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Blood on the Clocktower box art

Blood on the Clocktower

Game ID: GID0048732
Game Info
Year
2022
Players
5-20
Age
15+
Playtime
120 min
Collection
Ratings
Expansions & Family
Werewolf The Werewolves of Miller's Hollow Shadow Hunters
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In the quiet village of Ravenswood Bluff, ‌a demon walks amongst you. During a hellish thunderstorm, on the stroke of midnight, there echoes a bone-chilling scream. The townsfolk rush to investigate and find the town storyteller murdered, their body impaled on the hands of the clocktower, blood dripping onto the cobblestones below. A Demon is on the loose, murdering by night and disguised in human form by day. Some have scraps of information. Others have abilities that fight the evil or protect the innocent. But the Demon and its evil minions are spreading lies to confuse and breed suspicion. Will the good townsfolk put the puzzle together in time to execute the true demon and save themselves? Or will evil overrun this once peaceful village?

Blood on the Clocktower is a bluffing game with players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions. The goal of the game is to successfully deduce and execute the demons before they outnumber the townfolk.

During a 'day' phase players socialize openly and whisper privately to trade knowledge or spread lies, culminating in a player's execution if a majority suspects them of being Evil. During a 'night' time, players close their eyes and are woken one at a time by the Storyteller to gather information, spread mischief, or kill.

The Storyteller uses the game's intricate playing pieces to guide each game, leaving others free to play without a table or board. Players stay in the thick of the action to the very end even if their characters are killed, haunting Ravenswood Bluff as ghosts trying to win from beyond the grave. If you arrive late to a game, you can enter after it's started as a powerful Traveller character with unusual talents and questionable allegiances. Each character comes with their own special ability and no two players in a game are ever the same character.

Description

In the quiet village of Ravenswood Bluff, ‌a demon walks amongst you. During a hellish thunderstorm, on the stroke of midnight, there echoes a bone-chilling scream. The townsfolk rush to investigate and find the town storyteller murdered, their body impaled on the hands of the clocktower, blood dripping onto the cobblestones below. A Demon is on the loose, murdering by night and disguised in human form by day. Some have scraps of information. Others have abilities that fight the evil or protect the innocent. But the Demon and its evil minions are spreading lies to confuse and breed suspicion. Will the good townsfolk put the puzzle together in time to execute the true demon and save themselves? Or will evil overrun this once peaceful village?

Blood on the Clocktower is a bluffing game with players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions. The goal of the game is to successfully deduce and execute the demons before they outnumber the townfolk.

During a 'day' phase players socialize openly and whisper privately to trade knowledge or spread lies, culminating in a player's execution if a majority suspects them of being Evil. During a 'night' time, players close their eyes and are woken one at a time by the Storyteller to gather information, spread mischief, or kill.

The Storyteller uses the game's intricate playing pieces to guide each game, leaving others free to play without a table or board. Players stay in the thick of the action to the very end even if their characters are killed, haunting Ravenswood Bluff as ghosts trying to win from beyond the grave. If you arrive late to a game, you can enter after it's started as a powerful Traveller character with unusual talents and questionable allegiances. Each character comes with their own special ability and no two players in a game are ever the same character.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 572
This page: 50
Sentiment: pos 33 · mix 7 · neu 2 · neg 3
Mentions per page
Showing 151–200 of 572
Video 9IOqYZI-5Ck Get into games Top 5 List at 2:42 sentiment: positive
video_pk 86439 · mention_pk 223553
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong social interaction and player agency
  • High replayability with different roles
Cons
  • Complex rule set for newcomers
  • Longer sessions may challenge group attention
Thematic elements
  • social deduction with hidden roles and bluffing within a close-knit community
  • A fictional medieval-fantasy town where residents must uncover and survive a demon among them during a tense night of social interaction.
  • story-driven, improvisational, GM-free social play
Comparison games
  • Werewolf
  • Mafia
Mechanics (from transcript analysis)
  • day/night cycle — Alternating phases structure discussion and actions.
  • Hidden Roles — Players have secret identities and win conditions, driving discussion and accusation.
  • Variable Phase Order — Alternating phases structure discussion and actions.
  • Voting — Public voting to identify suspects and influence outcomes.
  • Voting/lynching — Public voting to identify suspects and influence outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What is nice about Blood On the Clock Tower is it does allow us to play with our friends who otherwise we wouldn't see for ages
  • ARX seems more oath to me
  • this version is all about needing energy to keep Society moving and growing
  • it's really mean, Paris is all the City of Lights
  • Mythwind Valley anthropomorphic animals again oh we do love an anthropomorphic animal
References (from this video)
No references stored for this video.
Video fukjL_3Qq4w Get into games Interview at 23:43 sentiment: positive
video_pk 86452 · mention_pk 223652
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 23:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong narrative potential in live formats
  • flexible to simplify for audiences
  • deep role interaction and storytelling leverage
Cons
  • condensing complex rules for a live show is challenging
  • risk of uneven understanding for new players
Thematic elements
Comparison games
  • Werewolf
Mechanics (from transcript analysis)
  • Social Deduction — players take on unique roles with hidden objectives; live show adaptations emphasize storytelling and audience engagement.
  • storyteller control — a designated storyteller can influence flow and events, shaping the game's narrative in real time.
  • Storytelling — a designated storyteller can influence flow and events, shaping the game's narrative in real time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the Clock Tower live is basically to boil it down to its beest Essentials so that an audience can understand it in as short a time as possible without sacrificing the essential quality of the game.
  • Nemesis is my main because it’s so meaty
  • Ticket to Ride I oh yeah it's it's an old it's an oldie but a goodie
  • Coup because I just love busting out coup with friends it's so easy to learn
  • Dots the little dog game with the dice... Spots is Spots I can't get the name right
  • Patchwork which I hadn't played before
  • Smart 10 that's probably one of yours actually
  • Blood on the Clock Tower live is similar to a classic stage performance but adapted for an audience
References (from this video)
No references stored for this video.
Video omq6Tr6zuqw Get into games Discussion at 27:26 sentiment: positive
video_pk 86438 · mention_pk 223543
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 27:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Social interaction high
  • Replayability with different roles
Cons
  • Can be heavy on rules knowledge for new players
Thematic elements
  • Conflict between factions with hidden roles
  • Fantasy world with social deduction play
  • Role-based, storytelling-driven
Comparison games
  • Werewolf
  • Among Us
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — Different powers for different players
  • asymmetric roles — Different powers for different players
  • Social Deduction — Players hidden roles who must deduce others' allegiance
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Originality is not something that we do.
  • This isn't the Matrix.
  • Hashtag BTBA 2023 this year was insanely huge.
  • We completed 1,150 games this year.
  • Ticket to Ride Legacy smashed it out the park.
References (from this video)
No references stored for this video.
Video VkGUOHoTR6U Get into games Discussion at 31:00 sentiment: positive
video_pk 86440 · mention_pk 223567
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 31:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast, party-friendly social deduction
  • active participation for players (not a passive narrative)
Cons
  • can feel less intense for players who want heavier deduction games
Thematic elements
  • forensic science and social deduction
  • murder mystery investigation
  • interactive storytelling with clue exchange
Comparison games
none
Mechanics (from transcript analysis)
  • clue placement / clue giving — the forensic scientist provides clues via bullet tokens and cards
  • Deduction — the forensic scientist provides clues via bullet tokens and cards
  • Hidden role — players have secret roles (investigators, killer, etc.)
  • Hidden Roles — players have secret roles (investigators, killer, etc.)
  • Social Deduction — players reason about who might be the killer based on clues
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really good sort of quick social deduction game
  • Forever Home is a puzzle pattern building game about second chances for shelter dogs
  • Dice Miner is the perfect filler
  • it's really difficult Paint the Roses but I do enjoy playing it though
  • the storyteller in the Deception Murder in Hong Kong game feels like they're more actively participating
References (from this video)
No references stored for this video.
