Game Info
Year
2017
Players
2-20
Age
8+
Playtime
10 min
Collection
Your Tier
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Expansions & Family
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Description
In Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don't guess the word in time, you can still win by identifying the werewolf!
To help you out, one player is the Seer, who knows the word but must not to be too obvious when helping you figure it out; if the word is guessed, the werewolf can pull out a win by identifying the Seer!
A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels, so everyone can play.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment:
pos 13 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–16 of 16
Video XoaYvOjOxuI
Actualol Top List at 8:46 sentiment: positive
video_pk 92005 · mention_pk 247020
Click to watch at 8:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Advancement on a previous idea (Inside/20 Questions)
- Joy from hidden roles and guiding/misleading players
- Plays very quickly
- App makes it highly replayable
- Nice little package
- Different party game
Cons
- The werewolf wants everyone to get the wrong answer, asking difficult or annoying questions.
Thematic elements
- Word guessing with hidden roles
Comparison games
- Inside
- 20 Questions
- The Werewolf
Mechanics (from transcript analysis)
- app integration — Uses an app to suggest words, enhancing replayability.
- Hidden role — Roles include the Werewolf (trying to mislead), the Seer (trying to help without revealing themselves), and other roles.
- Question Answering — Players ask yes/no questions to identify a word. The person who knows the word can answer incorrectly.
- Token use — Answers are given with tokens, not out loud.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it was an absolutely incredible year for party games and I love party games
- it's a game that creates so much laughter
- you have to get really clever with the things that you say so not to give it away to the chameleon
- it's kind of a nice small box as well so yeah that a real surprise hit for me
- it just works as a game
- it's just brilliant that's when I dream
- wow it's been an incredible year for party games probably the best year on record
- these are all games that are going to be staying in my collection for a long time
- if you've watched this channel before you'll know that I absolutely love this game
- it's just amazing it's such a unique party game
- it just creates such a funny thing where you can often struggle to say the words you want to say especially if you're trying to throw them off
- for me it's in my top 5 party games of all time
- it's a classic it's gonna be around for years it's it's just brilliant
- I love the pace of this game it's so much more exciting than code names or crosstalk
- it would work for any family would be a great game to play at Christmas
- I'm so glad to have this one in my collection
- it's another classic party game really
References (from this video)
No references stored for this video.
Video d0R4yE1K8iw
Brains On Games Interview at 12:51 sentiment: positive
video_pk 90913 · mention_pk 243449
Click to watch at 12:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Balances science vocabulary with game play
- Versatile for older kids and adults
Cons
- Complex clues may be challenging for younger players without assistance
Thematic elements
- educational vocabulary with a puzzle-like twist
- Science-themed word game
- brain-teasing, knowledge-based play
Comparison games
none
Mechanics (from transcript analysis)
- Word Deciphering — Clues must start with a letter contained in the word; players guess the term.
- word-definition clues — Clues must start with a letter contained in the word; players guess the term.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's goofy and it's silly
- it's just a really great family game
- it's easy to teach
- you flip up a card and you write one word clue
- you're laughing hysterically
References (from this video)
No references stored for this video.
Video 6JtrmIfHkrw
Brains On Games Review at 0:24 sentiment: positive
video_pk 90804 · mention_pk 243039
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Very quick play cycles enable multiple rounds in a single session
- Innovative app integration for timing and word selection enhances pacing
- Clear, distinct roles create meaningful information dynamics
- Balances social deduction with vocabulary-based clueing for a broader audience
- Supports 2-10 players and is accessible for families (ages 8+)
Cons
- Relies on a smartphone app, which might exclude players without devices
- Word list quality governs difficulty and experience
- Short rounds may limit strategic depth for some players
- Moderate reliance on social interaction could be uncomfortable for shy players
Thematic elements
- Hidden identity and word guessing under time pressure; deception and social deduction woven into a vocabulary challenge.
