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Galactic Cruise box art

Galactic Cruise

Game ID: GID0137056
Game Info
Year
2025
Players
4
Age
14+
Playtime
150 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place.

On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a ship and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing ships, attracting guests, and building developments–connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players.

When you launch a ship, one of your workers will accompany it as a pilot, navigating the ship to various destinations and “days in space,” where guests will reward you for all your hard work.

Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch ships, and when a certain number of cubes are placed onto the company’s progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise.

Do you still think you have what it takes to work for us? You do? Great. Let’s get started.

—description from the publisher

Description

Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place.

On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a ship and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing ships, attracting guests, and building developments–connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players.

When you launch a ship, one of your workers will accompany it as a pilot, navigating the ship to various destinations and “days in space,” where guests will reward you for all your hard work.

Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch ships, and when a certain number of cubes are placed onto the company’s progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise.

Do you still think you have what it takes to work for us? You do? Great. Let’s get started.

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 201
This page: 50
Sentiment: pos 28 · mix 4 · neu 4 · neg 0
Mentions per page
Showing 51–100 of 201
Video H1IjngF8q7c The Brothers Murph Review at 1:48:17 sentiment: positive
video_pk 83613 · mention_pk 211033
The Brothers Murph - Galactic Cruise video thumbnail
Click to watch at 1:48:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love it.
  • So good.
  • Great game.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The more we talk about this game, the more divisive I realize that it is.
  • It's just it's it could be frustrating because it's a tugof-war, right? So you're like, "God, just give me this thing."
  • Covenant fell flat for us. Felt like we didn't have enough time to upgrade our dwarves.
  • I didn't do anything in this game.
  • Concordia is such a classic.
  • My short answer is Arcs is the worst game.
  • Oh, Arcs is the worst game I've ever played in my life. Well, not worse. It's my least favorite game. That those are two different things.
  • Star Wars Bounty Hunters. The game is trash.
  • Dude, you should totally make a full Baron Park inspired park in Planet Zoo. That'd be epic, though. Severely on people watch it.
  • Mountain goats is a great game.
  • I love goats. Goats are cute.
  • It's just a living lawn mower.
References (from this video)
No references stored for this video.
Video 5u87WYKLF6M kovray Top 10 List at 53:49 sentiment: positive
video_pk 83606 · mention_pk 210968
kovray - Galactic Cruise video thumbnail
Click to watch at 53:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly modular and scalable with expansions
  • Engaging, space-themed puzzle with strong cohesion
Cons
none
Thematic elements
  • space travel, cruise management
  • space cruise line
Comparison games
  • Gaia Project
  • Dune: Imperium
Mechanics (from transcript analysis)
  • multi-phase scoring — Three scoring phases increase with progress and efficiency.
  • worker placement with modular board — Assign workers and trigger actions across a modular layout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is also Ilia's number eight. Galactic Cruise. All right.
  • The theme is amazing. The variability is fantastic. I love the different strategies that I've been able to discover through this.
References (from this video)
No references stored for this video.
Video VidDkpBgcWI Board Games UnLocked Top List at 1:13:21 sentiment: positive
video_pk 83481 · mention_pk 210428
Board Games UnLocked - Galactic Cruise video thumbnail
Click to watch at 1:13:21 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Unique theme
  • Engaging worker placement mechanics
  • Double-edged sword mechanics add player choice
  • High production value in retail version
  • Great theme execution
Cons
  • Board can get crowded
Thematic elements
  • Building and managing a space cruise ship
  • Space
Comparison games
  • STI
  • Vidic Culture
Mechanics (from transcript analysis)
  • action selection — Players select actions using worker placement and gears.
  • Engine Building — Players build rooms and accommodations on their cruise ship.
  • Resource Management — Players manage resources to build rooms and book tickets.
  • Worker Placement — Players use gears as workers to perform actions, with mechanics for using other players' connections and bumping workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grim Coven is an absolute amazing boss battler.
  • This is a genre that I just absolutely love. It is so good.
  • the stories that they tell are like nothing that we've seen, you know, and just just knowing that
  • that's Bonkers the for foresight and thought that had to go into designing this.
  • This just brings it into the into the Elder Scrolls universe.
  • it makes it a much more in my mind deeper experience than like a Too Many Bones cuz it's got a it's like a campaign game.
  • This game is a masterpiece in its design.
  • This is the epitome of where exploration RPG and campaign games really need to be.
  • It was a no-brainer at this case. I knew what my number one and number two were, you know, pretty pretty easily.
References (from this video)
No references stored for this video.
Video Abynm0v3Qrg Gaming Rules! Other at 55:55 sentiment: neutral
video_pk 83407 · mention_pk 210105
Gaming Rules! - Galactic Cruise video thumbnail
Click to watch at 55:55 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
  • Space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're still loving it, but we are only halfway through the campaign.
  • Recall is kind of like a spiritual successor to Revive.
  • I really like this game.
  • I still love the game! I still think it's fantastic.
  • it is as good as everybody says it is.
  • the puzzles in it were really good. We really enjoyed it.
  • I really enjoyed that and I I'd like me and Vicki to finish it this weekend.
  • I'm still playing Earthborn Rangers and I'm still excited about it.
  • I really enjoyed my two plays of Windmill Valley with the new Blooming Sales expansion.
  • it's like a 20 30 minute game. We played for about 45 minutes because yeah, we were basically playing sort of cat and mouse with not firing the weapons when we could have done and just having little bits of attack and it was so so close.
  • If you want to become a Patreon supporter, patreon.com/gamingrules.
  • All of the advertising revenue goes to charity and I'm only able to do that thanks to the support of my patrons.
References (from this video)
No references stored for this video.
Video -Ct_ab4bRiw Board Games UnLocked Top List at 26:27 sentiment: positive
video_pk 83017 · mention_pk 208714
Board Games UnLocked - Galactic Cruise video thumbnail
Click to watch at 26:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High quality retail version
  • Cool theme
  • Neat action system
  • Worker bumping is interesting
  • Worker bumping provides rewards and requires strategic consideration
  • Can change action space locations
  • High variety and replayability
  • Not overly difficult for a big box Euro
  • More understandable than STI
Cons
  • None explicitly stated, but compared unfavorably to STI by one speaker.
Thematic elements
  • Operating a space cruise line
  • Space
Comparison games
  • STI
Mechanics (from transcript analysis)
  • action selection — Players choose actions by placing workers, with the ability to connect to subsequent action spaces.
  • Resource Management — Managing resources is key to performing actions and upgrading.
  • variable setup — The game features variable setup with changing action space locations and obtainable texts, contributing to high replayability.
  • Worker Bumping — When a worker is bumped, they receive rewards, and the bumping player must consider the benefit they are providing.
  • Worker Placement — Players place workers on action spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one um I've said this before when this has come up.
  • Um, this one's modern day and you are um actually you have like a you know it's you have a ocean um it's like a science building kind of thing. You're in the open ocean and you're like exploring the ocean. You're doing different stuff like that.
  • This one is a scenario-based game as well.
  • This is pretty to look at.
  • It has a good solid solo mode as well
  • I love that.
  • this would be a game though if we did the two top 100s and average it out be higher for me.
  • one of the best, if not the only game that I can think of where you're actually meant to sneak in and not actually fight uh the the enemies.
  • one of the coolest things about this game is the the sheer amount of scenarios that you pick based off of the corporations.
  • The way it handles the enemies is very very clean.
  • So uh this game and stalker I think do do NPC movement very very well.
  • the brass mags were an awesome addition to this. too to give that 3D effect.
  • Burn Cycle is a fantastic game. Very unique uh from a lot of games that are out there.
  • The network board was always a cool little mini game because that was like a mini game itself.
  • this was my favorite game of of the uh Garfield games and that is Raiders of the North Sea.
  • this one is one of the first games I played back in the day that had that interesting worker placement because you have there's three colored workers out there, uh, black, white, and gray.
  • You get two actions every round.
  • But you have to be weary about what you're picking up because you may be opening up something for somebody else, you know.
  • This one also has the solo variant.
  • it's so simple to set up and play and it's just it's an easy teach.
  • Um, and uh, and yeah, I mean, that's cool.