Video aGuIm3AdhIU Get into games Top 10 List at 46:30 sentiment: positive
video_pk 86441 · mention_pk 223570
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 46:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly engaging player interaction
  • strong atmosphere and replayability
  • rich role/lore flavor
Cons
  • requires a relatively large group
  • can be intimidating or complex for first-timers
Thematic elements
  • hidden identities, social manipulation, storytelling
  • Dark fantasy village with a blend of folklore and roleplaying elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the Clock Tower is the best social deduction game I've played.
  • Vulture Culture is pretty much, dare I say, the perfect worker placement game.
  • Everdell is still number one.
  • Planet Unknown is a puzzle tile-laying game with a Lazy Susan.
  • Expeditions it's really good; I'm genuinely surprised that it's higher than Scythe.
  • Raiders of the North Sea it's a really good entry into worker placement.
References (from this video)
No references stored for this video.
Video HWBzeB1D9dI Get into games Discussion at 53:09 sentiment: positive
video_pk 86454 · mention_pk 223669
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 53:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • excellent in-person experience
  • strong teaching and player interaction
Cons
  • can be intimidating for new players
Thematic elements
  • social deduction, storytelling, dynamic storytelling
  • a bustling village with occult overtones
  • dramatic, improvisational
Comparison games
  • Werewolf
  • Mysterium
Mechanics (from transcript analysis)
  • Hidden Roles — each player has a unique power affecting the game
  • Social Deduction — players have hidden roles and must deduce who is who
  • Storytelling — the Storyteller guides the narrative flow and events
  • storytelling / narration — the Storyteller guides the narrative flow and events
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like a wedding it's and also it's amazing how tiring sitting down playing board games for 12 hours is
  • it's a big extended family reunion
  • no one ever goes hungry
  • get into games on air
  • this community is a lovely bunch of welcoming people
  • the group is ever growing
  • everyone's willing to teach and involve others
References (from this video)
No references stored for this video.
Video _2sGewoXCyE Get into games Top 10 List at 59:30 sentiment: positive
video_pk 86456 · mention_pk 223679
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 59:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging and social
  • great for groups
Cons
  • could become chaotic with loud players
Thematic elements
  • mystery, clue-giving, teamwork
  • crime scene investigation with deception
  • narrative-driven deduction
Comparison games
  • Blood on the Clock Tower
  • Two Rooms and a Boom
Mechanics (from transcript analysis)
  • clue-giving with hidden roles — players use limited information to guide deductions
  • clue-giving with hidden truths — players give clues that some can interpret as indicators
  • Deduction — players give clues that some can interpret as indicators
  • Social Deduction — partially hidden roles lead to deductive play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the clock tower is the Ultimate Party game the ultimate social deduction game it's so much fun
  • Bang Out of Order is really cool it has that kind of game timeline which is you're trying to work out the order of things
  • Two Rooms and a Boom is the kind of party game that scales with size
  • Love Letter works really well with party environments
References (from this video)
No references stored for this video.
Video _2sGewoXCyE Get into games Top 10 List at 1:01:27 sentiment: positive
video_pk 86456 · mention_pk 223680
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 1:01:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep social dynamics
  • rich character variety
Cons
  • rules can be complex
  • best with in-person play
Thematic elements
  • social deduction and storytelling with rich character roles
  • fantasy village with a hanging mob and detective work
  • in-person storytelling with heavy player interaction
Comparison games
  • Secret Hitler
  • Two Rooms and a Boom
Mechanics (from transcript analysis)
  • debate and roleplay — players argue and defend their storyline to mislead others
  • Social Deduction — multiple roles with unique abilities influence the vote and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the clock tower is the Ultimate Party game the ultimate social deduction game it's so much fun
  • Bang Out of Order is really cool it has that kind of game timeline which is you're trying to work out the order of things
  • Two Rooms and a Boom is the kind of party game that scales with size
  • Love Letter works really well with party environments
References (from this video)
No references stored for this video.
Video mbtuGD4Q68o Ryan and Bethany Board Game Reviews Top List at 5:41 sentiment: positive
video_pk 86388 · mention_pk 223274
Ryan and Bethany Board Game Reviews - Blood on the Clocktower video thumbnail
Click to watch at 5:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great for extended family gatherings
  • Lots of different roles and cards with the big box edition
  • Keeps things moving and engaging
  • Satisfying betrayals and reveals
Cons
  • Can cause arguments and strain relationships
Thematic elements
  • Good vs. Evil in a social deduction context.
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Deception and bluffing are key mechanics as players try to deduce who is on their team and who is not.
  • Hidden Roles — Players have hidden roles that determine their allegiances and knowledge.
  • Social Deduction — Players are secretly assigned roles as good or bad guys, with the bad guys knowing each other. The game revolves around deduction and deception.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if we reach 3,000 subscribers we would do our top 100 games of all time
  • it's like how do you pick out the best ones and then on top of that how do you rank the best ones
  • if my mind is able to be fully present which game do I prefer
  • we're going through this 10 games at a time so today's video we're going through 100 through 91
  • this is such a fun pretty game and it's so mean like you don't realize how mean this game is until you play it
  • the game playay itself is so unbelievably chill this is super relaxing experience
  • the system the gameplay of this game is so strong and so good
  • I don't care if I win or lose it doesn't matter what matters is how good of a story did I create at the end of the game
  • Ticket to Ride what a classic uh game
  • Ticket to Ride Legacy garbage it doesn't count for this
  • it is incredibly adorable it is aggressively adorable
  • absolutely a brain burner thinky experience as well
References (from this video)
No references stored for this video.
Video aLfJ2RynyM0 Beyond Solitaire Discussion at 105:44:16 sentiment: mixed
video_pk 86332 · mention_pk 223001
Beyond Solitaire - Blood on the Clocktower video thumbnail
Click to watch at 105:44:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Got poisoned on turn one as an investigator, receiving false information.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Social Deduction — A game where players are fooled and false accusations are thrown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Indie Games Night Market was a smash success, people were lining up hours in advance.
  • It really started from my experience going to the Tokyo Game Market in Japan.
  • We don't really have anything like that in the US like the design scene is very much focused on pitching to publishers.
  • I wound up getting 26 applications and then had to kind of filter out what I thought would be the best kind of group of games to have available.
  • The spirit of like just knowing that these were small Indie runs really like uh got a foothold in like a lot of people here in America.
  • It's like the quintessential problem of like making art uh which is how do you do something for yourself that you also want people to play and to buy.
  • I feel really strongly that a product that was made by hand made by one person should feel like it was made by one person made by hand and that those little Perfections actually breathe life into the thing that you made.
  • The more Tools in your tool belt for what you know how to build you actually can make more interesting games.
  • It's a Razor's Edge of like how much could you right cost versus time.
  • It's important to me that it wasn't just like folks who were already hustling wanting to find another space to sell their stuff.
  • Convincing a US audience especially to buy in is a little trickier.
  • I don't need it to last forever I'm not looking for evergreens.
  • For me it's not about leaving a mark necessarily it's about just like getting the thing I want out there and then moving on to the next thing I want to get out there.
  • The best people utilize that as much as possible.
  • Try Thinking by like subtraction right what is missing is such a good point.
  • The Indie Games Night Market is a space to have fun when you're working.
  • I got absolutely fooled by the bad guys on turn one I was poisoned and I was the investigator.
  • I have not been excited for an exploding kitten game literally ever.
  • It's definitely happening the next Pack's unplugged November 22nd.
References (from this video)
No references stored for this video.
Video GS-SsFY2RuU UndeadVikingVideos Discussion at 3:04 sentiment: positive
video_pk 86147 · mention_pk 222165
UndeadVikingVideos - Blood on the Clocktower video thumbnail
Click to watch at 3:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging social deduction
  • Encourages interaction and chaos
Cons
  • Can be confusing for new players
  • The 'drunk' role can be misleading
Thematic elements
  • hidden role deduction
Comparison games
  • Werewolf
Mechanics (from transcript analysis)
  • Deduction — Players must deduce who is on the evil team and who is not.
  • Hidden Roles — Players have hidden roles within the game, such as Townsfolk, Outsiders, Minions, and the Demon.
