Skip to main content
Karuba box art

Karuba

Game ID: GID0177545
Game Info
Year
2015
Players
2-4
Age
8+
Playtime
45 min
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

This is a tile-laying race game with players starting with boards that are identical, and one player drawing tiles that they all will use. They race to get their explorers to temples first and earn points. Along the way they can collect additional points by collecting items off the paths they create. The game ends when one player gets all of their explorers to their corresponding temples or whenever the last tile is drawn and placed. Most points wins.

Description from the English Ruleset:

Many moons have come and gone since your boats departed on the journey to Karuba. Once you arrive on the island, each player will lead an expedition team of four adventurers. Now you just have to navigate your way through the dense jungle to make it to the temples. „Just“ may be something of an understatement; the ancient jungle trails have to be found and uncovered first! Hurry up and be the first to reach the temples to collect the most valuable treasures. Many paths have dead ends and you need to be patient to find the right/best way (through the jungle). Look! A gold nugget! You can pick it up and collect it, same applies to the shiny crystals along the paths.

Description

This is a tile-laying race game with players starting with boards that are identical, and one player drawing tiles that they all will use. They race to get their explorers to temples first and earn points. Along the way they can collect additional points by collecting items off the paths they create. The game ends when one player gets all of their explorers to their corresponding temples or whenever the last tile is drawn and placed. Most points wins.

Description from the English Ruleset:

