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Avalon: The Riven Veil

Game ID: GID0452126
Game Info
Year
2025
Players
1-4
Age
14+
Playtime
90 min
Complexity
3.3/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
How this game feels to play
Description

Arthurian area-control game where players vie for dominion over a mythic landscape torn by magical conflict

Description

Arthurian area-control game where players vie for dominion over a mythic landscape torn by magical conflict

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 30
This page: 30
Sentiment: pos 24 · mix 1 · neu 2 · neg 0
Mentions per page
Showing 1–30 of 30
Video NF54BWpXMTo Board Stupid Review at 0:04 sentiment: positive
video_pk 151357 · mention_pk 425011
Board Stupid - Avalon: The Riven Veil video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tremendous example of the area control genre
  • Deep thematic game
  • Fantastic production quality (minis, player boards, art)
  • Highly interactive gameplay
  • Asymmetric factions add significant depth and flavor
  • Thematic immersion is spectacular
  • Discovering artifacts adds value to areas
  • Difficult decisions regarding card play and objectives
  • Scoring points through various means (area control, artifacts, prophecies)
  • Excellent design that stands on its own while referencing other great games
  • Game stays on the table and is highly replayable
  • Worth the wait and the cost
  • Considered a 'certified banger' and a potential game of the year contender
Cons
  • A lot of rules interactions and numerous ways to play can require clarification
  • Some terminology and rules interactions need clarification, though forums and designers help
  • Setup can be a bit longer with all the 'fancy stuff'
  • Not suitable for players who prefer to play their own game without interaction
  • Can be 'spiky' with direct player conflict
  • Game might feel a bit repetitive if not playing with asymmetric factions
  • Player count of 3 is recommended for the game to truly shine
Thematic elements
  • Discovering relics, beasts, and heroes of Avalon to defeat opponents
  • Arththeran legend, the mists of Avalon
Comparison games
  • Blood Rage
  • Ankh
  • Rising Sun
  • Inish
Mechanics (from transcript analysis)
  • Area Control — Players compete for control of territories on a circular map, with points awarded for controlling regions.
  • Card Drafting — At the end of each round, players pick two cards from a shared pool to replenish their hand.
  • Hand Management — Players manage a hand of cards to perform actions like deploying troops, building fortifications, and moving units. Cards have costs, and players score points for cards left in hand at the end of a season.
  • Modular Board — The map tiles are shuffled and revealed, and the board resets between seasons, with fortresses locking down areas.
  • Objective Fulfillment — Players can score points by completing 'prophecies' or quests that come out each season.
  • Push Your Luck — Used in the combat phase, where players can commit cards to boost their battle power, drawing additional cards up to a limit, risking going 'bust' and losing bonus points.
  • Set Collection — Players can collect relics and beasts, which provide bonuses and points.
  • Variable player powers — Factions have unique abilities, and the game can be played with asymmetric powers for each faction, adding significant depth.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the path to the Holy Grail. I promise.
  • It's a game that will stay on my table.
  • This is 100% a certified banger.
  • This might be a game of the year contender.
  • It feels King Arthur and the all the all the Avalon is the legend or the all the legends. It just like absolutely perfection.
References (from this video)
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Video d7jPzTeib2Q BoardGameGeek Top List at 22:57 sentiment: positive
video_pk 151353 · mention_pk 425008
BoardGameGeek - Avalon: The Riven Veil video thumbnail
Click to watch at 22:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sick miniatures with translucent plastic
  • Cool and thematic board changing mechanics
  • Victory point scoring appeals to Euro game preferences
  • Interesting card play
Cons
  • Not typically their preferred game genre
Thematic elements
  • King Arthur vs. Mordred aftermath, area control, exploration in a magical, monster-filled realm.
  • Post-Arthurian Britain, a mist-shrouded land
  • Faction-based conflict with a scoring objective
Comparison games
  • Oathsworn
Mechanics (from transcript analysis)
  • Area Control — Players take over each other's areas.
  • Combat — Implied through area control and factions fighting.
  • exploration — Exploring the board and discovering weapons and beasts.
  • Monster Companions — Players can bond with 'crazy beasts'.
  • variable board state — The board changes unless players place settlements to keep areas static.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is what is decided by you. What are you interested in
  • What are people indicating as being interested in? So interested in demoing it buying it if it's available.
  • This is the list of the 10 games that y'all are the most interested in.
  • I love the idea of surprise shipment they're saying ah there's one more thing you know and so it's just like ah that's great.
  • As as all the children do, yes.
  • I love an art kind of theme and everything and one celebrating an artist it just seems like really interesting and and kind of right up the Veer's alley and of course right up Danny Garcia's alley
  • It's a great problem to have.
  • This is an adaptation of a video game which is of course an adaptation of an erotic novel.
  • Yeah, a whole bunch of games. It's a pretty cool team.
  • I just love hearing about people's interests.
  • Do check it out. They do BoardGameGeek does these previews for most of the major conventions uh and it's really, really useful
References (from this video)
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Video -kXZ3BSlffY The Broken Meeple Review at 0:57 sentiment: mixed
video_pk 128746 · mention_pk 366220
The Broken Meeple - Avalon: The Riven Veil video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Gorgeous appearance and artwork.
  • Engaging and central card system with tense decisions.
  • Customization through artifacts and beasties.
  • The push-your-luck combat mechanic is fun.
  • The game becomes excellent with a familiar group and full options enabled.
Cons
  • Requires significant table space.
  • Large amount of iconography and terminology makes it hard to teach.
  • Numerous niche rules and edge cases to remember.
  • Too many customizable variants can feel unfocused.
  • Deterministic combat is boring.
  • Ineffective catch-up mechanics.
  • Game length can be excessively long.
  • Not new player friendly.
  • The two-season mode feels like a gimped version of the game.
  • The board setup for fewer players feels awkward.
  • Region names are difficult to pronounce and refer to.
  • The victory point track seems exaggerated.
Thematic elements
  • Arthurian
Comparison games
  • Oath Sworn
  • Blood Rage
  • Rising Sun
  • Old King's Crown
  • Power Grid
  • Hegemony
Mechanics (from transcript analysis)
  • Area Control — Players place units on a map and battle for victory points in different regions.
  • bidding — Players can bid on acquiring beasties to aid them in battle.
  • Card Drafting — Players simultaneously choose cards from their hand to play for actions or combat.