  • Social manipulation — The game encourages players to sow chaos and use their roles to manipulate others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Playing without Val I mean like the moment you play with Valhalla that's the moment you realize I will never not play with balla
  • it is now I believe in my top 30 games of all time
  • it's not a looker I mean it's just cards a board
  • worst demo of any game ever with that ascendency game
  • the rakugan game that's B based in uh the l5r universe
  • Roller ball is an incoherent mess a jumble of footage in search of plot meaning Rhythm and sense
  • I'm this close to a North American cable deal
  • Roller ball has a scene where they they have to all her night vision goggles yeah but but it's like but for you know but for whatever Reon I forget the exact reason is but then the camera goes into the night vision look you know so you can see where the night vision but then they take off their night vision goggles but you continue in the night vision look
References (from this video)
No references stored for this video.
Video 8OScTTl3i1Y Get into games Discussion at 20:23 sentiment: positive
video_pk 86031 · mention_pk 221779
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 20:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong social deduction with a group vibe
Cons
  • can be overwhelming for complete beginners
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • celebrating the joint 40th birthdays of Brad and Rebecca that's 80 years old
  • the toddler didn't nap and pretty much made it through the whole day
  • everybody just mucks in and everybody feels part of it
  • there was the obligatory game of Blood on the Clock Tower
  • it forces your hand you have to talk to strangers
  • kid-friendly games integrated into general play
References (from this video)
No references stored for this video.
Video 8OScTTl3i1Y Get into games Discussion at 45:52 sentiment: positive
video_pk 86031 · mention_pk 221789
Get into games - Blood on the Clocktower video thumbnail
Click to watch at 45:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • sociable and chaotic; good for groups
Cons
  • heavy player requirement to balance
  • eight players needed for a ideal experience
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • celebrating the joint 40th birthdays of Brad and Rebecca that's 80 years old
  • the toddler didn't nap and pretty much made it through the whole day
  • everybody just mucks in and everybody feels part of it
  • there was the obligatory game of Blood on the Clock Tower
  • it forces your hand you have to talk to strangers
  • kid-friendly games integrated into general play
References (from this video)
No references stored for this video.
Video 2EwauOPvJJ4 Ryan and Bethany Board Game Reviews Top List at 8:19 sentiment: positive
video_pk 85944 · mention_pk 221302
Ryan and Bethany Board Game Reviews - Blood on the Clocktower video thumbnail
Click to watch at 8:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Quential social deduction game
  • Always requested for family gatherings
  • Leads to a lot of arguing and accusation
Cons
  • Can cause hurt feelings and arguments
Thematic elements
  • Good vs. Evil, loyalty and deception
  • King Arthur's Court
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players deduce roles based on actions and votes.
  • hidden traitor — Some players are secretly working against the group.
  • Social Deduction — Players try to identify hidden roles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is so streamlined it's so easy
  • it is a really cool game each time you play it is different because of the way the cubes drop out
  • this is a much lighter Feld it's a very cute game
  • this is just such a classic Cooperative game
  • there's never a time where I've played this game and there hasn't been some event that's come out of it that gets brought up years and years and years to come
  • we're not going for a high scoore anymore we are simply going for having the most amount of fun talking through these cases in a funny British accent
References (from this video)
No references stored for this video.
Video 81sOHE-7BGQ Chairman of the Board Analysis at 11:21 sentiment: mixed
video_pk 85651 · mention_pk 220098
Chairman of the Board - Blood on the Clocktower video thumbnail
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • One of the best social deduction games.
  • Lowest barriers for pressure to lie.
  • Good fun.
Cons
  • Played it too much, got very bored.
  • Every game seemed to be too samey.
Thematic elements
  • Murder mystery and deduction
  • Hong Kong
  • Social deduction where players try to identify a murderer.
Comparison games
none
Mechanics (from transcript analysis)
  • Clue giving — Forensic scientists give secret clues to guide investigators.
  • Hidden Roles — One player is the murderer, others are investigators or accomplices.
  • Social Deduction — Players try to deduce the murderer, weapon, and motive through clues.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Took me a long time to learn.
  • the more I think that kind of the cleanliness of rules, the streamlining of rules, for me, that is real good game design.
  • I still give it like a six out of 10.
  • When I play this one, I kind of feel very cold on it to be honest.
  • I just prefer competitive games in general. I can't explain why.
  • Still good game. Again, an absolute classic, but completely numb on it now. I'm not really interested in playing it anymore.
  • And yeah, I absolutely love and advocate this one non-stop.
  • It's actually a lot of fun.
  • I think this game is so genius.
  • For me, this is always the measuring stick when it comes to social deduction.
References (from this video)
No references stored for this video.
Video 81sOHE-7BGQ Chairman of the Board Analysis at 19:52 sentiment: positive
video_pk 85651 · mention_pk 220108
Chairman of the Board - Blood on the Clocktower video thumbnail
Click to watch at 19:52 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Still in collection
  • Still love it
  • Was host's number one game of all time
  • Best social deduction game
  • Roles synergize well
  • Still hasn't gotten old for the host
  • The measuring stick for social deduction games
Cons
  • Dry spell in playing it
  • Needs 6+ players to really enjoy
  • Host has only played it 20 times, not hundreds
Thematic elements
  • Social Deduction
  • Arthurian
Comparison games
  • The Resistance: Quest
Mechanics (from transcript analysis)
  • Hidden Roles — deceive each other
  • Social Deduction — the best social deduction game
  • Teamwork — make people pass or fail missions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Took me a long time to learn.
  • the more I think that kind of the cleanliness of rules, the streamlining of rules, for me, that is real good game design.
  • I still give it like a six out of 10.
  • When I play this one, I kind of feel very cold on it to be honest.
  • I just prefer competitive games in general. I can't explain why.
  • Still good game. Again, an absolute classic, but completely numb on it now. I'm not really interested in playing it anymore.
  • And yeah, I absolutely love and advocate this one non-stop.
  • It's actually a lot of fun.
  • I think this game is so genius.
  • For me, this is always the measuring stick when it comes to social deduction.
References (from this video)
No references stored for this video.
Video NOlZ2ps1bO0 UndeadVikingVideos Discussion at 1:56:04 sentiment: other
video_pk 85498 · mention_pk 219236
UndeadVikingVideos - Blood on the Clocktower video thumbnail
Click to watch at 1:56:04 · YouTube ↗
Overall sentiment (raw)
Successful
Pros
  • Went over like Gang Busters
Cons
none
Thematic elements
Comparison games
  • Champions of Midgard
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then and then um you know, could I get some bacon? And she's like, of course you can get some bacon now. But I'm I with the bacon, if you could if you could make it really rare, like really rare, like very I mean like raw if possible, if that's possible, if I get get that. And she's looking at him like, 'What do you'
  • It is the greatest game. Every single group of people that I've introduced that game to that I've seen people immediately take out their phone and buy it.
  • He's like, 'It's raining outside. this this this guy standing next to me with a with a Viking sweatshirt on and and he's with with with Crocs with Ver Crocs and and uh and and gym shorts screaming at me that I yelled at this kid a couple of You know what? I'm just going to throw my cigarette away and get back on my bus and drive away.
  • I'll fight it and send it to you.
  • And the thing is like she's got like 20,000 subscribers and it's just she just doesn't care. She's just like yeah I'm going to do this. This is this is what I'm going to do. I'm just going to talk about every episode of Columbbo and I just god bless her heart you know.
References (from this video)
No references stored for this video.
Video m4-9nuy0vKk Meeple University Top 100 List at 7:53
video_pk 85258 · mention_pk 218161
Meeple University - Blood on the Clocktower video thumbnail
Click to watch at 7:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Avalon
  • Werewolf
Mechanics (from transcript analysis)
  • hidden/limiting clues — Investigator has limited clue-drawing; clues guide but don't guarantee conclusions.
  • Social Deduction — Players have roles and discuss clues to identify the murderer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the story of Alien in a board game
  • it's semi-ooperative
  • you feel like you're creating your own alien type of story
  • Deception Murder in Hong Kong
  • very gentle, very recommended
  • this was really the first roll and write that I saw and I still think it sets the standard
  • you can get these big chain reactions going
  • it's a completely themeless game
  • gateway deck building games
  • it's a pleasant game yet still competitive and interactive
References (from this video)
No references stored for this video.
