore bunny kingdom
References (from this video)
No references stored for this video.
Video ZWBMgF8Y-GU Top List at 3:28
video_pk 67044 · mention_pk 162969
Ark Nova video thumbnail
Click to watch at 3:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Unlike other rankings that I know and love, like on BoardGameGeek, the hotness, um the hotness is kind of dominated by games that are coming out in the future, rather than games that are already that people are actively already playing.
  • I wanted a power ranking hotness-style list about games that we've already played, and now that we've played them, we want to play them again.
  • The bottom three get knocked off, and next month they will be replaced by Terraforming Mars, Sanctuary, and Dune Imperium.
  • I think that is really clever. I kind of want to see more games with this discovered asymmetry that impacts all players during the game.
  • This is the number two game that people have played that they want to play again.
  • A real classic game here that has been given a little bit of new life thanks to I think the special edition, which is really stunning.
  • I think these are games that people play. Like, people aren't I don't think everyone is playing Galactic Cruise every night. And even if you are, you're probably mixing in a lighter game every now and then. And those games I think are relevant are are relevant, too.
References (from this video)
No references stored for this video.
Video fe3HWZ0Ypbk Discussion at 10:35 sentiment: positive
video_pk 66985 · mention_pk 162885
Ark Nova video thumbnail
Click to watch at 10:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can be considered 'comfort food' for the host due to familiarity.
  • Nature theme is calming.
Cons
none
Thematic elements
  • Nature
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the algorithm has changed to a to a kind of thing where you can't do series of videos easily. It doesn't like that. You need to do long form content in one video.
  • If you can't fit it on the shelf, it's not in the collection. And if you have to fit it on the shelf, someone else is leaving.
  • It's like, why? You know, it's bad enough to be doing the whole logging plays to say like, 'Oh, I played this at this time. I played this at this time.' I could not care less who won what game and when.
  • You do not have to meet a minimum prerequisite. It's just it does get on my wick that.
  • It's like there are two people that sort of get on my wick with this or say that try to get out of the idea of helping to pack a game away. Smokers [...] and then the ones doing the BG stats...
References (from this video)
No references stored for this video.
Video KEpRbmU_H6M Top List at 13:03 sentiment: positive
video_pk 66607 · mention_pk 162312
Ark Nova video thumbnail
Click to watch at 13:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Variety of cards and tableau building aspect are great
  • Love games with objectives
  • Lot of cards makes the game better and provides variety
Cons
  • Game has gone up and down for me personally.
  • Was not as high on my list before, but still enjoy it.
Thematic elements
  • building up your own zoo
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — There are so many different cards.
  • Set Collection — There is that set collection again with the different objectives that you're going for.
  • Tableau Building — The tableau building aspect of this game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like to focus on games where the mechanism is really what makes that game shine and is a really big part of that game.
  • You don't often see that in tableau building games is when you're building up a tableau, but then you are also destroying it to then build it back up.
  • I forget where I put it in my like top 12 when I did those like top 12 mechanisms. I might actually go and go back through that and make another list of my favorite mechanisms cuz I feel like it has maybe changed.
  • More people need to play this game. I feel like this is on my list of games of like hidden gems that like no one talks about this game and it is so good.
  • I love that kind of problem in a game where you just want to play all of the cards into your tableau, but you have to make the decision of which ones do you want to prioritize.
  • Remember, you are somebody's reason to smile.
References (from this video)
No references stored for this video.
Video 18rIx312_Ts Top List at 12:10 sentiment: positive
video_pk 66519 · mention_pk 162089
Ark Nova video thumbnail
Click to watch at 12:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the best games ever made
  • Really, really, really good
  • Rockets up the charts
  • Expected to reach #1 BGG spot
  • Great package of mechanics from other games
  • Outstanding
  • A lot of strategy
Cons
none
Thematic elements
  • Building and managing a zoo with conservation efforts
Comparison games
  • Brass
  • Terraforming Mars
Mechanics (from transcript analysis)
  • action selection — Players choose from a set of actions, with improvements potentially unlocking stronger versions.
  • Card Play — Players play various types of cards (zoo, sponsor, conservation) to build their zoo and achieve goals.
  • Set Collection — Collecting animals with specific tags to synergize with other cards and effects.
  • Track management — Managing two key tracks: Appeal (popularity) and Conservation, with the goal of crossing them to trigger the endgame.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Some designers take a while to develop.
  • But these designers absolutely crushed it on their first game.
  • Basically the games publishers designers rather who had games that hit the hardest right out of the gate.
  • Wow. What debuts? Let's go and get into them.
  • It's just really fun, well supported, and I can't wait for more.
  • It's one of those games I can play over and over and over again.
  • It's just really fun. I just enjoy the deck building. I enjoy the kind of timing aspect, the risk management, all that kind of stuff.
  • Man, what a design. Like your debut design wins the spiel is yours. That's a pretty darn good debut, man.
