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Cartographers box art

Cartographers

Game ID: GID0060764
Game Info
Year
2019
Players
1
Age
10+
Playtime
45 min
Collection
Ratings
Expansions & Family
Cartographers Heroes Cartographers: A Roll Player Tale
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Queen Gimnax has ordered the reclamation of the northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Through official edicts, the queen announces which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the queen’s desired lands and you will be declared the greatest cartographer in the kingdom.

In Cartographers: A Roll Player Tale, players compete to earn the most reputation stars by the time four seasons have passed. Each season, players draw on their map sheets and earn reputation by carrying out the queen's edicts before the season is over. The player with the most reputation stars at the end of winter wins!

—description from the publisher

Description

Queen Gimnax has ordered the reclamation of the northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Through official edicts, the queen announces which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the queen’s desired lands and you will be declared the greatest cartographer in the kingdom.

In Cartographers: A Roll Player Tale, players compete to earn the most reputation stars by the time four seasons have passed. Each season, players draw on their map sheets and earn reputation by carrying out the queen's edicts before the season is over. The player with the most reputation stars at the end of winter wins!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 222
This page: 50
Sentiment: pos 47 · mix 1 · neu 1 · neg 0
Mentions per page
Showing 151–200 of 222
Video xnbwvnlNOVQ Totally Tabled Top 10 List at 6:46 sentiment: positive
video_pk 29452 · mention_pk 86467
Totally Tabled - Cartographers video thumbnail
Click to watch at 6:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very thematic; you literally draw the map
  • Relaxing and artistic even for non-artists
Cons
  • Artistic skill can influence experience
  • Requires pencils/erasers or equivalent
Thematic elements
  • cartography and exploration
  • Fantasy landscape mapping
  • highly thematic as you draw the map
Comparison games
none
Mechanics (from transcript analysis)
  • flip-and-write — Draw the map by selecting tiles to fill in
  • Flip/Roll and Write — Draw the map by selecting tiles to fill in
  • Tile drawing — Physically draw the map with colored pencils
  • Tile Placement — Physically draw the map with colored pencils
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • easily the coziest solo game I've played
  • the coolest part of the game is that you actually get to physically draw out the map
  • this is about as stressfree as a board game can possibly get
  • the solo is still really fun and a great cozy time when I just feel like experiencing an adventure story
  • the theme obviously helps evoke this sort of sleepy fishing Village Vibe
References (from this video)
No references stored for this video.
Video ulGRMlOSiS4 Totally Tabled Top 10 List at 4:54 sentiment: positive
video_pk 29212 · mention_pk 161396
Totally Tabled - Cartographers video thumbnail
Click to watch at 4:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Theming and map-drawing joy
  • Solo mode uses the same core game with a mirrored opponent
  • Accessible but with clever scoring decisions
Cons
none
Thematic elements
  • Fantasy map drawing
  • Fantasy world cartography
  • Artistic, map-focused
Comparison games
  • Cartographers Heroes
Mechanics (from transcript analysis)
  • area scoring — Score based on placement of terrain and featured scoring objectives
  • Compound Scoring — Score based on placement of terrain and featured scoring objectives
  • flip-and-write — Draw and fill maps using a slate of scoring cards and action cards
  • Flip/Roll and Write — Draw and fill maps using a slate of scoring cards and action cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bag building is an underused mechanism. It's just so tactile and fun.
  • There's a freedom of design that comes from not being shackled to multiple players.
  • This is one of the best cooperative games and one of the best deck building games ever made.
References (from this video)
No references stored for this video.
Video xLqEsLTShvc Boy Stupid Top 10 List at 5:33 sentiment: positive
video_pk 29236 · mention_pk 85956
Boy Stupid - Cartographers video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever spatial drafting with accessible rules
  • Beautiful integration of theme and mechanics
Cons
  • May feel lightweight for players seeking heavier euros
Thematic elements
  • dungeon/adventure mapping
  • fantasy world with maps and exploration
  • flip-and-write polyomino mapping
Comparison games
none
Mechanics (from transcript analysis)
  • flip-and-write — Draw and record map elements based on cards through a flip-and-write action
  • Flip/Roll and Write — Draw and record map elements based on cards through a flip-and-write action
  • Polyomino — Construct maps with configurable shapes, akin to polyomino placement
  • polyomino tiling — Construct maps with configurable shapes, akin to polyomino placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our top 10 relaxing games.
  • Cascadia is such a wonderful game.
  • Parks is an underrated gem and very relaxing indeed.
  • Baron Park. Great game.
  • It's a coffee shop game.
  • Relaxation is about creating inner harmony.
  • Let’s have a nice little stroll in the park to these 10 games.
  • Cascadia. Such I feel relaxed now.
References (from this video)
No references stored for this video.
Video TW4DEf4eieU Board Game Garden Discussion at 25:32 sentiment: positive
video_pk 29125 · mention_pk 85645
Board Game Garden - Cartographers video thumbnail
Click to watch at 25:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You guys are absolutely amazing; this community is fantastic.
  • I decided at the beginning of 2023 that I wanted to try to do the board game Garden somewhat full time.
  • Thank you for watching my videos this past year; I appreciate you guys so, so much.
References (from this video)
No references stored for this video.
Video -rKyEZXnBeg Gaming with Edo & Jessica Review at 0:07
video_pk 28065 · mention_pk 82100
Gaming with Edo & Jessica - Cartographers video thumbnail
Click to watch at 0:07 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Cartography and territorial development, with scoring driven by varied objectives.
  • Array
  • Fantasy kingdom map exploration; players fill in regions on a modular map as they play through seasons.
  • Array
  • Array
  • Array
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this one is really nice to just kind of take as that calm experience of just slowly filling in a map
  • you don't need to buy everything
  • the system really works well to kind of tailor what would work for you
  • it's a relaxing experience
References (from this video)
No references stored for this video.
Video OjA6m1dpD4U The Board Game Garden Discussion at 5:49 sentiment: positive
video_pk 28014 · mention_pk 81857
The Board Game Garden - Cartographers video thumbnail
Click to watch at 5:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am trying to be on a no buy for a little bit until Gen Con at the start of August
  • we are trying to do a no buy along with my friend Steph
  • it's very tempting but I might end up adding to carts anyway
References (from this video)
No references stored for this video.
Video bGXMVtgvdJ8 Chairman of the Board Discussion at 14:54 sentiment: positive
video_pk 13390 · mention_pk 39266
Chairman of the Board - Cartographers video thumbnail
Click to watch at 14:54 · YouTube ↗
Overall sentiment (raw)
mixed_to_positive
Pros
  • Engaging roll-and-write with variable scoring challenges
  • Solid engine and map-building experience
Cons
  • Monster sabotage element is polarizing
  • Some players dislike scoring variability or the negative drag of sabotage
Thematic elements
  • Fantasy map drawing
Comparison games
  • Isle of Sky
  • Scout
Mechanics (from transcript analysis)
  • Monsters on opponent sheets (sabotage) — Ability to peg opponents by adding monsters to their sheets, affecting their scoring.
