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Terraforming Mars box art

Terraforming Mars

Game ID: GID0317934
Game Info
Year
2016
Players
5
Age
12+
Playtime
120 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.

As a player, you acquire unique project cards (from over two hundred different ones) by buying them to your hand. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards and actually playing them. Standard Projects are always available to complement your hand of cards. Your basic income, as well as your basic score, are based on your Terraform Rating. However, your income is boosted by your production, and VPs are also gained from many other sources.

You keep track of your production and resources on your player board. The game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation and consists of the following phases:

1) Player order shifts clockwise.
2) Research phase: All players buy cards from four privately drawn.
3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.
4) Production phase: Players get resources according to their terraform rating and production parameters.

When the three global parameters (temperature, oxygen, ocean) have all reached their required levels, the terraforming is complete, and the game ends after that generation. Combine your Terraform Rating and other VPs to determine the winning corporation!

Description

In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.

As a player, you acquire unique project cards (from over two hundred different ones) by buying them to your hand. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards and actually playing them. Standard Projects are always available to complement your hand of cards. Your basic income, as well as your basic score, are based on your Terraform Rating. However, your income is boosted by your production, and VPs are also gained from many other sources.

You keep track of your production and resources on your player board. The game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation and consists of the following phases:

1) Player order shifts clockwise.
2) Research phase: All players buy cards from four privately drawn.
3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.
4) Production phase: Players get resources according to their terraform rating and production parameters.

When the three global parameters (temperature, oxygen, ocean) have all reached their required levels, the terraforming is complete, and the game ends after that generation. Combine your Terraform Rating and other VPs to determine the winning corporation!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 444
This page: 50
Sentiment: pos 32 · mix 6 · neu 7 · neg 0
Mentions per page
Showing 101–150 of 444
Video -GAwJyaghRI Meeple University Discussion at 17:55 sentiment: positive
video_pk 88050 · mention_pk 231036
Meeple University - Terraforming Mars video thumbnail
Click to watch at 17:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compact box; not a lot to punch out
  • Resource dice with customized symbols
Cons
none
Thematic elements
  • terraforming Mars-inspired theme (dice game)
Comparison games
  • Terraforming Mars
  • Ark Nova
Mechanics (from transcript analysis)
  • card_play — cards are present (e.g., corporation/character cards) and discussed.
  • dice_based_resource_management — dice represent resources; includes cards with potential corporation/character elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • fit to print is a new game by flat out games
  • Miles can play with that one something that he can stick in his mouth
  • Mysterio that's that's a bit popular at the moment
  • I've been hooked with tabletop Arena these days
  • have you played AR NOA yes we have
References (from this video)
No references stored for this video.
Video -GAwJyaghRI Meeple University Discussion at 20:28 sentiment: neutral
video_pk 88050 · mention_pk 231038
Meeple University - Terraforming Mars video thumbnail
Click to watch at 20:28 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • terraforming Mars
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • card_drafting_and_resource_management — Referenced in comparison discussions; implied by the Mars game genre.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • fit to print is a new game by flat out games
  • Miles can play with that one something that he can stick in his mouth
  • Mysterio that's that's a bit popular at the moment
  • I've been hooked with tabletop Arena these days
  • have you played AR NOA yes we have
References (from this video)
No references stored for this video.
Video 1sX0QZRDruQ Quackalope Analysis at 9:43 sentiment: positive
video_pk 87828 · mention_pk 230203
Quackalope - Terraforming Mars video thumbnail
Click to watch at 9:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm sitting here in front of the very first wooden world wood thing that I have owned
  • this monstrosity was their second attempt at releasing a very in demand product
  • I believe they'd done a DM screen back in the day for a critical role for Matthew Mercer and they liked what they' produced but they weren't entirely satisfied
  • wormwood dice by the way
  • the whole point of this video is to tell you about this arriving and talk to you about the strong caveat that West and Shira gave me
  • if anything is going to motivate me to do it it is in fact going to be this beautiful screen
  • I have always known how nice warmwood products are but really I mean the internal blind magnetic connections on all these the way it sits and stabilizes
  • the end of the day the takeaway from this is quackalope now has a deadline
  • if I don't play and start playing RPGs on a more regular basis if I don't utilize this very very expensive DM screen beautiful Immaculate DM screen that I in no way want to let go of I will have to give this gift back to the young man who got it for me
  • so in an effort to prevent West Todd from receiving the gift for himself I'm going to I'm going to try to start playing some RPGs
  • we have three games of terraforming Mars going at the same time
  • we had two Dune Imperium completely filled out
  • we might play fractured Sky we might play root
  • don't don't give gifts back to friends don't do whatever you you can to avoid having to return something that someone got for you that's as nice as walnut would with uh hand finish bevels and magnets that click things together
References (from this video)
No references stored for this video.
Video 3szP8OKMJD0 Allies or Enemies Top 10 List at 6:27 sentiment: positive
video_pk 87815 · mention_pk 295514
Allies or Enemies - Terraforming Mars video thumbnail
Click to watch at 6:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Genius approach to speed up the early game
  • Adds new tech bonuses and spice that change early planning
  • Widely regarded as essential for Terraforming Mars
Cons
none
Thematic elements
  • terraforming and engine-building acceleration
  • Mars, rapid escalated start
  • accelerated ramp-up with prelude cards
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — new tech-style cards provide early bonuses and strategies
  • Engine Building — prelude accelerates your engine setup for faster play
  • engine-building — prelude accelerates your engine setup for faster play
  • Resource Management — efficiently leveraging early bonuses to fuel later actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's genius
  • start you hit the ground running and the game's immediately interesting and immediately fun
  • this is the perfect expansion
  • it's the ultimate sandbox work rep placement game
References (from this video)
No references stored for this video.
Video sqVbrTEFWfg Quackalope Discussion at 1:42
video_pk 87790 · mention_pk 230068
Quackalope - Terraforming Mars video thumbnail
Click to watch at 1:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm putting up for sale all of my rarest most deluxified and most valuable Kingdom Death upgrades pieces of artwork and collectible models
  • I want to change the way that we do content I want to move away from the clickbait crowdfunding last chance to back Style video coverage and go in depth on a variety of games and titles
  • My Hope in selling some of these collectible pieces and deluxified pieces is that it'll give us a little bit of room to build a library over the next 3 to four months of high quality content
  • if it helps us clear some debt and helps us maintain this channel for a few more months we we would be willing to do so
  • play more games it's why we're all here
References (from this video)
No references stored for this video.
Video zo58jrefMSk Watch It Played Discussion at 2:46 sentiment: neutral
video_pk 87775 · mention_pk 229986
Watch It Played - Terraforming Mars video thumbnail
Click to watch at 2:46 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • castles or burgundy which is my favorite game of all time
  • Hispania the Roman Conquest a Cooperative game
References (from this video)
No references stored for this video.
Video N29YNF08zks UndeadVikingVideos Discussion at 3:00:37 sentiment: positive
video_pk 87716 · mention_pk 229717
UndeadVikingVideos - Terraforming Mars video thumbnail
Click to watch at 3:00:37 · YouTube ↗
Overall sentiment (raw)
Positive (despite long playtime)
Pros
  • Won the game unexpectedly
Cons
  • Game went on for a very long time
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My only my only gripe was that the sound system in the it was the it was the local Community College uh Theater which sat like a 100 people maybe 150 people uh probably more than that it hard to tell uh but it wasn't up it could have been louder and more more robust but even so it was really a great show
  • I mean it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's 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it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it'
  • For that video game to be so massive I think it was way under the radar.