Video QN43MXMZABU Shelfside Top 10 List at 5:34 sentiment: positive
video_pk 85194 · mention_pk 217835
Shelfside - Blood on the Clocktower video thumbnail
Click to watch at 5:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, accessible, great social interaction
Cons
  • Can degenerate into chaos or RNG depending on group
Thematic elements
  • Array
  • Hidden identity social deduction
  • Social interaction-driven suspense
Comparison games
  • Coup
  • Bang! The Dice Game
Mechanics (from transcript analysis)
  • Hidden Roles — Players have secret identities driving decisions and voting outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's long, it's epic, and it's this thematic clash of the rebels versus the Empire.
  • multiplayer real-time dexterity is so easy to start
  • it's basically just a game of chicken
  • Coup is a $10 game
References (from this video)
No references stored for this video.
Video RlGqkhXQz-A UndeadVikingVideos Discussion at 310:14:40 sentiment: neutral
video_pk 85128 · mention_pk 217569
UndeadVikingVideos - Blood on the Clocktower video thumbnail
Click to watch at 310:14:40 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • in perfect condition
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is weekly alaboom. The year of Our Lord uh no 2nd of July, The Year of Our Lord 2025 weekly album is the longest running weekly video cast on YouTube and and I don't know if that means anything, but I'll keep doing this until they plant me in the ground so I can hold that record forever.
  • What is up with the crowns?
  • Thanks for the fans out in the community. Top three. Get special badges and live chat. It resets every stream so you can always try again.
  • The more you chat, the more XP you get.
  • I don't even know how that works. I I get emails about it all the time saying, "Do you want to enable super chats or whatever?"
  • It's a classic for a reason, the depth is incredible.
  • You really feel like a railroad tycoon making big decisions.
  • The stock market part of the game is surprisingly tense.
  • It’s one of those games that you can play hundreds of times and still discover new strategies.
  • It may be gucha.
References (from this video)
No references stored for this video.
Video LH_bliosEk8 Ryan and Bethany Board Game Reviews Top 10 List at 1:23 sentiment: positive
video_pk 85052 · mention_pk 217221
Ryan and Bethany Board Game Reviews - Blood on the Clocktower video thumbnail
Click to watch at 1:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong social deduction core
  • highly replayable with different groups
  • fits well as a party or large-group game
Cons
  • Can be chaotic with larger groups
  • depends on player interaction to shine
Thematic elements
  • hidden roles, social deduction
  • Arthurian legend / fictional Avalon-like setting
  • story-driven deduction with hidden allegiance
Comparison games
  • The Resistance
Mechanics (from transcript analysis)
  • Betting and Bluffing — Players bluff or misrepresent information to influence missions.
  • bluffing — Players bluff or misrepresent information to influence missions.
  • Hidden Roles — Players are secretly aligned with the good or bad faction; teammates know who is who while others do not.
  • hidden_role — Players are secretly aligned with the good or bad faction; teammates know who is who while others do not.
  • mission_rounds — Missions are proposed and completed with players voting, influencing success/failure outcomes.
  • Social Deduction — Players deduce loyalties and motives through discussion and observations.
  • social_deduction — Players deduce loyalties and motives through discussion and observations.
  • Voting — Missions are proposed and completed with players voting, influencing success/failure outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a simple game. It's straightforward, but you do have to be interactive and understand what's happening.
  • Don't be that person.
  • We left the game soured. We were like we don't want even we want to sell our copy of the game.
  • You didn't actually win because I shouldn't have lost.
  • Be sure that you are being very gentle with your first time players of especially of big involved games.
References (from this video)
No references stored for this video.
Video 5fn_QPQXbPM Board Game Buzzz Top 100 List at 23:21 sentiment: positive
video_pk 85027 · mention_pk 217139
Board Game Buzzz - Blood on the Clocktower video thumbnail
Click to watch at 23:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Long-standing staple with Halloween play culture
  • chaos and laughs with family
Cons
  • Card wording can be confusing due to translation
Thematic elements
  • hidden roles, betrayal, teamwork
  • fantasy island with hunters and shadows
  • semi-cooperative with hidden objectives and multiple paths
Comparison games
none
Mechanics (from transcript analysis)
  • hidden_roles — hunt shadows vs hunters with various cards
  • variable_players_locations — locations cards and multiple players; neutral players can win
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love it because it's very thematic.
  • Oathsworn is a fantastic game.
  • I fell in love with this game.
References (from this video)
No references stored for this video.
Video fSPLm2by5bQ Zilla Blitz Top List at 4:53 sentiment: positive
video_pk 84839 · mention_pk 216269
Zilla Blitz - Blood on the Clocktower video thumbnail
Click to watch at 4:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A lot of fun
  • Wife really enjoyed this one
  • Great choice
  • Plays in a single evening
  • Taught wife in under 10 minutes
Cons
  • Light competitive element
  • A little bit cooperative element
Thematic elements
  • French resistance forces fighting against Germans
  • World War II
Comparison games
none
Mechanics (from transcript analysis)
  • Card-based — A 'card and dice based game'.
  • Dice-based — A 'card and dice based game'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Access and Allies. So, uh, this is this game doesn't really need any introduction, but I've heard so many good things about it. I think it does meet a lot of the qualifications and criteria that we established as a war game and as an introductory war game for this list. Just haven't had time and made time to play it yet. I think it could have a very high spot on the list.
  • David Thompson has been on the list a lot. He makes fantastically accessible war games. So, anything that he creates, I think is a candidate for this list.
  • John Butterfield is a fantastic designer and this is a area control.
  • John Butterfield designed some just amazing stuff.
  • This is a game that might not fit into the classic war game category, but I've heard a number of war gamers say that it's definitely a war game with a lot of war game aspects and it fits probably in that subgenre of games, get the pun, where you are playing the role of a plane or a tank or a submarine or a ship and going over a campaign.
  • War at Sea, if you're not familiar with it, it's an area based naval game that dates back to the 1970s, maybe 1980s.
  • This is a game set in World War II where you take charge of female Russian pilots. This is based in actual history that run various aircraft missions over the German lines during World War II.
  • Worthington does a great job with their production values with games.
  • What games did I miss? What games on the list do you like and agree with?
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 1:51 sentiment: positive
video_pk 84712 · mention_pk 215545
The Brothers Murph - Blood on the Clocktower video thumbnail
Click to watch at 1:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gives you an organized structure that allows you to lie to people to their faces.
  • I also really like the shade of purple on the box.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video DlAAABE2u1c Foster the Meeple Other at 17:32
video_pk 84708 · mention_pk 215486
Foster the Meeple - Blood on the Clocktower video thumbnail
Click to watch at 17:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you are watching this during the gameon you've got this you got this we got this you got this we're all out here just trying to survive playing games and not sleeping it's great
  • this is going to be the name that game challenge which we did three years ago like I said I am wearing my same sweater because I want to relive
  • we're going to describe them and how you get points is you guess correctly but is it if I describe it and you guess correctly I get the point no you get the point
  • all right how many did I get six
  • that wasn't so I have six points no I have six points okay oh I put the name WR that's fine
  • you're picking games we've played like one time
  • well you know what that's your fault you made that decision I did good game better luck next year
  • do you think I won
  • why are you picking these weird normal games would normally know about
  • you just don't know would you do you want to lose
  • I just could not remember the name of the game because honestly I don't really like it that much
  • why wouldn't you pick games I like I was just scrolling
References (from this video)
No references stored for this video.
Video mvaXxp0c1vY Jamie, Tabletoptiktok Top 10 List at 0:50 sentiment: positive
video_pk 84278 · mention_pk 214039
Jamie, Tabletoptiktok - Blood on the Clocktower video thumbnail
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great for large groups
  • fits Halloween/seasonal theme
Cons
  • hidden role games can be chaotic
Thematic elements
  • mystery/deduction with hidden roles
  • Salem Witch Trials
  • social deduction with a historical backdrop
Comparison games
  • Mafia
Mechanics (from transcript analysis)
  • Hidden Roles — Players are assigned roles (witches or townspeople) and must deduce who is who
  • Social Deduction — Players discuss and bluff to identify witches while keeping their own alignment hidden
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork on these cards is adorable and you're trying to capture rooms because essentially you want to be the head honcho of this manor. It's really fun. It's really cute.
