Skip to main content
Ra box art

Ra

Game ID: GID0257952
Game Info
Year
1999
Players
2-5
Age
12+
Playtime
60 min
Collection
Ratings
Expansions & Family
Ratzia Ra: The Dice Game Priests of Ra
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round may end before all players have had a chance to win their three lots for the epoch. The various tiles either give immediate points, prevent negative points for not having certain types at the end of the round (epoch), or give points after the final round. The game lasts for three "epochs" (rounds). The game is easy to learn.

From the Box:
The game spans 1500 years of Egyptian history in less than an hour!
The players seek to expand their power and fame and there are many ways to accomplish this: Influencing Pharaohs, Building monuments, Farming on the Nile, Paying homage to the Gods, Advancing the technology and culture of the people. Ra is an auction and set collecting game where players may choose to take risks for great rewards or... And all this is for the glory of the Sun God Ra!

Description

Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round may end before all players have had a chance to win their three lots for the epoch. The various tiles either give immediate points, prevent negative points for not having certain types at the end of the round (epoch), or give points after the final round. The game lasts for three "epochs" (rounds). The game is easy to learn.

From the Box:
The game spans 1500 years of Egyptian history in less than an hour!
The players seek to expand their power and fame and there are many ways to accomplish this: Influencing Pharaohs, Building monuments, Farming on the Nile, Paying homage to the Gods, Advancing the technology and culture of the people. Ra is an auction and set collecting game where players may choose to take risks for great rewards or... And all this is for the glory of the Sun God Ra!

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 416
This page: 50
Sentiment: pos 37 · mix 3 · neu 2 · neg 1
Mentions per page
Showing 151–200 of 416
Video navw8T9-GE0 Chairman of the Board Other at 14:16 sentiment: positive
video_pk 82279 · mention_pk 206829
Chairman of the Board - Ra video thumbnail
Click to watch at 14:16 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Host has the new expansion.
Cons
  • New expansion does not fit in the base box, taking up extra shelf space.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 16:36 sentiment: positive
video_pk 82279 · mention_pk 206853
Chairman of the Board - Ra video thumbnail
Click to watch at 16:36 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Favorite game of all time
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 17:22
video_pk 82279 · mention_pk 206863
Chairman of the Board - Ra video thumbnail
Click to watch at 17:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 5KjdhuEOFgo Tabletop Tolson Review at 10:00 sentiment: positive
video_pk 82206 · mention_pk 206456
Tabletop Tolson - Ra video thumbnail
Click to watch at 10:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dynamite two-player game
  • Fast game (20-30 minutes)
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have just been playing a lot lately and they're so much fun and have tons of replayability Tag Team included.
  • So, there are some recommended starting characters. This is precise timing and resilient, but they have complexity from one to five, and again, dynamite artwork.
  • So, this is going to be my deck.
  • This is going to be the one that I take with me on trips, um that I just pack, tuck it into my box.
  • And honestly, I think I'm going to pack a third game.
  • You do want to play again right away and you want to play with the same folks, but you also want to try out all of the others and just see like how they play.
  • Fun, fun, fun. I love it.
  • And so you know it's a tight game and there's nothing more delicious than squeaking out that win.
References (from this video)
No references stored for this video.
Video sQ3gQRksdM8 Banter and Boards Playthrough at 1:20:42 sentiment: positive
video_pk 82118 · mention_pk 206240
Banter and Boards - Ra video thumbnail
Click to watch at 1:20:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to attempt 30 solo games in 30 days.
  • This is totally not premature ranking of these games.
  • There's one takeaway, there's a solo game for everyone.
  • What a fitting end to this solo gaming journey that I play the hardest game on a cruise ship.
  • I ended up finishing this challenge at 32 days.
References (from this video)
No references stored for this video.
Video GmK2HylL4lE Neon Gorilla Top List at 1:20:50 sentiment: positive
video_pk 82104 · mention_pk 206163
Neon Gorilla - Ra video thumbnail
Click to watch at 1:20:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight, compact bidding mechanic
  • Accessible for teaching auction concepts
Cons
  • Older design with a simple engine may feel dated for some
Thematic elements
  • Minimalist art auction experience
  • Auction illustration and risk-taking
Comparison games
  • For Sale
  • Cockroach Poker
Mechanics (from transcript analysis)
  • Auction / Bidding — Bid on and claim raw materials in a concise auction game
  • auction/bidding — Bid on and claim raw materials in a concise auction game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Castles of Burgundy. It's my number one.
  • Marvel Champions is your number two.
  • Wingspan is your number one game.
  • It's not a gateway game; Wingspan is not a gateway game.
References (from this video)
No references stored for this video.
Video YqmT9JvG2CU The Dice Tower Analysis at 0:03 sentiment: positive
video_pk 81968 · mention_pk 205298
The Dice Tower - Ra video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Game has stood the test of time
  • Recent reprint by 25th Century Games is a definitive edition
Cons
  • Expansion is deemed unnecessary
  • Expansion design is daunting for a game of this caliber
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • unknown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • RAW did not need an expansion.
  • There's no such thing as perfection, but I think this one skirts along the outer edge of perfection.
  • the game has stood the test of time.
  • the recent reprint done by 25th Century… felt like we got a good definitive edition of this game.
References (from this video)
No references stored for this video.
Video 2fPvDjtBODs UndeadVikingVideos Discussion at 1:47:08
video_pk 82011 · mention_pk 205572
UndeadVikingVideos - Ra video thumbnail
Click to watch at 1:47:08 · YouTube ↗
Pros
  • Entertaining
Cons
  • Paint by the numbers
Thematic elements
  • Movies, TV shows
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not an image guy.
  • Oh, my God, me and I look so freaking young.
  • We're innovators.
  • I don't know how to like talk about the game without like It's It's incredibly complicated.
  • I don't know how to win that game.
  • The raw and write is really good. Which is and it's really simple.
  • It's a trading card game where the sizzle is more than the steak there.
  • Harvest now, decrypt later.
  • I feel like I've talked about it for a long time.
  • You got to watch The Blues Brothers.
  • He's the second coolest guy of all time.
  • We're only on two We've only done two slides.
  • This is a super super deep cut.
  • I don't know what the name of this thing.
  • This is a movie that was on HBO or Cinemax all the time when we were kids.
  • My favorite movie of all time.
  • You don't know what you're talking about, man.
  • There's not that many laughs.
  • This is a deep deep deep deep cut.
  • We're trying to throw our goblins cuz like tossing goblins is the only thing I could think of.
  • It's it's a little it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh
References (from this video)
No references stored for this video.
Video PjN_sCXO1dw The Dice Tower Discussion at 3:54 sentiment: positive
video_pk 81809 · mention_pk 204477
The Dice Tower - Ra video thumbnail
Click to watch at 3:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, elegant two-player design
  • high thinkiness
Cons
  • expansion impact varies; base game strong already
Thematic elements
  • abstract area control/territory influence
  • Unknown (board game with abstract strategy feel)
  • thinky, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — players vie for control through placement and influence
  • area majority / influence — players vie for control through placement and influence
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's a catapult dice tower. What? How cool is that?
  • The card market is so good.
  • This is a two-player area control game that plays unlike what you would expect.
  • I loved this game.
  • I give this one an eight. This is my preferred way of playing flip seven.
References (from this video)
No references stored for this video.
Video PYEdyEFb_eM The Dice Tower Discussion at 6:33 sentiment: positive
video_pk 81758 · mention_pk 204292
The Dice Tower - Ra video thumbnail
Click to watch at 6:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strategic bidding possibilities
  • Dynamic social interaction during play
Cons
  • Complex for casual players
  • Requires study to optimize bidding
Thematic elements
Comparison games
  • Brass
  • Brass Birmingham
  • Twilight Imperium
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid for influence and control within the bid and trump structure of the hand.
  • bidding/auction — Players bid for influence and control within the bid and trump structure of the hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the grooviest weekend in board gaming.
  • Sometimes you just hit a wall as you're trying to do something new.
  • I'm excited to go see Sabaton in Europe this fall.
  • I would love Airlines Europe to be reprinted.
  • Soda Jerk is a great game to play with my daughter.
  • I enjoy making videos and improving the Dice Tower's setup.
References (from this video)
No references stored for this video.
Video MOmBOx1LEJU The Dungeon Dive Guide at 8:08 sentiment: positive
video_pk 81539 · mention_pk 203091
The Dungeon Dive - Ra video thumbnail
Click to watch at 8:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hex Kit allows playing more like a board game.
  • Components fit in small boxes.
  • Can be played on paper by drawing the map.
  • Different volumes have slightly different themes.
  • Hex Kit is super cool.
Cons
  • Can be played on paper without the Hex Kit, requiring drawing the map on hex graph paper.
Thematic elements
  • weird science fiction, science fantasy
  • exploring, tower defense
Comparison games
none
Mechanics (from transcript analysis)
  • Hex Crawling — The game uses hexes to build the map for exploration.
  • Map building — Players use hexes from the Hex Kit to build their map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of the best tools for hex crawling that I know of.
  • It just works so effortlessly.
  • This little snap box here has everything that you would need to have a little solo hex crawl.
  • So just a really really neat little pocket uh hex crawl.
  • This isn't a game in and of itself. You will need a game. You will need a system.
  • This is one of my favorite subgenres of the tabletop hobby.
References (from this video)
No references stored for this video.
Video -GxG16iKdq8 The Dice Tower Top List at 54:28 sentiment: positive
video_pk 81303 · mention_pk 201053
The Dice Tower - Ra video thumbnail
Click to watch at 54:28 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Favorite game of all time for one speaker
  • Reiner Knizia's wheelhouse
  • Provides a full experience in 60 minutes
  • Plays well at five players in an hour
Cons
  • Some players have experienced games going over an hour, especially with more players.
Thematic elements
  • Civilization building and worship of gods
  • Ancient Egypt
Comparison games
none
Mechanics (from transcript analysis)
  • auction/bidding — The core mechanic involves bidding on tiles representing different aspects of Egyptian civilization.