  • It's really really gorgeous because it's got great Beth best soil art. It's wonderful.
  • Ark Nova is I don't know, one of the best games ever made. It's really, really, really good.
  • What a debut. Holy crap. It's so so good.
  • How we not have Wingspan on this list?
  • This was I I believe this was the first deck building game or at the very very least this was the first game that had deck building in it that was very very big and popular.
  • It's just a pure deck builder. There's nothing else to it. It's just really, really great.
  • This is maybe the greatest gateway game of all time.
  • I really love the mix of light, but there's a lot to explore, and I think this keeps this game kind of evergreen.
  • How could it not be? Richard Garfield's first game was Magic the Gathering. Are you kidding me?
  • It's Magic the Gathering. It's the biggest tabletop game on the planet.
  • It's not an exaggeration to say like Magic keeps board game shops in business.
  • Wow. Yeah, that's pretty darn good.
  • Let's let us know some other great debut designs down in the comments below.
  • Maybe the greatest gateway game of all time.
  • I think there's like a level of intuition with that that is really kind of magical and beautiful and something that everybody can understand.
  • if you want to play high level, there are deep, you know, deeper levels of strategy and and planning and stuff that you can put into play.
  • How could it not be? Richard Garfield first game was Magic the Gathering. Are you kidding me?
  • The game that keeps game stores like in business for the most part.
  • It's the biggest tabletop game on the planet.
  • Magic keeps board game shops in business.
  • It was Richard Garfield's first design. It absolutely has to be number one. I don't think it's really debatable.
References (from this video)
No references stored for this video.
Video jMATfG38ha8 Top List at 5:34 sentiment: positive
video_pk 66485 · mention_pk 162026
Ark Nova video thumbnail
Click to watch at 5:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The games that you have played at least once that you are the most excited to play again.
  • One thing I think I'd like to mention is that I still think it's fairly unique that in Scythe, the resources that you earn, the the the wheat, the wood, the the ore, the oil, that they are all kept on the board itself.
  • I love the interactions that happen here. It's one of my favorite types of interactions in games.
  • I think what I will say is uh I'm kind of amazed that it uses such a clever dice selection mechanism. And I'm kind of amazed that other games haven't tried to use this.
References (from this video)
No references stored for this video.
Video jMATfG38ha8 Top List at 6:11 sentiment: positive
video_pk 66485 · mention_pk 162033
Ark Nova video thumbnail
Click to watch at 6:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The games that you have played at least once that you are the most excited to play again.
  • One thing I think I'd like to mention is that I still think it's fairly unique that in Scythe, the resources that you earn, the the the wheat, the wood, the the ore, the oil, that they are all kept on the board itself.
  • I love the interactions that happen here. It's one of my favorite types of interactions in games.
  • I think what I will say is uh I'm kind of amazed that it uses such a clever dice selection mechanism. And I'm kind of amazed that other games haven't tried to use this.
References (from this video)
No references stored for this video.
Video xC0dsFf0miM Ryan and Bethany board game reviews Discussion at 9:54 sentiment: positive
video_pk 66426 · mention_pk 161762
Ryan and Bethany board game reviews - Ark Nova video thumbnail
Click to watch at 9:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine-building / deck-building — Building actions to create an engine for zoo management.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's magical absolutely magical
  • you will not regret it
  • we are the bad boys of gaming
  • it's going to be a great year
  • top 100 games of all time
  • Ready Set Bet and get kicked out
  • Hughes and Q's is a dart board version of Hughes and Q's
References (from this video)
No references stored for this video.
Video JOgl6gemk-s Board Game Buzz Discussion at 17:16 sentiment: positive
video_pk 66427 · mention_pk 161770
Board Game Buzz - Ark Nova video thumbnail
Click to watch at 17:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Familiar Ark Nova-esque tile gameplay
Cons
  • Mixed reception historically for tile-leaning designs
Thematic elements
  • Array
  • Ark Nova tile-game analogue
  • Euro-style engine with tile placement flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — Tile-based placement/placement planning reminiscent of Ark Nova’s tile aspect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm so sad about it, but unfortunately I will not be at PAX unplugged this year.
  • Aren't we in a great hobby and great? We're in the golden age of gaming, right?
  • I love just getting excited over new board games. It makes my heart happy.
  • We're in the golden age of gaming, right? Where we have so many great games that are coming out all the time.
  • I need this game. I need it to complete my Formage collection.
References (from this video)
No references stored for this video.
Video M2Xb1CUG8HE Cofre Top 10 List at 9:36 sentiment: positive
video_pk 66230 · mention_pk 161072
Cofre - Ark Nova video thumbnail
Click to watch at 9:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic options
  • High production quality
Cons
none
Thematic elements
  • Conservation, zoo planning, and animal exhibits
  • Zoo management and conservation in a modern ecosystem
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these 10 games that it would be a crime if we did not play by the end of the year
  • I foresee us playing each and every one of these games
  • the art style is inviting
  • it's a crime that we have not tried it
  • we're really close to hitting that 6,000 subscribers
  • Fleet the dice game... we have never actually played Fleet the board game
  • Ark Nova will be one for sure that we will be getting to the table
  • Daoshi... we adore Dev games
  • Ironwood... extremely high quality games
References (from this video)
No references stored for this video.
