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Viticulture box art

Viticulture

Game ID: GID0378869
Game Info
Year
2013
Players
1-6
Age
13+
Playtime
90 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.

Fortunately for the players, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful.

Using those workers and visitors, players can expand their vineyards by building structures, planting vines (vine cards), and filling wine orders (wine order cards). Players work towards the goal of running the most successful winery in Tuscany.

Description

In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.

Fortunately for the players, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful.

Using those workers and visitors, players can expand their vineyards by building structures, planting vines (vine cards), and filling wine orders (wine order cards). Players work towards the goal of running the most successful winery in Tuscany.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 304
This page: 50
Sentiment: pos 30 · mix 5 · neu 3 · neg 0
Mentions per page
Showing 101–150 of 304
Video SOSm2v_xT9c The Mill Top 5 List at 15:32 sentiment: positive
video_pk 86778 · mention_pk 225812
The Mill - Viticulture video thumbnail
Click to watch at 15:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • two-player efficiency with Tuscany
  • thematic vineyard management and endgame pacing
Cons
  • board could require more space or readability for some.
Thematic elements
Comparison games
  • Tuscany
  • Rin Valley Visitors
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • absolute chaos
  • the family version of our favorite Stone Meer games
  • it's epic
  • Sleeping Gods and Viticulture are tied for my absolute favorite game of all time
  • we are on a sponsored YouTube channel so we pretty much like everything they put out
References (from this video)
No references stored for this video.
Video tj2mI1j1LKg BoardGameBollocks Top List at 2:42 sentiment: positive
video_pk 86723 · mention_pk 225485
BoardGameBollocks - Viticulture video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple gameplay.
  • Plays up to six players.
Cons
  • Criticism of designer Jamey Stegmaier's later work.
Thematic elements
  • Making wine
Comparison games
  • Tapestry
Mechanics (from transcript analysis)
  • Resource Management — Grow grapes to make wine, press the wine, flog the wine at markets.
  • Set Collection — Get wine tasters in in order to convince people that your product is better.
  • Worker Placement — You'll be putting your workers out onto a board that represents spring summer autumn and winter and you'll be taking different actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • remember if your favorite game of all time isn't on this list that's because a we haven't played it or B we think it is complete another dog
  • Castles of Burgundy is a masterpiece of design that never gets old.
  • it's just complex enough to give me a [__] brain ache and simple enough to make it accessible
  • Jamie should stay off the [__] wine mate
  • Escape curse of the temple set the bar that high for these Real Time games
  • Blocky mountains a sleeper hit in our house.
  • Scythe is a fantastic production it's a fantastic game
  • We are there solely for the story
  • Can't Stop is one of the best push luck games you can get today
References (from this video)
No references stored for this video.
Video YYDMN20FRvE Heavy Cardboard Discussion at 53:47 sentiment: positive
video_pk 86646 · mention_pk 224919
Heavy Cardboard - Viticulture video thumbnail
Click to watch at 53:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clean aesthetic
Cons
none
Thematic elements
  • Vineyard and winery
Comparison games
  • Masters of Venice
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no way to be I I can't I can't even get people to tell me their schedule two weeks in advance so it's very much a week to week thing
  • I hold it to a higher level than that and so on the downside it doesn't allow us to stream games as quickly as I would like sometimes
  • if if if the expansion for oath were included in that I would I would put that above arcs okay wow okay
  • universally okay
  • don't I think it's great the way it is just get more maps which they're doing so honestly that's my answer
  • a reprint of ground floor would be great so I can get a copy of it
References (from this video)
No references stored for this video.
Video C9m3Wz_cH0M Where There's A Wilz, There's a Play Top 15 List at 45:16 sentiment: positive
video_pk 86239 · mention_pk 222553
Where There's A Wilz, There's a Play - Viticulture video thumbnail
Click to watch at 45:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Grande worker mechanic is particularly clever
  • two expansions add new depth
Cons
  • has a relatively long play time and could be heavy for some players
Thematic elements
  • grape growing, wine production, and seasonal work
  • vineyard management
Comparison games
none
Mechanics (from transcript analysis)
  • endurance of seasons — you manage workers across seasons and must decide when to deploy them
  • Grande worker — a powerful central worker that can access blocked spaces and accelerate progress
  • seasonal worker placement — place workers to plant, harvest, and winemaking tasks across seasons
  • Worker Placement — place workers to plant, harvest, and winemaking tasks across seasons
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the box cover is awesome
  • I love the bumping mechanism
  • this game is going to last you a long time
References (from this video)
No references stored for this video.
Video xYUhaAX_i6M UndeadVikingVideos Discussion at 2:16:56 sentiment: neutral
video_pk 85953 · mention_pk 221411
UndeadVikingVideos - Viticulture video thumbnail
Click to watch at 2:16:56 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Winemaking, Vineyard Management
  • Tuscany
Comparison games
  • Agricola
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The greatest worker placement game of all time gets even better.
  • Yeah, that board game is famously sucky.
  • It actually has some interesting ideas, but yeah, the game was trash.
  • I feel like you're leaving money on the table.
  • The Manhattan Project name carried a lot of passion and creativity under James Matthew. After playing this game, I felt a sense of dread.
  • The crowd's like cheering and it immediately goes fullon boo.
  • It's like, 'Oh my gosh, this is turning into a young man, like a teenager.'
  • I went downstairs, got the extension cord which I was using for something else down in the cellar and instead of closing the trap I left it open...
  • He he he just shattered the image he's been working on for 20 years.
References (from this video)
No references stored for this video.
Video Hl7NbLYqh8Y The Mill Discussion at 1:57
video_pk 85862 · mention_pk 220901
The Mill - Viticulture video thumbnail
Click to watch at 1:57 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're starting with Libertalia on the comm side of the board.
  • We're going to have a listing for some millshirts.
  • The link will be in the description below.
  • Happy April Fools everyone.
References (from this video)
No references stored for this video.
Video x8egULH_65w Where There's A Wilz, There's a Play Top 10 List at 38:41 sentiment: positive
video_pk 85753 · mention_pk 220460
Where There's A Wilz, There's a Play - Viticulture video thumbnail
Click to watch at 38:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep engine-building
  • great solo support with expansions
Cons
  • heavy planning and setup
Thematic elements
  • worker placement and engine-building
  • Italian vineyard management
  • practical, thematic
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — place workers to plant, harvest, and make wine; manage production chain
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I highly recommend it.
