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7 Wonders box art

7 Wonders

Game ID: GID0008590
Game Info
Year
2010
Players
2
Age
10+
Playtime
30 min
Collection
Ratings
Expansions & Family
7 Wonders (Second Edition) 7 Wonders: Architects
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.

7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.

In essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions.

Though the box of earlier editions is listed as being for 3–7 players, there is an official 2-player variant included in the instructions.

Description

You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.

7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.

In essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions.

Though the box of earlier editions is listed as being for 3–7 players, there is an official 2-player variant included in the instructions.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 243
This page: 50
Sentiment: pos 35 · mix 5 · neu 3 · neg 5
Mentions per page
Showing 151–200 of 243
Video 5QwCok03fhY The Board Game Garden Top List at 33:41 sentiment: positive
video_pk 37005 · mention_pk 111063
The Board Game Garden - 7 Wonders video thumbnail
Click to watch at 33:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Timeless classic with deep strategic depth and broad appeal
  • Rich expansion content adds replayability
Cons
none
Thematic elements
  • civilization development with wonder construction
  • ancient civilizations
  • classic, widely-known themes
Comparison games
  • Sushi Go
  • Sushi Go Party
Mechanics (from transcript analysis)
  • Closed Drafting — Draft a card from a hand and pass; build civilizations with varying card types and wonders
  • Set Collection — Develop a civilization by drafting cards that contribute to science, resources, and wonders
  • set collection / tableau — Develop a civilization by drafting cards that contribute to science, resources, and wonders
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Remember, you are somebody's reason to smile.
  • I absolutely love this game. It is in my top 100 games of all time.
References (from this video)
No references stored for this video.
Video FP73x-A8fiE Board Games for One Discussion at 0:34 sentiment: positive
video_pk 36820 · mention_pk 151339
Board Games for One - 7 Wonders video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Civilization building, resource management, competition
  • Ancient civilizations vying for glory and famous wonders
  • Abstract to thematic progression
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to build structures and wonders.
  • Resource Management — Players manage resources to pay for buildings and wonders.
  • Set Collection — Players collect sets of resources and structures for points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven Wonders to finally open up that
  • Can't wait to share them with you.
References (from this video)
No references stored for this video.
Video jGH1E3M9Af0 BoardGameCo Top 15 List at 10:21 sentiment: negative
video_pk 36433 · mention_pk 208631
BoardGameCo - 7 Wonders video thumbnail
Click to watch at 10:21 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • the base Seven Wonders system is appealing, dice variant is straightforward
Cons
  • replayability drops after a few plays
  • subsequent plays were disappointing
Thematic elements
  • Engine-building via dice drafting
  • Dice-based take on the Seven Wonders framework
  • tableau/engine-focused
Comparison games
  • Seven Wonders
  • Other engine-building card/dice games
Mechanics (from transcript analysis)
  • Dice Drafting — Draft and utilize dice to build your civilization.
  • Set Collection — Assemble cards/territories to maximize scoring.
  • Set collection / engine building — Assemble cards/territories to maximize scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't love the game, but it is it's one of those things where if the game looked different, had a different theme, (or) presentation, it may well have made it into my collection.
  • It looks flat. It looks almost like bad clip art.
  • It's basically a video game adaptation that should have been adapted and wasn't.
  • I bounced hard off Anachrony.
  • I would rather just play Small World.
References (from this video)
No references stored for this video.
Video TdgxNFy4iOQ Board Gaming Ramblings Top 100 List at 17:59 sentiment: positive
video_pk 36400 · mention_pk 109099
Board Gaming Ramblings - 7 Wonders video thumbnail
Click to watch at 17:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic, accessible civilization-building
  • Still enjoyable with expansions
Cons
none
Thematic elements
  • civilization-building through resource management and drafting
  • Ancient civilizations
Comparison games
  • Carcassonne
  • Power Grid
Mechanics (from transcript analysis)
  • Card Drafting — Drafting cards that provide resources and strategic advantages.
  • multi_role_construction — Building a civilization through various military, science, and culture cards.
  • vector_drafting — Drafting cards that provide resources and strategic advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easier to bring to the table than mysterium
  • it's so brain burning and so much fun
  • it's a long game but it's very good
  • this is so smooth and so fun I really love the game
  • it's a pure spatial puzzle where you're patching like a quilt together
References (from this video)
No references stored for this video.
Video TdgxNFy4iOQ Board Gaming Ramblings Top 100 List at 18:52 sentiment: positive
video_pk 36400 · mention_pk 229953
Board Gaming Ramblings - 7 Wonders video thumbnail
Click to watch at 18:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast and accessible for both new and experienced players
Cons
none
Thematic elements
  • civilization development and civilization-tiering
  • Ancient civilizations
Comparison games
  • Codenames
  • Citadels
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to build wonders and gain resources.
  • card_drafting — Draft cards to build wonders and gain resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easier to bring to the table than mysterium
  • it's so brain burning and so much fun
  • it's a long game but it's very good
  • this is so smooth and so fun I really love the game
  • it's a pure spatial puzzle where you're patching like a quilt together
References (from this video)
No references stored for this video.
Video JyizuUAUOlo JestaThaRogue Review at 0:00 sentiment: mixed
video_pk 36103 · mention_pk 151301
JestaThaRogue - 7 Wonders video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Turns are fast and easy to teach compared to the heavier card-based cousin
  • Asynchronous wonder boards add variety and can keep momentum strong
  • Presents a satisfying, puzzle-like decision-making loop
Cons
  • Balance can feel stressed or fractured in certain play configurations
  • In multiplayer games it can feel like multiplayer solitaire until combat engages
  • In seven-player games, interaction with several players can be limited and less visible
Thematic elements
  • Civilization development and wonder construction through resource management and quick actions
  • Tabletop session focusing on building civilizations through a dice-driven engine
  • Abstract, competitive, puzzle-like with light thematic framing
Comparison games
  • Rolling Wright
  • Seven Wonders (base game)
Mechanics (from transcript analysis)
  • Action Following — Use the die-chosen action to gain resources, activate abilities, or trigger bonus effects.
  • action selection — Use the die-chosen action to gain resources, activate abilities, or trigger bonus effects.
  • Board scoring — Tick off boxes on the board to unlock bonuses and accumulate victory points.
  • Combat option — Optional military or conflict element that introduces interaction with neighbors.
  • Dice Drafting — Roll dice and choose one to claim its quadrant action, shaping your strategy for the round.
  • resource collection — Gaining resources based on the chosen die result and the quadrant you land in.
  • Turn pacing and player interaction — Turns are quick but effectively paced by the slowest player; interaction varies with player count.
  • Wonder board interaction — Asynchronous wonder boards provide different paths and pacing, influencing choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's an interesting and fun puzzle.
  • Turns are quick.
  • The game's a lot quicker and easier to teach than its heavier card playing cousin.
  • Multiplayer solitaire until somebody selects the combat option.
  • In a seven-player game, you don't really care about what four of the players are doing.
  • I would happily play this again, but I may come back to this one in the future.
References (from this video)
No references stored for this video.