  • Roll-and-write / variable objectives — Draw terrain to meet variable objectives; scoring depends on how well you satisfy goals on your map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is where I talk about all of the non new to me games that I have been playing
  • thoroughly thoroughly enjoyed this recent play
  • it's just a lovely T placement game
  • this is one of the best two-play games of all time
  • I love this game
  • an absolute blast of a game
  • the combos are fantastic
References (from this video)
No references stored for this video.
Video NklmQtThfDc Foster the Meeple Discussion at 12:27 sentiment: positive
video_pk 13255 · mention_pk 38844
Foster the Meeple - Cartographers video thumbnail
Click to watch at 12:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun gameplay
  • Great theme
  • Works with colored pencils
Cons
none
Thematic elements
  • Map making
  • Medieval/Fantasy
  • Territory building
Comparison games
none
Mechanics (from transcript analysis)
  • Objective Completion — Completing various objectives
  • Roll and Write — Rolling dice and drawing on map
  • territory building — Building territories for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Foster the Meeple - a channel all about board games
  • we have our team jeff team jamie patreons who are going to be voting on what the loser has to do
  • i love res arcana res arcana is quickly becoming one of my favorite games
  • adult where's waldo
  • knocked our socks off
  • i love it
  • so much fun
  • winter is coming
  • board game city up in here
References (from this video)
No references stored for this video.
Video VEpkqZuf2dU Gaming with Edo & Jessica Analysis at 11:10 sentiment: positive
video_pk 13195 · mention_pk 38623
Gaming with Edo & Jessica - Cartographers video thumbnail
Click to watch at 11:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong artistic expression and aesthetics
  • Tactically rich decisions from bag-based drafting
  • Clear tension between space, shapes, and scoring
Cons
  • Could feel fiddly to some players who dislike small-piece management
Thematic elements
  • cartography, fantasy world-building, map creation
  • Fantasy map-drafting theme with rivers, forests, villages
  • creative, expressive, puzzle-like
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven map drafting — Flip over map cards to determine features you must incorporate.
  • Limited space via bags and piece selection — Pieces come separated by labeled bags; players select from the bag in turn.
  • Scoring by features (forests, villages, etc.) — Scores are derived from the patterns created on the map.
  • Strategic piece choice influences others — Choosing a piece affects both your options and opponents' opportunities.
  • Tetromino-like placement on a grid — Players draw and place shapes to fill the map with terrain and features.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the mechanic is you lay out tiles and players use these chisels which are pretty cute
  • this great dynamic that emerges is you're trying to do things and cut off large regions
  • the tension around oh no like i might not have the majority more and then i'm not going to get as much
  • the second mechanic is all these pieces are in separate bags… the piece that you're choosing has a huge impact both to you and to other players
  • the aesthetic of expression having fun through creativity
  • you flip it over and then they are like basically one unit you like clear down to just one unit
References (from this video)
No references stored for this video.
Video 7SxGjRdr6eA The Cardboard Herald Discussion at 0:34 sentiment: positive
video_pk 13110 · mention_pk 38323
The Cardboard Herald - Cartographers video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Portable and easy to learn
  • Engaging solo puzzle
  • Strong thematic integration with a compact footprint
Cons
  • Drawing can feel repetitive for some
  • Solo scoring can feel opaque without reference to goals
Thematic elements
  • Fantasy exploration and mapping
  • Fantasy world map drawing on a grid
  • abstract with light thematic framing
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Points are earned by meeting patterns and region types across a grid.
  • Flip/Roll and Write — Players draw on a map grid as they place features indicated by cards, scoring by terrain and features.
  • grid-based scoring — Points are earned by meeting patterns and region types across a grid.
  • Roll-and-write / flip-and-write — Players draw on a map grid as they place features indicated by cards, scoring by terrain and features.
  • Solo score target — In solo mode, scoring is against a predefined target rather than direct opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • meditative this is like the modern hobby equivalent to I don't know I guess crossword puzzles or Sudoku it's really good
  • oh yeah one more thing it has the autumn of on society card which if that isn't the best portmanteau that you've heard recently then I don't even know what we're doing here
  • three great games all from 2019 that you can play solo and are worth checking out even if that's the only thing you ever intend to do with them
References (from this video)
No references stored for this video.
Video dc1ZAul3C_w Actualol Top List at 8:23 sentiment: positive
video_pk 13122 · mention_pk 38377
Actualol - Cartographers video thumbnail
Click to watch at 8:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • satisfying spatial puzzle with quick rounds
  • fast-paced and replayable due to varied card draws
  • strong thematic flavor even in a roll-and-write style
Cons
  • table presence and setup can be fiddly for some players
  • may feel less interactive than some heavier games
Thematic elements
  • map-making and tactical placement
  • fantasy map-drawing world; queen's demands govern scoring
  • puzzle-lite with thematic flavor
Comparison games
none
Mechanics (from transcript analysis)
  • flip-and-draft map tiles — players draw region cards that dictate scoring shapes and requirements, then place regions on a shared map.
  • pattern/territory scoring — points accrue for meeting the queen's demands (forests, farms, rivers) and for surrounding regions.
  • tetris-like placement — the regions come in awkward shapes; placement influences future scoring and map cohesion.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best lines are the ones that people actually use
  • arghhhh is a simple bluffing game that gets straight to the point of can you lie to your friends
  • the puzzle of role player is addictive with so many moving parts to consider
  • paperback is a word game that has you creating words with letter cards
  • Santorini is an abstract game which puts it in the same vein as chess
  • cartographers is a really satisfying puzzle to get lost in
  • the game is brilliant at making players look suspicious
  • railroading is the perfect puzzle game you can play in just 30 minutes
  • the temptation of pushing on risking death to reach the peak is what makes this game so fun
  • stockpile is all about trying to get a bargain and riding the wave of the market
References (from this video)
No references stored for this video.
Video kRtFqz3DIFw Might I Suggest A Game Top List at 1:44 sentiment: positive
video_pk 12908 · mention_pk 37757
Might I Suggest A Game - Cartographers video thumbnail
Click to watch at 1:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Blends map-making with puzzle-like decision making
  • Solid family-friendly footprint
Cons
  • Some players may wish for more variability in map layouts
Thematic elements
Comparison games
  • Paper Maps
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • zia is chaotic it's exciting it's cruel it's beautiful and it's everything in between
  • if you want to make the most out of your four and a half hour gaming window and you want a robust deep space experience
  • it's labeling it a green legacy game and promising a full reset at campaign end
  • this has been a mind at suggested game production and i'm alex your board game sommelier signing off
  • Sonora is a combination of a dexterity and a roll and write game
References (from this video)
No references stored for this video.