  • Resource Management — Managing suns (bidding currency).
  • Set Collection — Collecting sets of gods, monuments, disasters, etc.
  • Tile Placement — Players place tiles on their player boards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's tricky, right? Cuz you can't just go by what Board Game Geek says either.
  • You know, you got to pick it up.
  • I really like that. I think it's a fantastic game. It definitely one that people are sleeping on.
  • Baked in banter, okay.
  • It's just got a really nice forward momentum.
  • This game doesn't have banter, though the scoring might take a bit. But I think played at a reasonable pace, this game lasts close to an hour.
  • This is just a game that's a joy to teach, to play.
  • If you get to six gems, whatever it is, you win. It's a race.
  • It has a nice nice demanding sort of feel on the player. You you need to think carefully about what you're doing.
  • This is Ra, my favorite game of all time.
  • I think that Reiner Knizia, this is his wheelhouse is hour-long games that feel like a full experience.
  • it's you can knock this out in 60 and get a board game experience with highs and lows and drama and superheroes and all of that jazz.
  • Neta-Tete a L'air is just one of those games that just it feels so good how quickly this game plays.
  • We're We're halfway done already?
References (from this video)
No references stored for this video.
Video qc48EbZ0ITo The Brothers Murph Analysis at 14:28
video_pk 81168 · mention_pk 200232
The Brothers Murph - Ra video thumbnail
Click to watch at 14:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my worst pick. This is actually the pick my lowest pick on this whole list.
  • I feel like this one's going to be pretty good.
  • That dropping down to your eighth pick is wild.
  • Oh my god, that's not good.
  • Again, that is what I expected. That is your lowest pick of your draft.
  • For a nine pick, that's a gift.
  • That's a solid score for a nine.
  • Wow, that's low for your nine.
  • That's a really great Your nine and 10 were really solid.
  • For a total of 54,000.
  • Helge, if you're watching this, you screwed me over, damn it.
  • Multiple in the top 100, yeah.
  • It came down to three.
  • The worst designer? Yeah, who's got the worst bottom seven?
References (from this video)
No references stored for this video.
Video 0cOqWSZgHaw Beyond Solitaire Discussion at 31:00 sentiment: mixed
video_pk 81104 · mention_pk 199621
Beyond Solitaire - Ra video thumbnail
Click to watch at 31:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting exploration of mythology in game design
  • Unique player dynamic (1v1 vs AI)
Cons
  • Received criticism for representation of Banshees
Thematic elements
  • Irish mythology
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — A two-player area control game with a third AI opponent.
  • Deity mechanics — Deities inform and influence the game's mechanics, with a trade-off system where mechanics might lead to finding different deities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not trying to simulate a battle or simulate. We're trying to evoke feelings, right? And we're trying to communicate key points.
  • If you're too accurate, you lose the vibe. And if you're very viby and you're going for that authentic feeling, then you can't have too much chrome on it.
  • The dangerous part is the video does a really good job... it just gets off the rails and starts to hallucinate when it jumped from the unit being deployed to the UK...
  • We have officially reached the point where there's just stuff out there that is slop and you have to follow up.
  • I feel like the artists we've worked with have also impacted our design like mechanically even on the when graphic starts to get done.
  • the game doesn't exist without all of those people, right?
  • I never get to play my favorite games often and I certainly don't get to play my favorite games a lot.
References (from this video)
No references stored for this video.
Video WzDYSrYdsZQ Board Game Hangover Top List at 13:34 sentiment: mixed
video_pk 81023 · mention_pk 199126
Board Game Hangover - Ra video thumbnail
Click to watch at 13:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Starts with an empty board
  • Can sell to other players
Cons
  • Heavy Euro
  • Themes and mechanics similar to previous games
Thematic elements
  • Fishing
  • A swamp
Comparison games
  • Gaia Project
  • Terra Mystica
Mechanics (from transcript analysis)
  • action selection — Actions include sailing ships and fishing.
  • Board building — Starting with an empty board and adding tiles, ships, and fishies.
  • Resource Management — Fishing for fishies and selling them for money.
  • Worker Placement — Players place workers on action spaces to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Create your hero and go on an amazing adventure in this unique land of Evershade.
  • This game has a very robust character creation and upgrading system.
  • We love this game a lot. We love the prototype.
  • It's a fantastic experience.
  • it's a rogue light, which means you go into dungeons, try to get as far as possible, hopefully destroy the bad guy, and call yourself victorious.
  • This game has one of the most interesting mechanisms I've heard of lately. Let's see how it works. This game has upgradable dice.
  • the art style is epic, is different.
  • it's impossible to finish that game.
  • It does take a lot of table space.
  • Minecraft is one of your, if not the favorite video game, right?
  • Is it weird that I want to play it more now?
  • support the channel because we make these videos every single month. It takes a lot of time, effort, and we love doing it.
References (from this video)
No references stored for this video.
Video 4PkGi29ed2s Neon Gorilla Interview at 1:13:38 sentiment: positive
video_pk 81044 · mention_pk 199313
Neon Gorilla - Ra video thumbnail
Click to watch at 1:13:38 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Unique theme of exploring and embodying a civilization through time.
  • Innovative mechanic linking past actions to future possibilities.
Cons
none
Thematic elements
  • Discovering a new civilization and playing as that civilization
  • Archaeological Dig Site
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric roles — Players act as archaeologists discovering a civilization and also as members of that civilization.
  • Time manipulation — The game plays with time, where actions taken in the past with a discovered civilization dictate future options and discoveries.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think you're absolutely brilliant.
  • That's the beautiful part about that the frustration mechanic where you overcome the frustration.
  • It's not that I'm working on so many at once. It's probably that I go very quick since I had an idea in until it's ready to show to a publisher.
  • I'm kind of obsessed on trying to do new things on every game.
  • I get really bored if I have to repeat the same thing.
  • It's not just doing the game, it's also sharing something I'm I'm passionate about.
  • I don't want confrontation? So most dual games what they do is they when you do something you may attack the other or you may remove something from the other here when whenever you do something you're giving something to the other player.
  • You have to know that it's a bit heavier than usual, but I think it creates something that's quite unique.
  • So what you do in the past with that civilization will dictate the options you have in the future.
  • Whenever you do something you're giving something to the other player.
  • If you'd like to help find a cure for this incredibly devastating disease, links are down below with where you can donate.
  • My current love is Voyage Puzzle and the best piece of art I think that you've created is coming of age.
References (from this video)
No references stored for this video.
Video ues4O-ztUSg The Dice Tower Discussion at 2:47 sentiment: positive
video_pk 80946 · mention_pk 198760
The Dice Tower - Ra video thumbnail
Click to watch at 2:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very very good
  • whole lot of game in this smaller box
  • bunch of missions in there
  • characters included are fantastic
  • streamlined rules
  • interesting captivating choices
Cons
  • small version of that game
Thematic elements
Comparison games
  • Zombicide
Mechanics (from transcript analysis)
  • standees — comes with mostly standees instead of miniatures
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that is what I reviewed this week.
  • Hey everybody, I'm Tom Vasel and welcome to week in review.
  • Here's what I reviewed last week.
  • This one loses the charm of the original one being in an incredibly tiny box and there being a very interesting game in there.
  • The game is peak Zombicide with a lot of streamlined rules, a lot of interesting captivating choices for the players.
  • And if you like DC and I don't think you should play this if you actively dislike DC, then I think you're going to have a fantastic time with this one.
  • It is extremely thematic to that experience without I don't with I don't think being like bothersome thematically, but that's up to you.
  • there are a lot of uncomfortable topics in there, but it's it is amazing how just immersive it is because of that discomfort.
  • If you don't want to feel that, don't get the game.
  • This week was deceased uh Gotham City outbreak.
  • This is a small retail version of the larger deceased that's coming out with little standees.
  • So first up we have Overparked from designer Daryl Chow.
  • This is a really cool game with a very wacky theme of an alternate reality South Korea where you are a presidential candidate.
  • We played Star Wars Queen's Gambit.
  • we reviewed Queen's Dilemma.
  • Man, I wanted to like this game so much.
  • it's way way way way way way way way too long and way way way way way too fiddly for the amount of fun it gives.
References (from this video)
No references stored for this video.
Video eY3H3WoNknQ Rob's Tabletop World Discussion at 44:45 sentiment: positive
video_pk 80949 · mention_pk 198794
Rob's Tabletop World - Ra video thumbnail
Click to watch at 44:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not looking to cause drama. Sometimes I do because humans do that. You know what I mean? But I'm going to be very human.
  • If you swing, I'm going to swing back harder. Okay, that's my vulnerabilities. I'm showing my vulnerabilities. I'm not a piece of plastic in front of the channel.
  • I don't worry about my perception with the rest of the board gaming world. I'm worried within these little Hold on. I'm trying to do this.
  • The idea is with things as tough as it is, if I can point you to something really rare or a small game that you can get hours and hours of fun with such as, and not spend $2 million.
  • So, my friends, countrymen, and all you wonderful gamers out there.
  • We're going to do a list. Okay. Um, and the list goes out tomorrow if you want it. I'm not going to shove it down your throats.
References (from this video)
No references stored for this video.
Video fKMVGZBQwfI Board Game Critique Top List at 5:46 sentiment: positive
video_pk 80906 · mention_pk 198608
Board Game Critique - Ra video thumbnail
Click to watch at 5:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Might be the single best auction game in the modern hobby at three players
  • Agonizing and genuinely difficult decisions every time
  • Controlled anguish is a hallmark of great auction games
  • Wraps in under an hour with almost nothing wasteful
  • Enthusiastic reactions from new players
  • Three players gives a 45-minute game with the tension of a 90-minute one
Cons
  • Older editions were out of print for years, making it inaccessible
  • Generational gap in player knowledge
Thematic elements
  • Bidding on lots of Egyptian civilization tiles
  • Ancient Egypt
Comparison games
none
Mechanics (from transcript analysis)
  • auction/bidding — Players bid on lots using a fixed set of sun tokens.