Video UDOlnlkBm7o Unknown Top 10 List at 4:30 sentiment: positive
video_pk 66190 · mention_pk 160885
Unknown - Ark Nova video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is a chance to get these two exclusive pins which are also going to be so so hot.
  • I got my one ring pin last year. Everybody wants to trade for it.
  • I definitely want to get these two tower pins if I can.
  • This is a huge thing.
  • I'm really, really, really excited for this one.
  • Sunday from 11 till 2, you'll be able to get your picture taken with Santa and you'll be able to see Holiday Hills.
References (from this video)
No references stored for this video.
Video IC48Oa1NJrU Allies or Enemies Discussion at 1:10 sentiment: positive
video_pk 66112 · mention_pk 160686
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 1:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • extremely engaging and long-tail gameplay
  • robust strategic depth
Cons
  • heavy to teach and learn for new players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — players develop a corporate space habitat by drafting actions and placing tiles to optimize growth and efficiency.
  • engine_building — players develop a corporate space habitat by drafting actions and placing tiles to optimize growth and efficiency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Arc Nova was our most played game last year in terms of the length of time that we played it.
  • the audio bit is holy cow nine days it's such a difference
  • I love cats Explore and Draw every single day of the week
  • it's just it's great to have a framework for fun
References (from this video)
No references stored for this video.
Video pf5KL-WrmoM jungkits games Live Q And A at 12:11 sentiment: positive
video_pk 66015 · mention_pk 160376
jungkits games - Ark Nova video thumbnail
Click to watch at 12:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the only constant is change
  • jungkus games is my full-time career
  • i want to make this digest of all games i've talked about on the site
References (from this video)
No references stored for this video.
Video ZJ7SCPAIDE4 Allies or Enemies Top 100 List at 13:27 sentiment: positive
video_pk 65961 · mention_pk 160201
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 13:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cohesive greatest-hits design with strong theme
  • Marine expansion accelerates card row; adds depth for two-player games
Cons
  • Can feel dense to new players
Thematic elements
Comparison games
  • Cascadia
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Action selection / engine-building — Card tableau and action selection with a conservation theme; animal enclosures and zoo-building
  • Engine Building — Card tableau and action selection with a conservation theme; animal enclosures and zoo-building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is like our comfy time game.
  • the coziest of cozy games for me.
  • Surprisingly terrific two-player game.
  • This is one of the games that was responsible for the resurgence of roll and write games.
  • Cooperative games is one of my favorite types of games.
References (from this video)
No references stored for this video.
Video lGCXY2daZiY Rules Teach at 19:09
video_pk 65957 · mention_pk 160179
Ark Nova video thumbnail
Click to watch at 19:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'll take you through five general tips for what can help you to explain board games
  • this is deck building
  • the wind condition
  • Spirit Island is actually a surprisingly difficult game to explain because the turn sequence is completely jumbled up compared with the sequence you would use in your mind to understand the theme
  • there are many games out there even really crunchy Euro red cheaty Euro types of games where you can still really use the theme to your advantage
  • the game is scenario driven the cards will unfold the story and you'll win if you find something that says you are victorious you lose if you max out any track with a red skull
References (from this video)
No references stored for this video.
Video 1CwkjQ5MWQ8 Allies or Enemies Top 10 List at 13:13 sentiment: positive
video_pk 65865 · mention_pk 159922
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 13:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich thematic integration and compelling end-game tempo
  • Deep engine-building with lots of choices
Cons
  • Heavy for casual players
  • Rulebook can be dense and lengthy
Thematic elements
  • Conservation, breeding, and complex zoo management
  • Conservation zoo building and animal habitats
  • Array
  • Grand, ambitious, with a strong emphasis on long-term strategic planning
Comparison games
  • Terraforming Mars
  • Gaia Project
Mechanics (from transcript analysis)
  • Asymmetric engine synergy — Different paths to build a stronger zoo engine and scoring.
  • Asymmetric Mechanics — Different paths to build a stronger zoo engine and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are cooperatively trying to fight different monsters
  • each of the monsters have to be defeated in different ways
  • it's so instantly fun it's so likable it's so cool looking
  • the original one the universal monsters
  • this is one of my favorite mechanics
References (from this video)
No references stored for this video.
Video 4xNem0YVQDs Allies or Enemies Top 10 List at 32:33 sentiment: positive
video_pk 65866 · mention_pk 159942
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 32:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great mix of mechanics
  • conservation zoo theme with strategic depth
  • strong card draw and card interaction
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is such a tight package
  • the lazy season really is the star of the show
  • it's like the mittens of board games
  • I love when an expansion really changes the way that you can play a game
  • it's cozy it's like drinking hot chocolate on a chilly day
  • this feels like an enormous sandbox of possibilities
References (from this video)
No references stored for this video.