  • Madara is is a very interesting game because it's one that I absolutely love the story and it's the epitome of like the best kind of character build game um in my opinion for campaign games.
  • But its dice system and its bosses are so bad.
  • But really why this game why I love this game is is the story and just the sheer amount of items and uh ways to actually build your character.
  • There's nothing out there that's like that's that really even comes close to this.
  • So the writing is superb for this one.
  • So, that is my 41.
  • This is what I want every time I'm a campaign game comes out and it's like you can build your characters it's like right but can I or can I have two items equipped and that's it, you know,
References (from this video)
No references stored for this video.
Video TlToCxduY_0 Board Gaming Ramblings Top List at 15:00 sentiment: other
video_pk 82446 · mention_pk 207103
Board Gaming Ramblings - Galactic Cruise video thumbnail
Click to watch at 15:00 · YouTube ↗
Overall sentiment (raw)
Very good and very cool
Pros
  • Very cool game
  • Has a Lera feeling but not a Lera game
  • Upgrading spaceship/space hub is a key objective
  • Sending spaceships on cruises for points
Cons
  • Very heavy
Thematic elements
  • Spaceship upgrading and space cruises
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players place workers on action spots and can choose to do other actions instead if they have connected cogs.
  • Engine Building — Upgrading your spaceship or space hub.
  • resource drafting — Drafting dice to collect resources that match card abilities.
  • Set Collection — Trying to match dice resources with card abilities.
  • Worker Placement — Placing workers to do actions, with the ability to get more workers throughout the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And you're all about upgrading your spaceship or space hub basically.
  • The theme is great in this game.
  • It's a longer game. And that's also why it doesn't get to the table.
  • It was competitive, which was interesting because it's like a different style of of a most legacy games and campaign games are cooperative.
  • And also the writing and the comedy was fantastic.
  • It feels like a game where you're like, I've worked my butt off the entire game for this. And it gives me two and a half points.
  • It is a worker placement game. You have one worker which is going to move around from building to building.
  • The looks of this game will fool you because this is a game with a lot of brutality in it.
  • It's a medium euro game with a lot of great depth of choices.
  • You're basically running a hotel where you're trying to attract the right guests, give them the food in the cafe that they want to fulfill their needs before you tuck lock them in the
  • Frost Haven is a fantastic game.
  • H just a splendid game that I am super excited to play more.
  • And you're basically running a hotel where you're trying to attract the right guests, give them the food in the cafe that they want to fulfill their needs before you tuck lock them in the
  • It's a very weird theme because it's like people coming to your cafe and after they eat they get locked in a room.
  • It's a fantastic game. It's all about combos, trying to get the most out of your actions as possible.
  • Frost Haven basically came in and said like, you don't need to be here anymore.
  • And I always I loved Gloom Maven. I loved so much about it. The story was decent, but it was okay written and it was fun. The characters were really fun.
  • just a splendid game that I am super excited to play more.
References (from this video)
No references stored for this video.
Video wxcmOCvLiC4 Our Family Plays Games Discussion at 30:58 sentiment: positive
video_pk 82189 · mention_pk 206397
Our Family Plays Games - Galactic Cruise video thumbnail
Click to watch at 30:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game, great game.
  • Expansions add to the game.
  • Components (metal coins, wooden bits) are high quality.
Cons
  • Not for the faint of heart.
Thematic elements
  • Space exploration and resource management
Comparison games
  • Viticulture
Mechanics (from transcript analysis)
  • Set Collection — Implied through the context of managing resources and completing objectives within the game's theme.
  • Worker Placement — Implied through the discussion of worker placement games and the general nature of strategy games discussed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • An evil man will burn down his own nation so he can rule over the ashes.
  • WE GOT PEOPLE TRYING TO DIVIDE US, but we got to stay strong, folk. We got to stay strong.
  • MY CREDIT CARD WORKS WHEREVER I AM. That's a that's a shame. That's dangerous.
  • The board just put out an apology after they had a heated annual meeting and paused the bylaw bylaw votes.
  • I'd much rather prefer for quality over quantity.
  • Let some games breathe.
References (from this video)
No references stored for this video.
Video sQ3gQRksdM8 Banter and Boards Playthrough at 1:35:10 sentiment: mixed
video_pk 82118 · mention_pk 206238
Banter and Boards - Galactic Cruise video thumbnail
Click to watch at 1:35:10 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to attempt 30 solo games in 30 days.
  • This is totally not premature ranking of these games.
  • There's one takeaway, there's a solo game for everyone.
  • What a fitting end to this solo gaming journey that I play the hardest game on a cruise ship.
  • I ended up finishing this challenge at 32 days.
References (from this video)
No references stored for this video.
Video TXgIK9o4xOI Rahdo Runs Through Top 10 List at 1:12:41 sentiment: positive
video_pk 82027 · mention_pk 205739
Rahdo Runs Through - Galactic Cruise video thumbnail
Click to watch at 1:12:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exquisite production quality
  • Tight pacing and tension in auctions
Cons
  • High price tag; heavyweight look may intimidate some players
Thematic elements
  • Array
  • Space cruise / solar system exploration
  • Strategic, table-wide orchestration
Comparison games
  • Railway Boom
  • Moon Colony Bloodbath
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid on ships, routes, and tech; bidding energy influences activations.
  • Resource economy with tempo — Unique resources power each auction and activation; timing matters.
  • Resource Management — Unique resources power each auction and activation; timing matters.
  • Worker Placement — Place workers to build routes, ships, and tech on a networked board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "It's basically a JRPG in a box"
  • "the best integration of an app ever created. Ever."
  • "you don’t judge a book by its cover"
  • "Railway Boom is the best game of the year"
References (from this video)
No references stored for this video.
Video ix59gmSdBKI Our Family Plays Games Game Reviews at 26:01 sentiment: positive
video_pk 81942 · mention_pk 205088
Our Family Plays Games - Galactic Cruise video thumbnail
Click to watch at 26:01 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • deep, heavy strategy
  • beautiful components and modular board
  • replayable with strong tension and engine-building
Cons
  • heavy for casual gamers
  • felt intimidating to new players
Thematic elements
  • Corporate climb to CEO
  • Futuristic space corporation management
  • worker-placement with multiple strategies
Comparison games
  • Lacerda titles (inspiration)
Mechanics (from transcript analysis)
  • set collection / open drafting — collect cards and resources to complete company goals
  • Worker Placement — send workers to company goals and ships to earn progress cubes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • EASTER. SEE, I DIDN'T TELL YOU SEE THAT AT THE END? I just said Easter.
  • Galactic Cruise is a wonderful game. I love it. LOVE IT.
  • I definitely endorse it. I give it a BIG FIVE.
  • It's a mean game, but mean in a fun way.
  • This is a five for Rebel Princess. Must have, must play.
References (from this video)
No references stored for this video.
Video PYEdyEFb_eM The Dice Tower Discussion at 41:20 sentiment: positive
video_pk 81758 · mention_pk 204298
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 41:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid digital implementation (on Bo Marina/phone app)
  • Engaging theme
Cons
  • Mobile version could be less accessible on table
Thematic elements
Comparison games
  • Teot Wakan
  • Dominion
Mechanics (from transcript analysis)
  • resource management / route building — Players manage ships and routes in a space exploration setting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the grooviest weekend in board gaming.
  • Sometimes you just hit a wall as you're trying to do something new.
  • I'm excited to go see Sabaton in Europe this fall.
  • I would love Airlines Europe to be reprinted.
  • Soda Jerk is a great game to play with my daughter.
  • I enjoy making videos and improving the Dice Tower's setup.
References (from this video)
No references stored for this video.
Video boV4_W4ztuc The Dice Tower Analysis at 3:30
video_pk 81649 · mention_pk 203729
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 3:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • We're nominating them now, and as I always say, the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • These are going to be games that are fantastic to teach to someone who is not necessarily part of our fantastic little world of games. Something to get them in the door, get them excited about board gaming, get them introduced to all these amazing things you can do on the tabletop now.
  • And so, we got together a group of 50 plus people, that's Dice Tower staff and the other reviewers, different reviewers, and we vote on the nominations, and so we're going to present them to you.
  • Well, too bad to each of those nominations because you have to go up against the other four. That is a tough slate.
