Game Info
Year
2026
Players
1-4
Age
10+
Playtime
45 min
Complexity
2.1/5
Collection
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Standalone Cascadia game where players draft habitat tiles and wildlife to build elevated Pacific Northwest mosaics
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
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mix 0 ·
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Video igfllJfQThA
Rules Teach at 0:33 sentiment: positive
video_pk 67823 · mention_pk 164089
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- The ability to stack tiles and build upwards adds a new dimension.
- Alpine lakes offer interesting scoring opportunities.
- The different scoring conditions for forests, meadows, and glaciers provide strategic depth.
- The 'vibes' of the game are enjoyable.
- The ability to undo and rearrange placements is an interesting mechanic.
Cons
- It's easy to get pulled in too many directions and not focus on one strategy.
- The rule about wildlife tokens needing to be placed on the exact same space on a new tile was misunderstood initially.
Thematic elements
- building habitats and wildlife in alpine environments
- mountains
Comparison games
- Cascadia
Mechanics (from transcript analysis)
- Pattern Building — Players construct patterns of habitats and animals to meet the requirements of scoring cards.
- Resource management — Nature tokens can be earned and used to take non-paired tile and token sets or to refresh available wildlife tokens.
- set collection — Players aim to create specific patterns and collections of animals within different habitat types for scoring.
- Stacking — New tiles can be placed on top of existing tiles, allowing players to build upwards to higher levels.
- tile placement — Players draft habitat tiles paired with wildlife tokens and add them to their environment, either expanding outwards or stacking upwards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The new feature on tiles, alpine lakes. Alpine lakes will be worth points equal to the level that they are on. And if they're fully surrounded by other tiles, the value of that lake is doubled.
- It's so fun to build stuff.
- He's a narc.
References (from this video)
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