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Ghost Stories box art

Ghost Stories

Game ID: GID0141607
Game Info
Year
2008
Players
1-4
Age
12+
Playtime
60 min
Collection
Your Tier
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Expansions & Family
Last Bastion
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Ghost Stories is a cooperative game in which the players protect the village from incarnations of the lord of hell – Wu-Feng – and his legions of ghosts before they haunt a town and recover the ashes that will allow him to return to life. Each Player represents a Taoist monk working together with the others to fight off waves of ghosts.

The players, using teamwork, will have to exorcise the ghosts that appear during the course of the game. At the beginning of his turn, a player brings a ghost into play and places it on a free spot, and more than one can come in at the same time. The ghosts all have abilities of their own – some affecting the Taoists and their powers, some causing the active player to roll the curse die for a random effect, and others haunting the villager tiles and blocking that tile's special action. On his turn, a Taoist can move on a tile in order to exorcise adjacent ghosts or to benefit from the villager living on the tile, providing it is not haunted. Each tile of the village allows the players to benefit from a different bonus. With the cemetery, for example, Taoists can bring a dead Taoist back to life, while the herbalist allows to recover spent Tao tokens, etc. It will also be possible to get traps or move ghosts or unhaunt other village tiles.

To exorcise a ghost, the Taoist rolls three Tao dice with different colors: red, blue, green, yellow, black, and white. If the result of the roll matches the color(s) of the ghost or incarnation of Wu-Feng, the exorcism succeeds. The white result is a wild color that can be used as any color. For example, to exorcise a green ghost with 3 resistance, you need to roll three green, three white, or a combination of both. If your die rolls fall short, you can also use Tao tokens that match the color in addition to your roll. You may choose to use these after your roll. Taoists gain these tokens by using certain village tiles or by exorcising certain ghosts. One of the Taoists has a power that allows him to receive such a token once per turn.

To win, the players must defeat the incarnation of Wu-Feng, a boss who arrives at the end of the game. There are also harder difficulty levels that add more incarnations of Wu-Feng, in which to win, you must defeat all of them.

There are many more ways to lose, however. The players lose if three of the village's tiles are haunted, if the draw pile is emptied while the incarnation of Wu-Feng is still in play, or if all the priests are dead.

Description

Ghost Stories is a cooperative game in which the players protect the village from incarnations of the lord of hell – Wu-Feng – and his legions of ghosts before they haunt a town and recover the ashes that will allow him to return to life. Each Player represents a Taoist monk working together with the others to fight off waves of ghosts.

The players, using teamwork, will have to exorcise the ghosts that appear during the course of the game. At the beginning of his turn, a player brings a ghost into play and places it on a free spot, and more than one can come in at the same time. The ghosts all have abilities of their own – some affecting the Taoists and their powers, some causing the active player to roll the curse die for a random effect, and others haunting the villager tiles and blocking that tile's special action. On his turn, a Taoist can move on a tile in order to exorcise adjacent ghosts or to benefit from the villager living on the tile, providing it is not haunted. Each tile of the village allows the players to benefit from a different bonus. With the cemetery, for example, Taoists can bring a dead Taoist back to life, while the herbalist allows to recover spent Tao tokens, etc. It will also be possible to get traps or move ghosts or unhaunt other village tiles.

To exorcise a ghost, the Taoist rolls three Tao dice with different colors: red, blue, green, yellow, black, and white. If the result of the roll matches the color(s) of the ghost or incarnation of Wu-Feng, the exorcism succeeds. The white result is a wild color that can be used as any color. For example, to exorcise a green ghost with 3 resistance, you need to roll three green, three white, or a combination of both. If your die rolls fall short, you can also use Tao tokens that match the color in addition to your roll. You may choose to use these after your roll. Taoists gain these tokens by using certain village tiles or by exorcising certain ghosts. One of the Taoists has a power that allows him to receive such a token once per turn.

To win, the players must defeat the incarnation of Wu-Feng, a boss who arrives at the end of the game. There are also harder difficulty levels that add more incarnations of Wu-Feng, in which to win, you must defeat all of them.

There are many more ways to lose, however. The players lose if three of the village's tiles are haunted, if the draw pile is emptied while the incarnation of Wu-Feng is still in play, or if all the priests are dead.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 45
This page: 45
Sentiment: pos 36 · mix 6 · neu 0 · neg 3
Mentions per page
Showing 1–45 of 45
Video SYSoRdaGtTA Board Game Critique Analysis sentiment: negative
video_pk 96787 · mention_pk 265986
Overall sentiment (raw)
negative
Pros
none
Cons
  • Exhibits the alpha player problem due to open information and clear optimal paths
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You ever sit down for a cooperative game, and within 20 minutes one person is basically playing the whole thing while everyone else just moves pieces where they're told?
  • Yeah, the alpha player problem. It's one of the most common complaints in cooperative board gaming, and it's especially prevalent in the older designs.
  • Pandemic is the textbook example.
  • The alpha player problem is addressed through several deliberate design choices.
  • The alpha player problem is solved through strict mechanical asymmetry and divided physical control.
  • The alpha player problem is solved primarily through asymmetric information distribution.
  • The alpha player problem is addressed through extreme asymmetry and simultaneous play combined with high complexity.
  • alpha player problem is mitigated through personal deck ownership and investigator specialization.
  • Groups that succeed long-term tend to be those that respect each investigator's niche and communicate needs rather than issuing commands.
References (from this video)
No references stored for this video.
Video 3W6niCKJ9gI Watch It Played Unboxing at 3:31 sentiment: positive
video_pk 92595 · mention_pk 248841
Watch It Played - Ghost Stories video thumbnail
Click to watch at 3:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoy cooperative games
  • Fun to play against the kids
  • Either winning or losing together makes it enjoyable
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to another unboxing video
  • My dad got another box of games that I have to open
  • One of our viewers Alberto Rodriguez Fernandez wrote me recently to let me know he's been watching the series since about December really enjoying the show and decided to create a Wikipedia page for us
  • We don't want anyone to miss on either of those potential perks
  • The game he actually wanted to donate was a game called Return of the Heroes
  • He decided instead to give us a gift certificate to fun games Cafe
  • I picked out something that was something Andrea and Luke and I and Chrisy too might be able to play together and have fun with
  • The first game on here is the game Core Worlds um this is a believe a deck building card game
  • I'm going to be joining some other folks on a different show and actually doing a review of a game
  • The game that um we purchased with the gift certificate from Ben cun is is the game Ghost Stories
  • This game I hear is incredibly incredibly difficult
  • it's fun to play against the kids
  • at least when we play cooperatively we'll either be winning or losing together which makes it enjoyable for me
  • If you guys have heard of either of these games I'm always interested in hearing what you think of them
  • As soon as I know the details I'll definitely let you guys know as well
  • Those are our games for today thanks for watching us unbox them and give you a few updates
References (from this video)
No references stored for this video.