Video h4Z6Pi3CZg0 Tim Chuon Discussion at 0:24 sentiment: neutral
video_pk 35737 · mention_pk 106880
Tim Chuon - 7 Wonders video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • ancient wonders
  • store display in Amsterdam; Europe trip
  • travelogue
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a local game all about the canal houses in Amsterdam.
  • There are some easy family games at the end like Seven Wonders and Azul.
  • we're at the Gamekeeper.
References (from this video)
No references stored for this video.
Video VOJesonjuMc The Board Game Garden Discussion at 1:19
video_pk 35125 · mention_pk 234655
The Board Game Garden - 7 Wonders video thumbnail
Click to watch at 1:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • It's a Wonderful World
Mechanics (from transcript analysis)
  • Card Drafting
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you guys know Seven Wonders and then I recommend you try out it's a wonderful world
  • Baron Park I play it all the time
  • Stardew Valley the board game which I love this game so much
References (from this video)
No references stored for this video.
Video YkUlnBvTRmU BoardGameGeek Review at 36:40 sentiment: positive
video_pk 34673 · mention_pk 206642
BoardGameGeek - 7 Wonders video thumbnail
Click to watch at 36:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dice-driven exploration of multiple development tracks
  • varied strategies through arts, science, military, and commerce tracks
  • monuments provide meaningful end-game bonuses and scoring opportunities
  • engaging player interaction through espionage options and rivalry
Cons
none
Thematic elements
  • Building and competing civilizations via resources, science, arts, military, and monuments to craft a city that will be remembered
  • Ancient city-building in antiquity, focusing on constructing a lasting legacy through dice-driven development
  • Array
  • Expository promotion-style explanation with viewer-facing guidance and game overview
Comparison games
  • Seven Wonders
  • Seven Wonders Duel
  • Seven Wonders Architects
Mechanics (from transcript analysis)
  • city-building track development — Specialize across arts, science, military, and commerce tracks to gain advantages
  • Compound Scoring — Monuments provide unique bonuses that influence growth and end-game scoring
  • Dice Rolling — Dice rolls determine available resources and actions each turn
  • Dice-driven resource generation — Dice rolls determine available resources and actions each turn
  • market-based bonuses — Completing structures and advancing wonders grants market advantages
  • Track Advancement — Specialize across arts, science, military, and commerce tracks to gain advantages
  • wonder-driven scoring — Monuments provide unique bonuses that influence growth and end-game scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Anton Bowser's game Seven Wonders Dice, you get to decide which walls go where and what kind of legacy you want to leave behind as you construct an ancient city one die roll at a time.
  • Each wonder carries unique bonuses that will guide your growth.
  • With each roll of the dice, you get to choose how you want to put your plans into practice and develop your city.
  • And when someone has completed their third building, the game comes to a close.
References (from this video)
No references stored for this video.
Video bIM0xmAX0WY Game Night Picks - Pair Of Dice Paradise Analysis at 1:59 sentiment: neutral
video_pk 34394 · mention_pk 102394
Game Night Picks - Pair Of Dice Paradise - 7 Wonders video thumbnail
Click to watch at 1:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Unknown
  • Unknown
  • Unknown
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Unknown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The common thread here is that all of these games held crowdfunding campaigns.
  • The common thread here is that all of these games feature voting as a key mechanism.
  • We make the rules. We decide the winners.
  • If you were able to get three, four, or all five of those common threads, let us know and we will deduct your point and give you the credit.
  • Voting is kind of like negotiation.
References (from this video)
No references stored for this video.
Video _6S1ClNvmRY Board Games for One Top 10 List at 25:14 sentiment: positive
video_pk 34220 · mention_pk 161367
Board Games for One - 7 Wonders video thumbnail
Click to watch at 25:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • sleek, accessible rules
  • highly interactive through shared board and card passes
Cons
  • artwork is older-style; not everyone's preferred aesthetic
Thematic elements
  • City-building with wonders as focal points
  • Ancient civilizations building wonders around the world
  • abstract civilizational progress
Comparison games
  • Agricola
  • Puerto Rico
Mechanics (from transcript analysis)
  • Card Drafting — select cards to build architectures and wonders
  • card drafting / hand management — select cards to build architectures and wonders
  • set collection / shared tableau — cards influence your city and indirectly others
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A lot of the fun was in the interactivity and watching others' plans unfold.
  • I didn't want four-player solitaire; everyone needs to stay engaged.
  • Diplomacy is the ultimate trust and treachery game.
References (from this video)
No references stored for this video.
Video cOi7zeHcfaw The Board Game Garden Top List at 21:16 sentiment: positive
video_pk 33928 · mention_pk 101064
The Board Game Garden - 7 Wonders video thumbnail
Click to watch at 21:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic, highly replayable
  • well-suited for tournament play
Cons
  • acquired taste for newer players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building / draft — draft cards to build a civilization and military/commerce scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Castles of Burgundy oh my goodness I love this game so much
  • Cascadia is definitely one of the lighter of the bunch
  • I would freaking love in the future to compete in this
References (from this video)
No references stored for this video.
Video PpZ-c1D1uDY Rolls in the Family Top List at 34:07 sentiment: positive
video_pk 33651 · mention_pk 148219
Rolls in the Family - 7 Wonders video thumbnail
Click to watch at 34:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, iconic card-drafting experience
  • great with larger groups
Cons
  • new players can struggle with optimal paths
Thematic elements
  • wonders and building an ancient metropolis
  • ancient civilizations
  • medium-scale civilization-building
Comparison games
  • Catan
  • Tapestry
Mechanics (from transcript analysis)
  • Card Drafting — draft a hand of cards to build structures and wonders
  • Engine Building — chain discounts and benefits via card choices
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is where it's at
  • Scout has this really interesting aspect of you can only play cards that are next to each other in your hand to try to beat things
  • it's a great escalation
  • such an amazing feeling of like oh my gosh we're gonna go another round
  • you either lose because you miscommunicate with your own team twice or you win because you intercept the other team's code
References (from this video)
No references stored for this video.
Video c_DfcmFvbCQ BoardGameGeek Playthrough at 19:35 sentiment: positive
video_pk 33395 · mention_pk 99249
BoardGameGeek - 7 Wonders video thumbnail
Click to watch at 19:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging two-player drafting with multiple scoring tracks
  • Clear rules and live explanation during playthrough
  • Flexibility in choosing bonuses and planning endgame
Cons
  • Rule complexity may be challenging for new players
  • Shuffling and deck management can be fiddly on stream
  • Mistakes in scoring and bonus interpretation in live play
Thematic elements
  • Civilization development through card drafting and era-based scoring
  • Ancient world civilizations with Nile, pharaohs, gods
  • Explain-and-playthrough with rule walkthrough
Comparison games
  • Luxor
Mechanics (from transcript analysis)
  • Card Drafting — Active player chooses one of three cards; others choose from remaining two.
  • Card drafting from a public row — Active player chooses one of three cards; others choose from remaining two.
  • Compound Scoring — Scores across multiple tracks (God, Pharaoh, Nile, Civilization, Monuments) with bonuses.
  • Era/Kingdom structure — Three eras/kingdoms with end-of-era bonuses and scoring.
  • Monument and bonus cards — Monument bonuses grant further scoring opportunities.