- A compact village gathering where a secret word drives discussion, revelation and deception during a short, highly interactive game.
- Playful, fast-paced, and suspenseful with a lighthearted tone suitable for a Halloween-themed session.
Comparison games
none
Mechanics (from transcript analysis)
- app-assisted_timer_and_role_revelation — An external app manages timing and prompts the mayor to select a word and signals when players should open or close their eyes.
- Hidden Roles — A mayor, an oracle (seer), and a werewolf are secretly assigned roles; information is intentionally asymmetrical and revealed only to certain players.
- hidden_roles — A mayor, an oracle (seer), and a werewolf are secretly assigned roles; information is intentionally asymmetrical and revealed only to certain players.
- social_deduction_and_verbal_reasoning — Players must interpret questions and answers to infer the word while distinguishing truth-tellers from deceivers.
- timed_rounds_with_multi_phase_progression — Each round progresses through phases (mayor reveals word, seer observes, werewolf reacts) within a four-minute limit before moving to the next stage.
- Variable Phase Order — Each round progresses through phases (mayor reveals word, seer observes, werewolf reacts) within a four-minute limit before moving to the next stage.
- villager_vs_werewolf_win_conditions — If the word is guessed in time, villagers score; if not, the villagers try to identify the werewolf; the werewolf can win by identifying the seer.
- Word Deciphering — The core activity is to deduce a secret vocabulary word through yes/no questions guided by the mayor and aided by the seer.
- word_guessing_with_yes_no_questions — The core activity is to deduce a secret vocabulary word through yes/no questions guided by the mayor and aided by the seer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a super quick game
- it's clever how they integrated the app to help with the timing and to choose the words
- you've got these special roles and you have to use both social deduction and verbal reasoning
References (from this video)
No references stored for this video.
Video BpxE8PmeOac
Brains On Games Interview at 13:38 sentiment: positive
video_pk 90789 · mention_pk 242945
Click to watch at 13:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- suitable for distance learning
- integrates with Pear Deck for interactive lessons
Cons
- requires technology for best experience
Thematic elements
- educational word game
- science vocabulary
- quiz-like challenge
Comparison games
- Werewolf
- Trap Words
Mechanics (from transcript analysis)
- interactive_slides — use Pear Deck for distance learning engagement
- Word Building — players build and guess science terms
- word_game — players build and guess science terms
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- they really tap into those motivators that you can't get from a textbook you can't get from listening to an audio tape
- intrinsic motivation where the player wants to participate in language learning because they want to play the game
- when those moments are created in your classroom students are going to remember those things
- teachers are going to be the coaching role soon
- it’s about relationship building
References (from this video)
No references stored for this video.
Video YUcGvEbKBRc
Drive Thru Games Analysis at 10:41
video_pk 89736 · mention_pk 238843
Click to watch at 10:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the game is the personality
- it allows me to breathe
- i don't want it to get bigger so much but i also don't want it to not get bigger
- you're going to be my friend
References (from this video)
No references stored for this video.
Video UnugNtJI3To
Watch It Played Discussion at 3:56:55 sentiment: positive
video_pk 89556 · mention_pk 238080
Click to watch at 3:56:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging social deduction
- App integration is helpful
- Fun to play with a group
- Suspenseful
Cons
- Difficult to ask good questions
- Werewolf can lie to deceive others
- Confusing rules about revealing roles
Thematic elements
- Social deduction to identify roles (werewolf, seer, mayor, villager) and guess a secret word.
- Ninja houses
- The game is taught using an app that guides players through night and day phases, calling out roles.
Comparison games
- The Resistance
- The Best Little Whorehouse in Texas
- Guess Who
- Who's It
Mechanics (from transcript analysis)
- app integration — An app guides the game through different phases, revealing roles and providing the secret word.
- bluffing — Players may bluff about their roles or knowledge to deceive others.
- Hidden Roles — Players are assigned secret roles that dictate their objectives and knowledge.
