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War Chest box art

War Chest

Game ID: GID0380818
Game Info
Year
2018
Players
2
Age
14+
Playtime
60 min
Collection
Ratings
Creator Score
Expansions & Family
War Chest: Siege
Mechanic profile
Not enough video data yet
Vibe profile
How this game feels to play
Description

War Chest is an all-new bag-building war game! At the start of the game, raise your banner call (drafting) several various units into your army, which you then use to capture key points on the board. To succeed in War Chest, you must successfully manage not only your armies on the battlefield, but those that are waiting to be deployed.

Each round you draw three unit coins from your bag, then take turns using them to perform actions. Each coin shows a military unit on one side and can be used for one of several actions. The game ends when one player — or one team in the case of a four-player game — has placed all of their control markers. That player or team wins!

—description from the publisher

Description

War Chest is an all-new bag-building war game! At the start of the game, raise your banner call (drafting) several various units into your army, which you then use to capture key points on the board. To succeed in War Chest, you must successfully manage not only your armies on the battlefield, but those that are waiting to be deployed.

Each round you draw three unit coins from your bag, then take turns using them to perform actions. Each coin shows a military unit on one side and can be used for one of several actions. The game ends when one player — or one team in the case of a four-player game — has placed all of their control markers. That player or team wins!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 55
This page: 5
Sentiment: pos 5 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 51–55 of 55
Video JmAb0PHlAJg Peaky Boardgamer Rules Teach at 0:00 sentiment: positive
video_pk 1553 · mention_pk 4462
Peaky Boardgamer - War Chest video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, methodical rule explanation
  • High production values apparent from the video
  • Asymmetric factions and unit powers add depth
  • Captures core War Chest mechanics well for a first look
Cons
  • Complex systems may be daunting for new players
  • Rule nuances (e.g., stacking and battle specifics) require careful study
  • Some minor typos in the video (audio transcription limitations)
Thematic elements
  • Asymmetric tactical warfare with unit powers and terrain control
  • Two players (or four) command factions on a modular board, aiming to control key hex locations.
  • Strategic commander-level warfare with probability and hidden information through chip draws
Comparison games
none
Mechanics (from transcript analysis)
  • attack — move/attack to destroy opponent stacks by removing chips from the stack
  • Control and area control — place control markers on hexes to gain control; the first player to place all markers wins
  • Initiative and face-down actions — use face-down actions to take initiative, recruit, or pass; initiative passes between players within a round
  • Placement action — deploy a chip on an empty hex that contains one of your control markers
  • Recruitment and bag-drafting — draw chips from a supply and place them in discard; recruit actions replenish the bag
  • Tactics powers — units may have tactic powers that modify attacks; some units have restrictions
  • Unit stacking — placing chips on top of another unit to form a stronger stack; cannot split stacks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tremendous production quality
  • the first player who places all of their control markers on the board instantly wins the game
  • only one unit of each type can exist on the board
  • you may deploy the chip on one hex that contains one of your control markers that is empty of any other unit
  • this is how you can play War Chest
  • we're already used to by AEG
References (from this video)
No references stored for this video.
Video 1L85hapK71M The Cardboard Herald Review at 0:25 sentiment: positive
video_pk 1434 · mention_pk 4156
The Cardboard Herald - War Chest video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, weighty decisions with high tension
  • Accessible for an abstract war game
  • Strong asymmetry that remains balanced
  • Engaging drafting and bag-building synergy
  • Tactile and thematic components
Cons
  • Board design could be more elegant
  • Bad initial draw can stall momentum
  • Some unit pairings feel stronger than others, affecting balance
Thematic elements
  • asymmetric, hand-management and deployment under risk
  • abstract tactical warfare with asymmetric unit types; generic war setting
  • card-driven, bag-building strategy with weighty decision-making
Comparison games
  • Undaunted Normandy
  • Undaunted Stalingrad
Mechanics (from transcript analysis)
  • Bag Building — Tokens representing units/actions are placed into a bag and drawn to perform actions.
  • bag-building — Tokens representing units/actions are placed into a bag and drawn to perform actions.
  • Bolster — Add a second token on top of an existing one to increase durability.
  • Combat resolution by removal — Engage and remove opponent units; battles are quick and decisive.
  • Control point scoring — Claim neutral or enemy control points to win the game immediately when a threshold is reached.
  • Discard and recycle — Discard pile is recycled after drawing; face-down discards obfuscate which units were used.