  • Hand Management — Players must manage their hand of cards, considering their cost to play and their use in various game phases.
  • Push Your Luck — A core mechanic in combat where players draw cards to increase their battle strength without exceeding a declared limit.
  • Set Collection — Collecting artifacts and beasties can provide bonuses and customization.
  • Variable player powers — Factions can have unique player powers that significantly alter gameplay, though this increases complexity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have no quarrel with you, good knight, but I must cross this bridge.
  • Then you shall die.
  • Now stand aside, worthy adversary. I've heard worse.
  • You liar.
  • Come on, you pansy.
  • All right, we'll call it a draw.
  • Get on with it.
  • I don't know my Arerian law. I don't know who these guys are. You know, somebody else could tell me in the comments maybe.
  • It is difficult to know what is exactly in my hand.
  • Of course.
  • Please excuse the crudity of this model. I didn't have time to build it to scale or to paint it.
  • I mean, crying out loud. It, you know, you cannot play player powers of new players. It's physically impossible.
  • Yeah, but your scientists were so preoccupied with whether or not they could, they didn't stop to think they should.
  • All right, we call it a draw.
  • And there was much rejoicing.
  • Yay.
  • I mean, not exactly an epic confrontation, is it?
  • I mean, [laughter] not exactly an epic confrontation, is it?
  • Am I so out of touch?
  • No, it's the children who are wrong.
  • YOU LOSE. GOOD DAY, SIR.
  • Is I mean, seriously, I mean, is this meant to be arian or is it meant to be Welsh? I'm not entirely sure, but
  • crazy gibberish.
  • It's like, come on. on. I mean, I sound like I'm talking like bloody um, you know, Tasmanian Devil every time I try to pronounce these.
  • Whoopde-doo.
  • Come back here and take what's coming to you. I'll bite your legs off.
  • Could we take a break for a while? It appears my intelligence circuits have melted.
References (from this video)
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Video PYTjwKOVqUs Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 121913 · mention_pk 350807
Board Games UnLocked - Avalon: The Riven Veil video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic game with a tight-knit, unique, yet familiar area control design.
  • Super fun to play and not insanely long.
  • Gorgeous to look at with unique variety within playable factions.
  • Highly customizable setup options allow tailoring the game to the group's desires.
  • The dynamic board that reseeds each round keeps the game fresh.
  • The combat system with its push-your-luck element is unique and engaging.
  • Overproduced to hell with a hardback rulebook, gold-inlaid edges, and foiled cards that don't curl.
  • Every card is unique, offering distinct abilities and strategies.
  • The colors of cards matter, and players can choose which deck to draw from.
  • Artifacts and monsters add strategic depth.
  • Multiple ways to gain victory points and different win conditions.
  • Highly asymmetric factions provide distinct playstyles.
  • Excellent storage solutions in the box.
  • Streamlined nature, not feeling like an older game.
  • Not difficult to set up, tear down, or teach.
Cons
  • Does not work well at two players; shines with three or four.
  • In a two-season game, players may not get their full faction kitted out with artifacts and monsters.
  • The amount of icons on cards can be a barrier to entry for new players.
  • The purpose of the divider card in card play is unclear to the reviewer.
  • The tiles can bow slightly, which is annoying.
Thematic elements
  • Arthurian legends
Comparison games
  • Oathsworn
  • Blood Rage
  • Rising Sun
  • Root
Mechanics (from transcript analysis)
  • Area Control — The core genre of the game is described as 'dudes on the map' area control.
  • catch-up mechanism — An optional catch-up mechanism is available that awards points to players based on their position on the influence track relative to the leader.
  • Hand Management — Players select and play cards from their hand, often discarding other cards to pay for the action.
  • Influence track — Players gain influence, which can lead to rewards like Excalibur and impacts catch-up mechanics.
  • Modular Board — The land of Avalon is shrouded in fog, and exploration is required to reveal tiles, which are then reseeded and shuffled each round, making the board dynamic.
  • Push Your Luck Combat — Combat involves a push-your-luck element where players can draw cards to increase their strength before a 'bust' threshold.
  • Set Collection — Collecting artifacts and monsters contributes to a player's capabilities and strategy.
  • Variable player powers — Each playable faction is unique, with asymmetric options that make them wildly different.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And surprisingly, this game is fantastic.
  • They really kind of fine-tuned this thing to just be super fun to play, not insanely long, gorgeous to all hell.
  • It is gorgeous and this is the first game that I have played that had a hardback rulebook.
  • It is such a cool system, but I can see some people not liking it.
  • It gets a 10 out of 10 for me.
References (from this video)
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Video uGYvDdhYs_8 The Broken Meeple Analysis at 48:20 sentiment: neutral
video_pk 120562 · mention_pk 343634
The Broken Meeple - Avalon: The Riven Veil video thumbnail
Click to watch at 48:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • So far it's fine.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — This one is basically an area control game with a card system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The person is smart. People are dumb, ignorant, crazy animals, and you know it.
  • It's just another Pandemic.
  • The eggs on the birds with the goals just seem a little bit too paramount, you know, if you don't have those, you're pretty much losing the game and so the game becomes entirely about that.
  • There's no game coming out at the moment that I am hyped over seeing.
  • Games aren't as exciting as they used to be anymore.
References (from this video)
No references stored for this video.
Video dGeN0jFAdG0 Meet Me At The Table Unboxing at 0:04 sentiment: positive
video_pk 107142 · mention_pk 310184
Meet Me At The Table - Avalon: The Riven Veil video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Asymmetrical factions offer replayability.
  • Modular board setup ensures a different game each time.
  • Multiple ways to score points.
  • Card-driven strategy provides depth.
  • Upgraded components enhance table presence.
  • Expansion adds more content and integrated components.
Cons
none
Thematic elements
  • Artherran
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Mentioned as a core mechanic of the game, involving controlling different areas on the board.
  • Card Drafting — Mentioned as players draw from different decks (deploy, move, settle, battle plan) and use cards strategically.
  • exploration — Described as a mechanic where players explore areas of the game board.
  • secret bidding — Described through the mechanic where players commit a number of cards for betting, with the number not being revealed until all players have committed.
  • Set Collection — Implied through the collection of artifacts, mythical beasts, and cards to gain points or abilities.
  • Variable player powers — Explicitly discussed through the symmetrical and asymmetrical factions, each with unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be a two to five player Artherran-based area control and exploration game.