Video qPnVI64nQNg Our Family Plays Games Discussion at 43:24 sentiment: positive
video_pk 12822 · mention_pk 83810
Our Family Plays Games - Cartographers video thumbnail
Click to watch at 43:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • gaming is for everybody
  • Black history is American history
  • If it happened on American soil it's American history
  • History is not a priority in this country; comfort is the preeminent american value
  • we're here we're here we're here
References (from this video)
No references stored for this video.
Video T-V2F5B_7m4 Might I Suggest A Game Top List at 2:21 sentiment: mixed
video_pk 12731 · mention_pk 37138
Might I Suggest A Game - Cartographers video thumbnail
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • adds interesting elements to the base game
  • extends the cartographer theme with new twists
Cons
  • unclear if it's worth purchasing as an expansion yet
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Picture Perfect is more of an experience than a board game
  • my favorite thing about Picture Perfect was that it didn't feel like a board game
  • this game felt like a great party game that was mixed with a memory game
  • Cape May is a really interesting new city building game for one to four players
  • Katara is a really interesting area control game for two to four players
References (from this video)
No references stored for this video.
Video hn9zn7mlBF0 Chairman of the Board Discussion at 3:22 sentiment: positive
video_pk 12635 · mention_pk 36883
Chairman of the Board - Cartographers video thumbnail
Click to watch at 3:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced, map-tiling puzzle with nice variability
  • great for two players with collector's map packs
Cons
  • map pack balance can feel variable
Thematic elements
  • map-drawing and land-use scoring
  • cartography-themed fantasy world with islands
  • puzzle-driven with light thematic gloss
Comparison games
none
Mechanics (from transcript analysis)
  • map constraints and island connectivity — placing pieces must satisfy constraints and shape scoring
  • roll-and-draw map drafting — players draw from a map pack to complete objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a pretty simple almost like a gateway plus level bidding and set collection style game
  • the way you acquire these cards is so cool as you have these discs
  • one of the most addictive games that we have in our collection
  • this is probably one of my front runners of my game of the year so far
  • it's a fantastic design that's held up well
References (from this video)
No references stored for this video.
Video Dp2X4r3A3pU AzureDeath | Solo Board Gaming Top List at 7:19 sentiment: positive
video_pk 11907 · mention_pk 34920
AzureDeath | Solo Board Gaming - Cartographers video thumbnail
Click to watch at 7:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous map art
  • Excellent solo mode
  • Replayable via different map layouts
Cons
none
Thematic elements
  • cartography and exploration
  • Fantasy map drafting
Comparison games
none
Mechanics (from transcript analysis)
  • dice-drafting — Players use season cards and draft dice to draw on a map and score.
  • solo-mode — Solid solo options with a satisfying scoring curve.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the mere mortal tier I'm talking about people that have either no board gaming experience at all or at most they've played Monopoly Uno or maybe Katan
  • the perfect uh game to introduce to someone to the Rand W genre
  • this is the perfect game to introduce someone to the Roll & Write genre
  • this is a great option especially if you know that they like card games or nature
  • I've seen people draw some gorgeous Maps
  • this game made me feel all smart and stuff
  • Everdale is a fantastic puzzle
References (from this video)
No references stored for this video.
Video hxDKXW7RX9k Rolls in the Family Top List at 36:42 sentiment: positive
video_pk 11865 · mention_pk 34755
Rolls in the Family - Cartographers video thumbnail
Click to watch at 36:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high versatility across player counts
  • strong for casual and heavier groups
  • great with maps and maps collections
Cons
  • can slow with very large groups
  • requires a facilitator for best experience with many maps
Thematic elements
  • flippant map-building and scoring objectives
  • fantasy map drawing
  • abstract puzzle-like
Comparison games
  • Terraforming Mars
  • Dominion
Mechanics (from transcript analysis)
  • Flip/Roll and Write — Players draw on a map and write scores in real time.
  • roll-and-write — Players draw on a map and write scores in real time.
  • Simultaneous Actions — Actions occur in parallel rounds across players.
  • Simultaneous Play — Actions occur in parallel rounds across players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splendor is a really accessible game to learn.
  • Clover hits the balance of humor and puzzle while also being cooperative.
  • Cartographers covers more situations than almost any other game I've talked about.
References (from this video)
No references stored for this video.
Video e3iVHufcQQA AzureDeath | Solo Board Gaming Top List at 9:03 sentiment: positive
video_pk 11503 · mention_pk 33835
AzureDeath | Solo Board Gaming - Cartographers video thumbnail
Click to watch at 9:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to learn
  • low footprint
  • strong gateway solo experience
Cons
  • some players prefer more thematic depth
Thematic elements
  • territory mapping and exploration
  • fantasy map-drawing puzzle
  • Tetris-like mapping with light fantasy flavor
Comparison games
  • Hadrian's Wall
Mechanics (from transcript analysis)
  • polyomino puzzle / map drawing — draw maps on a grid to meet scoring conditions while managing resources.
  • Verban rights connection — unique theming and color palette informs scoring and aesthetics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the zombie game in my collection
  • gaming Nirvana
  • my first ever certified dopamin award
References (from this video)
No references stored for this video.
Video mmK-GcsSMFQ Adam in Wales - Board Game Design Interview at 4:09 sentiment: positive
video_pk 11352 · mention_pk 33389
Adam in Wales - Board Game Design - Cartographers video thumbnail
Click to watch at 4:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Inspiration for tower drawing mechanics
  • Allows artistic expression
Cons
none
Thematic elements
  • Map creation
  • Artistic world-building
  • Creative expression
Comparison games
none
Mechanics (from transcript analysis)
  • Drawing — Players draw on maps to create artistic results
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I went outside like for a whole two hours.
  • Well, you're not the only one.
  • You signed my game, but I didn't like it.
  • That's a funny you signed my game, but I didn't like it.
  • You get the one that's signed
  • It's like you got the worst the worst component from my least popular game
  • I think that's a much better fantasy to have that you fight dragons rather than you're a dentist
  • Dragons? Surely that's what my uncle Adam does. Dragons, doesn't he's not a dentist.
  • No, you can't make a Euro game set in space.
  • It's interesting how that group think sort of works
  • I think maybe it's a bit of group think in the industry
  • One in 10 maybe
  • Stack the deck
  • That advice is right
  • We probably got to check check our privilege here a little bit
  • Very very fortunate to be in that position, aren't we?
  • It's a practical problem, really
References (from this video)
No references stored for this video.
