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The Crew: Mission Deep Sea box art

The Crew: Mission Deep Sea

Game ID: GID0325594
Game Info
Year
2021
Players
2-5
Age
10+
Playtime
20 min
Collection
Ratings
Expansions & Family
The Crew: The Quest for Planet Nine
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In the trick-taking card game The Crew: Mission Deep Sea, you and the other players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu.

This new version of The Crew has the same innovative co-operative trick-taking mechanism as the highly lauded original game — but with some exciting new surprises! While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don't go as planned, you might just be able to salvage the operation, but it will take near flawless execution and perhaps a little luck to finally reach Mu.

—description from the publisher

Description

In the trick-taking card game The Crew: Mission Deep Sea, you and the other players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu.

This new version of The Crew has the same innovative co-operative trick-taking mechanism as the highly lauded original game — but with some exciting new surprises! While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don't go as planned, you might just be able to salvage the operation, but it will take near flawless execution and perhaps a little luck to finally reach Mu.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 176
This page: 26
Sentiment: pos 24 · mix 1 · neu 0 · neg 1
Mentions per page
Showing 151–176 of 176
Video T7hYH9Kg2VY Rolls in the Family Top List at 46:57 sentiment: positive
video_pk 10486 · mention_pk 94891
Rolls in the Family - The Crew: Mission Deep Sea video thumbnail
Click to watch at 46:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever, smooth integration of cooperative play with classic trick-taking
  • short session lengths; adaptable to group size
Cons
  • requires familiarity with trick-taking to shine
Thematic elements
  • cooperative trick-taking
  • space exploration
  • team-based, mission-driven
Comparison games
  • The Quest for Planet Nine
Mechanics (from transcript analysis)
  • cooperative trick-taking — Players follow trick-taking rules with shared objectives; communication is limited.
  • Objective-driven hands — Each player has a mission requiring certain cards or outcomes to be achieved.
  • Trick-Taking — Players follow trick-taking rules with shared objectives; communication is limited.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just it is that quick card drafting. You know, the simultaneous play keeps everyone engaged.
  • scouting, which is taking one of the outermost cards on the set that's currently out and taking it into your hand and slotting it anywhere.
  • you can't communicate what each of you have outside of in between rounds.
  • it's all around, you know, you're rolling these dice behind your little map and then using, you know, dice placement out on kind of a shared board to ultimately try to fly the plane successfully.
  • Tumbling Dice had a way of getting to his heart.
  • Sausage Sizzle is just absolutely knocked it out of the park in that regard.
  • This is the definitive filler game.
  • Escape the temple for 10 minutes of excitement and fun.
References (from this video)
No references stored for this video.
Video T4MsUNofNMI Might I Suggest A Game Top List at 4:26 sentiment: positive
video_pk 10078 · mention_pk 81733
Might I Suggest A Game - The Crew: Mission Deep Sea video thumbnail
Click to watch at 4:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong cooperative coordination
  • Low downtime, high replayability
  • Great for players who enjoy puzzles and teamwork
Cons
  • Requires discussion and planning
  • Missions can be punishing when misplayed
Thematic elements
  • teamwork to complete increasingly difficult trick-taking objectives
  • cooperative space-themed missions with limited communication
  • cooperative, puzzle-like, mission-driven
Comparison games
  • The Crew: Mission Deep Sea
Mechanics (from transcript analysis)
  • cooperative trick-taking — Players collectively take tricks to complete missions with specific constraints.
  • mission-based progression — Increasingly difficult scenarios require precise trick-taking order and timing.
  • one-card communication limit — Only one card communicates intention per round, shaping coordination.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • sushi go is a really cute family card game for two to five people
  • these tough decisions make this game strategic and fun
  • the crew quest for planet nine is a cooperative trick-taking card game that really i can't say enough good things about
  • king domino is a light tile placement game where players are trying to construct the most illustrious kingdom
References (from this video)
No references stored for this video.
Video -JYNifNV3lU TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top List at 2:17 sentiment: positive
video_pk 9933 · mention_pk 29206
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - The Crew: Mission Deep Sea video thumbnail
Click to watch at 2:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • improved replayability over the original The Crew
  • modes encourage varied play with different groups
Cons
  • still requires coordination among players
  • some missions can feel similar over time
Thematic elements
  • cooperative teamwork with mission-based challenges
  • Undersea exploration missions
  • story-like mission progression
Comparison games
  • The Crew: Search for Planet 9
Mechanics (from transcript analysis)
  • cooperative_play — players share the objective and adapt to varying mission difficulties
  • Trick-Taking — team-based trick-taking with specific mission constraints
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Ticket to Ride was not anywhere in the top 30 of selling in 2025"
  • "Wingspan, Wormspan, and Finsspan are all in the top 17 selling games of this year"
  • "The Crew Search for Planet 9" is a cooperative trick-taking game that took the world by storm when it came out.