- Social Deduction — Players try to identify hidden roles (werewolf, seer, villager) and a secret word through questions and answers.
- word guessing — The mayor is given a secret word and must guide other players to guess it through yes/no questions, while the werewolf tries to mislead.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video UnugNtJI3To
Watch It Played Discussion at 5:30:15 sentiment: other
video_pk 89556 · mention_pk 238092
Click to watch at 5:30:15 · YouTube ↗
Overall sentiment (raw)
Intriguing
Pros
- Secret hidden roles
- Mayor chooses a secret word
- Seer and Werewolf also know the word
- Villagers don't know the word
- Players can ask yes or no questions
- Werewolf can lie strategically
- The game ends when time runs out or the word is guessed correctly
Cons
- Lying can be risky for the werewolf
- Misleading questions can be tricky
Thematic elements
- Players try to guess a secret word while identifying a werewolf.
- Social deduction game with roles
- Players ask yes/no questions to the mayor to guess a secret word, while trying to uncover the werewolf.
Comparison games
none
Mechanics (from transcript analysis)
- Hidden Roles — Players have secret roles like Mayor, Villager, Werewolf, Seer.
- Real-Time — A four-minute timer for asking questions.
- Social Deduction — Players try to deduce hidden roles.
- Word Game — Players ask yes/no questions to guess a secret word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video PHBSZ-RBKh4
Rob's Tabletop World Discussion at 19:53 sentiment: positive
video_pk 82584 · mention_pk 207468
Click to watch at 19:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Supposed to be really good
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Oh my god, this has Bladeunner feel with an Arkham Horror twist. if that makes any sense. It feels like the old second edition uh Arkham Hore.
- I just want to get rid of some more stuff that isn't going to sit there, you know, that I'm not going to play.
- You know, once I review it, if I don't think it's going to stay, you know, and not that it's a bad game or anything like that, it just becomes a point where where, you know, at my age, okay, at this ancient ancient age, okay, how many games can you keep?
- I just got a feeling that, you know, everything's, you know, they want to go digital with everything. I mean, what's the point of that?
- I I I I I'm trying to find stuff that I can make consistent fun videos for.
- I try not to be a gosh darn infomercial, okay? I try not I try to separate myself from the rest of the board game industry.
- All I care about is doing my best to try to get, you know, have some fun.
- My whole thing is, okay, it's a Godzilla with big minis. Yeah. If I can get my hands on it, I'll get my hands on it.
- And my plan is to keep going as long as I can physically and mentally and just enjoy myself.
- get back to the way it used to be in 2013, 14, and 15, you know, where we just we had fun.
- And then we just, clean, smart, concise, and just keep it simple.
- The board game geek hall of fame. Holy cow, what a train wreck that thing is.
- You're one of my favorite designers of all time.
- And we're we're making that push to to just have fun and have a good time. And we're getting as far away from stupid stuff as you can imagine.
References (from this video)
No references stored for this video.
Video emBBp16Zyvw
Top List at 35:16 sentiment: positive
video_pk 69767 · mention_pk 166474
Click to watch at 35:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Easily my favorite social deduction game
- Can play it in five minutes
- Can play it like 50 times in a row
- Gives a jumping off point to start accusations
Cons
- If you don't want the words part, recommend One Night
Thematic elements
- Deduction and accusation
Comparison games
- One Night Ultimate Werewolf
- Secret Hitler
- The Resistance
- I'll Feed the Kraken
Mechanics (from transcript analysis)
- app integration — Uses an app to generate words and manage game flow.
- Social Deduction — Players try to deduce roles (werewolf, seer, mayor, traitor) through a game of 20 Questions.
- word guessing — A central word is generated, and players ask yes/no questions to deduce it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this video is sponsored by game Toppers
- absolutely love this game
- just Bonkers bananas just amazing heavy Euro and I can't recommend it enough if you like that style of game
- just an absolute Beast of a game
- it's just a fun game and like I said I've played any player count two to five
- it's just it's a fun game
- this is one of those like easy Plug and Play Quick setup you know grab this deck of cards grab this extra map from one of the expansions set up and go
- this is just so different
- it's so quick and easy just to jump in and out of and play
References (from this video)
No references stored for this video.