Video 8FD-pvD6VBI Adam in Wales - Board Game Design Discussion at 8:47 sentiment: positive
video_pk 11275 · mention_pk 33131
Adam in Wales - Board Game Design - Cartographers video thumbnail
Click to watch at 8:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • award-nominated and highly regarded
  • strong puzzle design and production
Cons
  • not published by a major publisher
Thematic elements
  • cartography and exploration
  • fantasy map-drawing
  • puzzle/roll-and-write
Comparison games
  • Cartographers
Mechanics (from transcript analysis)
  • Flip/Roll and Write — players draw on a map according to dice rolls; described as a phenomenal game
  • roll-and-write — players draw on a map according to dice rolls; described as a phenomenal game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to see my game with a publisher that I love where I can feel really proud of that
  • the brilliant thing about the board game market now is that a small game with a small publisher can become a massive success
  • pitching two publishers a multi stage almost multi-year approach
  • if somebody is coming back to you quickly it's usually an indication of enthusiasm
  • I don't see an issue with pitching to multiple publishers
References (from this video)
No references stored for this video.
Video PjKUsh7DbJM Going Analog Other at 8:46 sentiment: positive
video_pk 10754 · mention_pk 31723
Going Analog - Cartographers video thumbnail
Click to watch at 8:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible but with depth via scoring cards
  • strong monster motif
Cons
  • Can feel fiddly for complete newcomers
Thematic elements
  • cartography and dungeon exploration
  • fantasy map-drawing with monsters
  • puzzle/score-card driven
Comparison games
  • Welcome To
  • Doodle Quest
Mechanics (from transcript analysis)
  • area scoring / monster cards — quests and monsters shape scoring on the map
  • Compound Scoring — quests and monsters shape scoring on the map
  • Flip/Roll and Write — players draw on a map according to dice results while scoring via cards
  • roll-and-write — players draw on a map according to dice results while scoring via cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cartographers my favorite part is monsters
  • you score a rhubarb pie out of all pies
  • I learned something today thank you
References (from this video)
No references stored for this video.
Video UIU74i2IfK4 Adam in Wales - Board Game Design Discussion at 7:30 sentiment: positive
video_pk 10636 · mention_pk 31363
Adam in Wales - Board Game Design - Cartographers video thumbnail
Click to watch at 7:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nice aesthetic
Cons
none
Thematic elements
  • Kingdom mapping game
  • Fantasy map-making
  • Thematic
Comparison games
none
Mechanics (from transcript analysis)
  • Roll and Write
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It wasn't just the hundred sort of best designed games this was the hundred games that I feel that I'm particularly sort of connected to
  • The games that have a place in my heart really games that I've got a lot of nostalgia for
  • It felt a bit like doing a roll and write game but without all of the sort of convenience
  • I wish I still had castles of burgundy and notre dame
  • The main thing that got in the way for me was all the iconography
  • I do use board games as an escape from screens and technology
  • I really like the production of cockroach poker
  • I found it was a game where I could see the ending coming and then someone would just go and there we go we've got another 20 minutes now
  • It feels like something other than a board game
  • The decisions you make in the game are very very slight
  • Right up my alley
  • I do really like push your luck
  • That's my favorite game
  • Abyss is my second favorite game
  • I love pekka pig
  • I just think it's ugly
References (from this video)
No references stored for this video.
Video 0rglYs7y8A0 The Cardboard Herald Top List at 1:26 sentiment: positive
video_pk 10189 · mention_pk 30006
The Cardboard Herald - Cartographers video thumbnail
Click to watch at 1:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Creative and tactile), great with families
Cons
  • Scoring can be fiddly for some players
Thematic elements
  • Cartography and exploration
  • Fantasy map-drawing under terrain constraints
  • storybook-lite
Comparison games
  • Parks
  • Doodle Quest
Mechanics (from transcript analysis)
  • Compound Scoring — Round-based cards add varying scoring conditions
  • exhaustible scoring cards — Round-based cards add varying scoring conditions
  • grid-drawing — Create map features to satisfy goals
  • Square Grid — Create map features to satisfy goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spirit Island still an absolute Banger
  • I love the sense of agency that you have in the game
  • Arc Nova absolutely took my heart away
  • Kabuto Sumo with 31 plays in a year
  • the game that I knew was going to be up here
References (from this video)
No references stored for this video.
Video 6J5muHRfmJA The Cardboard Herald Discussion at 0:08 sentiment: positive
video_pk 10146 · mention_pk 94857
The Cardboard Herald - Cartographers video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • offers deep strategic decision-making with early high-payoff moves
  • ruins mechanic (expansion) provides flexible completion of goals
  • center-out planning yields efficient expansion and scoring opportunities
  • expansion content introduces new tactical considerations
Cons
  • reliant on scoring cards; luck can influence early turns
  • spatial planning can become tight and restrict options later
  • expansions may complicate rules for new players
Thematic elements
  • cartography, exploration, territorial development
  • fantasy map-building with monsters and ruins
  • abstract, puzzle-like scoring
Comparison games
  • Cartographers
Mechanics (from transcript analysis)
  • map drafting — players draft and place terrain shapes on a shared map by drawing lines/figures as dictated by score cards.
  • scoring cards — round-based scoring cards set conditions for points based on land patterns, statuses, or terrain coverage.
  • terrain placement with conditional bonuses — terrain shapes interact with scoring objectives and modifiers that change the value of placements across rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • prioritize goals that have yet to ring up twice
  • get devious with monsters
  • early game coins are big business
  • start from the center of your board and work your way out
  • preemptively cover up ruins
  • it's so much easier to build outward from a central land mass
References (from this video)
No references stored for this video.
Video 6J5muHRfmJA The Cardboard Herald Discussion at 0:11 sentiment: positive
video_pk 10146 · mention_pk 29858
The Cardboard Herald - Cartographers video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adds variety and new tactical options
  • layered scoring increases decision complexity
  • pairs well with base Cartographers for a longer campaign feel
Cons
  • may overwhelm new players due to added rules
  • some cards/expansions can feel imbalanced without house rules
Thematic elements
  • adventure, mapping, hero-based challenges
  • fantasy map-building with additional hero/monster elements
  • abstract, puzzle-driven
Comparison games
  • Cartographers Prime
  • Cartographers
Mechanics (from transcript analysis)
  • Area Control — points awarded for terrain coverage and special objectives tied to expansions.
  • Area control and scoring — points awarded for terrain coverage and special objectives tied to expansions.
  • hero/monster interactions — new scoring conditions when monsters, heroes, or ruins come into play.
  • map drafting with enhanced rules — similar to Cartographers Prime but with expanded scoring and monster/hero interactions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • prioritize goals that have yet to ring up twice
  • get devious with monsters
  • early game coins are big business
  • start from the center of your board and work your way out
  • preemptively cover up ruins
  • it's so much easier to build outward from a central land mass
References (from this video)
No references stored for this video.