  • It plays exactly the same as Ticket to Ride as far as your cards go and claiming routes.
  • This is a really fun tile-laying game.
References (from this video)
No references stored for this video.
Video 2Nt3qcS3goI Zilla Blitz Discussion at 1:33:09 sentiment: positive
video_pk 85742 · mention_pk 220426
Zilla Blitz - Viticulture video thumbnail
Click to watch at 1:33:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Been playing a lot of that one
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's really exciting to me. It's a card-driven racing game that's just incredibly fast-paced.
  • Ark Nova is a really complex game.
  • The Great Western Trail is a big euro-style game.
  • Pax Pamir is a political game.
  • Cascadia is an incredibly relaxing game.
  • Terraforming Mars is still a great game.
References (from this video)
No references stored for this video.
Video qNELcmMfKbs Sir Thecos Review at 0:21 sentiment: mixed
video_pk 85596 · mention_pk 219739
Sir Thecos - Viticulture video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Thoroughly enjoy
  • Tight mechanisms demand careful planning
  • Every decision meaningful
  • Rich wine-making theme
  • Solid gameplay
  • Strong favorite
Cons
  • Wish I could love it even more
  • Luck involved in card draws can sometimes detract from the experience
Thematic elements
  • wine-making theme
Comparison games
none
Mechanics (from transcript analysis)
  • Card draw — the luck involved in card draws can sometimes detract from the experience.
  • Worker Placement — Viticulture is a worker placement game I thoroughly enjoy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Florifus is a charming set collection game that wins over nearly everyone who plays it with me.
  • Viticulture is a worker placement game I thoroughly enjoy, though I wish I could love it even more.
References (from this video)
No references stored for this video.
Video gXMV1x9nNH4 The Mill Analysis at 1:00 sentiment: positive
video_pk 85561 · mention_pk 219541
The Mill - Viticulture video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered the hook of the game
  • Fun to age grapes and wine
  • Aging yields stronger wines when left longer
Cons
none
Thematic elements
  • grape growing and wine aging
  • vineyard / winery
Comparison games
none
Mechanics (from transcript analysis)
  • grape and wine aging — Grapes (red and yellow) age each year; aging increases levels (e.g., red from 1 to 2, etc.); aging wine continues in the sellers; higher ages can require building medium/large sellers; waiting on wine can yield stronger wines (compound effects).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • favorite mechanism which is a pretty simple and obvious one.
  • It's the hook of the game in my opinion.
  • Aging your grapes and your wine is my favorite mechanism in viticulture.
  • It's very fun to do.
References (from this video)
No references stored for this video.
Video Lmna5_9KfVo Ryan and Bethany Board Game Reviews Top List at 2:27 sentiment: positive
video_pk 85594 · mention_pk 219725
Ryan and Bethany Board Game Reviews - Viticulture video thumbnail
Click to watch at 2:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Board opens up with more players, works well at five and six players
  • Fun special abilities from cards
  • Doesn't grind to a halt at five players like Agricola
Cons
  • Money is very tight
Thematic elements
  • Making and selling wines
Comparison games
  • Agricola
Mechanics (from transcript analysis)
  • action selection — the way the actions work is you want to first you want to plant some you want first you want to draw some cards some plant cards then you want to plant those cards then you want to harvest those grapes then we turn those grapes into wines and then you want to sell those wines.
  • Card-driven abilities — you have these amazing uh yellow and blue cards that represent actions you can take in the spring and summer or spring and fall uh that give you kind of special abilities.
  • Worker Placement — Viticulture is a worker placement euro style game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've all had this scenario happen. You've got a game h game night planned. There's going to be you and three other friends. So a total of four of you are all going to play a game together. ... But what what happens? Somebody brings a friend with them and now all of a sudden you thought you were going to have a great strategy night, but now you got five players.
  • We have a list of 10 strategy games that you can pivot to when you thought you were going to have a four-player night, but now you're going to have a five player night.
  • These are all games that are kind of give that classic two to four player feel um with some twists that play well with five player counts.
  • Flash Point Fire Rescue is a cooperative game.
  • It is a really cool tense firefighting game where you get a chance to all have different roles trying to put out this fire.
  • Power Grid.
  • This plays wonderful at every player count, but I would argue that the four, five, and six players. The higher the better.
  • The player order is one of the key features of this game because there's a really great um catch-up mechanism.
  • It is the number one game that we recommend for five players when you were thinking you were only going to play with four players.
References (from this video)
No references stored for this video.
Video vs_oLcPIcdk Rob's Gaming Table Playthrough at 12:17 sentiment: neutral
video_pk 85244 · mention_pk 218076
Rob's Gaming Table - Viticulture video thumbnail
Click to watch at 12:17 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But, uh, I'll be honest, Vantage when they said it's not a campaign, there's no impact to the box, but it's a sandbox. I was like, I don't know how that can be a good game that I'd be interested in.
  • I have gear fear where I like I'm afraid to like lose my gear.
  • It's It's me. I'm I'm admitting it. Like I'm not I'm not hiding it. I'm telling you why. This is what my problem is.
  • Oh, man. Yeah. Yeah. I mean, that that felt cool. That that's like where acrobat is cool. And I didn't even do the um, the changing positions and damaging a bunch of things cuz that when they have armor it's not as good.
  • The fact that you saying I'll wait. It it it it's not so much of a problem because you're only waiting weeks, months. Usually the game's announced and it's out a month or two later and it's usually already printed and and shipping, which is the crazy part.
  • Quest units cannot gain status effects from abilities or rules unless explicitly stated.
  • The player's own 'gear fear' affects item usage and overtaxing.
  • Stonemire Games is known for like a game gets popular. I know this I think this how Jamie kind of works is what I've kind of understood for the last like following his games and playing his games for like the last like 12 13 years is like he sees a popular game in the industry that that fires off in most situations and then he'll go oh I want to make my own version of that or take components of that game in some other popular game that just fired off and got super hot and I want to make my own and like put my own twist on it, my own high quality production.
References (from this video)
No references stored for this video.
Video otluhDe0fXU Where There's A Wilz, There's a Play Top 15 List at 18:51 sentiment: positive
video_pk 85195 · mention_pk 217847
Where There's A Wilz, There's a Play - Viticulture video thumbnail
Click to watch at 18:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • early and influential worker-placement experience
  • beautiful production and thematic feel
Cons
  • lower player count asymmetry can slow pace
Thematic elements
  • winemaking and vineyard management
  • Tuscan vineyard
  • immersive engine-building through seasonal play
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Develop processes to improve efficiency over the game.