  • the rule book's a little iffy and it's it's it's the second version
  • I felt that the RO book needed another rewrite
  • the box is not well designed
  • The Tower Defense isn't really my thing.
  • I a good time pushing a button that basically says 15 to you know like yeah you have to call out the scores and cribbage that's part of the cribbage game
  • It's so long because it's so slow.
  • I'm in a game of Abyss right now and it's it's endless.
  • it feels really long if you're doing one turn a day.
  • Retailers cannot advertise prices below a certain threshold (80% or 100% of MSRP).
  • The reasoning is that it's not it's not it's not to as everyone says it's great for the the the local game store who who has the high overhead and all no it's it's not for that it's for themselves.
  • Stonehenge is used as an example of a game that indicates a struggling game store if it's still in shrink wrap.
  • if they have a copy of Stonehenge in shrink on the Shelf that's a bad game store
  • The series is not family-friendly due to violence and mature themes (sex).
  • The safety mechanism's effectiveness and potential for injury.
  • The DeLorean is a piece of [censored] piece of [censored]
  • I still giggle every single time it's just uh yeah it just made me laugh so hard
References (from this video)
No references stored for this video.
Video JTvFaesv4TY Quackalope Analysis at 0:10 sentiment: positive
video_pk 87639 · mention_pk 229396
Quackalope - Terraforming Mars video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A favorite game to play with kids.
  • Offers deep strategic play with many cards and interactions.
  • Engaging for experienced players who know many cards.
Cons
  • Easy to miss or misinterpret rules, especially for new players.
  • Complex interactions, like cost reductions, can be difficult to track.
Thematic elements
  • Terraforming
  • Mars
Comparison games
  • Heat
Mechanics (from transcript analysis)
  • awards — Not explicitly detailed, but implied in the context of game-end scoring.
  • Card Play — Discussed extensively, including understanding card requirements, costs, and effects.
  • Engine Building — Mentioned as a core concept, particularly in relation to starting production levels and card synergies.
  • milestones — The 'Planner' Milestone is mentioned, and a common mistake of assuming more than three Milestones can be claimed is highlighted.
  • Resource Management — Production of money, steel, and titanium are mentioned, along with managing energy and its conversion to heat.
  • Standard Project — Building a city using the standard project is discussed, with a focus on forgetting to increase money production.
  • Tag Synergy — Science tags and Jovian tags are mentioned in relation to card requirements and scoring.
  • Tile Placement — Greenery tiles and city tiles are discussed in relation to placement rules and adjacency requirements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 10 rules you are likely guaranteed totally 100% missing when you're playing terraforming Mars
  • as far as I'm aware the best terraforming Mars player in the world
  • you know every card in the game and he'll be catching rules mistakes that I'm making
  • it's supposed to take you a little bit longer you need to actually spend the time and resources in order to actually build up the engine
  • this is a really core part that I think is pretty easy to overlook
  • Search for life you can only get a maximum of three points for this card
  • Mining rights can go anywhere on the board... Mining area however has to be adjacent to another one of your tiles
  • if you're selling cards you discard them face down not face up
  • whenever they've built a city using the standard project is to say hey don't forget you need increase your money production by one
  • red production boxes are take that mechanics that means you are going to be hitting someone else around the table
  • some of these cards actually have endgame points on them
  • cost reduction cards... they're really attractive cards to play especially for new players
  • always invest in technology that allows us to catapult big rocks up into space so they can smash into the side of Mars for some reason theoretically it helps
References (from this video)
No references stored for this video.
Video 3vc3SpE1jI8 The Mill Discussion at 4:54 sentiment: neutral
video_pk 87554 · mention_pk 229017
The Mill - Terraforming Mars video thumbnail
Click to watch at 4:54 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • they're like a small business still and they invest everything they earn pretty much back into the business
References (from this video)
No references stored for this video.
Video FL1npNLHu0k Board Game Buzzz Top 10 List at 17:12
video_pk 87571 · mention_pk 229099
Board Game Buzzz - Terraforming Mars video thumbnail
Click to watch at 17:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game so much
  • Cascadia truly is fantastic
  • I adore this game
References (from this video)
No references stored for this video.
Video S7XvnKdcS8c Quackalope Analysis at 0:04 sentiment: positive
video_pk 87503 · mention_pk 228806
Quackalope - Terraforming Mars video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Opportunity to find unique and game-breaking combinations
  • Satisfying engine-building potential
  • Strategies that scale quickly
  • High replayability due to card combinations
  • Fun interactions between cards and corporations
Cons
  • Some combinations can feel unfair to opponents
  • Certain corporations can be difficult to play effectively
  • Requires paying attention to card drafting to find optimal combos
Thematic elements
  • Terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Animal Synergy — The combination of Predators and Large Convoy is discussed in relation to points gained per animal.
  • Card Drafting — The process of drafting cards is highlighted as a way to discover and secure these powerful combinations.
  • Engine Building — The core of the discussion revolves around finding card combinations that create powerful engines for generating resources and points.
  • event cards — The synergy between playing event cards and gaining resources back is noted as a powerful strategy.
  • Resource Production — Several combinations focus on maximizing money, energy, steel, or heat production.
  • Tag Synergy — Combinations involving building tags and science tags are mentioned for their interactive potential.
  • territory building — The placement of cities and greenery on the board is discussed in relation to point generation and production bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're all trying to break the game it's just a matter of who does it best or who does it first
  • I'm putting his name out there we've got a wanted poster I believe we're going to start a bounty
  • that is a very satisfying combination I love it
  • you're almost to a tree a turn engine right from the beginning
  • it's almost unfair at that point playing tharsus
  • heat is just an easier thing to to to cycle up than almost any of other resources
References (from this video)
No references stored for this video.
Video SWIOMy0JBCI Meeple University Interview at 10:18 sentiment: positive
video_pk 87438 · mention_pk 228508
Meeple University - Terraforming Mars video thumbnail
Click to watch at 10:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I remember really enjoying trying to find all those new card types for Sushi Go Party
  • I really love the game it's it's a type of game I really enjoy
  • Forest Shuffle which I really liked
  • I would love to see Coimbra expansion
  • I would probably bring Race for the Galaxy because it's the game I've been playing for the longest
References (from this video)
No references stored for this video.
Video 6UGtBD-Rmh8 UndeadVikingVideos Discussion at 394:52:57 sentiment: positive
video_pk 87433 · mention_pk 228477
UndeadVikingVideos - Terraforming Mars video thumbnail
Click to watch at 394:52:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic gameplay
  • satisfying engine-building elements
  • high replayability due to variable setup and card draws
Cons
  • can be overwhelming for new players
  • long playtime
Thematic elements
  • terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players vie for dominance over different regions on the game board.
  • Card Drafting — Players select cards from a limited pool, influencing their strategy and options.
  • Engine Building — Players build up their own engine of production and actions over the course of the game.
  • Tile Placement — Players place tiles on the board to represent infrastructure or terraforming efforts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • why is it that you set up appointments with do with doctors that never keep them?
  • I’m sure she’s seen dozens if not a 100 kids at this point getting physicals
  • It’s a really solid game. I’ve played it a bunch since it came out.
  • It’s a cooperative game where you and your friends are gonna work together to achieve a common goal.
  • Terraforming Mars is a game that really rewards long-term planning.