  • The components are amazing in this game, and I can usually find it for really cheap on sale.
  • it's a ridiculous theme, but it's not scary or gross. It's more meant to be funny and campy.
  • This is a fantastic solo only game. And I love the game, but I definitely lose more than I win.
References (from this video)
No references stored for this video.
Video 9LNzad3V9m8 Good Time Society Discussion at 1:30 sentiment: positive
video_pk 84206 · mention_pk 213793
Good Time Society - Blood on the Clocktower video thumbnail
Click to watch at 1:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful edits
  • So good
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is episode 75 of Good Morning Society. Believe that?
  • USA Today besteller in the house.
  • Praise be.
  • This is the star of the show, the actual turntable that Yes, it does turn.
  • It's not Jenga.
  • Oh, Dino.
  • This is officially the hardest game uh of all time for me not to
  • One freaking point.
  • Becca Park is the best. We said it and we meant it. Come to your park for best park.
References (from this video)
No references stored for this video.
Video IaBMVA2W7Rc Gaming Rules! Discussion at 7:57 sentiment: negative
video_pk 84207 · mention_pk 213812
Gaming Rules! - Blood on the Clocktower video thumbnail
Click to watch at 7:57 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • The host has no interest in playing Blood on the Clock Tower.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The rule books for those games which were co-written by Vlarger and Jason. Uh those are really really good rule books. very very well written, absolutely perfect in terms of teaching you the game. Zero questions afterwards.
  • Well, Mage Knight, but only just Mage Knight is my number one favorite game of all time.
  • Elder Scrolls is very likely in my top 10 or top 20, but yeah. Um, it depends how much time I've got. If I had 12, 14 hours free, I'd play Elder Scrolls. If I had four or five hours free, I'd play Mage Knight.
  • Okay. Well, let's say Voidfall because the last two times that I've played Voidfall, I have specifically said I don't want to play this with people who haven't played before.
  • It's a great game. It's from QuinnD Games. They always do really good games and I'm doing a giveaway and it's not had many entries.
References (from this video)
No references stored for this video.
Video 0TfyxWqzLf0 PlayingBoardGames Playthrough at 0:10
video_pk 83948 · mention_pk 212581
PlayingBoardGames - Blood on the Clocktower video thumbnail
Click to watch at 0:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You're dead. Wow. Did I draw like That's insane. Minus four and two auto fails.
  • It was just like some uh, a good joke from the bag. But like you said, I'm the camera for this one. So I have to draw the auto fails.
  • I don't like Bear Cash. We're not running for mayor here anymore.
  • Brutal. That was just not enjoyable that how it turned out that way.
References (from this video)
No references stored for this video.
Video NBrVGXOlT9I Board Game Critique Top 8 List at 1:23 sentiment: positive
video_pk 83902 · mention_pk 212350
Board Game Critique - Blood on the Clocktower video thumbnail
Click to watch at 1:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast to play
  • Easy to teach
  • High interaction and bluffing fun
Cons
  • Can become chaotic or rely heavily on group dynamics
  • May lack depth for some players after multiple plays
Thematic elements
  • social deduction and deception
  • village at night with secret roles
  • rapid rounds, bluffing, and quick reveals
Comparison games
none
Mechanics (from transcript analysis)
  • Hidden Roles — Players receive secret identities with varying win conditions.
  • Negotiation — Players discuss and argue while some roles perform actions at night.
  • Night actions and daytime discussions — Players discuss and argue while some roles perform actions at night.
  • Voting — At dawn, players vote to execute someone suspected of being a werewolf.
  • voting to eliminate — At dawn, players vote to execute someone suspected of being a werewolf.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Massive social deduction in a cursed village.
  • The storyteller moderates, keeps balance, and adds drama.
  • Every game forms a new narrative.
  • One Night Ultimate Werewolf: Lightning fast. Social deduction.
  • The traitor subtly tanks quests, plays black cards, or pressures the table into false accusations.
  • Carl became the traitor before his character even got to move.
  • We spent the rest of the game running and screaming, 'Carl!'
  • It's the best feeling for the traitor and the worst for everyone else.
References (from this video)
No references stored for this video.
Video NBrVGXOlT9I Board Game Critique Top 8 List at 3:44 sentiment: positive
video_pk 83902 · mention_pk 212353
Board Game Critique - Blood on the Clocktower video thumbnail
Click to watch at 3:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong theme and dramatic reveals
  • Fast, tense rounds with meaningful choices
Cons
  • Rule complexity can slow new players
  • Balance can vary by group
Thematic elements
  • mutiny and cult versus sailors
  • ship at sea with multiple factions
  • tension-driven with secret alignments
Comparison games
none
Mechanics (from transcript analysis)
  • Cult leader conversion — Cult leader can convert players; cult wins if the leader is sacrificed.
  • Mutiny tokens — Limited tokens enable mutiny when suspicion rises.
  • Navigation card selection — Captain appoints lieutenant and navigator who secretly influence navigation.
  • Three factions on a ship — Sailors, pirates, and cultists vie for control.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Massive social deduction in a cursed village.
  • The storyteller moderates, keeps balance, and adds drama.
  • Every game forms a new narrative.
  • One Night Ultimate Werewolf: Lightning fast. Social deduction.
  • The traitor subtly tanks quests, plays black cards, or pressures the table into false accusations.
  • Carl became the traitor before his character even got to move.
  • We spent the rest of the game running and screaming, 'Carl!'
  • It's the best feeling for the traitor and the worst for everyone else.
References (from this video)
No references stored for this video.
Video NBrVGXOlT9I Board Game Critique Top 8 List at 6:50 sentiment: positive
video_pk 83902 · mention_pk 212356
Board Game Critique - Blood on the Clocktower video thumbnail
Click to watch at 6:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging, cinematic storytelling
  • High player engagement and mind games
Cons
  • High rule complexity
  • Setup and learning curve can be steep
Thematic elements
  • massive social deduction with storytelling
  • a cursed village noir with a demon to root out
  • cinematic, moderator-driven scenarios and scripts
Comparison games
  • Werewolf
  • Mafia
Mechanics (from transcript analysis)
  • Ghost voting — Even eliminated players influence the endgame through ghost votes.
  • Scripts and custom content — The game uses scripted and user-generated content to shape narratives.
  • Storyteller/moderator — A live moderator guides the game, balancing power and drama.
  • Storytelling — A live moderator guides the game, balancing power and drama.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Massive social deduction in a cursed village.
  • The storyteller moderates, keeps balance, and adds drama.
  • Every game forms a new narrative.
  • One Night Ultimate Werewolf: Lightning fast. Social deduction.
  • The traitor subtly tanks quests, plays black cards, or pressures the table into false accusations.
  • Carl became the traitor before his character even got to move.
  • We spent the rest of the game running and screaming, 'Carl!'
  • It's the best feeling for the traitor and the worst for everyone else.
References (from this video)
No references stored for this video.
Video XESHZMmDPT4 Stonemaier Games Top List at 8:01 sentiment: positive
video_pk 83758 · mention_pk 211699
Stonemaier Games - Blood on the Clocktower video thumbnail
Click to watch at 8:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Large group deduction and bluffing game
  • Can be played quickly or extend into multiple games
  • Creates memorable social experiences
  • Minimal components
Cons
  • Can extend beyond intended playtime due to table talk
Thematic elements
  • Arthurian Legend
  • Camelot
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Described as a 'deduction bluffing game.'
  • Deduction — Described as a 'deduction bluffing game.'
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm very grateful that they are full of games. um but how I want to continue to explore many more games in the future and I just don't have room for them. And so I am valuing more and more games that fit into a smaller space.