  • engine-building — Develop processes to improve efficiency over the game.
  • Resource Management — Manage grapes and wine production to satisfy orders.
  • Worker Placement — Assign workers to vineyard actions to gain resources and progress tasks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blob Party is a blast. I think this one is a hilarious, wonderful party game.
  • In cover your assets, you are very you are trying to collect sets and lay down pairs of the same asset, but you can steal from people.
  • Ticket to Ride... a game we can play with family and we can play with mom because she has a copy.
  • Skull King is a trick taking game. You are just trying to win the trick by getting the highest value.
  • Beacon Patrol is a really fun tile-lane game where you are moving through the ocean.
  • The card dancing mechanism, which is something that I've never seen before. And what this is is each one of the cards you play onto your player board has two different abilities.
References (from this video)
No references stored for this video.
Video BgDl33BNWs8 The Brothers Murph Discussion at 1:02:23 sentiment: positive
video_pk 85005 · mention_pk 217078
The Brothers Murph - Viticulture video thumbnail
Click to watch at 1:02:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Taught Viticulture Tuscany and it was great
  • Freaking love Viticulture
  • Used to be my favorite game
  • Do love this game so much
Cons
  • Not coming back to be my favorite game
Thematic elements
  • Wine making
  • Tuscany
Comparison games
  • Viticulture Tuscany
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Telestrations is one of the greatest games ever made.
  • Legitimately, I think probably the greatest party game ever made. And one of the greatest games ever made.
  • Telestrations, which is just telephone with drawing, is in terms of pure fun, might be the funnest game ever made.
  • So good. Tiny Towns kind of plays a rage con. I love this game. I'm playing a butt ton on BGA right now.
  • Verdant such a good game, man.
  • Verdant of the Calico Verdant Cascadia line Verdant always feels like the one that gets left behind and I think it's my favorite of the three.
  • Viticulture I taught Viticulture I would play Viticulture Tuscany. It was great freaking love Viticulture.
  • The White Castle absolute banger.
  • The rule I and maybe this changed from the original version and the version we have, but in the version we are playing, when you take the action where you collect the blue meeples, and you're multiplying the amount of blue meeples you you collect times the amount of blue building spaces in the nine, including the space you're on, spaces, you can add cards to that.
  • YES. I DID NOT KNOW these things.
  • There were multiple rules in like Pandemic we used to play wrong cuz we read the rulebook once a long time ago, but just never read it again.
  • Someone in the comments is like looking at these cards Murph might be OP I'm like I don't know I don't know I don't think so I think we're I don't think they're that I don't think they're that great. I think we're fun and interesting but I don't think we're the strongest characters ever made.
  • I love the theme of it a lot it looks really cool it looks really cool.
  • I picked up Alhambra all time classic for me. $20 here.
  • You don't really seem to like solo games that much. I really like it. I think you'd find the card play interesting.
  • I enjoyed it. I think I enjoyed it. Me and Paula enjoyed it. Or no, Paula was just watching. Was it just you and me playing?
  • I just feel like Dinosaur World, they had the opportunity to clean up Dinosaur Island, and they just made it bigger. And I feel like it was a it was a very big missed opportunity.
  • Necessary is such an interesting question.
  • However, the game is a lot better.
  • We're not going to play without the expansion.
  • literal everyone says no one says essential. I don't think it's essential. I think it's if you got the money and you like A Feast for Odin, definitely do it. You'll never go back.
  • it levels up the game.
  • And then they just redid it again. It's it's very confusing what they're doing with that.
  • I really like Onirim. I really like Castellion.
  • A lot of other people don't like that game. It's like one of the lowest rated Oniverse games.
  • The general plan is that every year we do a Kickstarter there will be a new game.
  • I really like Onirim.
  • So, naturally being at a resort has got me thinking about like a game centered around like a resort and stuff
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 7:55 sentiment: positive
video_pk 84712 · mention_pk 215591
The Brothers Murph - Viticulture video thumbnail
Click to watch at 7:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying logical progression of actions.
  • Accessible for its weight class due to linear gameplay.
Cons
none
Thematic elements
  • Grape cultivation and wine making
  • Tuscany
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Logical progression of actions required to complete tasks.
  • Linear Gameplay — The game has a linear nature.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video SgAmtnKNuY8 Board Of It Top 10 List at 27:48 sentiment: positive
video_pk 84515 · mention_pk 214800
Board Of It - Viticulture video thumbnail
Click to watch at 27:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • wine production and vineyard management
  • Tuscany wine country
  • thematic, artisan
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a satirical take on capitalism and how decisions made hundreds and thousands of miles away will severely impact people
  • a lot of negotiation, a lot of table talk, a lot of drama
  • There are a lot of interesting concepts in there like this building out on the board these systems
  • the drive to play it is so insanely high
  • there's something special about Root when we've had multiple games where you end it and one person wins but on the next person's turn they would have won and that's how close it comes
  • No matter how you're doing, it's just fun to interact with that system
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 6:26 sentiment: other
video_pk 83800 · mention_pk 211964
Stonemaier Games - Viticulture video thumbnail
Click to watch at 6:26 · YouTube ↗
Overall sentiment (raw)
Comforting
Pros
  • comfort game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 20:07
video_pk 83800 · mention_pk 211986
Stonemaier Games - Viticulture video thumbnail
Click to watch at 20:07 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 20:23
video_pk 83800 · mention_pk 211989
Stonemaier Games - Viticulture video thumbnail
Click to watch at 20:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video EzyPn3aMjbE Watch It Played Discussion at 12:05
video_pk 83780 · mention_pk 211809
Watch It Played - Viticulture video thumbnail
Click to watch at 12:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Wine making
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I very rarely very rarely want to play the big old Euro at the full six player count.
  • Power Grid is the game that's so popular, so successful, but still feels like an underdog when compared to other games.
  • The auction here is very tense at six players.
  • Cursed Court is a fantastic betting game that really shines at higher player counts.
  • Lifeboats. H you want to play a game with six friends but you don't necessarily want six friends at the end of it.
  • Zu Vardis, that's a fantastic game where everyone's trying to help each other get to the top of the board, the zoo in Zuardis. But you also want to be the person who gets to the very top the first.
  • The jazzy pattern, which doesn't always make for great cognition of a board and what the heck is going on.
  • It's an incredibly dark board. I think they reprinted it with a lighter board, just they already did this. It's like no one can This is very dark. No one can see what's happening.