  • The engine building in this game is just fantastic. You really feel like you’re building something.
  • Wingspan is such a beautiful game. The artwork is just stunning.
References (from this video)
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Video bfHPmFgICWg Quackalope Discussion at 3:10 sentiment: positive
video_pk 87377 · mention_pk 228234
Quackalope - Terraforming Mars video thumbnail
Click to watch at 3:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can be paused and resumed with notes
  • Can be played solo or cooperatively with partner
  • Good for progression towards competitive gaming
Cons
  • Long playtime (3-4 hours) makes it difficult to pause and resume easily
  • May not be suitable for the initial season with a newborn
Thematic elements
  • Colonizing and developing Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Mentioned as a potential game to train a child on, starting from zero.
  • Resource Management — Mentioned in the context of strategic opportunities provided by a crying baby.
  • Worker Placement — Implied as a mechanic that might be paused due to a crying baby.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're not going to be at Gen Con no
  • we need your help we have a few questions we need to pose to our community about what games we should start looking into
  • our life is going to be shifting in a slightly different direction over the next few years
  • keep game set up just as a standard rule right now
  • baby wearing I think that's a great idea
  • so in that vein we have a friend who's we have friends who are in the same more stage of life as us of having kids who are zero to one
  • play games you can pause
  • we're probably going to be focusing a lot in this next season on those solo games or those two-player games
  • Twilight Imperium probably isn't happening a 9-hour game that uh uh requires full constant immersion
  • what age did you start playing games with your baby
  • what games did you start with
  • what would be your strategic pathway from zero to terraforming Mars
References (from this video)
No references stored for this video.
Video kpHmpPG8gDc Nights Around a Table Unboxing at 0:57 sentiment: positive
video_pk 87311 · mention_pk 227844
Nights Around a Table - Terraforming Mars video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Played a lot
  • Prelude is a great expansion that makes the game shorter and less daunting
  • New maps like Amazonus Planitia are awesome
  • New milestones are good
Cons
  • The component quality of the Kickstarter edition is criticized (thin mats, potential spelling mistakes)
  • Turmoil expansion is not liked and people refuse to play with it
Thematic elements
  • Terraforming
  • Mars
Comparison games
  • The Seventh Continent
  • Castles of Burgundy
  • Scythe
  • Lost Ruins of Arnak
  • Feudum
  • Dead Reckoning
  • Tzolk'in: The Mayan Calendar
  • Trismegistus
  • Newton
Mechanics (from transcript analysis)
  • Area Control — Players place tiles on the board, indicating control over regions.
  • Card Drafting — Players select cards to play, which contribute to their engine building.
  • Engine Building — Players build their economic engine by playing cards to generate different currencies.
  • Resource Management — Players manage various currencies to fund their actions and card plays.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am pioneering a new term as of this video you heard it here first folks the term is TGOO which stands for thank God I missed out
  • This is the kind of thing this is why I don't get to sleep is I just lay awake in bed langage changes right
  • The moment you make the thing it's automatically trademarked but that isn't true for the United States
  • The big dumb box for big dumb dummies fits perfectly in a cax cube isn't that so smart
  • My tummy is saying it's time to wrap up
  • The number one most frequently played game in our entire flipping collection
References (from this video)
No references stored for this video.
Video FPPW6mrCS1w Quackalope Other at 19:11
video_pk 86777 · mention_pk 225800
Quackalope - Terraforming Mars video thumbnail
Click to watch at 19:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what do you enjoy what made you subscribe to this channel why are you still here why are you clicking on a video that's a channel update why are you interested in uh whatever it is that's going on behind the scenes and in front of the camera
  • if I don't enjoy creating it it's not going to make it to The Cutting Room floor
  • it's hard right now to sit down in front of the computer for six seven eight hours and dive head first into a video project
  • I love collaborating with people I love sitting around and playing games and having fun with friends it's one of the best feelings ever
  • I'm not an actor I am me This is how I talk if you were to meet me in person this is the way that that we would engage with each other
  • if you don't want me talking about things like ADHD like mental health like depression like the type of whiskey I like like the books that I'm reading like my son who is the most remarkable incredible wonderful thing to exist in my life outside of my marriage then I don't I don't I don't know what I don't know what to offer you
  • we will lower the production quality as far down as necessary so that we can continue and get back to regular consistent scheduled posting
  • go get married and make a baby it's a pretty good it's pretty good pretty good part of life
References (from this video)
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Video e4tN8jkV834 Board Gaming Ramblings Top List at 10:32 sentiment: positive
video_pk 86773 · mention_pk 225776
Board Gaming Ramblings - Terraforming Mars video thumbnail
Click to watch at 10:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very cool and unique game
  • Feel like you're doing cool stuff
  • Lots of expansions
  • Cool game
Cons
  • Played at 5 players, hated every second of it.
Thematic elements
  • Terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Getting lots of different cards and buying them to utilize their effect.
  • Engine Building — Utilizing card effects to build up your engine.
  • Resource Management — Managing an economy and producing resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's one of those games where I could just play it forever.
  • This is a game that really quickly rose up to be one of my favorite uh games in general and I think it's wonderful.
  • Jaws of the lion has this fantastic way of learning a Gloom Haven basically.
  • It's no means a Gateway game it still has the meat and potatoes which is the intricate card play that you have to manage.
  • You can play it in like 20 minutes with six players.
  • It has a very tactical map game where you place pieces, you move them around.
  • so hard to get is like the perfect game in that genre for me and so I think every everybody should play it.
  • it's just pure fun.
  • they are like the ultimate work placement games because you have so many reasons for where you want to place.
  • it's the best game it's not the best but it's almost the best game.
References (from this video)
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Video qcIj_aUmNdE Quackalope Playthrough at 0:03 sentiment: positive
video_pk 86548 · mention_pk 224226
Quackalope - Terraforming Mars video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tharsis Republic is a strong corporation that provides significant production engines.
  • The Elysium map offers different Milestones and Awards compared to the standard board.
  • Promo cards like 'Potatoes' and 'Puppies' add thematic elements and interesting gameplay.
  • The game has a good engine-building aspect with synergistic card plays.
Cons
  • The 'Recyclon' corporation's engine was not as powerful as expected.
  • Players occasionally made rule mistakes that required correction.
Thematic elements
  • Terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a common pool, and then decide which ones to keep and play, a process that is discussed multiple times.
  • Hand Management — Players hold cards in their hand and must decide which to play based on cost, requirements, and strategic advantage.
  • milestones and awards — The game discusses specific objectives (Milestones) that players can claim and end-game scoring opportunities (Awards) like Estate Dealer and Industrialist.
  • Resource Production — Players increase their production of various resources like money, steel, titanium, energy, heat, plants, and microbes throughout the game.
  • Tile Placement — Players place tiles on the board, specifically mentioning greeneries, cities, and oceans, and discussing adjacency bonuses.
  • Variable player powers — Players start with different corporations, such as Tharsis Republic, Fiscalia, and Recyclon, which provide unique starting abilities and effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Brutal, that was so much pain. Pain on your face.
  • That's why Tharsis is my absolute favorite corporation.
  • I think people underappreciate their moms.
  • I hate that you have that, though.
  • It's not a good start for me, it's amazing for me, it's terrible for me, worst start ever.
  • Don't let Corey or anyone else that knows Terraforming Mars very well choose their own Corporation it's an irresponsible decision and results in you competing with only the other players at the table that was horrifying amazing beautiful but also terrible good game guys fun game.
References (from this video)
No references stored for this video.