  • Multi-track scoring — Scores across multiple tracks (God, Pharaoh, Nile, Civilization, Monuments) with bonuses.
  • Two-player variant scoring adjustments — No negative score for the lowest track; other two-player scoring rules differ.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is crazy. We shuffled these cards, this is crazy.
  • The minus five doesn't come into play in a two-player game.
  • We finished it. Game over.
References (from this video)
No references stored for this video.
Video dikGmAmR4HE The Dice Tower Top 10 List at 4:42 sentiment: positive
video_pk 33177 · mention_pk 98466
The Dice Tower - 7 Wonders video thumbnail
Click to watch at 4:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact, quick roll-and-write experience
  • solid Seven Wonders flavor in a lean package
  • replayability through different dice outcomes
Cons
  • dice luck can dominate in short sessions
  • not as deep as full board game counterparts
Thematic elements
  • classic civilization-building via dice allocation
  • dice-based roll-and-write with a Seven Wonders theme
  • light, fast, tactical
Comparison games
none
Mechanics (from transcript analysis)
  • Flip/Roll and Write — roll dice and write results into a grid to gain resources and points
  • roll-and-write — roll dice and write results into a grid to gain resources and points
  • Simultaneous action selection — dice outcomes determine available actions in each moment
  • Simultaneous Actions — dice outcomes determine available actions in each moment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's a ton more. I love that this category is so big.
  • I'm a big fan of really big games, but honestly, it's the small ones that get played all the time.
References (from this video)
No references stored for this video.
Video NyX1RIk9kOo Board Game Dad Review at 0:00 sentiment: mixed
video_pk 32991 · mention_pk 97799
Board Game Dad - 7 Wonders video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Supports seven players, making it suitable for large groups and families
  • Flexibility with player count and social interaction
Cons
  • Notoriously difficult to teach for first-time players
  • First-time play can be less enjoyable due to teaching friction
Thematic elements
  • Civilization-building through resource management and card drafting
  • Ancient civilizations across the ancient world; building wonders as civilizations rise
  • Competitive/abstract progression with public drafting
Comparison games
  • Seven Wonders Duel
  • Seven Wonders Architects
  • Seven Wonders Dice
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a hand and pass the remainder to the neighbor each round across three ages.
  • card_drafting — Players draft cards from a hand and pass the remainder to the neighbor each round across three ages.
  • Compound Scoring — Three ages with evolving card sets and scoring opportunities.
  • multi_age_structure_and_scoring — Three ages with evolving card sets and scoring opportunities.
  • Resource Management — Acquire and spend resources to play cards and build structures.
  • resource_management — Acquire and spend resources to play cards and build structures.
  • set_building_and_wonder_construction — Construct buildings and wonders to generate resources and points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The way that I feel about Seven Wonders
  • it's not a fun game to teach
  • I want a game that you can play and it's fun the first time you play it
  • Seven Wonders Dice, best Seven Wonders game made so far, except maybe dual.
  • Best Seven Wonders rendition to date and plays Seven People beautifully.
References (from this video)
No references stored for this video.
Video NyX1RIk9kOo Board Game Dad Review at 0:55 sentiment: positive
video_pk 32991 · mention_pk 97800
Board Game Dad - 7 Wonders video thumbnail
Click to watch at 0:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very transparent and accessible for kids and new players
  • Open information reduces teaching friction and speeds onboarding
  • Fast play that scales well to seven players
Cons
none
Thematic elements
  • Dice-based progression of civilizational milestones
  • A dice-driven interpretation of the Seven Wonders universe
  • transparent/open information; roll-and-build feel
Comparison games
  • Seven Wonders
  • Seven Wonders Duel
  • Seven Wonders Architects
Mechanics (from transcript analysis)
  • board_visibility_and_open_information — All players can see each other's boards and each die's effect/costs.
  • Dice Drafting — Dice are rolled into a tray; players select a die showing its cost; must pay gold to claim it.
  • dice_drafting_and_costing — Dice are rolled into a tray; players select a die showing its cost; must pay gold to claim it.
  • turn_based_progression_with_marking — Players mark progress on a shared board by selecting dice outcomes; progression is transparent from turn one.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The way that I feel about Seven Wonders
  • it's not a fun game to teach
  • I want a game that you can play and it's fun the first time you play it
  • Seven Wonders Dice, best Seven Wonders game made so far, except maybe dual.
  • Best Seven Wonders rendition to date and plays Seven People beautifully.
References (from this video)
No references stored for this video.
Video 09-0rwdPZR4 Board Game Dad Top 10 List at 13:48 sentiment: positive
video_pk 32847 · mention_pk 97346
Board Game Dad - 7 Wonders video thumbnail
Click to watch at 13:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Best Seven Wonders variant so far
  • Excellent for 7 players and easy to teach
  • Transparent and open information aids learning for kids
Cons
  • Some may prefer private information or simpler variations
Thematic elements
  • Civilization-building via dice
  • Ancient wonders theme
  • Educational, transparent
Comparison games
  • Seven Wonders Duel
  • Seven Wonders Architects
Mechanics (from transcript analysis)
  • Dice Drafting — Roll dice into a tray, expose them, and choose a die face to place on your board after paying gold.
  • Dice drafting / dice-driven tableau — Roll dice into a tray, expose them, and choose a die face to place on your board after paying gold.
  • Open information / transparent boards — All players can see each other's boards and the information needed to score.
  • Player Board | Main Board — All players can see each other's boards and the information needed to score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "The theatrical run"
  • "It's very intuitive"
  • "I love how the auctions work in this game"
  • "This is not their first board game at all"
  • "Donkey Hot the Ingenious Adalgo is one to check out"
  • "Shallow Sea is the name of that game"
  • "Seven Wonders Dice is the best Seven Wonders game made so far"
  • "Origin Story plays one to five players"
  • "Epona is my choice for the number one game this year"
References (from this video)
No references stored for this video.
Video berxHrvscig The Board Game Garden Top List at 5:55 sentiment: positive
video_pk 31668 · mention_pk 93312
The Board Game Garden - 7 Wonders video thumbnail
Click to watch at 5:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Flexible for larger groups
  • Smooth pacing with quick rounds
  • Deep strategic choices without lengthening play time
Cons
  • Requires 3+ players to shine
  • Setup and rule familiarity can be steep for newcomers
Thematic elements
  • History and civilization building through card drafting
  • Ancient civilizations vie for glory and wonders
  • Abstract, competitive civilization development
Comparison games
  • It's a Wonderful World
Mechanics (from transcript analysis)
  • Card Drafting — players pick from a common pool to build their tableau and score
  • Set Collection — players aim to acquire sets of cards that boost scoring and resources
  • Simultaneous action selection — rounds occur with all players selecting actions at once
  • Simultaneous Actions — rounds occur with all players selecting actions at once
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is the biggest convention in the US
  • I would love to hang out with you guys there and play some games
  • I'm just so so excited to do it
References (from this video)
No references stored for this video.