  • if you enjoy heavy strategy games, you were eating well in 2024.
  • This is a category for games that play really well with two. It doesn't mean they are exclusively two, although that's usually what is nominated, but it's just a great game for two players.
  • This is something that for the last several, several years has become an increasingly large segment of the board gaming hobby.
  • Not only are those like pretty strong solo games, but they're also some of the games that were mentioned in top lists of last year. That shows where the category has come.
  • So, these are games that do something different. We see a lot of the same stuff, which isn't necessarily a bad thing because same can be good and comforting. But, something that does something unusual or different or feels fresh, here's some games that meet that category.
  • My goodness, you now have to ask every time you sit at the table, 'Wait, is this cooperative or competitive?' That's something that was unheard of, you know, a decade ago even.
  • I used to not really appreciate how good party games can be.
  • So, this is going to be just that implementation of the theme, really immersing you into this world and this setting, uh doing something cool, or maybe just showing you a different kind of light on a thing that you're familiar with.
  • I always find it odd how the new designer category often also every year seems to dominate best games of the year category, and I like that a lot.
  • Artwork is something that just walking by a table, you can convince me to play a game just by showing me a good box cover. And I think that it's something that can We talked about the theme, can really sell that, but it's that first entry point in the game, and can grab your attention.
  • Games are a total production, and what this category is about is saying, 'This is the most impressive full productions of a board game we've seen this year.'
  • Now, in this category, we have 10 um 10 nominees, and they kind of encompass the whole package here. You know, we're we're looking at the mechanisms, we're looking at the theme, we're looking at the artwork, just all of it. Which one brought its best to the table?
  • Games that are fantastic
  • Then our next one is Codenames, a game that really brought party games back into the light, especially word team party games.
  • This has sold a gazillion copies.
  • And that is Pandemic Legacy Season 1.
  • But this is the game. It wasn't the first legacy game, but it was definitely the one that people that kind of exploded and changed
  • changing the landscape.
  • Talk about a game that truly shook everything up.
References (from this video)
No references stored for this video.
Video dKahptEze44 The Dice Tower Event Coverage at 13:12
video_pk 81509 · mention_pk 202802
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 13:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • space cruise
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the grooviest board gaming weekend in all of Knoxville is the promise here.
  • The dice are shaped like heads.
  • This is the best game of Medici I've ever played.
  • You're the biggest loser.
  • We wanted to do something that had some ways to get people connected really quick right from the jump.
  • Well, Funky Town Games, it's been real, it's been fun, but it hasn't been funky.
  • I haven't seen one in the wild, probably decade.
References (from this video)
No references stored for this video.
Video gX9jLCb3MNk Stonemaier Games Top 10 List
video_pk 81483 · mention_pk 330002
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't worry, there's nothing to really remember here. Just reveal the card and then take an action.
References (from this video)
No references stored for this video.
Video gX9jLCb3MNk Stonemaier Games Top 10 List
video_pk 81483 · mention_pk 393172
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't worry, there's nothing to really remember here. Just reveal the card and then take an action.
References (from this video)
No references stored for this video.
Video TvOtU8bU-Vc The Dice Tower News at 27:05 sentiment: positive
video_pk 81460 · mention_pk 202401
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 27:05 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • great-looking prototype.
  • it looks pretty close to being done.
Cons
none
Thematic elements
  • Adventure
  • Space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • man, this theme and everything about this from One More Turn Games, I'm very pumped about this one. I love the I cannot wait.
  • It's a cool cover actually. It's just not very legible, but it's a life.
  • If you like gardens, that's great. You like dragons, that's great. You like them both, buy three copies.
  • This is teetering on the edge. This is almost more of a tainted grail type of a look to me.
  • I think of all the ones that we've mentioned, this is the one I'm least interested in
  • Never mind. This might be the one I'm least interested in.
  • Cuz Clank! Catacombs exists.
  • that's a really good-looking prototype.
  • This would have been my most anticipated game of the year or one of them had I known about it
  • This is one of my most anticipated games of the year now.
  • This is basically um a Star Trek version of Captain Sonar.
  • We know about this for a while. We've been very excited. We've already played it actually.
References (from this video)
No references stored for this video.
Video XvDCLzspdk0 Get into games Event Coverage at 30:26 sentiment: neutral
video_pk 81418 · mention_pk 202071
Get into games - Galactic Cruise video thumbnail
Click to watch at 30:26 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • expensive
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then you can challenge each other.
  • But it is like I like the fact that the game does that that it's hard.
  • And when we played it, I was like, "Oh, I get it now." Cuz it's so hilariously funny.
  • Mashy Meeples had said something about um like aircon feels like home cuz you're just with people who want to be there, want to play games.
  • It's just a nice experience.
  • And I think sometimes, you know, when we're just at home playing games, you're like, "Yeah, I love games." But there's something really special about a convention and being with people and meeting up with people that you don't always
  • the buzz and the buzz of people enjoying themselves and having a good time.
  • And then we drove to McDonald's. We drove to McDonald's with a view.
  • And then this one, this service station happens to have a the adult supertore must be the biggest in the land.
References (from this video)
No references stored for this video.
Video cDDZc1CtFYE Get into games Top 10 List at 38:43 sentiment: positive
video_pk 81415 · mention_pk 201970
Get into games - Galactic Cruise video thumbnail
Click to watch at 38:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appeals strongly to play.
  • Theme and production are good.
  • Not as complicated as it looks.
  • Thematic room building is fun.
Cons
  • Felt it didn't quite deserve its high ranking due to limited plays.
Thematic elements
  • Building a spaceship with thematic rooms.
  • Space
Comparison games
  • Castles of Mad King Ludwig
Mechanics (from transcript analysis)
  • Resource Management — Managing resources is part of the gameplay.
  • Tile Placement — Players place tiles representing rooms onto their spaceship.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If I wanted to play the same game but be really stressed, Silver Frost would be my go-to.
  • I argue I'd almost argue that it's the best artwork of any of the Everdale games.
  • Whereas normal Everdale, you can kind of chill and just be like, 'Yeah, let's build these fun things and look at my little critters.'
  • the landlord's game was the basic blueprint for Monopoly.
  • and arguably the best game ever made. So really what we've ranked is completely wrong.
  • that is quite dull. Let's say you're rolling. The only so I feel like the boring bit about it is that you're just rolling dice and you land where the dice tells you.
  • Monopoly Legacy.
  • The board state changes. Buildings go into disrepair and crumble around you.
  • There are elections. Hire one of you becomes a mayor of the city. You can control other people's turns and what properties they're going to buy.
  • How do you improve Cludo Legacy?
  • Well, just dying over and over again.
References (from this video)
No references stored for this video.
Video iqXIc2ljEyE Tim Chuon Discussion at 10:47 sentiment: neutral
video_pk 81346 · mention_pk 201446
Tim Chuon - Galactic Cruise video thumbnail
Click to watch at 10:47 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Probably the most complex game I have in my collection, which is Lisboa.
  • Wild Garden, super fun, but the group I played it with just took so long in their turn so I'm like, I need a break from this game for a second.
  • Thunder Road: Vendetta continues to be a game that I introduce to brand new players and people just have so much fun with this game.
  • I played and I love this game.
  • this was so much fun.
  • This game slaps.
  • It feels like a 2D arcade scrolling game and we're looking for it.
  • I've had so much fun with Street Fighter and I've always kept it around because I just love the miniatures
  • This is a really fun building game.
  • This plays so different from other Lacerda games of course, because it's way easier.
  • I just think the style overall just feels a lot more like flowy, a lot more straightforward than his other games
  • Snow Planner, really love this game.
  • Thank you to Leder Games for sending this one over. Of course, I cannot wait to play this.
  • With that in mind, the final count is 160 games.
References (from this video)
No references stored for this video.
Video uj31QmJ3zdE BoardGameGeek News at 1:43
video_pk 81233 · mention_pk 200616
BoardGameGeek - Galactic Cruise video thumbnail
Click to watch at 1:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Superb artwork and graphic design really can bring you into a game and support its success.
  • Great art is often the reason I love a game.
  • There's nothing more fun than a great cooperative game.
  • It's one of our favorite types of games.
  • Who doesn't love a good party?
  • Who doesn't want more of their favorite game?