Video AV1jMqvf1nU Quackalope Discussion at 3:19 sentiment: mixed
video_pk 86502 · mention_pk 223910
Quackalope - Terraforming Mars video thumbnail
Click to watch at 3:19 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want everyone to back your game. I also want no one who will not like your game to back your game.
  • If there's not a rule book that tells me there isn't a game.
  • Don't buy games for a future you're unwilling to build.
  • Games are work. It takes effort to prioritize the time, arrange the people coming together.
  • if you're going to be a hardcore Kickstarter backer you should be engaged in the campaigns you're backing.
  • The shortest campaign page I've probably ever seen was a slate spider sure there was almost no gameplay sure I backed it in a heartbeat because I love slave aspire
  • The number one way to not get your game that you spend a lot of money on is not filling out your pledge manager.
  • I'll never finish the. I have a calyx worth of games downstairs that I desperately want to play.
References (from this video)
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Video TBlDQWY3xxc Quackalope Discussion at 6:01 sentiment: positive
video_pk 86398 · mention_pk 223340
Quackalope - Terraforming Mars video thumbnail
Click to watch at 6:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Familiar and well-loved by the host and their gaming group.
  • Naturally hits the table frequently.
  • Can easily cross the 10x10 threshold with directed attention.
Cons
none
Thematic elements
  • terraforming
Comparison games
none
Mechanics (from transcript analysis)
  • Terraforming — The core theme of the game involves altering the planet Mars.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've never attempted a 10x10 challenge before
  • this year 2025 all of that changes I'm officially taking on a 10x10 challenge
  • it's sort of like a interesting little grid where you make 10 rows by 10 columns and your goal is to play 10 games the games that I'm going to list in this video 10 times each over the course of the next I'm going to say 365 days
  • as of a year ago I officially got diagnosed with ADHD which explained so much and access to medication so my ability to sit down and read Rule books is like it has never been before
  • it's still our Grail game our Zero game our number one one game of all time
  • Root is just a game where I haven't found another that compes to it I mean the the asymmetri and Route is the best out there
  • this is just an easy lovely near perfect game for any environment
  • I'm super excited I just have to figure out which type of you know deluxified meeple locking in system I'm going to order from Etsy with all these 10 projects so I can hang it on a wall like right here
  • remember to do the important thing drink some root beer it's just delicious
References (from this video)
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Video 7k4o4mOlQAk Quackalope Discussion at 5:45 sentiment: mixed
video_pk 86363 · mention_pk 223143
Quackalope - Terraforming Mars video thumbnail
Click to watch at 5:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Idea of not populating Mars with cities.
Cons
  • Not placing cities is a terrible decision and ineffective strategy.
  • Lost terribly in the first playthrough when focusing only on greenery.
Thematic elements
  • Terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • city placement — The host wants to avoid placing any cities on the board as a challenge.
  • Placing greenery — The host's first playthrough focused on spreading greenery, acting as a 'forester'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my list of 10 stupid challenges challenges that no one should attempt
  • I want to see if I can get all of these done over the course of the next year you better believe I will have a video on it when or if I do accomplish said task
  • I want to play a game or win a game it doesn't have to be a win but I definitely want to play a full game with every expansion included
  • I want to win a game of terraforming Mars without placing a single City down on the board
  • I want to play the seven swordsman campaign so badly it gives you strong advantages at the beginning but like it just seems like you're just going to be wrecked by Randomness and chaos and I love it
  • I want to win a four five six player game of solo route I want to go head-to-head against a ton of factions play them accurately enough for it to be a verified Victory and still come out on top
  • I want to look up or create or modify rules so that we can host a eight player gameplay of rout
  • I want to win a game of kocol with my left hand
  • I want to win kenol in a single round
  • I enjoy playing board games this way win lose have a good time
References (from this video)
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Video 2EwauOPvJJ4 Ryan and Bethany Board Game Reviews Top List at 3:42 sentiment: positive
video_pk 85944 · mention_pk 221299
Ryan and Bethany Board Game Reviews - Terraforming Mars video thumbnail
Click to watch at 3:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So well done
  • Always excited to play
  • Never bored
  • Expansions are interesting
Cons
  • Some smaller expansions like Ares Expedition and the dice game are not top 100 worthy.
Thematic elements
  • Terraforming a planet
  • Mars
Comparison games
  • Ares Expedition
  • Terraforming Mars dice game
Mechanics (from transcript analysis)
  • Area Control — Implied through terraforming actions on Mars.
  • Card Drafting — Players select cards from a pool.
  • Engine Building — Players develop synergies and production engines.
  • Resource Management — Managing various types of resources is key.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is so streamlined it's so easy
  • it is a really cool game each time you play it is different because of the way the cubes drop out
  • this is a much lighter Feld it's a very cute game
  • this is just such a classic Cooperative game
  • there's never a time where I've played this game and there hasn't been some event that's come out of it that gets brought up years and years and years to come
  • we're not going for a high scoore anymore we are simply going for having the most amount of fun talking through these cases in a funny British accent
References (from this video)
No references stored for this video.
Video a3NVftbhPkE The Broken Meeple Discussion at 1:02:14
video_pk 85935 · mention_pk 221277
The Broken Meeple - Terraforming Mars video thumbnail
Click to watch at 1:02:14 · YouTube ↗
Pros
  • E-Raptor inserts are available for this game.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ark Nova is my favorite game of all time.
  • Look at how gorgeous that thing is. Oh my god, I am drooling. This is such a pretty insert to get out.
  • So, inserts I think are worth it.
  • The money you get in those two games is garbage.
  • I do have a lot of inserts in a lot of my games. Now, some of them I probably shouldn't have bought because the game doesn't get played often enough.
  • Upgrade it from something that's crap to something that's really good. Don't upgrade something that's already good to something that's just a bit more good. It's not worth the money.
  • People don't respect wood enough. Wood pieces are great.
  • I don't care about miniatures in games now. I'm getting sick and tired of gray miniatures in all my games.
  • The Folded Space insert for Civilization and New Dawn is a thing of genius.
  • Do bling your games is good, but remember that you're paying a lot of money for it.
  • Live comedy these days has suffered a lot because of all the political correctness nonsense.
  • The golden age of comedians is sadly dying out.
References (from this video)
No references stored for this video.
Video 4fUskrJWUkc Heavy Cardboard Top List at 226:33:12 sentiment: positive
video_pk 85982 · mention_pk 221595
Heavy Cardboard - Terraforming Mars video thumbnail
Click to watch at 226:33:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engine building
  • Strategic
  • Satisfying to build an engine
Cons
  • Can be long
Thematic elements
  • terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Edward states Terraforming Mars is an engine-building game.
  • Tile Placement — Edward mentions tile placement in Terraforming Mars.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dez & Seagull is an intriguing concept. It's a deck building game, it's an area control game.
  • The Expanse is a deck building game, it's an area control game. It's a very cinematic experience. It's a challenging game.
  • Dice Throne is exciting. It plays quickly. It's satisfying.
  • Spirit Island is a challenging game. It's very thematic. It has a lot of complexity. It's cooperative. It has deck building and area control.
  • Root is a strategic game. It's asymmetrical. It has area control and variable player powers. It's got a charming theme.
  • Terraforming Mars is an engine-building game. It's strategic. It's a long game. It has tile placement.
  • Gloomhaven is an epic game. It's a campaign game. It's challenging. It's a dungeon crawl. It has card drafting.