Video 4d4YyI4miY8 Adam in Wales - Board Game Design Top List at 2:53 sentiment: positive
video_pk 10119 · mention_pk 29787
Adam in Wales - Board Game Design - Cartographers video thumbnail
Click to watch at 2:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • variety and personal map customization
  • easy entry for new players
Cons
  • rule clarity can be improved in some editions
Thematic elements
  • map-making with polyomino placement
  • Cartography and map-drawing
  • flip-and-write map creation
Comparison games
none
Mechanics (from transcript analysis)
  • flip_and_write — draw and record results on sheets
  • Flip/Roll and Write — draw and record results on sheets
  • Polyomino — place polyomino shapes to fill maps for points
  • polyomino_placement — place polyomino shapes to fill maps for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's my favorite Legacy experience so far
  • the product design is immaculate with great presentation and it's an exemplar of diversity and inclusion to boot
  • this is not a game which you're going to play to show off your economic Wilds
  • I don't play many war games but this one really connected with me
  • the rules are super simple and clear, the artwork was always of a high standard, but this fresh coat of paint is much more modern and appealing
References (from this video)
No references stored for this video.
Video 57fc8LV9ivE Actualol Discussion at 23:39 sentiment: positive
video_pk 9966 · mention_pk 29331
Actualol - Cartographers video thumbnail
Click to watch at 23:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great balance of tactics and creativity
  • strong solo and head-to-head play options
Cons
  • grid-like scoring can feel repetitive
Thematic elements
  • roll-and-write with fantasy map-building
  • cartography and map drawing
  • puzzle-like with drafting and maps
Comparison games
  • Cartographers Cards & Maps (sequel)
  • Welcome To...
Mechanics (from transcript analysis)
  • pattern drafting — Place tiles to score points per region and mitigated risk.
  • roll-and-write — Draw maps based on facedown tokens and draw cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • King's Dilemma is a beast.
  • I would never get rid of that one, that is perfect.
  • There is a real appeal to negotiation games; they're so interactive and social.
  • This is absolutely one of my favorite party games.
  • Two Rooms and a Boom is completely unique.
  • New Angeles is such a cool example of negotiation in a modern setting.
References (from this video)
No references stored for this video.
Video -VfpxFvhXeo Adam in Wales - Board Game Design Top List at 20:35 sentiment: positive
video_pk 9900 · mention_pk 29110
Adam in Wales - Board Game Design - Cartographers video thumbnail
Click to watch at 20:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tidy polyomino tile-laying charm
  • great expansion direction from base Cartographers
  • fast and approachable
Cons
  • shared components can be space-demanding
  • some complexity with maps packs
Thematic elements
  • polyomino tiling on a grid with monsters and hero cards
  • fantasy map-building with monsters and heroes
  • adventure/strategy
Comparison games
  • Cartographers
Mechanics (from transcript analysis)
  • monster/hero card dynamics — monsters provide unique scoring effects; heroes alter play
  • polyomino tiling — players draw terrain shapes and place them on maps
  • scoring via multiple scoring cards — rounds use seasonal scoring cards to shape strategy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's terrific
  • the central puzzle is so slight that it allows loads of scope to expand
  • i've really enjoyed it
  • the game is beautifully presented as always with osprey games
  • this is the heaviest game i have in my entire board game collection
References (from this video)
No references stored for this video.
Video cEh4ujQIg0A Tabletop Turtle Top List at 9:08 sentiment: positive
video_pk 9485 · mention_pk 112091
Tabletop Turtle - Cartographers video thumbnail
Click to watch at 9:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging/artistic interaction
  • high conversational flow
Cons
  • some players may prefer heavier games
Thematic elements
  • art, collaboration, creativity
  • Two-player artistic photography date
  • romantic/creative
Comparison games
none
Mechanics (from transcript analysis)
  • flip-and-draw — Draw map elements as you take actions on a map deck; you flip cards to reveal elements.
  • Two-player interaction — Arbitrating who gets to draw or place items while maintaining conversation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very clever mechanic
  • I like this game a lot
  • the sun rotates around the board
  • it's the kind of game that also allows for strategy if you want to think that way
  • quilting is the sexiest of textiles
References (from this video)
No references stored for this video.
Video uhCGfd5sRpo Foster the Meeple Analysis at 11:00 sentiment: positive
video_pk 9383 · mention_pk 27657
Foster the Meeple - Cartographers video thumbnail
Click to watch at 11:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant theme and tactile pleasure
  • Accessible roll-and-write mechanics
Cons
  • Outcome can feel dependent on card dice luck
  • Scores can be tight and require careful counting
Thematic elements
  • cartography, exploration, ink and paper artistry
  • Cartographic fantasy where players draft routes and map the land
  • artistic, map-making flavor
Comparison games
none
Mechanics (from transcript analysis)
  • roll-and-write / map drafting — players draw terrain on a map based on dice outcomes or revealed cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Flamecraft as a human just let me describe them and you'll know what I mean
  • Fage now Mage is that fancy foodie friend who brings a curated cheeseboard to literally every Gathering
  • I nailed it
References (from this video)
No references stored for this video.
Video GIBNq6AuHCg AzureDeath | Solo Board Gaming Top List at 29:43 sentiment: positive
video_pk 9448 · mention_pk 27914
AzureDeath | Solo Board Gaming - Cartographers video thumbnail
Click to watch at 29:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly creative with maps; strong solo experience
  • Very accessible; minimal AI, pure puzzle
Cons
  • Abstract nature may not appeal to all
  • Some players may want more direct interaction
Thematic elements
  • Roll-and-dight without dice; draw shapes to satisfy scoring cards
  • Fantasy map-drawing expedition
  • Creative, map-making exploration
Comparison games
  • Qwirkle (pattern matching vibes)
Mechanics (from transcript analysis)
  • Flip-and-draw shapes to ink on a map — Draw on a paper map based on drawn cards
  • Scoring based on shapes and patterns — Score is determined by how well shapes fit scoring objectives
  • Two-sided base with expansions — Matermakes room for extended play and maps
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's very thematic, basically a gamification of the process of creating a character in DND
  • the AI opponent is very smooth and doesn't take a lot of upkeep
  • it's one page front and back, that's it very, very simple rules
  • this is known as a raw and ripe game and it's a pretty beloved genre
  • the universe games come with mini expansion modules that add replayability
  • an 18-card masterpiece
  • print this right here to turn it into a flip and ride game
References (from this video)
No references stored for this video.
Video YBIPZpIrgaU Getting Games Discussion at 6:53 sentiment: positive
video_pk 9364 · mention_pk 27575
Getting Games - Cartographers video thumbnail
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dynamic player interaction and indirect interference
  • tight teach/playflow
Cons
  • two-player interaction can feel different due to passing mechanics
Thematic elements
  • map-making, exploration, territory scoring
  • fantasy world map drawing
  • flip-and-write with map drawing and seasonal scoring
Comparison games
none
Mechanics (from transcript analysis)
  • flip-and-write — draw maps by flipping and selecting map shapes; score on end of season
  • negative interaction via monsters — monsters can be passed to opponents to score negative points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The overall feeling of this game really is that you are growing trees and then removing them and placing leaves down.