  • I did learn that if you mix red wine and white wine together, that's how you make rosé. That's fact according to Viticulture.
  • the main thing that I've learned from games is that little insight into different worlds all around the world and beyond because of board games.
  • I've learned that from board games. And while I can't say I've learned a bunch of hard facts, I think board games have kind of opened up the world to me a little bit from my table.
References (from this video)
No references stored for this video.
Video -5BIku-jDTY Stonemaier Games Playthrough at 0:05 sentiment: positive
video_pk 83657 · mention_pk 211312
Stonemaier Games - Viticulture video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Includes its own board that has worker placement spots for all four seasons.
  • Adds modules like special workers and structure cards.
  • Special workers like the farmer offer significant advantages.
  • Structure cards provide ongoing abilities or bonuses.
  • The expansion enhances gameplay with more options and variability.
Cons
  • The area control scoring variant is not recommended for two-player games.
  • The bonus action spots might not be accessible in a two-player game.
Thematic elements
  • Expanding wine-making operations with new regions and workers.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Includes an area control scoring variant on the map, though it's not recommended for two players.
  • Modular Board — Includes a new board for worker placement spots, and structure cards act as a separate module.
  • variable worker powers — Introduces special workers with unique abilities, such as the farmer and professor.
  • Worker Placement — Adds additional worker placement spots on a new board for all four seasons.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The crux of this game is that we are going to be competing for these same exact actions and there's going to be a lot of struggle to get what you want done in the season that you want it done.
  • Fulfilling orders because that is the main way in which you score points.
  • This is the year. It's going to happen.
  • The farmer has overs, which is the one that lets me take a bonus of my choice.
  • I'm going to go to six. I don't know what I'm doing.
  • The game is over. We have passed 25 points and it is the end of the year.
  • I think I could have honestly I think I could have ended on the previous turn, the previous year.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 43:32 sentiment: positive
video_pk 83614 · mention_pk 211088
Stonemaier Games - Viticulture video thumbnail
Click to watch at 43:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • practically a must-own game for any gamer
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • discounts — Visitor cards offer one-off discounts when played.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 49:53 sentiment: positive
video_pk 83614 · mention_pk 211100
Stonemaier Games - Viticulture video thumbnail
Click to watch at 49:53 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Still sells every year
  • High unit sales for a first published game
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video 2QnBdlDBPoM Board Game Buzzz Top 100 List at 37:06 sentiment: positive
video_pk 83419 · mention_pk 210175
Board Game Buzzz - Viticulture video thumbnail
Click to watch at 37:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • the aging mechanic is deeply satisfying
  • rich thematic integration
Cons
  • can be heavy and lengthy for casual play
Thematic elements
  • seasonal worker-placement with aging resources
  • wine production and viticulture
  • elegant and thematic
Comparison games
none
Mechanics (from transcript analysis)
  • aging_mechanism — resources age to increase points value over time
  • Resource Management — manage grapes and winery actions to fulfill contracts
  • resource_management — manage grapes and winery actions to fulfill contracts
  • Worker Placement — place workers across seasons to build and age wine
  • worker_placement — place workers across seasons to build and age wine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's suspenseful.
  • Push your luck.
  • it's quick, it's snappy, it fills it in everything for you.
  • I love this mechanism now.
  • I love the meadow.
References (from this video)
No references stored for this video.
Video aF9HZ2xCS0o Board Of It Review at 0:04 sentiment: positive
video_pk 83265 · mention_pk 209467
Board Of It - Viticulture video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Balanced core engine that rewards planning and resource management
  • Clear winemaking theme with an elegant worker-placement loop
  • Aging and production provide meaningful progression throughout the game
Cons
  • Some remaining randomness in card draws, though mitigated by card access
Thematic elements
  • winemaking, vineyard management, worker placement
  • Tuscany, Italy during the medieval-to-renaissance period, focused on wine production
  • historical vineyard-management flavor with thematic flavor in actions
Comparison games
  • Viticulture: Tuscany
  • Wingspan: Oceania
Mechanics (from transcript analysis)
  • Aging/production progression — Wine and grapes age over time to generate higher scores and more income.
  • card market — Vine and order cards provide goals and resources, with a mix of choice and randomness.
  • Card/Chit Market — Vine and order cards provide goals and resources, with a mix of choice and randomness.
  • Seasonal structure — Game flow follows seasonal phases that shape available actions and progress.
  • Worker Placement — Players place workers on action spaces to perform actions like planting, harvesting, aging wine, and selling it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bordeaux is a really interesting expansion because, as I was saying, it it to me is a kind of redefining of of the base fit culture.
  • I think it makes it quite fun.
  • I really like what it's doing.
  • I think it really is uh the best way to play Viticulture.
  • it's very easy to add the modular expansions in from Tuscany as well
  • double-sided board
References (from this video)
No references stored for this video.
Video aF9HZ2xCS0o Board Of It Review at 0:06 sentiment: positive
video_pk 83265 · mention_pk 209468
Board Of It - Viticulture video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Redefines and stabilizes the core Viticulture engine
  • Open marketplace reduces randomness and increases agency
  • Adds flexible economy and powerful expert actions
  • Base game option via a double-sided board
Cons
  • Seasonal breakage can still slow the game and cause some confusion
  • Expert actions can be situational and may not pay off every game
Thematic elements
  • expanded economy, card marketplace dynamics, and targeted action enhancements
  • Bordeaux, France; wine production and trade
  • redefinition and refinement of the core Viticulture experience; a redevelopment rather than a wholesale expansion
Comparison games
  • Viticulture
  • Viticulture: Tuscany
  • Wingspan: Oceania
Mechanics (from transcript analysis)
  • Card/Chit Market — Players can choose from a marketplace rather than relying solely on random draws.
  • Early engine kickstart — Start with more wine, grapes, and money to accelerate early game pace.
  • Engine Building — Start with more wine, grapes, and money to accelerate early game pace.
  • Expert actions — Pay money and place an expert cube to boost a chosen action's power for that player.
  • Open marketplace for vine and order cards — Players can choose from a marketplace rather than relying solely on random draws.
  • Player Board | Main Board — Board doubles as the base game board on the reverse side with marketplace spaces.
  • Trade action — New trade action to smooth shortages and monetize surplus.
  • Trading — New trade action to smooth shortages and monetize surplus.
  • Two-Sided Board — Board doubles as the base game board on the reverse side with marketplace spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bordeaux is a really interesting expansion because, as I was saying, it it to me is a kind of redefining of of the base fit culture.