  • Solo games have really taken off in popularity.
  • So much so that it's almost become a requirement for a new game to have a single-player mode.
  • Most of us here at Game Night are big fans of thematic games.
  • Podcasts are such a great way to go deeper into the hobby that we love.
  • We definitely know it takes a lot of work to create and produce shows like these.
  • We have a few favorites ourselves and are always looking for a great digital board game implementation.
  • this continues to be our most played category.
  • but I would say that we have played more heavy games this year than in recent years.
  • Congratulations go not only to the winners, but also to all of the nominees.
  • Thanks for so many wonderful games.
  • You make Board Game Geek what it is and your participation in selecting the nominees and the winners is much appreciated.
References (from this video)
No references stored for this video.
Video NyJ0GfKrkU0 UndeadVikingVideos Discussion at 1:36:15 sentiment: positive
video_pk 81172 · mention_pk 200281
UndeadVikingVideos - Galactic Cruise video thumbnail
Click to watch at 1:36:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • good
  • Galactic Cruise won
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called Schllock. It's pretty good.
  • I love Habitats.
  • You're making a you have a movie theater and you're making like Bem movie posters to draw people into your theater and uh Yeah. It's pretty neat.
  • It's like a poker game where you're trying to predict who wins the wins the hand.
  • I had for our quiz today, I had I even showed the three frigin stripes. I'm like, that was way too easy.
  • The scammers have figured out a way around my anti-scammers work.
  • It's like an arms race.
  • It's like, you know, like you you know what you want. You have expressed it. But but when it was like the the fourth and fifth time that he brought it up in the thing trying to get people to to ban behind him that that was that was the you know I I I understood shooting his shot, you know, saying saying what he wanted out of his out of his board game so he could have a really awkward game night.
  • It's like, Oh, I want to play X. Well, I've got X. I can bring it. And so, it has matches.
  • The thing I couldn't figure out was I finally got it to figure out how to go to the geek and like if your game is like, 'What the hell is this game?' You can click on it, it'll go to the geek, it'll do a search for Ghost Tower.
References (from this video)
No references stored for this video.
Video NyJ0GfKrkU0 UndeadVikingVideos Discussion at 1:42:51 sentiment: positive
video_pk 81172 · mention_pk 200297
UndeadVikingVideos - Galactic Cruise video thumbnail
Click to watch at 1:42:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • won best heavy game of the year
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called Schllock. It's pretty good.
  • I love Habitats.
  • You're making a you have a movie theater and you're making like Bem movie posters to draw people into your theater and uh Yeah. It's pretty neat.
  • It's like a poker game where you're trying to predict who wins the wins the hand.
  • I had for our quiz today, I had I even showed the three frigin stripes. I'm like, that was way too easy.
  • The scammers have figured out a way around my anti-scammers work.
  • It's like an arms race.
  • It's like, you know, like you you know what you want. You have expressed it. But but when it was like the the fourth and fifth time that he brought it up in the thing trying to get people to to ban behind him that that was that was the you know I I I understood shooting his shot, you know, saying saying what he wanted out of his out of his board game so he could have a really awkward game night.
  • It's like, Oh, I want to play X. Well, I've got X. I can bring it. And so, it has matches.
  • The thing I couldn't figure out was I finally got it to figure out how to go to the geek and like if your game is like, 'What the hell is this game?' You can click on it, it'll go to the geek, it'll do a search for Ghost Tower.
References (from this video)
No references stored for this video.
Video NyJ0GfKrkU0 UndeadVikingVideos Discussion at 1:43:19 sentiment: positive
video_pk 81172 · mention_pk 200310
UndeadVikingVideos - Galactic Cruise video thumbnail
Click to watch at 1:43:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called Schllock. It's pretty good.
  • I love Habitats.
  • You're making a you have a movie theater and you're making like Bem movie posters to draw people into your theater and uh Yeah. It's pretty neat.
  • It's like a poker game where you're trying to predict who wins the wins the hand.
  • I had for our quiz today, I had I even showed the three frigin stripes. I'm like, that was way too easy.
  • The scammers have figured out a way around my anti-scammers work.
  • It's like an arms race.
  • It's like, you know, like you you know what you want. You have expressed it. But but when it was like the the fourth and fifth time that he brought it up in the thing trying to get people to to ban behind him that that was that was the you know I I I understood shooting his shot, you know, saying saying what he wanted out of his out of his board game so he could have a really awkward game night.
  • It's like, Oh, I want to play X. Well, I've got X. I can bring it. And so, it has matches.
  • The thing I couldn't figure out was I finally got it to figure out how to go to the geek and like if your game is like, 'What the hell is this game?' You can click on it, it'll go to the geek, it'll do a search for Ghost Tower.
References (from this video)
No references stored for this video.
Video wBrqZ_2cDkA Board Game Hangover Analysis at 26:41 sentiment: positive
video_pk 81120 · mention_pk 199936
Board Game Hangover - Galactic Cruise video thumbnail
Click to watch at 26:41 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Super fun
  • Thematic
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Magical Athlete
  • Star Wars Battle of Hoth. Oh, it doesn't fit there. But take time.
  • Hot Streak. HOT STREAK FROM PUBLISHER CM. SHOULD HAVE TRUSTED MY INSTINCTS AND VOTED IT.
  • It's uh fate. It's fate. It's fate.
  • The Lord of the Rings. The Fate of the Fellowship from publisher Zman Games.
  • It's a cooperative Lord Rings game based on the pandemic system, which is super popular where you cure diseases and is one of the first cooperative games. At least it's the one that blew everybody's minds when it came out because you can play ball games cooperatively. And if you know the Lord Ring story, you have to take the ring to the volcano and destroy it.
  • Elder Scrolls? Really?
  • It's the most thematic game.
  • Galactic Cruise from publisher Kinsson Key Games.
References (from this video)
No references stored for this video.
Video HTGiav6wl00 The Broken Meeple Analysis at 10:44 sentiment: mixed
video_pk 81114 · mention_pk 199839
The Broken Meeple - Galactic Cruise video thumbnail
Click to watch at 10:44 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good from a graphic design perspective.
Cons
  • The board is pretty stale.
  • There is some nice art in it, but it's not gorgeous.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to know what they're doing for the seven to 10 players though. If they're literally just giving you more chips and cards so you Yeah, if if all it is is just they're giving you more chips and saying, 'Now you can play it with 10.' That's rubbish. That's BS, okay? Because the game just fundamentally wouldn't work.
  • The thing that has me worried though is this 120 to 180 minutes. Is this a game that warrants two to three hours though?
  • The game is basically just area control cubes. That to me doesn't scream out crazy fun.
  • Deep Regrets is one of the worst games I've ever played, so screw that for a game of toy soldiers.
  • I think we've hit that peak of board gaming and now it's mostly a kind of downhill slope for gaming because we've now seen everything that can be kind of done. We're now recycling ideas.
  • Board games are getting to a point where we are seeing the same stuff all the time and it just means that it's hard to get excited for another convention.
  • UK Games Expo is mostly just recycling stuff that we've already reviewed at a few months ago in which case I don't need to look at it again.
References (from this video)
No references stored for this video.
Video HTGiav6wl00 The Broken Meeple Analysis at 19:46 sentiment: positive
video_pk 81114 · mention_pk 199847
The Broken Meeple - Galactic Cruise video thumbnail
Click to watch at 19:46 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Engaging theme
  • Worthy of accolades
  • Solid gameplay
Cons
  • Agenda cards out of balance
  • Front-loaded teach
  • Can be slow due to AP players
Thematic elements
  • Cruise
  • Space
Comparison games
  • Speakeasy
  • Lofia
Mechanics (from transcript analysis)
  • Area Control — Implied through 'heavy euro' and 'area control cubes'.
  • Hand Management — Implied through 'agenda cards'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to know what they're doing for the seven to 10 players though. If they're literally just giving you more chips and cards so you Yeah, if if all it is is just they're giving you more chips and saying, 'Now you can play it with 10.' That's rubbish. That's BS, okay? Because the game just fundamentally wouldn't work.
  • The thing that has me worried though is this 120 to 180 minutes. Is this a game that warrants two to three hours though?
  • The game is basically just area control cubes. That to me doesn't scream out crazy fun.