  • It's one of the few Roll & Write style games where you can negatively impact your opponents.
  • You are spending money to make money, but machines can give you free actions later on.
  • This is essentially a Ticket to Patchwork vibe with a modern, crunchy decision space.
  • It's a lightweight game that somehow feels dense because of the interactions.
References (from this video)
No references stored for this video.
Video pVONmsgvtLw Board Game Quest Playthrough at 1:04:20 sentiment: positive
video_pk 8834 · mention_pk 99128
Board Game Quest - Cartographers video thumbnail
Click to watch at 1:04:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant synthesis of drafting and mapping
  • Strong player interaction through shared map development
  • Re-playable with varied scoring cards and patterns
Cons
  • Scoring can be complex for newcomers
  • Can feel dice-less and abstract for some players
Thematic elements
  • cartography, exploration, and puzzle-map drafting
  • fantasy atlas exploration
  • flip-and-write map construction with seasonal scoring
Comparison games
  • What We Do in the Shadows
  • Welcome To
Mechanics (from transcript analysis)
  • area control via patterns — Placement choices influence future map density and scoring potential.
  • flip-and-write — Players draw terrain patterns and place them on a grid map according to card draws.
  • pattern choice — Each round offers two pattern options yielding different placement opportunities and coin rewards.
  • Seasonal scoring — A/B/C scoring cards provide a layered scoring structure across seasons.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the intro part of the game
  • the thing that is special about this particular board is this area over here
  • you can only stay in that area if you're continuing to spin sort of clockwise around there
  • it's like i'm a pinball in a pinball machine
References (from this video)
No references stored for this video.
Video aAOuAj8xdQE Foster the Meeple Playthrough at 5:23 sentiment: positive
video_pk 8610 · mention_pk 25369
Foster the Meeple - Cartographers video thumbnail
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong family-friendly appeal
  • solid scoring and replayability
Cons
  • rules eye may be tricky for newcomers
Thematic elements
  • cartography and exploration
  • map-drawing and exploration on a paper-world
  • puzzle-like, map-centric
Comparison games
  • Wayfarers of the South Tigris
  • Cascadia
Mechanics (from transcript analysis)
  • draw-and-write/roll-and-write hybrid — final scoring influenced by indicators drawn on a map
  • Tile-laying — placing map tiles to shape the board and gain points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This Is A Feast for Odin
  • I want to pick a game that has infinite possibilities
  • 52 cards, 52 standard deck
  • that is a fair call that's not a cheat
  • You're spending your entire life on a desert island
  • Friday touring machine
  • Sometimes tenure is irrelevant
References (from this video)
No references stored for this video.
Video qOHb7ALRl4E Board Game Hangover Top List at 8:02 sentiment: positive
video_pk 8404 · mention_pk 24726
Board Game Hangover - Cartographers video thumbnail
Click to watch at 8:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful components
  • Engaging solo mode
  • Aesthetic appeal enhances immersion
Cons
  • Scoring can be fiddly for new players
  • Some shapes can be tricky to fit efficiently
Thematic elements
  • cartography and exploration
  • Fantasy cartography
  • map-drawing narrative
Comparison games
  • Welcome To
  • Cartographers
Mechanics (from transcript analysis)
  • pattern completion — Fill zones in ways that satisfy the terrain requirements and scoring cards
  • Roll and draw — Flip a card with a terrain and then draw that terrain on your map, meeting constraints
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's exactly how it looks you draw different things here and get points
  • it's really really fun race game
  • this is the new kid in town it's definitely better than regular link almost everyone can play it
  • two pages contain as much stuff to write on as all the other nine
  • so many choices so many challenges
  • mix of roll and write and roll and draw is one of the best hybrids
  • i would put it above but i would actually like put it very close so there's no space between them
  • the solo game shines, and there is a mini-golf thing in the solo mode
  • it's an amazing game with so many choices so many challenges
References (from this video)
No references stored for this video.
Video AC0OZsvhWXg Foster the Meeple Top List at 22:31 sentiment: neutral
video_pk 8303 · mention_pk 103571
Foster the Meeple - Cartographers video thumbnail
Click to watch at 22:31 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Haven't played this version
Thematic elements
  • World building
  • Fantasy map
Comparison games
  • Cartographers
Mechanics (from transcript analysis)
  • Map drawing
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
References (from this video)
No references stored for this video.
Video ogBNIpBX-gE The Brothers Murph Top List at 1:18 sentiment: positive
video_pk 7499 · mention_pk 22266
The Brothers Murph - Cartographers video thumbnail
Click to watch at 1:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Infinite replayability due to different card order
  • All players have same information but make different decisions
  • Maps always end up different despite same card sequence
  • Always presents interesting puzzles
Cons
none
Thematic elements
  • Cartography and map-making
  • Fantastical world with maps
  • Thematic puzzle-based
Comparison games
  • Karuba
Mechanics (from transcript analysis)
  • card flipping — Cards are flipped each round showing land types and shapes that players must work with
  • Compound Scoring — Multiple scoring conditions that score twice during different rounds, creating shifting priorities
  • Dual scoring system — Multiple scoring conditions that score twice during different rounds, creating shifting priorities
  • Tile Placement — Players place land type shapes onto their individual maps
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the infinite replayability of cartographers...is because like the order that the cards come out that show those land types will always be different
  • the game is how do I deal with the puzzle that's given to me right
  • you're playing the player right...it's about positioning it's about all that kind of stuff
  • this is a game that's been around for a very long time it's still such a lifestyle game for some people
  • you can just play forever and ever and ever there's always strategies to explore
  • the playability comes with the fact that there's this massive menu of options
  • we'll never create the same Clover twice
  • literally has millions of combinations of different puzzles
  • the entire purpose of the game is you were given this hand of cards...how do I make this work
  • the puzzle is always interesting because the puzzle is what's in your hand
  • the puzzles going to be different every time and it's just always always interesting and fun to play
  • every single one of these Spirits plays wildly differently...they're super asymmetric
  • it's infinitely playable...it really is...a lifestyle game for so many many people
References (from this video)
No references stored for this video.
Video uX5bUZ_KU_Q Stonemaier Games Top List at 15:43 sentiment: positive
video_pk 7443 · mention_pk 22032
Stonemaier Games - Cartographers video thumbnail
Click to watch at 15:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great scale for higher player counts with reduced interaction
  • Beautiful map-building, scoring depth
Cons
  • Some players may prefer more direct interaction
Thematic elements
Comparison games
  • Planet Unknown
  • Blob Party
Mechanics (from transcript analysis)
  • Simultaneous polyomino drawing — Players draw on map sheets to fit patterns while chasing shared scoring goals; limited interactive touches.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All of our games must play from at least one to five players but a lot of our games also play up to six players.