  • Drafting — Each player drafts a subset of unit cards to determine available actions and units.
  • Initiative management — Face-down tokens can be discarded to claim initiative for the next round.
  • Recruitment vs activation trade-offs — Choosing to recruit sacrifices potential activations, adding strategic pressure.
  • Token activation and deployment — Play tokens as actions; if the unit is not on the board, deploy it at a control point.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • War Chest is a distillation of the undaunted system into its barest parts.
  • everything feels like a Monumental decision.
  • the board isn't as elegant as it should be.
  • it's incredibly accessible and it's very easy to learn.
  • highly recommend that you check out War Chest.
References (from this video)
No references stored for this video.
Video Tv1UgA_7OTU Chairman of the Board Discussion at 13:25 sentiment: positive
video_pk 1293 · mention_pk 3803
Chairman of the Board - War Chest video thumbnail
Click to watch at 13:25 · YouTube ↗
Overall sentiment (raw)
highly_positive
Pros
  • randomized yet coherent interactions between pieces
  • great variety and interaction on repeat plays
Cons
  • can be highly tactical and punishing if misplayed
  • some players may prefer more direct conflict
Thematic elements
  • Team vs team strategic control points
  • Abstract tactical skirmish with modular pieces
Comparison games
none
Mechanics (from transcript analysis)
  • positional control — Objective-driven control of key points on a modular board.
  • variable piece abilities — Tokens move like chess pieces with unique abilities to contest points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's absolutely Sublime and a top 10 for me at the moment
  • Sublime worker placement game
  • I could not recommend it enough
  • this is one of the best eurogames
  • an absolute Masterpiece
References (from this video)
No references stored for this video.
Video mTuDLLSgBVo Rolling Dice & Taking Names Playthrough at 3:55 sentiment: positive
video_pk 713 · mention_pk 2045
Rolling Dice & Taking Names - War Chest video thumbnail
Click to watch at 3:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fortifications add depth and encourage strategic planning
  • New siege weapons (trebuchet, siege tower) expand tactical options
  • Tactile, heavy coins and components feel premium
  • Core rules are approachable for two players and scale well
  • Expands War Chest with consistent design philosophy
Cons
  • Fortifications did not prominently influence the game in this session
  • Rules/face-down actions can be confusing and easy to misremember
  • The setup and tracking of fortifications and siege effects can add complexity for newcomers
Thematic elements
  • Military strategy and siege warfare with modular, compact battlefield
  • Abstract battlefield across factions using modular boards with fortifications and siege elements
  • Abstract with thematic flavor expressed through fortifications and siege devices
Comparison games
  • Nurse Huma Hex
  • Undaunted
  • War Chest
Mechanics (from transcript analysis)
  • area/point control on a grid-like board — Units occupy spaces and move to control objective tokens
  • Bag Building — Tokens representing units are drawn from a bag, driving recruitment and action pacing
  • bag-building / push-your-luck — Tokens representing units are drawn from a bag, driving recruitment and action pacing
  • fortifications as protective locations — Neutral or enemy fortifications must be attacked before occupying those locations
  • initiative and activation order — Players vie for initiative to determine who acts first in a turn
  • recruitment and discard from supply — Face-down actions and discard mechanics allow selective recruitment from supply
  • siege weapons and tactic cards — Trebuchet and Siege Tower provide long-range or multi-attack options that require card activation with coins
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • fortifications are not units
  • these tokens are fortifications
  • brand new siege weapons
  • two-player games
  • it's up there with Nurse Huma Hex, War Chest, and Undaunted
  • it's a must buy
References (from this video)
No references stored for this video.
Video tShIT2ljkEQ BoardGameGeek Top List at 3:06 sentiment: positive
video_pk 352 · mention_pk 1021
BoardGameGeek - War Chest video thumbnail
Click to watch at 3:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • ambitious bag-building economy
  • asymmetric play
  • weighty components
Cons
  • Could be fiddly or heavy for casual players
Thematic elements
  • War
  • Historical battlefield
  • functional
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — influence over scoring areas
  • asymmetric units — different units with different abilities
  • bag builder — draw chips from a bag to deploy units
  • Bag Building — draw chips from a bag to deploy units
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Boop I love all of them I will buy every single one of them I don't care I absolutely love this game
  • it's a perfect Gateway game to kind of get people into the hobby
  • Santorini is a great abstract strategy game
  • it's a Maang inspired game
  • this is a banger of an abstract strategy game
  • I will buy every single one of them
References (from this video)
No references stored for this video.
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Showing 51–55 of 55
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