Video GtZY5MLV5hE Game Night Picks - Pair Of Dice Paradise Discussion at 6:46 sentiment: positive
video_pk 31464 · mention_pk 92676
Game Night Picks - Pair Of Dice Paradise - 7 Wonders video thumbnail
Click to watch at 6:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Iconic theme and accessible for new players
  • Good interaction and direct competition for stages
Cons
  • Can drag on a bit on larger player counts
  • Score tracking can be complex for new players
Thematic elements
  • building wonders
  • Ancient World civilizations
  • card drafting with set collection
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to gather resources and build wonders
  • Set Collection — Aim to collect types of cards to assemble wonders
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the number of centimeters away you are from the location is the number of points you will score at the end of the game
  • lowest score wins
  • the score you score will be two times the number of centimeters we are from the right question answer the right answer
  • it's blackout Hong Kong yeah it's by Alexander V
  • not luck of the draw this game is seeing those combinations and being able to work through them on the board
References (from this video)
No references stored for this video.
Video m2x4mgHAtXw Banter and Boards Review at 0:02 sentiment: positive
video_pk 31205 · mention_pk 152297
Banter and Boards - 7 Wonders video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy setup
  • Quick to play and replayable
  • Engaging engine-building
  • Satisfying building combos
  • Tight puzzle feel
Cons
  • Limited player interaction
Thematic elements
  • Civilization and city-building through dice
  • Ancient world city-building
Comparison games
none
Mechanics (from transcript analysis)
  • Combo-based building — Certain buildings trigger powerful synergies as you collect the right resources.
  • Compound Scoring — Military actions influence scoring through opponents' defenses.
  • Dice Rolling — Rolls determine resources and actions to build your city.
  • Engine Building — As you acquire resources, you unlock a growing set of actions that enable stronger future plays.
  • engine-building — As you acquire resources, you unlock a growing set of actions that enable stronger future plays.
  • Flip/Roll and Write — Players record results on a sheet to track buildings and scores.
  • military scoring — Military actions influence scoring through opponents' defenses.
  • roll-and-write — Players record results on a sheet to track buildings and scores.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In this game, you'll be chucking dice
  • Seven Wonders Dice is a roll and write game.
  • Setup is incredibly easy.
  • It's quick and when you finish, it's super easy to just play again.
  • I really do enjoy how you build a small engine as you collect resources.
  • There isn't a lot of player interaction in this game, but the little that there is is great.
References (from this video)
No references stored for this video.
Video 7ShTHdf6Dog Our Family Plays Games Top List at 33:19 sentiment: positive
video_pk 30683 · mention_pk 90333
Our Family Plays Games - 7 Wonders video thumbnail
Click to watch at 33:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • lightweight and accessible
  • family-friendly with quick play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to build their civilization while competing for resources
  • Set Collection — Players collect cards representing diverse civilizations to build structures and score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Life finds a way.
  • AI can't do that.
  • Talk is cheap because supply always exceeds demand.
References (from this video)
No references stored for this video.
Video e5UtlFy6HR0 Board Gaming Ramblings Top 10 List at 25:44 sentiment: positive
video_pk 30155 · mention_pk 88621
Board Gaming Ramblings - 7 Wonders video thumbnail
Click to watch at 25:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible drafting engine with quick turns
  • scales to multiple players with expansions
Cons
  • the original version is multiplayer-focused; two-player adaptation relies on variants/expansions
  • optimal play can depend on card availability
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Magic the Gathering this is a great great experience.
  • This is Star Wars in a box.
  • Patchwork is an amazing game, cozy and just so enjoyable to play.
References (from this video)
No references stored for this video.
Video S2c_l1cLlMc Board Games for One Discussion at 0:00 sentiment: mixed
video_pk 29984 · mention_pk 219037
Board Games for One - 7 Wonders video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a convention game.
  • Let's start with the bottom right.
  • Proudly, Camel Up stands up for big crowds and interactive play.
  • Ark Nova is one of my two least favorite games that I've ever played in my life.
  • Castles of Burgundy is magnificent.
References (from this video)
No references stored for this video.
Video Gkgs3XDhv9I Rolls in the Family Review at 0:00 sentiment: positive
video_pk 29178 · mention_pk 148245
Rolls in the Family - 7 Wonders video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast setup and quick rounds that scale to large player counts
  • Simultaneous drafting keeps everyone engaged and reduces downtime
  • High depth of strategy within a short playtime
  • Strong replayability with unique wonders and variety of cards
  • Works well with up to seven players; strong social dynamics
Cons
  • Can be too complex for very casual or new gamers due to iconography and card types
  • Teaching can be challenging; players must understand prerequisites and resource rules
  • Strategic depth can be influenced by luck of the draft and neighbor blocks
  • Theme can feel secondary to mechanics for some players
Thematic elements
  • Civilization building through wonder construction, science, infrastructure, and military.
  • Ancient world civilizations across three ages, building wonders and competing for resources and military influence.
  • Abstract, game-driven, with light thematic flavor that fades into mechanics.
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Card Drafting — Players choose a card from their hand and pass the rest to their neighbor; all players draft simultaneously each age.
  • Compound Scoring — Scoring comes from science, structures, wonders, and guilds; certain cards unlock late-game bonuses.
  • engine/building tableau — Each player builds a personal tableau of cards that unlocks future options and points.
  • military conflict — Military strength is compared with neighbors at the end of each age to award points or drawbacks.
  • Resource Management — Players collect and manage resources to pay costs for building cards and advancing their wonder.
  • scoring via diverse card types — Scoring comes from science, structures, wonders, and guilds; certain cards unlock late-game bonuses.
  • Tableau Building — Each player builds a personal tableau of cards that unlocks future options and points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven Wonders plays well across a wide variety of player accounts mainly because of its use of simultaneous card drafting
  • it's not the easiest game in the world to teach
  • I love Seven Wonders but man it is so hard
  • we recently reviewed Ticket to Ride and it's a game I feel very similarly about
  • the game remains interesting after many plays largely because there's a lot of room for your strategy to play out differently
References (from this video)
No references stored for this video.
Video wyr9r63JGJ0 Tabletop Tolson Top 10 List at 1:51 sentiment: positive
video_pk 28687 · mention_pk 219040
Tabletop Tolson - 7 Wonders video thumbnail
Click to watch at 1:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dice twist on a beloved franchise
  • familiar Seven Wonders thematic imagery and goals
Cons
none
Thematic elements
  • prosperity, construction, and advancement via dice
  • ancient civilizations building and expanding a city through dice
  • classic Seven Wonders flavor adapted to a dice-driven design
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • city/wonder construction — players develop a civilization by building wonders and facilities
  • Dice Rolling — resources are determined or influenced by dice outcomes
  • dice-based resource generation — resources are determined or influenced by dice outcomes
  • Resource Management — balance and allocate resources to build structures and wonders
  • set collection / scoring — achieve scoring opportunities through diverse cards and structures
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Lord of the Rings: The Fate of the Fellowship looks fantastic. Really, really highly thematic.
  • I'm a big fan of all the Seven Wonders Everythings. So, when I heard I'm going to manage my resources to build my city with Dice, I was very much on board.
  • Recall, this has a release date of October 23rd at Essen. And Recall, if you look at the poster, is very similar to Revive.
  • I'm in the Pacific Northwest and I really like games that explore the flora and fauna of the area that I live in.
References (from this video)
No references stored for this video.