  • We want the heights of six players to be accessible to solo players, partners, and larger game nights alike.
  • Simultaneous play keeps the game moving and prevents downtime from stalling the table.
  • Trick-taking is a great example of short, simple turns that scale well with more players.
  • Planet Unknown is a simultaneous game that plays well up to six players out of the box.
References (from this video)
No references stored for this video.
Video aYtay691ASI Adam in Wales - Board Game Design Discussion at 1:59 sentiment: positive
video_pk 7335 · mention_pk 21657
Adam in Wales - Board Game Design - Cartographers video thumbnail
Click to watch at 1:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solo mode exists
  • portable and approachable
Cons
none
Thematic elements
  • land survey and exploration through map drawing
  • fantasy map-making/carto-graphic world
  • roll-and-write style with thematic map filling
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven placement — cards determine regions/features to place on the map
  • Dice Placement — cards determine regions/features to place on the map
  • Flip/Roll and Write — players respond to map-drawing prompts by filling a grid-based map according to card results
  • roll-and-write — players respond to map-drawing prompts by filling a grid-based map according to card results
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • cartographers that's got a solo mode doesn't it
  • I'd like to play the Teenage Mutant Ninja Turtles Shadows of the Past I've got that game it works brilliantly for five players
  • Twilight Struggle there we go
  • Fantasy Realms nice little portable card game simple to teach lots of nice strategy
  • this dragon's gold now
  • that game is the meanest game I think I've got
  • Power Grid plays with six and it's quite good with bigger numbers but I'm rubbish at it
  • Pitch Out flicking game really good totally overlooked
  • self-serving because it is my own design but would play a nice three-player game of Doodle Rush
  • rock paper wizard that's what I'd go for
  • I've changed a lot over the years didn't enjoy killer bunnies
  • Ticket to Ride is very predictable isn't it
  • Identic that's what I'd go for duplic or identic it's the same game
  • the most complex games that I have are Dominant Species and Poseidon
  • Poseidon that's a heavy economic game an introductory 18xx game
  • I could easily imagine a bunch of six to eight year olds asking to play Monopoly that would ruin my day
References (from this video)
No references stored for this video.
Video 0LLat1e5ReM Board Game Hangover Top List at 8:53 sentiment: positive
video_pk 7296 · mention_pk 109730
Board Game Hangover - Cartographers video thumbnail
Click to watch at 8:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting map-drawing mechanic
  • Multiple scoring options
Cons
  • Abstract for some players
Thematic elements
  • map-drawing
  • puzzle / scoring variety
Comparison games
  • Welcome To
Mechanics (from transcript analysis)
  • roll-and-write — Draw shapes on a map and score based on patterns.
  • shape-drafting — Draft different shapes to fill your map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two lists of six fantastic two-player games
  • it's super quick it's super easy and i love it
  • let us know whose list is better
  • this is like a video game feel to a board game
References (from this video)
No references stored for this video.
Video sETGnEOD9o4 Board Game Hangover Playthrough at 1:31 sentiment: positive
video_pk 7189 · mention_pk 21279
Board Game Hangover - Cartographers video thumbnail
Click to watch at 1:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant fusion of drafting and map-building
  • Accessible for new players while offering depth
  • Strong visual and tactile components
Cons
  • Mechanics can feel repetitive across multiple plays
  • Lower player counts sometimes reduce interaction
Thematic elements
  • Cartography and exploration
  • Fantasy world map-building with terrain features
  • Abstract puzzle-driven
Comparison games
  • Welcome To
  • Doodle Quest
  • Mapmaking-focused abstracts
Mechanics (from transcript analysis)
  • area_and_feature_scoring — Points come from meeting terrain distribution goals and matching patterns, with bonuses for certain layouts.
  • Card Drafting — Players draft cards that depict map features and must place them on a shared map to maximize scoring opportunities.
  • card_drafting — Players draft cards that depict map features and must place them on a shared map to maximize scoring opportunities.
  • map_draw/placement — Players draw features onto a grid-based map, shaping terrain and scoring patterns across the map.
  • Tile Placement — Players draw features onto a grid-based map, shaping terrain and scoring patterns across the map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a beautiful and amazing game called cartographers
  • 100 players playing cartographers
  • Cash and Guns yes correct
  • one man's trash is another man's treasure
  • peasy lemon squeezy
References (from this video)
No references stored for this video.
Video 5tDzvghiMcY Beyond Solitaire Interview at 6:12 sentiment: positive
video_pk 7013 · mention_pk 20783
Beyond Solitaire - Cartographers video thumbnail
Click to watch at 6:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Recommended for anxiety
  • Applicable for autism spectrum
  • Monsters are stable and predictable
  • No jump scares
  • Minimal randomness impact
  • Meditative drawing experience
Cons
none
Thematic elements
  • Map drawing and monster defense
  • Fantasy world with monsters
  • Meditative map creation
Comparison games
  • Only Rhino
Mechanics (from transcript analysis)
  • Drawing — Players draw on pads to map territories and place monsters
  • Pattern Recognition — Identifying patterns for scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • change your mind you can change the world
  • there's a tool for every task
  • 95 percent of therapy is building relationship
  • the opposite of anxiety is not calmness it's actually trust
  • games are vehicles for emotion
  • i'm a mood doctor
  • failure you the winner you learn
  • there is no such thing as a purely rational logical gaming experience
  • every single aspect of your life is emotional
  • grades are fine but like the way we use grades to evaluate people that is violence
  • it's all contextual and it's all what i'm doing it's all what the person is responding to
  • games are part of the human experience
References (from this video)
No references stored for this video.
Video 8f04MkV51tM Might I Suggest a Game Top List at 5:38 sentiment: positive
video_pk 6708 · mention_pk 19943
Might I Suggest a Game - Cartographers video thumbnail
Click to watch at 5:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Super balanced game
  • Easy to play
  • Scalable to many player counts (7-8+ players)
  • Fun even with large groups
  • New to collection but praised highly
Cons
none
Thematic elements
  • Cartography and world-building
  • Fantasy map-drawing
Comparison games
none
Mechanics (from transcript analysis)
  • Drawing — Players draw and create maps
  • Map drawing — Players draw and create maps
  • Simultaneous Actions — Works well with large player counts
  • Simultaneous Play — Works well with large player counts
  • Tile Placement — Placement of map tiles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I play Qwirkle every morning - it's a perfect way to start my day
  • The art is just beautiful and I'm really proud to own and show off to people when they come over
  • The game is whatever you create it to be
  • This game blew my mind
  • It feels like you can do anything and because of that I was just blown away
  • You can play a hundred different ways and you could probably still win
  • This is not gonna get old - we may not play it a ton but when we do play it it's always a blast
References (from this video)
No references stored for this video.