  • I think it makes it quite fun.
  • I really like what it's doing.
  • I think it really is uh the best way to play Viticulture.
  • it's very easy to add the modular expansions in from Tuscany as well
  • double-sided board
References (from this video)
No references stored for this video.
Video RBkVaGgnGlU Board Gaming Ramblings Review at 0:00 sentiment: mixed
video_pk 83243 · mention_pk 209363
Board Gaming Ramblings - Viticulture video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Expansion adds a dedicated map board with a grid for actions.
  • Introduction of expert actions provides deeper strategic choices.
  • More bonuses and income options, improving strategic depth.
  • Reduced randomness in some draw components via display elements.
Cons
  • Requires ownership of the base Vidiculture to be meaningful.
  • Luck can still play a role in draws, though mitigated.
  • Two-player balance changes may not appeal to all players.
Thematic elements
  • wine making, aging, and trade
  • Tuscany, Italy; wine production across seasons
  • economic/resource-management emphasis with seasonal dynamics
Comparison games
  • Vidiculture
  • Vidiculture: Tuscany
Mechanics (from transcript analysis)
  • grid_based_actions — Action spaces are laid out on a grid-based board with bonuses that vary by position.
  • Resource Management — Manage grapes, wine, income, and fields to maximize points.
  • resource_management — Manage grapes, wine, income, and fields to maximize points.
  • seasonal_progression — Game progresses through seasons affecting actions, aging, and scoring opportunities.
  • Worker Placement — Players place workers on an action grid to perform wine-related tasks.
  • worker_placement — Players place workers on an action grid to perform wine-related tasks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is 100% a map expansion.
  • Two of the card draw parts now has a display.
  • Wakeup chart is now much more detailed.
  • If you like Vidiculture this would be a must get.
  • This expansion will not make me repurchase Vidiculture, but it absolutely fixes some of the troubles that I have with the original game.
References (from this video)
No references stored for this video.
Video jMWVizJUiio The Mill Review at 2:09 sentiment: positive
video_pk 83110 · mention_pk 208855
The Mill - Viticulture video thumbnail
Click to watch at 2:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • viticulture and winery management
  • grape growing and winemaking
Comparison games
  • Tuskanyany
Mechanics (from transcript analysis)
  • Resource Management — Use of grapes and wine tokens, aging of grapes and wine, and conversion mechanics discussed in end-game scoring.
  • Resource tokens and aging — Use of grapes and wine tokens, aging of grapes and wine, and conversion mechanics discussed in end-game scoring.
  • Seasonal actions — Discussion of spring, summer, autumn, and winter actions on the base Viticulture board and how those actions are carried out.
  • Worker Placement — Placement and use of workers to perform actions, with notes on how the board spaces support these actions.
  • Worker placement / action spots — Placement and use of workers to perform actions, with notes on how the board spaces support these actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Viticulture is my absolute favorite Stonemer Meer game.
  • this market for the vines and the order cards. It's huge.
  • everyone gets a coin. Everyone gets to age a grape. Everyone gets to age a wine.
  • it almost feels like you have a new clank board.
  • I would definitely highly recommend this one.
  • this was one of the things with Bordeaux, my husband and I were super excited about cuz we always complain like you can get some horrible draws with your vines and your wine orders. So to have at least a two-card market when you're choosing vine and order cards is absolutely fantastic and you could put that into any uh any version of Vidiculture you're playing really.
References (from this video)
No references stored for this video.
Video ItDPchVTx3E Stonemaier Games Analysis at 3:21
video_pk 83127 · mention_pk 208921
Stonemaier Games - Viticulture video thumbnail
Click to watch at 3:21 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Alcohol
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The reason I highlighted Planet Unknown is that this is a game that is purely about building a planet.
  • But I love the idea that instead of having a universe of planets that you can go and discover, instead you have one specific planet with a unique hook, a unique layout, beautiful art.
  • So, in Hot Streak, it is a racing game for mascots.
  • Delightful game. I think the the theatic and the uh mechanical twist make this game really stand out.
  • Trading in the Mediterranean. Concordia is the game that I think has really broken through in this genre.
  • They typically don't enjoy trading in the Mediterranean, but they really really enjoy Concordia.
  • But if you're not into the Viking theme of I I guess exploring and pillaging, if you're not really into that, I think a game that stands out that's mentioned here is the game A Feast for Odin.
  • But I think this game is just a really really good Eurothemed game that give players a lot of choices.
  • So, Creature Caravan doesn't even really present itself as a zombie themed game, but it is.
  • But I love that Ryan Locket put his own spin on zombie themed games by just having them be these lumbering creatures that that just follow you around.
  • I say that because our game origin story, we have a different take on the the superhero theme in our collection now.
References (from this video)
No references stored for this video.
Video e3dUKHA-DXI The Mill Playthrough at 0:06 sentiment: mixed
video_pk 82943 · mention_pk 208428
The Mill - Viticulture video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Includes Bordeaux automa cards and a dedicated Bordeaux board for solo play
  • New actions and board provide additional strategic options
  • Special workers (Mama Grande and Professor) add interesting mechanics
  • Bonus action tokens offer extra strategic choices
  • High-quality components and containers; 3D printed pieces
  • Autumn coin action allows taking any action
Cons
  • Automa is challenging; the player may get beaten by the automa
  • Solo setup adds complexity and time
  • Expansion features increase rule complexity
Thematic elements
  • winemaking and vineyard management
  • winery/viticulture themed
Comparison games
none
Mechanics (from transcript analysis)
  • ageing grapes and wine — aging grapes and wine to gain points or benefits
  • bonus action tokens — tokens can be spent to take bonuses outside the normal actions
  • seasonal actions and solo Automa interaction — Automa uses a fixed sequence with a glass bead limit for years 2-7; bonus token mechanic
  • special workers and culture cards — Mama Grande and Professor provide special abilities; Ry Valley visitor cards used
  • Square Grid — using the grid and train-like actions; Automa blocks spaces
  • structure cards and Tuscany expansion cards — use structure cards from Tuscany and other card types
  • trainers and grid blocks — using the grid and train-like actions; Automa blocks spaces
  • wine orders and visitor cards — manage wine orders and draw visitor cards (Ry Valley expansion)
  • Worker Placement — placing workers on actions with interaction through bonus action tokens
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I think this is a great highlight in Bordeaux"
  • "pay a coin in autumn to take any action which is really nice."