Video ru5tav8bpAE Allies or Enemies Top 100 List at 19:48 sentiment: positive
video_pk 65854 · mention_pk 159894
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 19:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich thematic integration with conservation flavor
  • Enormous variability across factions and boards
  • Excellent two-player balance and depth
Cons
none
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Select cards to develop your zoo and opportunities.
  • Engine Building — Engine grows with cards and actions to score and expand.
  • Tile Placement — Place enclosures and buildings for your zoo on a shared board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you're putting out tiles so you're building out the world so every game is a little bit different
  • it's a game that I'll play again and again and again and never get tired of it
  • the end-game scoring is tense because you have to monitor two markers crossing
  • I can build such a cool deck with that
  • Gaia Project is a new number one for me
  • this is everything you will ever need in this box
  • the engine you're building will be different every game
References (from this video)
No references stored for this video.
Video Z-nX-hNpgQk Allies or Enemies Discussion at 3:06 sentiment: positive
video_pk 65851 · mention_pk 159858
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 3:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic planning
  • Engaging theme
Cons
  • Heavy/long plays
  • Complex to learn
Thematic elements
  • Zoo management and conservation
  • Global zoo development and conservation planning
  • Euro-leaning strategic planning
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Developing a personal engine to acquire cards, buildings, and ambassadors.
  • engine-building — Developing a personal engine to acquire cards, buildings, and ambassadors.
  • tile/board development — Expanding your zoo with new enclosures and attractions on a shared board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is if anything this is a cry for help I feel like that is that is way too many
  • please talk to us be our friends play games with us
  • there's nothing that we sold that I've reached for
  • our most self-indulgent video we've ever done
References (from this video)
No references stored for this video.
Video LQOpWTFIAL4 Allies or Enemies Top 10 List at 1:40 sentiment: positive
video_pk 65837 · mention_pk 159789
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 1:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic engine with high replayability
  • Strong thematic integration
  • Rich network of choices and combos
Cons
  • Complex rules
  • Long playtime
  • Steep learning curve for new players
Thematic elements
  • zoo management, conservation, and planning
  • modern era, zoo development and conservation
  • Eurogame engine-building with strong thematic flavor
Comparison games
  • Civilization: A New Dawn
Mechanics (from transcript analysis)
  • Card-driven action selection — actions are chosen via action cards; cards in hand become stronger the longer they wait to be used
  • Compound Scoring — multiple scoring tracks and goals driving strategic choices
  • long-term planning and scoring — multiple scoring tracks and goals driving strategic choices
  • tile and card integration — building a zoo through a mix of cards, tiles, and synergies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a clever action selection system
  • this is really a race game
  • I love this game
  • it's so chill it's just it's Zen
  • the big box version did come out this year and it does have all of the expansions included plus some new stuff
References (from this video)
No references stored for this video.
Video iShawU7gxgU Top 12 List at 4:19 sentiment: mixed
video_pk 65815 · mention_pk 159684
Ark Nova video thumbnail
Click to watch at 4:19 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • deep, modular gameplay with multiple strategies
  • interesting scoring track and card interaction
  • potential for strong solo play (no bots required)
Cons
  • long playtime can weigh on enjoyment
  • novelty of scoring tracks can wear off after subsequent plays
  • rulebook and setup can be unclear at times
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven actions / tableau — Play cards from a hand to enable various board actions and build your engine.
  • Compound Scoring — Competing scoring tracks (including conservation and appeal) with different strategies.
  • Hand Management — Players have a hand of cards that lets them use abilities; strategies emerge as cards interact.
  • private/hand management with evolving options — Players have a hand of cards that lets them use abilities; strategies emerge as cards interact.
  • Scoring tracks — Competing scoring tracks (including conservation and appeal) with different strategies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just based on the actual you know how we felt about the play session with these games this specific time at the cabin
  • we're not ranking these on like this isn't like all-time review scores kind of thing
  • it's a quick 10 minutes of course before we go
  • the tunnels are really cool
  • mind management is brilliant
  • smartphone inc ... it's a puzzle
References (from this video)
No references stored for this video.
Video x_N5PNSmUko Allies or Enemies Top 100 List at 23:39 sentiment: positive
video_pk 65805 · mention_pk 159645
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 23:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • ambitious, rewarding zoo-building
  • conservation theme is appealing
Cons
  • some may find the rule set dense
Thematic elements
  • ethics and ecological welfare with management simulation
  • conservation zoo building
Comparison games
none
Mechanics (from transcript analysis)
  • Action Drafting — tiered action system where actions get stronger with time.
  • action selection — tiered action system where actions get stronger with time.