  • The factions are either symmetrical or asymmetrical which is really cool.
  • This is the biggest part of the game is being able to use your cards in the most strategic and advantageous way possible to be able to put your units out, fight, and be able to gain territories and points and favor in the game.
  • I love these upgraded components. It really makes the game kind of pop on the table.
References (from this video)
No references stored for this video.
Video HZATRFpTiBI Board Stupid Top List at 9:19 sentiment: positive
video_pk 103873 · mention_pk 300153
Board Stupid - Avalon: The Riven Veil video thumbnail
Click to watch at 9:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic production with many minis
  • Asymmetric factions
  • Elements of exploration and fighting dragons
  • Area majority genre
Cons
  • Long development time
  • Seems to be a lot of plastic
Thematic elements
  • Quest for the Grail
  • Arthurian Legends
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Mentioned as one of their favorite genres and relevant to the game's mechanics.
  • asymmetric factions — Players 'play one of the different factions that are all asymmetric.'
  • boss battle — The game involves fighting bosses, such as dragons.
  • exploration — The map is covered in 'fog of war,' requiring players to explore to find relics.
  • fog of war — The map is covered in fog of war, requiring exploration.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yeah, this is hype factor on steroids.
  • It's the real stuff.
  • It gave all of the good vibes from a game like Arkham Horror. Cutting out all the layers of fat that that that Arkham Horror brings with it.
  • Richard Garfield brings with him the expectation.
  • This feels slightly more contained but still complex, still meaty, still interesting game about the big political players from, you know, the recent past, not even that long ago.
  • It's very thematic. It's very cool, very Battlestar Galactica
  • Cyberpunk this year, it's an absolute dream this year.
  • And the closer we get to Spiel, the more excited we get and the more like yeah cuz it's it's always like Spiel is Christmas for us.
  • I mean, we have me and me both have been excited about for so, so long.
  • That feelings of me a 13-years-old me playing D&D.
  • Yeah
  • That Indiana Jones feeling, hacking through the bush to try and find like a big temple.
  • The game now feels modern. Um
  • That I love. I absolutely love cuz there is probably when I play um these adventure games and the uh dungeon crawler, what I always um search in my head is that feelings of me a 13-years-old me playing D&D.
  • King's Dilemma was one of my favorite game ever.
  • It's like it's like a I managed to play this at Essen and I thought it was absolutely fabulous.
  • And the just announced it King on Kong deliverance from from CGE. That's that looks absolutely fabulous.
  • Yeah, this industry never gets boring.
  • And sometimes in a very not childish way, but we do excited get excited like Oh my god, the new toys at
  • If you're passionate about Board Stupid, you could check out the Patreon page.
  • Super super helpful. We need to buy new lights.
References (from this video)
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Video NNTdyqzZOJQ Tim Chuon Unboxing at 3:03 sentiment: positive
video_pk 103818 · mention_pk 300086
Tim Chuon - Avalon: The Riven Veil video thumbnail
Click to watch at 3:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Most anticipated game of 2026
  • Visually stunning with beautiful art and hall of foil cover
  • Requires player interaction
  • Double-layered cards
  • Potential to make it onto top lists if gameplay is good
Cons
  • No solo mode, which the host is okay with as they don't want to play it solo
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — The game is explicitly described as an area control game.
  • asymmetric factions — The host mentions that each faction is asymmetric.
  • Card drawing — The game features double-layered cards for drawing and discarding.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It has been quite some time since we've had a video like this.
  • This is my most anticipated game of 2026.
  • All in pledge was sent to me over by Shadowborne Games.
  • Leave the Shadow Born to make incredible games.
  • Nemesis Retaliation has launched into the stars as one of the most successful board game crowdfunding campaigns of all time.
  • Awaken Realms has definitely always made some of my favorite miniatures ever and their Sundrop just really makes everything pop, especially coming from someone who doesn't paint at all.
  • Do I want to though? Of course I do.
  • It looks like a cat dressed up in an alien onesie with tentacle flayers as wings and still playing with a ball of yarn.
  • It's Vecna. It's Vecna from Stranger Things.
  • Do you see why today's games needed a designated video?
  • I am a million times excited for Avalon the Raven Vale. I am a million times just as excited for Nemesis Retaliation.
References (from this video)
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Video L09X4o3IZ74 BoardGameCo Other at 9:34 sentiment: positive
video_pk 103810 · mention_pk 300008
BoardGameCo - Avalon: The Riven Veil video thumbnail
Click to watch at 9:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Phenomenal game (based on prototype)
Cons
  • Has not been played since receiving the copy
  • Needs to be played more for a re-review
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wingspan Pocket. This is charming. I like Wingspan Pocket better than I like Wingspan.
  • I don't care about the cards. I don't care about the world building. I don't care about the cards. I've said this time and time again.
  • All In Productions for me is an absolute miss.
  • This is basically Rococo but not as much fun as Rococo. That's kind of the
  • It's a good game, not a great game.
  • And why would I ever play this over Pirates of Maracaibo?
  • I would never ever ever suggest this over Pirates of Maracaibo.
  • Rebuilding Seattle, which is great.
  • This is the best game I'm getting rid of, in my opinion.
  • I think it's phenomenal. I just think Rebuilding Chicago is slightly better.
References (from this video)
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Video sG8ERHLEDs8 BoardGameCo Discussion at 24:06 sentiment: positive
video_pk 96908 · mention_pk 266334
BoardGameCo - Avalon: The Riven Veil video thumbnail
Click to watch at 24:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exceptional production quality, considered "out of the world"
  • Stunning art on every card
  • Amazing miniatures and metal components
  • Tiles are works of art
  • Host is eager to play it more with expansions
Cons
  • Received a small dent on the box, but not from the host's actions
Thematic elements
  • Arthurian legend, high fantasy
  • Avalon
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was an Asode sleeper head.
  • It is infrequent that I introduce someone new to gaming these days.
  • Ghost Scholar has consistently been that hit for me.
  • So, in Ghost Galore, you're going to be drafting different tiles that have different creatures on them, and they all score differently.
  • it's a delight.
  • So this is a game where you are rolling dice and everyone gets to activate those dice.
  • I just think it's very cleverly done.
  • I think it's very cleanly done.
  • I think it's very enjoyable.
  • San Juan not as good as Puerto Rico.