  • And uh and even better for the publishers, smaller games mean that you can put more games in a carton, more games on a pallet, more games on a shipping container or a or a truck or a train, however you're transporting them around the world, and so it's uh more cost-effective to freight ship these games, too. Better for the environment, too. You're using fewer components to make these games. Um and less materials, basically.
  • It's kind of a miracle of a game how well this game works and how long it came out.
  • This to me is not a filler trick taking game. This is a a really substantial trick taking game.
  • I am completely enamored with this game.
  • I love the card row in the middle and how you can either buy a card or remove a card so your opponent can't get it. I think that is such a clever mechanism.
  • Every card is two cards. It isn't just one card. [...] It's brilliant. It is so so clever.
References (from this video)
No references stored for this video.
Video OF1yz1OnAxw Board Games UnLocked Top List at 1:00:02 sentiment: positive
video_pk 83358 · mention_pk 209812
Board Games UnLocked - Blood on the Clocktower video thumbnail
Click to watch at 1:00:02 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Unique gameplay style
  • Strong theme and atmosphere
  • Excellent for two players
Cons
  • Storage of cards can be cumbersome (in bags)
Thematic elements
  • Witness protection, paranoia, and escape
  • Urban setting / Witness protection
  • Noir
Comparison games
  • Blood on the Clock Tower
Mechanics (from transcript analysis)
  • Card Play — Players use cards to defend themselves, gather information, and overcome challenges.
  • cooperative play — Designed as a cooperative game where players work together to reach the end of the road.
  • Hidden role — Players must determine if the other player is on their side or an assassin, leading to deduction and paranoia.
  • Set Collection — Gathering allies unlocks their unique abilities, adding a set collection element.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game I never would have thought just looking at the cover and then like the side art of the cover and all that stuff all cutesy and the name is all cutesy.
  • I think that's my favorite part of the game is that it's just nope, just you took a tile, place it somewhere.
  • Still a great game. Still my top 100.
  • this is the best racing game out there.
  • the solo variant, even if you can call me, you can just throw in bots into into multiplayer games, uh, are some of the best bots in board gaming in my opinion.
  • So it's like why the [ __ ] are you doing this? It's so stupid.
References (from this video)
No references stored for this video.
Video SC_HpgOJ8sg Board Game Critique Analysis at 0:34 sentiment: mixed
video_pk 83158 · mention_pk 209101
Board Game Critique - Blood on the Clocktower video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Deep, multi-layered information architecture that rewards long-term strategy
  • High replayability due to many roles and editions
  • Premium components and robust storytelling tools
Cons
  • Requires dedicated storyteller and large time commitment
  • Steep learning curve with many roles and interactions
  • May be less accessible to casual players
Thematic elements
  • Deception, social deduction, information manipulation
  • A fantasy town with a demon-influenced social deduction environment guided by a storyteller
  • Asymmetric information flow, layered truth and bluffing
Comparison games
  • One Night Ultimate Werewolf
  • Feed the Kraken
Mechanics (from transcript analysis)
  • Asymmetric roles with hidden information — Different townsfolk and demon roles with unique abilities and a killer/demon dynamic.
  • Elimination voting and public discussion — Players discuss, deduce, and nominate players to be executed.
  • Hidden Roles — Different townsfolk and demon roles with unique abilities and a killer/demon dynamic.
  • Storyteller-driven information flow — A moderator (storyteller) controls information progression across days.
  • Storytelling — A moderator (storyteller) controls information progression across days.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the Clock Tower is pure information architecture.
  • One Night Ultimate Werewolf is pure social intuition.
  • Feed the Kraken splits the difference beautifully.
  • The captain's log book is mechanically brilliant.
  • If you're casual and just looking to have fun, Feed the Kraken hits the sweet spot.
  • Three games, three completely different purposes.
References (from this video)
No references stored for this video.
Video SC_HpgOJ8sg Board Game Critique Analysis at 0:39 sentiment: positive
video_pk 83158 · mention_pk 209102
Board Game Critique - Blood on the Clocktower video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Low barrier to entry and quick play
  • Excellent for party settings and casual game nights
  • App moderator reduces mental load
Cons
  • Limited depth and long-term strategic potential
  • Less scalable at extremes of player counts
Thematic elements
  • Instant bluffing and rapid social deduction
  • A village during a fast-paced werewolf-themed social deduction night
  • Fast-paced inference with app-driven night actions
Comparison games
  • Blood on the Clock Tower
  • Feed the Kraken
Mechanics (from transcript analysis)
  • bluffing, misdirection, and quick rounds — Information is scarce and deception is key within a short window.
  • Hidden Roles — Players have roles with unique abilities revealed through an app-driven night.
  • hidden roles with night actions — Players have roles with unique abilities revealed through an app-driven night.
  • Simultaneous awakening and quick voting — All players wake up quickly and vote to eliminate suspects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the Clock Tower is pure information architecture.
  • One Night Ultimate Werewolf is pure social intuition.
  • Feed the Kraken splits the difference beautifully.
  • The captain's log book is mechanically brilliant.
  • If you're casual and just looking to have fun, Feed the Kraken hits the sweet spot.
  • Three games, three completely different purposes.
References (from this video)
No references stored for this video.
Video SC_HpgOJ8sg Board Game Critique Analysis at 0:44 sentiment: positive
video_pk 83158 · mention_pk 209103
Board Game Critique - Blood on the Clocktower video thumbnail
Click to watch at 0:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible learning curve with mid-range price
  • Tight balance between chaos and strategic depth at 7-9 players
  • Physical components add meaningful flavor and tactility
Cons
  • Requires enough players for meaningful mutual risk
  • At very high player counts (10-11) can feel mechanically awkward
  • Less depth than BOTC for dedicated groups
Thematic elements
  • Alliance management, mutiny, and navigation-based decision making
  • Ship voyage with two opposing factions and a cult
  • Spatial progression with visible faction goals
Comparison games
  • Blood on the Clock Tower
  • One Night Ultimate Werewolf
Mechanics (from transcript analysis)
  • Captain and navigator with mutiny voting — Players secretly choose cards to influence the ship's direction; mutiny is voted.
  • Navigation cards and map-based progression — Players track ship position toward destinations; actions signal faction alignment.
  • Track Advancement — Players track ship position toward destinations; actions signal faction alignment.
  • Visible faction signals through board movement — Board state reveals who is aligned with which faction over time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the Clock Tower is pure information architecture.
  • One Night Ultimate Werewolf is pure social intuition.
  • Feed the Kraken splits the difference beautifully.
  • The captain's log book is mechanically brilliant.
  • If you're casual and just looking to have fun, Feed the Kraken hits the sweet spot.
  • Three games, three completely different purposes.
References (from this video)
No references stored for this video.
Video RlTlWsrkMP4 The Broken Meeple Analysis at 49:14 sentiment: mixed
video_pk 83125 · mention_pk 208896
The Broken Meeple - Blood on the Clocktower video thumbnail
Click to watch at 49:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Social deduction aspect is fine
  • Asymmetry is nice
  • Some thinkiness to it
Cons
  • Doesn't know how long it wants to be
  • Costs an arm and a leg
  • Game can be broken by certain role combinations
  • Players can be knocked out early and have little to do
  • Community can be loud and disruptive
  • Overrated beyond belief
Thematic elements
Comparison games
  • Betrayal at House on the Hill
  • Deception: Murder in Hong Kong
  • Secret Hitler
Mechanics (from transcript analysis)
  • bluffing — Players try to deceive others about their roles.
  • Hidden Roles — Players have different roles, including traitors.
  • Social Deduction — Players try to figure out who is on their team or who the traitor is.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Imperial Steam. Oh god. Maybe this one's been a bit harsh because I have only played it the once a friend of mine to me, the one who likes train games. But I do remember disliking it.
  • It it it's punishing. It's a boring theme. Like anything to do with trains is a boring theme. Yeah, fight me.
  • This game is trash.
  • I worry about the sort of games you play if you think this is fun. Seriously, this game is trash.
  • Terraforming Mars, I think I might have rated a three or four when I first played it.
  • Before Mars is still a six out of 10 for me.