Many moons have come and gone since your boats departed on the journey to Karuba. Once you arrive on the island, each player will lead an expedition team of four adventurers. Now you just have to navigate your way through the dense jungle to make it to the temples. „Just“ may be something of an understatement; the ancient jungle trails have to be found and uncovered first! Hurry up and be the first to reach the temples to collect the most valuable treasures. Many paths have dead ends and you need to be patient to find the right/best way (through the jungle). Look! A gold nugget! You can pick it up and collect it, same applies to the shiny crystals along the paths.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 61
This page: 11
Sentiment: pos 10 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 51–61 of 61
Video Q2IYHP6F2B4 Foster the meeple Discussion at 3:51 sentiment: positive
video_pk 8418 · mention_pk 24751
Foster the meeple - Karuba video thumbnail
Click to watch at 3:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible, family-friendly puzzle
  • Varied explorer paths create different experiences
Cons
  • Downtime between tile draws for some players
Thematic elements
  • Exploration and temple-building
  • Tropical jungle expedition to locate temples
  • Competitive tile-placement puzzle
Comparison games
  • Gingopolis
  • Acropolis
Mechanics (from transcript analysis)
  • Simultaneous path planning — All players draft and place tiles to maximize temple routes for points.
  • Tile Placement — Players place temple and path tiles to form routes for their explorers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This video has been sponsored by munchpak so thank you to munchpak.
  • Tapestry is a game that has just continued to increase on my list; I've always liked it a lot.
  • Rhino Hero Super Battle... this game is so much fun.
References (from this video)
No references stored for this video.
Video 0jbNL5ZukOI Board Game Dad Review at 0:24 sentiment: positive
video_pk 8088 · mention_pk 23776
Board Game Dad - Karuba video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extremely easy to learn and teach
  • Fast, simultaneous play keeps everyone engaged
  • Short game length makes it ideal for family gaming
  • Kid-friendly entry point with approachable decisions
Cons
  • Limited depth and strategic buildup compared to heavier title
  • Some players may crave more tension or long-term planning
  • Not as satisfying for seasoned gamers seeking a pure strategic challenge
Thematic elements
  • Treasure hunting and exploration through a temple-filled jungle
  • Jungle temple expedition
  • Light, procedural path-building with simultaneous play
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • Compound Scoring — Temple values determine final scores, augmented by crystals and nuggets collected throughout the run.
  • end_conditions — The game ends when every tile has been played or when a player has reached all four temples.
  • house_rule_expand — A suggested modification to allow combining multiple boxes for more than four players, requiring a rebalancing of treasure values.
  • leader_role — One player acts as expedition leader; their pieces are face-down and mixed, and they call out numbers to drive tile placement and draw flow.
  • Movement — Discard a tile to move an adventurer; movement points equal to the number of paths on the tile; cannot split movement or pass through occupied spaces; must finish on a tile containing the desired treasure.
  • Movement Points — Discard a tile to move an adventurer; movement points equal to the number of paths on the tile; cannot split movement or pass through occupied spaces; must finish on a tile containing the desired treasure.
  • Resource Management — Nuggets and crystals are collected when an adventurer lands on a tile with treasure; crystals are worth 1 point, nuggets 2 points at game end.
  • resource_collection — Nuggets and crystals are collected when an adventurer lands on a tile with treasure; crystals are worth 1 point, nuggets 2 points at game end.
  • scoring — Temple values determine final scores, augmented by crystals and nuggets collected throughout the run.
  • Simultaneous Actions — All players act in lockstep by drawing and playing the same tile; turns are faster because no waiting for others.
  • simultaneous_play — All players act in lockstep by drawing and playing the same tile; turns are faster because no waiting for others.
  • Tile Placement — Place tiles anywhere on your personal board, keeping the top-left number; no required sequence or adjacency; you can create dead ends.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so easy to play
  • it's just very fast moving you don't waste any time waiting for your turn
  • two reasons why we really like koruba
References (from this video)
No references stored for this video.
Video EIh3kL_dYIA BoardGameBollocks Top List at 5:43 sentiment: positive
video_pk 7780 · mention_pk 109014
BoardGameBollocks - Karuba video thumbnail
Click to watch at 5:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Impressive build quality
  • High tactical depth for a dexterity game
Cons
  • Expensive and storage-heavy
  • Can be challenging to master
Thematic elements
  • Dexterity-driven precision and competition
  • A cross between carom and snooker with a rotating table
  • physical skill game with table-top sport feel
Comparison games
none
Mechanics (from transcript analysis)
  • Flicking — Players flick discs to pot balls in a specific order.
  • flicking discs — Players flick discs to pot balls in a specific order.
  • pull variants — Alternative rules that emulate snooker-like play.