  • Push Your Luck — The raw tiles trigger auctions, and spending finite sun tokens is a risk.
  • Set Collection — Collecting lots of Egyptian civilization tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Three players is the most underserved count in board gaming and we have got 10 games that prove the hobby has been hiding some of its best work right under our noses.
  • Every interaction is triangular, alliances are unstable, and you can never completely ignore either of the other people at the table.
  • This is the meaty Euro recommendation we keep making to people who say nobody in their group has played it.
  • Carnegie is the kind of game that produces long silences. Not frustrated silence. The silence of three people simultaneously realizing that someone has just triggered the one action that sets everyone else back two turns, and there's nothing any of them can do about it.
  • The most conceptually ambitious game on this list.
  • This is not a flavor layer. It is a genuine functional supply and demand engine.
  • Chaotic, urgent, deeply collaborative in a way most co-ops only achieve intermittently.
  • The gap between its quality and its profile is the greatest injustice on this list in our view.
References (from this video)
No references stored for this video.
Video FicUCMncyeA The Dice Tower Discussion at 17:05 sentiment: positive
video_pk 80761 · mention_pk 197785
The Dice Tower - Ra video thumbnail
Click to watch at 17:05 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Improved systems over Arkham Horror Second Edition.
  • Less random and more directed gameplay.
  • Exploration of the city of LA.
  • Engaging card-driven narrative.
Cons
none
Thematic elements
  • Detective storybook
  • Cyber post-apocalyptic noir world
  • Story-driven
Comparison games
  • Arkham Horror Second Edition
Mechanics (from transcript analysis)
  • card-driven narrative — All the story in LA1 and also Arkham Hore is on the cards.
  • Cooperative — This is a cooperative uh it's not a deduction game. It's a cooperative storybook game.
  • Skill Check — You have skill checks as you go through locations.
  • Storybook — It's a cooperative storybook game with a a detective theme.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rich Saunders who came up with the best nickname for Dice Tower fans, the Dice Towlettes.
  • Oh, I'm Wendy Ye.
  • And good morning. I'm Eric Summer.
  • Tom Vassel and the Dice Towlettes.
  • So, explain to our daughter what a fan club, a mail-in fan club used to be, you know, in the 80s and the 90s and stuff.
  • My assignment was to write to a sports team.
  • You just paid the price of postage and handling. That's delightful.
  • Who should we as the host of Board Game Breakfast write a letter to?
  • And by write to, I mean, write it on your internet browser. And go check out dicetower east.com.
  • Hot and steaming tickets.
  • They're fresh like Cinnabon.
  • Oh, mimioraph.
  • We're not allowed that stuff on this channel.
  • If you want to play with rubber cement uh with Wendy and eat glue with Eric, come to dicetowwer east.com.
  • We're going to have the biggest glue eating contest this side of the Mississippi.
  • Pensive Knight would like to shout out Pensive Knight, also known as Josh Currion.
  • Do they all cook? That's really the question.
  • Hashtag still one in our hearts.
  • Wow, that's amazing.
  • Epic experiences shouldn't feel cramped. They should feel larger than life.
  • Oh, thank you. Yes. I had to think about what VO meant. I was like, I No, I put on deodorant.
  • Virtual optics.
  • Good talking there, Chris.
  • So, Explorers of Neoria, World's Edge, don't know much more about it except that there be dragons and uh I be excited.
  • That's a bold assumption, Eric.
  • So, it's just a coupon in the box for a future dragon that you can get.
  • And in response and in love for the Phillies, um, my eye catcher is threaded, uh, game of needles and points.
  • It just seems right up my alleyway. It's worker placement with contract fulfillment.
  • You're going to laugh when you have to send in five proofs of purchase separately, pay for shipping and handling, and then you get the the dragons and the Phillies bumper stickers.
  • This is called Clover Pit.
  • You're stuck in this cube and you're forced to play a slot machine and deposit your winnings into an ATM and you have to reach a certain gold every round or a trap door opens and you plummet to your doom.
  • Are you saying there's haptic feedback going on with this?
  • There be haptic feedback all up in that.
  • That doesn't start with V or O. I don't think that's allowed.
  • It's a lot going on.
  • I'm hecka feeling this.
  • It's one of those that that isn't free because, you know, it's actually a game inside.
  • As opposed to constantly being reminded like in Monopoly Go that you can for $3 you can get a whole bunch of dice.
  • Oh, I really cuz I did see an advertisement for I really thought it was going to be like Pokémon Go.
  • Everyone's like, 'Hey, we're going to go to Tony's Pizza. Turn off your phones. We don't want them to know we're here.'
  • This is Rich Saunders and welcome to Co-op Gestalt, a place to talk about cooperative games, cooperative game mechanisms, and sometimes solo games.
  • This is a hidden gem of mine because I don't see many people talking about it.
  • This is a cooperative uh it's not a deduction game. It's a cooperative storybook game with a a detective theme.
  • So you might think, 'Oh, this is like a Sherlock game.' No, no, no. This is all about story and the mechanisms move the story forward, but it's not a deduction game.
  • It's more about uh living in this world, a cyber post-apocalyptic noir world.
  • So, this is one of my favorite games of all time.
  • However, I think if you like Arkham Horror Second Edition, you will love LA1.
  • It fixes up a lot of the systems and makes it that much better.
  • Makes it a little less random, and it makes it a little more directed as you know what you're going towards.
  • So, um, I think I'd really give this a try.
  • It is time for our top 10 list where we arrange things in order from 10 to one.
  • Although we don't actually get to do one, you you get to do one there in the chat.
  • So, be sure if you agree or you have comments on our top 10 list uh to to put your entry into the chat and I may just choose it to be our number one.
  • So yeah, be aware, be ready because the topic today is our top 10 weirdowl songs.
  • So last Wednesday we got to bring our daughter to all of our first Weird Al concert.
  • It was super exciting.
  • In terms of like a genuine bonafide, electrified rock and or roll concert, like this was this was it.
  • So the live chat here is is already firing away, which is just great.
  • Eric, was this a hard or easy list for you to put together?
  • I saw Daniel Radcliffe, who's played Weird Al in the Weird movie, uh, on on Broadway.
  • He he was in a play called Every Brilliant Thing, which was very cool.
  • Got to see the OG at least on Broadway.
  • My favorite, one of my favorite originals is called Virus Alert.
  • This is a song about deleting spam emails and not getting your computer infected.
  • This is this is an absolute delight.
  • The first line of the song is put down the chainsaw and listen to me.
  • Dare to be stupid.
  • This is my favorite from that.
  • And Eric, when you talk about how it just kind of ramps up.
  • The song starts out talking about how amazing foil is to hold your food and then progressively it just gets weirder and weirder and weirder.
  • So, the original song by Lord, um, that was one that I really enjoyed singing to, but I like the content of this better.
  • And so in the style of of DVO, you have the classic Dare to Be Stupid.
  • My number seven is also dare to be stupid.
  • So, you're saying you don't sing the harmony.
  • I got to belt the melody on this one.
  • I have to go for the quintessential one that is not only brilliantly constructed, has a just perfect video version, but also taps into that nerdy rage that comes when someone messes up their grammar, and that is word crimes.
  • Word Crimes is a brilliant piece of song construction, and the video just has all sorts of Easter eggs and just is perfectly put together.
  • So, my favorite dessert of all time is ice cream.
  • And so, the song I Love Rocky Road has spoken to me since a very young age.
  • And so I thought that Fat was just like I don't know. I I didn't recognize that it was a parody.
  • I thought he just did goofy songs.
  • And so I thought that it ju I don't know. I just didn't know.
  • Britney Spears covered I Love Rock and Roll that I then put it together that these were real songs that real people listen to.
  • Thank you, Britney Spears.
  • She is very educational.
  • This is my final selection. I had to pick a parody.
  • But even though this one's not a parody, this one is such a brilliant song.
  • This is called Why Does This Always Happen to Me?
  • Man, too bad that that airplane crash really inconveniences me.
  • I have a a particularly great story with this as well.
  • And the entire freeway just came to an utter stop.
  • And we were stuck there for hour and a half, maybe two hours.
  • And we just start ripping into that person so hard to be named.
  • Why does this always happen to me?
  • Oreo's best sandwich cookie, hands down.
  • And growing up, I loved Oreos and we almost never had Oreos.
  • My parents would buy the off-brand stuff and it never tasted the same.
  • So, when I could finally buy my own sandwich cookies, I bought Oreos.
  • And then they made name brand ones.
  • I love Oreos.
  • Hasbro. Well, I mean, maybe they made a b they could buy it out.
  • It's Nabiscoco, I believe.
  • So many fantastic selections here, but I'm going to scroll a little far back to Richard Saunders who says, 'If Albuquerque isn't on this list, it needs to be.'
  • I'd rather Albuquerque be known for the Weird Al song than The Breaking Bad Show.
  • eat it and fat uh are certainly ones that that that are classics, you know, and often people's first foray into Weird Al Weird AI as uh some in Gen Z calling.
  • Two all-time favorites of mine. Really get me in the festive season.
  • Phineas and Furb Christmas album was like in the 60s of my top 100 favorite albums.
  • Running with Scissors, I believe, is my favorite weird album from start to finish.
  • Mandatory Fun might be, you know, that was the last album I think um that has word crimes on it.
  • So, in a box of rocks, I'm going to be asking Eric and Chris trivia questions that will have the answer of either zero, one, or two.
  • How many actors have won both an Oscar and a Rzzy in the same year?
  • In 2010, Sandra Bulock won the best actress Oscar for The Blind Side. The day after winning the worst actress, Rzzy, for All About Steve.
  • How many times has the Labrador Retriever, the most popular dog in the US, won best in show at the Westminster dog show?
  • CJ. Is that when this came out? 2016.
  • How many people have been nominated postumously for a Nobel Prize in this century since 2016?
  • Zero nominations after death have not or sorry. Yeah, zero nominations after death have not been allowed since 1974.