Video 9g3Y3g_G--M 3 Minute Board Games Other at 1:28:37 sentiment: mixed
video_pk 91765 · mention_pk 246356
3 Minute Board Games - Ghost Stories video thumbnail
Click to watch at 1:28:37 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Extremely difficult, providing a significant challenge.
  • Excellent for solo play.
  • Learning locations and abilities is crucial.
  • Varied characters and double-sided player boards add options.
  • Appealing art and overall feel.
Cons
  • Brutally difficult, potentially unfriendly to new players.
  • Steep learning curve; difficult from turn one.
  • Iconography is hard to remember, could benefit from player aids.
  • Dice rolls combined with high difficulty can be off-putting.
Thematic elements
  • Players are Taoist monks defending the village against waves of spirits and ghosts.
  • Mythic China, a village under threat from a malicious necromancer.
Comparison games
  • The Captain is Dead
  • Pandemic
Mechanics (from transcript analysis)
  • Area Control — Ghosts are placed on board spaces matching the color shown.
  • cooperative play — Each player is a monk and you must work together to win.
  • Dice Rolling — In order to banish the ghost you will need to roll dice.
  • Variable player powers — Each character also has different abilities and the player boards are double-sided.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 1QH2JgykiZ8 Ryan and Bethany Board Game Reviews Top 10 List at 14:52 sentiment: positive
video_pk 90289 · mention_pk 241074
Ryan and Bethany Board Game Reviews - Ghost Stories video thumbnail
Click to watch at 14:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • cooperative puzzle against ghosts
  • mythic East Asian/Hindu-inspired folklore
  • mythic horror (non-spooky at core)
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to stave off a haunting and reach victory.
  • Cooperative puzzle-solving / escalating difficulty — Players work together to stave off a haunting and reach victory.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are the ten absolute ones that we would, if we saw it out, run to that table and play it because we were that much intrigued by these games for whatever reason
  • color me intrigued
  • it's a two-player game
  • I personally am not putting any of those on there because they all seemed exciting to me
References (from this video)
No references stored for this video.
Video 7Pt0Mj_tGSU All You Can Board Top 50 List at 29:48 sentiment: positive
video_pk 89967 · mention_pk 239867
All You Can Board - Ghost Stories video thumbnail
Click to watch at 29:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extremely challenging cooperative experience
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've absolutely adored this game.
  • it's basically a civilization game you have cards that you're putting out
  • I've absolutely loved this game and I can't wait to introduce more people to it
  • for sale is probably my favorite filler game of all time
  • Clank is a de facto eject builder
  • the two phases that the game has are distinct from each other but influence each other
  • it's a genius resource wheel
  • Pandemic Legacy is one of the reasons I gravitated toward legacy games
  • Ghost Stories is the toughest most brutal co-op I've ever played
  • Quacks of Quedlinburg is absolutely hilarious and fun
  • Key Forge is the most accessible card game out there
References (from this video)
No references stored for this video.
Video f7VAtv9ylJY Tabletop Tokki Top 10 List at 12:41 sentiment: positive
video_pk 89284 · mention_pk 236913
Tabletop Tokki - Ghost Stories video thumbnail
Click to watch at 12:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeously punishing and thematic
  • Strong cooperative experience
Cons
  • High randomness and difficulty may deter some players
Thematic elements
  • Cooperative exorcism; intense atmosphere
  • Village under siege by ghosts and spirits
  • grim, atmospheric
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative play with ritual exorcism — Collect talismans to perform exorcisms and banish spirits; intense dice-driven tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the game where you're going to be putting together a spooky Carnival filled with Oddities Horrors beasts and all sorts of variety of attractions in order to shock and thrill your audience
  • it's cute it's very light-hearted but the set collection elements are actually really fun
  • it's like being at a party and going from Booth to Booth
  • one of my all-time favorite aesthetics in board gaming
  • this is a really cool game ... it has a niroshima hex vibe
  • the reference materials are so well put together that it's never difficult to know what to do next
  • this is a gorgeously punishing game that I own
  • the Bloody Inn is a card game where you lure and guests into your murder hotel
References (from this video)
No references stored for this video.
Video 2kXjIN23B9w The Dice Tower Top 10 List at 54:22 sentiment: positive
video_pk 81711 · mention_pk 204130
The Dice Tower - Ghost Stories video thumbnail
Click to watch at 54:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent four-player cooperative experience
  • Strong table talk and teamwork
Cons
  • Can be punishing if alpha behaviors emerge at the table
Thematic elements
  • cooperative dungeon exploration with strong synergy
  • fantasy town under siege by ghosts
  • team-focused with puzzle-like challenges
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play with a 'DM' style facilitator — one player acts as the DM controlling events, others cooperate as a team.
  • four-player fit (best with four) — table talk and balancing power of four players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Four players is what we're talking about today.
  • Four is the sweet spot.
  • This is the classic board and dice game, Teayotiwakan.
  • This is a four-player game to me.
  • World Order nudged out Root from the number one spot because I thought, 'this is the four-player game'.
References (from this video)
No references stored for this video.
Video WJpZoxwHuE4 BoardGameBollocks Top List at 11:10 sentiment: positive
video_pk 81500 · mention_pk 202772
BoardGameBollocks - Ghost Stories video thumbnail
Click to watch at 11:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of a kind.
  • A challenge that you'll keep coming back to.
Cons
  • Needs a reprint.
  • Hard to get hold of expansions.
Thematic elements
  • Batting away ghosts with a flick of the wrist and maybe some spells and [__] and some [__] weapons and what sort of stuff here.
  • A little village
Comparison games
  • Tokaido
  • Takenoko
  • Samurai Spirit
Mechanics (from transcript analysis)
  • Expansions — There was kind of expansions made for it. I think it was like white something or other and black something or other. The black one which we did pick up adds a one versus all type thing.
  • Ghost attacking — And you'll have these ghosts obviously called ghost [__] stories and they'll be moving in and you'll be just be trying to bat them away.
  • Special tile abilities — Each tile, each area of the village has a special ability.
  • Tile movement — You'll be moving around this little village, which is represented by tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So remember, if your number one tower defense game isn't on this list, that's because I haven't played it or B that we think it's complete and utter dog [__].
  • Castle Panic's a fantastic game to play with children and stupid people that don't understand board games.