Video BqLjmrPFUlI The Board Game Garden Discussion at 10:54 sentiment: positive
video_pk 28338 · mention_pk 83160
The Board Game Garden - 7 Wonders video thumbnail
Click to watch at 10:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Iconic and accessible engine builder
  • Replayable through leaders and politics expansions
Cons
  • Aging balance in some variants; expansions adjust dynamics
Thematic elements
  • Card drafting and engine building
  • Ancient civilizations scenario
  • Competitive civilization building through cards
Comparison games
  • It's a Wonderful World
  • Cascadia
Mechanics (from transcript analysis)
  • Card Drafting — Take a card from a hand and pass the rest; build a civilization with card synergies
  • Resource Management — Trade and manage resources to build structures and wonders
  • Set collection / engine building — Chain effects from cards to gain points and resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't care about winning I don't care what the end score is I think just board gaming to me I enjoy the journey of playing a game and I don't really care about the destination
  • Patreon has been going wonderfully everyone over there is so nice
  • Hadrian's Wall is my favorite game ever
  • Scout is such a fun freaking game
  • It's a Wonderful World is a fantastic puzzle
References (from this video)
No references stored for this video.
Video qbuHaYk7Q-w The Broken Meeple Top 50 List at 16:46 sentiment: positive
video_pk 27797 · mention_pk 81171
The Broken Meeple - 7 Wonders video thumbnail
Click to watch at 16:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clean drafting with accessible iconography
  • strong core mechanic that scales well with players
  • expansions (leaders, cities) add diversity
Cons
  • base game can feel basic without expansions
  • expansions extend play time and complexity
Thematic elements
  • civilization development through card drafting
  • Ancient civilizations and civilizations building
  • abstract yet thematic drafting with competitive pressure
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to develop your civilization and gain bonuses
  • Resource Management — Trade and manage resources for buildings and wonders
  • set-building / wonder construction — Build wonders and structures for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the third of five videos we have got dedicated to this top 50 of updated 2026.
  • Galactic Cruise is still a really good, fun, heavy Euro.
  • Underwater Cities is the best Vladimir Suhi design that we have. Hands down.
  • The rules are dead simple. The app helps you with a lot of the rules.
References (from this video)
No references stored for this video.
Video NklmQtThfDc Foster the Meeple Discussion at 7:45 sentiment: mixed
video_pk 13255 · mention_pk 38834
Foster the Meeple - 7 Wonders video thumbnail
Click to watch at 7:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Lots of action
  • Interesting card play
Cons
  • Complex to follow
  • Less enjoyable than 7 Wonders Duel
Thematic elements
  • Building civilizations
  • Ancient Civilizations
  • Strategy
Comparison games
  • 7 Wonders Duel
Mechanics (from transcript analysis)
  • Card Drafting — Drafting cards to build civilization
  • Simultaneous Play — All players play simultaneously
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Foster the Meeple - a channel all about board games
  • we have our team jeff team jamie patreons who are going to be voting on what the loser has to do
  • i love res arcana res arcana is quickly becoming one of my favorite games
  • adult where's waldo
  • knocked our socks off
  • i love it
  • so much fun
  • winter is coming
  • board game city up in here
References (from this video)
No references stored for this video.
Video ako3RrFqYP4 The Broken Meeple Discussion at 0:00 sentiment: positive
video_pk 13073 · mention_pk 120048
The Broken Meeple - 7 Wonders video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • competitive gameplay
  • engaging mechanics
Cons
none
Thematic elements
none
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone who just kind of made it in time i'm not going to say it was a shall we say the easiest time to get here
  • come on seriously i need to get on with a stream in a minute
  • what is going on at fantasy fly at the moment they're just not bringing out any major good games
  • every time they try to do a spin-off game that isn't a card game they tend to fail
  • root's okay but i think the fact that you've got to have a balanced group of players who know what they're doing to play it i think it's just too much
  • i just i'm okay with rue but i would never seek it out
References (from this video)
No references stored for this video.
Video F1gNe7Oaq5Q The Dice Tower Top 10 List at 1:06 sentiment: positive
video_pk 12597 · mention_pk 96317
The Dice Tower - 7 Wonders video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quick results and fast pacing
  • randomness is well balanced, keeping tension
  • multiple maps/boards add variety
Cons
none
Thematic elements
  • civilization-building with a dice-based twist
  • Ancient civilizations, dice-driven play
  • abstract/dairy-boarding style with dice outcomes driving progress
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — dice are rolled, values are set, and players mark outcomes on a board tray for quick play
  • dice drafting and resource placement — dice are rolled, values are set, and players mark outcomes on a board tray for quick play
  • Simultaneous action resolution — players act in quick succession with a pacing that keeps everyone involved
  • Simultaneous Actions — players act in quick succession with a pacing that keeps everyone involved
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one's a rolling right got a board
  • Acquire is very neat.
  • A classic for a reason from 1980.
  • the best game I played today was Code Names
  • my favorite game from the Saturday today is The Hobbit
  • it's a really fun worker placement game with boats and colonies
References (from this video)
No references stored for this video.
Video g6GLtnbuXTU Board Game Hangover Top List at 6:07 sentiment: positive
video_pk 12588 · mention_pk 106667
Board Game Hangover - 7 Wonders video thumbnail
Click to watch at 6:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pioneering drafting mechanism in its era
  • plays with a broad player count
Cons
  • iconic but sometimes complex for newcomers
  • specific card synergies can dominate
Thematic elements
  • civilization-building through card drafting
  • ancient civilizations
  • mythic, civilization-scale
Comparison games
  • Splendor
  • Catan
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to build a tableau and gain resources and points.
  • set-building/engine-building — Selected cards combo into a developing civilization
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • gadia is a game that is super simple quick with simple rules and yet fun absolutely
  • it's a deck building game which means we all have a small deck of cards that we will play and get new cards as the game goes by
  • definitely great if you want to try deck building which is one of the if not the best por gaming
  • Legacy takes it to the next level if you ever wanted to play a legacy game your family that's the one to go for
  • Seven Wonders is a drafting game one of the first ones that ever did it
  • Clank is a deck building game where we each have a character that is going deep underground to steal an artifact from a dragon and get out before the dragon eats you
  • Everdale is a tableau building game take a people place it on the board get resources for that and then use these resources to play out cards
  • Wingspan yeah Birds we have games already similar to Splendor duel here and Wingspan I think or is an original
  • Tick ride Legacy tick generally is a great family game Legacy
  • Harmony is a game where you collect trains and animals and all the animals like specific places to live
References (from this video)
No references stored for this video.
Video BOFy-Uk_px4 The Dice Tower Top List at 15:32 sentiment: positive
video_pk 12611 · mention_pk 102471
The Dice Tower - 7 Wonders video thumbnail
Click to watch at 15:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • streamlined, quick to learn for Seven Wonders fans
  • clever adaptation of rolling rights to dice
Cons
  • dice variance can dominate early turns
  • not as deep as the original Seven Wonders
Thematic elements
  • historical empire-building
  • ancient civilizations
  • streamlined dice-rolling adaptation
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Dice Drafting — roll dice to acquire resources and score through age-specific actions
  • tableau-like scoring — build a personal tableau to maximize scoring categories
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's yatsi with monsters fighting
  • open it up, play right away
  • this is one game that I will sort of put any wager on
  • Just One is a guaranteed winner
  • Star Wars and Memoir 44 together
References (from this video)
No references stored for this video.