  • "it's similar to the original The Crew, but it's better"
  • "it's not on the list"
References (from this video)
No references stored for this video.
Video BtfCzbHla6U BoardGameCo Top List at 5:08 sentiment: positive
video_pk 9581 · mention_pk 28328
BoardGameCo - The Crew: Mission Deep Sea video thumbnail
Click to watch at 5:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pioneering cooperative trick-taking within the crew series
  • tight puzzle that rewards teamwork
Cons
none
Thematic elements
  • cooperative trick-taking in a thematic space setting
  • oceanic cooperative space of tasks
  • cooperative puzzle-solving, teamwork
Comparison games
  • The Lord of the Rings trick-taking games
Mechanics (from transcript analysis)
  • cooperative trick-taking — players collaborate to fulfill objectives using trick-taking mechanics
  • goal-based tasks — teams align on who can achieve which goals to maximize success
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's 80 through 71. We're counting down the list.
  • This is a delightful game that is accessible, easy to teach, and incredibly replayable.
  • Onward is the new version of Sky Tier. It's a MOA-style game with a volcano eruption climax.
  • Canvas is a delightful game. It’s accessible, a great gateway, and the art is stunning.
References (from this video)
No references stored for this video.
Video 8OTPm2TWY6Y Foster the Meeple Top List at 3:48 sentiment: negative
video_pk 9145 · mention_pk 26966
Foster the Meeple - The Crew: Mission Deep Sea video thumbnail
Click to watch at 3:48 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Novel combination of trick-taking and cooperative gameplay
  • Unique silent cooperative mechanic
Cons
  • Silent play removes conversational comfort of trick-taking games
  • Too easy for experienced trick-taking players
  • Questions if truly cooperative without communication
  • Better trick-taking games available
  • Better cooperative games available
  • Better hidden information games available
Thematic elements
  • Cooperative trick-taking adventure
  • Space exploration searching for Planet Nine
  • Silent cooperative with no communication
Comparison games
  • The Mind
  • Euchre
  • Spades
Mechanics (from transcript analysis)
  • Cooperative — All players work together silently to complete mission objectives
  • Silent play — Players cannot communicate or talk about strategy during play
  • Trick-Taking — Traditional trick-taking game mechanics similar to euchre or spades
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Overrated has a very negative connotation but if i say something's overrated it means to me this game is ranked something on bgg and i think it's higher than what it should be
  • Raiders of the north seas is just like has a really unique work replacement mechanism but all the actions are pretty boring
  • The crew is not necessarily like a heinous game i don't think it's a 0 out of 10. i just i'm shocked that it's in the top 50
  • Azul is the perfect entry-level game it's very easy to teach it's beautiful it's very quick to play
  • Viticulture should be about making the wine right you should be making wine you should be fulfilling wine contracts to to win the game
  • Gloomhaven is a dungeon crawler that was kind of a first adopter but it's almost been surpassed
  • Losing gloomhaven sucks it sucks so hard because if you lose you gotta replay that mission if you lose you just spent four hours
  • I think brass does things so well it's complex but it's not so complex that everybody can learn it
  • This is maybe more of a me problem but i get kind of quarterback-y in gloomhaven because i don't want to lose
References (from this video)
No references stored for this video.
Video Kjx7vflkJNc 3 Minute Board Games Top List at 7:22 sentiment: positive
video_pk 8941 · mention_pk 123501
3 Minute Board Games - The Crew: Mission Deep Sea video thumbnail
Click to watch at 7:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong cooperative feel and familiar mechanics for many players.
Cons
  • Requires a minimum player count to work best.
Thematic elements
  • Cooperation under time pressure
  • Space, cooperative trick-taking
Comparison games
  • Original Crew
Mechanics (from transcript analysis)
  • Trick-Taking — Cooperative trick-taking where players complete tasks together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • why Jared would you want to play marrying Mr Darcy this is not really your kind of game
  • it's Kathy's favorite game
  • Sushi Go over Sushi Go Party because of its portability factor
  • the road trip's full of zombies
  • this is a game about the story so one person can read the clues aloud and everyone else can sort of chip in
  • Cooperative game and this is the main difference here
  • Mission Deep Sea or the original crew I prefer Mission Deep Sea
  • Hostage Negotiator is my favorite portable game
  • it's absolutely gorgeous
  • A lot of people know the fundamental basics of what makes the crew tick
References (from this video)
No references stored for this video.