  • Deep Regrets is one of the worst games I've ever played, so screw that for a game of toy soldiers.
  • I think we've hit that peak of board gaming and now it's mostly a kind of downhill slope for gaming because we've now seen everything that can be kind of done. We're now recycling ideas.
  • Board games are getting to a point where we are seeing the same stuff all the time and it just means that it's hard to get excited for another convention.
  • UK Games Expo is mostly just recycling stuff that we've already reviewed at a few months ago in which case I don't need to look at it again.
References (from this video)
No references stored for this video.
Video 4bZQ-boWjoc Gaming Rules! Discussion at 7:25 sentiment: positive
video_pk 81099 · mention_pk 199562
Gaming Rules! - Galactic Cruise video thumbnail
Click to watch at 7:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love every part of it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cloudspire is one of those games that I would absolutely love to play more of and there are plans for a rematch between me and JP on my birthday week in July.
  • The Graft is one of the new factions that just came out and it doesn't have a fortress. What it does is it has one piece on the board which moves around and that is their fortress. So, it's actually a mobile piece and it's big amoeba type thing.
  • That's that's nonsense. Um where things like saving the game, the math, the upkeep is made trivial by the video.
  • I have Frostpunk the board game. I have Frostpunk the computer game. They're the same game, but they are entirely different experiences.
  • As much as I love Agemonia, it's a 30-minute setup each time we play because we're having to get all of these things out and these things and these things and these things. And that's just the nature of the game.
  • No.
  • Give me a good Uwe Rosenberg game, Feast for Odin. Feast for Odin solo, I love it. It's a beat your own score game, but I I love it.
  • The reason why it was a bad experience for me is the solo mode for Perseverance is a very good solo mode at recreating what another player would do, but it was so far beyond my comfort level I really struggled.
  • My favorite game in that category is probably either Tower Up or Ingenious. I might have to give it to Ingenious just because of my personal story with that game and the fact that I can play it with Vicky and her family and things like that.
  • My copy of Imperium Classics, Imperium Legends, and Imperium Horizons have left my collection.
  • I love Star Trek Captain's Chair, so there will never ever be a situation where I would prefer to play Imperium compared to Star Trek Captain's Chair.
  • Assyria second edition, which has only just come out, is my favorite game from Garfield Games.
  • So, if you're asking honestly for my favorite game from Garfield Games, it has to be Assyria second edition.
  • The discussion has been had a number of times.
  • It's not as easy as people think.
  • 65% of people say that polyomino games are a subset of tile laying games.
  • The secret word is scissors.
  • As of this morning, we had 1,331 patron supporters.
  • I will be back tomorrow at 4:00 with a live unboxing of the deluxe version of World Order.
  • And then on Friday is the public public release of the final video in the Star Trek Captain's Chair series, which is the Pike solo play through.
References (from this video)
No references stored for this video.
Video NP3_NWgyd4s The Brothers Murph Top List at 9:00 sentiment: positive
video_pk 80864 · mention_pk 198395
The Brothers Murph - Galactic Cruise video thumbnail
Click to watch at 9:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exceptional production quality and art
  • Unique and engaging theme
  • Satisfying worker placement gameplay with meaningful enhancements
  • High replayability due to many avenues to explore
  • Feels like a complete package with great components and inserts
Cons
none
Thematic elements
  • Scheduling and building rockets for interstellar vacations and cruises.
  • Interstellar space
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players select actions to build out rockets and organize cruises.
  • Resource Management — Managing resources is part of the gameplay, with streamlined ways to acquire them.
  • Worker Bumping — A mechanic present in the worker placement aspect.
  • Worker Placement — A core mechanic where players place workers to perform actions like scheduling and building rockets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the art is going to be absolutely redonk fire.
  • All the characters uh almost entirely are completely cross-co compatible with any other set that you buy.
  • It takes like five minutes to learn like the individual actions you can do.
  • The art, Kyle Farah's art is, I mean, it's what made this game 100%.
  • The art is what got people to play this game.
  • the whole meta, the table talk element of trying to talk to your opponents
  • This game has made millions and millions of dollars because of the art.
  • people try this game because of the art and the components and then they get addicted to the gameplay.
  • Even though it's a game I'm not a big fan of, that doesn't change the fact that this game absolutely has it all.
References (from this video)
No references stored for this video.
Video bOdETizvkr8 Going Analog Analysis at 53:50 sentiment: positive
video_pk 80860 · mention_pk 198372
Going Analog - Galactic Cruise video thumbnail
Click to watch at 53:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun theme
  • Beautiful retro-futurist art
  • Satisfying engine-building opportunities
  • Good replayability
Cons
  • Heavy rules overhead initially
Thematic elements
  • Building and catering to galactic cruises for space tourists.
  • Space
  • Building an engine to fulfill tourist needs and create enjoyable cruises.
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players create systems and combinations that generate points or resources.
  • Resource Management — Managing various resources to build and operate cruises.
  • Set Collection — Potentially collecting sets of tourist types or cruise features.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The announcement of the winners came out a few weeks ago, but we just had guests booked and we couldn't get our guest today on until now.
  • So, we are asymmetrical um tidal blades trying to figure out what's wrong and save Niri, the this beautiful sea town.
  • You get to combine a lot of different powers strategically. Uh we've been having a really good time with it.
  • The basic idea is there's so many combos in this game. If you like combos, you'd owe it to yourself to check out this game. I really enjoy it because it feels like every move leads to two or three or four other rewards. very rewarding.
  • And then so you're building this engine and just doing all these super combos is very very cool and a lot of cool thematic things but also hard to learn because that rule book is one that will burn into my head forever.
  • So go watch a tutorial video or something because that's a tough tough.
  • I do remember really enjoying Lacrimosa.
  • A lot of really great games there. Huge variety. I wish I could have played all of them, but we played a good good chunk of them.
  • It is a if you were going to play, if you're looking for a good game, there's got to be something in this set that will like really work for you or your group depending on where you're at on this sort of scale of complexity.
  • So we're trying, you know, there's over a thousand reviews as you said. So trying to enhance discoverability is kind of my project for this year.
References (from this video)
No references stored for this video.
Video xwoYD9LwIZw The Dice Tower Analysis at 34:21 sentiment: positive
video_pk 80681 · mention_pk 197248
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 34:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If we transform what's happening into a Q&A, maybe we this would be be what's happening.
  • Halfway through, if you guys don't entertain me enough, I will pull out a game and start playing. That's That's the threat.
  • I'll never understand it.
  • I understand it. I'm just kidding.
  • Please don't don't explain it to me.
  • Looks toxic.
  • Some of the stuff they put out definitely looks like nuclear runoff.
  • Okay, everybody. What's going on?
  • I hope you're having a fantastic Monday so far, folks.
  • Good morning, good afternoon to some of you.
  • I guess some of you are in places where it is already afternoon.
  • What is that about?
  • Question colon and then something that will help me spot your questions.
  • I'm also going to make this a little bit bigger here so I can see.
  • Volume is okay. You guys can see me
  • The area of the hobby I feel is being squeezed out is actually the middle. Those 45 minute to an hour and 15 minute family weight games are the ones that I think have a much harder time making a splash because they require a lot of production.
  • I can't review a prototype. So, no, I don't have the time.
  • It's not normally the math I'm concerned about because the the the arithmetic is not that complicated. I think it is the a a heavy rules dense euro game tends to be harder to reconstitute the abstractness into concrete thoughts.
  • I'm looking to buy an unmatched game, but I don't have much funds to buy multiples. If I had to invest in just one, which one would you recommend?
  • Donkey juice. You can really make a meal out of those two words. That's a big part of it.
  • It's part of the collective unconscious, says Mike Delisio.
References (from this video)
No references stored for this video.
Video v7fCV7jf0c4 Stonemaier Games Top List at 2:05 sentiment: positive
video_pk 80117 · mention_pk 194438
Stonemaier Games - Galactic Cruise video thumbnail
Click to watch at 2:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Turns feel strong and satisfying.
  • Accomplishments are satisfying.
  • Building up to big moments is rewarding.
Cons
none
Thematic elements
  • Launching cruise ships
Comparison games
none
Mechanics (from transcript analysis)
  • Building up to a payoff — Pulling off the big play of successfully launching your cruise ships takes a lot of steps, and the host loves games that give you a big payoff like that which you have to build up to.