  • "I'm going to pass"
References (from this video)
No references stored for this video.
Video bCgfu_mTlPU Hungry Gamer Review at 0:11 sentiment: positive
video_pk 82837 · mention_pk 208110
Hungry Gamer - Viticulture video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels less fragile than the core game, reducing early-game blocking.
  • The addition of experts is awesome and provides interesting strategic choices.
  • The trade market is fantastic and a good way to get a boost.
  • Thematically makes sense as you must make wine to win.
  • The four seasons limit actions, making decisions easier and more focused.
  • The four-round wake-up chart creates interesting turn order choices.
  • Gives the game a new lease on life and makes it more engaging.
  • Considered a must-own expansion for fans of Viticulture.
Cons
  • You can still 'self' yourself by spending too many resources too early.
  • Players must buy workers relatively early in the game to avoid being unable to do anything.
  • Not all expert spaces feel created equal; some seem innately more powerful.
  • Has a slow start, especially in the first round.
  • Has an 'old school vibe' which might not appeal to everyone.
  • The core game could feel like it shows its age.
Thematic elements
  • Winemaking in Bordeaux
Comparison games
  • Viticulture
  • Viticulture Tuscany
  • Viticulture World
Mechanics (from transcript analysis)
  • action selection — Players choose from available actions each turn. The expansion's four-season structure limits choices within each season.
  • Resource Management — Players manage coins, grapes, and other resources to perform actions.
  • Set Collection — Implied by selling wine of specific types for points.
  • Trading — A new trade market mechanic is introduced, allowing players to exchange resources.
  • Variable Player Powers/Bonuses — Expert bonuses provide ongoing advantages to players.
  • Worker Placement — Core mechanic where players place meeples to take actions. The expansion adds nuances like expert bonuses tied to specific worker placement spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is an excellent expansion.
  • It really gives this game a new lease on life.
  • it takes Viticulture and takes it from a game that is a delightful game that maybe shows its age a little bit into something that is a wonderful update of a classic game.
References (from this video)
No references stored for this video.
Video xgSfM6ORNrQ Board Game Critique Review at 3:10 sentiment: positive
video_pk 82490 · mention_pk 207228
Board Game Critique - Viticulture video thumbnail
Click to watch at 3:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds meaningful depth without adding unnecessary complexity
  • Wakeup bonuses shape and focus strategy without slowing the game
  • Extended board and new systems elevate planning and coherence
  • New structures and workers give tangible goals and variety
Cons
  • Playtime can extend with more players (five to six players 2.5–3 hours)
Thematic elements
  • seasonal planning; work-flow optimization across the year
  • Viticulture vineyard/wine production with seasonal play
  • expansion-driven deepening of core system
Comparison games
  • Viticulture
Mechanics (from transcript analysis)
  • Extended board with four seasons — Expanded seasonal structure changes how actions are scheduled and planned
  • Influence map — A map where stars grant immediate rewards and endgame points
  • Influence Points — A map where stars grant immediate rewards and endgame points
  • New workers and buildings — 11 options across two picks per game; 55 possible combinations
  • Personal power structures — Structure cards add personal effects and actions; more depth in planning
  • Wakeup chart — Season-specific bonuses determine turn order and benefits; strategic sequencing guides play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the expansion that solves the biggest pacing problem I've ever encountered in a board game.
  • Prelude eliminates Terraforming Mars' sluggish opening.
  • Valhalla transforms warrior death from punishing setback to strategic opportunity.
  • There’s no single dominant path. Invest heavily in dreadnots purchased with Solari, IXIN tech purchased with Spice, or traditional influence track pursuit.
  • The Globe Trotters bonus card awards 15 points to whoever completes the most destination tickets, incentivizing midgame risks rather than playing it safe.
  • Intrigue is pure deck building. It adds 26 kingdom cards.
References (from this video)
No references stored for this video.
Video dPqJIR0GAEE Grant Lyon Top List at 20:53 sentiment: positive
video_pk 82503 · mention_pk 207265
Grant Lyon - Viticulture video thumbnail
Click to watch at 20:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adds an alternative board with expert spots
  • experts grant special abilities for the rest of the game
  • revises existing actions and card drawing
  • includes a wake-up chart with benefits
Cons
none
Thematic elements
  • wine making
Comparison games
none
Mechanics (from transcript analysis)
  • Alternative Board — adds a new alternative board to the game with expert spots.
  • Card Play Revision — revisions to existing actions. It adds a it has a trademark it for you. Face up vine and wine order cards to choose from when drawing.
  • Expert Upgrades — assign experts to various upgrades to gain special abilities for the rest of the game.
  • Wake-up chart — has a wakeup chart full of benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are the best board game expansions coming to retail in February 2026.
  • So, if you are looking for more content for a game that you already love or, you know, thinking about getting more content for a game that you've been thinking about trying.
  • It's a really great racing game.
  • all of the factions have very different asymmetric abilities, different play styles. They all play very differently.
  • If you like Euro type of games, you know, games where there's a real mapping out path to victory, there's not a lot of randomness then Garfield games are for you.
  • This expansion is going to add the most sort of player interaction of any of the Wingspan expansions that have come out. so far.
  • But that that expert thing is is kind of what I'm excited about. That sounds like a cool thing to do in the game. That's what makes me want to try it for sure.
  • you could literally play role player and then take that character into this adventure, which I thought was pretty cool.
References (from this video)
No references stored for this video.
Video tQwmMMgeUa4 The Mill Discussion at 11:53 sentiment: positive
video_pk 82372 · mention_pk 206971
The Mill - Viticulture video thumbnail
Click to watch at 11:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When revealed, you must declare your alignment as hero. Gain one stamina and place any of your stamina on this card.
  • In a few months, we'll offer a pack of all the updates story books as well as one final update he'll discuss when it's ready.
  • standalone scythe versus expeditions, which will have one faction for scythe and one faction for expeditions in this new game, but they'll also be compatible in their own games.
References (from this video)
No references stored for this video.
Video nkdrp0UlRXA Board Games UnLocked Analysis at 0:48 sentiment: mixed
video_pk 82228 · mention_pk 206579
Board Games UnLocked - Viticulture video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Classic worker placement game
  • Essential edition streamlined seasons
  • Good but not great
Cons
  • Swinginess with summer and winter visitors
  • Swinginess of vine cards and orders
  • Top-decking everything can be frustrating
Thematic elements
  • Running a vineyard, creating wine, fulfilling orders
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players need to draw specific vine cards and order cards to fulfill objectives.