Video w0eJ-Jm3pf4 Chairman of the Board Top List at 8:04 sentiment: mixed
video_pk 8723 · mention_pk 25749
Chairman of the Board - The Crew: Mission Deep Sea video thumbnail
Click to watch at 8:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Objectively clever and meticulously designed
Cons
  • Personal dislike of trick-taking games; limits enjoyment regardless of cleverness
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative trick-taking — Players work together to complete a sequence of tricks with specific objectives across scenarios of increasing difficulty
  • Trick-Taking — Players work together to complete a sequence of tricks with specific objectives across scenarios of increasing difficulty
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • allegory is a game that really did intrigue me actually a very stunning looking game actually I love the artwork in this one
  • there were too many negative cards in the game
  • I wanted to like this one I thought there were too many negative cards in the game
  • I thought that was a fantastic mechanism however I thought it was a bit hamstrung by the fact that the rest of the game was pretty light
  • the potential was off the charts with this one but the rest of the game just held it back
  • this was convoluted it was drawn out in a very long game for no reason you were constantly going bust often um you know without having made a single decision and it was just a frustrating mess of a game that I absolutely despised
  • hierarchy is a tiny little micro game by button shy
  • I remember it being at least a quality design
  • the online digital implementation of it is better than the physical card game
  • objectively this game is so clever it's very meticulously designed and if you like trick taking and you like co-op gameplay you're gonna love it
  • I've played this one over a hundred times I'm just completely warm out on this game
  • Village Green is a nice design, but the restrictions were a little bit debilitating
  • every single placement is important here
  • the fun part I thought decision wise there was almost nothing here
  • it's one of those games where you never go to calculate scoring it's just a fun activity
References (from this video)
No references stored for this video.
Video aAOuAj8xdQE Foster the Meeple Playthrough at 6:16 sentiment: positive
video_pk 8610 · mention_pk 25370
Foster the Meeple - The Crew: Mission Deep Sea video thumbnail
Click to watch at 6:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight cooperation
  • tight integration of tricks with mission goals
Cons
  • solo/following modes can be challenging for new players
Thematic elements
  • cooperative trick-taking with a shared goal
  • cooperative deep-sea exploration and mission completion
  • cooperative, puzzle-oriented
Comparison games
  • Friday
  • Marvel Deck-Building Game
Mechanics (from transcript analysis)
  • cooperative trick-taking — players cooperate to meet collective goals through card play
  • hand-management — careful play of cards to satisfy mission objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This Is A Feast for Odin
  • I want to pick a game that has infinite possibilities
  • 52 cards, 52 standard deck
  • that is a fair call that's not a cheat
  • You're spending your entire life on a desert island
  • Friday touring machine
  • Sometimes tenure is irrelevant
References (from this video)
No references stored for this video.
Video v-N38p5wVd8 The Broken Meeple Review at 0:39 sentiment: positive
video_pk 8118 · mention_pk 23872
The Broken Meeple - The Crew: Mission Deep Sea video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative merge of trick-taking and cooperative mechanics
  • Short play time (20-minute filler) with quick teaching
  • Campaign structure with multiple missions and replay value
  • Allows strategic planning with limited communication
  • Good entry point for trick-taking and co-op fans
Cons
  • Limited player interaction due to silent play
  • Best at 3 players; 4-5 players increases difficulty and duration
  • No two-player or solo mode
  • Aesthetics and component quality are modest; box can be flimsy
  • Campaign can feel repetitive or constrained for some groups
Thematic elements
  • Cooperative trick-taking with space exploration flavor
  • Space mission setting with Earth orbit and planetary exploration
  • Campaign logbook with mission-driven progression and flavor text
Comparison games
  • The Mind
Mechanics (from transcript analysis)
  • campaign logbook — Logbook tracks progress across missions; flavor text is minimal; tasks are checked off as attempted
  • cooperative campaign with personal objectives — Players collectively complete missions; each player has to fulfill specific tasks; campaigns can be played standalone
  • Limited Communication — No talking during play; some information is revealed by face-up cards and markers to coordinate
  • mission-based constraints — Missions impose task-based restrictions and must be completed in specific orders or with particular card requirements
  • Trick-Taking — Players play cards following suit; trump cards can win; higher value wins the trick; tasks constrain who wins each trick
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • forget the whole thing about campaign mode
  • I think this will impress other people
  • it's a very healthy amount of tension
  • not the most exciting game out there
References (from this video)
No references stored for this video.