  • Multi-step actions — The game involves multiple steps and order of operations matters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm literally filming this at the midway mark of 2026. It's June 30th, 2026 right now, and I'm going to talk about my favorite games...
  • These are the games that I played for the first time in the first half of this year, and these are my favorites.
  • At number six, spoiled it in advance a little bit. This is Flip Tunes.
  • This is such a clever clever concept. It's what drew me to the game.
  • And so you're kind of you have this built-in timer for the game of will the game spell priorities before the players do.
  • I love that you're scoring based on what other cards are played are played by other players and you're scoring based on what you actually drafted. Such a clever system.
  • This is my number one game of 2026 so far.
References (from this video)
No references stored for this video.
Video dPPJAlo4jUU Board Games UnLocked Analysis at 6:29
video_pk 80123 · mention_pk 194483
Board Games UnLocked - Galactic Cruise video thumbnail
Click to watch at 6:29 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like they just uploaded this one.
  • I have realized that I pay a lot more attention to publishers more than designers, which probably doesn't bode well, cuz you want to kind of follow the designers more than the publishers, but hey, what can you do?
  • All right, same rules looks like they kept, which is nice.
  • I didn't even try on the designer cuz I knew I wasn't going to get it.
  • I've only ever heard of this game from Tom Vassal.
  • It's something you'd see in a fever dream.
  • Wow. Kind of want to play it now, though.
  • I don't think I'm going to do that well on this one.
  • I just care about that.
  • I don't know who designed it.
  • I don't think anyone knows.
  • I've never seen that before in my life.
  • Do I see the red down there?
  • Did CMON pick this one up, too?
  • I don't know.
  • I don't think they did, but Colossal Games definitely makes sense.
  • Didn't I know that?
  • Just because that's my go-to apparently.
  • Well, I'll I don't know enough to prove them wrong.
  • I'm sure someone did.
  • This is a great two-player game.
  • Who published it?
  • Damn. That one's Arcane Wonders.
  • It's a Hasbro. Haba. Damn it, not Hasbro. I meant Haba, but I mean, I'm not going to give I don't [ ] know. But yeah, Haba makes more sense.
  • No, dang it.
  • I know I did not do as good as last one.
References (from this video)
No references stored for this video.
Video oi1-Opi2PFg Top List at 44:11 sentiment: positive
video_pk 78484 · mention_pk 191174
Galactic Cruise video thumbnail
Click to watch at 44:11 · YouTube ↗
Overall sentiment (raw)
Overwhelmingly positive
Pros
  • Phenomenal for a first-time design team
  • More approachable than Lacerda games
  • Incredibly variable experience
  • Amazing graphic design and artwork
  • Feels like a companion to Lacerda's games
  • Constantly in play on BGA
  • Provides an interesting puzzle
  • Engaging at conventions
  • New expansion (Achievements) adds campaign/multi-game element
  • Hasn't gotten old despite playing a lot
Cons
none
Thematic elements
  • Cruise companies sending ships into space
  • Space
Comparison games
  • Lacerda games
Mechanics (from transcript analysis)
  • action selection — Locations on the board have two swappable actions available each game.
  • Modular Board — Almost everything on the board can be switched out, including action locations.
  • Set Collection — Implicit through developing actions and collecting technologies/powers.
  • Technology trees — There are four technologies at the top of the board that can be switched out.
  • Variable player powers — Each player has a scientist with a power that can be switched out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Galactic Cruise continues to be a game I play it on BGA now. It's I'm almost constantly in a game or two of this game on BGA. Like I don't know that I'm going to get tired of playing it primarily because of of the interesting puzzle that it gives you every time you play.
  • Shallow Sea has that really, really well because you're able to accomplish something, and by accomplishing something, it gives you this little shell resource, and you could spend that immediately to accomplish another thing, gives you another shell, and you can just have these massive turns
  • The presentation is amazing. The game looks beautiful.
References (from this video)
No references stored for this video.
Video QcvzJ0BZ2qE Discussion at 17:01 sentiment: positive
video_pk 77747 · mention_pk 187916
Galactic Cruise video thumbnail
Click to watch at 17:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absurdity lands
  • Mechanics are cool
  • Thematically makes sense
  • Interesting systems with depth
  • Looks good
Cons
  • Does not do itself service as a solo game
  • Mechanics will shine better in multiplayer
  • The randomized board layout can be complicated
Thematic elements
  • Space capitalism absurdity
  • Space
Comparison games
  • Hegemony
  • Tokaido
Mechanics (from transcript analysis)
  • action selection — So, so basically on your turn you can do there are six places you can place a pawn on the main board and at each of those six spaces at or sorry at each of those six spaces is two actions you can do but you can build developments is what they're called to then now whenever you go to that space you can do either the action at your space or something something connected to that space via your developments kind of like a little chain. So you can do those actions and you get to do two actions total from whatever you're connected to from your space
  • Resource Management — to refill the silo, the resource silo that people can use to build things and use them.
  • Set Collection — you have to choose which guest you're going to choose.
  • Worker Placement — There's also the bumping mechanic, which other worker placements have this, but they I haven't seen them have quite the exact same implementation as Galactic Cruise.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not a businessman. Uh, I am not jack business Eddie.
  • If you build it, they'll come.
  • The cult of new is so strong that I feel like having a lot of content saying older games are also still really great. Um, yeah, can also counteract that.
  • The entire Carboard Herald experiment, uh, has been about a dialogue, uh, between the people hosting it and an audience about sharing enthusiastic love for tabletop gaming and the people who make it.
References (from this video)
No references stored for this video.
Video SqmV_kosPAE Meeple University
video_pk 70215 · mention_pk 167120
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • that's the banking fee want to pay
  • I paid $5,000 for my room
  • another $10,000 for your own room I
References (from this video)
No references stored for this video.
Video FzC5EJarvLc Meeple University
video_pk 70216 · mention_pk 167121
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to Galactic Cruise luxury space travel at competitive
  • but you'll get fine for eating chewing
  • gum so pay up or lose
References (from this video)
No references stored for this video.
Video 5INiCryesiM Meeple University
video_pk 70217 · mention_pk 167122
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • going on Galactic cruise is like welcome
  • welcome to Galactic Cruise
  • luxury space travel at competitive prize
  • what just Bob
References (from this video)
No references stored for this video.
Video FzC5EJarvLc Meeple University at 0:34
video_pk 70216 · mention_pk 230419
Meeple University - Galactic Cruise video thumbnail
Click to watch at 0:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • luxury space travel
  • space travel
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to Galactic Cruise luxury space travel at competitive
  • but you'll get fine for eating chewing
  • gum so pay up or lose
References (from this video)
No references stored for this video.
Video QWbUciPGDSA Meeple University Discussion
video_pk 69905 · mention_pk 166794
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to Galactic Cruise luxury space travel at competitive prize
  • I'm budy
  • nope we're full now
  • sold my house to be here
  • that doesn't seem legal
  • no screaming no littering
References (from this video)
No references stored for this video.
Video QWbUciPGDSA Meeple University Discussion at 0:01 sentiment: neutral
video_pk 69905 · mention_pk 230418
Meeple University - Galactic Cruise video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Exciting premise introduced in the ad
  • Humorous setup with recurring cruise-promotional premise
Cons
  • Overbooking/high fees mentioned
  • Lack of clear gameplay details
  • Potential legal concerns about payments
Thematic elements
  • luxury space travel / promotional promotion
  • space cruise ship
  • mock advertisement / promotional skit
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to Galactic Cruise luxury space travel at competitive prize
  • I'm budy
  • nope we're full now
  • sold my house to be here
  • that doesn't seem legal
  • no screaming no littering
References (from this video)
No references stored for this video.
Video ultUp12GBPQ Rules Teach at 0:01 sentiment: positive
video_pk 69223 · mention_pk 165636
Galactic Cruise video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful graphic design and artwork.
  • Varied setup and bot difficulties for replayability.
  • Satisfying engine-building and resource management elements.
  • Engaging passenger fulfillment and cruise launch mechanics.
Cons
  • Can be complex to learn initially.
  • Bot opponent's rule-bending can be challenging.