Video t-IHF68uhSI
Meeple University Rules Teach at 1:03 sentiment: positive
video_pk 64878 · mention_pk 158469
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging social deduction elements
- App integration enhances gameplay
- Variable difficulty levels for words
Cons
- The mayor must answer all questions, potentially running out of tokens
- Werewolves might use meta-play to win
Thematic elements
- Word guessing and social deduction
Comparison games
none
Mechanics (from transcript analysis)
- app-assisted — An application is used to facilitate gameplay elements like choosing words and managing timers.
- Hidden role — Players are assigned secret roles such as Villager, Werewolf, Seer, or Mayor.
- Social Deduction — Players try to deduce hidden roles and intentions, with werewolves attempting to mislead villagers.
- team play — Players are divided into two teams: villagers and werewolves.
- Word Game — The core mechanic involves guessing a secret magic word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- guess the magic word as village members
- if you stay tuned to the end you can pick up some tips and strategies along the way
- The mayor must answer every question that is put to him or her
- The game has elements of social deduction running throughout it
References (from this video)
No references stored for this video.
Video 9EurbACVpEE
The Dice Tower Unboxing at 0:34 sentiment: neutral
video_pk 30880 · mention_pk 208799
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
- Family-friendly theme around networks and media
- Appears to offer table presence via modules
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- network-building — Players build and manage networks to achieve objectives; expansion includes network-based modules
- Network/Route Building — Players build and manage networks to achieve objectives; expansion includes network-based modules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the most boring unboxing in the world
- I'm actually going to do this. It's the advent calendar. I can I'm going to do it in January
- Fu magnet needs its own bag
References (from this video)
No references stored for this video.
Video kRtFqz3DIFw
Might I Suggest A Game Top List at 6:03 sentiment: positive
video_pk 12908 · mention_pk 37755
Click to watch at 6:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fast rounds
- Works well with large groups (4-10 players)
- App integration allows quick customization
Cons
- Group dynamics and buy-in can affect enjoyment
- Not ideal for very small groups
Thematic elements
- werewolves and wordplay
- party/social deduction
Comparison games
- Code Names
Mechanics (from transcript analysis)
- Social Deduction — Players deduce roles and words through questions; app-driven component enhances fashioning new lists
- word guessing — Gameplay centers on guessing a word or phrase based on clues
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- zia is chaotic it's exciting it's cruel it's beautiful and it's everything in between
- if you want to make the most out of your four and a half hour gaming window and you want a robust deep space experience
- it's labeling it a green legacy game and promising a full reset at campaign end
- this has been a mind at suggested game production and i'm alex your board game sommelier signing off
- Sonora is a combination of a dexterity and a roll and write game
References (from this video)
No references stored for this video.
Video ARwNnN_KbqU
Actualol Top List at 2:35 sentiment: positive
video_pk 11127 · mention_pk 32727
Click to watch at 2:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- High replayability in social settings
- Clear, approachable rules for groups
Cons
- Can get chaotic with very large groups
Thematic elements
- Murder mystery and social deduction
- Hidden word guessing with a werewolf twist
Comparison games
- Insider
Mechanics (from transcript analysis)
- hidden role with werewolf twist and questioning — One player secretly knows the word and guides others by asking questions; a werewolf can also be in play to mislead.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I can't wait to chat to you all again at next year's Expo or Essen in October
- this is easily the best game that I played all weekend and it wasn't even a board game
- meeting the actual viewers... I had so much fun chatting to you all about your favorite board games
- I make these videos in this flat on my own and it makes it so much better to get out there and meet people
References (from this video)
No references stored for this video.