Video tUOKedZY-lU Rolls in the Family Discussion at 5:23 sentiment: positive
video_pk 7632 · mention_pk 22609
Rolls in the Family - The Crew: Mission Deep Sea video thumbnail
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight cooperative play
  • enriched by mission variability
Cons
  • requires coordination
  • lightweight compared to heavy campaigns
Thematic elements
  • Cooperative trick-taking with mission variability
  • Undersea mission environment
  • mission-driven, puzzle-like
Comparison games
  • The Crew: Quest for Planet 9
Mechanics (from transcript analysis)
  • cooperative trick-taking — Players work together to fulfill mission objectives using card play.
  • Trick-Taking — Players work together to fulfill mission objectives using card play.
  • variable mission cards — Different missions create replayable experiences within a campaign frame.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "This is a long time staple in my collection"
  • "Mission Deep Sea really captures everything I loved about that game"
  • "I ranked it higher than Dixit"
  • "This goes to Arkham Horror: The Card Game"
References (from this video)
No references stored for this video.
Video nlB0ZVFLuuE The Broken Meeple Top List at 26:50 sentiment: positive
video_pk 7408 · mention_pk 21912
The Broken Meeple - The Crew: Mission Deep Sea video thumbnail
Click to watch at 26:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent gateway for newbies into trick-taking
  • Very approachable with proper coordination
Cons
  • Requires clear communication; otherwise mistakes happen
  • Less depth than heavier trick-takers
Thematic elements
  • Team-based mission objectives through cards
  • Space-themed cooperative trick-taking
  • -light, puzzle-like teamwork
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — All players share a single objective and must coordinate
  • cooperative play — All players share a single objective and must coordinate
  • Trick-Taking — Players collectively aim to win certain tricks to meet mission goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spirit Island's fantastic it is one of my favorite co-ops of all time
  • it's not for everybody
  • I love teaching games
  • I just want a nice Speedy game
  • The Crew is a great trick taking game
  • Scythe is not a fun one to teach
  • it's got the most stuff in it which also makes it the harder one to play with Noobs
  • ironically the first game I ever played at a board game club that got me into the hobby was Seven Wonders with leaders included where I actually won the game
  • it's a fantastic fun game
  • I've played this game a lot
References (from this video)
No references stored for this video.
Video RiFOfhs_f9I Board Game Spotlight Top List at 35:22 sentiment: positive
video_pk 6003 · mention_pk 17811
Board Game Spotlight - The Crew: Mission Deep Sea video thumbnail
Click to watch at 35:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Replaces original Crew
  • Major improvements over original
  • Brilliant design
  • Dynamic difficulty scaling
  • More intuitive than original
  • More interactive
  • Quick rounds
  • High replay value
Cons
none
Thematic elements
  • submarine exploration
  • deep sea
  • underwater mission
Comparison games
  • The Crew
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a full day of gaming you got a plan for snack breaks you need to plan for nap breaks
  • this cool game about sliding these things around the board and it's so stinking satisfying
  • we really enjoy unfair but i don't enjoy all the mean stuff so every single piece so fun fair just really fixes that problem
  • this one completely changed what a roll and write can do
  • my brain turned to much like i literally need to power down for a little while and let my brain reset
  • there's something special about it you know that really makes it stick out amongst everybody else
  • this replaces terraforming mars for me
  • it is just such a smart idea that is so simple
  • orange nebula designs just incredibly unique incredible experiences
  • the way that you use your hand management and the resource management it all just sings together really well
  • they're there this isn't like a we're just going to reskin something
  • it does a really great job of letting those last two players have the opportunity to really challenge the people that are in first and second
  • it's quacks of quinlenberg the dice version
  • i'm a sucker from dice i love the tactical sensation of just chuck and dice
  • you really are paying attention to what's going to fill up each cauldron
  • the best hidden movement game that i've played ever
  • if you like the crew to begin with you can literally throw it in the trash and get this version
  • it's brilliant from a design standpoint it's absolutely brilliant
  • it's that wonderful tension right every round where am i gonna place where am i going to you know place my bid
  • it's so relaxing it's so satisfying it's gorgeous
  • i've needed my board gaming to be a warm thumpy blanket
References (from this video)
No references stored for this video.