Thematic elements
  • Working for a company that offers space cruises, where supervisors compete to impress the board of directors with victory points to replace the CEO.
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose from a variety of actions each turn, including scheduling cruises, advertising, building developments, hiring workers, launching ships, and refreshing displays.
  • Engine Building — Players build developments and technologies that provide ongoing benefits, such as reducing costs or increasing resource storage.
  • Resource Management — Managing various resources (money, ads, food, oxygen, fuel, reputation) is essential for performing actions and achieving goals.
  • Set Collection — Collecting sets of passengers with matching colors to advertised cruises and destinations is a way to earn reputation and points.
  • Solo Play — A bot opponent ('Rachel') controlled by cards simulates multiplayer interaction and competition for goals.
  • Variable player powers — The game utilizes agenda cards that provide special abilities or resources, and technologies can be developed to grant unique benefits.
  • Worker Placement — Players place worker tokens on action spaces to perform actions. Some spaces offer two actions, while others are linked to specific developments or technologies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • all of the game is laid out here and it will make absolutely zero sense of course right now but as soon as you know the game it's such a good reminder
  • The Adventurous people I'm going to pay my two starting ads to advertise to these two starting orange
  • So for me I've got one Cube and One Wing we will get more Wings if we do the goals
  • An unusually bad show for Rachel I hope I haven't forgotten anything big but I hope either way this game is giving you a good idea of what Galactic cruise is like
  • so if she put another development out at the end that would have been a cube in there for some points not saying it would one of the game getting a second ship launch would have earned her a lot she actually loses 10 she cuz she didn't launch these two ships oh dear
References (from this video)
No references stored for this video.
Video JDul6LxiDPk Unboxing at 0:06 sentiment: positive
video_pk 69186 · mention_pk 165556
Galactic Cruise video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredibly thematic unboxing experience with high-quality components.
  • Thoughtful design that prioritizes user experience and ease of play.
  • Excellent rulebook and player aids that make a heavy game accessible.
  • High degree of variability through modular components.
  • Innovative and functional die-cut playmat.
Cons
  • Nervousness about unfurling the die-cut playmat due to its complexity.
  • It is a heavy game.
Thematic elements
  • cruise
  • galactic
Comparison games
  • Lerta
Mechanics (from transcript analysis)
  • Modular Board — The game uses action tiles that can be mixed and matched, and a modular playmat that holds components.
  • Resource Management — Players gain resources (money, cubes) and track them on their player boards.
  • Set Collection — Implied through the collection of passengers (families, partners, adventure people) and potentially technologies or missions.
  • Variable player powers — Each player has a unique player tray with starting income and ship components.
  • Worker Placement — Mentioned in relation to different colored workers (orange, purple, blue) and action tiles on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of the most thematic things I've ever seen.
  • You can tell when people who've designed a game play games.
  • This is a great example of a campaign that has delivered on all of its promises.
  • I'm ready to play this game again.
References (from this video)
No references stored for this video.
Video zkt8btHG-UE Playthrough at 6:41 sentiment: positive
video_pk 69152 · mention_pk 165520
Galactic Cruise video thumbnail
Click to watch at 6:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good introduction with pre-printed intro board.
  • Variable setup provides high replayability.
  • Expansions integrate well and add meaningful content.
  • Strategic choices with starting upgrades are impactful.
  • Engaging complexity with modular design.
  • Satisfying engine-building opportunities.
  • Interactive gameplay with worker placement.
  • Satisfying progression and strategic depth.
Cons
  • Can be complex to teach with all expansions.
  • Certain combinations might feel overpowered if not managed.
  • Resource management can be tight, requiring careful planning.
Thematic elements
  • Running a cruise company
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The placement of workers on the board determines the actions available, with different pairings and locations offering varied strategic choices.
  • area control/influence — Placing workers on certain spaces or building out a network can grant influence or control over areas, potentially leading to bonuses or points.
  • Contract Fulfillment/Objective Completion — Players work towards fulfilling company goals or launching cruises, which are specific objectives that award points or other benefits.
  • Engine Building — Players build up their capabilities through acquiring technologies, upgrading ships, and creating synergistic combinations of actions and bonuses.
  • Resource Management — Players must manage various resources like money, ads, fuel, oxygen, and food to perform actions, build components, and launch ships.
  • Set Collection — Players aim to collect sets of elements, such as matching customer types to cabin types or collecting specific technologies or blueprints, to score points or gain advantages.
  • Tile Placement — The game involves placing tiles to define parts of the board or build components like cabins, with considerations for alignment and bonuses.
  • Variable Player Powers/Upgrades — Players start with unique upgrades and can acquire new ones that alter their abilities, providing different strategic paths and advantages.
  • Worker Placement — Players place workers on action spaces to perform actions, with competition for prime spots and the ability to bump opponents affecting turn order and resource acquisition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But the normal way of playing on the other side is this board is completely blank and these are all tiles to define all of those things randomly each game that you play.
  • So, you get the choice of two cards at the start of the game and before you take your first turn, you are going to remove one of your funding upgrades, giving you a more powerful funding upgrade for the rest of the game.
  • Because the it's it's have launches and have cabins built.
  • So she is going to be building her ship.
  • The trouble with the roller coaster part that you took. Like, I can't build in the main ship because it's in space.
  • I kind of want to build a development.
  • It's just like you know, Tool doing great things on every Tool doing games. Making complex things.
  • The starting upgrades, that is such a big thing.
References (from this video)
No references stored for this video.
Video tHkw683M6fI Review at 0:26 sentiment: mixed
video_pk 68950 · mention_pk 165251
Galactic Cruise video thumbnail
Click to watch at 0:26 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Beautiful and clean art and graphic design.
  • Thematic elements make sense and aid in teaching the game.
  • Clever twists on worker placement, like using adjacent spaces via technology.
  • Rewarding worker bumping mechanism.
  • Technologies that limit resource maximums encourage strategic building.
  • Reputation track provides flexibility and prevents the game from being too tight.
  • Streamlined and effective resource acquisition via the silo mechanism.
  • Strategic depth in matching guests to rooms and managing advertising.
  • Engine building aspect for scoring points.
  • Player aid book is well done.
Cons
  • New players might not realize advertising is still needed on ships to maximize points.
  • There is a lot to keep track of, potentially overwhelming new players.
  • The game is longer than stated on the box, potentially taking close to three hours or more.
  • There can be significant downtime, especially at higher player counts.
  • Despite standing out, it doesn't stand out enough for the host to prioritize it over other heavy Euros.
Thematic elements
  • Running a cruise ship in space, managing guests and ship upgrades
  • Outer space
Comparison games
  • Nucleium
  • Nothing Personal
  • Lisboa
  • Coliseum
Mechanics (from transcript analysis)
  • Engine Building — Bonuses accumulate as more ships are built, leading to an engine of increasing points.
  • Resource Management — Players gather and manage resources like food and fuel.
  • Set Collection — Attracting specific types of guests to rooms they prefer.
  • Silo Mechanism — A mechanism where resources are gained by pulling them down in a silo, and can be refilled to gain money and reputation.
  • Technology Investment — Players invest in technologies which can provide income and enable actions on adjacent spaces by paying the technology owner.
  • Worker Bumping — Players can bump other players' workers, granting the bumped player a bonus.
  • Worker Placement — Players place workers on different buildings to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a heavyweight Euro game.
  • The technologies actually block spots and so you have to develop technologies to give yourself more or higher maximum for certain resources.
  • I love that there's that reputation track. There's different ways and effects for you to move up there. And I love that you can move back to get something that you need in a pinch.
  • New players might not realize that advertisements are still needed once you have them on the ship to get them to do things to get you more points.
  • It's a longer, heavier euro. It says 90 minutes on the box to like close to three hours. It's longer than that for sure.
  • For me personally, it's not [standing out as much as others think].
  • It's good. It's solid. I can see why people love it. I don't love it as much as other people, but it is solid.
References (from this video)
No references stored for this video.