  • cart-based scoring track — scoring tracks integrate with animal cards.
  • Compound Scoring — scoring tracks integrate with animal cards.
  • Tile Placement — cards unlock placements and scoring synergies.
  • tile placement tied to cards — cards unlock placements and scoring synergies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's just such a light-hearted fun"
  • "This is the coziest of all the coers"
  • "it's a box of toys that I love to get out and mush together"
  • "the Indiana Jones vibes"
References (from this video)
No references stored for this video.
Video uexhmeLXjUA Man vs Meeple Analysis at 3:43 sentiment: positive
video_pk 65679 · mention_pk 159429
Man vs Meeple - Ark Nova video thumbnail
Click to watch at 3:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absolutely great game for heavy gamers
  • Amazing and powerful card combos
  • Rewarding engine building
  • Strategic tableau building
  • Makes players feel smart
Cons
  • Divisive
  • Not easy
  • Can make players feel like an idiot
Thematic elements
  • Zoo building
Comparison games
  • Mage Knight
Mechanics (from transcript analysis)
  • Action Upgrades — The host mentions 'how you can take and upgrade those actions.'
  • Card Combos — The host describes 'card com- con- card combos' that are 'damn near broken.'
  • Card Engine — The host discusses the 'card engine works' and how an expansion adds to it.
  • Tableau Building — The host mentions 'your tableau that you're trying to build.'
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I wanted to kind of look back at some of the games that I said were number one over the years that I've been here.
  • I don't have it anymore. Hmm. I wonder why. I know why. Because there's a better game.
  • I will die on a hill with this game.
  • This one here though, Seti the solo in this one gets better and more challenging and that's another thing that takes it up to another notch.
  • I get a true sense of adventure
  • This is the hardest choice right there.
  • I think Seti is a is a perfect game.
References (from this video)
No references stored for this video.
Video VMXk1TURce4 kovray Top List at 23:16 sentiment: positive
video_pk 64824 · mention_pk 158379
kovray - Ark Nova video thumbnail
Click to watch at 23:16 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Smooth to play
  • Lots of card combinations
  • Manipulate your zoo and place tiles as you want
  • Focuses on conservation
  • Engine grows throughout the game
  • Exciting gameplay
  • High variability in strategies
  • Adds asymmetry with player boards
  • Mechanic to filter cards in the deck
Cons
  • Taking up a lot of table space
Thematic elements
  • Zoo management, conservation, environmentalism
  • Building a zoo
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • action selection — and the five actions that you're able to take. The cool thing with this game is that you've got five different actions and depending on where they are, you'll get more value from using them.
  • Card Drafting — There are a lot of cards already in this deck and when you're adding an expansion to it there's going to be even more.
  • Deck Building — The deck is so big that it has that Terraforming Mars feel where the combinations are always really different.
  • Engine Builder — Essentially in the heart of it is an engine builder in which you're trying to score the most points.
  • Hand Management — You do this through hand management, resource management...
  • Resource Management — You do this through hand management, resource management...
  • Score Track — You're on two different score tracks so you want to try and move them as far along but once they pass each other you want to make sure that they're far enough from each other that you'll score the most points because the difference is what you end up scoring.
  • Tile Placement — You can manipulate your zoo and place your tiles in the way that you want.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We played over 120 different games, geez.
  • It's an absolute presence on the table, holy moly, talk about taking up space.
  • The deck is so big that it has that Terraforming Mars feel where the combinations are always really different.
  • It really focuses on the conservation piece, environmentalism piece, and it really makes you not feel so bad for owning a zoo.
  • This is your favorite game and you can't even say it right.
  • This is your engine buildy dice manipulation worker placement game or a set collection game that was the other thing I was looking for.
  • I feel like I fall in love again and again.
  • It's just a lot and it's everything.
References (from this video)
No references stored for this video.
Video UYpu7VD-_Kk Meeple University Review at 0:14 sentiment: positive
video_pk 64803 · mention_pk 158309
Meeple University - Ark Nova video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability due to numerous strategies
  • Simple core actions that drive other actions
  • Engaging early game choices
  • More interactive at higher player counts
  • Lots of cards offering many strategies
Cons
  • The ending can be abrupt and unsatisfying
  • Low player interaction at 2-player count
  • Can feel like multiplayer solitaire at lower player counts
Thematic elements
  • Building a zoo with animals and enclosures, gaining sponsors, and earning points.
  • Zoo
Comparison games
  • Terraforming Mars
  • Food Chain Magnates
  • Dawn of Tribes
  • Dawn of Humanity
  • Woodcraft
  • Scythe
Mechanics (from transcript analysis)
  • action selection — Players choose one of five actions each turn, with action strength increasing over time or via upgrades.
  • card drafting/hand management — Players gain cards from a display or deck, and must manage their hand, especially around reset triggers.
  • Set Collection — Completing objectives often involves gathering sets of icons.