  • Season tracking — The game is broken up into four seasons, and worker availability is limited per season.
  • Worker Placement — Players send out workers to run a vineyard.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is essentially a staple classic worker placement game.
  • it ended up being kind of a game that I think is is good but not great.
  • this is a very very nice expansion.
  • everything that they added from this Bordeaux expansion just improved Vid Culture in a positive way.
  • This is me saying like when you're buying Vidic Culture, buy Bordeaux with it.
  • On a scale of 1 to 10, I'm going to give Bordeaux a nine.
References (from this video)
No references stored for this video.
Video MhsohveGAjc Stonemaier Games Discussion at 0:00 sentiment: mixed
video_pk 82113 · mention_pk 206192
Stonemaier Games - Viticulture video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
  • Scythe
  • Expeditions
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the last live cast that will be with this background in my current condo.
  • I'm backing Garden Club right now.
  • For the amount of game that you get, Vantage is a steal.
  • The no glare technology on Brass Pittsburgh is something I need to check out.
  • Crowdfunding being used for really expensive games? And is that economy for the rich?
References (from this video)
No references stored for this video.
Video sQ3gQRksdM8 Banter and Boards Playthrough at 1:23:59 sentiment: positive
video_pk 82118 · mention_pk 206241
Banter and Boards - Viticulture video thumbnail
Click to watch at 1:23:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to attempt 30 solo games in 30 days.
  • This is totally not premature ranking of these games.
  • There's one takeaway, there's a solo game for everyone.
  • What a fitting end to this solo gaming journey that I play the hardest game on a cruise ship.
  • I ended up finishing this challenge at 32 days.
References (from this video)
No references stored for this video.
Video dQReZvU4gFI The Mill Analysis at 4:28
video_pk 82064 · mention_pk 205939
The Mill - Viticulture video thumbnail
Click to watch at 4:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As usual, joy is always their goal. They want to bring joy to everyone's tabletops.
  • They stood up for publishers and small businesses subject to the illegal tariff taxes forced upon by the US government.
References (from this video)
No references stored for this video.
Video GmK2HylL4lE Neon Gorilla Top List at 17:09 sentiment: positive
video_pk 82104 · mention_pk 206142
Neon Gorilla - Viticulture video thumbnail
Click to watch at 17:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tactile winemaking theme with strong engine-building potential
  • Expansions add meaningful depth
Cons
  • Some players find the base game too tight without expansions
Thematic elements
  • Wine production and worker placement
  • Tuscan vineyard production
Comparison games
  • Viticulture: Essential Edition
  • Ark Nova
Mechanics (from transcript analysis)
  • Card cycling / tableau — Cards enable actions and end-game bonuses
  • Multi-Use Cards — Cards enable actions and end-game bonuses
  • Worker Placement — Place workers on actions to harvest grapes, crush, ferment, and sell wine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Castles of Burgundy. It's my number one.
  • Marvel Champions is your number two.
  • Wingspan is your number one game.
  • It's not a gateway game; Wingspan is not a gateway game.
References (from this video)
No references stored for this video.
Video JdHPe1i5-mQ Stonemaier Games Discussion at 3:34 sentiment: neutral
video_pk 82017 · mention_pk 205658
Stonemaier Games - Viticulture video thumbnail
Click to watch at 3:34 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Classic Euro-theme with familiar vineyard flavor
  • Solid engine-building potential
Cons
  • Not deeply analyzed in the live show
Thematic elements
  • Array
  • Wine production in a vineyard-themed setting
  • Goes for a flavorful, real-world agricultural vibe
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players develop their vineyard over multiple seasons, improving actions to generate resources and scores.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These soaps are real; they smell and look like the game themes.
  • I won this heads or tails thing out of around 150 people.
  • The soap went really fast.
  • The move has gone pretty well.
  • We paid her, of course, to make these soaps.
  • The core tenet of Vantage is freedom, giving you the freedom to decide things on your own terms.
References (from this video)
No references stored for this video.
Video kBLW-aKOGks Sir Thecos Top List at 13:13 sentiment: positive
video_pk 82040 · mention_pk 205792
Sir Thecos - Viticulture video thumbnail
Click to watch at 13:13 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • One of the most favorite worker placement games
  • Amazing production with all expansions and components
Cons
none
Thematic elements
  • Wine production
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — one of my most favorite worker placement games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is just my own opinion. My opinion also may change over time right? This is just a snapshot of how I feel at the moment about these games.
  • Just One, one of my one of the best party games out there.
  • It's a solid push your luck game that I'd like to play with my wife's family, with the in-laws.
  • The gameplay is very good, but I think the app uh just takes up too much room.
  • Merchants, one of my most favorite deck builders of all time.
  • You like stare at the screen almost all the time. At least 60 to 70% of the time you stare at the screen
  • I'm kind of sorry to putting a Seven Wonders game in uh D rank, but yeah, I just did not enjoy my time with it.
  • So, yeah. Um a lot of S and A ranks as usual, but also quite a lot of B's, and we even have a D again this time.
References (from this video)
No references stored for this video.
Video GUFzZIIdgdE Where There's A Wilz, There's a Play Analysis at 16:29
video_pk 81957 · mention_pk 205192
Where There's A Wilz, There's a Play - Viticulture video thumbnail
Click to watch at 16:29 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to go a little quicker through this because I am going to do all of round two now.
  • Please like, comment, and subscribe.
References (from this video)
No references stored for this video.
Video W8JuWmcIl8I Stonemaier Games Discussion at 38:10 sentiment: positive
video_pk 81891 · mention_pk 204935
Stonemaier Games - Viticulture video thumbnail
Click to watch at 38:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know if I have a you know, I actually am treating myself today a little bit because I just opened So, this this is a ChocXO love chocolate hazelnut chocolate that that I opened yesterday.
  • Are you still collecting data for Tapestry?
  • I love Game Changer.
  • I would say no for nine pretzels. I would much rather have just gone to a bakery and and gotten them.
  • Clank is definitely up there for me.
  • I do think Magic Maze Magic Maze is a is a heist-themed game.
  • It's on the edge. I can see why you thought of it. I don't feel like I'm doing a heist when I play for I feel like I'm uh feel like it's more of a bribery game, but you are sneaking things in, which is definitely heist adjacent.
  • Colt Express, great pick there. Yeah, a train heist.
  • I do I love heist fiction. I really love heist fiction.