  • And Great Western Trail, you know, you know, my jump to New Zealand, you know, that one being one of my favorite games, you know, and uh despite hating the first edition of Great Western Trail.
  • So, it seems I mean Feed the Kraken to some extent. Maybe Blood on the Tower a little bit. Imperial Steam just cuz I haven't played it that much, but even then not much.
  • We all like different stuff. It's just the nature of the beast.
  • What do you care if I hate them?
References (from this video)
No references stored for this video.
Video RlTlWsrkMP4 The Broken Meeple Analysis at 59:44 sentiment: negative
video_pk 83125 · mention_pk 208899
The Broken Meeple - Blood on the Clocktower video thumbnail
Click to watch at 59:44 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Looks nice
  • Nice production
Cons
  • Takes way too long
  • Rarely do the good guys win
  • First part of the game is pointless
  • Stupid rule about cutting tongues off
  • Fundamentally flawed mechanic regarding card selection
Thematic elements
Comparison games
  • Secret Hitler
Mechanics (from transcript analysis)
  • Hidden Roles — Players have hidden roles as pirates or cultists.
  • Limited Communication — A rule can prevent players from talking for the rest of the game.
  • Social Deduction — Players try to figure out who is a pirate or cultist.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Imperial Steam. Oh god. Maybe this one's been a bit harsh because I have only played it the once a friend of mine to me, the one who likes train games. But I do remember disliking it.
  • It it it's punishing. It's a boring theme. Like anything to do with trains is a boring theme. Yeah, fight me.
  • This game is trash.
  • I worry about the sort of games you play if you think this is fun. Seriously, this game is trash.
  • Terraforming Mars, I think I might have rated a three or four when I first played it.
  • Before Mars is still a six out of 10 for me.
  • And Great Western Trail, you know, you know, my jump to New Zealand, you know, that one being one of my favorite games, you know, and uh despite hating the first edition of Great Western Trail.
  • So, it seems I mean Feed the Kraken to some extent. Maybe Blood on the Tower a little bit. Imperial Steam just cuz I haven't played it that much, but even then not much.
  • We all like different stuff. It's just the nature of the beast.
  • What do you care if I hate them?
References (from this video)
No references stored for this video.
Video RlTlWsrkMP4 The Broken Meeple Analysis at 1:07:10 sentiment: negative
video_pk 83125 · mention_pk 208902
The Broken Meeple - Blood on the Clocktower video thumbnail
Click to watch at 1:07:10 · YouTube ↗
Overall sentiment (raw)
Negative (with potential for forgiveness)
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Imperial Steam. Oh god. Maybe this one's been a bit harsh because I have only played it the once a friend of mine to me, the one who likes train games. But I do remember disliking it.
  • It it it's punishing. It's a boring theme. Like anything to do with trains is a boring theme. Yeah, fight me.
  • This game is trash.
  • I worry about the sort of games you play if you think this is fun. Seriously, this game is trash.
  • Terraforming Mars, I think I might have rated a three or four when I first played it.
  • Before Mars is still a six out of 10 for me.
  • And Great Western Trail, you know, you know, my jump to New Zealand, you know, that one being one of my favorite games, you know, and uh despite hating the first edition of Great Western Trail.
  • So, it seems I mean Feed the Kraken to some extent. Maybe Blood on the Tower a little bit. Imperial Steam just cuz I haven't played it that much, but even then not much.
  • We all like different stuff. It's just the nature of the beast.
  • What do you care if I hate them?
References (from this video)
No references stored for this video.
Video IP6PYsRRsRo Board Game Critique Top 25 List at 13:14 sentiment: mixed
video_pk 82781 · mention_pk 207989
Board Game Critique - Blood on the Clocktower video thumbnail
Click to watch at 13:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When optimal play by one person makes the game unfun for everyone else, that's a structural problem.
  • The trading system mitigates scarcity somewhat, but if you're locked out early, trades become prohibitively expensive.
  • Harbor is one of the strongest point generation buildings in the game.
  • Experienced players memorize tile distribution and calculate odds.
References (from this video)
No references stored for this video.
Video PHBSZ-RBKh4 Rob's Tabletop World Discussion at 19:53 sentiment: positive
video_pk 82584 · mention_pk 207468
Rob's Tabletop World - Blood on the Clocktower video thumbnail
Click to watch at 19:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Supposed to be really good
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my god, this has Bladeunner feel with an Arkham Horror twist. if that makes any sense. It feels like the old second edition uh Arkham Hore.
  • I just want to get rid of some more stuff that isn't going to sit there, you know, that I'm not going to play.
  • You know, once I review it, if I don't think it's going to stay, you know, and not that it's a bad game or anything like that, it just becomes a point where where, you know, at my age, okay, at this ancient ancient age, okay, how many games can you keep?
  • I just got a feeling that, you know, everything's, you know, they want to go digital with everything. I mean, what's the point of that?
  • I I I I I'm trying to find stuff that I can make consistent fun videos for.
  • I try not to be a gosh darn infomercial, okay? I try not I try to separate myself from the rest of the board game industry.
  • All I care about is doing my best to try to get, you know, have some fun.
  • My whole thing is, okay, it's a Godzilla with big minis. Yeah. If I can get my hands on it, I'll get my hands on it.
  • And my plan is to keep going as long as I can physically and mentally and just enjoy myself.
  • get back to the way it used to be in 2013, 14, and 15, you know, where we just we had fun.
  • And then we just, clean, smart, concise, and just keep it simple.
  • The board game geek hall of fame. Holy cow, what a train wreck that thing is.
  • You're one of my favorite designers of all time.
  • And we're we're making that push to to just have fun and have a good time. And we're getting as far away from stupid stuff as you can imagine.
References (from this video)
No references stored for this video.
Video Fxanaz6YfJM Board Game Critique Top 10 List at 21:08 sentiment: positive
video_pk 82369 · mention_pk 206963
Board Game Critique - Blood on the Clocktower video thumbnail
Click to watch at 21:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Popularized social deduction at scale
  • Scales well to large groups
Cons
  • Can lead to conflict or group friction
  • Group dynamics heavily influence outcomes
Thematic elements
  • Asymmetric information and social performance
  • Social deduction party game
  • Hidden roles with day/night phases and social manipulation
Comparison games
  • Mafia
  • Werewolf
Mechanics (from transcript analysis)
  • Discussion, accusation, voting — Player interaction drives elimination and victory conditions
  • Secret roles and social deduction — Villagers vs Werewolves (and vampires) with multiple roles
  • Voting — Player interaction drives elimination and victory conditions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "The golden rule. When power contradicts the rules, the power wins."
  • "You're not just playing a game. You're exploring a multiverse where normal rules are optional guidelines."
  • "What if deck construction was the core gameplay loop instead of pregame preparation?"
  • "All players work together against a game system instead of against each other."
  • "What if board games could change permanently?"
References (from this video)
No references stored for this video.
Video o0dNu342o98 Good Time Society Other at 5:55 sentiment: positive
video_pk 82229 · mention_pk 206584
Good Time Society - Blood on the Clocktower video thumbnail
Click to watch at 5:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The host really enjoys Blood on the Clock Tower.
  • The 'Extension Cord' script has interesting poisoning mechanics.
  • The marionette role adds complexity and surprise.
Cons
  • One player felt lost on the evil team during their first playthrough.
  • A player was not given a bluff by their teammates, leaving them 'high and dry'.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Demon/Minion roles — Specific roles like Demon and Minion are mentioned, along with a special 'marionette' role.
  • Poisoning mechanic — A unique script feature where a demon can poison information.
  • Social Deduction — Players try to deduce information and identify roles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Friends, welcome to another episode of Good Morning Society, your weekly dose of board games, beverages, and shenanigans.
  • The first surprise is Becca.
  • We're playing Baseball Highlights 2045, the bases loaded edition today.
  • Tumblin' Dice. I wouldn't even say it's a hit, it's an obsession around here.
  • Friends, it's time for our JACKED UP MATCHUP.
  • This is one of my all-time favorite sport. Actually, it is my all-time favorite sports game, my all-time favorite baseball game.
  • Baseball's so brown. Did you ever notice?