  • Twilight Imperium is an epic game. It's a very long game. It's a grand strategy game. It has area control, negotiation, and is a 4X game.
  • Scythe is beautiful. It's strategic. It's an engine-building game with area control. It has a unique theme.
  • Brass: Birmingham is an economic game. It's strategic and deep. It has network building and resource management.
  • Ark Nova is a complex game. It's strategic and engaging. It has action selection and set collection.
References (from this video)
No references stored for this video.
Video Mf35DlpOqQE Heavy Cardboard Top List at 926:40:28 sentiment: positive
video_pk 85950 · mention_pk 221360
Heavy Cardboard - Terraforming Mars video thumbnail
Click to watch at 926:40:28 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Epic scope
  • Satisfying progression
  • Strategic depth
  • Strong engine building
Cons
none
Thematic elements
  • Terraforming Mars
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — card drafting elements
  • Engine Building — engine building
  • Hand Management — hand management
  • Resource Management — resource management
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't want to talk about Zul'kator.
  • It's just it's it's uh it's almost painful to think about.
  • Hadrian's Wall, man, I love this game.
  • It feels incredibly satisfying when you start to see your little engines start to run.
  • Tiletum, man, I love this game.
  • The components are absolutely beautiful.
  • Terraforming Mars is just an epic game.
  • Wingspan is just a beautiful game.
  • Everdell is incredibly charming.
  • Lost Ruins of Arnak, I love this game.
  • Ark Nova is a very deep game.
  • Oath: Chronicles of Empire and Exile is a very unique game.
  • Tiny Epic Galaxies is a really fun game.
References (from this video)
No references stored for this video.
Video 2Nt3qcS3goI Zilla Blitz Discussion at 2:37:24 sentiment: positive
video_pk 85742 · mention_pk 220435
Zilla Blitz - Terraforming Mars video thumbnail
Click to watch at 2:37:24 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Satisfying engine building
  • Lots of strategic options
Cons
  • Can be a long game
Thematic elements
  • terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players select project cards.
  • Engine Building — Players build up their resource production and capabilities.
  • Hand Management — Players manage their hand of project cards.
  • Tile Placement — Players place tiles on the Mars board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's really exciting to me. It's a card-driven racing game that's just incredibly fast-paced.
  • Ark Nova is a really complex game.
  • The Great Western Trail is a big euro-style game.
  • Pax Pamir is a political game.
  • Cascadia is an incredibly relaxing game.
  • Terraforming Mars is still a great game.
References (from this video)
No references stored for this video.
Video Lmna5_9KfVo Ryan and Bethany Board Game Reviews Top List at 9:25 sentiment: positive
video_pk 85594 · mention_pk 219732
Ryan and Bethany Board Game Reviews - Terraforming Mars video thumbnail
Click to watch at 9:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging turns
  • Subtle engine building
Cons
none
Thematic elements
  • Terraforming Mars
  • Mars
  • Engine building through project cards
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — The card play this game is especially fun because you have these this subtle engine building going on throughout the game
  • Cooperative goal achievement — you have to have like x amount of oxygen. You have to have a certain amount of heat in the game. So, you're all working together, even though you're competitors to make that happen regardless.
  • Engine Building — you have these this subtle engine building going on throughout the game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've all had this scenario happen. You've got a game h game night planned. There's going to be you and three other friends. So a total of four of you are all going to play a game together. ... But what what happens? Somebody brings a friend with them and now all of a sudden you thought you were going to have a great strategy night, but now you got five players.
  • We have a list of 10 strategy games that you can pivot to when you thought you were going to have a four-player night, but now you're going to have a five player night.
  • These are all games that are kind of give that classic two to four player feel um with some twists that play well with five player counts.
  • Flash Point Fire Rescue is a cooperative game.
  • It is a really cool tense firefighting game where you get a chance to all have different roles trying to put out this fire.
  • Power Grid.
  • This plays wonderful at every player count, but I would argue that the four, five, and six players. The higher the better.
  • The player order is one of the key features of this game because there's a really great um catch-up mechanism.
  • It is the number one game that we recommend for five players when you were thinking you were only going to play with four players.
References (from this video)
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Video c5r2mefPR2Q UndeadVikingVideos Discussion at 10:48 sentiment: positive
video_pk 85601 · mention_pk 283288
UndeadVikingVideos - Terraforming Mars video thumbnail
Click to watch at 10:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Terraforming Mars out out now. Um, is that still the number one game? No, it's not the number one game. Something else is number one game is brass.
Cons
none
Thematic elements
Comparison games
  • Terraforming Mars
  • Brass: Birmingham
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was fantastic. It was just there was so much stuff going on that was really enjoyable.
  • Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
  • We must slay them.
  • Thanks for nothing, Danny Nunan.
  • It's like, Oh, honey, I'm so sorry.
  • This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
  • Americans don't even like America.
  • It's not like we're keeping track here yeah, who's keeping score
  • Oh, really? Runner up code names.
  • You don't make a podcast.
  • I mean, the definition I don't even know what you're saying.
  • You're just making up words.
  • So defeist.
  • Yeah, that gumballs.com. They suck.
  • This is not a good website.
  • The two eyes are swords.
  • It's like, how does anybody know this guy exists?
  • I'm always impressed when things like that exist.
  • Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
  • It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
  • Be excellent to one another as Bill and Ted would say.
  • The fact that the dice rolls were so unlucky against me.
  • I love the game, but it's when those dice rolls don't go your way.
  • It's like, Oh, you know, should he fight the wolves or should he run away?
  • This is the most evil, most powerful terrorist organization in the world that never wins.
  • It's like, 'No, nobody's died. This is realistic.'
References (from this video)
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Video nIGjlphNyKo Quackalope Playthrough at 0:11 sentiment: neutral
video_pk 85460 · mention_pk 219081
Quackalope - Terraforming Mars video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You see, you see it's how you seduce women, guys. You got to work harder at this.
  • Catharsis has got to hit the table at some point.
  • I don't like horror. I like mechanics.
  • The organism is a fleshy bloody abomination that's inhabiting some of the uh regular station people here at our unit.
  • He just murdered himself? Yeah, she left him alive for him to kill himself.
  • Either way, we've made the ultimate sacrifice and we win.
  • Throw your dog in front of it. It'll work. I promise.
References (from this video)
No references stored for this video.
Video M-CUThH3EwA Quackalope Analysis at 4:55 sentiment: positive
video_pk 85468 · mention_pk 219095
Quackalope - Terraforming Mars video thumbnail
Click to watch at 4:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A favorite title for the host, his wife, and their gaming group.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Have have I continued playing board games? And more importantly, how am I doing on my 10 by 10 challenge?
  • learning how to dad, which by the way is a fantastic comedy YouTube channel
  • I have what I think is one of the coolest things I've added to my board game yearly, you know, hobby. It is a challenge board.
  • This has to be one of their most popular items, the most popular features that they offer because it's just that good.
  • I'm starting to reanalyze and rethink through some of these titles.
  • Kingdom Death Monster is not on that list. I don't know why I thought that would be possible.
  • We never had a score because because we had a friend that quickly noped out of it.
  • I have no sense of time or space. I don't know how the months operate in the year.
  • it is going to be living, haunting, floating around my studio, hanging on the wall, maybe set on the table next to me.
  • My brain immediately went to burn Kingdom Death.
  • If you have ideas for reward or punishment, uh, let me know.