  • this was a game I would have made my luggage fit coming back from Essen, but I just didn't see it. Isa's Dream.
  • Looking forward to another cooperative way to dive into code names that isn't just two players like Codeames Duet.
  • everything I have seen has managed to not tell me a thing about the game while making me excited for it.
  • This isn't just Cult of the New. This is a very, very good version of Reicside.
  • um where you're like figuring out a murder mystery kind of a thing through the puzzle.
  • His how to plays are top-notch. A great dose of of humor, but clarity at the same time.
  • his channel is fantastic and, you know, it's tried and true.
  • Alex's favorite video was one discussing Alex Prey, inspired by James Hudson, and appreciated for the positive impact and thanks received.
  • I really enjoyed our top 10 uh like top 100 but the 10 through one.
  • time and time again, consistently, and I don't even know if I've told you this, but time and time again, every single convention I've gone to since then, I've had multiple people thanking me for that video.
  • I am out for blood.
References (from this video)
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Video 7md1yxd9vOE BoardGameCo Analysis at 8:25 sentiment: positive
video_pk 94939 · mention_pk 260338
BoardGameCo - Avalon: The Riven Veil video thumbnail
Click to watch at 8:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Looks absolutely beautiful
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um, also special guest is Mogat who's kind of hanging out on the couch over there.
  • So, um, now we're doing this. It'll be shorter because I don't have the energy to do the exact same thing I just did.
  • For non-cat people, I know that um you know, throwing your pets into everything can sometimes be less charming, but for the cat people, they want more.
  • I debated not doing it at all, and I was like, you know what? I'm going to I'm going to do it because last week I missed my weekend review and I allow myself.
  • Nowadays, I'm give I give myself more grace.
  • My favorite things that I do on the channel are usually when I go off script and it's natural.
  • I thought Shelfie was a ridiculous concept, but I'm not here to yuck on someone's yum.
  • The thing I am here to yuck on is blind boxes in general.
  • It is very deflating to like film a video and then have to refilm it.
  • It is part of the process.
  • And as always, I hope you have a good one.
References (from this video)
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Video o4pdjHDBjI4 BoardGameCo Unboxing at 0:03 sentiment: positive
video_pk 94642 · mention_pk 258598
BoardGameCo - Avalon: The Riven Veil video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very cool game
  • Satisfying core loop even in one round
  • Deluxe components
  • Beautiful art and miniatures
  • Engaging mechanics
Cons
  • Cards do not take standard sleeves
  • Some components are difficult to put back in the box
Thematic elements
  • Exploring mist
Comparison games
  • Oathworn
  • Blood Rage
Mechanics (from transcript analysis)
  • Area exploration — Players slowly explore the mist and reveal the board as they progress through rounds.
  • Card-based combat — Players engage in combat using a card-based system.
  • Modular Board — The board is developed by slowly revealing regions, with center regions being one of two options, creating variability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I gave it a five out of five
  • Excitement is fleeting and uh it doesn't always persevere past time and challenges and game tastes and all those usual things.
  • I love from a pure deluxification standpoint
  • My son got very used to getting big giant boxes full of miniatures probably once every two months.
  • I don't think there's any duplicated piece of art in the entire game.
  • The Undead Faction easily my favorite.
  • It's the box that I um played with as a prototype.
  • Metal coins are somewhat standard. They still have a nice degree of heft and quality to them.
  • The Dark Ages of crowdfunding.
  • Polite insistence is a good way to go.
References (from this video)
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Video rVA5CINOfj4 Tim Chuon Review at 0:42 sentiment: positive
video_pk 86851 · mention_pk 226219
Tim Chuon - Avalon: The Riven Veil video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich asymmetry with distinct factions and abilities
  • Engaging combat mechanics with O War and hidden information
  • Dynamic map and modular board increase replayability
  • Strong catchup mechanics to keep all players involved
  • Three distinct game modes (short/long, symmetric/asymmetric, catchup vs no catchup)
Cons
  • Endgame can plateau and lacks a climactic final scoring moment
  • Two-player experience reduces interaction compared to four players
  • Complexity may be daunting for new players
Thematic elements
  • mythic conquest, alliances, artifact collection
  • Arthurian Britain, Avalon
  • epic, campaign-driven with asymmetrical factions
Comparison games
  • Oorn
Mechanics (from transcript analysis)
  • air control and exploration — Players deploy armies around a circular board to control regions; the map changes between seasons to reflect exploration and occupation.
  • artifact, beast, and settlement progression — Bond with mythical beasts, discover artifacts, and place settlements for long-term and seasonal scoring.
  • Catch-Up — Green Knight can come in to boost the last-placed player; favor track provides scoring to help players behind catch up.
  • catchup mechanics — Green Knight can come in to boost the last-placed player; favor track provides scoring to help players behind catch up.
  • deck-driven initiative and simultaneous card play — Each turn you play one card with an initiative value; higher initiative goes first; cards have costs and effects.
  • dynamic modular map — The board is reconfigured each season with modular segments to alter strategy and available regions.
  • O War (hidden draw) combat system — Battle strength is not fully revealed; players draw from decks to reach a target strength, risking busting and zero gain.
  • symmetric vs asymmetric factions — Three modes exist; asymmetry unlocks fully different powers per faction, dramatically changing strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Avalon the Riven Veil is an absolute hit for me.
  • the end game isn't bad at all like you're on this high the entire time right and then towards the end it kind of just plateaus a little.
  • as symmetry shifts to asymmetry, it literally goes from a normal game to root level status of asymmetry.
  • hidden information is so freaking fun in this game.
  • the dynamic map system is something I've always wanted in a game.
References (from this video)
No references stored for this video.
Video Lz3ZdWrmVWo Crimsonboardgames Discussion at 8:30 sentiment: positive
video_pk 86435 · mention_pk 223536
Crimsonboardgames - Avalon: The Riven Veil video thumbnail
Click to watch at 8:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong asymmetric design and faction variety
  • Arthurian theme and mythical flavor
Cons
  • no solo mode (as of the video)
Thematic elements
  • asymmetric hand-management and faction-based area control
  • Arthurian world with Excalibur and knights
  • asymmetric, faction-driven
Comparison games
  • Root
Mechanics (from transcript analysis)
  • Area Control — factions compete for board control and objectives
  • asymmetric factions — different powers and playing styles per faction
  • Hand Management — manage cards to deploy faction abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a flip and write game that is surely taking things to the next level
  • there are elements in this that are I've never seen anything like that before in a board game
  • this feels like Bloodborne the board game
  • I am so excited for this
  • this is the only game that doesn't have a solo mode
  • I need this game
  • I love Calico one of my all-time favorite games
  • Tea Witches that's me that's just me I need this game
  • affordable price ... around 30 not even EUR somewhere around
References (from this video)
No references stored for this video.