  • How many US national monuments are mobile, meaning they can move?
  • They are San Francisco's cable cars built in 1873 and the St. Charles Street Car Line in New Orleans built in 1835.
  • How many South American countries have hosted the summer Olympic games?
  • In 2016, Brazil's summer games were the first Olympic Games in the events 120 year history to be held in South America.
  • How many colors coat the black licorice centers of good and plenty candies?
  • The oldest branded candy in the US. And they were first made in 1893.
  • How many reigning world chess champions have lost matches to computers?
  • IBM's Deep Blue defeated Gary Kasparov in 1977 and Deep Fritz defeated Vladmir Creminic in 2006.
  • Besides the United States, how many countries do not use the metric system today as of 2016?
  • Myanmar and Liberia are the only other holdouts.
  • How many of the seven wonders of the ancient world still exist?
  • Only the Great Pyramid in Giza, Egypt, survived the earthquakes and the wars that demolished the others.
  • How many hits by the pop music sensation ABBA reached number one on the US Billboard charts?
  • 14 of their songs hit the top 40, but only Dancing Queen was number one.
  • How many fingers was Jerry Garcia, rock guru of the Grateful Dead, missing from his right hand?
  • The missing digit. His middle finger didn't stop Jerry from playing a mean guitar.
  • How many academic degrees did Dr. Seuss have?
  • Theodore Suz Giselle graduated from Dartmouth but never earned a doctorate.
  • He called himself a Dr. Seuss as a joke.
  • So he had he had a bachelor's degree.
  • Chris, how does it feel to tie with a box of rocks?
  • Ties go to the rocks.
  • So what you're going to have here is we're going to have the Chucky card, not the enraged card.
  • You're going to have him in there.
  • So if Chucky stabs the same person twice, i.e. they get two of these wound tokens, then everybody will lose.
  • If you're able to get the Chucky enraged card in and stab him once, then you will win.
  • This is a little small deduction game that I like quite a bit.
  • It does give you the feeling of you're hiding and searching for Chucky and he'll just jump out and get you at any moment.
  • I think that this game accomplishes that feeling.
  • So, for me, the IP and the mechanisms really do match in this one.
  • I think they put the extra effort into it.
  • The little plastic toy that comes where he's kind of stabbing at you, that's a nice little plus to bring you into the theme.
  • I love how he gets more powerful when he jumps out of you.
  • Fun. It feels like a jump scare, and I like that.
  • So, while the game's a light deduction game, I don't want to oversell it because I like it.
  • As for the mechanism and the theme, I think they do match quite a bit.
  • This is one you check out if you're a fan of any of the Child's Play movies.
  • It was empty already. I forgot.
  • Oh, no. Does that mean Eric won?
  • I didn't get a chance to finish Eric's coffee.
  • That's an annoying sound.
  • All right, starting off with question number one.
  • Remember the answer is 0, one, or two.
  • Oh, you know what? The box of rocks also says one.
  • It's a tie.
  • We're so smart.
  • I remember the flaw in this game.
  • It wasn't Halle Berry, was it?
  • Oh, I should actually read that, shouldn't I?
  • Yes, Eric and I are smarter.
  • Are the winner the 2016 winner was a German shorthaired pointer named CJ?
  • You know what CJ stands for? A crappy jerk. That's what I think the Westminster Abbey whatever that thing was that you just said it was called.
  • Oh, that's what it is.
  • I see.
  • You ready, Eric?
  • I'm doing the same.
  • The box of rock said one again. They are sticking with the same thing.
  • Well, there's actual knowledge involved there.
  • Yeah, I guess so.
  • I didn't I didn't know that.
  • Who knew?
  • All right, so nobody gets it.
  • Not even the box of rocks.
  • Eric, does the largest ball of twine in Minnesota count as a national monument?
  • I'm not going to tell you.
  • Goose Egg, I say.
  • Finally, we have some differentiation.
  • Uh, the box of rocks says zero as well, Chris. It believes in you.
  • They're both street cars. I think I think I should get it.
  • It's one type of thing.
  • It's one type. Uh, no points for you.
  • I would give Eric a tenth of a point.
  • I'm okay with that.
  • Point. I'm winning. Oh, I was joking. It was a joke. YOU HAVE A JOKE. POINT. WHAT? I'M BEATING YOU AND the box of rocks.
  • There hasn't been one since 2016, right?
  • Just want to make sure.
  • The more than the answer is one.
  • The humans are correct. In 2016, Brazil's summer games were the first Olympic Games in the events 120 year history to be held in South America.
  • I thought Brazil. Okay, cool. That was recent enough that I should have some semblance of a memory in there.
  • I was like, 'Oo, I'm pulling something back from the distant past.'
  • I mean, no, this is more recent than mandatory fun.
  • All right, current scores are at Box of Rocks, one point. Chris, three points. Eric, 3.1 points.
  • It's that cable car. The cable car tiebreaker.
  • It is. It is. It's working for us.
  • All right. How we doing on time? Can't see.
  • 10 minutes left.
  • 10 minutes. Oh, we got so much time.
  • All right. That's the answer. How many colors coat the black licorice centers of good and plenty candies?
  • Okay. Okay. Do you guys know this?
  • I actually know this.
  • I think I know this.
  • I mean, what? Why would you choose zero?
  • Because the box of rocks did. Cuz they're dumb.
  • The answer is two. Pink and white candies.
  • Oh my gosh. Candies gotten so much better since then.
  • Oh my goodness. I actually really like Good and Plenty.
  • I I enjoy them. There's no sugar-free good in plenties, though.
  • I can see that. They're not so popular. Only the popular ones can become sugar free.
  • They are tasty free, though. I'll tell you that.
  • All right. Next up, how many re There we go. How many reigning world chess champions have lost matches to computers?
  • The box of rocks says two. You guys claim one.
  • The answer is two.
  • I wonder if that number has gone up by a lot too since the game was.
  • Yeah. I don't know if has Magnus Carlson like played a an AI ever. I don't know.
  • I I bet you refused to play them at this point.
  • I was Yeah, that's that's my exact guess. Yeah.
  • Uh Okay. Well, that's interesting. When did you just watch The Queen's Gambit for the first time?
  • I did. I really enjoyed that show.
  • I didn't realize it was fictional until after I watched it. I was like, 'Yeah, well, I didn't want to look it up to see how it ended.'
  • You know what I mean? If it was real history and so I didn't want to ruin the show.
  • All right. Besides the United States, how many countries do not use the metric system today as of 2016?
  • It's really only 0, one, or two other than the United States.
  • Oh gosh. I really box of rocks says zero. So, someone's going to win.
  • Yes.
  • In your face, Eric.
  • I knew it was one or two.
  • I said two. I wasn't even paying attention. Oh, I wasn't paying attention.
  • So, okay. And then Myanmar.
  • All right.
  • Yeah. Cool.
  • All right. Well, Chris just screamed to the lead.
  • Play the eye catcher bit.
  • All right. How many of the seven wonders of the ancient world still exist?
  • Of the ancient world.
  • Rock says zero.
  • Chris is so dumb.
  • At least one.
  • The answer is Eric, who is now in the lead. Only the Great Pyramid in Giza, Egypt, survived the earthquakes and the wars that demolished the others.
  • I I was I feel so dumb. I was like, let me just go through the the game what I can remember.
  • Lighthouse gone. The Colossus gone.
  • I was just going to go
  • Dare to be stupid. My number my number nine.
  • It is a song of a man who is so excited that the hardware store is going to open up.
  • The IP and the mechanisms really do match in this one.
  • It gives you the feeling of you're hiding and searching for Chucky and he'll just jump out and get you at any moment.
References (from this video)
No references stored for this video.
Video xvIRZj5CfBU BoardGameCo Event Coverage at 0:18
video_pk 80550 · mention_pk 196272
BoardGameCo - Ra video thumbnail
Click to watch at 0:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And honestly, I'm not really sure I'm going to be focusing too much on any one specific game. I guess as I see them.
  • My one of my sons loves Armymen. He is. I'm going to have to get a photo later before the day is over because he is going to want to see me near army gear.
  • The crew is actually fantastic. I met them the other night at the um the the the demo the media demo tonight.
  • Memorial 44 to me is luck as to where you can actually go followed by luck as to what you roll. I can deal with one of those two looks both together and I just feel like I don't have the agency I want.
  • Terraria new expansion coming soon. That's the first time I'm hearing of that.
  • This which looks fantastic. I have not seen this properly set up. Bridge or bust. Uh this feels like an insane system. It's based on like it's got to be based on like those video games. I don't know. This feels This feels crazy. Toy factor high gameplay possibly not as much my jam.
  • This has been a light UK Games Expo tour. Next year I hope to do better.
  • Long story short, uh Friday I slept in because of the plane and catching up on sleep. And then Sunday the trains were down. So um between the two I got you I got you uh late on the coverage.
  • This is more intended as like, hey, if you haven't been to UK Games Expo, you want to get a sense of the similarities or differences to other conventions. Hopefully, this gave you a light touring of showing.
References (from this video)
No references stored for this video.
Video oY75qdEK5UI BoardGameCo Review at 17:36:00 sentiment: positive
video_pk 80534 · mention_pk 196246
BoardGameCo - Ra video thumbnail
Click to watch at 17:36:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A great game.
  • Definitely check that out if you haven't already.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey, I'm Alex Rack from Board Game Co.
  • And this is News and Weekend Review, where we go over a variety of news pieces, the videos of the week, the games I've played, the uh games we've covered, all of that and more.
  • So, if you want to see the games I'm excited about at Origins Game Fair, we'll be figuring that out together.
  • I say it together because I haven't actually done any research on this.
  • I am fighting against a cat meowing in the background.
  • What's the person to do?
  • Everyone has the thing that works for them.
  • Now that we've learned way too much about what I do to deal with headaches, let's go ahead and talk about the news and weekend review.
  • The biggest thing is sail south for the Isle of Penguins.
  • I am very excited for this one.