Video 75QuD2hl418 3 Minute Board Games Top List at 24:54 sentiment: positive
video_pk 4922 · mention_pk 100798
3 Minute Board Games - The Crew: Mission Deep Sea video thumbnail
Click to watch at 24:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • family-friendly
  • accessible for new players
Cons
  • lighter in depth for some players
Thematic elements
  • space/marine adventure
  • cooperative trick-taking aboard a mission crew
  • light, accessible
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative trick-taking — players cooperate to meet mission goals via tricks
  • scaling difficulty — adjustable challenge for groups
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spirit Island my all-time favorite game
  • Arkham Horror holds a special place of my heart
  • it's joy in a box
  • Leaving Earth is my favorite in that space
  • this is one of those few games where I'm like yeah I think the streamlined version is the way to go
  • June is the original game for this spot
References (from this video)
No references stored for this video.
Video YxH_ivtOliA Rolls in the Family Top List at 21:44 sentiment: positive
video_pk 4165 · mention_pk 12190
Rolls in the Family - The Crew: Mission Deep Sea video thumbnail
Click to watch at 21:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High variability with different difficulties and missions
  • Good for stand-alone play or as a campaign component
Cons
  • Can be rule-heavy to teach
  • May require a dedicated group to enjoy the campaign format
Thematic elements
  • cooperative trick-taking with evolving mission decks
  • Undersea exploration with reimagined mission structure
  • campaign-lite progression with varied mission cards
Comparison games
none
Mechanics (from transcript analysis)
  • campaign-like progression — Missions feed into each other with evolving rules and options
  • Trick-taking with cooperative objectives — Players work together to meet mission requirements using a deck-based system
  • Variable difficulty deck — Mission cards are rated by difficulty and adjusted for player count
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's real time battleship, team verse team.
  • Baptism by fire.
  • There's no game like it.
  • This game continually impresses me to the point that this is never going to leave my collection.
  • The queen is way harder in this game.
  • Arc's delivering on the promise of what this game set out to be.
References (from this video)
No references stored for this video.
Video Uap7uMBzlFk BoardGameGeek Top List at 15:13 sentiment: positive
video_pk 3654 · mention_pk 10794
BoardGameGeek - The Crew: Mission Deep Sea video thumbnail
Click to watch at 15:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • inexpensive with accessible entry into trick-taking
  • scalable difficulty with multiple players
  • varied missions provide replayability
Cons
  • as with many trick-taking games, learning the system can be challenging at first
Thematic elements
  • trick-taking as a cooperative puzzle
  • underwater missions and cooperative challenges
  • scenario-based with escalating difficulty
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative trick-taking — players work together to win tricks that fulfill mission criteria
  • Scenario / Mission / Campaign Game — missions vary in difficulty and objective requirements
  • Scenario-based variability — missions vary in difficulty and objective requirements
  • task-based objectives — specific card requirements drive player decisions
  • Trick-Taking — players work together to win tricks that fulfill mission criteria
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's ultimately a small card game
  • it's a great bang for your buck game because it's a relatively cheap game that just works.
  • this is a really in-your-face game where there's going to be a grid of cards.
  • it's such a good value because this game very often is like $30 for massive content.
References (from this video)
No references stored for this video.
Video 8RUQyvR45Kk 3 Minute Board Games Discussion at 3:34 sentiment: positive
video_pk 2992 · mention_pk 8733
3 Minute Board Games - The Crew: Mission Deep Sea video thumbnail
Click to watch at 3:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Improves on the original Crew with better replayability
  • Accessible and social; still requires teamwork
  • Compact and quick iteration rounds
Cons
  • Can be punishing if a misread mission occurs
  • Thematic novelty may wear off after repeated plays
Thematic elements
  • Cooperative trick-taking with mission-driven objectives
  • Underwater/marine mission flavored variant of The Crew
  • mission-based, procedural
Comparison games
  • The Crew
Mechanics (from transcript analysis)
  • cooperative trick-taking — Players cooperate to fulfill specific tricks based on mission cards
  • multi-mission sequencing — A series of missions with escalating or varied goals
  • Scenario / Mission / Campaign Game — A series of missions with escalating or varied goals
  • Trick-Taking — Players cooperate to fulfill specific tricks based on mission cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not one for people who don't like dice rolls because it'd be very easy to blame the dice for you for bad play but there's plenty of mitigation in Final Girl
  • Regicide is a very simple Cooperative or solo game that you can play and you can play it using just a standard deck of cards
  • the crew 2 takes the original crew and just gets rid of all of the awkward parts of it and makes it a better game with more replayability
  • Block by Block Uprising is a great game ... it makes a political statement a very blunt political statement and I kind of respect as honesty there
  • Pan Am is a network building aircraft game but you initially expect to be a bit like Ticket to Ride where you just try to put down planes and and you know get long chains of them but it has a Twist where you're actively trying to get in the way of Pan Am as it expands so that they buy your networks off you
  • unsettled is an excellent game it has some of the best writing of any game I've played
  • Roll Camera it's a hoot track it down if you can go into it knowing that what you get out of it is what you put in
References (from this video)
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Video 5VRzzmZqz-c Before You Play Top List at 42:41 sentiment: positive
video_pk 2336 · mention_pk 6838
Before You Play - The Crew: Mission Deep Sea video thumbnail
Click to watch at 42:41 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • best-in-class cooperative trick-taking
  • clear objectives and meaningful tension
  • works well at multiple player counts
Cons
  • some missions can be punishingly difficult
  • requires good communication and focus
Thematic elements
  • cooperative trick-taking
  • space mission; cooperative puzzle-solving
  • mission-driven, focused
Comparison games
  • The Crew: Mission Deep Sea
  • Heave-ho!