Video DZqvso8_jeI Board Gaymes James Discussion at 2:16 sentiment: neutral
video_pk 85786 · mention_pk 220580
Board Gaymes James - Avalon: The Riven Veil video thumbnail
Click to watch at 2:16 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Mentioned without much detail; indicates potential interest.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • N/A — Not specified.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • UKGE is 47 days away and there are some games coming out that I am really excited to see.
  • Forest Shuffle Dartmore. This is like a reskin of Forest Shuffle.
  • Come Sail Away is available in Canada but if I can manage to with that combo get come sail away for less than 23 British pounds.
References (from this video)
No references stored for this video.
Video U5LJvMT7aFs The Broken Meeple Discussion at 32:36 sentiment: positive
video_pk 85580 · mention_pk 219650
The Broken Meeple - Avalon: The Riven Veil video thumbnail
Click to watch at 32:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • demo only (interest depends on ability to play)
  • designer and publisher are nice people
Cons
  • lack of pictures of cards
  • bare bones website
Thematic elements
  • Avalon
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — The reviewer states 'it boils down to an area control game for the most part'.
  • Card Drafting — Mentions a 'very cool card system with multi-use colored cards'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It takes elements of The Mind and those sort of games where you have to you can't communicate and you've got to figure stuff out.
  • But the game uses Texas Holden Poker to do it.
  • So flip seven.
  • It's literally just the equivalent of an Uno card game of push your luck.
  • I found Slay the Spire to be boring as a computer game.
  • The rinse repeat nature of a rogike game is just not fun to me because you just rinse and repeat the same thing.
  • Let's Go to Japan actually did a pretty good job of doing the theme well with that.
  • Let's Go to Japan is mostly about the scoring phase.
  • SETI search for extraterrestrial intelligence one win it wins it over
  • But, Seti, yeah, I'm I'm happy with this one.
  • war game. To be honest, I'm not interested in war games. Arcs is I mean, that is basically what Arcs is.
  • I don't find what you do in the game that interesting, period.
  • the card system has a major problem.
  • the ambitions as well, this is one thing I really do not like.
  • So, my scoring objectives are based on random chance.
  • How is that a good aspect of design?
  • the defenses I was getting from some people were really bad.
  • It's only a game.
References (from this video)
No references stored for this video.
Video MLP2hD4He2s BoardGameCo Unboxing at 49:24 sentiment: positive
video_pk 81294 · mention_pk 200997
BoardGameCo - Avalon: The Riven Veil video thumbnail
Click to watch at 49:24 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Received a 5 out of 5 rating
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The sheer quantity of game here is a downside to me.
  • It took over two hours to punch out everything, get organized according to AR's guide.
  • The campaign arcs are like 15 hours.
  • It's a very clever way to bridge that gap between giving players tons of content while making it accessible at the same time.
  • Board games give you that mental satisfaction in a way that video games just don't in my opinion.
  • It's probably my favorite from them with the possible exception of Scoundrels.
  • The general feedback around Lands of Outshade was so excellent that I think it wasn't just me.
  • Even um Shelfside, who generally are very critical of Awaken Realms, uh they they thought it was their best game yet, and I agree with them because it is their best game yet.
  • If you like slaughtering hordes of zombies with tactical decisions, I do think Zombicide's a great game. I'm a big fan of it.
  • I like to own the things I buy.
  • Grim Coven is a mustplay.
  • The harder something is to table, the less likely I am to play it, even if I like it a lot.
References (from this video)
No references stored for this video.
Video Hyh6kw9CVSc The Dice Tower Unboxing at 1:31
video_pk 80347 · mention_pk 195451
The Dice Tower - Avalon: The Riven Veil video thumbnail
Click to watch at 1:31 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Bassel.
  • Thanks for watching the most boring unboxings on the planet Earth.
  • I'm Tom Bassel. Thanks for watching another video on the Dice Tower.
References (from this video)
No references stored for this video.
Video TlxZXD_LFM4 Rules Teach at 0:03 sentiment: positive
video_pk 79825 · mention_pk 193384
Avalon: The Riven Veil video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides different versions (stand retail, core miniature, deluxe hollow and gold foil) to suit collections.
  • Offers expansions (myths and monsters box, Mistalker expansion, Iron Forged add-on, Verax) to expand content.
  • Allows for different game types (normal length, long game) and setup options (standard battles, symmetric factions, catch-up mechanisms).
Cons
none
Thematic elements
  • Control and exploration, hunting for the Holy Grail, preparing for war
  • The lands of Avalon, exploring the mists of the Shrouded Isle
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose to resolve a chosen card or perform one of four standard actions.
  • Area Control — Players control factions and travel lands to discover artifacts and prepare for war.
  • Area Majority — Determined by strength in regions during the war phase to score points.
  • bluffing — Used in combat when players secretly choose battle plan cards and combat cards.
  • Card Drafting — Players simultaneously choose cards to play and discard cards to play chosen cards.
  • exploration — Players travel the lands of Avalon exploring the mists of the Shrouded Isle.
  • Hand Management — Players draw and discard cards to play actions and use abilities.
  • Push Your Luck — Used in combat where players draw combat cards and if the sum exceeds the limit, the battle plan fails.
  • Set Collection — Players draw artifact cards and choose one to keep, potentially gaining points.
  • Variable player powers — Each player chooses a faction with unique abilities, including lord and faction abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Avalon the Riven Veil is a two to four player area control and exploration game where you control one of the great factions of Arththeran Legend.
  • You will travel the lands of Avalon exploring the mists of the Shrouded Isle, discovering artifacts of power and also mighty mythical beasts.
  • You will hunt for the Holy Grail and prepare for war against your enemies.
  • A region with a faceown mist card is always considered to be unexplored, even if the region tile is revealed.
  • If there is a hero in the battle, things get a bit more spicy.
References (from this video)
No references stored for this video.