  • rotating table — A rotating surface adds spatial challenges and shot options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Minis for the first edition of this game were really really terrible they were absolute dog
  • we just put up with the ship Miniatures and we just good afternoon our own ball sack
  • this for us is the best solo game ever created in major night
  • Mage Knight never ever gets old there's always something new to discover in this game
  • it's number four on this list
  • it's the greatest party game ever made hands down
  • the theme dead on and the action selection mechanism
  • the possibilities are literally endless in Pitch car
  • you could teleport directly into someone's backyard give them a good old spanking
References (from this video)
No references stored for this video.
Video 2TaO93XwL2w Chairman of the Board Top List at 1:37 sentiment: positive
video_pk 6799 · mention_pk 20143
Chairman of the Board - Karuba video thumbnail
Click to watch at 1:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Family-weight, easy to pick up and play
  • Engaging route-building with a satisfying bingo-like feel
Cons
  • Players mostly focus on their own board; interaction is light
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • race/relocation — There is a race element to reach colored temples and scoring via routes
  • Tile Placement — Players place tiles to form paths on their own grid, racing to connect adventurers to temples
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • top 10 chilled board games now for me
  • it's such a relaxing game in my opinion
  • the production really does help it because it's a lovely lavish Deluxe feeling game
  • think Wordle but the Twist on this game
  • cooperative game ... very relaxing
References (from this video)
No references stored for this video.
Video FrC4-ewdN_g Chairman of the Board Top List at 0:38 sentiment: mixed
video_pk 6563 · mention_pk 113492
Chairman of the Board - Karuba video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • cool twist where unchosen cards affect ship damage
  • solid core flip-and-write Euro feel
Cons
  • not highly differentiated from other heavy flip-and-write titles
  • not particularly exciting within the month’s lineup
Thematic elements
  • Dinosaurs in a sci-fi research/expedition context
  • Space exploration with ship management and dinosaur research
  • Risk/reward flavor with endgame multipliers
Comparison games
  • Demeter
Mechanics (from transcript analysis)
  • Card Drafting — choose cards to increase capabilities while unselected cards can impact other factors
  • Card drafting / selection — choose cards to increase capabilities while unselected cards can impact other factors
  • damage tracking / endgame risk — taking damage can cost points or end the game early
  • flip-and-write — players flip cards to unlock abilities and influence endgame scoring
  • Flip/Roll and Write — players flip cards to unlock abilities and influence endgame scoring
  • Limited Points — taking damage can cost points or end the game early
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the coolest thing about this game was that sometimes when you choose a card the cards that you didn't select would end up impacting damage on your ship which would end up costing you negative points
  • grossly underrated I can't even believe this game isn't talked about is so well put together
  • Woodcraft is my favorite game of the month
References (from this video)
No references stored for this video.
Video xkZrEfrFTa8 BoardGameBollocks Top List at 8:43 sentiment: positive
video_pk 6202 · mention_pk 117684
BoardGameBollocks - Karuba video thumbnail
Click to watch at 8:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative, highly tactile gameplay
  • Excellent table presence and build quality
Cons
  • Expensive and niche appeal
Thematic elements
  • Dexterity-driven flicking game on a rotating board
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity flicking — Disc flicking to pop color targets on a rotating board.
  • Flicking — Disc flicking to pop color targets on a rotating board.
  • tabletop strategy — Strategic placement and color targeting through flicking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Twilight Imperium Fourth Edition is an absolute Masterpiece
  • Vindication offers some shocking replayability value
  • Memoir 44 is probably my favorite war game of all time
  • Station 4 is probably the greatest achievement in board game design in the last 10 years
  • Monikers is absolutely hilarious
  • The cycles edition is about to drop in January
References (from this video)
No references stored for this video.
Video FqKfdAlRLxM The Cardboard Herald Interview at 1:00:18 sentiment: positive
video_pk 5279 · mention_pk 15688
The Cardboard Herald - Karuba video thumbnail
Click to watch at 1:00:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong family-friendly puzzle
  • good pacing for mixed-age groups
  • table presence on table
Cons
  • may feel light for experienced euro players
Thematic elements
  • adventure, exploration, route-building
  • tropical jungle exploration and temple treasure
  • familial, adventurous
Comparison games
  • Miyabi
  • Azul
Mechanics (from transcript analysis)
  • set collection / resource allocation — collect path tiles to earn points and complete temple routes.
  • Tile Placement — players draft and place jungle tiles to build routes and explore temples.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Habba actually has child psychologists on staff, which informs our game development and age ratings.
  • The difference in the amount of fun that you have as an experienced gamer and engaging something even like my First Orchard.
  • Miyabi is very simple to get up and start learning and to play but then there's a lot of strategic depth and potential in that game.