  • Anything for new for Harmonies I am intrigued and excited for.
  • Harmony is a fantastic game.
  • I like the art. I like the art. I like the style.
  • It doesn't tell me a lot about the actual gameplay.
  • So, I I am intrigued to see how that's actually going to play out, but it's going to come with new protected area boards,
References (from this video)
No references stored for this video.
Video p0WcgzMUpLo Neon Gorilla Review at 0:02 sentiment: positive
video_pk 80365 · mention_pk 195500
Neon Gorilla - Ra video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun cat-themed missions like framing a dog or catching mice.
  • Cooperative gameplay.
  • Variable difficulty modes (family to feral).
  • Unique abilities for each cat character.
Cons
none
Thematic elements
  • Cats trying to take over the house while their humans are asleep.
  • a house
Comparison games
none
Mechanics (from transcript analysis)
  • Action cards — Every turn you get to play an action card where you can run around the house and do cat things.
  • Asymmetric Player Powers — Each cat has unique strengths and special action cards.
  • Objective Completion — Players work to complete mission objectives.
  • Set Collection — Players need to pick up supplies to complete mission objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, in this game we are cats who are trying to take over the house while our humans are asleep.
  • So, this is a 50-to-80-minute fully cooperative strategy game uh and that you can play from family mode all the way to feral mode.
  • We have six different kitties. All of them have special strengths.
References (from this video)
No references stored for this video.
Video tFmyhBesT_4 Board Game Critique Top List at 4:39 sentiment: positive
video_pk 80332 · mention_pk 195377
Board Game Critique - Ra video thumbnail
Click to watch at 4:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sneaky tight gameplay.
  • The build phase feels like scoring.
  • Scales well from two to five players.
  • Teaches in about a minute.
  • Makes you sweat.
  • Interaction is a race, not a brawl.
Cons
  • Can get a bit swingy at five players.
  • Loses some tightness at higher player counts.
Thematic elements
  • Recruiting crew or sailing to score destinations.
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose between recruiting crew or using existing crew to sail.
  • Race — Players race to score destinations before opponents.
  • Set Collection — Recruiting crew of matching colors advances on a reward track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're telling you which ones to buy and which ones to leave on the shelf. No filler, no mercy.
  • And we don't agree on all of them, which is the fun part.
  • If it made the cut, what you do messes with what everyone else is doing.
  • No quiet point salads where you barely look up from your own board.
  • Long enough to sink into and feel like a real game. Short enough that you lose, hate it, and demand a rematch on the spot.
  • This is the one I'd grab off a burning shelf.
  • Every character plays like a different game.
  • Learning a new fighter is learning a new game from scratch.
  • The cards do double duty, too.
  • It's my top pick on this entire list, and I'm not sorry about it.
  • One of you is the Nixon White House burying a scandal. The other is the press trying to expose it.
  • Every single card hurts a little to spend.
  • It takes those huge heavy political card games and crushes all that tension into 30 minutes.
  • The asymmetry is the heart of it.
  • The cards are loaded with photos and history. It feels like the era it's about.
  • Skip it if history as a theme leaves you cold. Or if you wanted something breezy, because this one bites hard.
  • So, you're walking a tight rope every round.
  • It's the rare party game that rewards being smart.
  • Buy it if your group likes word games with a real edge.
  • Adam would walk straight past Sky Team to grab Unmatched. I'd do the exact opposite and never look back.
  • Short games are not lesser games.
  • 30 minutes is plenty. Plenty for tension, plenty for a real decision, plenty to feel like a hero or an idiot.
References (from this video)
No references stored for this video.
Video mdfLzYwKu1Q BoardGameBollocks Top List at 3:55 sentiment: negative
video_pk 80015 · mention_pk 193962
BoardGameBollocks - Ra video thumbnail
Click to watch at 3:55 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • It's all we've got in terms of football management economic games.
Cons
  • Not a football game, just formation matching and math.
  • Players can get injured for long periods due to dice rolls.
  • Too long.
  • A pain in the ass.
Thematic elements
  • football manager simulation
Comparison games
  • Superclub
  • Time of Soccer
Mechanics (from transcript analysis)
  • Dice-based injuries — Your players can get seriously injured through the result of a die roll at the end of the game.
  • economic simulation — ended up being an economics snore fest.
  • Formation matching — You're just matching your formation with that of the opponent.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what better time to give you another unbiased list on what football tabletop/board games you should and shouldn't be playing today
  • The worst football game that has ever been made is a game I've hated since I was a kid
  • Subbuteo sucks.
  • If I were you, I'd avoid Subbuteo like the clap.
  • Most, if not all of them, are dog shit.
  • it ended up being an economics snore fest.
  • and that's unforgivable.
  • it's a pain in the ass.
  • Foobie is a very very minuscule dexterity game that I quite like for some weird reason.
  • I actually quite enjoy playing Dribble Fever.
  • assist and by far and away our favorite football board game ever made
  • I love this game to bits
References (from this video)
No references stored for this video.
Video 0xYKMmiorW4 BoardGameCo Analysis at 12:06 sentiment: neutral
video_pk 80037 · mention_pk 194138
BoardGameCo - Ra video thumbnail
Click to watch at 12:06 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
  • Fun.
  • Mindful not to bust sets.
  • Mindful to get maximum scoring for sets.
Cons
  • Wasn't necessarily a keeper.
Thematic elements
  • Tend Universe
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Drafting cards to then graft them.
  • Set Collection — Creating sets to ship away for scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This has become like a sleeper hit for me.
  • It is such a good two-player deduction game is trying to figure out the sequence of asking the right questions faster than your opponent asks the right question.
  • Tranquility to the Scent is still an excellent version of it.
  • It's basically an auto battler, but such a clever auto battler.
  • I do not think it's a forever game.
  • for right now, it has managed to persevere and we'll see how long it lasts.
  • both have a uh I don't want to say permanent because nothing's permanent, but permanent spot in my collection.
  • another easy win.
  • Jungo was definitely a hit for me.
  • that was a solid one that I definitely am happy I picked up.
  • Santorini Pantheon Edition and Arnuk Adventure Chest are easy wins over there
  • Again, another iteration of a system I already have.
  • I like it, but Lana is not my favorite game system.
  • It is good to have, but if I got rid of it, it would not be the end of the world.
  • If I didn't get it, I'd be fine.
  • my kids like it, but my cats like it more.
  • I'm uncertain of the longevity.
  • Waddle is great. I don't think it's a mustave.
References (from this video)
No references stored for this video.
Video 9cl59hPCJqg The Board Game Garden Discussion at 26:21 sentiment: positive
video_pk 79968 · mention_pk 193733
The Board Game Garden - Ra video thumbnail
Click to watch at 26:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool game
  • Feels different from other games
  • Love dice drafting with interaction
  • Love the hidden objectives and speculation
  • Top 100 potential
Cons
  • Hard to figure out player objectives during the game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Players draft dice from a shared pool, with options to purchase others' dice.
  • Semi-Cooperative — Players must deal with 'black dice' cards that negatively impact the board, creating a shared challenge.
  • Set Collection — Collecting dice of specific colors (white, red, yellow).
  • Worker Placement — Players place workers on spots to reveal cards and take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey friends, it is Jenna. What is up?
  • And welcome back to the board game garden.
  • June ended up being a very board game-filled month.
  • I still can't get over the fact that we're still playing trick- taking games that are completely different than all other trick- taking games, but I feel like overall the base game of trick taking works really well with being changed and manipulated in different ways.
  • Oh my goodness, this thing broke me.
  • Remember, you are somebody's reason to smile.
References (from this video)
No references stored for this video.
Video _lWrb_Fyw_M Adam in Wales - Board Game Design Analysis at 27:25
video_pk 79958 · mention_pk 193670
Adam in Wales - Board Game Design - Ra video thumbnail
Click to watch at 27:25 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Event Planning — A series of events are laid out at the start of a round or several turns ahead, and then players have a chance to react to this. Maybe to deal with the event by putting some resources into it to make that event go away or maybe by taking control of that event to ensure that it doesn't happen to them but they can drive that event towards another player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dice are not the answer.
  • Once we introduce this degree of randomness into a game, then all strategic decisions and tactical decisions cease to matter.
  • Dice are the garlic of the game design world.
  • A board game design is only as good as the decisions that a player makes on their turn.
  • Building
  • In a strategy game, we want choices and those choices have to mean something and they have to be fun and and sort of delicious little puzzles for us to solve.
  • So, I I I wonder what you made of this video. Let me know what you think of the video that I've made now, the video that I made back then and the video that I'm making today.
  • Was it interesting to watch me watching it? Was it interesting to hear my updated views on it, or was it distracting?
References (from this video)
No references stored for this video.
Video 0r-V8FiyU04 Rules Teach at 0:16 sentiment: neutral
video_pk 79869 · mention_pk 193466
Ra video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Scores points for pairs formed.
  • Scores points for ranking in each color group.
Cons
  • Actions can score points for opponents.
  • Singles can be whisked away by other players.
Thematic elements
  • high society, elegant ball, dance
  • early 20th century
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players play cards to their area, choosing to play new colors or add to existing ones.
  • Pairing — Players form pairs between two opposing genders of the same color and can invite unpaired individuals from other areas.
  • Set Collection — Players aim to gather the most distinguished crowd of ladies and gentlemen in their dance area.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the early 20th century.
  • This is a card game designed by Sashi and Sashi.
  • It's kind of a weird game that comes in twos.
References (from this video)
No references stored for this video.
Video sO57nnv3H68 Top List at 13:34 sentiment: positive
video_pk 79860 · mention_pk 193441
Ra video thumbnail
Click to watch at 13:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredible two-player game
  • Captures tension and suspense
  • Fast-paced with straightforward rules
  • High variability with different maps
  • Offers a quick hidden movement experience
Cons
  • Host wishes for more maps.