  • You beat me. I only had three.
  • We're going to do a two, three, two, four match, so I'll play the first two games at home. You'll play the next three games, if necessary, visitors or at home.
  • You've probably seen stuff from Laser Vision come out of that.
  • Go Dodgers and Go Dodgers.
References (from this video)
No references stored for this video.
Video 8XsO6vA7p_U No Rolls Barred Playthrough at 0:00 sentiment: mixed
video_pk 82136 · mention_pk 206258
No Rolls Barred - Blood on the Clocktower video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • rich variety of roles creates deep strategic possibilities
  • lively, chaotic banter enhances fun and engagement
  • well-suited for streaming and audience participation
Cons
  • rules can be complex and intimidating for new players
  • the dialogue can drift into uncomfortable territory and require careful moderation
  • games can run long depending on audience and player engagement
Thematic elements
  • social deduction, hidden roles, bluffing, trust, and collective decision making
  • Ravenswood Bluff, a mythic-styled town square dominated by ritual and secrecy, with demons and townsfolk at odds
  • ensemble storytelling with rotating roles and dynamic information flow
Comparison games
  • King's Dilemma
  • Betrayal Legacy
Mechanics (from transcript analysis)
  • bluffing and deception — Roles and loyalties are hidden, leading to strategic misdirection and social manipulation.
  • gossip/public statements — Public statements or tokens (gossips) influence perceived information and governance of the town.
  • Hidden Roles — Each player has a secret character with unique abilities influencing information and actions.
  • night/day cycle — Players perform secret actions at night and discuss, vote, and reveal information during the day.
  • outsider/minion/demon roles — Special roles exist outside the main good/evil dichotomy that complicate the identification of the demon.
  • Voting — Players nominate someone to be executed; the group votes, and the majority determines the outcome.
  • Voting and execution — Players nominate someone to be executed; the group votes, and the majority determines the outcome.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is not that hat.
  • Two syllable words.
  • The juggler's ability is on their first day they get to publicly guess up to five players' characters and that night learn how many guesses they got correct.
  • I DECLARE THAT THE WIELDER OF THE HAT SHOULD BE A CHOSEN WARRIOR FROM ACROSS THE SEAS.
  • Find and kill the chief bad player.
References (from this video)
No references stored for this video.
Video UbJSDMcjaxI Good Time Society Review at 1:24:47 sentiment: positive
video_pk 82116 · mention_pk 206211
Good Time Society - Blood on the Clocktower video thumbnail
Click to watch at 1:24:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good for introducing new players
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Good Morning Society.
  • Ruell has plans that will surprise even himself.
  • This is Good Morning Society, your daily dose, or your weekly dose of board games, beverages, and shenanigans.
  • So, Magic for April Fools put out a special drop of April Fools Deadpool cards, which are ridiculous.
  • The King's Gambit is a redo of a game that's been on my holy grail list forever. The Queen's Gambit Star Wars.
  • Harvest 54 is a cooperative card laying game that fits in a standard poker size of tuck box.
  • Don't ever let someone tell you you can't turn your hobbies into a professional career.
  • Extra Life. They raise money for the Children's Miracle Network.
  • So, the premise of this game is have you ever wondered what meeples do when they're not being used in their ordinary worker placement games?
  • But they can't help themselves. They must score fun points.
References (from this video)
No references stored for this video.
Video g5h-Og3KtEM Stonemaier Games Top List at 4:26 sentiment: mixed
video_pk 82076 · mention_pk 206004
Stonemaier Games - Blood on the Clocktower video thumbnail
Click to watch at 4:26 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Wonderful social deduction game for large groups
  • Subverts expectations with unique player roles
  • No player elimination rule
Cons
  • Goes on too long for the host
Thematic elements
  • Grim and serious
  • Social deduction
Comparison games
  • Werewolf
Mechanics (from transcript analysis)
  • Hidden Roles — Every player has a unique role.
  • No player elimination — Players remain engaged even after their initial role is revealed or they are accused.
  • Social Deduction — Players deduce who is who in a group with hidden roles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is about a game where you start out with maybe very little information and you end up solving the mystery at the end of the game.
  • the QR codes do some really cool things in this game. My favorite is similar to that time stories example where you get to pull up your phone and you kind of you for a location and you get to really look around that location. like as you move the phone, it it makes you feel like you were inside a room looking around.
  • You feel super clever whenever I find something in the newsletter that really helps us solve the mystery.
  • The reason in games like this that other players can't see what you see is that we all see the world through a different lens.
  • The one catch that I'll mention for this and many other detective and mystery solving games if you're trying to design one yourself is uh I think sometimes and some of the reason the maybe the one reason that I sometimes bounce off these types of games is when there aren't really limits to how long players are actively talking with each other.
  • I think it does have a little bit of a spooky carnival feel to it.
References (from this video)
No references stored for this video.
Video g5h-Og3KtEM Stonemaier Games Top List at 7:47 sentiment: positive
video_pk 82076 · mention_pk 206006
Stonemaier Games - Blood on the Clocktower video thumbnail
Click to watch at 7:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays quickly
  • Clever twist with the lead investigator role
Cons
none
Thematic elements
  • Solving a murder
  • Hong Kong
  • Social deduction with investigation
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players ask questions to narrow down the murderer and the means.
  • Hidden role — Players have secret roles, including a murderer and a forensic scientist.
  • Limited Communication — The forensic scientist has perfect information but can only convey it through abstract clues related to scene and means.
  • Social Deduction — Players are divided into secret roles to deduce a murderer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is about a game where you start out with maybe very little information and you end up solving the mystery at the end of the game.
  • the QR codes do some really cool things in this game. My favorite is similar to that time stories example where you get to pull up your phone and you kind of you for a location and you get to really look around that location. like as you move the phone, it it makes you feel like you were inside a room looking around.
  • You feel super clever whenever I find something in the newsletter that really helps us solve the mystery.
  • The reason in games like this that other players can't see what you see is that we all see the world through a different lens.
  • The one catch that I'll mention for this and many other detective and mystery solving games if you're trying to design one yourself is uh I think sometimes and some of the reason the maybe the one reason that I sometimes bounce off these types of games is when there aren't really limits to how long players are actively talking with each other.
  • I think it does have a little bit of a spooky carnival feel to it.
References (from this video)
No references stored for this video.
Video PvAlOFOD0ks Neon Gorilla Discussion at 0:00
video_pk 82033 · mention_pk 205748
Neon Gorilla - Blood on the Clocktower video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Coup
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Is it crazy to say that Coup is a better game than Secret Hitler?
  • Coup can be deep.
  • There's way more strategic thinking in Coup. I don't know Yeah, way more.
  • Coup is better than Coup Rebellion and Secret Hitler.
  • I think from a strategic perspective, I think there's just more action, you know, instead of that.
  • I really enjoyed it and I'll buy it.
References (from this video)
No references stored for this video.
Video 8bAcGNKr3y0 BlampCo! Playthrough at 0:06 sentiment: neutral
video_pk 82054 · mention_pk 205856
BlampCo! - Blood on the Clocktower video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • grim fairy tale / dark fantasy
  • Ravenswood Bluff
  • storyteller narration with a live-playthrough and scripted elements
Comparison games
none
Mechanics (from transcript analysis)
  • bluffs system — bluffs are proposed and argued; information flow is manipulated through bluffing.
  • demon vs townsfolk — hidden demon with minions and a summoner who can create a demon; third night is pivotal for demon creation.
  • night phases — game progresses through nights; night three is a key turning point for demon creation.
  • roles and bluffs — players declare or bluff their roles using listed bluffs (e.g., exorcist, golem, soldier) during the game.
  • special roles — roles such as Oho, Pucker, Exorcist, Golem, Soldier, Slayer, Assassin, Village Idiot, Scarlet Woman, Town Crier, Amnesiac, Night Watchman influence deaths and information.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • greatest social deduction game ever made, Blood on the Clock Tower
  • This will be the last episode of Demon Eyes to go on this channel.
  • Blco Board Games and subscribe for the next episodes you see will be on there.
References (from this video)
No references stored for this video.
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