Mechanics (from transcript analysis)
  • card drafting within missions — players select and play cards to achieve specific trick outcomes
  • cooperative trick-taking — teams work together to win tricks to satisfy mission requirements
  • Hand Management — manage a hand of cards to win required tricks
  • mission-based progression — 50 missions provide a long-form campaign of increasing difficulty
  • Trick-Taking — teams work together to win tricks to satisfy mission requirements
  • trick-taking (cooperative) — players cooperate to win specific tricks to complete a mission
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really intense game
  • this is the meanest tree game out there
  • it's the best trick-taking game of all time
  • the economy in this game is probably one of the most interesting parts
References (from this video)
No references stored for this video.
Video N2MTuvjhc8k Adam in Wales - Board Game Design Analysis at 3:21 sentiment: positive
video_pk 1475 · mention_pk 4256
Adam in Wales - Board Game Design - The Crew: Mission Deep Sea video thumbnail
Click to watch at 3:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Crisp, compact design that conveys space adventure vibes
Cons
  • Hard to judge mechanics from the box alone
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's iconic. It is at least eye-catching; it's a classic.
  • The box should tell us what we're doing in the game and how we're going to feel.
  • This is top-notch stuff.
  • I actually just ordered my copy, so this is obviously working for me.
  • The cover sells the game, it screams what you're going to do.
References (from this video)
No references stored for this video.
Video OCzj6hWP1rk The Broken Meeple Top List at 6:09 sentiment: positive
video_pk 1141 · mention_pk 3285
The Broken Meeple - The Crew: Mission Deep Sea video thumbnail
Click to watch at 6:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ingenious innovative trick-taking game
  • Cooperative gameplay
  • 50 progressive missions
  • Supports 3-5 players
  • Good use of silent communication mechanic
  • Compact stocking stuffer size
  • Excellent replay value
  • One of host's favorite trick-taking games
Cons
none
Thematic elements
  • Cooperative space adventure
  • Space exploration
  • Mission-based puzzle
Comparison games
  • The Crew: Mission Deep Sea
  • Hearts
  • The Mind
Mechanics (from transcript analysis)
  • Cooperative — All players work together to complete missions
  • Mission-based — 50 progressively harder missions to complete
  • Silent communication — Players communicate via tokens on cards indicating highest, lowest, or only card
  • Trick-Taking — Players play cards to win tricks, following suit when possible
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a bit of a different top five to what i'm used to doing because normally i do a solo top 10 or i do a collaboration with other people
  • so you're getting 10 games for the price of five basically we'll call it a special deal because it's christmas
  • palette cleanser you know i'm full i'm stuffed after that meal can we just do something simple now
  • this is basically i got a big group of people at christmas most of them aren't gamers we just want something a little bit light
  • you literally destroy pretty much every content in this box in order to finish the game
  • for a tenner what does it matter you get yourself a good 90 minutes of solid puzzle solving fun
  • this is a really cool twist on the love letter series
  • this is a really ingenious innovative like trick taking game which is a cooperative game
  • this is definitely the one that i put my stock behind in that sort of genre
  • it's one of my favorite two player games in existence
  • every time i teach this to people they go out and buy it it's that much of a success
  • it's only a game bye for now
References (from this video)
No references stored for this video.