Thematic elements
  • Hidden movement, hunter vs. hunted
  • Tension and memorable moments like a movie
Comparison games
  • Fury of Dracula
  • Mysterium
Mechanics (from transcript analysis)
  • Asymmetrical play — One player hunts, the other tries to survive and escape.
  • Deduction — The hunter must deduce the hunted's location.
  • Hidden Movement — One player's location is hidden from the other.
  • Variable map setup — Different maps provide unique challenges and rule variations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to give you my top 10 casual games, but nothing on my strategy game list can make it on this one, which makes me a little bit sad.
  • It's so strategic this game. So strategic and but it's also casual. See? See what I did? It's strategy and casual. Both of them in here. It's okay. I'm all right. I'll live with it.
  • Those aren't opposites. I mean, something could be strategic and casual.
  • The rules are simple enough for anyone to grasp, right?
  • This is a very elegant martial arts duel with simple rules and the players are going to share the movement cards and you're it's a constantly changing puzzle.
  • I refuse to put this on the strategy list because the str it's not difficult to play.
References (from this video)
No references stored for this video.
Video QR9BPatrgH8 Other at 23:34 sentiment: positive
video_pk 79651 · mention_pk 193192
Ra video thumbnail
Click to watch at 23:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep decision space
  • Interesting theme (bats helping villages)
  • Multiple strategic approaches
  • Different from other games in their collection
  • Purchased used copy after convention play
Cons
  • Can be complex to learn initially
Thematic elements
  • Village management/Bat conservation
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — you're going to spend those, but you kind of want them to be up to certain points because then you're going to get bonuses.
  • feeding mechanism — you still have to be able to feed everybody
  • Optimization — optimization of how to build this as quickly as you can yet in such a way that you can keep everything to the end and use it the best.
  • Population growth — You are trying to pretty much um increase the population of your village
  • Resource Management — You've got different kinds of livestock. You've got fruit that you want to collect.
  • Tile Placement — You have different tiles that you can place different types of um meeples on.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, no more keeping games that are okay. No more keeping games cuz we feel bad that we bought them. No more keeping games because they're not just exactly what we want, but they're close.
  • We are being super brutal and making sure that we have the best collection for us that is possible.
  • This just it's it's like our version of Comfort Food or that book that you're going to pick up every year or two and just keep rereading.
  • The production is amazing. This the gameplay's not there.
  • Um, and again, it's that optimization of how to build this as quickly as you can yet in such a way that you can keep everything to the end and use it the best.
  • We have played 45 games from our collection and that's probably an eighth about an eighth of our collection.
  • And we are at right around 30% of the games have been cold and so I'm happy with that.
References (from this video)
No references stored for this video.
Video RxJud85CoiY Review at 6:18 sentiment: positive
video_pk 78723 · mention_pk 191754
Ra video thumbnail
Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clean and fast feel; minimal setup and quick rounds
  • moments when dice cooperate feel highly satisfying
  • pharaoh track rubber banding provides satisfying tension
Cons
  • experience can feel solitary, with limited direct interaction
  • luck-driven outcomes can undermine some strategic ambitions
  • nile and monument systems can occasionally feel underutilized
Thematic elements
  • dice-driven progression with push-your-luck elements and track-based scoring
  • Egyptian-themed dice puzzle where you manage tracks and forward momentum
  • concise, fast-paced, reward-driven with sharp turn-by-turn decisions
Comparison games
none
Mechanics (from transcript analysis)
  • dice drafting and track progression — Roll a hand of dice, decide what to keep, and advance on four scoring tracks through dice outcomes.
  • luck with structure — The balance between risk and reward depends on roll luck, with moments of clutch synergy when dice align.
  • monuments and civilization scoring — Civilization and monuments add layers that reward broader board presence but can penalize neglect.
  • progress tracking and endgame trigger — Each symbol moves the corresponding track forward; reaching conditions ends the round and tallies scores.
  • the Nile system — A thematic set of tracks (the Nile) influences scoring; flooding the Nile can swing points dramatically.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rhinelander is way meaner than it looks.
  • the rules sound dead simple, but our games kept showing more layers.
  • losing isn't always bad.
  • it's a thinky partnership trick taker with the six of eight.
  • random landmark setup keeps things fresh.
  • the aha moment when you realize scoring can come from loss.
References (from this video)
No references stored for this video.
Video YOUDgCzJB18 Meeple University Playthrough at 4:31 sentiment: positive
video_pk 70062 · mention_pk 240648
Meeple University - Ra video thumbnail
Click to watch at 4:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep civilization-building with multiple strategic paths
  • Beautiful artwork
  • Engaging drafting and simultaneous action mechanics
  • Varied city-states with different advancements
Cons
  • Can be challenging for new players
  • First playthrough may feel lengthy or complex
Thematic elements
  • civilization building with culture, military, economy, and exploration
  • city-states around the modern day greece
  • strategy-driven city-state development with drafting and variable city-states
Comparison games
  • Seven Wonders
  • Hadara
  • Tapestry
  • Cosmos
Mechanics (from transcript analysis)
  • Advancements and milestones — purchase advancements and race to milestones with end-game glory multipliers tied to wreaths
  • Dice Rolling — two dice determine which actions (0-6) are available each round
  • Dice-driven actions — two dice determine which actions (0-6) are available each round
  • Drafting politics cards — players draft politics cards at the start to shape strategy
  • Event and round resolution — round events and end-of-round resolutions affect scoring and bonuses
  • Knowledge tokens and exploration — gaining knowledge tokens and performing explore actions to gain benefits
  • Resource Management — spending citizens and drachma to cover differences when assigning actions
  • Simultaneous action selection — players choose actions simultaneously with dice, resolved by the lowest die first
  • Simultaneous Actions — players choose actions simultaneously with dice, resolved by the lowest die first
  • Track Advancement — purchase advancements and race to milestones with end-game glory multipliers tied to wreaths
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a good civilization building game
  • i love the beautiful artwork
  • it is absolutely gorgeous
  • this game sounds pretty good
  • this is a track building game you can see
References (from this video)
No references stored for this video.
Video GkVlhkV-TtU Preview at 0:02 sentiment: positive
video_pk 69736 · mention_pk 166427
Ra video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very diverse game modes (solo, 2-player, high player count)
  • Awesome artwork
  • Rich lore and storytelling
  • Tactical combat and strategic choices
  • Challenging solo mode
  • Good for indie publishers making unique games
Cons
  • Mechanics of the 'Thief' card are not clearly explained
  • Companion cards may not be backward compatible with the solo version
Thematic elements
  • Conquering foes and scoring points
  • Barbarian-esque post-apocalyptic style
  • Storytelling in the solo mode
Comparison games
none
Mechanics (from transcript analysis)
  • Battle lines — A front and back battle line system where the back line becomes the front line when the front is depleted.
  • Card Play — Utilizing various cards like Health, Strike, Shield, Lightning Bolt, Potions, Divine Aid, Reinforce, Fire Blast, Grave Robber, Fear, Assassin, Retreat, and Changeling.
  • Combat comparison — Comparing attack, strength, and health to deal one damage at a time to opponents.
  • random events — Quests or objectives can be random events that strengthen foes or provide tactical disadvantages.
  • Unit grouping — Grouping warriors together for more powerful attacks.
  • upgrades and equipment — Marketplaces allow spending coin to upgrade and equip heroes.
  • Victory Points — Defeating opponents grants victory points, with the first to a certain number winning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I likeed the game enough that I wanted to continue showing it off in a variety of ways to give you the audience as much information about it as I possibly could
  • if you're not able to seal the deal so do you risk using some of your characters maybe doing a wulus attack and guaranteeing that your character will die losing one of your Frontline Squadron but you'll get those victory points
  • This is also an important strategic part of the game cuz you can decide where you want to use your early game resources and how you want to position them around the board
  • I selfishly would love to see them do very well I'd love to see them succeed because they're making good games and I think people especially Indie Publishers that are trying to make good games trying to make things that are weird that you don't usually see on the market I think they should succeed in our industry
  • get out and play some games
References (from this video)
No references stored for this video.
Video 9UaMrh3nEvo Top List at 3:28 sentiment: positive
video_pk 69714 · mention_pk 166363
Ra video thumbnail
Click to watch at 3:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immensely fun
  • Simple concept based on mathematical principles
  • Thematic overlay adds flavor
Cons
  • Requires careful consideration of tile usage
Thematic elements
  • Using sun tiles in an auction to collect sets of tiles for points.
Comparison games
none
Mechanics (from transcript analysis)
  • auction/bidding — You will be using your sun tiles on a variety of different tiles. Raw tile is exposed, there'll be an auction you have to use one of these Sun tiles and take another one.
  • Set Collection — Once you collect these tiles it's a general set collection type thing where you'll be getting different points for different types of things that you collected.
  • tile drafting — Take another one right so you have to think very carefully about which Sun tile you are going to use at what point in the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if your super duper favorite board game isn't on this list then that's because a we ain't played it or B we think it's complete and out of [__]
  • the fact that it's so chaotic and so unpredictable it's wildly unbalanced
  • it's one of the most lavishly produced games ever made made
  • it's just an enjoyable Euro style romp in the Uwe Rosenberg fashion
  • it's a stripped back auction game that is immensely fun
  • the thing injects a novel twist into the genre
  • ethnos is a fast paced set collection area control game that whilst it looks like a dog [__] it plays really well
  • it sort of straddles the void between classic sterilized Euro and a sort of thematic experience
  • roll and move shouldn't really work for some reason formula D manages to pull it off
  • it's got a host of different personal cards or event cards that you can use billions of them
  • each player is going to have a take control of a personality it's going to give you absolutely stunning game breaking ability
  • we still love playing the Voyages of Marco Polo cuz it's [__] awesome
References (from this video)
No references stored for this video.
Video jSk4ZLEiCew Top List at 11:53 sentiment: positive
video_pk 69571 · mention_pk 166110
Ra video thumbnail
Click to watch at 11:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliant piece of design
  • Great game arc and dynamic strategy shifts
  • Allows for tactical depth and anticipating opponent's moves
Cons
  • Placement might be controversial as it's highly revered
  • Requires careful thought and can lead to analysis paralysis (AP)
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action economy — Players have two actions per turn: take an opponent's piece, and then either take another piece, do nothing, or bolster a piece.