  • It is actually quite a skillful game, but then I suppose you could argue that it's quite lucky as well, but games with an adequate level of skill and luck combined are generally the best games, aren't they?
  • There's like a billion and one scenarios for Zombicide.
  • This game is so [__] difficult, I think we've only beaten it once in like over 20 years.
  • So, this is tense. It will make your testicles rise into your pelvis like a balloon moving through the stratosphere.
  • And it's just a shame that these sort of games with this sense of theme aren't really made anymore.
  • Dawn of the Zeds third edition is a fantastic production.
  • Carnival Zombie's got a fantastic theme.
  • Ghost Stories is one of a kind.
  • Ghost Stories is a challenge that you'll keep coming back to because we've only beaten it. We have never beaten it.
  • I've never experienced tension like this in a board game.
  • Project Elite is an absolutely superb thematic tense action romp that I've been playing for [__] I don't know, years and years and years and I've never got bored with it and it just gives me a [__] hard-on every time I even think about Project Elite, yeah.
References (from this video)
No references stored for this video.
Video XXiMOpQvy8s The Dice Tower Top List at 42:04 sentiment: positive
video_pk 81006 · mention_pk 199036
The Dice Tower - Ghost Stories video thumbnail
Click to watch at 42:04 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Strong theme and atmosphere
  • Cooler rather than just scary theme
  • Personal feel to the threat
Cons
  • Could have been expanded more
  • Last Bastion preferred by one speaker for gameplay
Thematic elements
  • Ghosts, horror, supernatural entities
  • Chinese mythology/folklore
  • Cooperative defense against supernatural threats
Comparison games
  • Last Bastion
Mechanics (from transcript analysis)
  • cooperative play — Players work together to defeat the ghosts.
  • tower defense — Implied by the need to defend against incoming threats.
  • Variable player powers — Each character has unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is heavy metal as a board game.
  • Almost no space of the board is more than two steps away from another space. So pressure is always on.
  • push your luck worker placement in a co-op game. Bizarre, but it works really well.
  • I think the mythological part is much stronger.
  • a really solid auction game. One of the best auction games there is.
References (from this video)
No references stored for this video.
Video 1oj1jK1W-L4 The Dice Tower Top List at 1:03 sentiment: positive
video_pk 80151 · mention_pk 194625
The Dice Tower - Ghost Stories video thumbnail
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Still fantastic.
  • Had a great time playing it even though we lost.
  • Good time teaching it to new players.
Cons
  • Lost the game.
Thematic elements
  • Defending the castle
  • Castle
Comparison games
  • Ghost Stories
Mechanics (from transcript analysis)
  • Co-op — Co-op game, still fantastic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My favorite game I played today was Spooktacular.
  • The best game I played today is a classic that is Last Bastion right here, the remake of Ghost Stories.
  • The best game I played today was Ready Set Bet, the new big giant deluxe version of it.
  • But I just had a a blast with this horse racing game.
  • I'm Tom Vassal from Dice Tower East 2026.
References (from this video)
No references stored for this video.
Video FED0VDGRzo8 Rules Teach at 0:08 sentiment: positive
video_pk 79905 · mention_pk 193500
Ghost Stories video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun experience
  • Minis look better than Ghost Stories
  • Easy to control four players
  • Different hero abilities are enjoyable
  • Boards have different abilities
  • Mix and match heroes for replayability
  • Players want to play again immediately after losing
Cons
  • Wish there were more tiles
  • Bummer it never got expansion support like Ghost Stories
  • It's a little weird that when a board is full, you don't lose a life
Thematic elements
  • tower defense or castle defense
Comparison games
  • Ghost Stories
Mechanics (from transcript analysis)
  • Action Point Allowance — Players perform a set number of actions and movements per turn.
  • cooperative play — Players work together to defeat enemies and warlords to win the game.
  • Dice Rolling — Dice are used for combat and determining the success of actions.
  • Hand Management — Players manage equipment tokens and call to arms tokens.
  • Modular Board — The game board is set up using puzzle pieces and randomly placed tiles, each with unique actions.
  • Set Collection — Players collect equipment tokens of various colors to use for combat and activating abilities.
  • tower defense — Players defend a central point against waves of enemies coming from multiple sides.
  • Variable Player Order — The player order is determined at the start of the game.
  • Variable player powers — Each of the four heroes has unique special abilities that affect gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is a tower defense or a castle defense game where you're defending against onslaught of enemies coming in on all four sides.
  • The only way we win is taking out two of those warlords.
  • A lot of this game is about how you place the hoorde cards. It's really important.
  • Overall, just a super fun experience. When you lose this, you just immediately want to play it again and again and again.
  • I will say it is certainly easier than Ghost Stories.
References (from this video)
No references stored for this video.
Video _i4cJTuruFg All You Can Board Top List at 45:51 sentiment: positive
video_pk 62916 · mention_pk 155920
All You Can Board - Ghost Stories video thumbnail
Click to watch at 45:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • one of the best cooperative experiences
  • highly satisfying to win or learn from losses
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just such a satisfying game for me to play
  • the scoring is so low it makes every point matter so much
  • this is a voting game that you are going after you're interested in manipulating tokens on the board
  • Mission Deep Sea is the Pinnacle version of the crew
  • Ghost Stories is fantastic cooperative game
  • Cascadia is such a great game
  • Kingdom Builder ... it goes up to five to six players
  • KeyForge unlike anything else I've played out there
References (from this video)
No references stored for this video.
Video N9CZswDtnCA The Dungeon Dive Discussion at 2:02 sentiment: positive
video_pk 61219 · mention_pk 153903
The Dungeon Dive - Ghost Stories video thumbnail
Click to watch at 2:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic integration
  • art and hex-map presentation
  • diverse heroes with unique abilities and gear
Cons
none
Thematic elements
  • defending a village from demonic forces
  • East Asian-inspired mystical setting with kung fu and demons
  • cooperative, thematic conflict with escalating threat
Comparison games
  • Last Bastion
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to defend the village against waves of ghosts
  • cooperative play — players work together to defend the village against waves of ghosts
  • Deck-based character abilities — each character has a unique deck of cards with abilities and gear
  • Modular Board — a modular hex map with threats advancing toward the village
  • tile/board-based threat management — a modular hex map with threats advancing toward the village
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ghost Stories is a game that I have discussed on the channel before.
  • Ghost Stories is a game that I love mainly because of its theme.
  • This hex map is awesome. It's nice and big and it has some good terrain, some good detail.
  • Last Bastion is a little easier than Ghost Stories.
References (from this video)
No references stored for this video.