Video OCzj6hWP1rk The Broken Meeple Top List at 6:09 sentiment: positive
video_pk 1141 · mention_pk 3286
The Broken Meeple - The Crew: Mission Deep Sea video thumbnail
Click to watch at 6:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • 95% identical to Quest for Planet Nine
  • More recent version
  • Same excellent mechanics
  • Compact box
Cons
none
Thematic elements
  • Underwater cooperative adventure
  • Deep ocean exploration
  • Mission-based puzzle
Comparison games
  • The Crew: The Quest for Planet Nine
Mechanics (from transcript analysis)
  • Mission-based — Progressive missions with increasing complexity
  • Silent communication — Players communicate via tokens
  • Trick-Taking — Cooperative trick-taking with silent communication
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a bit of a different top five to what i'm used to doing because normally i do a solo top 10 or i do a collaboration with other people
  • so you're getting 10 games for the price of five basically we'll call it a special deal because it's christmas
  • palette cleanser you know i'm full i'm stuffed after that meal can we just do something simple now
  • this is basically i got a big group of people at christmas most of them aren't gamers we just want something a little bit light
  • you literally destroy pretty much every content in this box in order to finish the game
  • for a tenner what does it matter you get yourself a good 90 minutes of solid puzzle solving fun
  • this is a really cool twist on the love letter series
  • this is a really ingenious innovative like trick taking game which is a cooperative game
  • this is definitely the one that i put my stock behind in that sort of genre
  • it's one of my favorite two player games in existence
  • every time i teach this to people they go out and buy it it's that much of a success
  • it's only a game bye for now
References (from this video)
No references stored for this video.
Video oT2nhR8q06Y The Dice Tower Top List at 9:47 sentiment: positive
video_pk 890 · mention_pk 2543
The Dice Tower - The Crew: Mission Deep Sea video thumbnail
Click to watch at 9:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong cooperative puzzle
  • Broad player count compatibility (up to 4 or more depending on variant)
Cons
  • Requires good communication and planning
  • Some missions can feel similar after repeated plays
Thematic elements
  • Teamwork to achieve mission goals
  • Space/Mission-based cooperative trick-taking
  • Cooperative and focused on cooperation
Comparison games
none
Mechanics (from transcript analysis)
  • campaign-like progression — Series of missions with increasing difficulty.
  • cooperative trick-taking — Players work together to complete mission objectives via card play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That's my number 10.
  • It's just a game that hits the table at our house.
  • The Crew will always be in my repertoire of games to play.
  • Vincent Dutrait's artwork on the table is a real draw.
  • "It's a great two-player game and it's one that we can pull out and play and enjoy."
  • "This might be my favorite Euro game. Not No, there's a couple others in there."
References (from this video)
No references stored for this video.
Video PJJ-iqN_NhA 3 Minute Board Games Review at 0:16 sentiment: positive
video_pk 839 · mention_pk 2402
3 Minute Board Games - The Crew: Mission Deep Sea video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • short per-round playtime that lends itself to quick sessions
  • accessible entry into trick-taking for players new to the genre
  • great variability across 50 missions
  • compact, affordable package suitable for travel and casual gamers
Cons
  • communication rules can feel restrictive or overbearing if not followed
  • not a deeply thematic experience beyond mechanics and mission structure
  • may not appeal to solo players or those disinterested in cooperative play
Thematic elements
  • cooperative trick-taking with limited communication and mission-based objectives
  • space mission aboard a spaceship on a long quest to locate Planet Nine across 50 missions
  • mission-by-mission progression with logbook-style tracking
Comparison games
  • Diamonds
  • Captain is Dead
Mechanics (from transcript analysis)
  • Cooperative Game — the crew wins by meeting mission-specific objectives; misplay or letting a right card lose can cause failure
  • cooperative win condition — the crew wins by meeting mission-specific objectives; misplay or letting a right card lose can cause failure
  • Limited Communication — players can communicate limited information about their cards to influence play without over-sharing
  • mission-based progression — 50 distinct missions, each with objective-card requirements and sequence-specific constraints
  • restricted communication — players can communicate limited information about their cards to influence play without over-sharing
  • Trick-Taking — each round is a trick; players play one card, highest card of the leading suit wins; rockets act as trump cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best thing about this game is those tense rounds when there are only a few tricks left to play and you narrowly squeak in the win
  • it's incredibly short playtime for each round makes it a perfect game for lunch times and for breaks between other games
  • to get the best out of the crew you really need to obey the communication rules. Too much information makes this game too easy
  • it isn't a rich thematic game it's a great take on the trick taking genre
References (from this video)
No references stored for this video.
Video JQWcG5k5824 Might I Suggest A Game Top List at 2:25 sentiment: positive
video_pk 746 · mention_pk 2170
Might I Suggest A Game - The Crew: Mission Deep Sea video thumbnail
Click to watch at 2:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to learn and quick to set up
  • Strong underwater theme for the Deep Sea edition
  • Good for groups that enjoy cooperative card games
Cons
  • Can feel repetitive over long sessions
  • Interaction tapers after initial rounds
Thematic elements
  • Cooperative trick-taking with mission-based objectives
  • Underwater exploration; submarine mission framework
  • Cooperative puzzle-solving with progressive challenges
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Win/loss conditions are shared among players with limited communication.