  • I think Charterstone is definitely a step up from Cozy Sticker Ville.
  • This is a heist-themed game that I am playing this Friday morning before I record my podcast episode with Mitchell.
  • It's a slower burn heist movie.
  • It was actually quite entertaining. The action was quite good. There was a good amount of humor in it. It's definitely outlandish. It's It's cartoonish in a way even though it's live action, but Kung Fu Hustle I I enjoyed returning to that.
  • My favorite heist-themed game.
  • My favorite head-to-head game.
  • I do really like the standing desk. This is in an Uplift standing desk.
  • I only recently picked up Viticulture and Euphoria, loving them both as two-player games
  • I I don't care about dings and dents on them. I'm I'm totally fine with that.
  • the solo mode they added to Brass Brass: Birmingham gave me the idea.
References (from this video)
No references stored for this video.
Video _rvEwQHgaJo Where There's A Wilz, There's a Play Top 16 List at 14:36 sentiment: positive
video_pk 81814 · mention_pk 204513
Where There's A Wilz, There's a Play - Viticulture video thumbnail
Click to watch at 14:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep wine-making theme
  • grid-style vineyard management
  • solo play available
Cons
none
Thematic elements
  • seasonal worker placement and winemaking
  • wine-making / vineyard
Comparison games
none
Mechanics (from transcript analysis)
  • seasonal progression — base game has two seasons; Bordeaux/ Tuscany variants extend seasons
  • Worker Placement — place workers over four seasons to grow wine production
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to where there's a wills, there's a play.
  • My name's Ian and today I'm here with my March Madness board game bracket.
  • There you have it, guys. There is the sweet 16.
References (from this video)
No references stored for this video.
Video Jkv1uK8dbv4 The Cardboard Herald Discussion at 1:52
video_pk 81804 · mention_pk 204447
The Cardboard Herald - Viticulture video thumbnail
Click to watch at 1:52 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not holding anything back, for sure.
  • Mhm. Perception matters, I think.
  • Um so, maybe I should be in more in awe of designers who can do that.
  • I don't really love modular expansions in general.
  • I I'm kind of the purist in the sense that, you know, I want you to give me the game that you designed.
  • It's it's an excellent point and it was definitely a big point of discussion even when we were deciding whether or not to acquire the brand.
  • But there's also a soft spot in between because like with Libertalia: Winds of Galecrest, we had a pretty big first printing.
  • Well, it's time and money. I'll throw time in there, too, because it is significantly easier, in my opinion, to design an expansion for a game than to design a game from scratch.
  • Origin Story is probably my favorite Stonemaier game since Wingspan.
  • So, [...] I'm going to shuffle in all the birds.
  • I tend to really love an increase in complexity.
  • And then also like things that fundamentally change the nature of the game.
  • There there's people out there who do it on a regular basis.
References (from this video)
No references stored for this video.
Video 4Tl-qifMHD4 Board Game Critique Analysis at 17:55
video_pk 81781 · mention_pk 204394
Board Game Critique - Viticulture video thumbnail
Click to watch at 17:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The board game industry is in trouble.
  • The bubble is about to burst. Or honestly, why it's already bursting right now.
  • Publishers closing, crowdfunding numbers dropping, tariffs hitting like a freight train.
  • This isn't a few bad breaks. This is structural.
  • The crowdfunding model won't disappear. It'll just grow up.
  • The tariffs are the accelerant, not the fire.
  • A designer is going to make something extraordinary that fits in a box the size of a paperback, retails for $35, and becomes the next ticket to ride.
  • The board game hobby isn't dying.
References (from this video)
No references stored for this video.
Video mhfLOHq9XNs Hungry Gamer Discussion at 1:18:05 sentiment: positive
video_pk 81769 · mention_pk 204342
Hungry Gamer - Viticulture video thumbnail
Click to watch at 1:18:05 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Delightful game with great expansions
  • Excellent introduction to worker placement
  • Balanced tension in worker placement spots
  • Pretty game with good art
  • Clever design, especially with expansions like Bordeaux
  • Plays relatively quickly
  • Has a strong fan base with continued support
Cons
  • Original version could feel 'fragile' and easy to get blocked
  • Winning without making wine might be unintended by the designer (Bordeaux expansion aims to prevent this)
Thematic elements
  • Making Wine
  • Vineyard/Winery
Comparison games
  • Viticulture World
  • Tuscanyany
Mechanics (from transcript analysis)
  • Card Drafting — Players acquire wine order cards and other cards that provide benefits.
  • seasonal rounds — The game progresses through seasons, with different actions available in each.
  • Worker Placement — Players place workers in different locations to perform actions like planting vines, harvesting grapes, and making wine.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The strategies are varied. It's never boring, you're never just going through a rote experience with it.
  • It is just this fun open world kind of romp that you go on.
  • It just has beautiful art on these cards.
  • And it's just so clever. So clever.
  • Every card has like five different options that you can interact with and it's just so clever. So clever.
  • I really have a hankering to play Sweetlands again.
  • Very, very heavy. Gorgeous to look at. You're going to love the production.
  • This really cool thing by using cards that you can either play for their abilities or sometimes you can play them and keep them and they will keep activating over and over again.
References (from this video)
No references stored for this video.
Video gkVhjI4a1GM The Mill Discussion at 1:23
video_pk 81576 · mention_pk 203324
The Mill - Viticulture video thumbnail
Click to watch at 1:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a top five stone game for me. Like it's a super interesting dice worker placement game.
  • update pack will have that new double-sided board with the kind of different configuration on it.
  • I'm super excited.
References (from this video)
No references stored for this video.
Video qHKX_S_vNwI The Cardboard Herald Top 10 List at 13:51 sentiment: positive
video_pk 81522 · mention_pk 202927
The Cardboard Herald - Viticulture video thumbnail
Click to watch at 13:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enhances a classic worker-placement package
  • Offers new paths to victory with four seasons
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • seasonal worker placement — introduces four seasons, new buildings, and special workers; area control element.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ra is a game that came out well over 20 years ago.
  • Ra: Traders is so good.
  • It's a complete knock out of the park, and I can't imagine playing Wingspan without it.
  • Power Up was such a brilliant way to address some of those little points of design in here.
References (from this video)
No references stored for this video.
Video gX9jLCb3MNk Stonemaier Games Top 10 List
video_pk 81483 · mention_pk 329982
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't worry, there's nothing to really remember here. Just reveal the card and then take an action.
References (from this video)
No references stored for this video.
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