Video i_WF_FPu8aM Before You Play Review
video_pk 69813 · mention_pk 166666
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to the Misty Isle of Avalon and so like I was mentioning in this game players take on the role of one of four factions from The Legend of King Arthur we have the famous Knights of the Round And we also have Druids the fans and the undead
  • This is an area control game for two to four players that features various modes of play as well as highly asymmetrical player boards
  • The gaming experience will come from exploring the different asymmetries amongst the four different factions
References (from this video)
No references stored for this video.
Video i_WF_FPu8aM Before You Play Review at 0:04 sentiment: positive
video_pk 69813 · mention_pk 225529
Before You Play - Avalon: The Riven Veil video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly asymmetrical player boards and faction abilities
  • Various modes of play, including short or long game
  • Multiple ways to score points (artifacts, beasts, prophecies, area control)
Cons
  • Combat rules are a work in progress and subject to change.
  • Prototype copy, subject to change.
Thematic elements
  • Arthurian factions exploring Avalon
  • Misty Isle of Avalon
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players battle for regions to score points and take control of mist cards.
  • Combat — Players calculate strength based on units, settlements, and artifacts, then use battle plan cards to add strength in a push-your-luck or deterministic manner.
  • Hand Management — Players play cards from their hand to deploy units, explore, build settlements, or for battle plans. Cards are used to pay costs for other cards.
  • Modular Board — The board changes each season as regions without settlements disappear back into the mist and are replaced by new tiles.
  • Set Collection — Players can discover powerful artifacts and establish bonds with mythical beasts.
  • Variable player powers — Each faction has highly asymmetrical player boards and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to the Misty Isle of Avalon and so like I was mentioning in this game players take on the role of one of four factions from The Legend of King Arthur we have the famous Knights of the Round And we also have Druids the fans and the undead
  • This is an area control game for two to four players that features various modes of play as well as highly asymmetrical player boards
  • The gaming experience will come from exploring the different asymmetries amongst the four different factions
References (from this video)
No references stored for this video.
Video rWyhVpm6evc Preview at 0:02 sentiment: positive
video_pk 69502 · mention_pk 166026
Avalon: The Riven Veil video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique card system drives actions and is multi-use.
  • Variable board setup increases replayability.
  • Highly asymmetric factions on advanced boards offer wild differences.
  • Exploration provides a sense of discovery.
  • The card reveal system injects significant mind games and hidden information.
  • Combat incorporates a push-your-luck mechanism that balances strategy and risk.
  • Artifacts and monsters add unique abilities and scoring opportunities.
  • Replayability is high due to different factions and advanced powers.
  • Streamlined experience and elegant design.
Cons
none
Thematic elements
  • Super fantasy version of King Arthur
  • King Arthur
Comparison games
  • Oath
  • Blood Rage
  • Lords of Hellas
  • Wonderland's War
Mechanics (from transcript analysis)
  • Area Control — Players deploy troops, move them around, and secure control of different regions on the board.
  • auction/bidding — A bidding auction is used to take control of a beast when it is revealed.
  • Card Play — Cards drive most actions. They are multi-use, with different types like deploy, move, settlements, and battle plans. Cards have initiative order, cost, and abilities.
  • Combat — A War Phase resolves battles in territories, with strength determined by troops and battle plan cards. It involves a push-your-luck mechanism for adding strength.
  • exploration — Players explore regions by moving their lord character, revealing tiles, artifacts, or beasts.
  • Hand Management — Players must manage their hand of cards, as the entire hand is discarded at the end of each round, encouraging strategic use of multi-use cards.
  • Hidden Information — Simultaneous and blind card reveals during the preparation and war phases prevent opponents from knowing exact plays or bids.
  • objectives — Prophecy cards act as objectives that grant points and favor track movement, with the first player to complete them receiving a bonus. Advanced modes use these to evolve lord boards.
  • Player boards — Each player has a faction board with basic and advanced sides, offering unique powers, lords, and actions.
  • Push Your Luck — Used when drawing cards to add strength during battles, players risk busting if the card values exceed a limit.
  • Set Collection — Artifacts and beasts can be discovered and claimed, adding to player power or providing points.
  • variable board setup — The main board is set up with face-down region tiles, their point values and bonuses unknown until explored.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The cards are incredibly multi-use.
  • This system is cool for a couple reasons for one it does eliminate that ability for you to look around and see what other people are potentially playing.
  • It injects a little bit more mind games into the game play.
  • This reminds me a little bit very vaguely of Wonderland's War because it brings a pusher luck mechanism into the increasing of your strength in the region.
  • This is a conflict oriented area control game.
References (from this video)
No references stored for this video.
Video WdB3jY9T9_E Preview at 0:02 sentiment: positive
video_pk 69492 · mention_pk 166016
Avalon: The Riven Veil video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Visually stunning artwork and miniatures.
  • Highly scalable for different player counts, timelines, and desired complexity.
  • Offers significant replayability through asymmetric powers and modular board.
  • Satisfying area control and hand management mechanics.
  • Accessible to learn with an 'easy mode' for initial plays.
  • Thematic elements like character stories and creature relationships add depth.
Cons
  • Can be complex with many options for deeper play.
  • The 'press your luck' combat can be punishing if failed.
Thematic elements
  • Exploration and conquering territory with relationships with creatures.
Comparison games
  • Oathsworn
  • Inis
  • Blood Rage
  • Bunny Kingdom
Mechanics (from transcript analysis)
  • Area Control — Players spread out and conquer regions on a resetting board, with settlements providing ongoing benefits.
  • Catch-Up Mechanic — Mechanics like the Green Knight and Excalibur are present to help players who are struggling.
  • Hand Management — Players use a hand of cards drawn from four distinct decks (combat, recruitment, movement, settlement) to perform actions, with cards also serving as a resource or scoring at the end of seasons.
  • Press Your Luck — Used in combat, players can choose to play cards face down for a set strength or draw additional strength, risking card breakage and loss if they exceed the card's maximum.
  • Set Collection — Relics and artifacts can be claimed and carried over between seasons, attaching to heroes and lending strength.
  • Variable player powers — Asymmetric player powers and unique character stories can be introduced for a deeper, more thematic experience in later seasons.
  • Victory Points — The primary objective is to score victory points through on-board scoring, card abilities, and completing objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is from shadowborn games from Jamie Jolly this is the second title in their game Library their game archive to date and they're not going back to where they've been oorn was this giant Choose Your Own Adventure campaign game with very unique player powers and abilities and a story that enraptured you
  • Avalon the Riven Veil is a different sort of game this is an area control and hand management game with combat built off of a pressure luck but controllable is verses of Press Your Luck fighting
  • The artwork, production quality, the Miniatures in this prototype alone they're giving the big boys a run for their money.