Video qX9CzM76x8w Dice Tower Top 10 List at 1:37:50 sentiment: mixed
video_pk 39277 · mention_pk 118281
Dice Tower - Ghost Stories video thumbnail
Click to watch at 1:37:50 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • tensionful atmosphere
  • high replay value with tiles
Cons
  • frustrating randomness
  • dice- and tile-heavy pitfalls
Thematic elements
  • haunting; cooperative defense against monsters
  • Asian-inspired spiritual horror; fog and ghosts
  • mythic-horror; tight tile-based planning
Comparison games
  • Shadows Over Camelot
Mechanics (from transcript analysis)
  • cooperative, variable tile effects — Players coordinate to clear tiles and manage incoming threats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What you're saying is Arkham Horror the card game gets a pass and these two are out.
  • Frost Punk is nasty.
  • Daybreak gives you that feeling of like walking in and being like I just cleaned up in here.
  • Ghost Stories is tricky.
References (from this video)
No references stored for this video.
Video zpN57Nhehms Totally Tabled Top 50 List at 0:14 sentiment: positive
video_pk 38811 · mention_pk 116943
Totally Tabled - Ghost Stories video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cooperative tension
  • strong atmosphere
  • stunning art
Cons
  • notoriously punishing difficulty
  • steep learning curve
Thematic elements
  • spiritual, gothic horror
  • a village defended by warrior monks against nightmarish spirits
  • grim, atmospheric
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to defend a village on a 3x3 grid, managing resources and actions to ward off ghosts
  • cooperative play — players work together to defend a village on a 3x3 grid, managing resources and actions to ward off ghosts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Robinson Caruso is a masterpiece and easily my number one solo game of all time
  • this is the perfect travel game and really couldn't be any cuter
  • Friday remains one of the most Innovative deck building games of all time
  • The Unfinished Business expansion really elevates the Star Wars Outer Rim experience
References (from this video)
No references stored for this video.
Video JaCSRtgU37M Totally Tabled Top 10 List at 7:52 sentiment: negative
video_pk 38704 · mention_pk 116630
Totally Tabled - Ghost Stories video thumbnail
Click to watch at 7:52 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • unrelenting threat creates claustrophobic tension
  • memorable, cinematic moments
Cons
  • punishing to the point of despair in some games
Thematic elements
  • tower defense and cooperative defense
  • haunted village under siege by spirits
  • relentless, claustrophobic pressure
Comparison games
none
Mechanics (from transcript analysis)
  • 3x3 grid tile actions — move and fight ghosts on a grid, spending resources
  • Combat: Dice — dice and resource management amplify stress
  • punishing combat and dice — dice and resource management amplify stress
  • Square Grid — move and fight ghosts on a grid, spending resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a brutal game it feels hopeless
  • this is the most stressful list of games I could imagine
  • there you go that's my number one This War of Mine
References (from this video)
No references stored for this video.
Video 4IVU0dEH0xk Totally Tabled Top List at 4:34 sentiment: positive
video_pk 37507 · mention_pk 112694
Totally Tabled - Ghost Stories video thumbnail
Click to watch at 4:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • brutally challenging cooperative experience
  • strong artwork and theme
Cons
  • very punishing for new players
Thematic elements
  • horror/cooperative defense
  • village besieged by spirits
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — predictable villain waves require positioning and tile actions to mitigate damage
  • Cooperative Game — players cooperate to defend a village on a grid against waves of spirits
  • cooperative play — players cooperate to defend a village on a grid against waves of spirits
  • tower defense/area control — predictable villain waves require positioning and tile actions to mitigate damage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games still represent like the top five percent of all games I've ever played
  • the theme really comes alive
  • it's incredibly dynamic and fun highs and lows and a ton of agonizing decisions
  • it's a very unique abstract game where the theme actually comes through
  • it's cutthroat brutal game actually
References (from this video)
No references stored for this video.
Video fvVXWji_WYc Totally Tabled Top List at 16:55 sentiment: positive
video_pk 36851 · mention_pk 110665
Totally Tabled - Ghost Stories video thumbnail
Click to watch at 16:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Four-player co-op perfection; highly thematic and tense
  • Brutal but rewarding; very satisfying when working together
Cons
  • Very challenging; not ideal for casual players or mis-coordination
  • Solo play is less compelling; four players strongly preferred
Thematic elements
  • Tower-defense-esque, cooperative monk control
  • Village under siege by ghosts on a 3x3 grid
  • Brutal, high-stakes cooperative play with four monks
Comparison games
none
Mechanics (from transcript analysis)
  • Team-based monk control and four-side ghost defense — All four monks must be engaged; coordinating defense across the village is key
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Daybreak this is a fantastic solo game
  • this is just so fantastic a cooperative game
  • two players it's the sweet spot
  • I think this one's perfect for sort of a more casual two-player experience
  • this is one of the best four-player cooperative games out there
References (from this video)
No references stored for this video.
Video W_fLVq7bCZI Stonemaier Games Discussion at 2:56 sentiment: positive
video_pk 36655 · mention_pk 109990
Stonemaier Games - Ghost Stories video thumbnail
Click to watch at 2:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high-tension co-op experience
  • strong thematic integration
Cons
  • can be punishing and unforgiving
Thematic elements
  • cooperative horror
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to fend off haunts with limited information and timing.
  • cooperative puzzle-solving — Players work together to fend off haunts with limited information and timing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the app acts as that player and reads the right thing
  • this is poker but cooperative
  • the action system is really elegant and streamlined
  • you could even play three in a row. It was just an hour
References (from this video)
No references stored for this video.
Video uIKtgiHs4DU The Dice Tower Top List at 1:05:41 sentiment: positive
video_pk 36220 · mention_pk 108465
The Dice Tower - Ghost Stories video thumbnail
Click to watch at 1:05:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible coop with solid tension
  • engaging pacing
Cons
  • not as long or deep as other co-ops
Thematic elements
  • Cooperative defense with dice-rolling mechanics
  • Castle defense against ghosts
  • Cozy yet tense
Comparison games
  • Pandemic
  • Ghost Stories
Mechanics (from transcript analysis)
  • cooperative dice-rolling defense — Aid from players to defend a last bastion; balance defense against waves of enemies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's such a clean idea. It's so incredibly simple. But I love that you can teach this game in a minute.
  • This is the game that kind of put Awaken Realms on a map.
  • One surface in which you roll or flip and write. In every one of these games, everybody has their own sheet.
References (from this video)
No references stored for this video.