  • Burn one of your burn one of your favorite games. Just if you don't if you're not playing it enough, don't leave it on the shelf staring at you like a big black hole, sucking your very soul away
  • Burn it. Burn one of your burn one of your favorite games.
References (from this video)
No references stored for this video.
Video UlWv6bqkDmE Quackalope Discussion at 3:27 sentiment: positive
video_pk 85346 · mention_pk 218454
Quackalope - Terraforming Mars video thumbnail
Click to watch at 3:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engine building and mechanics are enjoyable.
  • New expansions have been released and played.
Cons
none
Thematic elements
  • Engine building
Comparison games
  • Kingdom Death
Mechanics (from transcript analysis)
  • Card Drafting — Implied through the context of playing the game and expansions.
  • Engine Building — The host explicitly states they enjoy the engine building aspect of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Shira's 10 by 10.
  • I feel like mine needs some intentionality.
  • Oh, these are so cool. They're magnetic.
  • You're going to have the pure pressure of this staring at you.
  • Beyond the Sun. I also know that I have at least two, if not three plays in of Beyond the Sun. Um I like it so much.
  • We have a gamblers campaign that I still have content I need to edit.
  • I have three sessions of crocinol and I don't mind having a thing motivating me to get it to the table another seven times.
  • My neurosis is kicking in so badly now.
  • I want to have a wall of 10 by 10.
  • It is actually easier to play games just the two of us.
References (from this video)
No references stored for this video.
Video U11v8pu0gEo Board Gaming Ramblings Top List at 21:17 sentiment: positive
video_pk 85080 · mention_pk 217399
Board Gaming Ramblings - Terraforming Mars video thumbnail
Click to watch at 21:17 · YouTube ↗
Overall sentiment (raw)
Mixed to Positive
Pros
  • Super game
  • Still in my top 20 of all time
  • Will be amazing to play
  • Mechanically solid game
Cons
  • Hate love it, love to hate it
  • Halfway through the game, I would be like, 'I'm lucky and I don't like this anymore'
  • Interaction part of the game is hated
Thematic elements
  • Planet colonization
  • Mars
Comparison games
  • Blood Rage
  • Concordia
Mechanics (from transcript analysis)
  • Card Drafting — Implied by the engine building and project development.
  • Engine Building — Mentioned as a core element of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me, this is an S. This is one of the better games ever. I love it.
  • Um Tor Mars I've spoken about this many times. Hate love it. H I love to hate it and I hate to love it.
  • It's just like F plus for me. This is boring.
  • If this wasn't Marvel, if it was just called Champions, wouldn't be the same same wouldn't be a top 100.
  • We like lordas but like boa and kban ee is my favorite ones.
  • And then we're going to have Mara Kybo. Oh, Marbo is good. Uh I really like it still. Even though that Pirates of Marbo kind of did the same goodness in shorter amount of time.
  • I would place Marbo in B or C.
  • What? D.
  • And uh lastly for this part of the video, we're going to have come down EV S S. Yeah, that's an easy one to end on. We like lordas but like boa and kban ee is my favorite ones.
  • That was way more fun than I thought it would be.
  • I think this is fun because well we kind of have this thing in top 10 or especially in top uh when we make top 100 and top 50 because she's like oh you picked this so low or this is so high and we get like to kind of see our differences a little more clearly.
  • Also when we do the keep and we disagree we kind of I think that is fun and I thought that we we're going to agree more. So, but but it's nice that we don't.
References (from this video)
No references stored for this video.
Video DfJgNDSNuEk Rahdo Runs Through Top List at 6:31:44 sentiment: positive
video_pk 84835 · mention_pk 216244
Rahdo Runs Through - Terraforming Mars video thumbnail
Click to watch at 6:31:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Helps in learning resource management.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Learning how to manage resources effectively.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It make me to have a lot of fun because when I'm playing the board game, I always laugh.
  • I'm learning something because when we are playing board game, we used to speak in English.
  • whenever I learn a board game and not only learning some other times I get time to teach the board games to other people. I feel that I achieve a lot in my life.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 12:17 sentiment: positive
video_pk 84712 · mention_pk 215624
The Brothers Murph - Terraforming Mars video thumbnail
Click to watch at 12:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Was absolutely the king of the board game hobby for a solid 6 years.
  • Unreal staying power.
Cons
none
Thematic elements
  • Terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video OaA4okJK2ns Allies or Enemies Top 100 List at 12:36 sentiment: positive
video_pk 84454 · mention_pk 214601
Allies or Enemies - Terraforming Mars video thumbnail
Click to watch at 12:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong scientific premise and depth
  • Varied player strategies and expansions
Cons
  • Can be long and heavy for new players
Thematic elements
  • science and planetary development
  • Mars terraforming with a card-driven engine
  • engine-building with plausible science flavor
Comparison games
  • Dune: Imperium
Mechanics (from transcript analysis)
  • card-driven engine — Cards build your engine for terraforming and scoring.
  • Engine Building — Cards build your engine for terraforming and scoring.
  • Modular Board — Balancing plants, heat, and oceans to win.
  • modular tableau and resource management — Balancing plants, heat, and oceans to win.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number one of all time is Dwarf Romantic the board game.
  • Gaia Project is my number two.
  • Ultimate Railroads is my number one.
  • It's a cozy, delightful, cooperative game.
References (from this video)
No references stored for this video.
Video d_wNkoT7bms Zilla Blitz Discussion at 8:34 sentiment: positive
video_pk 84390 · mention_pk 214420
Zilla Blitz - Terraforming Mars video thumbnail
Click to watch at 8:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A lot of fun
Cons
none
Thematic elements
  • Terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This reminds me of Coin Light. And the game that comes to my mind is Root. And not that this is the same thing or a spin-off, but it's got a Root type feel.
  • I've read through the rules looks very accessible and pretty easy to jump into.
  • Production values on this one are really high.
  • I really appreciate I think Fal has a nice touch on accessibility, depth of gameplay, quality of components, just really putting things together in a nice package that builds some very interesting things with good gameplay and a lot of accessibility.
  • 42% tactical, 30% operational, 29% strategic.
  • My favorite game of all time is Combat Commander, which is a tactical level game.
  • I'm split between the different scales. Given the time I'd play them all, I love the idea of grand tactical, but don't have the space they generally acquire.
  • Wow, it's taking a while here. Oh, we've got Arvin Runstein5707.
  • New to these games. So, still learning, but strategic seems like my jam.
References (from this video)
No references stored for this video.
Video IaBMVA2W7Rc Gaming Rules! Discussion at 6:12 sentiment: positive
video_pk 84207 · mention_pk 213795
Gaming Rules! - Terraforming Mars video thumbnail
Click to watch at 6:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The mechanism where the first player to pass becomes the first player next round is preferred.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Turn order manipulation — The host mentions Terraforming Mars as a game that implemented a system where the first player to pass becomes the first player next round, which the host prefers over other methods of turn order manipulation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The rule books for those games which were co-written by Vlarger and Jason. Uh those are really really good rule books. very very well written, absolutely perfect in terms of teaching you the game. Zero questions afterwards.
  • Well, Mage Knight, but only just Mage Knight is my number one favorite game of all time.
  • Elder Scrolls is very likely in my top 10 or top 20, but yeah. Um, it depends how much time I've got. If I had 12, 14 hours free, I'd play Elder Scrolls. If I had four or five hours free, I'd play Mage Knight.
  • Okay. Well, let's say Voidfall because the last two times that I've played Voidfall, I have specifically said I don't want to play this with people who haven't played before.