Video 9Zo_HBZhgCA Board Game Coffee Discussion at 28:17 sentiment: positive
video_pk 12353 · mention_pk 119760
Board Game Coffee - 7 Wonders video thumbnail
Click to watch at 28:17 · YouTube ↗
Overall sentiment (raw)
neutral-to-positive
Pros
  • Iconic gateway civilization game
  • Fast and accessible with multiple strategies
Cons
  • The base game is deeply studied; expansions can complicate
Thematic elements
  • Set-building with resource management
  • Ancient civilizations building wonders
  • Classic civilization-building game
Comparison games
none
Mechanics (from transcript analysis)
  • set collection and card drafting — Draft to build wonders across three ages
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a blast; it's like Magic. I haven't played yet, but I'm going to teach him how to play.
  • The ghost adds so many layers of strategy.
  • You spend ink points to ready your character, and then you can either fight or quest.
  • It's sold out at the show; 90 minutes sold out in the rush.
  • Two clever cats—it's a thinking game for two clever cats.
References (from this video)
No references stored for this video.
Video jugOgD17cXA The Dice Tower Top List at 41:11 sentiment: positive
video_pk 12365 · mention_pk 98535
The Dice Tower - 7 Wonders video thumbnail
Click to watch at 41:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, accessible, high interaction with neighbors
Cons
  • some expansions add complexity and balance concerns
Thematic elements
  • building civilizations through card drafting
  • ancient civilizations
  • interactive, social drafting
Comparison games
  • 7 Wonders Duel
Mechanics (from transcript analysis)
  • Card Drafting — players draft cards to build their tableau and generate resources
  • Set Collection — collect cards that contribute to scoring in different colors
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Number 50 for me is a Vital Lerta game. A big cool thematic experience about what happens after a heist. This is Escape Plan.
  • Invincible is my number 50.
  • San Juan's one of my favorites; I love how those buildings synergize with crops and selling them.
  • Spectral is one of those deduction games where you're just trying to avoid the curse and getting gems out there.
  • This is one of those classic polyomino games. My favorite in the genre. This is Baron Park.
  • Twilight Inscription is infinitely expandable.
  • Adrenaline is a bit of everything: euro, shooter vibe, and tense last-hits moments.
  • Robinson Crusoe—cooperative survival with fantastic stories.
References (from this video)
No references stored for this video.
Video xbibw-ZdCko Board Game Spotlight Review at 40:11 sentiment: positive
video_pk 12052 · mention_pk 88908
Board Game Spotlight - 7 Wonders video thumbnail
Click to watch at 40:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Modern-day classic
  • Won multiple awards
  • Plays 7 players
  • Strategic gameplay
  • Party game and dual strategy game
Cons
none
Thematic elements
  • Building civilizations and wonders
  • Ancient world civilizations
  • Civilization building
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to build combos
  • Combo Building — Build combos for efficiency
  • Simultaneous Play — All players play at same time
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Agricola is one of those games that you just got to have in your collection if you like euro style games
  • Porta is one of my favorite underrated games
  • Broom service I absolutely love food service one of the coolest mechanics in board games 100 percent recommend this game it is a hoot
  • Barron Park is my favorite polyomino Tetris in a board game game
  • Orleans is a top 5 game for me period just one of my favorite games to play ever
  • Power grid this was the game that got me into board gaming y'all
  • Seven wonders this is a modern-day classic
  • Betrayal at house on the hill every game is different
  • King of Tokyo one of those games that you have to have in your collection
  • If you like board games one or percent recommend this game
References (from this video)
No references stored for this video.
Video btL7Sz6MXbM The Broken Meeple Discussion at 21:06 sentiment: positive
video_pk 11883 · mention_pk 106676
The Broken Meeple - 7 Wonders video thumbnail
Click to watch at 21:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • excellent drafting mechanism
  • agonizing choice mechanic
  • hate drafting element
  • cards come back around
Cons
none
Thematic elements
none
Comparison games
  • Sushi Go
  • Seven Wonders Duel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Remember it's only a game
  • I am very much one of these people that if you go after my family or friends there will be hell to pay
  • Five out of ten is average, it's a game that I would still play if you put it on the table
  • I do really like closed drafting in games
  • I love the way that you plan for this sort of stuff
  • Power Grid is the worst contender for this, auctions in this just refuse to freaking end
  • I want to see it more - the typewriter mechanic
  • Area control is just kind of meh
  • It's just so many of these games are just like oh we need to make a quick buck
References (from this video)
No references stored for this video.
Video PUrBVDy_LnY Board Game Hangover Top List at 1:06 sentiment: positive
video_pk 11725 · mention_pk 86800
Board Game Hangover - 7 Wonders video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to teach
  • quick play rhythm
  • high player interaction
Cons
  • can feel repetitive over long runs
  • scaling effects can vary with player count
Thematic elements
  • civilization development
  • Ancient civilizations trading and building
  • abstract engine-building
Comparison games
  • Welfare of the World (thematic comparison)
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to build wonders and develop your civilization
  • Resource Management — Balance resources to play cards and progress
  • Set Collection — Gather resources to construct buildings and wonders
  • simultaneous action/turn-based pace — Players progress in parallel with the shared board state
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sleeping Gods is a story game where there are tons of choices you just get stranded with your ship and a logbook.
  • Arc Nova is on the heavy side, super heavy side where you build a zoo.
  • You always can draw as many cards you want from your deck until you either burn or you stop.
  • it's the party hit for this year for sure.
  • Wavelength is the party hit for this year as well.
  • The Crew Deep Sea Edition is the most played game this year because it's much easier to play.
References (from this video)
No references stored for this video.
Video UIU74i2IfK4 Adam in Wales - Board Game Design Discussion at 2:09 sentiment: negative
video_pk 10636 · mention_pk 103218
Adam in Wales - Board Game Design - 7 Wonders video thumbnail
Click to watch at 2:09 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Complex iconography difficult to remember
  • Never played frequently enough
  • Opted for other drafting games instead
  • Difficult to teach due to icons
Thematic elements
  • Civilization building
  • Ancient world
  • Thematic
Comparison games
  • Sushi Go
  • Medieval Academy
  • Bunny Kingdom
Mechanics (from transcript analysis)
  • Card Drafting — Selecting cards in rounds
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It wasn't just the hundred sort of best designed games this was the hundred games that I feel that I'm particularly sort of connected to
  • The games that have a place in my heart really games that I've got a lot of nostalgia for
  • It felt a bit like doing a roll and write game but without all of the sort of convenience
  • I wish I still had castles of burgundy and notre dame
  • The main thing that got in the way for me was all the iconography
  • I do use board games as an escape from screens and technology
  • I really like the production of cockroach poker
  • I found it was a game where I could see the ending coming and then someone would just go and there we go we've got another 20 minutes now
  • It feels like something other than a board game
  • The decisions you make in the game are very very slight
  • Right up my alley
  • I do really like push your luck
  • That's my favorite game
  • Abyss is my second favorite game
  • I love pekka pig
  • I just think it's ugly
References (from this video)
No references stored for this video.