  • Color It works super well over Zoom or Skype and coloring sheets are available online.
References (from this video)
No references stored for this video.
Video Oa1DT58hxgg BoardGameCo Discussion at 2:14 sentiment: positive
video_pk 3303 · mention_pk 9776
BoardGameCo - Karuba video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic two-player experience
  • Innovative variant within the dexterity genre
Cons
  • Limited to two players (as discussed, not a party game)
Thematic elements
  • competitive dexterity and precision
  • abstract two-player dexterity on a Crokinole-like board
Comparison games
  • Crokinole
  • Crokinol (Crokinole variant)
  • Zombicide
Mechanics (from transcript analysis)
  • board_control — Control of scoring zones and sequences through disc placement and flicking.
  • dexterity — Players flick discs to score on a central board, competing for zones.
  • Flicking — Players flick discs to score on a central board, competing for zones.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kuruka is absolutely fantastic.
  • Barcelona is being added. I really enjoyed it and want more plays.
  • Leaders is replacing Pillars of Fate. Pillars of Fate is my favorite from the Fate series, but Leaders offers a different two-player experience.
  • Recall is subject to more plays. The review still hasn't gone up.
  • Galactic Cruise is great, but I feel a little guided by what the game asks you to do.
References (from this video)
No references stored for this video.
Video sEmzNSQVaTI BoardGameBollocks Top List at 1:06 sentiment: positive
video_pk 2010 · mention_pk 101113
BoardGameBollocks - Karuba video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative integration of rotation with classic dexterity concepts
  • Accessible and fast-paced for larger groups
  • Feels like a natural replacement for other dexterity staples (e.g., Crocodile, Carom, Snooker)
Cons
none
Thematic elements
  • Abstract, skill-based dexterity with sport/rec room flavor
  • Circular table with a rotating platform; billiards/snooker-inspired play on a dexterity platform
  • Pure gameplay focus, no campaign or story arc
Comparison games
  • Crocodile
  • Carom
  • Snooker
Mechanics (from transcript analysis)
  • Color/ball-set targeting — Discs come in billiards/snooker-like colors, guiding target selection and strategy.
  • dexterity flicking — Players flick discs on a rotating board to influence position, knock discs, or score targets.
  • Flicking — Players flick discs on a rotating board to influence position, knock discs, or score targets.
  • Roll/Spin to Move — The round table rotates akin to a lazy Susan, changing angles and angles of attack.
  • rotation mechanic — The round table rotates akin to a lazy Susan, changing angles and angles of attack.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is an absolutely astonishing achievement the bloku designers came up with the idea himself
  • it's replaced crocodile for us
  • you really should get hold of this one
  • the greatest real-time game ever made and made even better by the new iteration
  • Seven Wonders is one of the greatest board games card games ever made
  • Obsession is without doubt one of the finest board games that we've played for a very, very long time
  • Cyclades is the complete package
References (from this video)
No references stored for this video.
Video i4Xm8j2I6rg BoardGameCo Review at 5:16 sentiment: positive
video_pk 1636 · mention_pk 130644
BoardGameCo - Karuba video thumbnail
Click to watch at 5:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid two-player experience with variants
  • Good teaching moments
Cons
  • Niche appeal for those who like the mechanic
Thematic elements
  • strategy in a small-tableau/trick-based setting
  • Kuruka pool and Kuruka Snooker variants
  • educational teaching-style with interruptions
Comparison games
none
Mechanics (from transcript analysis)
  • Rule-teaching through play — Rules taught live during a gameplay session.
  • Set collection / pool management — Draft and manage sets of cards to score points in different variants.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Crew is back.
  • it's mostly Astronauts. Like, it's basically Astronauts with a rethe.
  • 2026 has just begun, which means there's plenty of times for things to get better.
  • Zenith is absolutely amazing.
  • I will burn Mountain Ghost Legacy down to hold on to this one.
References (from this video)
No references stored for this video.
Video IVDLQ9oVyfs The Dice Tower Top List at 10:16 sentiment: positive
video_pk 1164 · mention_pk 3364
The Dice Tower - Karuba video thumbnail
Click to watch at 10:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clean, approachable gateway game
  • nice interplay between building the grid and scoring
Cons
  • mechanics can feel light for players who want deeper engine-building
Thematic elements
  • temple-building through tile drafting
  • Jungle temple exploration
Comparison games
none
Mechanics (from transcript analysis)
  • tile_laying — players place numbered tiles to construct a grid and route explorers
  • tile_matching_and_placement — align colored temples and matching resources to score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nar is a Viking themed whole thing, but the whole timing, the sequencing when you get to fire off those banners, when you're actually making that, it's one of those games that is a small footprint, but I think it builds really well.
  • With the expansion, I think it's fantastic. And they integrated some of that stuff in the new version, Sakura Slam.
  • I love Clask so much.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 51–61 of 61
Game Deep Dive