  • Bolstering pieces — Players can choose to bolster their own pieces by stacking them on top of another own piece, making them harder to capture.
  • Piece capture — Players must take an opponent's piece on their turn. Any piece can take any other piece by moving along an axis.
  • Set collection objective — The objective is to eliminate all of one type of opponent's piece, starting with the rarest.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hopefully you have enjoyed the video as much as I've enjoyed playing these fantastic abstract strategy games I highly recommend checking them out all of them out actually if you um if you do uh enjoy abstract strategy games
References (from this video)
No references stored for this video.
Video 6f4qcjrgSDY Rules Teach at 0:06 sentiment: positive
video_pk 69552 · mention_pk 166075
Ra video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nice twist on war games
  • Classic artwork that fits the theme
  • Easy to understand iconography
  • Long-term strategy and short-term tactics make it fun
  • Last round battle is always exciting
Cons
none
Thematic elements
  • Maximizing influence, forging alliances, and planning betrayals to dominate Classical Greece
  • Classical Greece preceding the Peloponnesian War
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players vie for control of territories and cities on the map of Greece.
  • Dice Rolling — Dice are used for various resolutions, including negotiation, conflict, and gaining control of cities.
  • Influence track — Players track their influence using a prestige track on their City Board.
  • Resource Management — Players use resources like wheat, wood, and copper to develop their city, build buildings, and recruit units.
  • Set Collection — Players gather military tokens throughout the game for the final battle.
  • Variable player powers — Influential figures have different attack values, terrain types, and special abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And as always if you like it back it subscribe now to our channel to stay in the loop if you like our work help us continue by sharing the channel to your gaming group thanks for watching and have Happy game
References (from this video)
No references stored for this video.
Video n0W4uGXbDag Discussion at 0:11 sentiment: positive
video_pk 69513 · mention_pk 166040
Ra video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really like it
  • One of my favorites in the whole set
Cons
none
Thematic elements
  • Mad scientist trying to get as close to zero as possible.
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — It's a trick-taking game. Trying to get as close to zero as possible in all four suits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're all mad here because it's p of Games Week here at Ryan Bethany board game reviews I have some games Bethy has some games and we're comparing them to see who chose the better picks
  • it's clearly better than Beth's picks
References (from this video)
No references stored for this video.
Video rgpPA-uder0 Analysis at 2:37 sentiment: positive
video_pk 69350 · mention_pk 165813
Ra video thumbnail
Click to watch at 2:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Works well as a two-player game
  • Considered one of the best auction games
Cons
none
Thematic elements
  • Civilization building and development
  • Ancient Egypt
Comparison games
none
Mechanics (from transcript analysis)
  • bidding/auction — Described as 'one of the only bidding games' and 'one of the best auction games'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's flawless I can't really find a single thing I don't like about this kind of bidding a little tile placement game
  • the economy is so fantastic as you are swapping meeples between all the players
  • one of the best auction games of all time by the great Dr Reiner Knizia
  • for me this is like Perfection
  • this one um it's a simple little uh root building Style game trying to connect things together
  • the game is so perfectly designed in terms of how clean it is
  • it's so lightning fast and you only looking at about 15 minutes to play this one at two which is a really good return on investment
  • it's actually a really cool racing game it's more on the familyfriendly end of the spectrum
  • I do like this game I definitely appreciate it maybe more than I like it
  • my only issue is that I think is a bit long and the pacing is a little bit off
  • the game seems to just delve into pure chaos where you can't really predict what anyone's going to do
References (from this video)
No references stored for this video.
Video rWet8Ys8cK8 Discussion at 5:30 sentiment: positive
video_pk 69286 · mention_pk 165716
Ra video thumbnail
Click to watch at 5:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hidden Gem of 2024.
  • Cool game.
Cons
  • More fighting means more points to opponent if you lose.
Thematic elements
  • Chicken style card game
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — wielding on yourself to to have the most of a certain type of card in your hand
  • Dice Rolling — the value of these cards changes based on these dice that are rolled
  • Push Your Luck — try and drop out of the round or you can keep on fighting to be the last player remaining
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everybody and welcome to another edition of board games hitting my table
  • this is where I take a look at all of the games that I have played over the last couple of weeks this episode covering the second half of February 2025
  • so that's it really that's all of the games that I have uh played hopefully something on here has has caught your attention and uh you've enjoyed the video if you have please be sure to hit like And subscribe to the channel and check out my other content too and for everybody else I'll see you next time on chairman of the board but what
References (from this video)
No references stored for this video.
Video s0ZnBifUVoQ Rules Teach at 2:22 sentiment: mixed
video_pk 67906 · mention_pk 164183
Ra video thumbnail
Click to watch at 2:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Low-maintenance bot that is easy to manage.
  • The solo mode is clear and easy to run.
  • Customizable difficulty for the bot and attacks.
  • The game offers a challenge, especially with harder attack cards.
  • The game feels punishing but rewarding if you manage defenses well.
  • The mechanics blend well, creating thematic gameplay.
Cons
  • The game can be brutal and unforgiving, especially in the solo mode with hard attack cards.
  • Losing significant points due to undefended regions can be devastating.
  • Money can be tight, making certain actions difficult to perform.
  • The difficulty of the hard attack cards can be overwhelming for new players.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose from a limited set of actions each turn, often using action discs.
  • Area Majority — Players compete for control or presence in regions to score points or gain benefits.
  • Bot Play — A low-maintenance bot controlled by cards dictates the opponent's actions.
  • Card Drafting — Players or the bot select cards that determine actions or game events.
  • Combat — Players defend against nomad attacks by building walls, towers, and soldiers.
  • Dice Rolling — Dice are used to determine which bot card is activated.
  • Engine Building — Players build up their abilities and resources over the course of the game.
  • Objective Cards — Players have secret objective cards that grant points for achieving specific goals.
  • Resource Management — Players gather and spend resources like wood, stone, and rice.
  • Set Collection — Players collect jade figurines and potentially other sets for points or abilities.
  • Track Advancement — Players move markers along various tracks (palace tracks) to gain benefits or score points.
  • Worker Placement — Players use action discs to send workers to different regions to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The solo game is a Paul friendly solo mode.
  • The strength of the attacks here was just absolutely punishing.
  • If you like a really hard game, then play it on the difficulty level that I've played today and you will find it a big challenge.
References (from this video)
No references stored for this video.
Video 1TUTiA6BTco Top List at 3:50 sentiment: positive
video_pk 67883 · mention_pk 164153
Ra video thumbnail
Click to watch at 3:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very fun little game.
  • Comes in a very small package.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Players collect cards from tricks to balance their score towards zero.
  • Trick-Taking — Some tricks are positive or negative, and players collect cards from tricks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tricktaking is like in the soil. It's in our in our DNA. It's in our our very soul.
  • So, you're trying to play cards in the right order, but you don't know what everybody has.
  • It is so stressful, but in like the most fun way possible.
  • It's half the reason why we're married.
References (from this video)
No references stored for this video.
Video ld2NeJYQ2gc Review at 0:07 sentiment: positive
video_pk 67802 · mention_pk 164069
Ra video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very easy to learn and accessible.
  • Lots to consider and think about during play.
  • Theme is well integrated with mechanics.
  • Positive player interaction through passing sticks.
  • Dynamic board state that changes each round.
  • Color-coding helps manage cognitive load.
  • Flexible scoring options.
Cons
  • Can be a challenging puzzle to solve for a perfect layout.
  • Dice availability can be uncertain, leading to the need to mitigate unwanted dice.
Thematic elements
  • A culturally significant Indian dance event, the Raaz dance
  • India
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players select cards from their hand to choose an action corresponding to letters A through F.
  • Area Control/Influence (implied) — Choosing action spaces can influence devotion points gained, especially when multiple players choose the same space.
  • Dice Drafting — Players draft dice which represent dancers, to be placed on their player board for actions and scoring.
  • Push Your Luck — Deciding whether to claim devotion cards early for fewer points or wait for a larger score, while monitoring other players.
  • Route Building (implied) — Leveling up tracks on the player board can make certain scoring elements worth more points.
  • Set Collection — Collecting dice, sticks, and swatches of specific colors and numbers to match dancer requirements for scoring.
  • Variable player powers — Powers can be gained from the love match track and potentially from devotion cards, allowing for unique actions or bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It really does. That is an incredibly nice touch that you probably can't appreciate until you're sitting at the table and playing this.
References (from this video)
No references stored for this video.
Video aVLyOTq1QY4 Review at 0:09 sentiment: positive
video_pk 67692 · mention_pk 163874
Ra video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Bright and engaging gameplay.
Cons
none
Thematic elements
  • Creating stained glass windows of dazzling beauty.
  • null
  • null
Comparison games
none
Mechanics (from transcript analysis)
  • Betting — Players "must bet on the number of tricks you'll take during play."
  • Deduction — Players must "work out based on what you see in the other players hands what you might have in your own hands."
  • Hand Passing — The hand of cards are passed to the player on the left at the beginning of a round.
  • Hidden Information — Players are "not knowing the exact values of your cards. Only your opponents will be able to see the fronts of your cards."
  • Trick-Taking — L is a trick-taking card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As a master glass worker, you're going to be competing with your piece to create stained glass windows of dazzling beauty. Combine the different colors, sizes, and light to outshine your opponents.
  • It's pretty bright.
References (from this video)
No references stored for this video.
Video tdE50o7G-DQ News at 0:52
video_pk 67585 · mention_pk 163728
Ra video thumbnail
Click to watch at 0:52 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players place cubes on monument spaces, with points awarded for columns with cubes and for having a certain number of columns.
  • Dice Rolling — Players roll five dice and use the symbols rolled to go up on different tracks.
  • Set Collection — Players aim to mark spaces on tracks by rolling specific dice combinations.