  • cooperative_play — Win/loss conditions are shared among players with limited communication.
  • Trick-Taking — Players cooperate to fulfill mission-specific card play requirements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this year is flying by
  • The Crew is just a perfect nice and easy cooperative game
  • i've been really enjoying six nymph
  • Phantom Ink is a really great game and would highly recommend it
  • Mind Management is a masterpiece
  • So Clover by Repost Production is climbing the rankings
References (from this video)
No references stored for this video.
Video p9JmpZmsG5Q Might I Suggest A Game Top List at 2:02 sentiment: positive
video_pk 221 · mention_pk 88800
Might I Suggest A Game - The Crew: Mission Deep Sea video thumbnail
Click to watch at 2:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging cooperative challenge
  • Short, repeatable play sessions
  • Good entry point for new co-op players
Cons
  • High reliance on clear communication and planning
  • Some missions can be unforgiving if mis-coordinated
Thematic elements
  • Cooperation to accomplish mission goals under constraint
  • Space-based cooperative missions with teammates guiding a crew through tasks
  • Mission-driven, task-focused
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative trick-taking with hand management — Players collaborate to select cards to win tricks that satisfy specific mission requirements.
  • Goal-oriented coordination — Players must align actions to meet mission-specific objectives without explicit instruction outside the mission.
  • Trick-Taking — Players collaborate to select cards to win tricks that satisfy specific mission requirements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • thanksgiving is a holiday about bringing people together so i wanted to include games that make you want to high five instead of punch each other in the face
  • every game on this list is a different variation on a cooperative game
  • it's time to talk turkey
  • Spirit Island features some amazing asymmetrical powers that really offer a plethora of gameplay options for all different kinds of players
  • it's definitely a longer heftier co-op game unlike most in the genre
  • the irony of putting a game on my thanksgiving list about driving colonists out of your native land is not lost on me but what better time than a colonizer's holiday to bring awareness to its origins and help write a new narrative of kindness to our indigenous peoples
  • I love a game that makes you think and also sparks great conversations
  • this has been a mighty suggested game production and i'm alex your board game sommelier signing off
References (from this video)
No references stored for this video.
Video Ttpw1MBgVjc Adam in Wales - Board Game Design Analysis at 9:53 sentiment: positive
video_pk 133 · mention_pk 386
Adam in Wales - Board Game Design - The Crew: Mission Deep Sea video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear avatar as deep sea diver
  • Striking light bulb element draws eye
  • Lovely composition
  • Beautiful blue underwater scene
  • Great theme of exploration
Cons
none
Thematic elements
  • Deep sea exploration
  • Deep ocean
  • Adventure
Comparison games
  • Abyss
Mechanics (from transcript analysis)
  • Trick-taking/cooperative — Deep sea diving cooperative game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The box cover makes a promise to the customer
  • Every box cover tells me what I'm going to be doing and how I'm going to be feeling
  • This artist is one of the best board game artists working in the industry right now
  • This is how you do it
  • This cover is a mess
  • Striking iconic design
  • The box cover is not selling the game
References (from this video)
No references stored for this video.
Video 7hzFPsvDVdg Board Stupid Top List at 9:03 sentiment: positive
video_pk 60 · mention_pk 136
Board Stupid - The Crew: Mission Deep Sea video thumbnail
Click to watch at 9:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Broke the market with cooperative trick-taking; highly replayable
  • Innovative social play
Cons
  • Can be challenging and may require coordination
Thematic elements
  • Cooperation under strict card-based constraints
  • Space exploration; cooperative trick-taking challenges
  • Mission book-driven, scenario-based challenges
Comparison games
  • Wingspan
  • Cgrapher
  • The King’s Dilemma
Mechanics (from transcript analysis)
  • cooperative trick-taking — players cooperate to fulfill mission constraints by taking or avoiding tricks
  • Scenario / Mission / Campaign Game — a book of missions with different requirements and tricks
  • scenario-based missions — a book of missions with different requirements and tricks
  • Trick-Taking — players cooperate to fulfill mission constraints by taking or avoiding tricks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We do love a trick taker on the channel and the big craze for cooperative trick takers was born with this game.
  • This is Daybreak... a fabulous game.
  • Endeavor Deep Sea... definitely my favorite of all of the Kenes winners so far.
References (from this video)
No references stored for this video.
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