  • I mean board game Co has already said and he's known for his love of this genre that this is a five out of out of five a near perfect game in a genre that for him is a defining part of his board game story and architecture
  • one of the most interesting things about Avalon the Riven Veil is that it's designed with the intention of being highly scalable
  • The iconography is actually very easy to follow and read it looks a little complicated when you see 16 or so symbols spread out in front of you but it's one of the things that I actually recognize and admire a lot in how shadowborn has designed Avalon so far
  • cards will turn into victory points at the end of a season when you discard them all down you're going to score for having some in your hand
  • it's an absolutely gorgeous beautiful stunning game with unique artwork on every single card I believe which is mind-blowing for a prototype like this
  • it's like you buy you was like you get a dozen donuts and they you toss in like the 13th for free a whole Baker's Dozen that's what born games is done here
  • we made a really good base game really like extremely solid you know foundation and then you want to you want spice it up you want to you know you want to play extra just go go a little give him a three third season
References (from this video)
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Video ndLJk0e_sSM Discussion at 0:07 sentiment: positive
video_pk 69457 · mention_pk 165973
Avalon: The Riven Veil video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High variability and flexibility in approach.
  • Accessible base game with scalable complexity.
  • Deluxified production with great miniatures and artwork.
  • Asymmetry adds significant replayability and depth.
  • Engaging narrative and character-driven play with asymmetry.
  • Tactical hand and card management.
  • Offers varied combat systems catering to different preferences.
Cons
  • Asymmetric version adds complexity, recommending playing the base game first.
  • Potentially more complex than some players are ready for.
  • More complex rule set compared to Root's initial learning curve.
Thematic elements
  • Conquering or exploring hidden and submerged areas, revealing and imbuing creatures as allies, and acquiring relics.
Comparison games
  • Root
  • Blood Rage
  • Inish
Mechanics (from transcript analysis)
  • Area Control — Players conquer or explore areas, scoring and controlling regions by having the most presence.
  • Asymmetric Player Powers — Utilizes asymmetric player powers which add unique scoring systems for each character or narrative.
  • Card Play — Cards have various abilities and are used for actions, combat power, and end-of-round scoring.
  • Combat System — Two systems: one using cards and deck draws with a bust mechanic, and another without randomness.
  • Hand Management — Cards are used for movement, recruiting, fighting, and as a resource for actions and victory points.
  • Set Collection — Acquiring relics and monsters that offer buffs or victory points.
  • Victory point scoring — The main objective is to score as many victory points as possible from various sources like controlled areas, relics, monsters, and quests.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Avalon is a victory Point scoring dudes on the map area control style board game where you're going to be conquering or exploring various different areas in Avalon that are hidden and submerged in the Mist revealing creatures that you can well uh partner with or I forget the actual term you can imbue them uh with with whatever your desires are and they become allies of yours including relics that you can add to your Heroes to give them extra strength or extra Buffs.
  • it's primarily a hand management style game with a emphasis and a focus on where you're positioned and where you have numbers on the board and what is going to pay off in the long run.
  • the asymmetry here isn't something that's necessary it's not something that needed to be added to the title for it to be as good as it is and I think it is a little bit more complex than some people are going to be ready to dive into I I highly recommend playing this base game with your game group quite a number of times before trying out the asymmetry but for me the asymmetry adds that extra layer of sweet something that's necessary for this game to have lasting power staying power on my shelf.
  • if you're looking for the fanciest sexiest version of the board game that you can get your hands on ever.
  • I like my favorite area control games are the games that give me drafting some of my favorite games in the entire genre of board gaming are the games that give me a little bit of drafting but Avalon has what I'm coining inhand or single person drafting because the cards that you have that you draw up are so wild and varied and powerful and you can choose what category you're drawing up into you can kind of direct the type of cards you're going to be bringing into your hand and then you have to make tactical decisions around how to utilize them.
References (from this video)
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Video 6Zm8mYQZgIw Analysis at 0:07 sentiment: positive
video_pk 69458 · mention_pk 165977
Avalon: The Riven Veil video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Kickstarter exclusive items and upgrades available at a discount.
  • High production quality with deluxified components and upgraded miniatures.
  • Expansion content unlocked, including a fifth faction (Fay) and new miniatures.
  • Increased player count from 2-4 to 2-5 players.
  • Option for different play styles: asymmetric/symmetric, with/without catch-up mechanics, short/long game.
  • Reviews from other outlets are highly positive, calling it an 'absolute hit' and meeting/exceeding expectations set by a previous successful game.
  • Previous game by the publisher (Oorn) was highly ranked on BGG.
Cons
none
Thematic elements
Comparison games
  • Oorn
  • Rout
  • Blood Rage
  • Kingdom Death
Mechanics (from transcript analysis)
  • Area Control — The game is highlighted as an 'incredible area control game' where players fight for control of areas on the board.
  • asymmetric factions — The game features asymmetric factions, with specific mention of upgraded asymmetric faction characters and a fifth faction, the Fay.
  • Card Play — Cards are mentioned as a core feature of the game, with a card holder tray included as an upgrade, and discussions about obtaining new cards.
  • Catch-up mechanics — The option to play without catch-up mechanics is mentioned, indicating their potential presence in the base game.
  • Miniature Combat — The game involves miniature combat, with descriptions of enemies slaughtering each other and factions being directed into areas for combat.
  • Player Elimination — The Fey faction's strategy involves directing other players into combat so they slaughter each other, potentially leading to elimination or significant disadvantage.
  • Variable player powers — The game includes upgraded asymmetric faction characters and heroes with Nooks to make them easily identifiable and track relics/artifacts, implying unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a good company to be paying attention to.
  • there is a lot of Kickstarter exclusive stuff here.
  • you can get access to everything and either have it be at like four times the value on eBay if you decide that this game isn't getting to the table or hear me out just have the completionist in you like the complet just and all of us satisfied when you decide that you actually really desperately like this game and wished that you'd gotten the metal upgraded deluxified components and the shadow washed Miniatures so that they look as sexy as possible.
  • There are rules changes so if you've watched a gameplay or if you're waiting for a gameplay to come out we will have a gameplay hopefully coming out soon.