  • It's a great game. It's from QuinnD Games. They always do really good games and I'm doing a giveaway and it's not had many entries.
References (from this video)
No references stored for this video.
Video Yc-BV4Mz6hk Our Family Plays Games Discussion at 1:17:44 sentiment: mixed
video_pk 83950 · mention_pk 212597
Our Family Plays Games - Terraforming Mars video thumbnail
Click to watch at 1:17:44 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Beautiful game.
  • Elegant gameplay.
  • Loved Prelude expansion.
  • Love other expansions.
  • Cooperative yet competitive.
Cons
  • Ugly art.
  • Turmoil expansion not liked.
  • Some find the gameplay not beautiful.
Thematic elements
  • Making Mars habitable
  • Mars
  • Cooperative yet competitive planetary engineering.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to implement projects.
  • Engine Building — Players build up their infrastructure and capabilities.
  • Resource Management — Managing resources is key to terraforming.
  • Tile Placement — Placing tiles on the board to represent various terraforming projects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Takes the game to new heights.
  • I'm still disappointed with the components.
  • But besides the name the game play was off the chain.
  • That is the jam.
References (from this video)
No references stored for this video.
Video mmDRDYCaWrA Quackalope Analysis at 9:56
video_pk 83905 · mention_pk 212365
Quackalope - Terraforming Mars video thumbnail
Click to watch at 9:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But by far the worst part of producing content here on this channel has to be filming gameplay videos.
  • Gameplay videos are the most challenging form of content to not only justify but also produce on, I would say, any board game channel.
  • Would you rather have a gameplay video that is more fun or more accurate?
  • But no matter how many fancy angles, B-roll, music, whatever we add, no matter what, board gameplay videos still get some of the lowest views across the board.
  • So, what do you prefer? quick, accessible 60 to 90 minute gameplay videos or giant aggressive behemoths that take three plus hours to play, table, and cover.
  • The leadup to filming is substantial as well.
  • So, as you answer those questions, I wanted to give you a quick run through of the production timeline we're talking about.
  • What takes a 1-hour gameplay recorded 1-hour gameplay and potentially turns it into a 12 or 13hour production nightmare?
  • So, would you rather engage with a well prodduced video that lives a little bit longer on the channel that is worth coming back to and consuming at your own speed? Or are live streams just more fun?
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 45:23 sentiment: neutral
video_pk 83614 · mention_pk 211094
Stonemaier Games - Terraforming Mars video thumbnail
Click to watch at 45:23 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video Olk4tlRJLkU Board Game Buzzz Top 100 List at 10:26 sentiment: positive
video_pk 83539 · mention_pk 210677
Board Game Buzzz - Terraforming Mars video thumbnail
Click to watch at 10:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • terraforming and resource management
  • Mars colonization
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I didn't want to bother you. It's not a bother.
  • It's so good.
  • It's so cute.
  • You can't help but scream.
  • This is River of Gold.
  • It's such a cute little game.
References (from this video)
No references stored for this video.
Video Abynm0v3Qrg Gaming Rules! Other at 56:03 sentiment: neutral
video_pk 83407 · mention_pk 210107
Gaming Rules! - Terraforming Mars video thumbnail
Click to watch at 56:03 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
  • Terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're still loving it, but we are only halfway through the campaign.
  • Recall is kind of like a spiritual successor to Revive.
  • I really like this game.
  • I still love the game! I still think it's fantastic.
  • it is as good as everybody says it is.
  • the puzzles in it were really good. We really enjoyed it.
  • I really enjoyed that and I I'd like me and Vicki to finish it this weekend.
  • I'm still playing Earthborn Rangers and I'm still excited about it.
  • I really enjoyed my two plays of Windmill Valley with the new Blooming Sales expansion.
  • it's like a 20 30 minute game. We played for about 45 minutes because yeah, we were basically playing sort of cat and mouse with not firing the weapons when we could have done and just having little bits of attack and it was so so close.
  • If you want to become a Patreon supporter, patreon.com/gamingrules.
  • All of the advertising revenue goes to charity and I'm only able to do that thanks to the support of my patrons.
References (from this video)
No references stored for this video.
Video RlTlWsrkMP4 The Broken Meeple Analysis at 1:07:34 sentiment: neutral
video_pk 83125 · mention_pk 208905
The Broken Meeple - Terraforming Mars video thumbnail
Click to watch at 1:07:34 · YouTube ↗
Overall sentiment (raw)
Neutral/Lukewarm (improved from initial rating)
Pros
  • Playable with Venus and Prelude expansions at three players.
Cons
  • Initial rating was low (3 or 4 out of 10).
  • Speaker doesn't love it, caps it at three players, and doesn't want every expansion.
Thematic elements
  • Colonization, Terraforming
  • Mars
Comparison games
  • Terraforming Mars: Prelude
  • Terraforming Mars: Venus Next
Mechanics (from transcript analysis)
  • Tableau Building — I enjoy the Tableau building stuff more
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Imperial Steam. Oh god. Maybe this one's been a bit harsh because I have only played it the once a friend of mine to me, the one who likes train games. But I do remember disliking it.
  • It it it's punishing. It's a boring theme. Like anything to do with trains is a boring theme. Yeah, fight me.
  • This game is trash.
  • I worry about the sort of games you play if you think this is fun. Seriously, this game is trash.
  • Terraforming Mars, I think I might have rated a three or four when I first played it.
  • Before Mars is still a six out of 10 for me.
  • And Great Western Trail, you know, you know, my jump to New Zealand, you know, that one being one of my favorite games, you know, and uh despite hating the first edition of Great Western Trail.
  • So, it seems I mean Feed the Kraken to some extent. Maybe Blood on the Tower a little bit. Imperial Steam just cuz I haven't played it that much, but even then not much.
  • We all like different stuff. It's just the nature of the beast.
  • What do you care if I hate them?
References (from this video)
No references stored for this video.
Video 2ng5GBgyj5w Board Games UnLocked Top List at 88:17:52 sentiment: positive
video_pk 83133 · mention_pk 209000
Board Games UnLocked - Terraforming Mars video thumbnail
Click to watch at 88:17:52 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Engaging engine-building gameplay.
  • High replayability due to many cards and strategies.
  • Satisfying progression of terraforming Mars.
Cons
  • Can feel overwhelming with many options.
  • Player interaction can be limited.
Thematic elements
  • Terraforming
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players place tiles on the board to claim areas and contribute to terraforming.
  • Card Drafting — The game involves drawing and playing cards that represent projects and actions.
  • Engine Building — Players build up an engine over the course of the game.
  • Resource Management — Players manage various resources like steel, titanium, plants, money, and energy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like you look at it and you're like, I remember this being really good, but man, do I not want to relearn.
  • It's been one of those things I just haven't gotten to the table much.
  • So, there's 30. Okay. So, 30. There's 30 total factions.
  • It's a crunchier game for a card game.
  • It's almost a four for a deck building game. I mean, that's pretty stout.
  • It's got this sense of discovery, you know, you're moving to different spots on the board, uncovering new things, finding artifacts.
  • The artwork is just gorgeous, and the components feel really good.
  • It's a game that really pulls you in with its theme.
  • You're building up your deck, but you're also exploring and managing resources.
  • It's just such a satisfying engine builder.
  • Every game feels different because of the cards you draw.
  • Watching the planet change is really cool.
  • The amount of strategic depth is just immense.
References (from this video)
No references stored for this video.