Video RsMAXeMN3d4 Board Game Hangover Top List at 4:31 sentiment: positive
video_pk 10545 · mention_pk 94828
Board Game Hangover - 7 Wonders video thumbnail
Click to watch at 4:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic drafting mechanic
  • high interaction between players
  • scales well for multiple players
Cons
  • often learning curve for new players
Thematic elements
  • civilization building via drafting
  • ancient civilizations
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • Drafting — open card drafting; choose cards and pass the remainder to neighbors to build civilization
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The perfect filler game
  • This is the best version yet and gorgeous
  • it's a simple party game where we all play together as a team
  • it's the perfect intro to deck-building
References (from this video)
No references stored for this video.
Video xrFFy3uoBPM Getting Games Discussion at 14:22 sentiment: negative
video_pk 10330 · mention_pk 84745
Getting Games - 7 Wonders video thumbnail
Click to watch at 14:22 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • played a lot when first obtained
  • expansions exist (though not favored here)
Cons
  • not currently of interest to play with this group
  • older title with dwindling engagement in this household
Thematic elements
  • civilization and wonder construction
  • ancient world
  • historical/civic progression
Comparison games
none
Mechanics (from transcript analysis)
  • drafting / set collection — The game involves drafting cards and collecting sets to build wonders.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a full-time successful job for me
  • the newest macbook pro line is significantly faster
  • i'm in a much better headspace about the numbers
  • i'm not sitting there thinking that a three video per week plan is sustainable
  • there's a lot of evidence to show that putting out more videos is not necessarily better for me
References (from this video)
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Video XWrw6s-sCow The Broken Meeple Review at 20:27 sentiment: positive
video_pk 10002 · mention_pk 113577
The Broken Meeple - 7 Wonders video thumbnail
Click to watch at 20:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great drafting game
  • original version still good
  • ranked in top 20 of all games
  • still love the game
Cons
none
Thematic elements
  • civilization building
  • ancient wonders
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's only a game
  • you're listening to the broken meeple show a podcast that speaks passionately about board games
  • I am very much a cold blooded I'm a cold blooded lizard I need cold
  • the top 50 has finally finished finally it's done
  • there is nothing apart from it being bright and sunny there is nothing about the summer that really gets me like you know excited or interested because it's just too hot
  • I look at these top 50s uh they certainly increase a bit
  • there's a lot of good feedback in terms of what's up next hard to say really
  • I would give it at least a seven out of 10 right now and say it's good
  • the Arkham Horror games are still pretty solid and you know they're fun to play but they are definitely getting to a point where I don't think I can uh like really say that they're practical
  • my tastes were new at that point you know I respected terroriser for its thiness
  • I have definitely developed to want more theme in my games
References (from this video)
No references stored for this video.
Video 9EwU4dKNtQE BoardGameBollocks Review at 0:13 sentiment: positive
video_pk 9910 · mention_pk 29160
BoardGameBollocks - 7 Wonders video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Recreates the epic civilization feel in a compact form
  • Multiple viable paths to victory
  • Asymmetrical Wonders create unique goals for each player
  • Resource retention adds strategic depth
  • Engaging drafting mechanic with player interaction
Cons
  • Icon-based rules can be hard for new players to learn
  • Two-player variant is weak; best with 3-7 players
  • Random card draw can hinder access to desired cards late game
  • Limited direct interaction beyond adjacent players
Thematic elements
  • Civilization building through resource management, military, science, and wonder construction
  • Ancient world civilizations building wonders
  • Eurogame-style progression: three ages condensed into three decks; asymmetrical wonders add personal goals
Comparison games
  • Settlers of Catan
Mechanics (from transcript analysis)
  • Card Drafting — Players select a card from their hand and pass the remaining cards to the left or right.
  • Currency and commerce — Coins are used to pay costs; trading and economic decisions influence card placement.
  • Engine Building — Blue/gray resource interplay to build structures and eventually complete a wonder, which grants bonuses.
  • Engine building / wonder construction — Blue/gray resource interplay to build structures and eventually complete a wonder, which grants bonuses.
  • Iconography-based rule set — Card effects and costs are primarily depicted with icons, requiring learning and reference.
  • military scoring — End-of-age combat with neighbors yields victory points based on relative strength.
  • Multi-Use Cards — Coins are used to pay costs; trading and economic decisions influence card placement.
  • Resource Management — Resource cards in brown/gray produce ongoing materials; resources are not spent on a one-off basis but accumulate for use across the game.
  • resource management and production — Resource cards in brown/gray produce ongoing materials; resources are not spent on a one-off basis but accumulate for use across the game.
  • Set Collection — Green science cards reward players for collecting different symbol combinations.
  • Set collection / science symbols — Green science cards reward players for collecting different symbol combinations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a five star game no doubt about it
  • we love this since the day it was made we still play it now
  • resources they're not finite in this game and that's absolutely fantastic
  • there's no resource cards in age free of seven wonders
  • the drafting mechanism in a beginning of each each turn so you'll be choosing a cars passing them on
  • the epic feel whilst condensing an epic game down into three decks of cards
References (from this video)
No references stored for this video.
Video PgoIECFvcbw Adam in Wales - Board Game Design Discussion at 8:18 sentiment: negative
video_pk 9595 · mention_pk 28376
Adam in Wales - Board Game Design - 7 Wonders video thumbnail
Click to watch at 8:18 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Too complex for 4-6 year olds
  • Referenced as example of inappropriate game for children
  • Not age-appropriate
Thematic elements
  • Building civilizations
  • Ancient civilizations
  • Complex strategy
Comparison games
none
Mechanics (from transcript analysis)
  • Heavy game — Complex civilization building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a series of videos where I take a bunch of different possible scenarios some of them provided by you the viewers and I shuffle them up into a deck of cards I reveal a scenario and roll a dice to see how many players I've got
  • I got in lots of trouble last time for using the word dice as a singular so we'll be sticking with die as long as I remember today
  • everything economic uh that I really really love seems to cap out at five players
  • I can't imagine how long it would take so I think that would probably ruin ruin game
  • frankly I played that with uh two players once and we gave up after about seven hours
  • there's some good ones but most games before 1995 would ruin game night if you tried to play them today
  • you're not allowed to speak to each other and you're playing against the time so it's very frantic
  • the only way you're able to communicate is by tapping this wooden token to say look I need you to do something
  • I think Mysterium would fall apart if they didn't speak the language and that's odd isn't it because it does isn't a game that has any text in it
  • I think a terrible idea there's not that much interaction and the game gets longer with each player that you add
  • I don't understand the people who put down a big you know they stick down Scythe in front of kids or boast about the fact their four-year-old can play sides
  • there's no reason to be playing um Snakes and Ladders or or Candyland I would say not that Candyland is a big thing in the UK
References (from this video)
No references stored for this video.
Video bu2oSC9Bq5k Board Gaming Ramblings Review at 14:22 sentiment: negative
video_pk 9183 · mention_pk 107707
Board Gaming Ramblings - 7 Wonders video thumbnail
Click to watch at 14:22 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Nice components and accessible for fans who want lighter family play
  • Familiar theme with a casual twist
Cons
  • Lacks the drafting tension of the original Seven Wonders
  • Feels like a weaker, less engaging version
Thematic elements
Comparison games
  • Seven Wonders
  • Seven Wonders Architects
Mechanics (from transcript analysis)
  • Drafting with dice — A dice-based variant that replaces the card-drafting tension of Seven Wonders with dice.