Video d1Kg5wCc__c BoardGameBollocks Discussion at 4:43 sentiment: positive
video_pk 13727 · mention_pk 40081
BoardGameBollocks - Ghost Stories video thumbnail
Click to watch at 4:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tense, thematic, and challenging
  • Strong flavor and art direction
  • Great for Halloween evenings when you want real tension
Cons
  • Steep learning curve for new players
  • Can become punishing if mismanaged
Thematic elements
  • Cooperative push-your-luck horror
  • Ancient Chinese setting with restless ghosts haunting a village
  • Narrative tension with tight thematic cues
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative strategy with unique spirit powers — Players use special abilities to push back waves of ghosts.
  • Hard difficulty, high tension — Threads of defeat are frequent, requiring careful planning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is absolutely fantastic
  • it's the most thematic Halloween game you can get
  • a toolkit that allows you to mold the game to you
  • it's a very slimmed down version of werewolf
  • Fury of Dracula is basically a very elaborate version of a very very old game called Scotland Yard
References (from this video)
No references stored for this video.
Video kMiyUrEz7fw Foster the Meeple Top 50 List at 10:41 sentiment: positive
video_pk 12658 · mention_pk 36963
Foster the Meeple - Ghost Stories video thumbnail
Click to watch at 10:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very challenging and replayable
  • strong atmosphere and theme
Cons
  • notoriously punishing
  • can be discouraging for some players
Thematic elements
  • haunt defense with a Japanese-inspired aesthetic
  • villagers defending against relentless ghosts
  • highly challenging, punitive coop
Comparison games
  • Descent
  • Pandemic
Mechanics (from transcript analysis)
  • cooperative dungeon crawl / tower defense — players cooperatively fight waves of ghosts with unique powers and village upgrades
  • Dungeon Crawl — players cooperatively fight waves of ghosts with unique powers and village upgrades
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's board game adjacent let's just say it's kind of like an activity where you've got a big map on the table and you're trying to solve crimes
  • i really really like tapestry
  • it's simple but fun
  • the fan track keeps you relevant when you're behind
  • it's a bundle of fun
  • i love calico
  • radlands is a fantastic two-player card dueling lane fighter
References (from this video)
No references stored for this video.
Video y09wxbhEezQ Our Family Plays Games Discussion at 24:19 sentiment: positive
video_pk 12753 · mention_pk 37205
Our Family Plays Games - Ghost Stories video thumbnail
Click to watch at 24:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich thematic feel
  • Solid cooperative challenge
Cons
  • Steep learning curve for newcomers
Thematic elements
  • Defending a monastery against monsters
  • Eastern-inspired martial arts horror
  • Cooperative, menu-driven narrative with combat encounters
Comparison games
  • Xia: Legends of a Drift System (cooperation emphasis)
  • Aeon's End
Mechanics (from transcript analysis)
  • cooperative play — Players cooperate to defeat monsters and defend the village
  • Tile/board defense — Tile-based dungeon-like layout and monster cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the future is mestizo
  • good trouble
  • we're not trying to get rid of nobody we're just trying to make space for everyone to be involved
  • if you could change your mind i could change the world
  • inclusion and diversity in gaming is very important
References (from this video)
No references stored for this video.
Video kWXm2S-XY5k Foster the Meeple Playthrough at 7:52 sentiment: mixed
video_pk 12027 · mention_pk 35216
Foster the Meeple - Ghost Stories video thumbnail
Click to watch at 7:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a photo association game.
  • Three Sisters immediately sprang to mind.
  • Hogwarts Battle is what I said.
  • Photosynthesis yes.
  • Ghost Stories.
  • Dead of Winter my father's work what does my father do in the winter.
  • Calico.
  • Zombie Dice.
References (from this video)
No references stored for this video.
Video abVkH1xTJKg Rolls in the Family Roundup at 2:11 sentiment: positive
video_pk 10204 · mention_pk 30088
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 2:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Vibrant production quality on the table
  • Diagonal movement adds strategic versatility
  • Tense, cooperative puzzle that fits end-of-session play
Cons
  • Balancing considerations and how corruption mechanics interplay with hunters are touched on but not deeply criticized in the discussion
Thematic elements
  • Survival against corrupting forces with dice-driven challenges
  • Fantasy-cooperative dungeon/adventure setting influenced by Ghost Stories
  • Cooperative puzzle-like experience with tense endgames
Comparison games
  • Ghost Stories
Mechanics (from transcript analysis)
  • Combat: Dice — Players roll dice to resolve threats and advance toward a final confrontation.
  • Cooperative dice-chucking — Players roll dice to resolve threats and advance toward a final confrontation.
  • Diagonal movement — Allows more flexible positioning and shifting responsibilities on the board.
  • Grid Movement — Allows more flexible positioning and shifting responsibilities on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the changes are so good and the game just feels like this is the switch I really love
  • there's nothing like this game
  • The thematic experience it's able to deliver
  • This is such a game that depends on going into it with the right expectations
References (from this video)
No references stored for this video.
Video SR0IComvvgo Rolls in the Family Top List at 7:11 sentiment: positive
video_pk 9729 · mention_pk 28730
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 7:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic moments and group excitement
  • Improvements over the Ghost Stories system
  • Balanced, flexible design that scales with players
Cons
  • Dependent on group cohesion; could be less enjoyable with weaker coordination
Thematic elements
  • cooperative, dice-driven dungeon/city defense
  • City defense against outside threats
  • story-driven cooperative epic
Comparison games
  • Ghost Stories
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to stave off threats and progress the narrative arc.
  • cooperative play — Players work together to stave off threats and progress the narrative arc.
  • Dice-driven combat — Combat resolution relies on dice outcomes with strategic choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no turning back.
  • Race for the Galaxy is a contender for the best.
  • The dopamine rush of every chip you draw from that bag.
  • Quacks of Quedlinburg is such a pure fun game.
  • Feast for Odin is a big sandbox design.
  • Teach You is by far my favorite card game in terms of teaching and playing with new people.
References (from this video)
No references stored for this video.
Video SR0IComvvgo Rolls in the Family Top List at 7:13 sentiment: positive
video_pk 9729 · mention_pk 28745
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 7:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Iconic moments and memorable play experiences
  • Dense puzzle-like combat with dice as tension drivers
Cons
  • Some sessions feel punishing or long depending on rules and mode
Thematic elements
  • cooperative, dice-driven defense
  • Chinese-wanting town under siege by ghosts
  • dramatic, tense, moments of tension
Comparison games
  • Last Bastion
  • Aon's End
Mechanics (from transcript analysis)
  • cooperative dice allocation — Players resolve actions by rolling and allocating dice under constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no turning back.
  • Race for the Galaxy is a contender for the best.