Video 2ng5GBgyj5w Board Games UnLocked Top List at 241:01:20 sentiment: positive
video_pk 83133 · mention_pk 209011
Board Games UnLocked - Terraforming Mars video thumbnail
Click to watch at 241:01:20 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Deep strategic options
  • High replayability due to card variety
  • Satisfying sense of accomplishment as the planet transforms
Cons
  • Can be a long game
  • Analysis paralysis can be an issue with many card options
Thematic elements
  • terraforming a planet
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — selecting cards from a hand to play.
  • Engine Building — building up a system of production and abilities.
  • Resource Management — managing various resources like money, steel, titanium, plants, energy, and heat.
  • Tile Placement — placing tiles on a central board.
  • Worker Placement — placing cubes to activate production or actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like you look at it and you're like, I remember this being really good, but man, do I not want to relearn.
  • It's been one of those things I just haven't gotten to the table much.
  • So, there's 30. Okay. So, 30. There's 30 total factions.
  • It's a crunchier game for a card game.
  • It's almost a four for a deck building game. I mean, that's pretty stout.
  • It's got this sense of discovery, you know, you're moving to different spots on the board, uncovering new things, finding artifacts.
  • The artwork is just gorgeous, and the components feel really good.
  • It's a game that really pulls you in with its theme.
  • You're building up your deck, but you're also exploring and managing resources.
  • It's just such a satisfying engine builder.
  • Every game feels different because of the cards you draw.
  • Watching the planet change is really cool.
  • The amount of strategic depth is just immense.
References (from this video)
No references stored for this video.
Video TDemsLvRxEE Board Gaming Ramblings Top List at 16:27 sentiment: mixed
video_pk 82576 · mention_pk 207432
Board Gaming Ramblings - Terraforming Mars video thumbnail
Click to watch at 16:27 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Always liked it a lot
  • Had fun playing recently
  • Still a good game
Cons
  • Fallen from previous high ranking.
  • Not a game the reviewer actively seeks to play anymore.
  • Fallen out of a few years ago from the list.
Thematic elements
  • Terraforming the planet Mars
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Placing tiles on the Mars board.
  • Card Drafting — Players draft project cards.
  • Engine Building — Building up production and capabilities over the game.
  • Resource Management — Managing various resources like money, steel, titanium, etc.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Marrakesh is a really good game.
  • It's a fun game.
  • Underwater Cities is really good.
  • It's a fantastic game.
  • Revive is a cool game.
  • It does explode my mind and it does make your mind your brain go into a pulp.
  • The original a modern crime board game has given us like an amazing experience.
  • It's a classic and one that I will always enjoy to play.
  • It's a brutal game where you are hiring workers to work in your factories to produce things and try to sell them.
  • What I would really like to play more because it's a great game.
References (from this video)
No references stored for this video.
Video xgSfM6ORNrQ Board Game Critique Review at 0:36 sentiment: positive
video_pk 82490 · mention_pk 292843
Board Game Critique - Terraforming Mars video thumbnail
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Significantly speeds up the early game, removing boring first generations
  • Introduces cohesive early-game strategy from turn one
  • 35 Prelude cards cover a wide range of early-game goals
  • Restructures solo mode for a more kinetic experience
Cons
  • Adds complexity to deck-building decisions at game start (though claimed minimal)
  • Some players may feel base game without Prelude is less streamlined
Thematic elements
  • rapid acceleration of engine-building and resource generation
  • Mars terraforming context; early terraforming operations
  • directive reconfiguration of opening turns
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Immediate production and resource boosts — Starting boosts to production, terraforming rating, and sometimes board placement effects
  • New corporations with starter synergies — Five new corporations that shape early-game strategy
  • Prelude card drafting — Deal four Prelude cards at the start, pick two to influence your opening economy
  • Smaller but impactful early-game bottleneck fixes — Preludes specifically target early bottlenecks (e.g., Bofuels, Molehole, Great Aquifer, Supply Drop)
  • Solo-mode restructuring — TR63 variants and a new standard project to support solo play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the expansion that solves the biggest pacing problem I've ever encountered in a board game.
  • Prelude eliminates Terraforming Mars' sluggish opening.
  • Valhalla transforms warrior death from punishing setback to strategic opportunity.
  • There’s no single dominant path. Invest heavily in dreadnots purchased with Solari, IXIN tech purchased with Spice, or traditional influence track pursuit.
  • The Globe Trotters bonus card awards 15 points to whoever completes the most destination tickets, incentivizing midgame risks rather than playing it safe.
  • Intrigue is pure deck building. It adds 26 kingdom cards.
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Video dwFmI7M3Uio Stonemaier Games Discussion at 19:03 sentiment: positive
video_pk 81956 · mention_pk 205157
Stonemaier Games - Terraforming Mars video thumbnail
Click to watch at 19:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich thematic integration with Mars terraforming
  • Strategic depth with card interplay and milestone pathing
Cons
  • Can be long and heavy for some players
  • Varying experiences with expansions (card-synergy shifts)
Thematic elements
  • Array
  • Mars terraforming
  • Milestone/award-driven progression with card-driven engine
Comparison games
  • Ark Nova
  • Gaia Project
Mechanics (from transcript analysis)
  • card-driven engine — Cards drive actions, milestones, and awards; players convert resources to build on Mars.
  • milestones/awards — End-game scoring via milestones and awards tied to project progress.
  • Resource Management — Convert cubes into heat, oxygen, and other resources to advance terraforming metrics.
  • resource management and conversion — Convert cubes into heat, oxygen, and other resources to advance terraforming metrics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Mlem Space Agency is so much fun."
  • "This is a wonderful game for families with its cute theme, fun dice rolling, and quick turns."
  • "Apiary matches your shirt. It’s Bees in Space—positive player interaction throughout."
  • "Things go wrong. This engine that you built up gets destroyed."
  • "Star Wars: The Deck-Building Game is perhaps my favorite deck-building game right now."
References (from this video)
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Video JJ9qvC1enaY Board Game Critique Discussion at 0:45 sentiment: mixed
video_pk 81718 · mention_pk 204158
Board Game Critique - Terraforming Mars video thumbnail
Click to watch at 0:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Described in context as a heavy euro-style resource management framework.
  • resource_management — Described in context as a heavy euro-style resource management framework.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I spent roughly 10 years playing the wrong board games.
  • The right game is not the game with the best design.
  • Reading people, constructing and dismantling arguments, the tense silence after an accusation lands.
  • They require more than just correct rules.
References (from this video)
No references stored for this video.
Video WOx8ta0AjMM Board Game Critique Analysis at 6:16 sentiment: mixed
video_pk 81586 · mention_pk 203353
Board Game Critique - Terraforming Mars video thumbnail
Click to watch at 6:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Depth of engine-building and strategic choices
Cons
  • Long playtime with minimal direct interaction at times
Thematic elements
  • engine-building and global competition
  • Mars colonization via corporate competition
Comparison games
  • Root
  • Arcs
  • Wingspan
Mechanics (from transcript analysis)
  • engine-building and global parameter tracking — Players build their own tableau while monitoring global milestones
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Casual gamers aren't malicious. They aren't sitting in rooms plotting to water down the hobby.
  • The confrontation is not the problem. It was always the point.
  • The hobby is not ruined, but it is under genuine pressure from a commercial logic that treats mechanical depth as an obstacle and player conflict as a liability.
  • The table erupted for 20 minutes of post-game analysis.
  • Deals can be made, broken, and punished.
  • The drama was the point.
References (from this video)
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