  • The best way possible we're we're trying we're trying to figure it out.
  • if you could remove luck from the game when it comes to the battle system you could have just a clean straightforward battle you could remove catch-up systems from the game you could play asymmetric or non- asym if you want a Balan straightforward game where you're all fighting for control if you want a game that has a little bit more of a narrative through line similar allaha rout with mechanics and stuff that you're pursuing as you play your character in order to score and win and unlock extra abilities as the game goes on you can play a short or long game either two seasons or three seasons you could also play now with a fifth player.
  • there's lots of stuff here that won't be at retail by the time it's arriving and it's stuff that you're going to want to have metal upgrades shading on your Miniatures for a game that you love.
  • I think there's a strong case to be made honey Shira if you're watching this I would like I'd like to just purchase 10 one for me nine for the community eBay Community you know and like two years it's going to pay for college I'm pretty sure.
References (from this video)
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Video blR5doRFarY The Wolf Pack Top 10 List at 19:12 sentiment: positive
video_pk 66175 · mention_pk 160835
The Wolf Pack - Avalon: The Riven Veil video thumbnail
Click to watch at 19:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • distinct Arthurian theming and high thematic flavor
  • anticipated depth from Shadowborn’s campaign-oriented design
  • high potential for immersive, saga-like gameplay with minis and story moments
Cons
  • heavy reliance on future reveals to assess weight and complexity
  • hands-on play may reveal balance questions with multiple factions
Thematic elements
  • legendary quests, magical intrigue, factional competition
  • Arthurian mythos, mystical Avalon setting with a veiled realm
  • Array
Comparison games
  • Oorn
  • Shadowborn campaign-driven titles
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "my number one most anticipated game for Essen"
  • "this is just going to be 10 because there are so many good games"
  • "I absolutely love the cover art"
  • "Avalon is delivering with the same level if not higher level of expectations as Oorn"
  • "I can't wait to see it in person"
References (from this video)
No references stored for this video.
Video 2j7-Jlz_Vz8 Board Stupid Interview at 1:40 sentiment: positive
video_pk 42873 · mention_pk 130294
Board Stupid - Avalon: The Riven Veil video thumbnail
Click to watch at 1:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic and immersive Arthurian setting
  • Visually stunning art and highly detailed miniatures
  • Flexible play length with two or three seasons
  • Option for symmetric or asymmetric play
  • Artifact and monster recruitment adds depth
Cons
none
Thematic elements
  • Arthurian mythic saga with Excalibur and the Holy Grail, prophecies by the Lady of the Lake
  • Island of Avalon in the Arthurian mythos
  • mythic, epic, era-controller with emergent storytelling
Comparison games
  • Oathsworn: Into the Deepwood
Mechanics (from transcript analysis)
  • Area Control — Players deploy troops to nine regions to control areas and contest the board.
  • area_control — Players deploy troops to nine regions to control areas and contest the board.
  • artifacts_and_monsters — Reveal magical artifacts and recruit monsters to join your army.
  • asymmetric_and_symmetric_play — Game supports symmetric play or asymmetric board powers depending on faction choice.
  • Mini-Games — Detailed miniatures for factions and monsters, scaled to fit map regions.
  • miniatures — Detailed miniatures for factions and monsters, scaled to fit map regions.
  • prophecy_and_rarity — Prophecies from the Lady of the Lake influence game state and rewards.
  • seasonal_and_length_variability — Playable in two or three seasons, allowing tailor-made game length.
  • tile_flipping — Regions are revealed by flipping tiles as the game progresses.
  • Tile/Map Shifting — Regions are revealed by flipping tiles as the game progresses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is basically finished in game design and we'll be coming to Kickstarter on November 12th.
  • Thematically this is a very thematic version of a Euro game; it's not dry at all and the art is absolutely stunning.
  • You can play this symmetric or asymmetric, and there are two or three seasons to choose from.
References (from this video)
No references stored for this video.
Video DDgLNVU30SE The Brothers Murph Top 10 List at 40:12 sentiment: positive
video_pk 41740 · mention_pk 126478
The Brothers Murph - Avalon: The Riven Veil video thumbnail
Click to watch at 40:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high production feel
  • strong Arthurian theming
Cons
  • heavy for new players; requires strategic planning
Thematic elements
  • Mythic beasts and factions in a thinly veiled magical realm
  • Arthurian Avalon / post-king Arthur era
  • Epic, faction-based, Arthurian fantasy
Comparison games
  • Oathsworn (thematic parallel as a heavy fantasy area control)
Mechanics (from transcript analysis)
  • Area Control — rival factions vie for influence on a shared map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our mission on the channel is to be beacons of light. Positive vibes, proof of good vibes.
  • This year was weird and a little disappointing, but we love what we do and we wouldn't change a thing.
  • We're going for 75K subscribers and we're going to give it our darnest.
  • The year of hobbies — woodworking, disc golf, jam and canning — kept us sane.
  • Let's go to France. This is one of those series games where I want to play them all.
References (from this video)
No references stored for this video.
Video jtAMDRwZaO4 Board Stupid Top 10 List at 8:42 sentiment: positive
video_pk 37446 · mention_pk 112544
Board Stupid - Avalon: The Riven Veil video thumbnail
Click to watch at 8:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • stunning production
  • fog of war and circular board are visually striking
Cons
none
Thematic elements
  • fog of war, exploration, and factional power
  • Arthurian/Alternative myth-inspired realm with Norse-influenced fantasy
  • lush production with circular board and hidden information
Comparison games
  • Oath
  • Swan
Mechanics (from transcript analysis)
  • circle board with flipping tiles — a rotating/flicking board mechanic creating fog of war
  • Territory control — control areas through your army and heroes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is our top 10 most anticipated games at UKG
  • the new stuff new. Most of it you can't even buy it
  • we can't wait to see the progress maybe a demo as well
  • it's absolutely fantastic with a great great production in the void for spirits IP universe
  • we are doing some special stuff this year for our subscriber coming at UKG
  • the guys came with a games that got nothing to do with Oswan. It's actually a majority set in the Arurian legend
References (from this video)
No references stored for this video.
Video am5HcnQHkoA Before You Play Playthrough
video_pk 9763 · mention_pk 166529
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is currently in its late pledge stage
  • Things are subject to change in the future
References (from this video)
No references stored for this video.
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