  • The dopamine rush of every chip you draw from that bag.
  • Quacks of Quedlinburg is such a pure fun game.
  • Feast for Odin is a big sandbox design.
  • Teach You is by far my favorite card game in terms of teaching and playing with new people.
References (from this video)
No references stored for this video.
Video 3FBkXtOBRvQ Foster the Meeple Top List at 35:34 sentiment: positive
video_pk 9797 · mention_pk 28890
Foster the Meeple - Ghost Stories video thumbnail
Click to watch at 35:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep thematic immersion
  • engaging tension and decisions
Cons
  • unit-by-unit setup and table space required
Thematic elements
  • foggy, atmospheric horror
  • haunted village with spectral threats
  • cooperative, narrative tension
Comparison games
  • Horrified
  • Mansions of Madness
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to seal gates and fend off ghosts
  • cooperative tile/board control — players work together to seal gates and fend off ghosts
  • ghost behavior and attack timing — ghosts move and act with fluctuating threat levels
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • easy one for me
  • locking it in
  • we're not big fans of the crew
  • it's not close
  • open-world sandboxy exploration
References (from this video)
No references stored for this video.
Video DOco8HZocdo Actualol Discussion at 1:32 sentiment: negative
video_pk 9650 · mention_pk 28489
Actualol - Ghost Stories video thumbnail
Click to watch at 1:32 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Thematic atmosphere
  • Engaging cooperative moments
Cons
  • Heavy luck factor
  • Can feel unbalanced or unforgiving
Thematic elements
  • Cooperative defense against encroaching doom
  • Village haunted by malevolent spirits
  • Procedural horror with luck-driven milestones
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to fend off spirits.
  • cooperative gameplay — Players work together to fend off spirits.
  • Luck-driven progression — Luck heavily influences outcomes and pacing.
  • Push Your Luck — Luck heavily influences outcomes and pacing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't keep games around unnecessarily because soon 5 years turn to 10 years turns to 20 years.
  • The space on the shelves has been replaced by something new and exciting.
  • Think of all the hundreds you've saved in insulation.
  • Just focus on 100, 200 that you think are amazing rather than like being overwhelmed with indecision.
References (from this video)
No references stored for this video.
Video WaxuBKIsOdQ Rolls in the Family Top 40 List at 45:50 sentiment: positive
video_pk 9376 · mention_pk 27620
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 45:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Refined feel and improved components
  • Engaging co-op with varied locations
Cons
  • Requires group commitment for campaigns
  • Not always easy to find players for long sessions
Thematic elements
  • team-based strategy with modular scenarios
  • Cooperative eldritch/D&D-inspired dungeon save
  • fantastical/co-op adventure
Comparison games
  • Zombie Kidz
  • Gloomhaven (lighter coop variants)
Mechanics (from transcript analysis)
  • Combat: Dice — dice resolution drives encounters and outcomes
  • Cooperative Drafting — players draft actions and plans to progress through scenarios
  • Dice-driven combat — dice resolution drives encounters and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • for the fans so yeah drop brain down below
  • these links do help support the channel and we appreciate that
  • it's a big epic experience and there's no other game you can schedule a day with six people to have this shared epic moment
References (from this video)
No references stored for this video.
Video nA6Hn5qAIJo The Dice Tower Top List at 1:05:40 sentiment: positive
video_pk 7665 · mention_pk 22696
The Dice Tower - Ghost Stories video thumbnail
Click to watch at 1:05:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme and atmosphere
  • scales well for groups
Cons
  • can be punishing when mismanaged
  • older edition balance vs. newer Last Bastion variant
Thematic elements
  • cooperative ghost-hunting with escalating danger
  • haunted Chinese temple/house theme
  • mythic-horror atmosphere
Comparison games
  • Arkham Horror: The Card Game
  • Horrified
Mechanics (from transcript analysis)
  • Cooperative Game — players work together against the game
  • cooperative play — players work together against the game
  • scaling difficulty — monster density and threat increase over time
  • variable monster encounters — monsters differ by scenario and map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Prelude expansion came out for this—game changer in expansions for me.
  • The vineyards expansion expands the board so all of a sudden you don't just focus on the board as much—you go over to your little vineyard.
  • This is one of those games that we went through all the effort to get every expansion and organize it, and we still pull it out.
References (from this video)
No references stored for this video.
Video RPFkICFy4do Rolls in the Family Discussion at 58:12 sentiment: positive
video_pk 7399 · mention_pk 21890
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 58:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight cooperation, memorable moments
Cons
  • endgame tension can be brittle
  • expansion fatigue
Thematic elements
  • dark fantasy / Chinese-inspired aesthetic
  • cooperative demon-haunting in a village
  • narrative-cohesive with escalating tension
Comparison games
  • Last Bastion
  • Arkham Horror: The Card Game
Mechanics (from transcript analysis)
  • cooperative deduction/strategy — players coordinate to fend off escalating threats
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the bigger the collection gets the harder it is for new games to find your place
  • nostalgia can get you
  • we love hard cooperative games
  • there's always the thing of like how many times do I try a game
  • it's not always about the ending, I'm there for the journey
References (from this video)
No references stored for this video.
Video RPFkICFy4do Rolls in the Family Discussion at 59:10 sentiment: positive
video_pk 7399 · mention_pk 21891
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 59:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • refined sequel improvements
  • strong theme
Cons
  • similar to Ghost Stories for some
  • still a heavy commitment
Thematic elements
  • apocalyptic hopeful defense
  • cooperative improvement of a base against threats
  • elevated sequel feel
Comparison games
  • Ghost Stories
  • Gloomhaven: Jaws of the Lion
Mechanics (from transcript analysis)
  • cooperative legacy-style progression — improvement and evolution of the base and heroes over time
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the bigger the collection gets the harder it is for new games to find your place
  • nostalgia can get you
  • we love hard cooperative games
  • there's always the thing of like how many times do I try a game
  • it's not always about the ending, I'm there for the journey
References (from this video)
No references stored for this video.