Video 2wMrdljC3Og Review at 0:34 sentiment: positive
video_pk 68951 · mention_pk 165252
Galactic Cruise video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredible thematic integration
  • Clever and fresh theme with mechanisms beautifully woven into it
  • Unique blend of mechanics (worker placement, spatial planning, resource management, multi-step launch sequences)
  • Consistently meaningful turns
  • Satisfying actions, especially when layered with agenda cards
  • Flawless rulebook
  • Gorgeous components
  • Unbelievable production
Cons
  • Steep learning curve
  • Long teach
  • AGMs are not as exciting as hoped
  • AGMs are a bit anticlimactic
Thematic elements
  • Luxury all-inclusive space cruise
  • Orbit
Comparison games
  • Vitalisera games
  • On Mars
  • Anachrony
  • Tracurion
  • Colution
Mechanics (from transcript analysis)
  • action selection — Players choose one of three main actions each turn: assign a worker, launch a ship, or call a meeting.
  • Area Control — The game involves placing development tokens to link spaces and potentially bumping other workers.
  • contract fulfillment — Players can fulfill 'company goals' by meeting certain criteria, moving a marker on a progress track.
  • Engine Building — The game provides 'plenty of ways to build your engine and earn points.'
  • Multi-step launch sequences — Launching a ship involves a five-step countdown: attaching a cruise, placing a progress cube, paying for food/oxygen/fuel, scoring points based on cockpit goals, and sending the worker to pilot.
  • Resource Management — Players manage resources like money and ads, and acquire resources from storage silos.
  • Set Collection — Advertising for a cruise involves luring guests whose color matches destination colors.
  • Spatial Planning — Mentioned as part of the blend of mechanics, implying board presence and arrangement are important.
  • Track Advancement — The game progresses through years, marked by filling a progress track, which triggers Annual General Meetings (AGMs).
  • Worker Placement — Players assign workers to action spaces, with the option to bump other workers. Actions include building developments, increasing storage, hiring workers, purchasing supplies, acquiring blueprints, building ship segments, acquiring new ships, gaining resources, refilling storage, drawing agenda cards, refilling agenda cards, scheduling cruises, and advertising for cruises.
  • Worker Placement Twist — When assigning a worker, players can take two actions from the chosen space and its connected neighbors.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Feeling stressed, worn out, burned out? Who isn't in 2025?
  • That's the pitch behind Galactic Cruise, and it sounds pretty out of this world.
  • Galactic Cruise is a deeply thematic worker placement game that blends Star Trek and Titanic, minus the whole sinking thing.
  • Because what's a travel company without some uncomfortably forceful marketing?
  • So, is Galactic Cruise the next giant leap for board game kind or a cosmic misfire that'll crash and burn on re-entry?
  • This is now one of my absolute favorite games ever. Period.
  • All I can say right now is wow.
  • if you like fairly heavy Euro games with a rich theme, don't think twice about getting a copy of this game. It is amazing.
  • I would recommend this game if you're into Vitalisera games, especially on Mars or titles like Anacrony, Tracurion, or even Colution.
References (from this video)
No references stored for this video.
Video svMOZyKmky8 Review at 0:02 sentiment: mixed
video_pk 68045 · mention_pk 164369
Galactic Cruise video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Variety in action spaces, upgrades, scoring goals, and components that changes the tactical makeup of the game.
  • Satisfying sense of upgrading and engine building, making players feel more powerful and efficient.
  • Satisfying process of preparing and launching cruises, with reusable shuttles.
  • Friendly worker placement system that avoids player lockout and reduces conflict.
  • Strong thematic integration for medium to heavy Euro games.
Cons
  • The larger strategic level of the game doesn't change drastically between plays, with a consistent focus on building shuttles.
  • The solo bot has a lot of swinginess and luck-based elements, leading to inconsistent performance and potentially uncompetitive scores.
  • The worker placement might not appeal to players looking for a more cutthroat experience.
Thematic elements
  • Launching cruises with varied passengers to varied destinations
Comparison games
  • Distilled
  • Luier
Mechanics (from transcript analysis)
  • Engine Building — Players can upgrade their capabilities through developments, hiring expert workers, and increasing their worker count, leading to a feeling of growing power and efficiency.
  • Resource Management — Players spend resources to perform actions.
  • Set Collection — Collecting passengers and destinations for cruises.
  • solo mode — A solo mode is available where players compete against a bot with three difficulty levels.
  • Variable player powers — Expert workers have different powers each game.
  • Worker Placement — Players place workers on different spots on the board to perform randomized actions, spend resources, upgrade, get new workers, and build shuttles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, let's discuss five key things to know about Galactic Cruise.
  • But the one big caveat for this one is that I didn't feel like I was doing anything that differently on a larger strategic level.
  • So, long story short, the bot score is not necessarily going to be competitive.
  • And the cool thing is once you've built your shuttle, you can use it again and again.
  • But if you like a friendlier worker placement that doesn't uh lead to as many hurt feelings, I think this one could be great for you.
References (from this video)
No references stored for this video.
Video DNmG-vmxayY Discussion at 18:53 sentiment: positive
video_pk 67631 · mention_pk 163797
Galactic Cruise video thumbnail
Click to watch at 18:53 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • Considered the heaviest game on the list.
  • Very popular and widely discussed.
  • Heavy but approachable rules and icons.
  • Accessible compared to some other heavy games.
Cons
none
Thematic elements
Comparison games
  • Lerta
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sanctuary is kind of a new version of Arknova. It's not necessarily a sequel to Ark Nova at all, but what it's doing is taking a lot of what people loved about Arknova, especially like the zoo, building and collecting animals, and it's repackaging it in a what I would call maybe a little bit smaller, but more streamlined, faster tile placement game that takes a lot of what people did love.
  • Orlone has continued to be my number one and it may still be my number one.
  • With that said, this big box has everything you've ever wanted. It has all of the expansions included. It has nice storage trays. Has all sorts of deluxe bits.
  • If you know someone who owns it and loves it, get them this big box because the storage solution for all things Arnac is fantastic. Plus, it does come with new content.
  • It's heavy but in a very approachable way. They really did a great job with every aspect of this game.
  • It does give us sort of vibes, but it's kind of like a stepping stone into that that heavier game.
References (from this video)
No references stored for this video.
Video ZWBMgF8Y-GU Top List at 3:53
video_pk 67044 · mention_pk 162974
Galactic Cruise video thumbnail
Click to watch at 3:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Unlike other rankings that I know and love, like on BoardGameGeek, the hotness, um the hotness is kind of dominated by games that are coming out in the future, rather than games that are already that people are actively already playing.
  • I wanted a power ranking hotness-style list about games that we've already played, and now that we've played them, we want to play them again.
  • The bottom three get knocked off, and next month they will be replaced by Terraforming Mars, Sanctuary, and Dune Imperium.
  • I think that is really clever. I kind of want to see more games with this discovered asymmetry that impacts all players during the game.
  • This is the number two game that people have played that they want to play again.
  • A real classic game here that has been given a little bit of new life thanks to I think the special edition, which is really stunning.
  • I think these are games that people play. Like, people aren't I don't think everyone is playing Galactic Cruise every night. And even if you are, you're probably mixing in a lighter game every now and then. And those games I think are relevant are are relevant, too.
References (from this video)
No references stored for this video.
Video AP5ZgMsjAMo Allies or Enemies Top 10 List at 3:30 sentiment: positive
video_pk 66051 · mention_pk 160549
Allies or Enemies - Galactic Cruise video thumbnail
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning production and components
  • Very smooth play for a heavy game
Cons
  • Heavy and may not be accessible to all players
Thematic elements
  • space travel and logistics in a corporate setting
  • spacefaring cruise logistics management
  • procedural, heavy-strategy puzzle
Comparison games
none
Mechanics (from transcript analysis)
  • heavy action spaces with modularization — action spaces are mixed up and paired differently each game; requires careful sequencing
  • Modular Board — action spaces are mixed up and paired differently each game; requires careful sequencing
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is like inside out the board game.
  • Every single bit about this game and the production of this game is amazing and it just makes the game a lot easier to play.
  • I love the asymmetry of trying to figure out how your individual characters work best and work best together, too.
  • The theme definitely reminds me of How to Train Your Dragon.
  • And it is a really beautiful game. Like even the non-delux version looks so nice.
  • Recall ... is brainmelting kind of puzzly fun.
  • this game really does something different.
References (from this video)
No references stored for this video.
Video W7HcXeGXToI Meeple University
video_pk 63975 · mention_pk 167119
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
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