  • Pencil scoring on a board — Scores are tracked by writing on the board with a pencil, rather than plastic sheets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one I want to keep because it's so weird.
  • This is actually, uh, so far one of my biggest surprises from spiel.
  • This is a puzzle game, and it's different.
  • I don't recommend this. I think it's Seven Wonders just worse.
References (from this video)
No references stored for this video.
Video cAqxssgXz_M Adam in Wales - Board Game Design Top List at 3:23
video_pk 8952 · mention_pk 102315
Adam in Wales - Board Game Design - 7 Wonders video thumbnail
Click to watch at 3:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Tableau Building — players assemble and optimize a personal tableau of cards representing wonders, resources, and actions.
  • tableau construction — players assemble and optimize a personal tableau of cards representing wonders, resources, and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tableau builders feature a wide and diverse range of markets and currencies
  • the beauty of this mechanism is the chain reactions that it creates when you take your turn
  • it's a really nice feedback loop
  • the world feels bigger than your own little player area
  • tableau building is a core, solid mechanic that many designers build around
References (from this video)
No references stored for this video.
Video UIySi3BySqU 3 Minute Board Games Top List at 30:12 sentiment: positive
video_pk 8691 · mention_pk 81819
3 Minute Board Games - 7 Wonders video thumbnail
Click to watch at 30:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very popular for good reason
  • fast-paced game
  • constant decisions
  • scales well 3-7 players
  • different approaches
  • each wonder different
  • perfect for any gamer
Cons
none
Thematic elements
  • building civilizations
  • ancient civilizations
  • civilization_drafting
Comparison games
none
Mechanics (from transcript analysis)
  • simultaneous drafting — simultaneous card drafting
  • wonders — each wonder plays differently
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my list the video says the top 100 board games of all time but it really is just my top 100 board games of all time
  • three minute board games is an independent channel we dont take money from publishers and we do not do any form of paid content
  • Mosaic has the ambitious goal of being a civilization game that can be played in two to three hours and it very much succeeds at this goal
  • a game that does not need to be played with a traitor because the inherent selfish goals in this game created enough internal conflict
  • I love space racing games and space corp is the game that is most racy as far as space racers go
  • the term I use instead of gateway game is foundation game
  • Sentinels could easily be a forever game the kind of game you just play over and over and over and over again endlessly
  • Modern Art is a simple and brilliant and beautiful game and easily the best pure auction game Ive ever played
  • Black Orchestra models some very clever things about how conspiracy is run
  • when I asked the question hey what game should I play with my non-gamer friend who's interested in gaming but hasn't done much gaming I almost always answer Sentient Golem Edition
  • Arkham Horror is the game that really made board gaming my number one hobby
  • there are a few things more fun and rewarding in board gaming than organizing a fight in the arena
  • Twilight Struggle is one of the best head-to-head games out there
  • Santorini is the definition of an elegant design
  • Arkham Horror the card game absolutely should be for you it's a hundred percent for me and it is my number one game of 2023
References (from this video)
No references stored for this video.
Video KMbiAp1hn0c Rolls in the Family Top List at 21:17 sentiment: positive
video_pk 8465 · mention_pk 82726
Rolls in the Family - 7 Wonders video thumbnail
Click to watch at 21:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast, engaging drafting with broad appeal
  • great for larger groups with simultaneous play
Cons
  • some players feel card drafting is simple or familiar
  • balance can vary by player count
Thematic elements
  • civilizational development through card drafting
  • ancient civilizations vying for supremacy
  • simultaneous action selection with quick rounds
Comparison games
  • TxS (various card drafting games)
  • Sushi Go!
Mechanics (from transcript analysis)
  • card_drafting — simultaneous card draft from multiple options
  • set_collection — collecting cards to advance on different resource tracks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the box is worn, it is beaten, and yet it is still holding strong
  • you've got to have four people and you have to play it with people that you're going to be able to play with again
  • the tension of those things... I love the stress and the bet of 'is this the right move?'
  • it's the granddaddy of the genre
  • Race for the Galaxy sits the top of the list
References (from this video)
No references stored for this video.
Video YuUhEi9p7DM Paula Deming Discussion at 5:55 sentiment: neutral
video_pk 8319 · mention_pk 114520
Paula Deming - 7 Wonders video thumbnail
Click to watch at 5:55 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my shelf of shame
  • one dollar of each purchase goes to gaming related non-profits
  • visit boardgametables.com, sponsor of things get dicey
References (from this video)
No references stored for this video.
Video 58oQtOlYeic Rahdo Runs Through Review at 0:00 sentiment: mixed
video_pk 7962 · mention_pk 101379
Rahdo Runs Through - 7 Wonders video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Innovative dice handling in a shake-box mechanic
  • Fast and accessible roll-and-write style pacing
  • Tactile and satisfying dice interaction
  • Upgrading resource dice adds strategic depth
  • Simple core decisions with clear progression toward points
Cons
  • Loss of positive player interaction and trading from classic Seven Wonders
  • Moves away from the cooperative feel of neighbor interactions
  • Limited variability across player boards (not enough big swings)
  • Diminished theme fidelity to original Seven Wonders despite attempts
  • Tough to stay engaged for players who loved the original interaction
Thematic elements
  • Resource management and engine-building through dice-based progression
  • Ancient civilizations, based on the Seven Wonders concept
  • Abstract, engine-building focus with light thematic ties to the original Seven Wonders
Comparison games
  • Original Seven Wonders
Mechanics (from transcript analysis)
  • Asymmetry with player boards — Each player has a slightly different board, contributing minor asymmetry.
  • Box-based dice mechanism — The box with ridges creates a tactile rolling mechanic that adds a novel physical element.
  • dice drafting / resource allocation — Each player selects a die face to purchase and uses it to gain resources or progress builds.
  • Resource dice upgrades — Earlier resource dice can be upgraded to powerful special dice that become restricted by player ownership.
  • Roll-and-build via shake-box — Dice are rolled by shaking a lid-box, then resolved for costs and outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Number 22, Seven Wonders Dice was a bit of a disappointment for me because it was one of my most anticipated games of the show
  • the coolest part is the way those dice work
  • the lack of the thing that makes Seven Wonders truly special is the fact that hey, if my neighbors invested in stone, and I didn't, but I need stone now to build whatever I need to build right now, I can buy it from my neighbors
  • It's just fine
  • There are so many other rolling rights that I would enjoy playing much, much more
  • I love Seven Wonders and this I could have loved this one too if it had stayed a little bit more true to the original
  • It plays very, very quickly
  • the more I build a wonder, the more this particular thing scores points
  • they're 95% the same
  • If there had been more big swings where wow, your civilization feels radically different than mine
  • the box has ridges and you shake around in a circular motion, which causes the dice inside to bounce over those ridges
  • the dice have costs anywhere from zero to three gold coins
  • you know progress on their military buildings
  • Don't get me wrong, it's okay. But there are so many other rolling rights that I would enjoy playing much, much more
  • I wouldn't keep it anyway
References (from this video)
No references stored for this video.
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