  • Take That — Rolling four or five raw dice allows the player to choose a punishment for all other players, such as removing cubes or moving markers down tracks.
  • Track Advancement — Players use rolled symbols to advance on various tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tantrum House crowdfunding conipion.
  • Raw the Dice game and Rhinelander.
  • Now we're going to give you a quick overview of both of these games.
  • Just like in the original game, once RAW reaches the end of the track, the epoch ends and the board is scored.
  • Disaster strikes, meaning you get to determine the punishment for all the other players.
  • Rhinelander is an area influence game for two to five players.
  • It was one of Canitia's most elegant designs, except for the fact that they didn't like it at certain player counts.
  • The way the deck works in the game is that you'll play cards until you draw up to the joker and then you'll reshuffle the deck immediately.
  • And so there's a lot of strategy just in holding on to cards so that other people can't get them.
  • There were lots of little strategies like that that I didn't see coming when I sat down to play the game.
  • That is the main way to score points in the game.
  • Really interesting stuff.
  • 25th Century does a really great job of putting together some really nice packaged games.
References (from this video)
No references stored for this video.
Video BElbFv9Brjo Rules Teach at 0:03 sentiment: positive
video_pk 67238 · mention_pk 163209
Ra video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to play solo.
  • Not a lot of complexity.
  • Pleasant game.
Cons
none
Thematic elements
  • planting trees
Comparison games
none
Mechanics (from transcript analysis)
  • Area Adjacency — Trees must be planted next to a lake or an existing tree. For the first shape, it must be adjacent to the lake.
  • Dice Rolling — The game involves rolling dice to determine shapes to draw on a sheet and which trees to plant.
  • Drawing — Players draw shapes on their sheet to plant trees.
  • Objective Fulfillment — Completing rows grants additional lakes. Filling all squares gives bonus points.
  • Pattern Building — Players draw shapes to fill squares on their sheet, with adjacency rules for placement.
  • Set Collection — Scoring involves finding the largest connected group of a specific tree type.
  • Variable player powers — Players can use power-ups to modify dice rolls (+/- 1).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi everyone, Danielle here.
  • Orman. This is a rolling plant game um that will be coming to Kickstarter, so I'm previewing it for you.
  • Basically in this game you will be rolling dice to determine the shapes you will draw on your um sheet to plant trees and the dice will also be used to tell you which plants uh which trees you will be planting in your sheet.
  • So, the lakes are very very important.
  • And then the last two things you will score on will be if you completed every single square in your map, you'll get um plus 10 points.
  • So it's kind of a beat your own score.
  • but I think there's a very pleasant role in plant game.
  • So, you're not always going to be forced to plant a tree every single turn. You might actually want to use um pairs to draw that lake because the lakes are so important in the scoring.
  • Well, thank you so much for watching. This is a quick overview of Orman. I hope you enjoyed it.
  • If you're not already subscribed, please do consider subscribing. A like or a comment is also always appreciated. And happy gaming.
References (from this video)
No references stored for this video.
Video xLjUcdQv4nk Review at 0:11 sentiment: positive
video_pk 67251 · mention_pk 163214
Ra video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Seems simple and easy to teach but has more strategy than expected.
  • Creates more and more powerful columns with cards as the game goes on.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card drafting/market — Players can buy cards from a market using seeds. Character cards provide upgraded benefits, and Mask cards provide endgame scoring conditions.
  • Monala system — Each turn, the player picks up all the energy seeds under one card and drops them off one by one. When the last seed is placed, all the cards in the column where the last seed was dropped are activated.
  • Resource Management — You have to give up seeds to buy cards, which will affect your Monala setup.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love a game that seems simple and easy to teach, but once you dig into it, it has a lot more strategy than you're expecting.
  • So, it's a lot about planning ahead and setting yourself up so you can land on a great column of cards and get all of the benefits.
References (from this video)
No references stored for this video.
Video FQYn6l56t-o Update Vlog at 27:40
video_pk 67053 · mention_pk 163036
Ra video thumbnail
Click to watch at 27:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • variety is the spice of life
  • i live inside boxes my brain has a hard time getting out of them
References (from this video)
No references stored for this video.
Video y8VfoFQeCKc Playthrough at 0:17 sentiment: positive
video_pk 66832 · mention_pk 162632
Ra video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging narrative with choices and consequences.
  • Satisfying progression through gaining XP and leveling up.
  • Humorous and sometimes absurd interactions.
  • Dynamic event system that keeps gameplay interesting.
Cons
  • Steep cost for items and actions can be a challenge.
  • Some mechanics are complex or require careful tracking.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players draw and play cards that have specific effects or requirements.
  • Combat — Situations where players must fight or subdue opponents.
  • Dice Rolling — Dice are rolled to determine the success or failure of actions.
  • Inventory management — Players manage items in their inventory, such as maps or clothing.
  • Leveling up — Characters gain experience points (XP) and can level up.
  • NPC interaction — Players interact with non-player characters to receive information, quests, or items.
  • questing — Players undertake quests, such as finding specific items or delivering messages.
  • Resource Management — Players manage resources like 'RP' (likely action points) and stamina.
  • Skill checks — Characters attempt actions that are resolved by comparing a stat to a target number, often with dice rolls.
  • Trade/Commerce — Players buy and sell items, such as clothing or wine.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I stole this map and I do too know how to read it.
  • Highway to the danger zone.
  • You almost went to a 20, you idiot.
  • I bet you it's a I bet you it's a [__] uh an ability like the Hardy.
  • Swift as the wolf.
  • You nick the map and speed off swiftly.
  • I just get naked in the middle of the store.
  • I worked hard on it.
  • Beyond the furthest star, my heart has leapt to sky.
  • As soon as I want you, just come take my knickers off.
  • It's actually a QR code to a video they ended. My god, what the [__]
  • I watched the most cringiest hint ties so you don't have to.
  • It's like the only way to win America's Got Talent is just to say that your parents died and you wrote some generic ass.
  • Give me more squills. We set you guys up. That's that's that's like a twofer to me.
  • Turns out Clar's like He likes to watch.
  • His dick Well, he's old. His dick don't work.
  • It'd be really funny. It's like, yeah, we go to this establishment and we get interrupted by Rage Shadow Legends.
  • I'm surprised I knew the word uncloth.
  • It's a sex thing.
  • I don't care. No, I literally talked about every single type of wine and those were the names of the wines.
  • I literally talked about every single type of wine and those were the names of the wines.
  • It's not al.
  • I hate wine. Um cuz normally I don't know cuz beer quenches my thirst.
  • We're talking a winery for five [__] years.
  • The most powerful ledger man in Eastgate. He's a fool and a boar.
  • With that, she disappears into the crowd. Crowd of two people.
  • Purple eyes, huh? Wonder if that like what that entails.
  • Kiny boasts to his friend about all his latest exploits and dubious business deals.
  • I want 70. I've never I want 70%. Not 60. Not not 80. I want 70%.
  • I'm skimming off the city ledger to power it.
  • She said northwest part of town, which would be that way.
  • I mean, we might we might getting this to level up when we kill this guy.
  • You want to hand me the 22?
  • There's no blood on the floor where foot Yeah, Where her foot got foot got stabbed.
  • So, that's there.
  • She's like, I definitely got a back door you can enter.
  • Come on. What do you mean? My butthole.
  • Oh, my butthole, boy.
  • You better be sucking my dick for [__] rent money.
  • Yeah, that's funny.
  • Zephy the Peacemaker.
  • I love Peace with all my heart, and I don't care about how many men, women, and children I have to kill to get it.
References (from this video)
No references stored for this video.
Video fz2_58p9H9M Unboxing at 0:03 sentiment: positive
video_pk 66740 · mention_pk 162547
Ra video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Different outcomes based on card draws.
  • Not a one and done type of game.
  • Upgraded components available (all-in pledge).
  • Relatively easy to read rulebook.
  • Modular setup for cases.
  • Randomly placed tokens (basic and clue) add uncertainty.
  • Player boards provide a run down of the order of operations.
  • Fate cards can be manipulated for skill checks.
  • Ways to bring locations back to the light side.
  • Upgraded acrylic tokens.
  • Miniatures available for characters.
  • Expansion adds to the game.
Cons
  • Solo play requires controlling two characters.
  • The board is long and big.
  • Basic and clue tokens have the same back, making random placement tricky without seeing.
  • Some fate cards can be bad.
  • Damage can cause ongoing negative effects.
  • Some skill cards have limited uses.
  • Not enough room in the base box to sleeve all cards.
Thematic elements
  • Solving a case
  • LA
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building/Token Drawing — Clue tokens and basic tokens are drawn randomly from bags, and their backs are the same, creating uncertainty.
  • Campaign play — The game can be played as a one-shot or as a campaign with lingering effects.
  • Card Drafting — Players draw fate cards to help with skill checks, and can redraw them at a cost.
  • cooperative play — Players work together to solve a case.
  • Hand Management — Managing skill cards, some of which have limited uses.
  • Modular Board — The board setup is different based on the type of case.
  • Push Your Luck — Drawing fate cards for skill checks and potentially drawing multiple cards, with wild cards allowing further draws.
  • Set Collection — Gathering clue tokens is necessary to solve the case.
  • Variable player powers — Each investigator has unique abilities and skill check proficiencies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a cooperative adventure game where you're trying to solve a case.
  • Cool thing about this game is it could be each time you play a case, it could have different outcomes based on the cards that appear in the game.
  • it's not just a one and done type solve the case type game, which is really a cool thing for me.
  • This is not a deduction game. This is a story-driven cooperative adventure where we're going to gather clues and apply them for the case and suspects in the case.
  • the board here is the board. It is split into four different sections.
  • It is way more beneficial than if it's in the dark side.
  • Each investigator is going to be doing two actions.
  • the key to the game.
  • This is really cool game with a lot of tool cool things going on, and being able to mitigate things while still being able to hopefully succeed as yourself.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 151–200 of 416
Game Deep Dive