Video DszmlJg7plQ 3 Minute Board Games Review at 0:02 sentiment: mixed
video_pk 7177 · mention_pk 21248
3 Minute Board Games - Ghost Stories video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Excellent solo mode where you control all four Taoists and learn their abilities
  • Each character has unique abilities and the game offers new options via double-sided boards
  • Strong art and look/feel that conveys the mythic Chinese atmosphere
  • Cooperative play and pacing can be highly engaging for experienced groups
Cons
  • Very hard; described as brutally difficult even at the lowest difficulty
  • Iconography is hard to remember and can be inaccessible for newcomers
  • Limited learning curve; difficulty remains from turn one, which can be off-putting
  • Would benefit from player aid cards or more dice-roll mitigation options
Thematic elements
  • cooperative defense of a village against supernatural forces; Taoist mysticism
  • Mythic China; haunted village under siege by Wu Feng and waves of malevolent spirits
  • mythic, grim, high-stakes cooperative drama
Comparison games
  • Captain is Dead
  • Pandemic
Mechanics (from transcript analysis)
  • board and tracking system — Haunters advance along tracks; if they reach end, they reshape the board by flipping village tiles and triggering consequences
  • character abilities and double-sided boards — Players control Taoist monks with unique abilities; boards are double-sided, offering new options and strategies
  • Cooperative Game — Each player takes their entire turn in sequence; teamwork is required to prevent village tiles from becoming haunted and to banish ghosts
  • cooperative play — Each player takes their entire turn in sequence; teamwork is required to prevent village tiles from becoming haunted and to banish ghosts
  • deck management / incarnation mechanic — At setup, one of ten possible incarnations is randomly placed on the bottom of the ghost deck; if defeated, the incarnation is removed from the game and the ghost is banished
  • Deck Manipulation — At setup, one of ten possible incarnations is randomly placed on the bottom of the ghost deck; if defeated, the incarnation is removed from the game and the ghost is banished
  • dice resolution — Players roll dice to banish ghosts; must match colored icons on the ghost token; white icons count as any color
  • location abilities and tokens — Locations grant abilities (e.g., buffs, spawning restrictions, or extra resources); tokens like Buddha and Tau influence outcomes
  • Resource Management — Chi tokens track health/life; running out results in death; various tokens influence banishing and spawning
  • resource management (chi), tokens, and penalties — Chi tokens track health/life; running out results in death; various tokens influence banishing and spawning
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ghost Stories is hard and I mean stupidly hard even obvious lowest difficulty is a terribly difficult game to play
  • it's also an excellent solo game where you control all four Taoists
  • The single best thing about this game is as brutal unrelenting pace you never ever feel in control
  • it's hard from turn one
  • the iconography is also hard to remember
  • I recommend the captain is dead and for co-op that is far more friendly to new players
  • I recommend the classic Pandemic if you enjoyed this video
References (from this video)
No references stored for this video.
Video Nmx2v6ufd9s Rolls in the Family Top List at 55:09 sentiment: positive
video_pk 6558 · mention_pk 19437
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 55:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic moments
  • replayability via varied monsters
Cons
none
Thematic elements
Comparison games
Mechanics (from transcript analysis)
  • Boss Battler — teams fight waves of monsters with special actions
  • Cooperative boss battles — teams fight waves of monsters with special actions
  • cooperative exploration — team defends a city against monsters with strategic planning
  • modular boss encounters — randomized boss fights across scenarios
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our goal is to bankrupt you.
  • Swamp. Swamp. That's what it was.
  • the cards are just beautiful with each individual bird
  • pure fun and a unique vibe
  • epic in scope
References (from this video)
No references stored for this video.
Video Q7nfR0oWiuk Rolls and the Family Top 10 List at 0:00 sentiment: positive
video_pk 6458 · mention_pk 19083
Rolls and the Family - Ghost Stories video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, accessible co-op with strong pacing
  • fun, cinematic moments
Cons
  • not as replayable as larger epics
  • can feel repetitive at higher play counts
Thematic elements
  • cooperative, streamlined dungeon defense
  • fantasy fortress defense against invading forces
  • short, tight campaigns with meaningful decisions
Comparison games
  • Ghost Stories
Mechanics (from transcript analysis)
  • Cooperative action economy — team-based planning where actions and powers interact for synergy
  • Cooperative Actions — team-based planning where actions and powers interact for synergy
  • variable abilities on grid-based progression — players explore a 3x3 grid, each character with unique powers advancing the defense
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the quickest cooperative game on my list
  • bang for your buck in 10 minutes is unmatched
  • the energy around the table is fantastic
  • the deck-building and progression in Mage Knight is like nothing else
References (from this video)
No references stored for this video.
Video Vb2tkmar54I Rolls in the Family Top List at 23:52 sentiment: positive
video_pk 6285 · mention_pk 18602
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 23:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Refined production quality and rules balance
  • Double-sided powers increase variability
  • Diagonal movement and revised tiles improve pacing
Cons
  • Hard difficulty; can be brutal and long
  • Theme may not appeal to everyone
Thematic elements
  • cooperative struggle against ghosts
  • Haunted Chinese village; supernatural threat
  • horror/cooperative tension
Comparison games
  • Pandemic
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to defeat waves of ghosts
  • cooperative play — Players work together to defeat waves of ghosts
  • Pacing and escalation — Threat escalates; strategic decisions to avoid failure
  • Tile Placement — Movement and placement of monsters/haunters; darkness tokens
  • Tile positioning and darkness mechanics — Movement and placement of monsters/haunters; darkness tokens
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • rules to the game are very simple
  • the deck is eight cards
  • what you get is what you play
  • definitively better for me
  • this is the definitive version
  • Last Bastion was the game to continue on in my collection
  • this is a fascinating auction game that combines push your luck and set collection
References (from this video)
No references stored for this video.
Video Vb2tkmar54I Rolls in the Family Top List at 27:37 sentiment: positive
video_pk 6285 · mention_pk 18603
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 27:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong update with broader variability
  • Solid production and design adjustments
Cons
  • Some players may feel expansion content is optional
Thematic elements
  • ghosts, darkness, expanded powers
  • Upgrade/continuation of Ghost Stories experience
  • cooperative horror, refined edition
Comparison games
  • Ghost Stories
Mechanics (from transcript analysis)
  • Cooperative Game — Build on Ghost Stories foundation with improved powers
  • cooperative play — Build on Ghost Stories foundation with improved powers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • rules to the game are very simple
  • the deck is eight cards
  • what you get is what you play
  • definitively better for me
  • this is the definitive version
  • Last Bastion was the game to continue on in my collection
  • this is a fascinating auction game that combines push your luck and set collection
References (from this video)
No references stored for this video.
Video NBG8ouw5OzY Foster the Meeple Top List at 4:52 sentiment: positive
video_pk 5681 · mention_pk 16899
Foster the Meeple - Ghost Stories video thumbnail
Click to watch at 4:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very challenging
  • So much fun
  • Cooperative gameplay
Cons
none
Thematic elements
  • Spirit defense
  • Village
  • Tower defense-like
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Luck element in the game
  • Movement actions — Move around village to trigger actions
  • tower defense — Defend village from incoming spirits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of our favorite games
  • The Minis are scary because they fall apart
  • it's really just super chaotic fun
  • I love the theme it's beautiful this game
  • man did I have a blast play in it
  • probably the most creeped out I've ever been playing a game
  • I love this game I love vampires though
  • my favorite game of all time
  • silly nonsensical fun
  • super fun
References (from this video)
No references stored for this video.