  • Tableau Building — Players build their zoo by placing enclosures and animals on their personal board.
  • Track Advancement — Players advance on multiple tracks (appeal/tickets and conservation points) which trigger income and bonuses.
  • Variable player powers — Implied through different strategies and card combinations players can focus on.
  • Worker Placement — Players use meeples to take actions on a central board, starting with one and being able to acquire more.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is where I want your opinion as well what you think of art Nova by Capstone games
  • this game it's obviously been out for about a year and a half uh it's been really one of the biggest things in the eurogaming space over that time
  • we love the game that is in our top 10 games ever terraforming masks
  • so many strategies that you can do in the game replyability is very very high
  • the deck is very well it's very tall so it's just so many cards that you can do
  • it is simple game when I first found out about the basic mechanics is basically just simply pick one card do the action and then move it
  • I really love a game where simple action will drive other actions
  • it has a little bit of a food chain magnates uh Milestones feel because the things that upgrade you you've got to kind of work sometimes you're going to take inefficient turns just to make sure you get the upgrades quickly
  • I think the fifth similarity is the way you do have those two types of cards terraforming Mars what had three the red green and blue but essentially you had the green the green and the blue and the blue was the engine building cards and the green was the point scoring ones all Loosely speaking yes and you've got that here as well with the sponsor cards giving you that engine build and the animal cards giving you the points
  • the ending is very abrupt someone when someone reaches by the time you get to the end of the game if you've planned everything out correctly you should be getting like 10 15 even 20 points per turn
  • it's unusually abrupt how quickly it finishes and it's unusually punishing how quickly correct finishes
  • it feels it feels oddly out of place in this game
References (from this video)
No references stored for this video.
Video jLZhtHZkUN4 Meeple University
video_pk 64062 · mention_pk 167127
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video w76pxOXRGtY Meeple University Review at 0:06 sentiment: positive
video_pk 63800 · mention_pk 157307
Meeple University - Ark Nova video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Sanctuary
Mechanics (from transcript analysis)
  • Card Drafting — Ark Nova is mentioned as using cards to dictate actions; Sanctuary uses four cards while Ark Nova uses five.
  • card-drafting / action selection — Ark Nova is mentioned as using cards to dictate actions; Sanctuary uses four cards while Ark Nova uses five.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sanctuary, this is the box. So, you can see that it's an Ark Nova game.
  • Now there's Sanctuary which is going to be an Essen 2025 release.
  • Sanctuary has got the action selection similar to Ark Nova, but instead of the five cards, you only have four cards.
  • This is a Tableau drafting game and Tableau building game.
  • The placement is more strategic here than Ark Nova.
  • Yes, this is a standalone Ark Nova game.
  • it's a snappier version of Ark Nova, but it's completely different game.
  • it's a bit more interactive when it comes to drafting the tiles and more strategic tile placement on your board.
References (from this video)
No references stored for this video.
Video w76pxOXRGtY Meeple University Review at 0:35 sentiment: positive
video_pk 63800 · mention_pk 157308
Meeple University - Ark Nova video thumbnail
Click to watch at 0:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More interactive tile drafting than Ark Nova
  • Snappier version of Ark Nova
  • Completely different game
  • More strategic tile placement on your board
Cons
none
Thematic elements
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Action Drafting — The strength arrow on an action tile determines what you can draft and how strong the tiles you can place are; draft limited by row.
  • Action tile strength and draft limits — The strength arrow on an action tile determines what you can draft and how strong the tiles you can place are; draft limited by row.
  • Common area tile draft and hand size — On your turn you take one tile from the common area to your hand; maximum hand size of six or eight.
  • End Game Bonuses — End-game scoring involves objective tiles and completing requirements for points.
  • End-game objectives on the board — End-game scoring involves objective tiles and completing requirements for points.
  • Engine Building — Tiles provide immediate effects and bonuses that help you gain more tiles or cards.
  • Engine-building rewards — Tiles provide immediate effects and bonuses that help you gain more tiles or cards.
  • Sanctuary adjacency and special tiles — Tiles may need to be placed next to the sanctuary or near an open area; sanctuary placement affects placement rules.
  • tableau drafting — Four action tiles dictate what tiles you can play on your tableau.
  • Tile Placement — Tiles must be placed orthogonally adjacent; sanctuary adjacency and open areas influence placement.
  • Tile placement on a board with adjacency rules — Tiles must be placed orthogonally adjacent; sanctuary adjacency and open areas influence placement.
  • tile upgrading — Tiles can be upgraded by flipping to increase strength.
  • Wild symbol — Wilds can be spent to add plus one to an objective.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sanctuary, this is the box. So, you can see that it's an Ark Nova game.
  • Now there's Sanctuary which is going to be an Essen 2025 release.
  • Sanctuary has got the action selection similar to Ark Nova, but instead of the five cards, you only have four cards.
  • This is a Tableau drafting game and Tableau building game.
  • The placement is more strategic here than Ark Nova.