Video h283D56mh7c
Might I Suggest A Game Top List at 13:37 sentiment: positive
video_pk 10043 · mention_pk 29577
Click to watch at 13:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fast, accessible, and very fun for groups
- Strong social dynamics and humor
Cons
- May feel repetitive with the same players
- Could rely on strong group chemistry
Thematic elements
- Werewolf meets Word game
- Secret word social deduction
- fast-paced, party-oriented
Comparison games
none
Mechanics (from transcript analysis)
- Hidden word guessing — Players guess a secret word via questions and answers.
- Role-based clues — Seer and werewolves have distinct information and goals.
- time pressure — Rounds are quick, creating frantic but fun interactions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Sagrada is a really cool dice placement puzzle
- beautiful art and design of the game
- a really cool bounty hunting pick up and deliver game
References (from this video)
No references stored for this video.
Video ivDqSBG-LDM
might i suggest a game Discussion at 10:36 sentiment: positive
video_pk 6604 · mention_pk 19594
Click to watch at 10:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- simple, quick to learn
- chaotic but not overly antagonistic
- small box, travel-friendly
Cons
- yes/no tokens can be finicky and easy to misplace
Thematic elements
- word game meets social deduction
- small village with werewolves; word guessing social deduction
- chaotic yet lighthearted
Comparison games
- Secret Hitler
Mechanics (from transcript analysis)
- Hidden Roles — Mayor, seer, and werewolf roles drive the round.
- Word Deciphering — Players ask yes/no questions to deduce the secret word.
- Word guessing with guidance — Seer guides villagers without revealing themselves.
- Yes/No questioning — Players ask yes/no questions to deduce the secret word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- there's always room for family
- Magic the gathering is a living game and the amount of cards and abilities is always growing
- Fuse is a real time cooperative dice game
- the twist is the game has a strict 10 minute timer
- Werewords is a really simple game but the cool crossover between social deduction and word game
- Concept is a game that i hadn't played for a few years maybe but when we first got it it was one of my favorite games
- Cartographers is another one of those games that's really compact and you don't need much to learn it and start making your map
References (from this video)
No references stored for this video.
Video 3ePWx7k5h-w
Adam in Wales - Board Game Design Analysis at 2:43 sentiment: positive
video_pk 3485 · mention_pk 104379
Click to watch at 2:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- highly accessible and quick to teach
- strong social interaction and group cohesion
- colorful presentation and approachable vibe
Cons
- depends on player creativity; can stall if players struggle with clues
- potential for duplication pressure or reliance on consensus
Thematic elements
- social deduction / word association
- party-game vibe with shared clues and group guessing
Comparison games
- The Insider
- Just One
Mechanics (from transcript analysis)
- clue curation — Clues must be unique across players; duplicates are filtered out, influencing the guessing path.
- Compound Scoring — The group scores based on successful guesses and adherence to clue diversity across rounds.
- cooperative word guessing — Players collaboratively clue a target word; each round involves guesser and clue-givers with non-duplication rules.
- Deduction — Clues must be unique across players; duplicates are filtered out, influencing the guessing path.
- round-based scoring — The group scores based on successful guesses and adherence to clue diversity across rounds.
- Word Deciphering — Players collaboratively clue a target word; each round involves guesser and clue-givers with non-duplication rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is the first time as far as I'm aware that a Spiel des Jahres nominee has been a social deduction game
- Wingspan is the darling of the current board game world and taking the board game world by storm
- I think Wingspan would be a travesty if Wingspan didn't win
- Just One is the simplest, most accessible game I've seen
- I can't believe that a game like Llama has been nominated for the Spirit Awards
- Detective stands a real chance because of the innovation
- I designed the game Doodle Rush
- I would have gone for Silver and Gold this didn't even get a nod
- Rolling right games, polyomino tiling games, and a mix of innovation and accessibility are shaping this year
- I think just one deserves it because of its tight, elegant simplicity
References (from this video)
No references stored for this video.
Transcript Navigation
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