Video -d1zHvQ7xkM Foster the Meeple Discussion at 15:51 sentiment: mixed
video_pk 5489 · mention_pk 16353
Foster the Meeple - Ghost Stories video thumbnail
Click to watch at 15:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • rich theme
  • immersive mood
Cons
  • very challenging to win
  • potentially rules-dense
Thematic elements
  • Tower defense against ghosts
  • Japanese-inspired village facing ghosts
  • grimly atmospheric
Comparison games
  • Mysterium
  • Gloomhaven: Jaws of the Lion
Mechanics (from transcript analysis)
  • Dice-based combat — Dice outcomes drive combat and defense actions.
  • tower defense — Players defend a location from waves of ghosts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a janky setup
  • we are bringing back our Halloween themed board game night
  • Zombie Land is a super have you seen Zombie Land
  • it's a fun non-scary zombie movie like I'm sure there's going to be a couple moments that are creepy
  • I named it ectoplasm
References (from this video)
No references stored for this video.
Video 062XVPhRQHM Paula Deming Discussion at 2:03 sentiment: mixed
video_pk 4435 · mention_pk 12996
Paula Deming - Ghost Stories video thumbnail
Click to watch at 2:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • strong thematic atmosphere
  • high-tension cooperative challenge
Cons
  • high complexity for new players
  • rule explanations can be lengthy
Thematic elements
  • cooperative ghost-hunting and sealing spirits
  • haunted village with Taoist motifs and supernatural entities
  • mythic/cooperative puzzle-driven
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to identify and banish or seal spirits threatening the village.
  • cooperative play — Players work together to identify and banish or seal spirits threatening the village.
  • team coordination under pressure — Turn order and actions must be coordinated to manage escalating threats.
  • threat progression and ritual resolution — Threats escalate over rounds and require ritual sequences to resolve.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • phones will need to go inside this box
  • what a night
  • i am a good host
  • this game's supposed to take 60 to 90 minutes to play we don't have time right now
References (from this video)
No references stored for this video.
Video B3ZbBRgpCZ8 Rolls in the Family Top List at 34:02 sentiment: positive
video_pk 3531 · mention_pk 10508
Rolls in the Family - Ghost Stories video thumbnail
Click to watch at 34:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • production value is great
  • diagonal movement and expanded abilities add depth
Cons
  • expansions can add cost and complexity
  • not as widely discussed as other titles
Thematic elements
  • occult defense with upgraded modular components
  • cooperative dungeon-crawl with Ghost Stories lineage
  • story-driven co-op against a rising threat
Comparison games
  • Ghost Stories
Mechanics (from transcript analysis)
  • cooperative combat/dungeon crawl — players work together to defend against a progressing threat
  • Modular Board — expanded options and abilities with different board configurations
  • modular tiles and dual-sided boards — expanded options and abilities with different board configurations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the monuments are just beautiful looking
  • the engine building ... pump up the points
  • Welcome To The Moon adds a really interesting twist on it
  • the simultaneous play which is a huge one honestly
  • bag drawing from the bag push your luck
  • every scenario has its own custom deck
  • diagonal movement which feels like a game-changing change
  • the production value I think is great
References (from this video)
No references stored for this video.
Video vVNkcD6kS0I Foster the Meeple Top List at 6:21 sentiment: positive
video_pk 2146 · mention_pk 6285
Foster the Meeple - Ghost Stories video thumbnail
Click to watch at 6:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong atmosphere and theme
  • co-op tension and challenge
Cons
  • very challenging; can be punishing
  • rule complexity can be intimidating
Thematic elements
  • spooky cooperative defense
  • haunted village with spirits
  • procedural, escalating spiritual threats
Comparison games
  • Last Bastion
Mechanics (from transcript analysis)
  • cooperative work with dice mitigation — Players coordinate to fend off spirits with limited actions per turn
  • waves of spirits — Spirits enter the board and increase in intensity over time
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's frantic
  • it's incredibly stressful
  • the production quality of this game is insane
  • the app narration and story of these games is incredible
  • Stardew Valley is a no-brainer for fans of the video game
References (from this video)
No references stored for this video.
Video zD_qiW67avc Foster the Meeple Discussion at 10:30 sentiment: positive
video_pk 2025 · mention_pk 5788
Foster the Meeple - Ghost Stories video thumbnail
Click to watch at 10:30 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • thematic art and atmosphere
  • deep challenge
Cons
  • very difficult; trophy-worthy when you win
Thematic elements
  • Tower defense / cooperative dungeon crawl
  • Village under siege by ghosts
  • high-tension cooperative challenge
Comparison games
  • Dixit? (not a direct comparison)
  • Spirit Island
Mechanics (from transcript analysis)
  • Cooperative play with grid movement — work together to defeat a progressing ghost threat
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a deck deconstruction game where you have a bunch of cards in your hand with differing values
  • it's mean but like the funny thing is it's mean but like you don't necessarily get a Target so somebody usually ends up being the punching bag
  • we did a video on the new iteration of libertalia Winds of galecrest from stonemeyer games you can go check that out
  • this is one of those games where it's like a badge of honor if you win and we've just had such a great time with it
  • it's a really cool experience I think that's the best way this is a really cool experience of a game to play
References (from this video)
No references stored for this video.
Video LHeRAdHHs6s Foster the Meeple Top List at 27:25 sentiment: positive
video_pk 1634 · mention_pk 4741
Foster the Meeple - Ghost Stories video thumbnail
Click to watch at 27:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really loved
  • badge of honor to win
  • determines to win eventually
Cons
  • haven't played in 2-3 years
  • extremely challenging
Thematic elements
  • horror/ghosts
  • haunted village
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative
  • tower defense — cooperative tower defense-like mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're products of what we've played
  • objectively most games are good
  • the longer I'm in this hobby the more I have identified that I love very heavy strategic War based games
  • people play games differently
  • I just wish people would be a little bit more cognizant of what the people around the table are doing to the game
  • every year there's a new card game that comes out that we just go head over heels for
  • the odds that I'm going to get a chance to play this game are probably pretty limited
  • I would argue none of them are like something I'm like itching to get out and play
  • it's all about betting the right amount of hands and trying to screw other people over
  • how do you compete with new content constantly being released
References (from this video)
No references stored for this video.
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