  • Yes, this is a standalone Ark Nova game.
  • it's a snappier version of Ark Nova, but it's completely different game.
  • it's a bit more interactive when it comes to drafting the tiles and more strategic tile placement on your board.
References (from this video)
No references stored for this video.
Video LdWNtdsItS8 Getting Games Interview at 3:44 sentiment: positive
video_pk 63364 · mention_pk 156739
Getting Games - Ark Nova video thumbnail
Click to watch at 3:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • polymechanic, strategy-focused euro with card play
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • priority number one is to have fun
  • priority number two is to make sure everyone else is having fun
  • priority number three is to try to win
  • board games are human compiled
  • the rule book is code the human brain is the compiler
  • there's no scriptwriting that happens over here
References (from this video)
No references stored for this video.
Video OtFgfgzz6Ds Getting Games Discussion at 33:20 sentiment: positive
video_pk 63356 · mention_pk 156716
Getting Games - Ark Nova video thumbnail
Click to watch at 33:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a few months since we played it and i still love that game it is so good
  • arc nova is a game that i really like it's it's honestly one of the best games to come out last year
  • spoiler alert i loved space station phoenix i can't wait to play that game more
  • i was pretty frustrated playing unfathomable
References (from this video)
No references stored for this video.
Video uTVCQuKg7Q4 Board Game Buzzz Discussion at 1:29 sentiment: positive
video_pk 63168 · mention_pk 156493
Board Game Buzzz - Ark Nova video thumbnail
Click to watch at 1:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • meaty, puzzle-driven gameplay; thematic and beautiful; good for serious board gamers
Cons
none
Thematic elements
  • animal conservation and zoo management
  • building a zoo with animals and conservation themes
  • meaty, puzzle-driven with thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection from five options — choosing one of five numbered actions (1–5) to determine outcomes
  • Worker Placement — placing workers on board locations and activating abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've played it I now recommend it to everybody especially people who really love a good meaty board game and who just are serious about board games
  • you are building a zoo you are collecting animals and you are filling them into your zoo but it's a lot more complicated than just like oh this cute animal I'm going to put in here because there's also like conservation things that are going on
  • it's just so fun to like puzzle it all together
  • apiary was one that actually really really surprised me
  • once we sat down and started playing it I really really loved the puzzle in apiary
  • it's an engine building game you are expanding your map and you're revealing tiles
  • Mega turn and it feels so satisfying when this when you get to take that Mega turn because then you get to do all three of those actions
  • neoprene mat for this game is so gorgeous and I'm obsessed with it
  • Earth is a very interesting game in the sense that you are collecting cards which you're placing out in a grid in front of you
  • Race for the Galaxy is such a great game
References (from this video)
No references stored for this video.
Video fHziel3zSrw all you can board Top List at 27:20 sentiment: positive
video_pk 62931 · mention_pk 155979
all you can board - Ark Nova video thumbnail
Click to watch at 27:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly engaging and memorable solo experience
  • great potential for two to four players and maps
  • deck interactions create interesting synergies
Cons
  • heavy and long learning curve
  • solo mode can be quite involved to learn and execute
Thematic elements
  • conservation and appeal
  • zoo management
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • breaks and solo timing — in solo, breaks occur automatically; turns are fixed in sequence for predictability
  • deck-building and engine-building — large deck with many synergies; build an engine to gain points
  • end-game condition via tracks — appeal and conservation tracks determine end of game when they interact
  • five-slot action selection — actions are taken from a row of five slots; actions slide and power up based on usage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Friday great little solo only game and it's fairly inexpensive so i highly recommend you try it if you haven't
  • Sproleopolis never fails to disappoint really good game
  • genotype great game we will definitely cover this uh more in depth on the channel at some point in the near future
  • this is the type of solo mode that i typically like in games where you're not like if i am going to be managing a bot
  • the solo mode for this was way more enjoyable and easy to play than the solo mode that i talked about in genotype
  • arc nova is my number one solo game experience this past weekend
References (from this video)
No references stored for this video.
Video gcNzf1SIdIk Sir Thecos Top List at 3:52 sentiment: positive
video_pk 62708 · mention_pk 155411
Sir Thecos - Ark Nova video thumbnail
Click to watch at 3:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging, cohesive theme
  • Deep strategic play with satisfying depth
  • Strong appeal and regular play in the reviewer’s collection
Cons
  • Learning curve and rule complexity
  • Solo mode described as challenging to master
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — managing actions and resources to optimize zoo development and scoring
  • Tile Placement — placing enclosures and buildings to attract animals and shape the zoo layout
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ark Nova. Oh man, I love this game.
  • I absolutely love this game.
References (from this video)
No references stored for this video.