Video ivDqSBG-LDM might i suggest a game Discussion at 9:15 sentiment: positive
video_pk 6604 · mention_pk 19596
might i suggest a game - Cartographers video thumbnail
Click to watch at 9:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very compact and learnable
  • supports large player counts
  • repeatable with strong variety of maps
Cons
  • visibility issues with cards when played around a large circle; workaround via photos
Thematic elements
  • map drawing, exploration, and territory scoring
  • fantasy land mapping in a cartography theme
  • compact, puzzle-like co-op/competitive fusion
Comparison games
none
Mechanics (from transcript analysis)
  • Flip/Roll and Write — Players fill in a map based on cards drawn each round.
  • roll-and-write / map drawing — Players fill in a map based on cards drawn each round.
  • Scoring categories and milestones — Points awarded for meeting patterns on the map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's always room for family
  • Magic the gathering is a living game and the amount of cards and abilities is always growing
  • Fuse is a real time cooperative dice game
  • the twist is the game has a strict 10 minute timer
  • Werewords is a really simple game but the cool crossover between social deduction and word game
  • Concept is a game that i hadn't played for a few years maybe but when we first got it it was one of my favorite games
  • Cartographers is another one of those games that's really compact and you don't need much to learn it and start making your map
References (from this video)
No references stored for this video.
Video QZC2ymGGzec Foster the meeple Discussion at 23:06 sentiment: positive
video_pk 6664 · mention_pk 19841
Foster the meeple - Cartographers video thumbnail
Click to watch at 23:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever scoring and variability
  • works well in small boxes
Cons
  • paint-by-numbers perception for some players
Thematic elements
  • territory control via draw-and-plot
  • map-drafting with fantasy theme
  • light, puzzle-like
Comparison games
  • New York Zoo
  • Calico
Mechanics (from transcript analysis)
  • roll-and-write / map drafting — players draw maps to fulfill scoring conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fantastic engine building game
  • Rules are important for checking mine
  • cheater cheater pumpkin eater
  • I am crushing you like a grape
  • Town 66 going right above
  • that Lord of the Rings confrontation pack
  • this is the cube challenge
  • Calico fits perfectly in the cube with room to spare
References (from this video)
No references stored for this video.
Video PwHJUQ8exTI Might I Suggest A Game Top List at 5:55 sentiment: positive
video_pk 6238 · mention_pk 18479
Might I Suggest A Game - Cartographers video thumbnail
Click to watch at 5:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple, quick to teach and play
  • great for solo to large groups (1-100 players noted in promo)
  • ambush cards add meaningful interaction
Cons
  • ambush cards can disrupt flow for some players
Thematic elements
  • cartography and map-making in a fantasy setting
  • Fantasy-themed map-drawing world
  • light, map-focused with ambush cards altering play
Comparison games
none
Mechanics (from transcript analysis)
  • Action Interruption — Ambush cards allow interference with opponents' maps, adding interaction.
  • ambush cards — Ambush cards allow interference with opponents' maps, adding interaction.
  • flip-and-write — Players flip map cards and draw corresponding shapes on their map.
  • Flip/Roll and Write — Players flip map cards and draw corresponding shapes on their map.
  • shared objectives and resources — All players work with the same resources and objectives, emphasizing strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's freaking sick dad
  • Between two castles is a perfect mashup of its predecessors between two cities and castles of mad king ludwig
  • i love the working together with your neighbors aspect of between two cities
  • these cards represent the influence of irish gods and heroes so it's only fitting that they could turn the tides
  • ambush cards being able to tamper with your opponent's map from time to time really gives cartographers a much needed dose of player interaction
  • nobody knows what anybody else's role is
References (from this video)
No references stored for this video.
Video SbslypJ1K6c Sir Thecos Top List at 16:43 sentiment: positive
video_pk 5669 · mention_pk 16880
Sir Thecos - Cartographers video thumbnail
Click to watch at 16:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fits well beside Role Player in the same universe
  • strong flip-and-write design
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really, really good game
  • I absolutely love this game
  • it's an amazing game
  • this is one of my most favorite solo games
References (from this video)
No references stored for this video.
Video alljdE0qIm4 Foster the Meeple Discussion at 2:50 sentiment: positive
video_pk 5554 · mention_pk 16514
Foster the Meeple - Cartographers video thumbnail
Click to watch at 2:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun drawing/engine for map creation
  • thematic visuals
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • flip-and-write — Players draw maps based on card-driven patterns and scoring objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we played a total of 30 different games this month
  • this month flew by
  • friggin love it it is an incredibly tight engine builder
  • i friggin loved this game
  • we love wingspan we need to get some of the expansions though
References (from this video)
No references stored for this video.
Video tswUrKwPyck Foster the Meeple Discussion at 14:32 sentiment: positive
video_pk 5481 · mention_pk 16334
Foster the Meeple - Cartographers video thumbnail
Click to watch at 14:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great theme
  • compact
  • multiplayer friendly
Cons
  • solo mode optional
Thematic elements
  • exploration and mapping
  • fantasy map-drawing
Comparison games
  • Welcome To
  • Call to Adventure
Mechanics (from transcript analysis)
  • Dice Drafting — dice are drafted to place terrain on a map
  • dice-drafting — dice are drafted to place terrain on a map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're independent we are both independent women
  • two hundred dollars combined no taxes included
  • this is a very weird apocalypse that's happening on a walk
  • please subscribe to us
References (from this video)
No references stored for this video.
Video AWfQ4nkeviQ Actualol Discussion at 3:15 sentiment: positive
video_pk 5068 · mention_pk 15065
Actualol - Cartographers video thumbnail
Click to watch at 3:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Familiar feel with a fresh spatial challenge
  • High variability with 50 scenarios
Cons
  • Scoring can be fiddly for newer players
  • Math-heavy for optimal routes in some plays
Thematic elements
  • cartography and land management
  • Fantasy kingdom map-building
  • polyomino map-drawing with monsters
Comparison games
  • Welcome To
Mechanics (from transcript analysis)
  • flip-and-write / tile placement — Players draw map regions based on flipped cards; fit polyomino shapes onto a grid
  • Pattern scoring — Scoring based on connections of forests, mountains, and lakes; dynamic region placement influences strategy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're board gaming soul mates I first knew when I saw this it's called timeline
  • timeline a trivia game of guessing dates
  • cartographers you will love this game
  • welcome to is what we call a flippin right game
  • the crew is a trick-taking game just like any other you've played
  • anomia as another game to keep in your trailer
  • it's amazing how being put on the spot can stop someone's brain from working
References (from this video)
No references stored for this video.
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