Video hbo9BZ_P0Qs Board Game Critique Analysis at 1:13 sentiment: positive
video_pk 62512 · mention_pk 155163
Board Game Critique - Ark Nova video thumbnail
Click to watch at 1:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • No downtime; interactions flow from action sequencing
  • Thematic coherence and attractive zoo ecosystem
  • Excellent production quality and components
Cons
  • Longer play sessions at higher player counts
  • Steep learning curve for newcomers
Thematic elements
  • conservation, animals, zoo management
  • Zoo on a new world; balancing two victory tracks: Appeal and Conservation
  • Array
Comparison games
  • Terraforming Mars
  • SETI
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The complexity emerges from thousands of card interaction permutations.
  • The game's end condition creates fascinating tension.
  • There's almost no downtime because everyone's always planning ahead.
  • The rotation system adds dynamic, strategic depth.
References (from this video)
No references stored for this video.
Video umxbWpqE9tA Board Game Critique Discussion at 4:36 sentiment: positive
video_pk 62541 · mention_pk 155257
Board Game Critique - Ark Nova video thumbnail
Click to watch at 4:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich, deep Euro with meaningful long-term planning
  • Multiple synergies and combinations
Cons
  • Map balance and luck can overshadow skill without fixes
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players acquire cards to drive actions and scoring.
  • deck-building — Players acquire cards to drive actions and scoring.
  • Engine Building — Card synergies power longer-term strategy.
  • engine-building — Card synergies power longer-term strategy.
  • Tile Placement — Placed tiles build the zoo layout and provide bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The bottom line, if you're going to buy these games, implement the house rule on day one. Don't suffer through the official rules.
  • We refuse to play without these house rules. We get the games we actually wanted.
References (from this video)
No references stored for this video.
Video 4iEQadFX8wQ Get Into Games Discussion at 48:10 sentiment: positive
video_pk 61703 · mention_pk 154373
Get Into Games - Ark Nova video thumbnail
Click to watch at 48:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Large, immersive and highly strategic
  • Excellent online learning aids
Cons
  • Very heavy; setup and tracking can be daunting
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a big topic and it probably requires a couple of episodes
  • I love the action queue in Ark Nova
  • the upkeep of the score for you
  • it's chill but surprisingly strategic
  • it's the perfect gateway game for many people
  • the admin is done and it makes it smoother
  • you can play from the same IP address
  • the tactile nature of moving the cubes up and down
References (from this video)
No references stored for this video.
Video QtpaU-UAE1E Allies or Enemies Review at 0:07 sentiment: positive
video_pk 61176 · mention_pk 153802
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, interconnected systems that reward long-term planning
  • Smooth, intuitive gameplay for mid-weight to heavier players
  • Beautiful production and compelling animal photography on cards
  • Great variability between sessions due to cards and asymmetrical boards
  • Effective solo mode with a straightforward timer AI
Cons
  • Lengthy playtime, especially with four players
  • A beige/beige-toned aesthetic and coin components criticized by some
  • Take-that mechanics are limited but present and can target leaders
  • Some players may find the euro-heavy feel overshadows the theme
Thematic elements
  • Conservation, biodiversity, sustainability
  • Modern day, global conservation-focused zoo development
  • Strategic, resource-management simulation with an ecological focus
Comparison games
  • Terraforming Mars
  • Civilization: A New Dawn
  • Cascadia
  • Meadow
Mechanics (from transcript analysis)
  • Action selection via slots — Players select from five actions each turn; action power scales as you upgrade actions and depends on the slot they occupy on your action board, creating an engine that rewards careful sequencing.
  • Association actions — Association tokens/actions can reduce costs, increase hand size, or move trackers, affecting your resource economy.
  • Asymmetrical maps — Eight different map boards with unique layouts and abilities give each game a different strategic landscape.
  • Card tableau and deck-building — A large deck of animal, sponsor, and conservation project cards shapes each game; cards draft and upgrade to optimize your zoo-building engine.
  • Enclosures and animal housing — Building varied enclosures provides bonuses, improves your zoo's appeal, and supports conservation goals.
  • Tracking and end-game scoring — Conservation and appeal tracks determine end-game timing and final scoring, with scoring driven by card effects and track progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • arc nova hits a real sweet spot for us
  • the gameplay is so smooth and intuitive that it's pretty easy to recommend this game to just about anyone
  • this game gets our highest possible score of one adorable dusky leaf monkey
  • there is also a solo mode which is a very simple kind of timer AI that challenges you to cross your markers in six rounds
References (from this video)
No references stored for this video.
Video blO-qyzLxho Allies or Enemies Top List at 37:35 sentiment: positive
video_pk 61123 · mention_pk 153616
Allies or Enemies - Ark Nova video thumbnail
Click to watch at 37:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the bones of the game are so simple
  • I love bag Builders
  • the tracks are so continuously rewarding
  • you can see so much of kind of the DNA of Clank
  • it's so satisfying to slide those workers into that Mech
  • this feels like a Dungeon Crawler but with Euro systems
  • I love horror movies
References (from this video)
No references stored for this video.
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